engine/game/missionArea.h
2024-01-07 04:36:33 +00:00

56 lines
1.2 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#ifndef _MISSIONAREA_H_
#define _MISSIONAREA_H_
#ifndef _NETOBJECT_H_
#include "Sim/netObject.h"
#endif
class MissionArea : public NetObject
{
private:
typedef NetObject Parent;
RectI mArea;
F32 mFlightCeiling;
F32 mFlightCeilingRange;
public:
MissionArea();
static RectI smMissionArea;
static const MissionArea * getServerObject();
F32 getFlightCeiling() const { return mFlightCeiling; }
F32 getFlightCeilingRange() const { return mFlightCeilingRange; }
//
const RectI & getArea(){return(mArea);}
void setArea(const RectI & area);
// SimObject
bool onAdd();
static void initPersistFields();
static void consoleInit();
// NetObject
enum NetMaskBits {
UpdateMask = BIT(0)
};
void unpackUpdate(NetConnection *, BitStream * stream);
U32 packUpdate(NetConnection *, U32 mask, BitStream * stream);
DECLARE_CONOBJECT(MissionArea);
};
#endif