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56 lines
1.2 KiB
C++
56 lines
1.2 KiB
C++
//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _AITASK_H_
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#define _AITASK_H_
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#ifndef _SIMBASE_H_
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#include "console/simBase.h"
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#endif
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#ifndef _AICONNECTION_H_
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#include "ai/aiConnection.h"
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#endif
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#ifndef _PLAYER_H_
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#include "Test/player.h"
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#endif
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class AITask : public SimObject
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{
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typedef SimObject Parent;
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S32 mWeightFreq;
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S32 mWeightCounter;
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S32 mMonitorFreq;
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S32 mMonitorCounter;
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S32 mWeight;
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public:
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DECLARE_CONOBJECT(AITask);
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static void consoleInit();
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AITask();
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bool onAdd();
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void setWeightFreq(S32 freq) { mWeightFreq = getMax(1, freq); }
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void setWeight(S32 weight) { mWeight = weight; }
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void reWeight() { mWeightCounter = 0; }
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S32 getWeight() { return mWeight; }
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void setMonitorFreq(S32 freq) { mMonitorFreq = getMax(1, freq); }
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void reMonitor() { mMonitorCounter = 0; }
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//methods to call the script functions
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void calcWeight(AIConnection *ai);
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void monitor(AIConnection *ai);
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void assume(AIConnection *ai);
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void retire(AIConnection *ai);
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};
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#endif
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