mirror of
https://github.com/mostlikely4r/construction-mod.git
synced 2026-01-19 11:14:45 +00:00
89 lines
3.6 KiB
Plaintext
89 lines
3.6 KiB
Plaintext
Original construction mod code saved for prosperity. Enjoy my absolute horribe english if you plan to read any of this.
|
|
|
|
|
|
Note: This readme.txt has not been updated recently. Please see Version-history.txt for latest changes.
|
|
|
|
----
|
|
|
|
The BASIC IDEA:
|
|
|
|
-------------------------------------------------------------------------------------------
|
|
We just like to build stuff.
|
|
-------------------------------------------------------------------------------------------
|
|
Up to now mods like ninja mod and warped where used to create the wierdest of structures.
|
|
However these mods being combat orientated where limited in their building flexiblity.
|
|
Therefor the man with the vision started "the construction mod" (or is it the mod named "construction"?)
|
|
Anyway this mod will feature tools to make building easier, better, more realistic, more balanced and all that what other modders promise.
|
|
It might someday very well feature gameplay that suits builders as well as non-builders.
|
|
However until that day this mod remains for the one intrested in building and only building.
|
|
But hey, there's a builder in everyone.
|
|
--------------------------------------------------------------------------------------------
|
|
|
|
*******************Features******************
|
|
|
|
[[Beacon switching]]
|
|
-Some packs have more than one function.
|
|
-use the beacon key to switch.
|
|
|
|
[[Border snapping]]
|
|
-When deploying on the far edge of an object the object will snap correctly to the border.
|
|
|
|
****************Current deployables***********
|
|
|
|
[[Light support beam]]<<Light armor>>
|
|
-Comes in 5 basic lengths 1.5 meter, 4 meter, 8 meter, 40 meter and 160 meter.
|
|
-Has two smart functions
|
|
+auto-size, will scales the beam between 0.5 and 16 meter, if not confined it will scale to 4 meters.
|
|
+Pad, Sizes like the auto-size beam, but also streches to create a platform.
|
|
|
|
[[Light Blast Wall]]<<Light armor>>
|
|
-Works like the padsetting of the light support beam.
|
|
-User can specify if he's in or out side his building for deploy adjustments
|
|
-Light Blast walls can now create an good defence for buildings.
|
|
|
|
Problems: Placing stuff on them doesn't not work 100%
|
|
|
|
[[Light Walk Way]]<<Light armor>>
|
|
-Just face the edge of a cliff and deploy to create handy walkways.
|
|
-Can be set to slope 0%, 20%, 45% and 90% up and down.
|
|
-Use the beacons to switch modes.
|
|
|
|
[[Medium support Beam]]<<Medium armor>>
|
|
-Much stronger than it's light counter part.
|
|
-Doesn't adjust in lenght.
|
|
-Comes with rings you can deploy on, and stand on to easaly deploy another medium spine ontop.
|
|
-The rings can be removed sperately.
|
|
|
|
[[Medium Floor]]<<Medium armor>>
|
|
-Deploy these for a good start.
|
|
-Deploy floors on floors to create an adjectand floor at the closest edge your deploying on.
|
|
|
|
[[Jumpad]]<<Medium armor>>
|
|
-Launch the player up some distance.
|
|
|
|
[[Telleporter]]<<Heavy armor>>
|
|
-40 different telle port frequencies.
|
|
-Will only telle port to the frequency it's set to.
|
|
-Both teams use the same 40 frequencies.
|
|
-Dangerous side effects that become worse when the telleport is damaged.
|
|
|
|
[[Energizers]]<<Heavy armor>>
|
|
-Will replenish the energy of any player within its range.
|
|
-Using a higly unstable reactor.
|
|
-Don't touch these, and protect them from damage at all cost.
|
|
|
|
[[Disk turret]]<<Medium armor>>
|
|
-Usefull for protection
|
|
-Be carefull, if they hit your base, it will take damage.
|
|
|
|
[[Deployable base turret]]<<Heavy armor>>
|
|
-Deploy these for extra protection.
|
|
|
|
[[Deployable tree]]<<Medium/Heavy armors>>
|
|
-Make places look nicer with these things.
|
|
|
|
Problems: Deploying on them will be screwed up.
|
|
|
|
[[Deconsruct Gun]]<<all armors>>
|
|
-If you make an mistake you can correct it with this with out any dangerous side effects.
|
|
-Make sure you remove mistakes right after you made them. |