//----------------------------------------------------------------------------- // V12 Engine // // Copyright (c) 2001 GarageGames.Com // Portions Copyright (c) 2001 by Sierra Online, Inc. //----------------------------------------------------------------------------- #ifndef _GUIINPUTCTRL_H_ #define _GUIINPUTCTRL_H_ #ifndef _GUICONTROL_H_ #include "GUI/guiControl.h" #endif #ifndef _EVENT_H_ #include "Platform/event.h" #endif class GuiInputCtrl : public GuiControl { private: typedef GuiControl Parent; public: DECLARE_CONOBJECT(GuiInputCtrl); bool onWake(); void onSleep(); bool onInputEvent( const InputEvent &event ); }; #endif // _GUI_INPUTCTRL_H