//----------------------------------------------------------------------------- // V12 Engine // // Copyright (c) 2001 GarageGames.Com // Portions Copyright (c) 2001 by Sierra Online, Inc. //----------------------------------------------------------------------------- #ifndef _GUICHANNELVECTORCTRL_H_ #define _GUICHANNELVECTORCTRL_H_ #ifndef _CHANNELVECTOR_H_ #include "GUI/channelVector.h" #endif class GuiChannelVectorCtrl : public GuiMessageVectorCtrl { typedef GuiMessageVectorCtrl Parent; protected: enum { NickColor = 1, TribeColor = 2, ServerColor = 3, }; virtual void onMouseUp(const GuiEvent &event); virtual void onRender(Point2I offset, const RectI &updateRect, GuiControl *firstResponder); virtual void lineInserted(const U32); public: DECLARE_CONOBJECT(GuiChannelVectorCtrl); }; #endif // _H_GUICHANNELVECTORCTRL_