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66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _AUDIONET_H_
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#define _AUDIONET_H_
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#ifndef _SIMBASE_H_
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#include "console/simBase.h"
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#endif
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#ifndef _NETCONNECTION_H_
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#include "sim/netConnection.h"
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#endif
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class GameConnection;
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//--------------------------------------
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struct SimVoiceStreamEvent: public NetEvent
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{
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private:
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void processClient(NetConnection *);
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void processServer(NetConnection *);
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enum { MIN_PROTOCOL_VERSION = 34 };
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enum { STREAM_MASK = 0x1f }; // 5 bits
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public:
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U8 *mData;
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U8 mSize;
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U32 mClientId;
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U8 mStreamId;
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U8 mSequence;
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U8 mCodecId;
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SimObjectId mObjectId;
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enum { VOICE_PACKET_DATA_SIZE = 30 };
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// // GSM:
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// enum { VOICE_PACKET_DATA_SIZE = 33 };
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SimVoiceStreamEvent(U8 streamId=0, U32 seq=0, U8 codecId=0);
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SimVoiceStreamEvent(const SimVoiceStreamEvent *event);
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~SimVoiceStreamEvent();
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void pack(NetConnection *, BitStream *bstream);
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void write(NetConnection *, BitStream *bstream);
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void unpack(NetConnection *, BitStream *bstream);
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void process(NetConnection *);
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DECLARE_CONOBJECT(SimVoiceStreamEvent);
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U8* getData() { return mData+1; }
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U32 getSize() { return mSize; }
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void setDataSize(U32 size)
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{
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mSize = size;
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if (mSize < VOICE_PACKET_DATA_SIZE) // if end of stream make sure we notify
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mGuaranteeType = Guaranteed;
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}
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};
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#endif // _H_AUDIONET_
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