engine/game/underLava.h
2024-01-07 04:36:33 +00:00

59 lines
1.1 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#ifndef _UNDERLAVA_H_
#define _UNDERLAVA_H_
#ifndef _MPOINT_H_
#include "Math/mPoint.h"
#endif
//**************************************************************************
// Data
//**************************************************************************
struct LavaVertex
{
Point2I pnt;
Point2F texPnt;
};
struct LavaWave
{
F32 frequency;
F32 amplitude;
F32 velocity;
};
//**************************************************************************
// Under lava FX
//**************************************************************************
class UnderLavaFX
{
private:
Point2F mTexFrequency;
Point2I mNumPoints;
Point2I mViewSize;
LavaWave mWave[2];
F32 mMoveSpeed;
void renderRow( U32 row, U32 numRows, U32 numColumns );
public:
UnderLavaFX();
void init();
void render();
};
extern UnderLavaFX gLavaFX;
#endif