engine/game/scopeAlwaysShape.cc
2024-01-07 04:36:33 +00:00

32 lines
747 B
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#include "game/staticShape.h"
#include "game/gameConnection.h"
class ScopeAlwaysShape : public StaticShape
{
typedef StaticShape Parent;
public:
ScopeAlwaysShape();
static void initPersistFields();
DECLARE_CONOBJECT(ScopeAlwaysShape);
};
ScopeAlwaysShape::ScopeAlwaysShape()
{
mNetFlags.set(Ghostable|ScopeAlways);
}
void ScopeAlwaysShape::initPersistFields()
{
Parent::initPersistFields();
}
IMPLEMENT_CO_NETOBJECT_V1(ScopeAlwaysShape);