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t2 engine svn checkout
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46
editor/editor.h
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46
editor/editor.h
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//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _EDITOR_H_
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#define _EDITOR_H_
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#ifndef _MMATRIX_H_
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#include "Math/mMatrix.h"
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#endif
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#ifndef _GUICONTROL_H_
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#include "GUI/guiControl.h"
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#endif
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class GameBase;
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//------------------------------------------------------------------------------
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class EditManager : public GuiControl
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{
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private:
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typedef GuiControl Parent;
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public:
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EditManager();
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~EditManager();
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bool onWake();
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void onSleep();
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// SimObject
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bool onAdd();
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static void consoleInit();
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MatrixF mBookmarks[10];
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DECLARE_CONOBJECT(EditManager);
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};
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extern bool gEditingMission;
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//------------------------------------------------------------------------------
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#endif
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