TribesReplay/base/missions/Respite.mis
Robert MacGregor f9ca0b52f9 v22337 (04/13/01):
**SIEGE GAMEPLAY CHANGE**: When attacking a base, you will see red waypoints on the generators. When those generators are destroyed, the waypoints will change to green. If the generators are repaired thereafter, they will return to red. If you are on the defender team, these colors are reversed (green normally, red if destroyed, green if repaired again). This will help teams coordinate attack and defense more easily.

**FLARE GREANDE GAMEPLAY CHANGE**: Each flare will only attract ONE missile now. When the missile hits the flare, the flare will be destroyed. Only the first missile fired after the flare is thrown will be fooled by that flare. Other missiles must be attracted by other flares in order to be avoided.

*There was a problem where emails were getting cloned multiple times for some folks. This is fixed now and no longer occurs.

*There was an issue where the single player game type was not being properly cleared for folks when they left single player and went to other games. This is fixed now.

*A stray underground generator was removed from Caldera.

*The name column will no longer jump to the top when folks leave and join a room, thus making it easier to stay focused on a particular player's name.

*If you steal a vehicle, the vehicle's sensor radius will not switch to the stealing player's team. In otherwords, the sensor of the vehicle will still report to the original team's sensor net...not the team that stole the vehicle. That's as design and is one of the drawbacks of using a stolen vehicle.

*Bounty & Hunter: The player icons on the command maps are now the correct colors.

*More items have correct names and tags on the command map and in the HUD. There were instances like "East Generator Generator". Those have been eliminated.

*The last patch accidentally eliminated the "PlayerXXX joined YYYY game. Click here to join." links from the CHAT. This has been resolved and is now available again.

*Players are no longer able to squeeze in under the tires of vehicles and play Superman by lifting them off the ground. ; )

*Bots were getting stuck in Riverdance when the fell in the water near the bridge. This has been fixed.

*Added more filtering options so that the filters for the server query (JOIN) screen are more powerful and flexible.

*Added a Linux indicator so users can tell whether they are joining a Win32 or Linux server. (Shouldn't make any difference to game play, but we felt you'd like to know.)

*Fixed a small texture leak on 3Space objects.

*Added an underwater satchel charge effect. Slightly increased the delay time between activating the satchel and the time that it actually explodes (this was as designed...a minor bug was causing it to explode too soon).
2017-07-17 23:07:50 -04:00

1486 lines
39 KiB
Plaintext

// MissionTypes = Siege
// DisplayName = Respite
//--- MISSION QUOTE BEGIN ---
//Let all the Tribes of Man bear witness: the Phoenix rises at last to claim its own.
// -- Anton Malderi yl-Harabec, first anointed Phoenix Prime of the Harbingers, 3941 CE
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//Inventory stations available to both teams
//Attacking team must kill north and south generators to reach control switch
//Placing turrets critical for defenders
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
cdTrack = "6";
powerCount = "0";
musicTrack = "desert";
Siege_timeLimit = "20";
new MissionArea(MissionArea) {
area = "-608 -440 1040 1040";
flightCeiling = "2000";
flightCeilingRange = "50";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.600000 0.600000 0.600000 1.000000";
ambient = "0.200000 0.200000 0.200000 1.000000";
scale = "1 1 1";
position = "-1680 -1880 0";
rotation = "1 0 0 0";
locked = "true";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/desertdet1";
terrainFile = "Respite.ter";
squareSize = "8";
emptySquares = "359010";
hazeDistance = "250";
visibleDistance = "1200";
position = "-1024 -1024 0";
locked = "true";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "45";
cullDensity = "0.3";
customArea = "0 0 0 0";
scale = "1 1 1";
conjoinBowlDev = "20";
GraphFile = "Respite.nav";
position = "0 0 0 1";
coverage = "0";
rotation = "0 0 0 0";
XDimOverSize = "0";
YDimOverSize = "0";
locked = "true";
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(Team1) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "-428.893 446.853 123.677";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "60";
sphereWeight = "100";
indoorWeight = "90";
outdoorWeight = "10";
locked = "true";
};
};
new SimGroup(Base1) {
powerCount = "1";
providesPower = "1";
new ForceFieldBare() {
position = "-420.839 433.798 126.019";
rotation = "1 0 0 0";
scale = "0.772095 6.3679 5.62782";
dataBlock = "defaultTeamSlowFieldBare";
Target = "33";
team = "1";
locked = "true";
};
new ForceFieldBare() {
position = "-440.609 434.035 125.961";
rotation = "1 0 0 0";
scale = "1 6.3679 5.62782";
dataBlock = "defaultTeamSlowFieldBare";
Target = "34";
team = "1";
locked = "true";
};
new ForceFieldBare() {
position = "-433.416 444.271 108";
rotation = "1 0 0 0";
scale = "6.1382 0.587158 13.1878";
dataBlock = "defaultTeamSlowFieldBare";
Target = "35";
team = "1";
locked = "true";
};
new InteriorInstance() {
position = "-430.353 436.067 107.119";
rotation = "0 0 1 180.091";
scale = "1 1 1";
interiorFile = "ptowr4.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_1";
team = "1";
locked = "true";
};
new StaticShape(Team1StationInventory8) {
position = "-424.242 436.76 108.1";
rotation = "0 0 1 89.564";
scale = "1 1 1";
nameTag = "Assault";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "36";
team = "1";
Trigger = "6332";
locked = "true";
};
new StaticShape(Team1StationInventory7) {
position = "-436.838 436.903 108.1";
rotation = "-0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "Assault";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "37";
team = "1";
Trigger = "6334";
locked = "true";
};
new Item() {
position = "-436.606 441.699 134.933";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
team = "1";
locked = "true";
};
new Turret() {
position = "-427.346 437.755 151.05";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
Target = "38";
team = "1";
originalBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new Turret() {
position = "-433.407 435.186 151.05";
rotation = "0 0 1 179.909";
scale = "1 1 1";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
Target = "39";
team = "1";
originalBarrel = "PlasmaBarrelLarge";
locked = "true";
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
new AIObjective(AIOAttackObject) {
position = "-61.3335 -115.982 128.367";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "6367";
location = "-61.3335 -115.982 128.367";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOAttackObject) {
position = "-66.0305 -111.598 137.022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team2generatorLarge3";
targetClientId = "-1";
targetObjectId = "6366";
location = "-66.0305 -111.598 137.022";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOAttackObject) {
position = "-69.5116 -106.377 128.364";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "6369";
location = "-69.5116 -106.377 128.364";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "-202.729 -45.0803 99.9606";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team2FlipFlop1";
mode = "TouchFlipFlop";
targetObject = "Team2FlipFlop1";
targetClientId = "-1";
targetObjectId = "6354";
location = "-202.729 -45.0803 99.9606";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOAttackObject) {
position = "-103.341 25.4572 144.392";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "6357";
location = "-103.341 25.4572 144.392";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOAttackObject) {
position = "-115.004 27.3879 134.436";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "6358";
location = "-115.004 27.3879 134.436";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOAttackObject) {
position = "-90.4107 27.457 134.412";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "6360";
location = "-90.4107 27.457 134.412";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
};
};
new SimGroup(Team2) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "-114.601 -61.0651 119.369";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(Base0) {
powerCount = "0";
new SimGroup(ObjAlpha) {
providesPower = true;
new InteriorInstance() {
position = "-202.509 -44.8018 107.6";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "pbunk1.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_1";
team = "2";
locked = "true";
};
new Item() {
position = "-209.9 -44.7356 105.823";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
team = "2";
locked = "true";
};
new StaticShape(Team2FlipFlop1) {
position = "-202.729 -45.0803 97.5";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Control";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "41";
team = "2";
Projector = "0";
locked = "true";
needsObjectiveWaypoint = true;
};
};
new SimGroup(ObjBeta) {
powerCount = "1";
new InteriorInstance() {
position = "-102.692 20.9235 139.043";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bbunk2.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "2";
locked = "true";
};
new StaticShape(Team2generatorLarge2) {
position = "-101.402 26.1234 142.949";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
nameTag = "South Stronghold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
name = "South Bunker Generator";
Target = "42";
team = "2";
scoreValue = "5";
locked = "true";
needsObjectiveWaypoint = true;
};
new StaticShape(Team2StationInventory1) {
position = "-115.004 27.3879 132.533";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "South Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "43";
team = "2";
Trigger = "6359";
locked = "true";
};
new StaticShape(Team2StationInventory2) {
position = "-90.2866 27.4388 132.533";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
nameTag = "South Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "44";
team = "2";
Trigger = "6361";
locked = "true";
};
new ForceFieldBare() {
position = "-211.684 -46.9191 97.4984";
rotation = "1 0 0 0";
scale = "1 4.49667 6.22947";
dataBlock = "defaultTeamSlowFieldBare";
Target = "45";
team = "2";
locked = "true";
};
};
new SimGroup(ObjLambda) {
powerCount = "1";
new InteriorInstance() {
position = "-58.1054 -111.149 132.645";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
interiorFile = "bbunk1.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "2";
locked = "true";
};
new StaticShape(Team2generatorLarge3) {
position = "-63.8819 -111.35 135.4";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
nameTag = "North Stronghold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
name = "North Bunker Generator";
Target = "46";
team = "2";
scoreValue = "5";
locked = "true";
needsObjectiveWaypoint = true;
};
new StaticShape(Team2StationInventory3) {
position = "-61.3169 -115.977 126.67";
rotation = "0 0 1 180.091";
scale = "1 1 1";
nameTag = "North Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "47";
team = "2";
Trigger = "6368";
locked = "true";
};
new StaticShape(Team2StationInventory4) {
position = "-69.6014 -106.278 126.67";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "North Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "48";
team = "2";
Trigger = "6370";
locked = "true";
};
new ForceFieldBare() {
position = "-216.511 -47.0479 97.4596";
rotation = "1 0 0 0";
scale = "0.985513 4.37129 6.19709";
dataBlock = "defaultTeamSlowFieldBare";
Target = "49";
team = "2";
locked = "true";
};
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
new AIObjective(AIORepairObject) {
position = "-66.0305 -111.598 137.022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team2generatorLarge3";
targetClientId = "-1";
targetObjectId = "6366";
location = "-66.0305 -111.598 137.022";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-61.3335 -115.982 128.367";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "6367";
location = "-61.3335 -115.982 128.367";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-69.5116 -106.377 128.364";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "6369";
location = "-69.5116 -106.377 128.364";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIODefendLocation) {
position = "-202.729 -45.0803 99.9606";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team2FlipFlop1";
targetClientId = "-1";
targetObjectId = "6354";
location = "-202.729 -45.0803 99.9606";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-103.341 25.4572 144.392";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "6357";
location = "-103.341 25.4572 144.392";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIODefendLocation) {
position = "-103.341 25.4572 144.392";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "6357";
location = "-103.341 25.4572 144.392";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-115.004 27.3879 134.436";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "6358";
location = "-115.004 27.3879 134.436";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-90.4107 27.457 134.412";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "6360";
location = "-90.4107 27.457 134.412";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
};
};
new SimGroup(team0) {
powerCount = "0";
new SimGroup(AIObjectives) {
powerCount = "0";
};
};
};
new Sky(Sky) {
position = "-1680 -1880 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "900";
useSkyTextures = "1";
SkySolidColor = "0.390000 0.390000 0.390000 0.000000";
fogDistance = "600";
fogColor = "0.500000 0.500000 0.500000 1.000000";
fogVolume1 = "120 0 100";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "Lush_l4.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
cloudSpeed0 = "0.000001 0.000001";
locked = "true";
};
new WaterBlock() {
position = "-128 -96 90";
rotation = "1 0 0 0";
scale = "128 96 12";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "0.2";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.7";
removeWetEdges = "1";
locked = "true";
};
new SimGroup(Environment) {
powerCount = "0";
new TSStatic() {
position = "-99.589 -115.88 125.815";
rotation = "0 0 -1 55.0039";
scale = "1 1 1";
shapeName = "borg19.dts";
locked = "true";
};
new TSStatic() {
position = "-55.6873 14.5 124.435";
rotation = "0 0 1 123.186";
scale = "1 1 1";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-103.306 -39.641 104.528";
rotation = "0 0 -1 12.605";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "-122.789 -30.4939 104.096";
rotation = "0 0 1 63.5983";
scale = "1 1 1";
shapeName = "borg17.dts";
locked = "true";
};
new TSStatic() {
position = "-46.068 -90.5109 114.357";
rotation = "0 0 -1 32.0856";
scale = "1 1 1";
shapeName = "borg17.dts";
locked = "true";
};
new TSStatic() {
position = "-97.287 -33.6868 104.639";
rotation = "1 0 0 10.8863";
scale = "1 1 1";
shapeName = "borg33.dts";
locked = "true";
};
new TSStatic() {
position = "-117.452 -39.1965 105.735";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg34.dts";
locked = "true";
};
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera() {
position = "-31.5635 30.7804 157.928";
rotation = "0 0 1 135.218";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-216.173 -87.9387 163.853";
rotation = "0 0 1 77.9223";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-439.903 452.289 162.532";
rotation = "0.0166045 -0.0499723 0.998613 143.287";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-23.3748 -88.6262 138.51";
rotation = "0 0 -1 111.154";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-219.645 -61.8336 143.463";
rotation = "0 0 1 59.5876";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(RandomOrganics) {
powerCount = "0";
new SimGroup(Addition4BEPlant1) {
powerCount = "0";
new TSStatic() {
position = "-105 -82 103.342";
rotation = "0.462131 -0.253345 0.849854 46.3684";
scale = "1.1 1.1 1.1";
shapeName = "borg1.dts";
locked = "true";
};
new TSStatic() {
position = "-25 -2 121.987";
rotation = "-0.0144114 0.0336269 0.999331 141.024";
scale = "0.5 0.5 0.5";
shapeName = "borg1.dts";
locked = "true";
};
new TSStatic() {
position = "-105 -106 123.459";
rotation = "-0.108457 0.315024 0.942866 200.771";
scale = "1.4 1.4 1.4";
shapeName = "borg1.dts";
locked = "true";
};
};
new TSStatic() {
position = "-140.51 16.8311 131.494";
rotation = "0 0 1 23.4913";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "-49.5967 -116.738 125.795";
rotation = "0 1 0 7.44841";
scale = "1 1 1";
shapeName = "borg5.dts";
locked = "true";
};
new TSStatic() {
position = "-94.8663 35.5787 131.797";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg1.dts";
locked = "true";
};
new SimGroup(Addition5PhoenixPlant1) {
powerCount = "0";
new TSStatic() {
position = "-113 46 132.148";
rotation = "0 0 1 129";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-265 134 115.195";
rotation = "0 0 1 149";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "63 118 180.078";
rotation = "0 0 -1 109";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "87 70 167.875";
rotation = "0 0 -1 69.0002";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-201 -98 127.793";
rotation = "0 0 1 192";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-145 -34 106.539";
rotation = "0 0 1 7.00001";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-137 150 168.086";
rotation = "0 0 -1 82";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-185 -34 104.965";
rotation = "0 0 1 236";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "47 110 181.051";
rotation = "0 0 1 110";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-129 126 170.215";
rotation = "0 0 1 39";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "95 214 146.312";
rotation = "0 0 -1 105";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-57 118 163.344";
rotation = "0 0 1 129";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-201 -26 110.246";
rotation = "0 0 1 36";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-241 6 113.391";
rotation = "0 0 1 99.0002";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "95 110 169.32";
rotation = "0 0 -1 96.0002";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-105 174 174.695";
rotation = "0 0 -1 20.9998";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-169 -130 120.356";
rotation = "0 0 -1 118";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-113 54 132.18";
rotation = "0 0 -1 59.0003";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
new TSStatic() {
position = "-41 206 179.164";
rotation = "0 0 1 6.00005";
scale = "1 1 1";
shapeName = "porg1.dts";
locked = "true";
};
};
new SimGroup(Addition6PhoenixPlant2) {
powerCount = "0";
new TSStatic() {
position = "-137 102 168.824";
rotation = "0 0 1 50";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-185 206 150.68";
rotation = "0 0 -1 86.0004";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-257 -2 108.727";
rotation = "0 0 1 236";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-265 38 137.941";
rotation = "0 0 -1 104";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-1 94 165.027";
rotation = "0 0 -1 60.0001";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "23 -58 130.398";
rotation = "0 0 1 32";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-169 -138 122.379";
rotation = "0 0 1 120";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "23 214 155.297";
rotation = "0 0 1 7.00001";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-97 102 151.262";
rotation = "0 0 1 34";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-41 -178 177.32";
rotation = "0 0 1 139";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-25 134 158.785";
rotation = "0 0 1 79";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-257 -186 180.27";
rotation = "0 0 1 96.0002";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "103 -186 196.887";
rotation = "0 0 1 70.9998";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "71 174 182.895";
rotation = "0 0 1 192";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-17 166 166.719";
rotation = "0 0 -1 120";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "71 102 175.273";
rotation = "0 0 -1 50";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "95 -170 187.805";
rotation = "0 0 1 113";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-121 30 131.816";
rotation = "0 0 1 196";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
new TSStatic() {
position = "-25 70 142";
rotation = "0 0 1 239";
scale = "1 1 1";
shapeName = "porg2.dts";
locked = "true";
};
};
new SimGroup(Addition1BELgTree18) {
powerCount = "0";
new TSStatic() {
position = "-121 14 128.484";
rotation = "0 0 -1 102";
scale = "0.9 0.9 0.9";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-49 6 119.805";
rotation = "0 0 1 57.9999";
scale = "1.4 1.4 1.4";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-105 -18 99.633";
rotation = "0 0 1 169";
scale = "0.8 0.8 0.8";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-32.5498 3.139 117.762";
rotation = "0 0 1 57.9999";
scale = "1.4 1.4 1.4";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-97.206 -50.249 101.355";
rotation = "0 0 1 58.9997";
scale = "1.2 1.2 1.2";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-121 -74 104.211";
rotation = "0 0 -1 79";
scale = "1.1 1.1 1.1";
shapeName = "borg18.dts";
locked = "true";
};
};
};
new SimGroup(Ambiance) {
powerCount = "0";
new AudioEmitter() {
position = "-60.3481 -42.8411 108.656";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/frog1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-121.581 -30.8508 119.614";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "3";
maxDistance = "192";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-293.673 -11.7674 116.589";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/crickets_drygrass.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "35";
maxDistance = "2240";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-106.738 165.746 185.082";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/crickets_drygrass.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "35";
maxDistance = "2240";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "154.36 64.0897 179.913";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/crickets_drygrass.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "35";
maxDistance = "2240";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "23.604 -178.446 194.867";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/crickets_drygrass.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "35";
maxDistance = "2240";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-210.922 -185.037 192.368";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/crickets_drygrass.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "35";
maxDistance = "2240";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
};
};
//--- OBJECT WRITE END ---