TribesReplay/base/missions/Abominable.mis
Robert MacGregor b1941454ec v22228 (04/06/01):
* Fixed a problem that could have caused texture leaking in the interiors
* Fixed an AI problem in Training 2
* Chinese "simplified" keyboard supported
* Korean keyboard supported
* A bug where infinite ammo could be gained by tossing the ammo was prevented.
* Fixed a problem in Training 2 where a waypoint wouldn't update properly.
* Thundersword and Havoc hold steady now when players try to jump in so they don't invert and detonate.
* CD is now required in the drive for on-line play.
* Scoring has been fixed so that it isn't blanked any longer if the admin changes the time limit during a game.
* Active server queries will be cancelled now when you join a game (loads game faster now).
* If standing in an inventory station when it is destroyed you no longer permanently lose weapons.
* Fixed two issues that *could* cause crashes.
* Fixed a problem where the bombardier could create a permanent targeting laser.
* Cleaned up Chat text to remove programming characters.
* Fixed "highlight text with my nick" option so it saves preference to file correctly.
* Made MPB able to climb hills more easily and reduced damage from impact with the ground.
* Added button to stop server queries in progress on "JOIN" screen.
* Observers can now only chat with other observers (no one else can hear them).
* Made deployable inv stations have smaller trigger so they don't "suck you in" from so far away.
* Bots will now claim switches in CnH more accurately.
* Added a "max distance" ring for sensors on the commander map so players can more accurately assess how well they placed the sensor in relation to how much area it is actually sensing.
* Added a "ding" sound when you have filled up a text buffer so that you know why your text isn't showing up.
* Fixed Chat HUD so that page up/page down works better.
* Fixed a situation where Heavies could end up being permanently cloaked.
* The MPBs on the "Alcatraz" map now deploy correctly (Siege map).
* The "edited post" date stamp now works correctly.
* If you jump into a vehicle while zoomed in, the zoom will reset correctly therafter now.
* The Score Screen (F2) is now available while in a vehicle.
* You can now vote to kick observers, if desired.
* The ELF turret is fixed so it no longer fires at players when destroyed (an intermittent bug)
* Some console spam associated with the Wildcat has been removed.
* There was a situation where a player could die twice if he fell out of bounds. That has been resolved.
* Screen resolution information should update properly now when restarting the application.
* The camera should no longer be able to dip below terrain when in third person mode.
2017-07-17 23:05:21 -04:00

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Text

// MissionTypes = CnH
//--- MISSION QUOTE BEGIN ---
//I returned, and saw under the sun that the race is not to the swift, nor the battle to the strong.
// -- Ecclesiastes 9:11
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//[CnH]5 towers, each with a control switch
//[CnH]Inventory stations available only in SW, NE and Center strongholds
//[CnH]No vehicle stations
//[CnH]6000 points to win
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
CnH_timeLimit = "25";
cdTrack = "5";
musicTrack = "ice";
powerCount = "0";
new MissionArea(MissionArea) {
area = "-600 -808 992 1632";
flightCeiling = "2000";
flightCeilingRange = "50";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.600000 0.600000 0.600000 1.000000";
ambient = "0.200000 0.200000 0.200000 1.000000";
scale = "1 1 1";
locked = "true";
position = "-800 -1272 0";
rotation = "1 0 0 0";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/snowdet2";
terrainFile = "Abominable.ter";
squareSize = "8";
emptySquares = "272205 337997 338253 338509 338765 379020 379276 379532 379788 380044";
hazeDistance = "250";
locked = "true";
position = "-1024 -1024 0";
visibleDistance = "1200";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "55";
cullDensity = "0.3";
customArea = "0 0 0 0";
scale = "1 1 1";
YDimOverSize = "0";
locked = "true";
GraphFile = "Abominable.nav";
conjoinBowlDev = "20";
position = "0 0 0 1";
coverage = "0";
rotation = "0 0 0 0";
XDimOverSize = "0";
};
new Sky(Sky) {
position = "-7 5 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "350";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.000000 0.000000 0.000000 0.000000";
fogDistance = "60";
fogColor = "0.300000 0.300000 0.300000 1.000000";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "sky_ice_starrynight.dml";
windVelocity = "0.2 0.3 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
locked = "true";
cloudSpeed0 = "0.000000 0.000000";
};
new Precipitation(Precipitation) {
position = "-7 5 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Snow";
percentage = "1";
color1 = "1.000000 1.000000 1.000000 1.000000";
color2 = "-1.000000 0.000000 0.000000 1.000000";
color3 = "-1.000000 0.000000 0.000000 1.000000";
offsetSpeed = "0.25";
minVelocity = "0.25";
maxVelocity = "1.5";
maxNumDrops = "2000";
maxRadius = "125";
locked = "true";
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera() {
position = "-250.532 -28.1269 324.446";
rotation = "0 0 1 91.6732";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-390.444 355.562 282.257";
rotation = "0 0 1 127.77";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "27.4937 -414.298 259.053";
rotation = "0 0 -1 29.2208";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "110.969 622.584 76.7643";
rotation = "0 0 1 169.023";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-348.818 -661.477 227.675";
rotation = "-0.0687343 -0.207967 0.975718 215.747";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(Team1) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "-218.097 -655.998 181.778";
rotation = "0 0 -1 80.2141";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "0";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
new SimGroup(Tower5) {
powerCount = "0";
new AIObjective(AIOTouchObject) {
position = "-391.639 -689.494 211.654";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop5";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop5";
targetClientId = "-1";
targetObjectId = "-1";
location = "-391.639 -689.494 211.654";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3394";
isInvalid = "0";
team = "1";
};
new AIObjective(AIODefendLocation) {
position = "-391.639 -689.494 211.654";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0flipflop5";
targetClientId = "-1";
targetObjectId = "-1";
location = "-391.639 -689.494 211.654";
weightLevel1 = "4900";
weightLevel2 = "2900";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "MediumShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3394";
isInvalid = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-389.162 -685.697 203.984";
rotation = "0 0 -1 89.3814";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-389.162 -685.697 203.984";
weightLevel1 = "4950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3394";
isInvalid = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-387.657 -700.997 209.393";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-393.239 -700.595 209.593";
weightLevel1 = "4950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3394";
isInvalid = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-390.81 -704.636 186.451";
rotation = "0 0 1 87.0896";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-390.81 -704.636 186.451";
weightLevel1 = "4950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3394";
isInvalid = "0";
team = "1";
};
};
new SimGroup(Tower3) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-161.64 -23.2113 296.991";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3449";
location = "-161.64 -23.2113 296.991";
weightLevel1 = "4750";
weightLevel2 = "2750";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "MediumShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3400";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "-161.64 -23.2113 296.991";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3449";
location = "-161.64 -23.2113 296.991";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3400";
isInvalid = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-170.462 -13.963 295.049";
rotation = "0 0 -1 45.8366";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-170.462 -13.963 295.049";
weightLevel1 = "4950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3400";
isInvalid = "0";
team = "1";
};
};
new AIObjective(AIORepairObject) {
position = "-400.782 -678.349 202.8";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3489";
location = "-400.782 -678.349 202.8";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-400.786 -743.235 177.141";
rotation = "0.934206 0.0373881 -0.354769 12.8727";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3487";
location = "-400.786 -743.235 177.141";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-213.61 40.0348 274.617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3453";
location = "-213.61 40.0348 274.617";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-181.193 -45.5791 277.315";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3456";
location = "-181.193 -45.5791 277.315";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-377.992 -689.852 207.84";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3485";
location = "-377.992 -689.852 207.84";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-158.359 -20.7588 315.022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SensorMediumPulse";
targetObject = "Team0SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3458";
location = "-158.359 -20.7588 315.022";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "120.531 595.532 61.3005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3462";
location = "120.531 595.532 61.3005";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "107.036 595.662 57.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3463";
location = "107.036 595.662 57.4869";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "23.5983 -395.053 240.566";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop4";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3478";
location = "23.5983 -395.053 240.566";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "130.099 589.492 36.2003";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the GeneratorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3464";
location = "130.099 589.492 36.2003";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "130.102 648.963 26.1874";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3465";
location = "130.102 648.963 26.1874";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "-366.433 349.044 279.604";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3473";
location = "-366.433 349.044 279.604";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "129.399 584.373 52.4464";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3467";
location = "129.399 584.373 52.4464";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
};
};
new SimGroup(Team2) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "141.736 342.935 94.4046";
rotation = "0 0 1 89.3814";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "0";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
new SimGroup(Tower3) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-161.64 -23.2113 296.991";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3449";
location = "-161.64 -23.2113 296.991";
weightLevel1 = "4750";
weightLevel2 = "2750";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "MediumShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3421";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "-161.64 -23.2113 296.991";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3449";
location = "-161.64 -23.2113 296.991";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3421";
isInvalid = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-154.08 -29.4053 295.085";
rotation = "0 0 1 132.353";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-154.08 -29.4053 295.085";
weightLevel1 = "4950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3421";
isInvalid = "0";
team = "2";
};
};
new AIObjective(AIOTouchObject) {
position = "-391.639 -689.494 211.654";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop5";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop5";
targetClientId = "-1";
targetObjectId = "-1";
location = "-391.639 -689.494 211.654";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-400.786 -743.235 177.141";
rotation = "0.934206 0.0373881 -0.354769 12.8727";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3487";
location = "-400.786 -743.235 177.141";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-213.61 40.0348 274.617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3453";
location = "-213.61 40.0348 274.617";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new SimGroup(Tower1) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "120.531 595.532 61.3005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3462";
location = "120.531 595.532 61.3005";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "MediumShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3428";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "120.531 595.532 61.3005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3462";
location = "120.531 595.532 61.3005";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3428";
isInvalid = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "118.059 590.475 53.3606";
rotation = "0 0 1 89.3814";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "118.059 590.475 53.3606";
weightLevel1 = "4950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3428";
isInvalid = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "123.533 584.182 59.2442";
rotation = "0 0 1 179.336";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "123.533 584.182 59.2442";
weightLevel1 = "4950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3428";
isInvalid = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "124.983 610.647 36.895";
rotation = "0 0 1 90.5273";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "124.983 610.647 36.895";
weightLevel1 = "4950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3428";
isInvalid = "0";
team = "2";
};
};
new AIObjective(AIORepairObject) {
position = "107.036 595.662 57.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3463";
location = "107.036 595.662 57.4869";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "130.099 589.492 36.2003";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the GeneratorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3464";
location = "130.099 589.492 36.2003";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "23.5983 -395.053 240.566";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop4";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3478";
location = "23.5983 -395.053 240.566";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "130.102 648.963 26.1874";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3465";
location = "130.102 648.963 26.1874";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "-366.433 349.044 279.604";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3473";
location = "-366.433 349.044 279.604";
weightLevel1 = "5000";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "129.399 584.373 52.4464";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3467";
location = "129.399 584.373 52.4464";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-181.193 -45.5791 277.315";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3456";
location = "-181.193 -45.5791 277.315";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-401.019 -683.641 186.553";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the GeneratorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3486";
location = "-401.019 -683.641 186.553";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-400.782 -678.349 202.8";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3489";
location = "-400.782 -678.349 202.8";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-377.992 -689.852 207.84";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3485";
location = "-377.992 -689.852 207.84";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-158.359 -20.7588 315.022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SensorMediumPulse";
targetObject = "Team0SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3458";
location = "-158.359 -20.7588 315.022";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
};
};
new SimGroup(Team0) {
powerCount = "0";
new SimGroup(Towers) {
powerCount = "0";
new SimGroup(CentralTower) {
powerCount = "1";
new InteriorInstance() {
position = "-162.978 -21.8106 241.224";
rotation = "0 0 1 45";
scale = "1 1 1";
interiorFile = "stowr6.dif";
showTerrainInside = "0";
locked = "true";
team = "0";
};
new StaticShape(Team0flipflop3) {
position = "-161.64 -23.2113 294.724";
rotation = "0 0 1 47.5555";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
locked = "true";
Projector = "3454";
name = "Center Tower";
team = "0";
Target = "33";
};
new StaticShape(Team0StationInventory1) {
position = "-163.264 -21.4939 304.23";
rotation = "0 0 -1 45.2636";
scale = "1 1 1";
nameTag = "Ctr. Tower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3451";
locked = "true";
team = "0";
Target = "34";
};
new InteriorInstance() {
position = "-208.975 36.6553 261.907";
rotation = "0 0 -1 51.5662";
scale = "1 1 1";
interiorFile = "smisc1.dif";
showTerrainInside = "0";
locked = "true";
team = "0";
};
new Turret(Team0TurretBaseLarge1) {
position = "-212.918 39.7529 272.913";
rotation = "0 0 -1 50.4203";
scale = "1 1 1";
nameTag = "Center Tower";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
lastProjectile = "3951";
team = "0";
Target = "35";
};
new StaticShape() {
position = "-164.566 -26.1453 312.696";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
holo = "0";
locked = "true";
team = "0";
Target = "-1";
};
new InteriorInstance() {
position = "-181.348 -45.1196 272.111";
rotation = "0 0 1 17.1887";
scale = "1 1 2.28969";
interiorFile = "smisc3.dif";
showTerrainInside = "0";
locked = "true";
team = "0";
};
new Turret(Team0TurretBaseLarge2) {
position = "-181.202 -44.8315 275.611";
rotation = "0 0 1 196.707";
scale = "1 1 1";
nameTag = "Center Tower";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
lastProjectile = "3921";
team = "0";
damageTimeMS = "770705";
Target = "36";
};
new StaticShape(Team0generatorLarge1) {
position = "-169.883 -31.5901 -296.777";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Ctr. Tower";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
team = "0";
Target = "37";
};
new StaticShape(Team0SensorMediumPulse1) {
position = "-158.359 -20.7588 312.502";
rotation = "0 0 -1 45.2637";
scale = "1 1 1";
nameTag = "Ctr. Tower";
dataBlock = "SensorMediumPulse";
lockCount = "0";
homingCount = "0";
locked = "true";
team = "0";
Target = "38";
};
new WayPoint() {
position = "-161.6 -23.2 294.7";
rotation = "1 0 0 0";
scale = "0.1 0.1 0.1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Center Tower";
team = "0";
locked = "true";
};
};
new SimGroup(NETower) {
powerCount = "1";
new InteriorInstance() {
position = "118.473 643.445 47.8483";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "sbunk9.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_Pulse_2";
locked = "true";
team = "0";
};
new StaticShape(Team0flipflop1) {
position = "120.531 595.532 58.8337";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
locked = "true";
Projector = "3470";
name = "NE Holdfast";
team = "0";
Target = "39";
};
new Turret(Team0SentryTurret2) {
position = "107.066 595.662 57.9";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "NE Sentry";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "false";
team = "0";
Target = "40";
};
new StaticShape(Team0generatorLarge2) {
position = "129.834 591.431 34.9";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "NE Holdfast";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
team = "0";
Target = "41";
};
new StaticShape(Team0StationInventory2) {
position = "130.462 649.096 25.825";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "NE Holdfast";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3466";
locked = "false";
team = "0";
Target = "42";
};
new StaticShape(Team0StationInventory3) {
position = "129.399 584.373 50.8806";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
nameTag = "NE Holdfast";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3468";
locked = "true";
team = "0";
Target = "43";
};
new WayPoint() {
position = "120.936 595.731 59.6705";
rotation = "1 0 0 0";
scale = "0.1 0.1 0.1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "NE Holdfast";
team = "0";
locked = "true";
};
new StaticShape() {
position = "116.463 595.156 67.84";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
holo = "0";
locked = "true";
team = "0";
Target = "-1";
};
};
new SimGroup(NWTower) {
powerCount = "0";
new InteriorInstance() {
position = "-366.454 349.007 286.226";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
team = "0";
};
new StaticShape(Team0flipflop2) {
position = "-366.433 349.044 277.2";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
locked = "true";
Projector = "3476";
name = "NW Outpost";
team = "0";
Target = "44";
};
new WayPoint() {
position = "-366.485 348.997 277.3";
rotation = "1 0 0 0";
scale = "0.1 0.1 0.1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "NW Outpost";
team = "0";
locked = "true";
};
new Item() {
position = "-369.308 346.147 277.649";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
team = "0";
Target = "-1";
};
new StaticShape() {
position = "-366.51 344.833 295.149";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
holo = "0";
locked = "true";
team = "0";
Target = "-1";
};
};
new SimGroup(SETower) {
powerCount = "0";
new StaticShape(Team0flipflop4) {
position = "23.5917 -395.062 238.18";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
locked = "false";
Projector = "3481";
name = "SE Outpost";
team = "0";
Target = "45";
};
new WayPoint() {
position = "23.0428 -395.374 238.543";
rotation = "1 0 0 0";
scale = "0.1 0.1 0.1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "SE Outpost";
team = "0";
locked = "true";
};
new Item() {
position = "20.6751 -397.497 239.254";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
team = "0";
Target = "-1";
};
new StaticShape() {
position = "23.6405 -390.683 256.234";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
holo = "0";
locked = "true";
team = "0";
Target = "-1";
};
};
new SimGroup(SWTower) {
powerCount = "1";
new InteriorInstance() {
position = "-389.505 -737.616 198.201";
rotation = "0 0 1 180.091";
scale = "1 1 1";
interiorFile = "sbunk9.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_Pulse_2";
locked = "true";
team = "0";
};
new StaticShape() {
position = "-387.637 -689.558 218.178";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
holo = "0";
locked = "true";
team = "0";
Target = "-1";
};
new Turret(Team0SentryTurret3) {
position = "-378.082 -689.873 208.25";
rotation = "0 0 1 180.091";
scale = "1 1 1";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
name = "SW Sentry";
team = "0";
Target = "46";
};
new StaticShape(Team0generatorLarge3) {
position = "-400.723 -685.512 185.17";
rotation = "0 0 1 180.091";
scale = "1 1 1";
nameTag = "SW Holdfast";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "false";
team = "0";
Target = "47";
};
new StaticShape(Team0StationInventory4) {
position = "-401.372 -743.023 176.18";
rotation = "0 0 1 180.091";
scale = "1 1 1";
nameTag = "SW Holdfast";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3488";
locked = "false";
team = "0";
Target = "48";
};
new StaticShape(Team0StationInventory5) {
position = "-400.782 -678.349 201.234";
rotation = "0 0 -1 89.9546";
scale = "1 1 1";
nameTag = "SW Holdfast";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3490";
locked = "true";
team = "0";
Target = "49";
};
new WayPoint() {
position = "-391.892 -689.898 210.023";
rotation = "0 0 1 180.091";
scale = "0.1 0.1 0.1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "SW Holdfast";
team = "0";
locked = "true";
};
new InteriorInstance() {
position = "23.5804 -395.084 247.252";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
team = "0";
};
new StaticShape(Team0flipflop5) {
position = "-391.658 -689.443 209.2";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
locked = "true";
Projector = "3484";
name = "SW Holdfast";
team = "0";
Target = "50";
};
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
};
};
};
new SimGroup(Ambiance) {
powerCount = "0";
new AudioEmitter() {
position = "-373.953 249.267 289.156";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/yeti_howl2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "35";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "15000";
maxLoopGap = "50000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "144.789 -205.873 223.555";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/yeti_howl1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "50";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "20000";
maxLoopGap = "90000";
type = "EffectAudioType";
locked = "true";
};
new TSStatic() {
position = "-400.245 -700.86 209.15";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable2l.dts";
locked = "true";
};
new TSStatic() {
position = "-398.046 -701.039 209.15";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable2l.dts";
locked = "true";
};
new TSStatic() {
position = "-395.778 -701.012 209.15";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable2l.dts";
locked = "true";
};
new TSStatic() {
position = "-402.194 -702.324 185.16";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable2m.dts";
locked = "true";
};
new TSStatic() {
position = "-399.394 -711.816 178.2";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
shapeName = "stackable3l.dts";
locked = "true";
};
new TSStatic() {
position = "127.939 584.718 58.83";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable3m.dts";
locked = "false";
};
new TSStatic() {
position = "131.917 608.565 36.2812";
rotation = "0 1 0 89.9544";
scale = "1 1 1";
shapeName = "stackable1m.dts";
locked = "true";
};
new TSStatic() {
position = "114.064 618.356 27.8";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
shapeName = "stackable3l.dts";
locked = "true";
};
new AudioEmitter() {
position = "-172.226 1.5731 214.415";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/snowfall1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "2";
maxDistance = "128";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "30000";
maxLoopGap = "90000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-382.503 294.96 230.758";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/snowfall2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "2";
maxDistance = "128";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "40000";
maxLoopGap = "70000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-243.602 418.998 208.977";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/snowfall2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "2";
maxDistance = "128";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "40000";
maxLoopGap = "60000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-4.0336 398.055 173.337";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/snowfall3.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "2";
maxDistance = "128";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "50000";
maxLoopGap = "100000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "147.112 -175.402 196.443";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/snowfall4.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "2";
maxDistance = "128";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "30000";
maxLoopGap = "80000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-53.5541 -648.86 189.947";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/snowfall2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "2";
maxDistance = "128";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "30000";
maxLoopGap = "70000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-430.373 -487.692 220.858";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/snowfall1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "2";
maxDistance = "128";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "40000";
maxLoopGap = "60000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-176.563 -130.659 182.02";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/snowstorm2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "0";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new InteriorInstance() {
position = "-181.248 -40.0703 275.725";
rotation = "1 0 0 0";
scale = "1.86326 1.99497 1.3283";
interiorFile = "srock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-175.444 -42.2114 275.164";
rotation = "0 0 -1 6.8755";
scale = "1.38638 1.22864 1.49185";
interiorFile = "srock7.dif";
showTerrainInside = "0";
locked = "true";
};
};
};
//--- OBJECT WRITE END ---