t2 engine svn checkout

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loop 2024-01-07 04:36:33 +00:00
commit ff569bd2ae
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gui/guiConsole.h Normal file
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//-----------------------------------------------------------------------------
// V12 Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
#ifndef _GUICONSOLE_H_
#define _GUICONSOLE_H_
#ifndef _GUIARRAYCTRL_H_
#include "GUI/guiArrayCtrl.h"
#endif
class GuiConsole : public GuiArrayCtrl
{
private:
typedef GuiArrayCtrl Parent;
Resource<GFont> mFont;
S32 getMaxWidth(S32 startIndex, S32 endIndex);
public:
GuiConsole();
DECLARE_CONOBJECT(GuiConsole);
bool onWake();
void onPreRender();
void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
};
#endif