mirror of
https://github.com/tribes2/engine.git
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247 lines
4.7 KiB
C++
247 lines
4.7 KiB
C++
//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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enum CompiledInstructions
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{
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OP_FUNC_DECL,
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OP_CREATE_OBJECT,
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OP_CREATE_DATABLOCK,
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OP_NAME_OBJECT,
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OP_ADD_OBJECT,
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OP_END_OBJECT,
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OP_JMPIFFNOT,
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OP_JMPIFNOT,
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OP_JMPIFF,
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OP_JMPIF,
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OP_JMPIFNOT_NP,
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OP_JMPIF_NP,
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OP_JMP,
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OP_RETURN,
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OP_CMPEQ,
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OP_CMPGR,
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OP_CMPGE,
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OP_CMPLT,
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OP_CMPLE,
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OP_CMPNE,
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OP_XOR,
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OP_MOD,
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OP_BITAND,
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OP_BITOR,
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OP_NOT,
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OP_NOTF,
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OP_ONESCOMPLEMENT,
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OP_SHR,
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OP_SHL,
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OP_AND,
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OP_OR,
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OP_ADD,
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OP_SUB,
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OP_MUL,
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OP_DIV,
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OP_NEG,
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OP_SETCURVAR,
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OP_SETCURVAR_CREATE,
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OP_SETCURVAR_ARRAY,
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OP_SETCURVAR_ARRAY_CREATE,
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OP_LOADVAR_UINT,
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OP_LOADVAR_FLT,
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OP_LOADVAR_STR,
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OP_SAVEVAR_UINT,
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OP_SAVEVAR_FLT,
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OP_SAVEVAR_STR,
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OP_SETCUROBJECT,
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OP_SETCUROBJECT_NEW,
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OP_SETCURFIELD,
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OP_SETCURFIELD_ARRAY,
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OP_LOADFIELD_UINT,
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OP_LOADFIELD_FLT,
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OP_LOADFIELD_STR,
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OP_SAVEFIELD_UINT,
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OP_SAVEFIELD_FLT,
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OP_SAVEFIELD_STR,
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OP_STR_TO_UINT,
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OP_STR_TO_FLT,
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OP_STR_TO_NONE,
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OP_FLT_TO_UINT,
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OP_FLT_TO_STR,
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OP_FLT_TO_NONE,
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OP_UINT_TO_FLT,
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OP_UINT_TO_STR,
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OP_UINT_TO_NONE,
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OP_LOADIMMED_UINT,
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OP_LOADIMMED_FLT,
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OP_TAG_TO_STR,
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OP_LOADIMMED_STR,
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OP_LOADIMMED_IDENT,
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OP_CALLFUNC_RESOLVE,
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OP_CALLFUNC,
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OP_PROCESS_ARGS,
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OP_ADVANCE_STR,
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OP_ADVANCE_STR_APPENDCHAR,
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OP_ADVANCE_STR_COMMA,
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OP_ADVANCE_STR_NUL,
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OP_REWIND_STR,
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OP_TERMINATE_REWIND_STR,
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OP_COMPARE_STR,
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OP_PUSH,
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OP_PUSH_FRAME,
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OP_BREAK,
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OP_INVALID
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};
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// DON'T CHANGE THESE LINES!
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// DON'T CHANGE THESE LINES!
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// The script updateConsoleVersion.pl in //Dev/environment/usr/bin/ depends on them
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// being exactly as follows
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//
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enum {
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ConsoleDSOVersion = 33
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};
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//
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// DON'T CHANGE THESE LINES!
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// DON'T CHANGE THESE LINES!
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// DON'T CHANGE THESE LINES!
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class Stream;
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class CodeBlock
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{
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public:
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StringTableEntry name;
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char *globalStrings;
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char *functionStrings;
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F64 *globalFloats;
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F64 *functionFloats;
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U32 codeSize;
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U32 *code;
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U32 refCount;
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U32 lineBreakPairCount;
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U32 *lineBreakPairs;
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U32 breakListSize;
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U32 *breakList;
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CodeBlock *nextFile;
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static CodeBlock *find(StringTableEntry);
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CodeBlock();
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~CodeBlock();
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void addToCodeList();
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void removeFromCodeList();
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void calcBreakList();
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void clearAllBreaks();
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void setAllBreaks();
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void clearBreakpoint(U32 lineNumber);
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void setBreakpoint(U32 lineNumber);
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void findBreakLine(U32 ip, U32 &line, U32 &instruction);
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const char *getFileLine(U32 ip);
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bool read(StringTableEntry fileName, Stream &st);
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bool compile(const char *dsoName, StringTableEntry fileName, const char *script);
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void incRefCount();
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void decRefCount();
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const char *compileExec(StringTableEntry fileName, const char *script, bool noCalls);
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const char *exec(U32 offset, const char *fnName, Namespace *ns, U32 argc, const char **argv, bool noCalls);
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};
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extern CodeBlock *codeBlockList;
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extern F64 consoleStringToNumber(const char *str, StringTableEntry file = 0, U32 line = 0);
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extern U32 precompileBlock(StmtNode *block, U32 loopCount);
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extern U32 compileBlock(StmtNode *block, U32 *codeStream, U32 ip, U32 continuePoint, U32 breakPoint);
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struct CompilerIdentTable
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{
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struct Entry
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{
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U32 offset;
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U32 ip;
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Entry *next;
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Entry *nextIdent;
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};
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Entry *list;
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void add(StringTableEntry ste, U32 ip);
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void reset();
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void write(Stream &st);
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};
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struct CompilerStringTable
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{
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U32 totalLen;
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struct Entry
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{
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char *string;
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U32 start;
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U32 len;
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bool tag;
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Entry *next;
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};
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Entry *list;
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char buf[256];
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U32 add(const char *str, bool caseSens = true, bool tag = false);
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U32 addIntString(U32 value);
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U32 addFloatString(F64 value);
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void reset();
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char *build();
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void write(Stream &st);
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};
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extern CompilerStringTable *currentStringTable;
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extern CompilerStringTable gGlobalStringTable;
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extern CompilerStringTable gFunctionStringTable;
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//------------------------------------------------------------
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struct CompilerFloatTable
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{
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struct Entry
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{
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F64 val;
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Entry *next;
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};
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U32 count;
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Entry *list;
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U32 add(F64 value);
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void reset();
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F64 *build();
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void write(Stream &st);
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};
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extern CompilerFloatTable *currentFloatTable, gGlobalFloatTable, gFunctionFloatTable;
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extern U32 (*STEtoU32)(StringTableEntry ste, U32 ip);
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inline StringTableEntry U32toSTE(U32 u)
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{
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return *((StringTableEntry *) &u);
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}
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