mirror of
https://github.com/mostlikely4r/construction-mod.git
synced 2026-01-19 19:24:44 +00:00
613 lines
27 KiB
C#
613 lines
27 KiB
C#
// These have been secured against all those wanna-be-hackers.
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$VoteMessage["VoteAdminPlayer"] = "Admin Player";
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$VoteMessage["VoteKickPlayer"] = "Kick Player";
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$VoteMessage["BanPlayer"] = "Ban Player";
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$VoteMessage["VoteChangeMission"] = "change the mission to";
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$VoteMessage["VoteTeamDamage", 0] = "enable team damage";
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$VoteMessage["VoteTeamDamage", 1] = "disable team damage";
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$VoteMessage["VoteTournamentMode"] = "change the server to";
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$VoteMessage["VoteFFAMode"] = "change the server to";
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$VoteMessage["VoteChangeTimeLimit"] = "change the time limit to";
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$VoteMessage["VoteMatchStart"] = "start the match";
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$VoteMessage["VoteGreedMode", 0] = "enable Hoard Mode";
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$VoteMessage["VoteGreedMode", 1] = "disable Hoard Mode";
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$VoteMessage["VoteHoardMode", 0] = "enable Greed Mode";
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$VoteMessage["VoteHoardMode", 1] = "disable Greed Mode";
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// JTL
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$VoteMessage["VotePurebuild", 0] = "enable pure building";
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$VoteMessage["VotePurebuild", 1] = "disable pure building";
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$VoteMessage["VoteCascadeMode", 0] = "enable cascade mode";
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$VoteMessage["VoteCascadeMode", 1] = "disable cascade mode";
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$VoteMessage["VoteExpertMode", 0] = "enable expert mode";
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$VoteMessage["VoteExpertMode", 1] = "disable expert mode";
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$VoteMessage["VoteVehicles", 0] = "enable vehicles";
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$VoteMessage["VoteVehicles", 1] = "disable vehicles";
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$VoteMessage["VoteSatchelCharge", 0] = "enable satchel charges";
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$VoteMessage["VoteSatchelCharge", 1] = "disable satchel charges";
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$VoteMessage["VoteOnlyOwnerDeconstruct", 0] = "enable only owner deconstruct";
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$VoteMessage["VoteOnlyOwnerDeconstruct", 1] = "disable only owner deconstruct";
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$VoteMessage["VoteOnlyOwnerCascade", 0] = "enable only owner cascade";
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$VoteMessage["VoteOnlyOwnerCascade", 1] = "disable only owner cascade";
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$VoteMessage["VoteOnlyOwnerRotate", 0] = "enable only owner rotate";
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$VoteMessage["VoteOnlyOwnerRotate", 1] = "disable only owner rotate";
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$VoteMessage["VoteOnlyOwnerCubicReplace", 0] = "enable only owner cubic-replace";
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$VoteMessage["VoteOnlyOwnerCubicReplace", 1] = "disable only owner cubic-replace";
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$VoteMessage["VoteInvincibleArmors", 0] = "enable invincible armors";
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$VoteMessage["VoteInvincibleArmors", 1] = "disable invincible armors";
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$VoteMessage["VoteInvincibleDeployables", 0] = "enable invincible deployables";
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$VoteMessage["VoteInvincibleDeployables", 1] = "disable invincible deployables";
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$VoteMessage["VoteUndergroundMode", 0] = "enable underground mode";
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$VoteMessage["VoteUndergroundMode", 1] = "disable underground mode";
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$VoteMessage["VoteHazardMode", 0] = "enable hazard mode";
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$VoteMessage["VoteHazardMode", 1] = "disable hazard mode";
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$VoteMessage["VoteMTCMode", 0] = "enable MTC mode";
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$VoteMessage["VoteMTCMode", 1] = "disable MTC mode";
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$VoteMessage["VoteRemoveDeployables"] = "remove all deployables in mission";
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$VoteMessage["VoteGlobalPowerCheck"] = "remove all duplicate deployables";
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$VoteMessage["VoteRemoveDupDeployables"] = "remove all duplicate deployables";
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$VoteMessage["VoteRemoveNonPoweredDeployables"] = "remove all deployables without power";
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$VoteMessage["VoteRemoveOrphanedDeployables"] = "remove all orphaned deployables";
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$VoteMessage["VotePrison", 0] = "enable prison";
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$VoteMessage["VotePrison", 1] = "disable prison";
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$VoteMessage["VotePrisonKilling", 0] = "enable jailing killers";
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$VoteMessage["VotePrisonKilling", 1] = "disable jailing killers";
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$VoteMessage["VotePrisonTeamKilling", 0] = "enable jailing team killers";
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$VoteMessage["VotePrisonTeamKilling", 1] = "disable jailing team killers";
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$VoteMessage["VotePrisonDeploySpam", 0] = "enable jailing deploy spammers";
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$VoteMessage["VotePrisonDeploySpam", 1] = "disable jailing deploy spammers";
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$VoteMessage["VoteNerfWeapons", 0] = "enable nerf weapons";
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$VoteMessage["VoteNerfWeapons", 1] = "disable nerf weapons";
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$VoteMessage["VoteNerfDance", 0] = "enable nerf dance mode";
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$VoteMessage["VoteNerfDance", 1] = "disable nerf dance mode";
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$VoteMessage["VotenerfDeath", 0] = "enable nerf death mode";
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$VoteMessage["VotenerfDeath", 1] = "disable nerf death mode";
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$VoteMessage["VoteNerfPrison", 0] = "enable nerf prison mode";
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$VoteMessage["VoteNerfPrison", 1] = "disable nerf prison mode";
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// End JTL
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function serverCmdStartNewVote(%client, %typeName, %arg1, %arg2, %arg3, %arg4, %playerVote)
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{
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//DEMO VERSION - only voteKickPlayer is allowed
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if ((isDemo()) && %typeName !$= "VoteKickPlayer")
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{
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messageClient(%client, '', "All voting options except to kick a player are disabled in the DEMO VERSION.");
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return;
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}
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// haha - who gets the last laugh... No admin for you!
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if( %typeName $= "VoteAdminPlayer" && (!$Host::allowAdminPlayerVotes && !%client.isSuperAdmin))
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return;
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%typePass = true;
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// if not a valid vote, turn back.
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteTeamDamage" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteHoardMode" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteGreedMode" )
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// JTL
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VotePurebuild" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteCascadeMode" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteExpertMode" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteVehicles" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteSatchelCharge" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteOnlyOwnerDeconstruct" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteOnlyOwnerCascade" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteOnlyOwnerRotate" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteOnlyOwnerCubicReplace" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteRemoveDeployables" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteGlobalPowerCheck" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteRemoveDupDeployables" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteRemoveNonPoweredDeployables" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteRemoveOrphanedDeployables" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteInvincibleArmors" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteInvincibleDeployables" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteUndergroundMode" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteHazardMode" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteMTCMode" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VotePrison" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VotePrisonKilling" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VotePrisonTeamKilling" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VotePrisonDeploySpam" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteNerfWeapons" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteNerfDance" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteNerfDeath" )
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if( $VoteMessage[ %typeName ] $= "" && %typeName !$= "VoteNerfPrison" )
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%typePass = false;
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// End JTL
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if(( $VoteMessage[ %typeName, $TeamDamage ] $= "" && %typeName $= "VoteTeamDamage" ))
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%typePass = false;
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// JTL
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if(( $VoteMessage[ %typeName, $Host::Purebuild ] $= "" && %typeName $= "VotePurebuild" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Cascade ] $= "" && %typeName $= "VoteCascadeMode" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::ExpertMode ] $= "" && %typeName $= "VoteExpertMode" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Vehicles ] $= "" && %typeName $= "VoteVehicles" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::SatchelChargeEnabled ] $= "" && %typeName $= "VoteSatchelCharge" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::OnlyOwnerDeconstruct ] $= "" && %typeName $= "VoteOnlyOwnerDeconstruct" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::OnlyOwnerCascade ] $= "" && %typeName $= "VoteOnlyOwnerCascade" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::OnlyOwnerRotate ] $= "" && %typeName $= "VoteOnlyOwnerRotate" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::OnlyOwnerCubicReplace ] $= "" && %typeName $= "VoteOnlyOwnerCubicReplace" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::InvincibleArmors ] $= "" && %typeName $= "VoteInvincibleArmors" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::InvincibleDeployables ] $= "" && %typeName $= "VoteInvincibleDeployables" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::AllowUnderground ] $= "" && %typeName $= "VoteUndergroundMode" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Hazard::Enabled ] $= "" && %typeName $= "VoteHazardMode" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::MTC::Enabled ] $= "" && %typeName $= "VoteMTCMode" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Prison::Enabled ] $= "" && %typeName $= "VotePrison" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Prison::Kill ] $= "" && %typeName $= "VotePrisonKilling" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Prison::TeamKill ] $= "" && %typeName $= "VotePrisonTeamKilling" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Prison::DeploySpam ] $= "" && %typeName $= "VotePrisonDeploySpam" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Nerf::Enabled ] $= "" && %typeName $= "VoteNerfWeapons" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Nerf::DanceAnim ] $= "" && %typeName $= "VoteNerfDance" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Nerf::DeathAnim ] $= "" && %typeName $= "VoteNerfDeath" ))
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%typePass = false;
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if(( $VoteMessage[ %typeName, $Host::Nerf::Prison ] $= "" && %typeName $= "VoteNerfPrison" ))
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%typePass = false;
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// End JTL
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if( !%typePass )
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return; // -> bye ;)
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// z0dd - ZOD, 10/03/02. This was busted, BanPlayer was never delt with.
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if( %typeName $= "BanPlayer" )
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{
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if( !%client.isSuperAdmin || %arg1.isAdmin )
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{
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return; // -> bye ;)
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}
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else
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{
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ban( %arg1, %client );
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return;
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}
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}
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%isAdmin = ( %client.isAdmin || %client.isSuperAdmin );
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// JTL
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if(%typeName $= "VoteVehicles" && !%isAdmin)
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if(%typeName $= "VoteVehicles" && !%isAdmin)
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if(%typeName $= "VoteSatchelCharge" && !%isAdmin)
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if(%typeName $= "VoteOnlyOwnerDeconstruct" && !%isAdmin)
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if(%typeName $= "VoteOnlyOwnerCascade" && !%isAdmin)
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if(%typeName $= "VoteOnlyOwnerRotate" && !%isAdmin)
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if(%typeName $= "VoteOnlyOwnerCubicReplace" && !%isAdmin)
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if(%typeName $= "VoteRemoveDeployables" && !%isAdmin)
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if(%typeName $= "VoteGlobalPowerCheck" && !%isAdmin)
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if(%typeName $= "VoteRemoveDupDeployables" && !%isAdmin)
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if(%typeName $= "VoteRemoveNonPoweredDeployables" && !%isAdmin)
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if(%typeName $= "VoteRemoveOrphanedDeployables" && !%isAdmin)
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if(%typeName $= "VoteInvincibleArmors" && !%isAdmin)
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if(%typeName $= "VoteInvincibleDeployables" && !%isAdmin)
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if(%typeName $= "VoteUndergroundMode" && !%isAdmin)
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if(%typeName $= "VoteHazardMode" && !%isAdmin)
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if(%typeName $= "VoteMTCMode" && !%isAdmin)
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if(%typeName $= "VotePrison" && !%isAdmin)
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if(%typeName $= "VotePrisonKilling" && !%isAdmin)
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if(%typeName $= "VotePrisonTeamKilling" && !%isAdmin)
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if(%typeName $= "VotePrisonDeploySpam" && !%isAdmin)
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if(%typeName $= "VoteNerfWeapons" && !%isAdmin)
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if(%typeName $= "VoteNerfDance" && !%isAdmin)
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if(%typeName $= "VoteNerfDeath" && !%isAdmin)
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if(%typeName $= "VoteNerfPrison" && !%isAdmin)
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%typePass = false;
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if( !%typePass )
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return; // -> bye ;)
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// End JTL
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// keep these under the server's control. I win.
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if( !%playerVote )
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%actionMsg = $VoteMessage[ %typeName ];
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else if( %typeName $= "VoteTeamDamage" || %typeName $= "VoteGreedMode" || %typeName $= "VoteHoardMode" )
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%actionMsg = $VoteMessage[ %typeName, $TeamDamage ];
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// JTL
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else if( %typeName $= "VotePurebuild" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Purebuild ];
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else if( %typeName $= "VoteCascadeMode" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Cascade ];
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else if( %typeName $= "VoteExpertMode" )
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%actionMsg = $VoteMessage[ %typeName, $Host::ExpertMode ];
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else if( %typeName $= "VoteVehicles" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Vehicles ];
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else if( %typeName $= "VoteSatchelCharge" )
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%actionMsg = $VoteMessage[ %typeName, $Host::SatchelChargeEnabled ];
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else if( %typeName $= "VoteOnlyOwnerDeconstruct" )
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%actionMsg = $VoteMessage[ %typeName, $Host::OnlyOwnerDeconstruct ];
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else if( %typeName $= "VoteOnlyOwnerCascade" )
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%actionMsg = $VoteMessage[ %typeName, $Host::OnlyOwnerCascade ];
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else if( %typeName $= "VoteOnlyOwnerRotate" )
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%actionMsg = $VoteMessage[ %typeName, $Host::OnlyOwnerRotate ];
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else if( %typeName $= "VoteOnlyOwnerCubicReplace" )
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%actionMsg = $VoteMessage[ %typeName, $Host::OnlyOwnerCubicReplace ];
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else if( %typeName $= "VoteInvincibleArmors" )
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%actionMsg = $VoteMessage[ %typeName, $Host::InvincibleArmors ];
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else if( %typeName $= "VoteInvincibleDeployables" )
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%actionMsg = $VoteMessage[ %typeName, $Host::InvincibleDeployables ];
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else if( %typeName $= "VoteUndergroundMode" )
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%actionMsg = $VoteMessage[ %typeName, $Host::AllowUnderground ];
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else if( %typeName $= "VoteHazardMode" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Hazard::Enabled ];
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else if( %typeName $= "VoteMTCMode" )
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%actionMsg = $VoteMessage[ %typeName, $Host::MTC::Enabled ];
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else if( %typeName $= "VotePrison" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Prison::Enabled ];
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else if( %typeName $= "VotePrisonKilling" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Prison::Kill ];
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else if( %typeName $= "VotePrisonTeamKilling" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Prison::TeamKill ];
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else if( %typeName $= "VotePrisonDeploySpam" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Prison::DeploySpam ];
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else if( %typeName $= "VoteNerfWeapons" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Nerf::Enabled ];
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else if( %typeName $= "VoteNerfDance" )
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%actionMsg = $VoteMessage[ %typeName, ($Host::Nerf::DanceAnim && !$Host::Nerf::DeathAnim) ];
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else if( %typeName $= "VoteNerfDeath" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Nerf::DeathAnim ];
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else if( %typeName $= "VoteNerfPrison" )
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%actionMsg = $VoteMessage[ %typeName, $Host::Nerf::Prison ];
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// End JTL
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else
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%actionMsg = $VoteMessage[ %typeName ];
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if( !%client.canVote && !%isAdmin )
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return;
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if ( ( !%isAdmin || ( %arg1.isAdmin && ( %client != %arg1 ) ) ) && // z0dd - ToS 4/2/02: Allow SuperAdmins to kick Admins
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!( ( %typeName $= "VoteKickPlayer" ) && %client.isSuperAdmin ) ) // z0dd - ToS 4/2/02: Allow SuperAdmins to kick Admins
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{
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%teamSpecific = false;
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%gender = (%client.sex $= "Male" ? 'he' : 'she');
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if ( Game.scheduleVote $= "" )
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{
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%clientsVoting = 0;
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//send a message to everyone about the vote...
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if ( %playerVote )
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{
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%teamSpecific = ( %typeName $= "VoteKickPlayer" ) && ( Game.numTeams > 1 );
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%kickerIsObs = %client.team == 0;
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%kickeeIsObs = %arg1.team == 0;
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%sameTeam = %client.team == %arg1.team;
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if( %kickeeIsObs )
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{
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%teamSpecific = false;
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%sameTeam = false;
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}
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if(( !%sameTeam && %teamSpecific) && %typeName !$= "VoteAdminPlayer")
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{
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messageClient(%client, '', "\c2Player votes must be team based.");
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return;
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}
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// kicking is team specific
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if( %typeName $= "VoteKickPlayer" )
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{
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if(%arg1.isSuperAdmin)
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{
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messageClient(%client, '', '\c2You can not %1 %2, %3 is a Super Admin!', %actionMsg, %arg1.name, %gender);
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return;
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}
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Game.kickClient = %arg1;
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Game.kickClientName = %arg1.name;
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Game.kickGuid = %arg1.guid;
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Game.kickTeam = %arg1.team;
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if(%teamSpecific)
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{
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for ( %idx = 0; %idx < ClientGroup.getCount(); %idx++ )
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{
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%cl = ClientGroup.getObject( %idx );
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if (%cl.team == %client.team && !%cl.isAIControlled())
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{
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messageClient( %cl, 'VoteStarted', '\c2%1 initiated a vote to %2 %3.', %client.name, %actionMsg, %arg1.name);
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%clientsVoting++;
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}
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}
|
|
}
|
|
else
|
|
{
|
|
for ( %idx = 0; %idx < ClientGroup.getCount(); %idx++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %idx );
|
|
if ( !%cl.isAIControlled() )
|
|
{
|
|
messageClient( %cl, 'VoteStarted', '\c2%1 initiated a vote to %2 %3.', %client.name, %actionMsg, %arg1.name);
|
|
%clientsVoting++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( %idx = 0; %idx < ClientGroup.getCount(); %idx++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %idx );
|
|
if ( !%cl.isAIControlled() )
|
|
{
|
|
messageClient( %cl, 'VoteStarted', '\c2%1 initiated a vote to %2 %3.', %client.name, %actionMsg, %arg1.name);
|
|
%clientsVoting++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if ( %typeName $= "VoteChangeMission" )
|
|
{
|
|
for ( %idx = 0; %idx < ClientGroup.getCount(); %idx++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %idx );
|
|
if ( !%cl.isAIControlled() )
|
|
{
|
|
messageClient( %cl, 'VoteStarted', '\c2%1 initiated a vote to %2 %3 (%4).', %client.name, %actionMsg, %arg1, %arg2 );
|
|
%clientsVoting++;
|
|
}
|
|
}
|
|
}
|
|
else if (%arg1 !$= 0)
|
|
{
|
|
if (%arg2 !$= 0)
|
|
{
|
|
if(%typeName $= "VoteTournamentMode")
|
|
{
|
|
%admin = getAdmin();
|
|
if(%admin > 0)
|
|
{
|
|
for ( %idx = 0; %idx < ClientGroup.getCount(); %idx++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %idx );
|
|
if ( !%cl.isAIControlled() )
|
|
{
|
|
messageClient( %cl, 'VoteStarted', '\c2%1 initiated a vote to %2 Tournament Mode (%3).', %client.name, %actionMsg, %arg1);
|
|
%clientsVoting++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
messageClient( %client, 'clientMsg', 'There must be a server admin to play in Tournament Mode.');
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( %idx = 0; %idx < ClientGroup.getCount(); %idx++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %idx );
|
|
if ( !%cl.isAIControlled() )
|
|
{
|
|
messageClient( %cl, 'VoteStarted', '\c2%1 initiated a vote to %2 %3 %4.', %client.name, %actionMsg, %arg1, %arg2);
|
|
%clientsVoting++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( %idx = 0; %idx < ClientGroup.getCount(); %idx++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %idx );
|
|
if ( !%cl.isAIControlled() )
|
|
{
|
|
messageClient( %cl, 'VoteStarted', '\c2%1 initiated a vote to %2 %3.', %client.name, %actionMsg, %arg1);
|
|
%clientsVoting++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( %idx = 0; %idx < ClientGroup.getCount(); %idx++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %idx );
|
|
if ( !%cl.isAIControlled() )
|
|
{
|
|
messageClient( %cl, 'VoteStarted', '\c2%1 initiated a vote to %2.', %client.name, %actionMsg);
|
|
%clientsVoting++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// open the vote hud for all clients that will participate in this vote
|
|
if(%teamSpecific)
|
|
{
|
|
for ( %clientIndex = 0; %clientIndex < ClientGroup.getCount(); %clientIndex++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %clientIndex );
|
|
|
|
if(%cl.team == %client.team && !%cl.isAIControlled())
|
|
messageClient(%cl, 'openVoteHud', "", %clientsVoting, ($Host::VotePassPercent / 100));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( %clientIndex = 0; %clientIndex < ClientGroup.getCount(); %clientIndex++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %clientIndex );
|
|
if ( !%cl.isAIControlled() )
|
|
messageClient(%cl, 'openVoteHud', "", %clientsVoting, ($Host::VotePassPercent / 100));
|
|
}
|
|
}
|
|
|
|
clearVotes();
|
|
Game.voteType = %typeName;
|
|
Game.scheduleVote = schedule( ($Host::VoteTime * 1000), 0, "calcVotes", %typeName, %arg1, %arg2, %arg3, %arg4 );
|
|
%client.vote = true;
|
|
messageAll('addYesVote', "");
|
|
|
|
if(!%client.team == 0)
|
|
clearBottomPrint(%client);
|
|
}
|
|
else
|
|
messageClient( %client, 'voteAlreadyRunning', '\c2A vote is already in progress.' );
|
|
}
|
|
else
|
|
{
|
|
if ( Game.scheduleVote !$= "" && Game.voteType $= %typeName )
|
|
{
|
|
messageAll('closeVoteHud', "");
|
|
cancel(Game.scheduleVote);
|
|
Game.scheduleVote = "";
|
|
}
|
|
|
|
// if this is a superAdmin, don't kick or ban
|
|
if(%arg1 != %client)
|
|
{
|
|
if(!%arg1.isSuperAdmin)
|
|
{
|
|
// Set up kick/ban values:
|
|
if ( %typeName $= "VoteBanPlayer" || %typeName $= "VoteKickPlayer" )
|
|
{
|
|
Game.kickClient = %arg1;
|
|
Game.kickClientName = %arg1.name;
|
|
Game.kickGuid = %arg1.guid;
|
|
Game.kickTeam = %arg1.team;
|
|
}
|
|
|
|
//Tinman - PURE servers can't call "eval"
|
|
//Mark - True, but neither SHOULD a normal server
|
|
// - thanks Ian Hardingham
|
|
Game.evalVote(%typeName, true, %arg1, %arg2, %arg3, %arg4);
|
|
}
|
|
else
|
|
messageClient(%client, '', '\c2You can not %1 %2, %3 is a Super Admin!', %actionMsg, %arg1.name, %gender);
|
|
}
|
|
}
|
|
|
|
%client.canVote = false;
|
|
%client.rescheduleVote = schedule( ($Host::voteSpread * 1000) + ($Host::voteTime * 1000) , 0, "resetVotePrivs", %client );
|
|
}
|
|
|
|
function resetVotePrivs( %client )
|
|
{
|
|
//messageClient( %client, '', 'You may now start a new vote.');
|
|
%client.canVote = true;
|
|
%client.rescheduleVote = "";
|
|
}
|
|
|
|
function serverCmdSetPlayerVote(%client, %vote)
|
|
{
|
|
// players can only vote once
|
|
if( %client.vote $= "" )
|
|
{
|
|
%client.vote = %vote;
|
|
if(%client.vote == 1)
|
|
messageAll('addYesVote', "");
|
|
else
|
|
messageAll('addNoVote', "");
|
|
|
|
commandToClient(%client, 'voteSubmitted', %vote);
|
|
}
|
|
}
|
|
|
|
function calcVotes(%typeName, %arg1, %arg2, %arg3, %arg4)
|
|
{
|
|
if(%typeName $= "voteMatchStart")
|
|
if($MatchStarted || $countdownStarted)
|
|
return;
|
|
|
|
for ( %clientIndex = 0; %clientIndex < ClientGroup.getCount(); %clientIndex++ )
|
|
{
|
|
%cl = ClientGroup.getObject( %clientIndex );
|
|
messageClient(%cl, 'closeVoteHud', "");
|
|
|
|
if ( %cl.vote !$= "" )
|
|
{
|
|
if ( %cl.vote )
|
|
{
|
|
Game.votesFor[%cl.team]++;
|
|
Game.totalVotesFor++;
|
|
}
|
|
else
|
|
{
|
|
Game.votesAgainst[%cl.team]++;
|
|
Game.totalVotesAgainst++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Game.votesNone[%cl.team]++;
|
|
Game.totalVotesNone++;
|
|
}
|
|
}
|
|
//Tinman - PURE servers can't call "eval"
|
|
//Mark - True, but neither SHOULD a normal server
|
|
// - thanks Ian Hardingham
|
|
Game.evalVote(%typeName, false, %arg1, %arg2, %arg3, %arg4);
|
|
Game.scheduleVote = "";
|
|
Game.kickClient = "";
|
|
clearVotes();
|
|
}
|
|
|
|
function clearVotes()
|
|
{
|
|
for(%clientIndex = 0; %clientIndex < ClientGroup.getCount(); %clientIndex++)
|
|
{
|
|
%client = ClientGroup.getObject(%clientIndex);
|
|
%client.vote = "";
|
|
messageClient(%client, 'clearVoteHud', "");
|
|
}
|
|
|
|
for(%team = 1; %team < 5; %team++)
|
|
{
|
|
Game.votesFor[%team] = 0;
|
|
Game.votesAgainst[%team] = 0;
|
|
Game.votesNone[%team] = 0;
|
|
Game.totalVotesFor = 0;
|
|
Game.totalVotesAgainst = 0;
|
|
Game.totalVotesNone = 0;
|
|
}
|
|
}
|
|
|
|
// Tournament mode Stuff-----------------------------------
|
|
|
|
function setModeFFA( %mission, %missionType )
|
|
{
|
|
if( $Host::TournamentMode )
|
|
{
|
|
$Host::TournamentMode = false;
|
|
|
|
if( isObject( Game ) )
|
|
Game.gameOver();
|
|
|
|
loadMission(%mission, %missionType, false);
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
|
|
function setModeTournament( %mission, %missionType )
|
|
{
|
|
if( !$Host::TournamentMode )
|
|
{
|
|
$Host::TournamentMode = true;
|
|
|
|
if( isObject( Game ) )
|
|
Game.gameOver();
|
|
|
|
loadMission(%mission, %missionType, false);
|
|
}
|
|
}
|