//----------------------------------------------------------------------------- // V12 Engine // // Copyright (c) 2001 GarageGames.Com // Portions Copyright (c) 2001 by Sierra Online, Inc. //----------------------------------------------------------------------------- #ifndef _EDITOR_H_ #define _EDITOR_H_ #ifndef _MMATRIX_H_ #include "Math/mMatrix.h" #endif #ifndef _GUICONTROL_H_ #include "GUI/guiControl.h" #endif class GameBase; //------------------------------------------------------------------------------ class EditManager : public GuiControl { private: typedef GuiControl Parent; public: EditManager(); ~EditManager(); bool onWake(); void onSleep(); // SimObject bool onAdd(); static void consoleInit(); MatrixF mBookmarks[10]; DECLARE_CONOBJECT(EditManager); }; extern bool gEditingMission; //------------------------------------------------------------------------------ #endif