engine/core/resManager.cc
2024-01-07 04:36:33 +00:00

971 lines
27 KiB
C++

//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "core/tVector.h"
#include "core/stream.h"
#include "core/fileStream.h"
#include "core/zipSubStream.h"
#include "core/zipAggregate.h"
#include "core/zipHeaders.h"
#include "core/resizeStream.h"
#include "sim/frameAllocator.h"
#include "core/resManager.h"
#include "core/findMatch.h"
#include "console/console.h"
ResManager* ResourceManager = NULL;
static char sgCurExeDir[1024];
static S32 sgCurExeDirStrLen;
//------------------------------------------------------------------------------
ResourceObject::ResourceObject()
{
next = NULL;
prev = NULL;
lockCount = 0;
mInstance = NULL;
}
void ResourceObject::destruct()
{
// If the resource was not loaded because of an error, the resource
// pointer will be NULL
if (mInstance) {
delete mInstance;
mInstance = NULL;
}
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
ResManager::ResManager()
{
echoFileNames = 0;
primaryPath[0] = 0;
writeablePath[0] = 0;
pathList = NULL;
resourceList.nextResource = NULL;
resourceList.next = NULL;
resourceList.prev = NULL;
timeoutList.nextResource = NULL;
timeoutList.next = NULL;
timeoutList.prev = NULL;
sgCurExeDir[0] = '\0';
Platform::getCurrentDirectory(sgCurExeDir, 1024);
sgCurExeDirStrLen = dStrlen(sgCurExeDir);
registeredList = NULL;
}
void ResourceObject::getFileTimes(FileTime *createTime, FileTime *modifyTime)
{
char buffer[1024];
#ifdef __linux
dSprintf( buffer, sizeof( buffer ), "%s/%s", filePath, fileName );
#else
dSprintf(buffer, sizeof(buffer), "%s/%s/%s", sgCurExeDir, filePath, fileName);
#endif
Platform::getFileTimes(buffer, createTime, modifyTime);
}
//------------------------------------------------------------------------------
ResManager::~ResManager()
{
purge();
// volume list should be gone.
if ( pathList )
dFree( pathList );
for(ResourceObject *walk = resourceList.nextResource; walk; walk = walk->nextResource)
walk->destruct();
while(resourceList.nextResource)
freeResource(resourceList.nextResource);
while(registeredList)
{
RegisteredExtension *temp = registeredList->next;
delete registeredList;
registeredList = temp;
}
}
#ifdef DEBUG
void ResManager::dumpLoadedResources()
{
ResourceObject* walk = resourceList.nextResource;
while (walk != NULL)
{
if (walk->mInstance != NULL)
{
Con::errorf("LoadedRes: %s/%s (%d)", walk->path, walk->name, walk->lockCount);
}
walk = walk->nextResource;
}
}
#endif
//------------------------------------------------------------------------------
void ResManager::create()
{
AssertFatal(ResourceManager == NULL, "ResourceManager::create: manager already exists.");
ResourceManager = new ResManager;
}
//------------------------------------------------------------------------------
void ResManager::destroy()
{
AssertFatal(ResourceManager != NULL, "ResourceManager::destroy: manager does not exist.");
delete ResourceManager;
ResourceManager = NULL;
}
//------------------------------------------------------------------------------
void ResManager::setFileNameEcho(bool on)
{
echoFileNames = on;
}
//------------------------------------------------------------------------------
bool ResManager::isValidWriteFileName(const char *fn)
{
// all files must be based off the VFS
if(fn[0] == '/' || dStrchr(fn, ':'))
return false;
if(!writeablePath[0])
return true;
// get the path to the file
const char *path = dStrrchr(fn, '/');
if(!path)
path = fn;
else
{
if(!dStrchr(path, '.'))
return false;
}
// now loop through the writeable path.
const char *start = writeablePath;
S32 pathLen = path - fn;
for(;;)
{
const char *end = dStrchr(writeablePath, ';');
if(!end)
end = writeablePath + dStrlen(writeablePath);
if(end - start == pathLen && !dStrnicmp(start, path, pathLen))
return true;
if(end[0])
start = end + 1;
else
break;
}
return false;
}
void ResManager::setWriteablePath(const char *path)
{
dStrcpy(writeablePath, path);
}
//------------------------------------------------------------------------------
static const char *buildPath(StringTableEntry path, StringTableEntry file)
{
static char buf[1024];
if(path)
dSprintf(buf, sizeof(buf), "%s/%s", path, file);
else
dStrcpy(buf, file);
return buf;
}
//------------------------------------------------------------------------------
static void getPaths(const char *fullPath, StringTableEntry &path, StringTableEntry &fileName)
{
static char buf[1024];
char *ptr = (char *) dStrrchr(fullPath, '/');
if(!ptr)
{
path = NULL;
fileName = StringTable->insert(fullPath);
}
else
{
S32 len = ptr - fullPath;
dStrncpy(buf, fullPath, len);
buf[len] = 0;
fileName = StringTable->insert(ptr + 1);
path = StringTable->insert(buf);
}
}
//------------------------------------------------------------------------------
bool ResManager::scanZip(ResourceObject *zipObject)
{
// now open the volume and add all its resources to the dictionary
ZipAggregate zipAggregate;
if (zipAggregate.openAggregate(buildPath(zipObject->filePath, zipObject->fileName)) == false) {
AssertFatal(false, "Error opening zip, need to handle this better...");
return false;
}
ZipAggregate::iterator itr;
for (itr = zipAggregate.begin(); itr != zipAggregate.end(); itr++) {
const ZipAggregate::FileEntry& rEntry = *itr;
ResourceObject* ro = createResource(rEntry.pPath, rEntry.pFileName,
zipObject->filePath, zipObject->fileName);
ro->flags = ResourceObject::VolumeBlock;
ro->fileSize = rEntry.fileSize;
ro->compressedFileSize = rEntry.compressedFileSize;
ro->fileOffset = rEntry.fileOffset;
dictionary.pushBehind(ro, ResourceObject::File);
}
zipAggregate.closeAggregate();
return true;
}
//------------------------------------------------------------------------------
void ResManager::searchPath(const char* basePath)
{
AssertFatal(basePath != NULL, "No path to dump?");
Vector<Platform::FileInfo> fileInfoVec;
Platform::dumpPath(basePath, fileInfoVec);
for (U32 i = 0; i < fileInfoVec.size(); i++) {
Platform::FileInfo& rInfo = fileInfoVec[i];
// Create a resource for this file...
//
ResourceObject *ro = createResource(rInfo.pVirtPath, rInfo.pFileName, rInfo.pFullPath, rInfo.pFileName);
dictionary.pushBehind(ro, ResourceObject::File);
ro->flags = ResourceObject::File;
ro->fileOffset = 0;
ro->fileSize = rInfo.fileSize;
ro->compressedFileSize = rInfo.fileSize;
// see if it's a zip
const char *extension = dStrrchr(ro->fileName, '.');
if(extension && !dStricmp(extension, ".zip"))
scanZip(ro);
}
}
//------------------------------------------------------------------------------
void ResManager::setModPaths(U32 numPaths, const char **paths)
{
// detach all the files.
for(ResourceObject *pwalk = resourceList.nextResource; pwalk; pwalk = pwalk->nextResource)
pwalk->flags = ResourceObject::Added;
bool primaryWriteSet = false;
primaryPath[0] = 0;
U32 pathLen = 0;
U32 i;
for(i = 0; i < numPaths; i++)
{
// silent fail on any invalid paths
if(dStrchr(paths[i], '/') || dStrchr(paths[i], '.') || dStrchr(paths[i], ':') || dStrlen(paths[i]) == 0)
continue;
if(!primaryWriteSet)
{
dStrcpy(primaryPath, paths[i]);
primaryWriteSet = true;
}
pathLen += ( dStrlen( paths[i] ) + 1 );
searchPath(paths[i]);
#ifdef __linux
// FIXME: Add this to Platform:: and implement this for Windows/PPC.
extern bool platformGetUserPath( const char*, char*, U32 );
char user[256];
if( platformGetUserPath( paths[i], user, 256 ) ) {
searchPath( user );
}
#endif
}
pathList = (char*) dRealloc( pathList, pathLen );
dStrcpy( pathList, paths[0] );
U32 strlen;
for ( i = 1; i < numPaths; i++ )
{
strlen = dStrlen( pathList );
dSprintf( pathList + strlen, pathLen - strlen, ";%s", paths[i] );
}
// unlink all the added baddies that aren't loaded.
ResourceObject *rwalk = resourceList.nextResource, *rtemp;
while(rwalk != NULL)
{
if((rwalk->flags & ResourceObject::Added) && !rwalk->mInstance)
{
rwalk->unlink();
dictionary.remove(rwalk);
rtemp = rwalk->nextResource;
freeResource(rwalk);
rwalk = rtemp;
}
else
rwalk = rwalk->nextResource;
}
}
//------------------------------------------------------------------------------
const char* ResManager::getModPaths()
{
return( (const char*) pathList );
}
//------------------------------------------------------------------------------
S32 ResManager::getSize(const char *fileName)
{
ResourceObject *ro = find(fileName);
if(!ro)
return 0;
else
return ro->fileSize;
}
//------------------------------------------------------------------------------
const char* ResManager::getFullPath(const char* fileName, char *path, U32 pathlen)
{
AssertFatal(fileName, "ResourceManager::getFullPath: fileName is NULL");
AssertFatal(path, "ResourceManager::getFullPath: path is NULL");
ResourceObject *obj = find(fileName);
if(!obj)
dStrcpy(path, fileName);
else
dSprintf(path, pathlen, "%s/%s", obj->filePath, fileName);
return path;
}
//------------------------------------------------------------------------------
const char* ResManager::getPathOf(const char* fileName)
{
AssertFatal(fileName, "ResourceManager::getPathOf: fileName is NULL");
ResourceObject *obj = find(fileName);
if(!obj)
return NULL;
else
return obj->filePath;
}
//------------------------------------------------------------------------------
const char* ResManager::getModPathOf(const char* fileName)
{
AssertFatal(fileName, "ResourceManager::getModPathOf: fileName is NULL");
if (!pathList)
return NULL;
ResourceObject *obj = find(fileName);
if(!obj)
return NULL;
char buffer[256];
char *base;
const char *list = pathList;
do
{
base = buffer;
*base = 0;
while (*list && *list != ';')
{
*base++ = *list++;
}
if (*list == ';')
++list;
*base = 0;
if (dStrncmp(buffer, obj->filePath, (base-buffer)) == 0)
return StringTable->insert(buffer);
}while(*list);
return NULL;
}
//------------------------------------------------------------------------------
const char* ResManager::getBasePath()
{
if (!pathList)
return NULL;
const char *base = dStrrchr(pathList, ';');
return base ? (base+1) : pathList;
}
//------------------------------------------------------------------------------
void ResManager::registerExtension(const char *name, RESOURCE_CREATE_FN create_fn)
{
AssertFatal(!getCreateFunction(name), "ResourceManager::registerExtension: file extension already registered.");
const char *extension = dStrrchr( name, '.' );
AssertFatal(extension, "ResourceManager::registerExtension: file has no extension.");
RegisteredExtension *add = new RegisteredExtension;
add->mExtension = StringTable->insert(extension);
add->mCreateFn = create_fn;
add->next = registeredList;
registeredList = add;
}
//------------------------------------------------------------------------------
RESOURCE_CREATE_FN ResManager::getCreateFunction( const char *name )
{
const char *s = dStrrchr( name, '.' );
if (!s) return (NULL);
RegisteredExtension *itr = registeredList;
while (itr)
{
if (dStricmp(s, itr->mExtension) == 0)
return (itr->mCreateFn);
itr = itr->next;
}
return (NULL);
}
//------------------------------------------------------------------------------
void ResManager::unlock(ResourceObject *obj)
{
if (!obj) return;
AssertFatal(obj->lockCount > 0, "ResourceManager::unlock: lock count is zero.");
//set the timeout to the max requested
if (--obj->lockCount == 0)
obj->linkAfter(&timeoutList);
}
//------------------------------------------------------------------------------
// gets the crc of the file, ignores the stream type
bool ResManager::getCrc(const char * fileName, U32 & crcVal, const U32 crcInitialVal )
{
ResourceObject * obj = find(fileName);
if(!obj)
return(false);
// check if in a volume
if(obj->flags & (ResourceObject::VolumeBlock | ResourceObject::File))
{
// can't crc locked resources...
if(obj->lockCount)
return false;
// get rid of the resource
// have to make sure user can't have it sitting around in the resource cache
obj->unlink();
obj->destruct();
Stream *stream = openStream(obj);
U32 waterMark = 0xFFFFFFFF;
U8 *buffer;
U32 maxSize = FrameAllocator::getHighWaterMark() - FrameAllocator::getWaterMark();
if(maxSize < obj->fileSize)
buffer = new U8[obj->fileSize];
else
{
waterMark = FrameAllocator::getWaterMark();
buffer = (U8*) FrameAllocator::alloc(obj->fileSize);
}
stream->read(obj->fileSize, buffer);
// get the crc value
crcVal = calculateCRC(buffer, obj->fileSize, crcInitialVal);
if(waterMark == 0xFFFFFFFF)
delete [] buffer;
else
FrameAllocator::setWaterMark(waterMark);
closeStream(stream);
return(true);
}
return(false);
}
//------------------------------------------------------------------------------
ResourceObject* ResManager::load(const char *fileName, bool computeCRC)
{
// if filename is not known, exit now
ResourceObject *obj = find(fileName);
if(!obj)
return NULL;
// if noone has a lock on this, but it's loaded and it needs to
// be CRC'd, delete it and reload it.
if(!obj->lockCount && computeCRC && obj->mInstance)
obj->destruct();
obj->lockCount++;
obj->unlink(); // remove from purge list
if(!obj->mInstance)
{
obj->mInstance = loadInstance(obj, computeCRC);
if(!obj->mInstance)
{
obj->lockCount--;
return NULL;
}
}
return obj;
}
//------------------------------------------------------------------------------
ResourceInstance *ResManager::loadInstance(const char *fileName, bool computeCRC)
{
// if filename is not known, exit now
ResourceObject *obj = find(fileName);
if(!obj)
return NULL;
return loadInstance(obj, computeCRC);
}
//------------------------------------------------------------------------------
static const char *alwaysCRCList = ".ter.dif.dts";
ResourceInstance *ResManager::loadInstance(ResourceObject *obj, bool computeCRC)
{
Stream *stream = openStream(obj);
if(!stream)
return NULL;
if(!computeCRC)
{
const char *x = dStrrchr(obj->name, '.');
if(x && dStrstr(alwaysCRCList, x))
computeCRC = true;
}
if(computeCRC)
obj->crc = calculateCRCStream(stream, InvalidCRC);
else
obj->crc = InvalidCRC;
RESOURCE_CREATE_FN createFunction = ResourceManager->getCreateFunction(obj->name);
AssertFatal(createFunction, "ResourceObject::construct: NULL resource create function.");
ResourceInstance *ret = createFunction( *stream );
closeStream(stream);
return ret;
}
//------------------------------------------------------------------------------
Stream* ResManager::openStream(const char * fileName)
{
ResourceObject *obj = find(fileName);
if(!obj)
return NULL;
return openStream(obj);
}
//------------------------------------------------------------------------------
Stream* ResManager::openStream(ResourceObject *obj)
{
// if filename is not known, exit now
if(!obj)
return NULL;
if(echoFileNames)
Con::printf("FILE ACCESS: %s/%s", obj->path, obj->name);
// used for openStream stream access
FileStream* diskStream = NULL;
if(obj->flags & (ResourceObject::File | ResourceObject::VolumeBlock))
{
diskStream = new FileStream;
diskStream->open(buildPath(obj->filePath, obj->fileName), FileStream::Read);
if(obj->flags & ResourceObject::File) {
obj->fileSize = diskStream->getStreamSize();
}
diskStream->setPosition(obj->fileOffset);
if (obj->flags & ResourceObject::VolumeBlock)
{
ZipLocalFileHeader zlfHeader;
if (zlfHeader.readFromStream(*diskStream) == false)
{
AssertFatal(false, avar("ResourceManager::loadStream: '%s' Not in the zip! (%s)", obj->name, obj->fileName));
diskStream->close();
return NULL;
}
if (zlfHeader.m_header.compressionMethod == ZipLocalFileHeader::Stored || obj->fileSize == 0)
{
// Just read straight from the stream...
ResizeFilterStream *strm = new ResizeFilterStream;
strm->attachStream(diskStream);
strm->setStreamOffset(diskStream->getPosition(), obj->fileSize);
return strm;
}
else
{
if (zlfHeader.m_header.compressionMethod == ZipLocalFileHeader::Deflated)
{
ZipSubRStream* zipStream = new ZipSubRStream;
zipStream->attachStream(diskStream);
zipStream->setUncompressedSize(obj->fileSize);
return zipStream;
}
else
{
AssertFatal(false, avar("ResourceManager::loadStream: '%s' Compressed inappropriately in the zip! (%s)", obj->name, obj->fileName));
diskStream->close();
return NULL;
}
}
}
else
{
return diskStream;
}
}
return NULL;
}
//------------------------------------------------------------------------------
void ResManager::closeStream(Stream *stream)
{
FilterStream *subStream = dynamic_cast<FilterStream *>(stream);
if(subStream)
{
stream = subStream->getStream();
subStream->detachStream();
delete subStream;
}
delete stream;
}
//------------------------------------------------------------------------------
ResourceObject* ResManager::find(const char *fileName)
{
if(!fileName)
return NULL;
StringTableEntry path, file;
getPaths(fileName, path, file);
return dictionary.find(path, file);
}
//------------------------------------------------------------------------------
ResourceObject* ResManager::find(const char *fileName, U32 flags)
{
if(!fileName)
return NULL;
StringTableEntry path, file;
getPaths(fileName, path, file);
return dictionary.find(path, file, flags);
}
//------------------------------------------------------------------------------
// Add resource constructed outside the manager
bool ResManager::add(const char* name, ResourceInstance *addInstance, bool extraLock)
{
StringTableEntry path, file;
getPaths(name, path, file);
ResourceObject* obj = dictionary.find(path, file);
if (obj && obj->mInstance)
// Resource already exists?
return false;
if (!obj)
obj = createResource(path, file, NULL, NULL);
dictionary.pushBehind(obj, ResourceObject::File | ResourceObject::VolumeBlock);
obj->mInstance = addInstance;
obj->lockCount = extraLock ? 2 : 1;
unlock(obj);
return true;
}
//------------------------------------------------------------------------------
void ResManager::purge()
{
bool found;
do {
ResourceObject *obj = timeoutList.getNext();
found = false;
while(obj)
{
ResourceObject *temp = obj;
obj = obj->next;
temp->unlink();
temp->destruct();
found = true;
if(temp->flags & ResourceObject::Added)
freeResource(temp);
}
} while(found);
}
//------------------------------------------------------------------------------
void ResManager::purge( ResourceObject *obj )
{
AssertFatal(obj->lockCount == 0, "ResourceManager::purge: handle lock count is not ZERO.")
obj->unlink();
obj->destruct();
}
//------------------------------------------------------------------------------
// serialize sorts a list of files by .zip and position within the zip
// it allows an aggregate (material list, etc) to find the preffered
// loading order for a set of files.
//------------------------------------------------------------------------------
struct ResourceObjectIndex
{
ResourceObject *ro;
const char *fileName;
static S32 QSORT_CALLBACK compare(const void *s1, const void *s2)
{
const ResourceObjectIndex *r1 = (ResourceObjectIndex *) s1;
const ResourceObjectIndex *r2 = (ResourceObjectIndex *) s2;
if(r1->ro->filePath != r2->ro->filePath)
return r1->ro->filePath - r2->ro->filePath;
if(r1->ro->fileName != r2->ro->fileName)
return r1->ro->fileName - r2->ro->fileName;
return r1->ro->fileOffset - r2->ro->fileOffset;
}
};
//------------------------------------------------------------------------------
void ResManager::serialize(VectorPtr<const char *> &filenames)
{
Vector<ResourceObjectIndex> sortVector;
sortVector.reserve(filenames.size());
U32 i;
for(i = 0; i < filenames.size(); i++)
{
ResourceObjectIndex roi;
roi.ro = find(filenames[i]);
roi.fileName = filenames[i];
sortVector.push_back(roi);
}
dQsort((void *) &sortVector[0], sortVector.size(), sizeof(ResourceObjectIndex), ResourceObjectIndex::compare);
for(i = 0; i < filenames.size(); i++)
filenames[i] = sortVector[i].fileName;
}
//------------------------------------------------------------------------------
ResourceObject* ResManager::findMatch(const char *expression, const char **fn, ResourceObject *start)
{
if(!start)
start = resourceList.nextResource;
else
start = start->nextResource;
while(start)
{
const char *fname = buildPath(start->path, start->name);
if(FindMatch::isMatch(expression, fname, false))
{
*fn = fname;
return start;
}
start = start->nextResource;
}
return NULL;
}
S32 ResManager::findMatches( FindMatch *pFM )
{
static char buffer[16384];
S32 bufl = 0;
ResourceObject *walk;
for(walk = resourceList.nextResource; walk && !pFM->isFull(); walk = walk->nextResource)
{
const char *fpath = buildPath(walk->path, walk->name);
if(bufl + dStrlen(fpath) >= 16380)
return pFM->numMatches();
dStrcpy(buffer + bufl, fpath);
if(pFM->findMatch(buffer + bufl))
bufl += dStrlen(fpath) + 1;
}
return ( pFM->numMatches() );
}
//------------------------------------------------------------------------------
bool ResManager::findFile(const char *name)
{
return (bool) find(name);
}
//------------------------------------------------------------------------------
ResourceObject *ResManager::createResource(StringTableEntry path, StringTableEntry file, StringTableEntry filePath, StringTableEntry fileName)
{
ResourceObject *newRO = dictionary.find(path, file, filePath, fileName);
if(newRO)
return newRO;
newRO = new ResourceObject;
newRO->path = path;
newRO->name = file;
newRO->lockCount = 0;
newRO->mInstance = NULL;
// newRO->lockedData = NULL;
newRO->flags = ResourceObject::Added;
newRO->next = newRO->prev = NULL;
newRO->nextResource = resourceList.nextResource;
resourceList.nextResource = newRO;
newRO->prevResource = &resourceList;
if(newRO->nextResource)
newRO->nextResource->prevResource = newRO;
dictionary.insert(newRO, path, file);
newRO->fileSize = newRO->fileOffset = newRO->compressedFileSize = 0;
newRO->filePath = filePath;
newRO->fileName = fileName;
newRO->crc = InvalidCRC;
return newRO;
}
//------------------------------------------------------------------------------
void ResManager::freeResource(ResourceObject *ro)
{
ro->destruct();
ro->unlink();
// if((ro->flags & ResourceObject::File) && ro->lockedData)
// delete[] ro->lockedData;
if(ro->prevResource)
ro->prevResource->nextResource = ro->nextResource;
if(ro->nextResource)
ro->nextResource->prevResource = ro->prevResource;
dictionary.remove(ro);
delete ro;
}
//------------------------------------------------------------------------------
// simple crc function - generates lookup table on first call
static U32 crcTable[256];
static bool crcTableValid;
static void calculateCRCTable()
{
U32 val;
for(S32 i = 0; i < 256; i++)
{
val = i;
for(S32 j = 0; j < 8; j++)
{
if(val & 0x01)
val = 0xedb88320 ^ (val >> 1);
else
val = val >> 1;
}
crcTable[i] = val;
}
crcTableValid = true;
}
U32 calculateCRC(void * buffer, S32 len, U32 crcVal )
{
// check if need to generate the crc table
if(!crcTableValid)
calculateCRCTable();
// now calculate the crc
char * buf = (char*)buffer;
for(S32 i = 0; i < len; i++)
crcVal = crcTable[(crcVal ^ buf[i]) & 0xff] ^ (crcVal >> 8);
return(crcVal);
}
U32 calculateCRCStream(Stream *stream, U32 crcVal )
{
stream->setPosition(0);
// check if need to generate the crc table
if(!crcTableValid)
calculateCRCTable();
// now calculate the crc
S32 len = stream->getStreamSize();
U8 buf[4096];
S32 segCount = (len + 4095) / 4096;
for(S32 j = 0; j < segCount; j++)
{
S32 slen = getMin(4096, len - (j * 4096));
stream->read(slen, buf);
crcVal = calculateCRC(buf, slen, crcVal);
}
stream->setPosition(0);
return(crcVal);
}
bool ResManager::openFileForWrite(FileStream &stream, const char *modPath, const char *fileName, U32 accessMode)
{
if(!primaryPath[0])
return false;
if(!isValidWriteFileName(fileName))
return false;
// tag it on to the first directory
char fnBuf[1024];
dSprintf(fnBuf, sizeof(fnBuf), "%s/%s", modPath ? modPath : primaryPath, fileName);
if(!Platform::createPath(fnBuf)) // create directory tree
return false;
if(!stream.open(fnBuf, (FileStream::AccessMode) accessMode))
return false;
// create a resource for the file.
StringTableEntry rPath, rFileName, vPath, vFileName;
getPaths(fnBuf, rPath, rFileName);
getPaths(fileName, vPath, vFileName);
ResourceObject *ro = createResource(vPath, vFileName, rPath, rFileName);
ro->flags = ResourceObject::File;
ro->fileOffset = 0;
ro->fileSize = 0;
ro->compressedFileSize = 0;
return true;
}