//----------------------------------------------------------------------------- // V12 Engine // // Copyright (c) 2001 GarageGames.Com // Portions Copyright (c) 2001 by Sierra Online, Inc. //----------------------------------------------------------------------------- #include "Math/mMathFn.h" #include "Math/mPlane.h" #include "Math/mMatrix.h" void mTransformPlane(const MatrixF& mat, const Point3F& scale, const PlaneF& plane, PlaneF* result) { m_matF_x_scale_x_planeF(mat, &scale.x, &plane.x, &result->x); }