mirror of
https://github.com/Ragora/TribesReplay.git
synced 2026-01-19 17:44:45 +00:00
**SIEGE GAMEPLAY CHANGE**: When attacking a base, you will see red waypoints on the generators. When those generators are destroyed, the waypoints will change to green. If the generators are repaired thereafter, they will return to red. If you are on the defender team, these colors are reversed (green normally, red if destroyed, green if repaired again). This will help teams coordinate attack and defense more easily. **FLARE GREANDE GAMEPLAY CHANGE**: Each flare will only attract ONE missile now. When the missile hits the flare, the flare will be destroyed. Only the first missile fired after the flare is thrown will be fooled by that flare. Other missiles must be attracted by other flares in order to be avoided. *There was a problem where emails were getting cloned multiple times for some folks. This is fixed now and no longer occurs. *There was an issue where the single player game type was not being properly cleared for folks when they left single player and went to other games. This is fixed now. *A stray underground generator was removed from Caldera. *The name column will no longer jump to the top when folks leave and join a room, thus making it easier to stay focused on a particular player's name. *If you steal a vehicle, the vehicle's sensor radius will not switch to the stealing player's team. In otherwords, the sensor of the vehicle will still report to the original team's sensor net...not the team that stole the vehicle. That's as design and is one of the drawbacks of using a stolen vehicle. *Bounty & Hunter: The player icons on the command maps are now the correct colors. *More items have correct names and tags on the command map and in the HUD. There were instances like "East Generator Generator". Those have been eliminated. *The last patch accidentally eliminated the "PlayerXXX joined YYYY game. Click here to join." links from the CHAT. This has been resolved and is now available again. *Players are no longer able to squeeze in under the tires of vehicles and play Superman by lifting them off the ground. ; ) *Bots were getting stuck in Riverdance when the fell in the water near the bridge. This has been fixed. *Added more filtering options so that the filters for the server query (JOIN) screen are more powerful and flexible. *Added a Linux indicator so users can tell whether they are joining a Win32 or Linux server. (Shouldn't make any difference to game play, but we felt you'd like to know.) *Fixed a small texture leak on 3Space objects. *Added an underwater satchel charge effect. Slightly increased the delay time between activating the satchel and the time that it actually explodes (this was as designed...a minor bug was causing it to explode too soon).
812 lines
21 KiB
Plaintext
812 lines
21 KiB
Plaintext
// DisplayName = Ultima Thule
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// MissionTypes = Siege
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//--- MISSION QUOTE BEGIN ---
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//Appear at points the enemy must hasten to defend; march swiftly to places where you are not expected.
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// -- Sun-Tzu, The Art of War
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//--- MISSION QUOTE END ---
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//--- MISSION STRING BEGIN ---
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//[Siege]Attackers must destroy forcefield generators to access defending base
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//Stealth is key to this mission
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//No vehicle stations
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//--- MISSION STRING END ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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musicTrack = "ice";
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Siege_timeLimit = "20";
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cdTrack = "5";
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powerCount = "0";
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new MissionArea(MissionArea) {
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area = "-536 -784 1040 1264";
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flightCeiling = "2000";
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flightCeilingRange = "50";
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locked = "true";
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};
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new Sun() {
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direction = "0.57735 0.57735 -0.57735";
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color = "0.600000 0.600000 0.600000 1.000000";
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ambient = "0.200000 0.200000 0.200000 1.000000";
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position = "-1024 -1024 0";
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locked = "true";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/snowdet2";
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terrainFile = "UltimaThule.ter";
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squareSize = "8";
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emptySquares = "220030 220286 358520 358776 359032 359288 294008 235933 236189 367516 433307 302492";
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position = "-1024 -1024 0";
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locked = "true";
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hazeDistance = "250";
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visibleDistance = "1200";
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};
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new NavigationGraph(NavGraph) {
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conjoinAngleDev = "45";
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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position = "0 0 0 1";
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XDimOverSize = "0";
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GraphFile = "UltimaThule.nav";
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locked = "true";
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rotation = "0 0 0 0";
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conjoinBowlDev = "20";
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coverage = "0";
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scale = "1 1 1";
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YDimOverSize = "0";
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};
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new SimGroup(Teams) {
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powerCount = "0";
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new SimGroup(Team2) {
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powerCount = "0";
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new SimGroup(spawnspheres) {
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powerCount = "0";
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new SpawnSphere() {
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position = "-17.75 -170.391 105.793";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "100";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "0";
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locked = "true";
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};
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};
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new SimGroup(base) {
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powerCount = "3";
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new InteriorInstance() {
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position = "-7.62 -171.5 47.6491";
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rotation = "0 0 -1 90";
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scale = "1 1 1";
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interiorFile = "sbase5.dif";
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showTerrainInside = "0";
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locked = "true";
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team = "2";
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};
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new StaticShape() {
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position = "41.78 -224.046 45.55";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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nameTag = "South";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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name = "Sorth Entrance Generator";
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Target = "33";
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team = "1";
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needsObjectiveWaypoint = true;
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};
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new StaticShape() {
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position = "40.62 -127.18 51.09";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "North";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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name = "East Generator";
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Target = "34";
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team = "1";
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needsObjectiveWaypoint = true;
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};
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new Turret() {
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position = "-1.6 -288.306 120.594";
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rotation = "0 0 1 179.909";
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scale = "1 1 1";
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nameTag = "South";
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dataBlock = "TurretBaseLarge";
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lockCount = "0";
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homingCount = "0";
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initialBarrel = "MissileBarrelLarge";
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lastProjectile = "4747";
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locked = "true";
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originalBarrel = "MissileBarrelLarge";
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Target = "35";
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team = "1";
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};
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new Turret() {
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position = "-47.944 -49.71 130.086";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "North";
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dataBlock = "TurretBaseLarge";
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lockCount = "0";
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homingCount = "0";
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initialBarrel = "MissileBarrelLarge";
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lastProjectile = "4741";
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locked = "true";
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originalBarrel = "MissileBarrelLarge";
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Target = "36";
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team = "1";
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};
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new StaticShape() {
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position = "29.2665 -147.266 77.15";
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rotation = "0 0 1 179.909";
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scale = "1 1 1";
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nameTag = "Great Hall";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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Trigger = "3336";
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Target = "37";
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team = "1";
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};
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new StaticShape() {
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position = "29.14 -184.838 77.15";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "Great Hall";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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Trigger = "3338";
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Target = "38";
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team = "1";
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};
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new Item() {
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position = "-50.698 -185.06 77.4285";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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Target = "-1";
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team = "2";
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};
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new StaticShape() {
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position = "2.82 -194.077 126.913";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "Long Range";
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dataBlock = "SensorLargePulse";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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Target = "39";
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team = "1";
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};
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new InteriorInstance() {
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position = "2.92 -194.397 103.295";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "smiscb.dif";
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showTerrainInside = "0";
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locked = "true";
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team = "2";
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};
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new Item() {
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position = "42.33 -162.045 48.5718";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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Target = "-1";
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team = "2";
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};
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new StaticShape() {
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position = "40.8585 -215.877 45.62";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "South Entrance";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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Trigger = "3344";
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Target = "40";
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team = "1";
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};
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new StaticShape() {
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position = "29.7229 -165.563 72.1";
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rotation = "0 0 -1 89.9544";
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scale = "1 1 1";
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nameTag = "Great Hall";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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name = "Great Hall Generator";
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Target = "41";
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team = "1";
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needsObjectiveWaypoint = true;
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};
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new StaticShape() {
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position = "31.6522 -165.653 51.15";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "Control";
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dataBlock = "FlipFlop";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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Target = "42";
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team = "1";
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needsObjectiveWaypoint = true;
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};
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new ForceFieldBare() {
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position = "25.7162 -158.946 50.9885";
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rotation = "1 0 0 0";
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scale = "10.7955 1 8.81866";
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dataBlock = "defaultForceFieldBare";
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locked = "true";
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Target = "43";
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team = "1";
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};
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new ForceFieldBare() {
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position = "24.9871 -171.971 50.6676";
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rotation = "1 0 0 0";
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scale = "1 13.0754 9.26102";
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dataBlock = "defaultForceFieldBare";
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locked = "true";
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Target = "44";
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team = "1";
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};
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new ForceFieldBare() {
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position = "26.2857 -173.158 50.9898";
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rotation = "1 0 0 0";
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scale = "10.7955 1 8.81866";
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dataBlock = "defaultForceFieldBare";
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locked = "true";
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Target = "45";
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team = "1";
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};
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new TSStatic() {
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position = "-63.6461 -63.51 115.67";
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rotation = "0 -1 0 89.9544";
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scale = "1 1 1";
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shapeName = "stackable1l.dts";
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};
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new TSStatic() {
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position = "-55.1833 -63.5947 115.67";
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rotation = "0 -1 0 89.9544";
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scale = "1 1 1";
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shapeName = "stackable1l.dts";
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};
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new TSStatic() {
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position = "-57.9987 -63.4812 115.67";
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rotation = "0 -1 0 89.9544";
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scale = "1 1 1";
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shapeName = "stackable1l.dts";
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};
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new TSStatic() {
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position = "-46.7185 -63.4731 115.67";
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rotation = "0 -1 0 89.9544";
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scale = "1 1 1";
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shapeName = "stackable1l.dts";
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};
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new TSStatic() {
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position = "-44.1589 -63.4965 115.67";
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rotation = "0 -1 0 89.9544";
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scale = "1 1 1";
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shapeName = "stackable1l.dts";
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};
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new TSStatic() {
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position = "-49.5346 -63.4763 115.67";
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rotation = "0 -1 0 89.9544";
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scale = "1 1 1";
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shapeName = "stackable1l.dts";
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};
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new TSStatic() {
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position = "-52.308 -63.4494 115.67";
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rotation = "0 -1 0 89.9544";
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scale = "1 1 1";
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shapeName = "stackable1l.dts";
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};
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new TSStatic() {
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position = "-60.868 -63.5004 115.67";
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rotation = "0 -1 0 89.9544";
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scale = "1 1 1";
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shapeName = "stackable1l.dts";
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};
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new TSStatic() {
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position = "-64.6154 -60.488 113.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6651 -55.7284 113.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.7217 -50.7434 113.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6682 -45.8125 113.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.8208 -37.1847 113.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6817 -41.6522 113.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6981 -39.6572 115.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.644 -44.8315 115.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.706 -49.1668 115.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6571 -53.6174 115.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6351 -58.2494 115.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6484 -41.5186 117.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6448 -48.1693 117.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.4692 -55.5371 117.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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new TSStatic() {
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position = "-64.6119 -44.74 119.16";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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shapeName = "stackable3m.dts";
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};
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};
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new SimGroup(OuterFFGens) {
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powerCount = "2";
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new SimGroup(FFBeta) {
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powerCount = "2";
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new ForceFieldBare() {
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position = "-52.954 -62.074 96.9079";
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rotation = "1 0 0 0";
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scale = "10.2257 1 7.86202";
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dataBlock = "defaultTeamSlowFieldBare";
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locked = "true";
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color = "0.500000 0.500000 1.000000 1.000000";
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triggerCount = "0";
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Target = "46";
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team = "1";
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};
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};
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new StaticShape() {
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position = "246.04 275.45 134.33";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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nameTag = "NE Force Field";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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name = "NE Force Field Generator #1";
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Target = "47";
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team = "1";
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needsObjectiveWaypoint = true;
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};
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new StaticShape() {
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position = "243.46 232.45 166.9";
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rotation = "0 0 1 89.9544";
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scale = "1 1 1";
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nameTag = "NE Force Field";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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name = "NE Force Field Generator #2";
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Target = "48";
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team = "1";
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needsObjectiveWaypoint = true;
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};
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new InteriorInstance() {
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position = "240.91 269.69 155.91";
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rotation = "1 0 0 0";
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|
scale = "1 1 1";
|
|
interiorFile = "sbunk9.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_2";
|
|
locked = "true";
|
|
team = "2";
|
|
};
|
|
new SimGroup(FFAlpha) {
|
|
powerCount = "2";
|
|
|
|
new ForceFieldBare() {
|
|
position = "-5.52 -284.655 95.5815";
|
|
rotation = "1 0 0 0";
|
|
scale = "8.15845 1 6.08793";
|
|
dataBlock = "defaultTeamSlowFieldBare";
|
|
locked = "true";
|
|
color = "0.500000 0.500000 1.000000 1.000000";
|
|
triggerCount = "0";
|
|
Target = "49";
|
|
team = "1";
|
|
};
|
|
new ForceFieldBare() {
|
|
position = "-33.6013 -45.677 96.4871";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "10.2257 1 7.86202";
|
|
dataBlock = "defaultTeamSlowFieldBare";
|
|
locked = "true";
|
|
color = "0.500000 0.500000 1.000000 1.000000";
|
|
triggerCount = "0";
|
|
Target = "50";
|
|
team = "1";
|
|
};
|
|
};
|
|
new Item() {
|
|
position = "250.45 216.71 144.22";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
Target = "-1";
|
|
team = "2";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(Team1) {
|
|
powerCount = "0";
|
|
|
|
new SimGroup(spawnspheres) {
|
|
powerCount = "0";
|
|
|
|
new SpawnSphere() {
|
|
position = "375.86 -124.438 295.988";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "50";
|
|
sphereWeight = "50";
|
|
indoorWeight = "0";
|
|
outdoorWeight = "100";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(base) {
|
|
providesPower = "1";
|
|
powerCount = "2";
|
|
|
|
new StaticShape() {
|
|
position = "373.914 -91.7462 304.2";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "East Assault";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
Trigger = "3376";
|
|
Target = "51";
|
|
team = "2";
|
|
};
|
|
new Item() {
|
|
position = "374.745 -99.3849 314.344";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
Target = "-1";
|
|
team = "1";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "372.511 -99.2266 250.757";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr6.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
team = "1";
|
|
};
|
|
new ForceFieldBare() {
|
|
position = "378.385 -108.783 304.178";
|
|
rotation = "0 -1 0 11.459";
|
|
scale = "0.1 18.5835 8.93002";
|
|
dataBlock = "defaultTeamSlowFieldBare";
|
|
locked = "true";
|
|
Target = "52";
|
|
team = "2";
|
|
};
|
|
new ForceFieldBare() {
|
|
position = "369.634 -108.648 304.36";
|
|
rotation = "0 1 0 13.7511";
|
|
scale = "0.1 18.5835 8.93002";
|
|
dataBlock = "defaultTeamSlowFieldBare";
|
|
locked = "true";
|
|
Target = "53";
|
|
team = "2";
|
|
};
|
|
new StaticShape() {
|
|
position = "373.933 -106.692 304.2";
|
|
rotation = "0 0 1 179.909";
|
|
scale = "1 1 1";
|
|
nameTag = "East Assault";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
Trigger = "3384";
|
|
Target = "54";
|
|
team = "2";
|
|
};
|
|
new StaticShape() {
|
|
position = "375.031 -101.505 -305.489";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SolarPanel";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
Target = "55";
|
|
team = "2";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(team0) {
|
|
powerCount = "0";
|
|
};
|
|
};
|
|
new Sky(Sky) {
|
|
position = "-1024 -1024 0";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
cloudHeightPer[0] = "0.349971";
|
|
cloudHeightPer[1] = "0.25";
|
|
cloudHeightPer[2] = "0.199973";
|
|
cloudSpeed1 = "0.0001";
|
|
cloudSpeed2 = "0.0002";
|
|
cloudSpeed3 = "0.0003";
|
|
visibleDistance = "500";
|
|
useSkyTextures = "0";
|
|
SkySolidColor = "0.500000 0.500000 0.500000 1.000000";
|
|
fogDistance = "350";
|
|
fogColor = "0.500000 0.500000 0.500000 1.000000";
|
|
fogVolume1 = "0 0 0";
|
|
fogVolume2 = "0 0 0";
|
|
fogVolume3 = "0 0 0";
|
|
materialList = "ice_dark.dml";
|
|
windVelocity = "0.8 0.7 0";
|
|
windEffectPrecipitation = "1";
|
|
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
|
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
|
|
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
|
|
locked = "true";
|
|
cloudSpeed0 = "0.000300 0.0003";
|
|
};
|
|
new Precipitation(Precipitation) {
|
|
position = "-123.6 -162.6 124.2";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "Snow";
|
|
percentage = "1";
|
|
color1 = "1.000000 1.000000 1.000000 1.000000";
|
|
color2 = "-1.000000 0.000000 0.000000 1.000000";
|
|
color3 = "-1.000000 0.000000 0.000000 1.000000";
|
|
offsetSpeed = "0.25";
|
|
minVelocity = "0.25";
|
|
maxVelocity = "1.5";
|
|
maxNumDrops = "2000";
|
|
maxRadius = "125";
|
|
locked = "true";
|
|
};
|
|
new SimGroup(ObserverDropPoints) {
|
|
powerCount = "0";
|
|
|
|
new Camera() {
|
|
position = "57.01 -329.326 163.148";
|
|
rotation = "0.448717 0.195026 -0.872134 52.979";
|
|
scale = "1 1 1";
|
|
dataBlock = "Observer";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Camera() {
|
|
position = "-42.184 -12.29 123.267";
|
|
rotation = "0 0 1 111.727";
|
|
scale = "1 1 1";
|
|
dataBlock = "Observer";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Camera() {
|
|
position = "-27.8365 -162.051 76.7347";
|
|
rotation = "0 0 1 88.8085";
|
|
scale = "1 1 1";
|
|
dataBlock = "Observer";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Camera() {
|
|
position = "1.24824 -278.291 99.3577";
|
|
rotation = "0 0 1 228.61";
|
|
scale = "1 1 1";
|
|
dataBlock = "Observer";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Camera() {
|
|
position = "-14.1716 -188.073 127.677";
|
|
rotation = "0 0 1 93.9651";
|
|
scale = "1 1 1";
|
|
dataBlock = "Observer";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Camera() {
|
|
position = "-50.311 -44.814 106.787";
|
|
rotation = "0.0836944 -0.168589 0.982127 128.015";
|
|
scale = "1 1 1";
|
|
dataBlock = "Observer";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(Ambiance) {
|
|
powerCount = "0";
|
|
|
|
new AudioEmitter() {
|
|
position = "-67.162 -108.482 130.149";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowstorm1.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "0";
|
|
minDistance = "20";
|
|
maxDistance = "1280";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "0";
|
|
maxLoopGap = "0";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-156.267 -279.118 203.606";
|
|
rotation = "0 1 0 31.5126";
|
|
scale = "1.71005 1.75318 1";
|
|
interiorFile = "srock7.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "120.774 -131.439 210.165";
|
|
rotation = "0 0 -1 48.7014";
|
|
scale = "2.29851 1.90265 1.70877";
|
|
interiorFile = "srock6.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "119.703 -306.184 167.608";
|
|
rotation = "0 0 1 12.0321";
|
|
scale = "1.16378 1.58153 1";
|
|
interiorFile = "srock8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-82.6378 -543.135 242.058";
|
|
rotation = "0 0 -1 27.502";
|
|
scale = "1 1 1.20488";
|
|
interiorFile = "srock7.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-22.4503 71.5691 153.838";
|
|
rotation = "1 0 0 0";
|
|
scale = "1.0139 1 1";
|
|
interiorFile = "sspir1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
|