TribesReplay/base/scripts/aiDeathMatch.cs
2017-07-17 22:55:25 -04:00

26 lines
589 B
C#

function DMGame::AIInit(%game)
{
//call the default AIInit() function
AIInit();
}
function DMGame::onAIRespawn(%game, %client)
{
//add the default task
if (! %client.defaultTasksAdded)
{
%client.defaultTasksAdded = true;
%client.addTask(AIEngageTask);
%client.addTask(AIPickupItemTask);
%client.addTask(AIUseInventoryTask);
%client.addTask(AITauntCorpseTask);
%client.addTask(AIEngageTurretTask);
%client.addtask(AIDetectMineTask);
%client.addTask(AIPatrolTask);
}
//set the inv flag
%client.spawnUseInv = true;
}