//----------------------------------------------------------------------------- // V12 Engine // // Copyright (c) 2001 GarageGames.Com // Portions Copyright (c) 2001 by Sierra Online, Inc. //----------------------------------------------------------------------------- #ifndef _HUDCTRL_H_ #define _HUDCTRL_H_ #ifndef _GUICONTROL_H_ #include "GUI/guiControl.h" #endif class HudCtrl : public GuiControl { private: typedef GuiControl Parent; public: HudCtrl(); // GuiControl virtual void onRender(Point2I offset, const RectI &updateRect, GuiControl *firstResponder); // field data ColorF mFillColor; ColorF mFrameColor; F32 mOpacity; static void initPersistFields(); DECLARE_CONOBJECT(HudCtrl); }; #endif