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73 lines
1.4 KiB
C++
73 lines
1.4 KiB
C++
//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _GUIVOTECTRL_H_
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#define _GUIVOTECTRL_H_
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#ifndef _GUICONTROL_H_
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#include "GUI/guiControl.h"
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#endif
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class GuiVoteCtrl : public GuiControl
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{
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private:
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typedef GuiControl Parent;
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F32 mNoProgress;
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F32 mYesProgress;
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F32 mQuorum;
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F32 mPassHash;
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public:
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//creation methods
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DECLARE_CONOBJECT(GuiVoteCtrl);
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GuiVoteCtrl();
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//console related methods
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static void consoleInit();
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virtual const char *getScriptValue();
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virtual void setScriptValue(const char *value);
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void onPreRender();
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void onRender(Point2I offset, const RectI &updateRect, GuiControl *firstResponder);
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public:
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void setPassValue(F32 value);
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void setQuorumValue(F32 value);
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void setYesValue(F32 value);
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void setNoValue(F32 value);
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F32 getPassValue();
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F32 getQuorumValue();
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F32 getYesValue();
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F32 getNoValue();
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};
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inline F32 GuiVoteCtrl::getQuorumValue()
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{
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return mQuorum;
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}
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inline F32 GuiVoteCtrl::getPassValue()
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{
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return mPassHash;
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}
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inline F32 GuiVoteCtrl::getYesValue()
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{
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return mYesProgress;
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}
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inline F32 GuiVoteCtrl::getNoValue()
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{
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return mNoProgress;
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}
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#endif
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