engine/gui/guiProgressCtrl.h
2024-01-07 04:36:33 +00:00

36 lines
811 B
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#ifndef _GUIPROGRESSCTRL_H_
#define _GUIPROGRESSCTRL_H_
#ifndef _GUICONTROL_H_
#include "GUI/guiControl.h"
#endif
class GuiProgressCtrl : public GuiControl
{
private:
typedef GuiControl Parent;
F32 mProgress;
public:
//creation methods
DECLARE_CONOBJECT(GuiProgressCtrl);
GuiProgressCtrl();
//console related methods
virtual const char *getScriptValue();
virtual void setScriptValue(const char *value);
void onPreRender();
void onRender(Point2I offset, const RectI &updateRect, GuiControl *firstResponder);
};
#endif