//----------------------------------------------------------------------------- // V12 Engine // // Copyright (c) 2001 GarageGames.Com // Portions Copyright (c) 2001 by Sierra Online, Inc. //----------------------------------------------------------------------------- #include "console/consoleTypes.h" #include "console/console.h" #include "Math/mPoint.h" #include "Math/mMatrix.h" #include "Math/mRect.h" #include "Math/mBox.h" #include "Math/mathTypes.h" #include "Math/mRandom.h" //------------------------------------------------------------------------------ static const char* getDataTypePoint2I(void *dptr, EnumTable *, BitSet32 /*flag*/) { Point2I *pt = (Point2I *) dptr; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer, 256, "%d %d", pt->x, pt->y); return returnBuffer; } static void setDataTypePoint2I(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { if(argc == 1) dSscanf(argv[0], "%d %d", &((Point2I *) dptr)->x, &((Point2I *) dptr)->y); else if(argc == 2) *((Point2I *) dptr) = Point2I(dAtoi(argv[0]), dAtoi(argv[1])); else Con::printf("Point2I must be set as { x, y } or \"x y\""); } static const char* getDataTypePoint2F(void *dptr, EnumTable *, BitSet32 /*flag*/) { Point2F *pt = (Point2F *) dptr; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer, 256, "%f %f", pt->x, pt->y); return returnBuffer; } static void setDataTypePoint2F(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { if(argc == 1) dSscanf(argv[0], "%f %f", &((Point2F *) dptr)->x, &((Point2F *) dptr)->y); else if(argc == 2) *((Point2F *) dptr) = Point2F(dAtof(argv[0]), dAtof(argv[1])); else Con::printf("Point2F must be set as { x, y } or \"x y\""); } static const char *getDataTypePoint3F(void *dptr, EnumTable *, BitSet32 /*flag*/) { Point3F *pt = (Point3F *) dptr; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer, 256, "%g %g %g", pt->x, pt->y, pt->z); return returnBuffer; } static void setDataTypePoint3F(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { if(argc == 1) dSscanf(argv[0], "%f %f %f", &((Point3F *) dptr)->x, &((Point3F *) dptr)->y, &((Point3F *) dptr)->z); else if(argc == 3) *((Point3F *) dptr) = Point3F(dAtof(argv[0]), dAtof(argv[1]), dAtof(argv[2])); else Con::printf("Point3F must be set as { x, y, z } or \"x y z\""); } static const char *getDataTypePoint4F(void *dptr, EnumTable *, BitSet32 /*flag*/) { Point4F *pt = (Point4F *) dptr; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer, 256, "%g %g %g %g", pt->x, pt->y, pt->z, pt->w); return returnBuffer; } static void setDataTypePoint4F(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { if(argc == 1) dSscanf(argv[0], "%f %f %f %f", &((Point4F *) dptr)->x, &((Point4F *) dptr)->y, &((Point4F *) dptr)->z, &((Point4F *) dptr)->w); else if(argc == 4) *((Point4F *) dptr) = Point4F(dAtof(argv[0]), dAtof(argv[1]), dAtof(argv[2]), dAtof(argv[3])); else Con::printf("Point3F must be set as { x, y, z, w } or \"x y z w\""); } static const char *getDataTypeRectI(void *dptr, EnumTable *, BitSet32 /*flag*/) { RectI *rect = (RectI *) dptr; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer, 256, "%d %d %d %d", rect->point.x, rect->point.y, rect->extent.x, rect->extent.y); return returnBuffer; } static void setDataTypeRectI(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { if(argc == 1) dSscanf(argv[0], "%d %d %d %d", &((RectI *) dptr)->point.x, &((RectI *) dptr)->point.y, &((RectI *) dptr)->extent.x, &((RectI *) dptr)->extent.y); else if(argc == 4) *((RectI *) dptr) = RectI(dAtoi(argv[0]), dAtoi(argv[1]), dAtoi(argv[2]), dAtoi(argv[3])); else Con::printf("RectI must be set as { x, y, w, h } or \"x y w h\""); } static const char *getDataTypeRectF(void *dptr, EnumTable *, BitSet32 /*flag*/) { RectF *rect = (RectF *) dptr; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer, 256, "%f %f %f %f", rect->point.x, rect->point.y, rect->extent.x, rect->extent.y); return returnBuffer; } static void setDataTypeRectF(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { if(argc == 1) dSscanf(argv[0], "%f %f %f %f", &((RectF *) dptr)->point.x, &((RectF *) dptr)->point.y, &((RectF *) dptr)->extent.x, &((RectF *) dptr)->extent.y); else if(argc == 4) *((RectF *) dptr) = RectF(dAtof(argv[0]), dAtof(argv[1]), dAtof(argv[2]), dAtof(argv[3])); else Con::printf("RectF must be set as { x, y, w, h } or \"x y w h\""); } static const char *getDataTypeMatrixPosition(void *dptr, EnumTable *, BitSet32 /*flag*/) { F32 *col = (F32 *) dptr + 3; char* returnBuffer = Con::getReturnBuffer(256); if(col[12] == 1.f) dSprintf(returnBuffer, 256, "%g %g %g", col[0], col[4], col[8]); else dSprintf(returnBuffer, 256, "%g %g %g %g", col[0], col[4], col[8], col[12]); return returnBuffer; } static void setDataTypeMatrixPosition(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { F32 *col = ((F32 *) dptr) + 3; if (argc == 1) { col[0] = col[4] = col[8] = 0.f; col[12] = 1.f; dSscanf(argv[0], "%g %g %g %g", &col[0], &col[4], &col[8], &col[12]); } else if (argc <= 4) { for (S32 i = 0; i < argc; i++) col[i << 2] = dAtoi(argv[i]); } else Con::printf("Matrix position must be set as { x, y, z, w } or \"x y z w\""); } static const char *getDataTypeMatrixRotation(void * dptr, EnumTable *, BitSet32 /*flag*/) { AngAxisF aa(*(MatrixF *) dptr); aa.axis.normalize(); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g %g",aa.axis.x,aa.axis.y,aa.axis.z,mRadToDeg(aa.angle)); return returnBuffer; } static void setDataTypeMatrixRotation(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { // DMM: Note that this will ONLY SET the ULeft 3x3 submatrix. // AngAxisF aa(Point3F(0,0,0),0); if (argc == 1) { dSscanf(argv[0], "%g %g %g %g", &aa.axis.x, &aa.axis.y, &aa.axis.z, &aa.angle); aa.angle = mDegToRad(aa.angle); } else if (argc == 4) { for (S32 i = 0; i < argc; i++) ((F32*)&aa)[i] = dAtof(argv[i]); aa.angle = mDegToRad(aa.angle); } else Con::printf("Matrix rotation must be set as { x, y, z, angle } or \"x y z angle\""); // MatrixF temp; aa.setMatrix(&temp); F32* pDst = *(MatrixF *)dptr; const F32* pSrc = temp; for (U32 i = 0; i < 3; i++) for (U32 j = 0; j < 3; j++) pDst[i*4 + j] = pSrc[i*4 + j]; } static const char *getDataTypeBox3F(void * dptr, EnumTable *, BitSet32 /*flag*/) { const Box3F* pBox = (const Box3F*)dptr; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer, 256, "%g %g %g %g %g %g", pBox->min.x, pBox->min.y, pBox->min.z, pBox->max.x, pBox->max.y, pBox->max.z); return returnBuffer; } static void setDataTypeBox3F(void *dptr, S32 argc, const char **argv, EnumTable *, BitSet32 /*flag*/) { Box3F* pDst = (Box3F*)dptr; if (argc == 1) { U32 args = dSscanf(argv[0], "%f %f %f %f %f %f", &pDst->min.x, &pDst->min.y, &pDst->min.z, &pDst->max.x, &pDst->max.y, &pDst->max.z); AssertWarn(args == 6, "Warning, box probably not read properly"); } else { Con::printf("Box3F must be set as \"xMin yMin zMin xMax yMax zMax\""); } } //---------------------------------------------------------------------------- static const char* cVectorAdd(SimObject *, S32, const char ** argv) { VectorF v1(0,0,0),v2(0,0,0); dSscanf(argv[1],"%f %f %f",&v1.x,&v1.y,&v1.z); dSscanf(argv[2],"%f %f %f",&v2.x,&v2.y,&v2.z); VectorF v; v = v1 + v2; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g",v.x,v.y,v.z); return returnBuffer; } static const char* cVectorSub(SimObject *, S32, const char ** argv) { VectorF v1(0,0,0),v2(0,0,0); dSscanf(argv[1],"%f %f %f",&v1.x,&v1.y,&v1.z); dSscanf(argv[2],"%f %f %f",&v2.x,&v2.y,&v2.z); VectorF v; v = v1 - v2; char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g",v.x,v.y,v.z); return returnBuffer; } static const char* cVectorScale(SimObject *, S32, const char ** argv) { VectorF v(0,0,0); dSscanf(argv[1],"%f %f %f",&v.x,&v.y,&v.z); v *= dAtof(argv[2]); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g",v.x,v.y,v.z); return returnBuffer; } static const char* cVectorNormalize(SimObject *, S32, const char ** argv) { VectorF v(0,0,0); dSscanf(argv[1],"%f %f %f",&v.x,&v.y,&v.z); if (v.len() != 0) v.normalize(); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g",v.x,v.y,v.z); return returnBuffer; } static F32 cVectorDot(SimObject *, S32, const char ** argv) { VectorF v1(0,0,0),v2(0,0,0); dSscanf(argv[1],"%f %f %f",&v1.x,&v1.y,&v1.z); dSscanf(argv[2],"%f %f %f",&v2.x,&v2.y,&v2.z); return mDot(v1,v2); } static const char* cVectorCross(SimObject *, S32, const char ** argv) { VectorF v1(0,0,0),v2(0,0,0); dSscanf(argv[1],"%f %f %f",&v1.x,&v1.y,&v1.z); dSscanf(argv[2],"%f %f %f",&v2.x,&v2.y,&v2.z); VectorF v; mCross(v1,v2,&v); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g",v.x,v.y,v.z); return returnBuffer; } static const char* cVectorDist(SimObject *, S32, const char ** argv) { VectorF v1(0,0,0),v2(0,0,0); dSscanf(argv[1],"%f %f %f",&v1.x,&v1.y,&v1.z); dSscanf(argv[2],"%f %f %f",&v2.x,&v2.y,&v2.z); VectorF v = v2 - v1; float dist = mSqrt((v.x * v.x) + (v.y * v.y) + (v.z * v.z)); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g",dist); return returnBuffer; } static const char* cVectorLen(SimObject *, S32, const char ** argv) { VectorF v(0,0,0); dSscanf(argv[1],"%f %f %f",&v.x,&v.y,&v.z); float dist = mSqrt((v.x * v.x) + (v.y * v.y) + (v.z * v.z)); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g",dist); return returnBuffer; } static const char* cVectorOrthoBasis(SimObject *, S32, const char ** argv) { AngAxisF aa; dSscanf(argv[1],"%f %f %f %f", &aa.axis.x,&aa.axis.y,&aa.axis.z,&aa.angle); MatrixF mat; aa.setMatrix(&mat); Point3F col0, col1, col2; mat.getColumn(0, &col0); mat.getColumn(1, &col1); mat.getColumn(2, &col2); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g %g %g %g %g %g %g", col0.x, col0.y, col0.z, col1.x, col1.y, col1.z, col2.x, col2.y, col2.z); return returnBuffer; } static const char* cMatrixCreate(SimObject *, S32, const char ** argv) { Point3F pos; dSscanf(argv[1], "%g %g %g", &pos.x, &pos.y, &pos.z); AngAxisF aa(Point3F(0,0,0),0); dSscanf(argv[2], "%g %g %g %g", &aa.axis.x, &aa.axis.y, &aa.axis.z, &aa.angle); aa.angle = mDegToRad(aa.angle); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer, 255, "%g %g %g %g %g %g %g", pos.x, pos.y, pos.z, aa.axis.x, aa.axis.y, aa.axis.z, aa.angle); return returnBuffer; } static const char* cMatrixCreateFromEuler(SimObject *, S32, const char ** argv) { EulerF rot; dSscanf(argv[1], "%g %g %g", &rot.x, &rot.y, &rot.z); QuatF rotQ(rot); AngAxisF aa; aa.set(rotQ); char* ret = Con::getReturnBuffer(256); dSprintf(ret, 255, "0 0 0 %g %g %g %g",aa.axis.x,aa.axis.y,aa.axis.z,aa.angle); return ret; } static const char* cMatrixMultiply(SimObject *, S32, const char ** argv) { Point3F pos1; AngAxisF aa1(Point3F(0,0,0),0); dSscanf(argv[1], "%g %g %g %g %g %g %g", &pos1.x, &pos1.y, &pos1.z, &aa1.axis.x, &aa1.axis.y, &aa1.axis.z, &aa1.angle); MatrixF temp1(true); aa1.setMatrix(&temp1); temp1.setColumn(3, pos1); Point3F pos2; AngAxisF aa2(Point3F(0,0,0),0); dSscanf(argv[2], "%g %g %g %g %g %g %g", &pos2.x, &pos2.y, &pos2.z, &aa2.axis.x, &aa2.axis.y, &aa2.axis.z, &aa2.angle); MatrixF temp2(true); aa2.setMatrix(&temp2); temp2.setColumn(3, pos2); temp1.mul(temp2); Point3F pos; AngAxisF aa(temp1); aa.axis.normalize(); temp1.getColumn(3, &pos); char* ret = Con::getReturnBuffer(256); dSprintf(ret, 255, "%g %g %g %g %g %g %g", pos.x, pos.y, pos.z, aa.axis.x, aa.axis.y, aa.axis.z, aa.angle); return ret; } static const char* cMatrixMulVector(SimObject *, S32, const char ** argv) { Point3F pos1; AngAxisF aa1(Point3F(0,0,0),0); dSscanf(argv[1], "%g %g %g %g %g %g %g", &pos1.x, &pos1.y, &pos1.z, &aa1.axis.x, &aa1.axis.y, &aa1.axis.z, &aa1.angle); MatrixF temp1(true); aa1.setMatrix(&temp1); temp1.setColumn(3, pos1); Point3F vec1; dSscanf(argv[2], "%g %g %g", &vec1.x, &vec1.y, &vec1.z); Point3F result; temp1.mulV(vec1, &result); char* ret = Con::getReturnBuffer(256); dSprintf(ret, 255, "%g %g %g", result.x, result.y, result.z); return ret; } static const char* cMatrixMulPoint(SimObject *, S32, const char ** argv) { Point3F pos1; AngAxisF aa1(Point3F(0,0,0),0); dSscanf(argv[1], "%g %g %g %g %g %g %g", &pos1.x, &pos1.y, &pos1.z, &aa1.axis.x, &aa1.axis.y, &aa1.axis.z, &aa1.angle); MatrixF temp1(true); aa1.setMatrix(&temp1); temp1.setColumn(3, pos1); Point3F vec1; dSscanf(argv[2], "%g %g %g", &vec1.x, &vec1.y, &vec1.z); Point3F result; temp1.mulP(vec1, &result); char* ret = Con::getReturnBuffer(256); dSprintf(ret, 255, "%g %g %g", result.x, result.y, result.z); return ret; } //---------------------------------------------------------------------------- static const char* cGetBoxCenter(SimObject *, S32, const char ** argv) { Box3F box; box.min.set(0,0,0); box.max.set(0,0,0); dSscanf(argv[1],"%f %f %f %f %f %f", &box.min.x,&box.min.y,&box.min.z, &box.max.x,&box.max.y,&box.max.z); Point3F p; box.getCenter(&p); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g",p.x,p.y,p.z); return returnBuffer; } //------------------------------------------------------------------------------ static void cSetRandomSeed(SimObject *, S32 argc, const char ** argv) { U32 seed = Platform::getRealMilliseconds(); if (argc == 2) seed = dAtoi(argv[1]); MRandomLCG::setGlobalRandSeed(seed); } static S32 cGetRandomSeed(SimObject *, S32, const char **) { return gRandGen.getSeed(); } S32 mRandI(S32 i1, S32 i2) { return gRandGen.randI(i1, i2); } F32 mRandF(F32 f1, F32 f2) { return gRandGen.randF(f1, f2); } static F32 cGetRandom(SimObject *, S32 argc, const char **argv) { if (argc == 2) return F32(gRandGen.randI(0,dAtoi(argv[1]))); else { if (argc == 3) { S32 min = dAtoi(argv[1]); S32 max = dAtoi(argv[2]); if (min > max) { S32 t = min; min = max; max = t; } return F32(gRandGen.randI(min,max)); } } return gRandGen.randF(); } //------------------------------------------------------------------------------ void RegisterMathTypes(void) { //register persistent types Con::registerType(TypePoint2I, sizeof(Point2I), getDataTypePoint2I, setDataTypePoint2I); Con::registerType(TypePoint2F, sizeof(Point2F), getDataTypePoint2F, setDataTypePoint2F); Con::registerType(TypePoint3F, sizeof(Point3F), getDataTypePoint3F, setDataTypePoint3F); Con::registerType(TypePoint4F, sizeof(Point4F), getDataTypePoint4F, setDataTypePoint4F); Con::registerType(TypeRectI, sizeof(RectI), getDataTypeRectI, setDataTypeRectI); Con::registerType(TypeRectF, sizeof(RectF), getDataTypeRectF, setDataTypeRectF); Con::registerType(TypeMatrixPosition, sizeof(4*sizeof(F32)), getDataTypeMatrixPosition, setDataTypeMatrixPosition); Con::registerType(TypeMatrixRotation, sizeof(MatrixF), getDataTypeMatrixRotation, setDataTypeMatrixRotation); Con::registerType(TypeBox3F, sizeof(Box3F), getDataTypeBox3F, setDataTypeBox3F); } void RegisterMathFunctions(void) { Con::addCommand("VectorAdd", cVectorAdd, "VectorAdd(vec1,vec2)", 3, 3); Con::addCommand("VectorSub", cVectorSub, "VectorSub(vec1,vec2)", 3, 3); Con::addCommand("VectorScale", cVectorScale, "VectorScale(vec,scaler)", 3, 3); Con::addCommand("VectorNormalize", cVectorNormalize, "VectorNormalize(vec)", 2, 2); Con::addCommand("VectorDot", cVectorDot, "VectorDot(vec1,vec2)", 3, 3); Con::addCommand("VectorCross", cVectorCross, "VectorCross(vec1,vec2)", 3, 3); Con::addCommand("VectorDist", cVectorDist, "VectorDist(vec1,vec2)", 3, 3); Con::addCommand("VectorLen", cVectorLen, "VectorLen(vec)", 2, 2); Con::addCommand("VectorOrthoBasis", cVectorOrthoBasis, "VectorOrthoBasis(AngAxisF)", 2, 2); Con::addCommand("MatrixCreate", cMatrixCreate, "MatrixCreate(Pos, Rot)", 3, 3); Con::addCommand("MatrixMultiply", cMatrixMultiply, "MatrixMultiply(Left, Right)", 3, 3); Con::addCommand("MatrixMulVector", cMatrixMulVector, "MatrixMulVector(transform, vector)", 3, 3); Con::addCommand("MatrixMulPoint", cMatrixMulPoint, "MatrixMulPoint(transform, point)", 3, 3); Con::addCommand("getBoxCenter", cGetBoxCenter, "getBoxCenter(Box)", 2, 2); Con::addCommand("setRandomSeed", cSetRandomSeed, "setRandomSeed([seed])", 1, 2); Con::addCommand("getRandomSeed", cGetRandomSeed, "getRandomSeed()", 1, 1); Con::addCommand("getRandom", cGetRandom, "getRandom([[max]||[min,max]])", 1, 3); Con::addCommand("MatrixCreateFromEuler", cMatrixCreateFromEuler, "MatrixCreateFromEuler(\"x y z\")", 2, 2); }