mirror of
https://github.com/tribes2/engine.git
synced 2026-01-20 19:54:46 +00:00
32 lines
747 B
C++
32 lines
747 B
C++
//-----------------------------------------------------------------------------
|
|
// V12 Engine
|
|
//
|
|
// Copyright (c) 2001 GarageGames.Com
|
|
// Portions Copyright (c) 2001 by Sierra Online, Inc.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "game/staticShape.h"
|
|
#include "game/gameConnection.h"
|
|
|
|
class ScopeAlwaysShape : public StaticShape
|
|
{
|
|
typedef StaticShape Parent;
|
|
|
|
public:
|
|
ScopeAlwaysShape();
|
|
static void initPersistFields();
|
|
DECLARE_CONOBJECT(ScopeAlwaysShape);
|
|
};
|
|
|
|
ScopeAlwaysShape::ScopeAlwaysShape()
|
|
{
|
|
mNetFlags.set(Ghostable|ScopeAlways);
|
|
}
|
|
|
|
void ScopeAlwaysShape::initPersistFields()
|
|
{
|
|
Parent::initPersistFields();
|
|
}
|
|
|
|
IMPLEMENT_CO_NETOBJECT_V1(ScopeAlwaysShape);
|