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t2 engine svn checkout
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771
dgl/gBitmap.cc
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771
dgl/gBitmap.cc
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//-----------------------------------------------------------------------------
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// V12 Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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#include "Core/stream.h"
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#include "Core/fileStream.h"
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#include "dgl/gBitmap.h"
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#include "dgl/gPalette.h"
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#include "Core/resManager.h"
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#include "Platform/platform.h"
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#include "console/console.h"
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const U32 GBitmap::csFileVersion = 3;
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U32 GBitmap::sBitmapIdSource = 0;
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GBitmap::GBitmap()
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: internalFormat(RGB),
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pBits(NULL),
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byteSize(0),
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width(0),
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height(0),
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numMipLevels(0),
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bytesPerPixel(0),
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pPalette(NULL)
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{
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for (U32 i = 0; i < c_maxMipLevels; i++)
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mipLevelOffsets[i] = 0xffffffff;
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}
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GBitmap::GBitmap(const GBitmap& rCopy)
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{
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AssertFatal(rCopy.pPalette == NULL, "Cant copy bitmaps with palettes");
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internalFormat = rCopy.internalFormat;
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byteSize = rCopy.byteSize;
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pBits = new U8[byteSize];
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dMemcpy(pBits, rCopy.pBits, byteSize);
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width = rCopy.width;
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height = rCopy.height;
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bytesPerPixel = rCopy.bytesPerPixel;
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numMipLevels = rCopy.numMipLevels;
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dMemcpy(mipLevelOffsets, rCopy.mipLevelOffsets, sizeof(mipLevelOffsets));
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pPalette = NULL;
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}
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GBitmap::GBitmap(const U32 in_width,
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const U32 in_height,
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const bool in_extrudeMipLevels,
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const BitmapFormat in_format)
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: pBits(NULL),
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byteSize(0),
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pPalette(NULL)
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{
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for (U32 i = 0; i < c_maxMipLevels; i++)
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mipLevelOffsets[i] = 0xffffffff;
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allocateBitmap(in_width, in_height, in_extrudeMipLevels, in_format);
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}
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//--------------------------------------------------------------------------
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GBitmap::~GBitmap()
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{
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deleteImage();
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}
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//--------------------------------------------------------------------------
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void GBitmap::deleteImage()
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{
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delete [] pBits;
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pBits = NULL;
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byteSize = 0;
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width = 0;
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height = 0;
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numMipLevels = 0;
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delete pPalette;
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pPalette = NULL;
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}
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//--------------------------------------------------------------------------
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void GBitmap::setPalette(GPalette* in_pPalette)
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{
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delete pPalette;
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pPalette = in_pPalette;
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}
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//--------------------------------------------------------------------------
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void GBitmap::allocateBitmap(const U32 in_width, const U32 in_height, const bool in_extrudeMipLevels, const BitmapFormat in_format)
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{
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//-------------------------------------- Some debug checks...
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U32 svByteSize = byteSize;
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U8 *svBits = pBits;
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AssertFatal(in_width != 0 && in_height != 0, "GBitmap::allocateBitmap: width or height is 0");
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if (in_extrudeMipLevels == true) {
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//AssertFatal(in_width <= 256 && in_height <= 256, "GBitmap::allocateBitmap: width or height is too large");
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AssertFatal(isPow2(in_width) == true && isPow2(in_height) == true, "GBitmap::GBitmap: in order to extrude miplevels, bitmap w/h must be pow2");
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}
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internalFormat = in_format;
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width = in_width;
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height = in_height;
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bytesPerPixel = 1;
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switch (internalFormat) {
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case Alpha:
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case Palettized:
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case Luminance:
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case Intensity: bytesPerPixel = 1;
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break;
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case RGB: bytesPerPixel = 3;
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break;
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case RGBA: bytesPerPixel = 4;
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break;
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case RGB565:
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case RGB5551: bytesPerPixel = 2;
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break;
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default:
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AssertFatal(false, "GBitmap::GBitmap: misunderstood format specifier");
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break;
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}
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// Set up the mip levels, if necessary...
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numMipLevels = 1;
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U32 allocPixels = in_width * in_height * bytesPerPixel;
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mipLevelOffsets[0] = 0;
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if (in_extrudeMipLevels == true) {
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U32 currWidth = in_width;
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U32 currHeight = in_height;
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do {
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mipLevelOffsets[numMipLevels] = mipLevelOffsets[numMipLevels - 1] +
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(currWidth * currHeight * bytesPerPixel);
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currWidth >>= 1;
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currHeight >>= 1;
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if (currWidth == 0) currWidth = 1;
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if (currHeight == 0) currHeight = 1;
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numMipLevels++;
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allocPixels += currWidth * currHeight * bytesPerPixel;
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} while (currWidth != 1 || currHeight != 1);
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}
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AssertFatal(numMipLevels <= c_maxMipLevels, "GBitmap::allocateBitmap: too many miplevels");
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// Set up the memory...
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byteSize = allocPixels;
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pBits = new U8[byteSize];
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dMemset(pBits, 0xFF, byteSize);
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if(svBits != NULL)
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{
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dMemcpy(pBits, svBits, getMin(byteSize, svByteSize));
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delete[] svBits;
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}
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}
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//--------------------------------------------------------------------------
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void bitmapExtrude5551_c(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
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{
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const U16 *src = (const U16 *) srcMip;
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U16 *dst = (U16 *) mip;
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U32 stride = srcHeight != 1 ? srcWidth : 0;
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U32 width = srcWidth >> 1;
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U32 height = srcHeight >> 1;
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if (width == 0) width = 1;
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if (height == 0) height = 1;
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if (srcWidth != 1) {
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for(U32 y = 0; y < height; y++)
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{
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for(U32 x = 0; x < width; x++)
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{
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U32 a = src[0];
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U32 b = src[1];
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U32 c = src[stride];
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U32 d = src[stride+1];
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dst[x] = ((( (a >> 11) + (b >> 11) + (c >> 11) + (d >> 11)) >> 2) << 11) |
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((( ((a >> 6) & 0x1f) + ((b >> 6) & 0x1f) + ((c >> 6) & 0x1f) + ((d >> 6) & 0x1F)) >> 2) << 6) |
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((( ((a >> 1) & 0x1F) + ((b >> 1) & 0x1F) + ((c >> 1) & 0x1f) + ((d >> 1) & 0x1f)) >> 2) << 1);
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src += 2;
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}
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src += stride;
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dst += width;
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}
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} else {
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for(U32 y = 0; y < height; y++)
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{
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U32 a = src[0];
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U32 c = src[stride];
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dst[y] = ((( (a >> 11) + (c >> 11)) >> 1) << 11) |
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((( ((a >> 6) & 0x1f) + ((c >> 6) & 0x1f)) >> 1) << 6) |
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((( ((a >> 1) & 0x1F) + ((c >> 1) & 0x1f)) >> 1) << 1);
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src += 1 + stride;
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}
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}
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}
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//--------------------------------------------------------------------------
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void bitmapExtrudeRGB_c(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
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{
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const U8 *src = (const U8 *) srcMip;
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U8 *dst = (U8 *) mip;
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U32 stride = srcHeight != 1 ? (srcWidth) * 3 : 0;
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U32 width = srcWidth >> 1;
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U32 height = srcHeight >> 1;
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if (width == 0) width = 1;
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if (height == 0) height = 1;
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if (srcWidth != 1) {
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for(U32 y = 0; y < height; y++)
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{
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for(U32 x = 0; x < width; x++)
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{
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*dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3])) >> 2;
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src++;
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*dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3])) >> 2;
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src++;
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*dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3])) >> 2;
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src += 4;
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}
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src += stride; // skip
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}
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} else {
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for(U32 y = 0; y < height; y++)
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{
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*dst++ = (U32(*src) + U32(src[stride])) >> 1;
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src++;
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*dst++ = (U32(*src) + U32(src[stride])) >> 1;
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src++;
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*dst++ = (U32(*src) + U32(src[stride])) >> 1;
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src += 4;
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src += stride; // skip
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}
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}
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}
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//--------------------------------------------------------------------------
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void bitmapExtrudePaletted_c(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
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{
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const U8 *src = (const U8 *) srcMip;
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U8 *dst = (U8 *) mip;
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U32 stride = srcHeight != 1 ? (srcWidth) * 3 : 0;
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U32 width = srcWidth >> 1;
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U32 height = srcHeight >> 1;
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if (width == 0) width = 1;
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if (height == 0) height = 1;
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dMemset(mip, 0, width * height);
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// if (srcWidth != 1) {
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// for(U32 y = 0; y < height; y++)
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// {
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// for(U32 x = 0; x < width; x++)
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// {
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// *dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3])) >> 2;
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// src++;
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// *dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3])) >> 2;
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// src++;
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// *dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3])) >> 2;
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// src += 4;
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// }
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// src += stride; // skip
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// }
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// } else {
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// for(U32 y = 0; y < height; y++)
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// {
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// *dst++ = (U32(*src) + U32(src[stride])) >> 1;
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// src++;
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// *dst++ = (U32(*src) + U32(src[stride])) >> 1;
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// src++;
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// *dst++ = (U32(*src) + U32(src[stride])) >> 1;
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// src += 4;
|
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|
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// src += stride; // skip
|
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// }
|
||||
// }
|
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}
|
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|
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//--------------------------------------------------------------------------
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void bitmapExtrudeRGBA_c(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
|
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{
|
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const U8 *src = (const U8 *) srcMip;
|
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U8 *dst = (U8 *) mip;
|
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U32 stride = srcHeight != 1 ? (srcWidth) * 4 : 0;
|
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|
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U32 width = srcWidth >> 1;
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U32 height = srcHeight >> 1;
|
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if (width == 0) width = 1;
|
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if (height == 0) height = 1;
|
||||
|
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if (srcWidth != 1) {
|
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for(U32 y = 0; y < height; y++)
|
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{
|
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for(U32 x = 0; x < width; x++)
|
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{
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*dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride+4])) >> 2;
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src++;
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*dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride+4])) >> 2;
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src++;
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*dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride+4])) >> 2;
|
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src++;
|
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*dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride+4])) >> 2;
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src += 5;
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}
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src += stride; // skip
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}
|
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} else {
|
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for(U32 y = 0; y < height; y++)
|
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{
|
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*dst++ = (U32(*src) + U32(src[stride])) >> 1;
|
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src++;
|
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*dst++ = (U32(*src) + U32(src[stride])) >> 1;
|
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src++;
|
||||
*dst++ = (U32(*src) + U32(src[stride])) >> 1;
|
||||
src++;
|
||||
*dst++ = (U32(*src) + U32(src[stride])) >> 1;
|
||||
src += 5;
|
||||
|
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src += stride; // skip
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void (*bitmapExtrude5551)(const void *srcMip, void *mip, U32 height, U32 width) = bitmapExtrude5551_c;
|
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void (*bitmapExtrudeRGB)(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth) = bitmapExtrudeRGB_c;
|
||||
void (*bitmapExtrudeRGBA)(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth) = bitmapExtrudeRGBA_c;
|
||||
void (*bitmapExtrudePaletted)(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth) = bitmapExtrudePaletted_c;
|
||||
|
||||
|
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//--------------------------------------------------------------------------
|
||||
void GBitmap::extrudeMipLevels(bool clearBorders)
|
||||
{
|
||||
if(numMipLevels == 1)
|
||||
allocateBitmap(getWidth(), getHeight(), true, getFormat());
|
||||
|
||||
// AssertFatal(getFormat() != Palettized, "Cannot calc miplevels for palettized bitmaps yet");
|
||||
|
||||
switch (getFormat())
|
||||
{
|
||||
case RGB5551:
|
||||
{
|
||||
for(U32 i = 1; i < numMipLevels; i++)
|
||||
bitmapExtrude5551(getBits(i - 1), getWritableBits(i), getHeight(i), getWidth(i));
|
||||
break;
|
||||
}
|
||||
|
||||
case RGB:
|
||||
{
|
||||
for(U32 i = 1; i < numMipLevels; i++)
|
||||
bitmapExtrudeRGB(getBits(i - 1), getWritableBits(i), getHeight(i-1), getWidth(i-1));
|
||||
break;
|
||||
}
|
||||
|
||||
case RGBA:
|
||||
{
|
||||
for(U32 i = 1; i < numMipLevels; i++)
|
||||
bitmapExtrudeRGBA(getBits(i - 1), getWritableBits(i), getHeight(i-1), getWidth(i-1));
|
||||
break;
|
||||
}
|
||||
|
||||
case Palettized:
|
||||
{
|
||||
for(U32 i = 1; i < numMipLevels; i++)
|
||||
bitmapExtrudePaletted(getBits(i - 1), getWritableBits(i), getHeight(i-1), getWidth(i-1));
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (clearBorders)
|
||||
{
|
||||
for (U32 i = 1; i<numMipLevels; i++)
|
||||
{
|
||||
U32 width = getWidth(i);
|
||||
U32 height = getHeight(i);
|
||||
if (height<3 || width<3)
|
||||
// bmp is all borders at this mip level
|
||||
dMemset(getWritableBits(i),0,width*height*bytesPerPixel);
|
||||
else
|
||||
{
|
||||
width *= bytesPerPixel;
|
||||
U8 * bytes = getWritableBits(i);
|
||||
U8 * end = bytes + (height-1)*width - bytesPerPixel; // end = last row, 2nd column
|
||||
// clear first row sans the last pixel
|
||||
dMemset(bytes,0,width-bytesPerPixel);
|
||||
bytes -= bytesPerPixel;
|
||||
while (bytes<end)
|
||||
{
|
||||
// clear last pixel of row N-1 and first pixel of row N
|
||||
bytes += width;
|
||||
dMemset(bytes,0,bytesPerPixel*2);
|
||||
}
|
||||
// clear last row sans the first pixel
|
||||
dMemset(bytes+2*bytesPerPixel,0,width-bytesPerPixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
void GBitmap::extrudeMipLevelsDetail()
|
||||
{
|
||||
AssertFatal(getFormat() == GBitmap::RGB, "Error, only handles RGB for now...");
|
||||
U32 i,j;
|
||||
|
||||
if(numMipLevels == 1)
|
||||
allocateBitmap(getWidth(), getHeight(), true, getFormat());
|
||||
|
||||
for (i = 1; i < numMipLevels; i++) {
|
||||
bitmapExtrudeRGB(getBits(i - 1), getWritableBits(i), getHeight(i-1), getWidth(i-1));
|
||||
}
|
||||
|
||||
// Ok, now that we have the levels extruded, we need to move the lower miplevels
|
||||
// closer to 0.5.
|
||||
for (i = 1; i < numMipLevels - 1; i++) {
|
||||
U8* pMipBits = (U8*)getWritableBits(i);
|
||||
U32 numBytes = getWidth(i) * getHeight(i) * 3;
|
||||
|
||||
U32 shift = i;
|
||||
U32 start = ((1 << i) - 1) * 0x80;
|
||||
|
||||
for (j = 0; j < numBytes; j++) {
|
||||
U32 newVal = (start + pMipBits[j]) >> shift;
|
||||
AssertFatal(newVal <= 255, "Error, oob");
|
||||
pMipBits[j] = U8(newVal);
|
||||
}
|
||||
}
|
||||
AssertFatal(getWidth(numMipLevels - 1) == 1 && getHeight(numMipLevels - 1) == 1,
|
||||
"Error, last miplevel should be 1x1!");
|
||||
((U8*)getWritableBits(numMipLevels - 1))[0] = 0x80;
|
||||
((U8*)getWritableBits(numMipLevels - 1))[1] = 0x80;
|
||||
((U8*)getWritableBits(numMipLevels - 1))[2] = 0x80;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
void bitmapConvertRGB_to_5551_c(U8 *src, U32 pixels)
|
||||
{
|
||||
U16 *dst = (U16 *)src;
|
||||
for(U32 j = 0; j < pixels; j++)
|
||||
{
|
||||
U32 r = src[0] >> 3;
|
||||
U32 g = src[1] >> 3;
|
||||
U32 b = src[2] >> 3;
|
||||
|
||||
*dst++ = (b << 1) | (g << 6) | (r << 11) | 1;
|
||||
src += 3;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void (*bitmapConvertRGB_to_5551)(U8 *src, U32 pixels) = bitmapConvertRGB_to_5551_c;
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
bool GBitmap::setFormat(BitmapFormat fmt)
|
||||
{
|
||||
if (getFormat() == fmt)
|
||||
return true;
|
||||
|
||||
// this is a nasty pointer math hack
|
||||
// is there a quick way to calc pixels of a fully mipped bitmap?
|
||||
U32 pixels = 0;
|
||||
for (U32 i=0; i < numMipLevels; i++)
|
||||
pixels += getHeight(i) * getWidth(i);
|
||||
|
||||
switch (getFormat())
|
||||
{
|
||||
case RGB:
|
||||
switch (fmt)
|
||||
{
|
||||
case RGB5551:
|
||||
bitmapConvertRGB_to_5551(pBits, pixels);
|
||||
internalFormat = RGB5551;
|
||||
bytesPerPixel = 2;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
AssertWarn(0, "GBitmap::setFormat: unable to convert bitmap to requested format.");
|
||||
return false;
|
||||
}
|
||||
|
||||
U32 offset = 0;
|
||||
for (U32 j=0; j < numMipLevels; j++)
|
||||
{
|
||||
mipLevelOffsets[j] = offset;
|
||||
offset += getHeight(j) * getWidth(j) * bytesPerPixel;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
bool GBitmap::getColor(const U32 x, const U32 y, ColorI& rColor) const
|
||||
{
|
||||
if (x >= width || y >= height)
|
||||
return false;
|
||||
if (internalFormat == Palettized && pPalette == NULL)
|
||||
return false;
|
||||
|
||||
const U8* pLoc = getAddress(x, y);
|
||||
|
||||
switch (internalFormat) {
|
||||
case Palettized:
|
||||
rColor = pPalette->getColor(*pLoc);
|
||||
break;
|
||||
|
||||
case Alpha:
|
||||
case Intensity:
|
||||
case Luminance:
|
||||
rColor.red = *pLoc;
|
||||
rColor.green = *pLoc;
|
||||
rColor.blue = *pLoc;
|
||||
rColor.alpha = *pLoc;
|
||||
break;
|
||||
|
||||
case RGB:
|
||||
rColor.red = pLoc[0];
|
||||
rColor.green = pLoc[1];
|
||||
rColor.blue = pLoc[2];
|
||||
rColor.alpha = 255;
|
||||
break;
|
||||
|
||||
case RGBA:
|
||||
rColor.red = pLoc[0];
|
||||
rColor.green = pLoc[1];
|
||||
rColor.blue = pLoc[2];
|
||||
rColor.alpha = pLoc[3];
|
||||
break;
|
||||
|
||||
case RGB5551:
|
||||
rColor.red = *((U16*)pLoc) >> 11;
|
||||
rColor.green = (*((U16*)pLoc) >> 6) & 0x1f;
|
||||
rColor.blue = (*((U16*)pLoc) >> 1) & 0x1f;
|
||||
rColor.alpha = (*((U16*)pLoc) & 1) ? 255 : 0;
|
||||
break;
|
||||
|
||||
default:
|
||||
AssertFatal(false, "Bad internal format");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
bool GBitmap::setColor(const U32 x, const U32 y, ColorI& rColor)
|
||||
{
|
||||
if (x >= width || y >= height)
|
||||
return false;
|
||||
if (internalFormat == Palettized && pPalette == NULL)
|
||||
return false;
|
||||
|
||||
U8* pLoc = getAddress(x, y);
|
||||
|
||||
switch (internalFormat) {
|
||||
case Palettized:
|
||||
rColor = pPalette->getColor(*pLoc);
|
||||
break;
|
||||
|
||||
case Alpha:
|
||||
case Intensity:
|
||||
case Luminance:
|
||||
*pLoc = rColor.alpha;
|
||||
break;
|
||||
|
||||
case RGB:
|
||||
pLoc[0] = rColor.red;
|
||||
pLoc[1] = rColor.green;
|
||||
pLoc[2] = rColor.blue;
|
||||
break;
|
||||
|
||||
case RGBA:
|
||||
pLoc[0] = rColor.red;
|
||||
pLoc[1] = rColor.green;
|
||||
pLoc[2] = rColor.blue;
|
||||
pLoc[3] = rColor.alpha;
|
||||
break;
|
||||
|
||||
case RGB5551:
|
||||
*((U16*)pLoc) = (rColor.blue << 1) | (rColor.green << 6) | (rColor.red << 11) | ((rColor.alpha>0) ? 1 : 0);
|
||||
break;
|
||||
|
||||
default:
|
||||
AssertFatal(false, "Bad internal format");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
//-------------------------------------- Persistent I/O
|
||||
//
|
||||
bool GBitmap::read(Stream& io_rStream)
|
||||
{
|
||||
// Handle versioning
|
||||
U32 version;
|
||||
io_rStream.read(&version);
|
||||
AssertFatal(version == csFileVersion, "Bitmap::read: incorrect file version");
|
||||
|
||||
//-------------------------------------- Read the object
|
||||
U32 fmt;
|
||||
io_rStream.read(&fmt);
|
||||
internalFormat = BitmapFormat(fmt);
|
||||
bytesPerPixel = 1;
|
||||
switch (internalFormat) {
|
||||
case Alpha:
|
||||
case Palettized:
|
||||
case Luminance:
|
||||
case Intensity: bytesPerPixel = 1;
|
||||
break;
|
||||
case RGB: bytesPerPixel = 3;
|
||||
break;
|
||||
case RGBA: bytesPerPixel = 4;
|
||||
break;
|
||||
case RGB565:
|
||||
case RGB5551: bytesPerPixel = 2;
|
||||
break;
|
||||
default:
|
||||
AssertFatal(false, "GBitmap::GBitmap: misunderstood format specifier");
|
||||
break;
|
||||
}
|
||||
|
||||
io_rStream.read(&byteSize);
|
||||
|
||||
pBits = new U8[byteSize];
|
||||
io_rStream.read(byteSize, pBits);
|
||||
|
||||
io_rStream.read(&width);
|
||||
io_rStream.read(&height);
|
||||
|
||||
io_rStream.read(&numMipLevels);
|
||||
for (U32 i = 0; i < c_maxMipLevels; i++)
|
||||
io_rStream.read(&mipLevelOffsets[i]);
|
||||
|
||||
if (internalFormat == Palettized) {
|
||||
pPalette = new GPalette;
|
||||
pPalette->read(io_rStream);
|
||||
}
|
||||
|
||||
return (io_rStream.getStatus() == Stream::Ok);
|
||||
}
|
||||
|
||||
bool GBitmap::write(Stream& io_rStream) const
|
||||
{
|
||||
// Handle versioning
|
||||
io_rStream.write(csFileVersion);
|
||||
|
||||
//-------------------------------------- Write the object
|
||||
io_rStream.write(U32(internalFormat));
|
||||
|
||||
io_rStream.write(byteSize);
|
||||
io_rStream.write(byteSize, pBits);
|
||||
|
||||
io_rStream.write(width);
|
||||
io_rStream.write(height);
|
||||
|
||||
io_rStream.write(numMipLevels);
|
||||
for (U32 i = 0; i < c_maxMipLevels; i++)
|
||||
io_rStream.write(mipLevelOffsets[i]);
|
||||
|
||||
if (internalFormat == Palettized) {
|
||||
AssertFatal(pPalette != NULL,
|
||||
"GBitmap::write: cannot write a palettized bitmap wo/ a palette");
|
||||
pPalette->write(io_rStream);
|
||||
}
|
||||
|
||||
return (io_rStream.getStatus() == Stream::Ok);
|
||||
}
|
||||
|
||||
|
||||
//-------------------------------------- GFXBitmap
|
||||
ResourceInstance* constructBitmapJPEG(Stream &stream)
|
||||
{
|
||||
GBitmap* bmp = new GBitmap;
|
||||
if (bmp->readJPEG(stream))
|
||||
return bmp;
|
||||
else
|
||||
{
|
||||
delete bmp;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
ResourceInstance* constructBitmapPNG(Stream &stream)
|
||||
{
|
||||
GBitmap* bmp = new GBitmap;
|
||||
if (bmp->readPNG(stream))
|
||||
return bmp;
|
||||
else
|
||||
{
|
||||
delete bmp;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
ResourceInstance* constructBitmapBM8(Stream &stream)
|
||||
{
|
||||
GBitmap* bmp = new GBitmap;
|
||||
if (bmp->readBmp8(stream))
|
||||
return bmp;
|
||||
else
|
||||
{
|
||||
delete bmp;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
ResourceInstance* constructBitmapBMP(Stream &stream)
|
||||
{
|
||||
GBitmap *bmp = new GBitmap;
|
||||
if(bmp->readMSBmp(stream))
|
||||
return bmp;
|
||||
else
|
||||
{
|
||||
delete bmp;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
ResourceInstance* constructBitmapGIF(Stream &stream)
|
||||
{
|
||||
GBitmap *bmp = new GBitmap;
|
||||
if(bmp->readGIF(stream))
|
||||
return bmp;
|
||||
else
|
||||
{
|
||||
delete bmp;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
ResourceInstance* constructBitmapDBM(Stream &stream)
|
||||
{
|
||||
GBitmap* bmp = new GBitmap;
|
||||
if (bmp->read(stream))
|
||||
return bmp;
|
||||
else
|
||||
{
|
||||
delete bmp;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue