engine/gui/guiTextListCtrl.cc
2024-01-07 04:36:33 +00:00

585 lines
17 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#include "Platform/platform.h"
#include "console/consoleTypes.h"
#include "console/console.h"
#include "dgl/dgl.h"
#include "GUI/guiTextListCtrl.h"
static int sortColumn;
static bool sIncreasing;
static const char *getColumn(const char *text)
{
int ct = sortColumn;
while(ct--)
{
text = dStrchr(text, '\t');
if(!text)
return "";
text++;
}
return text;
}
static S32 QSORT_CALLBACK textCompare( const void* a, const void* b )
{
GuiTextListCtrl::Entry *ea = (GuiTextListCtrl::Entry *) (a);
GuiTextListCtrl::Entry *eb = (GuiTextListCtrl::Entry *) (b);
S32 result = dStricmp( getColumn( ea->text ), getColumn( eb->text ) );
return ( sIncreasing ? result : -result );
}
static S32 QSORT_CALLBACK numCompare(const void *a,const void *b)
{
GuiTextListCtrl::Entry *ea = (GuiTextListCtrl::Entry *) (a);
GuiTextListCtrl::Entry *eb = (GuiTextListCtrl::Entry *) (b);
const char* aCol = getColumn( ea->text );
const char* bCol = getColumn( eb->text );
char* aBuf = new char[dStrlen( aCol ) + 1];
char* bBuf = new char[dStrlen( bCol ) + 1];
dStrcpy( aBuf, aCol );
dStrcpy( bBuf, bCol );
char* ptr = dStrchr( aBuf, '\t' );
if ( ptr )
*ptr = '\0';
ptr = dStrchr( bBuf, '\t' );
if ( ptr )
*ptr = '\0';
S32 result = dAtoi( aBuf ) - dAtoi( bBuf );
if ( result == 0 )
return( dStricmp( ea->text, eb->text ) );
delete [] aBuf;
delete [] bBuf;
return ( sIncreasing ? result : -result );
}
GuiTextListCtrl::GuiTextListCtrl()
{
VECTOR_SET_ASSOCIATION(mList);
VECTOR_SET_ASSOCIATION(mColumnOffsets);
mActive = true;
mEnumerate = false;
mResizeCell = true;
mSize.set(1, 0);
mColumnOffsets.push_back(0);
mFitParentWidth = true;
mClipColumnText = false;
}
void GuiTextListCtrl::initPersistFields()
{
Parent::initPersistFields();
addField("enumerate", TypeBool, Offset(mEnumerate, GuiTextListCtrl));
addField("resizeCell", TypeBool, Offset(mResizeCell, GuiTextListCtrl));
addField("columns", TypeS32Vector, Offset(mColumnOffsets, GuiTextListCtrl));
addField("fitParentWidth", TypeBool, Offset(mFitParentWidth, GuiTextListCtrl));
addField("clipColumnText", TypeBool, Offset(mClipColumnText, GuiTextListCtrl));
}
static S32 cTextListGetSelectedCellId(SimObject *obj, S32, const char **)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
return ctrl->getSelectedId();
}
static void cTextListSetSelectedCellId(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
U32 id = dAtoi(argv[2]);
S32 index = ctrl->findEntryById(id);
if(index < 0)
return ;
ctrl->setSelectedCell(Point2I(0, index));
}
static void cTextListSetSelectedRow(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>( obj );
ctrl->setSelectedCell( Point2I( 0, dAtoi( argv[2] ) ) );
}
static void cTextListClearSelection(SimObject *obj, S32, const char **)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
ctrl->setSelectedCell(Point2I(-1, -1));
}
static S32 cTextListAdd(SimObject *obj, S32 argc, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
S32 ret = ctrl->mList.size();
if(argc < 5)
ctrl->addEntry(dAtoi(argv[2]), argv[3]);
else
ctrl->insertEntry(dAtoi(argv[2]), argv[3], dAtoi(argv[4]));
return ret;
}
static void cTextListSet(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
ctrl->setEntry(dAtoi(argv[2]), argv[3]);
}
static void cTextListSort(SimObject *obj, S32 argc, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
if ( argc == 3 )
ctrl->sort(dAtoi(argv[2]));
else
ctrl->sort( dAtoi( argv[2] ), dAtob( argv[3] ) );
}
static void cTextListSortNumerical( SimObject *obj, S32 argc, const char **argv )
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
if ( argc == 3 )
ctrl->sortNumerical( dAtoi( argv[2] ) );
else
ctrl->sortNumerical( dAtoi( argv[2] ), dAtob( argv[3] ) );
}
static void cTextListClear(SimObject *obj, S32, const char **)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
ctrl->clear();
}
static S32 cTextListCount(SimObject *obj, S32, const char **)
{
return ((GuiTextListCtrl *) obj)->getNumEntries();
}
static S32 cTextListGetRowId(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
U32 index = dAtoi(argv[2]);
if(index >= ctrl->getNumEntries())
return -1;
return ctrl->mList[index].id;
}
static const char *cTextListGetRowTextById(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
U32 id = dAtoi(argv[2]);
S32 index = ctrl->findEntryById(id);
if(index < 0)
return "";
return ctrl->mList[index].text;
}
static S32 cTextListGetRowNumById(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
U32 id = dAtoi(argv[2]);
S32 index = ctrl->findEntryById(id);
if(index < 0)
return -1;
return index;
}
static const char *cTextListGetRowText(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
S32 index = dAtoi(argv[2]);
if(index < 0 || index >= ctrl->mList.size())
return "";
return ctrl->mList[index].text;
}
static void cTextListRemoveRowById(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
U32 id = dAtoi(argv[2]);
ctrl->removeEntry(id);
}
static void cTextListRemoveRow(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
U32 index = dAtoi(argv[2]);
ctrl->removeEntryByIndex(index);
}
static void cTextListScrollRowVisible(SimObject *obj, S32, const char **argv)
{
GuiTextListCtrl *ctrl = static_cast<GuiTextListCtrl*>(obj);
ctrl->scrollCellVisible(Point2I(0, dAtoi(argv[2])));
}
static S32 cTextListFindText( SimObject* obj, S32, const char** argv )
{
GuiTextListCtrl* ctrl = static_cast<GuiTextListCtrl*>( obj );
return( ctrl->findEntryByText( argv[2] ) );
}
static void cTextListSetRowActive( SimObject* obj, S32, const char** argv )
{
GuiTextListCtrl* ctrl = static_cast<GuiTextListCtrl*>( obj );
ctrl->setEntryActive( U32( dAtoi( argv[2] ) ), dAtob( argv[3] ) );
}
static bool cTextListIsRowActive( SimObject* obj, S32, const char** argv )
{
GuiTextListCtrl* ctrl = static_cast<GuiTextListCtrl*>( obj );
return( ctrl->isEntryActive( U32( dAtoi( argv[2] ) ) ) );
}
void GuiTextListCtrl::consoleInit()
{
Con::addCommand("GuiTextListCtrl", "getSelectedId", cTextListGetSelectedCellId, "textList.getSelectedId()", 2, 2);
Con::addCommand("GuiTextListCtrl", "setSelectedById", cTextListSetSelectedCellId, "textList.setSelectedById(id)", 3, 3);
Con::addCommand("GuiTextListCtrl", "setSelectedRow", cTextListSetSelectedRow, "textList.setSelectedRow(index)", 3, 3);
Con::addCommand("GuiTextListCtrl", "clearSelection", cTextListClearSelection, "textList.clearSelection()", 2, 2);
Con::addCommand("GuiTextListCtrl", "clear", cTextListClear, "textList.clear()", 2, 2);
Con::addCommand("GuiTextListCtrl", "addRow", cTextListAdd, "textList.addRow(id,text,index)", 4, 5);
Con::addCommand("GuiTextListCtrl", "setRowById", cTextListSet, "textList.setRow(id,text)", 4, 4);
Con::addCommand("GuiTextListCtrl", "getRowId", cTextListGetRowId, "textList.getRowId(index)", 3, 3);
Con::addCommand("GuiTextListCtrl", "removeRowById", cTextListRemoveRowById, "textList.removeRowById(id)", 3, 3);
Con::addCommand("GuiTextListCtrl", "getRowTextById", cTextListGetRowTextById, "textList.getRowTextById(id)", 3, 3);
Con::addCommand("GuiTextListCtrl", "getRowNumById", cTextListGetRowNumById, "textList.getRowNumById(id)", 3, 3);
Con::addCommand("GuiTextListCtrl", "getRowText", cTextListGetRowText, "textList.getRowText(index)", 3, 3);
Con::addCommand("GuiTextListCtrl", "removeRow", cTextListRemoveRow, "textList.removeRow(index)", 3, 3);
Con::addCommand("GuiTextListCtrl", "rowCount", cTextListCount, "textList.rowCount()", 2, 2);
Con::addCommand("GuiTextListCtrl", "scrollVisible", cTextListScrollRowVisible, "textList.scrollVisible(index)", 3, 3);
Con::addCommand("GuiTextListCtrl", "sort", cTextListSort, "textList.sort(colId{, increasing})", 3, 4);
Con::addCommand("GuiTextListCtrl", "sortNumerical", cTextListSortNumerical, "textList.sortNumerical(colId{, increasing})", 3, 4);
Con::addCommand("GuiTextListCtrl", "findTextIndex", cTextListFindText, "textList.findText(text)", 3, 3 );
Con::addCommand("GuiTextListCtrl", "setRowActive", cTextListSetRowActive, "textlist.setRowActive(id, <bool>)", 4, 4 );
Con::addCommand("GuiTextListCtrl", "isRowActive", cTextListIsRowActive, "textlist.isRowActive(id)", 3, 3 );
}
bool GuiTextListCtrl::onWake()
{
if(!Parent::onWake())
return false;
setSize(mSize);
return true;
}
U32 GuiTextListCtrl::getSelectedId()
{
if (mSelectedCell.y == -1)
return InvalidId;
return mList[mSelectedCell.y].id;
}
void GuiTextListCtrl::onCellSelected(Point2I cell)
{
Con::executef(this, 3, "onSelect", Con::getIntArg(mList[cell.y].id), mList[cell.y].text);
if (mConsoleCommand[0])
Con::evaluate(mConsoleCommand, false);
}
void GuiTextListCtrl::onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver)
{
if ( mList[cell.y].active )
{
if (selected)
{
dglDrawRectFill(RectI(offset.x, offset.y, mCellSize.x, mCellSize.y), mProfile->mFillColorHL);
dglSetBitmapModulation(mProfile->mFontColorHL);
}
else
dglSetBitmapModulation(mouseOver ? mProfile->mFontColorHL : mProfile->mFontColor);
}
else
dglSetBitmapModulation( mProfile->mFontColorNA );
const char *text = mList[cell.y].text;
for(U32 index = 0; index < mColumnOffsets.size(); index++)
{
const char *nextCol = dStrchr(text, '\t');
if(mColumnOffsets[index] >= 0)
{
U32 slen;
if(nextCol)
slen = nextCol - text;
else
slen = dStrlen(text);
Point2I pos(offset.x + 4 + mColumnOffsets[index], offset.y);
RectI saveClipRect;
bool clipped = false;
if(mClipColumnText && (index != (mColumnOffsets.size() - 1)))
{
saveClipRect = dglGetClipRect();
RectI clipRect(pos, Point2I(mColumnOffsets[index+1] - mColumnOffsets[index] - 4, mCellSize.y));
if(clipRect.intersect(saveClipRect))
{
clipped = true;
dglSetClipRect(clipRect);
}
}
dglDrawTextN(mFont, pos, text, slen, mProfile->mFontColors);
if(clipped)
dglSetClipRect(saveClipRect);
}
if(!nextCol)
break;
text = nextCol+1;
}
}
U32 GuiTextListCtrl::getRowWidth(Entry *row)
{
U32 width = 1;
const char *text = row->text;
for(U32 index = 0; index < mColumnOffsets.size(); index++)
{
const char *nextCol = dStrchr(text, '\t');
U32 textWidth;
if(nextCol)
textWidth = mFont->getStrNWidth(text, nextCol - text);
else
textWidth = mFont->getStrWidth(text);
if(mColumnOffsets[index] >= 0)
width = getMax(width, mColumnOffsets[index] + textWidth);
if(!nextCol)
break;
text = nextCol+1;
}
return width;
}
void GuiTextListCtrl::insertEntry(U32 id, const char *text, S32 index)
{
Entry e;
e.text = dStrdup(text);
e.id = id;
e.active = true;
if(!mList.size())
mList.push_back(e);
else
{
if(index > mList.size())
index = mList.size();
mList.insert(&mList[index],e);
}
setSize(Point2I(1, mList.size()));
}
void GuiTextListCtrl::addEntry(U32 id, const char *text)
{
Entry e;
e.text = dStrdup(text);
e.id = id;
e.active = true;
mList.push_back(e);
setSize(Point2I(1, mList.size()));
}
void GuiTextListCtrl::setEntry(U32 id, const char *text)
{
S32 e = findEntryById(id);
if(e == -1)
addEntry(id, text);
else
{
dFree(mList[e].text);
mList[e].text = dStrdup(text);
// Still have to call this to make sure cells are wide enough for new values:
setSize( Point2I( 1, mList.size() ) );
}
setUpdate();
}
void GuiTextListCtrl::setEntryActive(U32 id, bool active)
{
S32 index = findEntryById( id );
if ( index == -1 )
return;
if ( mList[index].active != active )
{
mList[index].active = active;
// You can't have an inactive entry selected...
if ( !active && mSelectedCell.y >= 0 && mSelectedCell.y < mList.size()
&& mList[mSelectedCell.y].id == id )
setSelectedCell( Point2I( -1, -1 ) );
setUpdate();
}
}
S32 GuiTextListCtrl::findEntryById(U32 id)
{
for(U32 i = 0; i < mList.size(); i++)
if(mList[i].id == id)
return i;
return -1;
}
S32 GuiTextListCtrl::findEntryByText(const char *text)
{
for(U32 i = 0; i < mList.size(); i++)
if(!dStricmp(mList[i].text, text))
return i;
return -1;
}
bool GuiTextListCtrl::isEntryActive(U32 id)
{
S32 index = findEntryById( id );
if ( index == -1 )
return( false );
return( mList[index].active );
}
void GuiTextListCtrl::setSize(Point2I newSize)
{
mSize = newSize;
if ( bool( mFont ) )
{
if ( mSize.x == 1 && mFitParentWidth )
{
GuiControl* parent = getParent();
if ( parent )
mCellSize.x = parent->mBounds.extent.x - mBounds.point.x;
}
else
{
// Find the maximum width cell:
S32 maxWidth = 1;
for ( U32 i = 0; i < mList.size(); i++ )
{
U32 rWidth = getRowWidth( &mList[i] );
if ( rWidth > maxWidth )
maxWidth = rWidth;
}
mCellSize.x = maxWidth + 8;
}
mCellSize.y = mFont->getHeight() + 2;
}
Point2I newExtent( newSize.x * mCellSize.x + mHeaderDim.x, newSize.y * mCellSize.y + mHeaderDim.y );
resize( mBounds.point, newExtent );
}
void GuiTextListCtrl::clear()
{
while (mList.size())
removeEntry(mList[0].id);
mMouseOverCell.set( -1, -1 );
setSelectedCell(Point2I(-1, -1));
}
void GuiTextListCtrl::sort(U32 column, bool increasing)
{
if (getNumEntries() < 2)
return;
sortColumn = column;
sIncreasing = increasing;
dQsort((void *)&(mList[0]), mList.size(), sizeof(Entry), textCompare);
}
void GuiTextListCtrl::sortNumerical( U32 column, bool increasing )
{
if ( getNumEntries() < 2 )
return;
sortColumn = column;
sIncreasing = increasing;
dQsort( (void*) &( mList[0] ), mList.size(), sizeof( Entry ), numCompare );
}
void GuiTextListCtrl::onRemove()
{
clear();
Parent::onRemove();
}
U32 GuiTextListCtrl::getNumEntries()
{
return mList.size();
}
void GuiTextListCtrl::removeEntryByIndex(S32 index)
{
if(index < 0 || index >= mList.size())
return;
dFree(mList[index].text);
mList.erase(index);
setSize(Point2I( 1, mList.size()));
setSelectedCell(Point2I(-1, -1));
}
void GuiTextListCtrl::removeEntry(U32 id)
{
S32 index = findEntryById(id);
removeEntryByIndex(index);
}
const char *GuiTextListCtrl::getSelectedText()
{
if (mSelectedCell.y == -1)
return NULL;
return mList[mSelectedCell.y].text;
}
const char *GuiTextListCtrl::getScriptValue()
{
return getSelectedText();
}
void GuiTextListCtrl::setScriptValue(const char *val)
{
S32 e = findEntryByText(val);
if(e == -1)
setSelectedCell(Point2I(-1, -1));
else
setSelectedCell(Point2I(0, e));
}
bool GuiTextListCtrl::onKeyDown( const GuiEvent &event )
{
//if this control is a dead end, make sure the event stops here
if ( !mVisible || !mActive || !mAwake )
return true;
if ( event.keyCode == KEY_RETURN )
{
if ( mAltConsoleCommand[0] )
Con::evaluate( mAltConsoleCommand, false );
return( true );
}
if ( event.keyCode == KEY_DELETE && ( mSelectedCell.y >= 0 && mSelectedCell.y < mList.size() ) )
{
Con::executef( this, 2, "onDeleteKey", Con::getIntArg( mList[mSelectedCell.y].id ) );
return( true );
}
return( Parent::onKeyDown( event ) );
}