TribesReplay/base/missions/Equinox.mis
Robert MacGregor b1941454ec v22228 (04/06/01):
* Fixed a problem that could have caused texture leaking in the interiors
* Fixed an AI problem in Training 2
* Chinese "simplified" keyboard supported
* Korean keyboard supported
* A bug where infinite ammo could be gained by tossing the ammo was prevented.
* Fixed a problem in Training 2 where a waypoint wouldn't update properly.
* Thundersword and Havoc hold steady now when players try to jump in so they don't invert and detonate.
* CD is now required in the drive for on-line play.
* Scoring has been fixed so that it isn't blanked any longer if the admin changes the time limit during a game.
* Active server queries will be cancelled now when you join a game (loads game faster now).
* If standing in an inventory station when it is destroyed you no longer permanently lose weapons.
* Fixed two issues that *could* cause crashes.
* Fixed a problem where the bombardier could create a permanent targeting laser.
* Cleaned up Chat text to remove programming characters.
* Fixed "highlight text with my nick" option so it saves preference to file correctly.
* Made MPB able to climb hills more easily and reduced damage from impact with the ground.
* Added button to stop server queries in progress on "JOIN" screen.
* Observers can now only chat with other observers (no one else can hear them).
* Made deployable inv stations have smaller trigger so they don't "suck you in" from so far away.
* Bots will now claim switches in CnH more accurately.
* Added a "max distance" ring for sensors on the commander map so players can more accurately assess how well they placed the sensor in relation to how much area it is actually sensing.
* Added a "ding" sound when you have filled up a text buffer so that you know why your text isn't showing up.
* Fixed Chat HUD so that page up/page down works better.
* Fixed a situation where Heavies could end up being permanently cloaked.
* The MPBs on the "Alcatraz" map now deploy correctly (Siege map).
* The "edited post" date stamp now works correctly.
* If you jump into a vehicle while zoomed in, the zoom will reset correctly therafter now.
* The Score Screen (F2) is now available while in a vehicle.
* You can now vote to kick observers, if desired.
* The ELF turret is fixed so it no longer fires at players when destroyed (an intermittent bug)
* Some console spam associated with the Wildcat has been removed.
* There was a situation where a player could die twice if he fell out of bounds. That has been resolved.
* Screen resolution information should update properly now when restarting the application.
* The camera should no longer be able to dip below terrain when in third person mode.
2017-07-17 23:05:21 -04:00

2246 lines
63 KiB
Plaintext

// MissionTypes = CnH DM
//--- MISSION QUOTE BEGIN ---
//Gentle rains, come wash my sins away, cleanse me of these memories.
// -- Great Eagle Alexandre Konavalev, 3940 CE
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//Four towers, one at each corner of map
//[CnH]Each tower has a control switch
//[CnH]4800 points to win
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
powerCount = "0";
DM_timeLimit = "25";
musicTrack = "lush";
cdTrack = "2";
CnH_timeLimit = "25";
DM_scoreLimit = "16";
new MissionArea(MissionArea) {
area = "-480 -480 1040 1152";
flightCeiling = "2000";
flightCeilingRange = "50";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.600000 0.600000 0.600000 1.000000";
ambient = "0.200000 0.200000 0.200000 1.000000";
rotation = "1 0 0 0";
scale = "1 1 1";
locked = "true";
position = "-832 -1272 0";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet1";
terrainFile = "Equinox.ter";
squareSize = "8";
visibleDistance = "1200";
hazeDistance = "250";
locked = "true";
position = "-1024 -1024 0";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "45";
cullDensity = "0.3";
customArea = "0 0 0 0";
YDimOverSize = "0";
XDimOverSize = "0";
rotation = "0 0 0 0";
scale = "1 1 1";
conjoinBowlDev = "20";
coverage = "0";
locked = "true";
GraphFile = "Equinox.nav";
position = "0 0 0 1";
};
new Sky(Sky) {
position = "-832 -1272 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "550";
useSkyTextures = "1";
SkySolidColor = "0.390000 0.390000 0.390000 0.000000";
fogDistance = "375";
fogColor = "0.500000 0.500000 0.500000 1.000000";
fogVolume1 = "300 50 100";
fogVolume2 = "350 100 170";
fogVolume3 = "0 0 0";
materialList = "Lush_l4.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -nan";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -nan";
cloudSpeed0 = "0.000500 0.000500";
locked = "true";
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera() {
position = "75.1682 158.808 136.933";
rotation = "0.0271823 -0.069917 0.997182 137.619";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-212.984 448.855 92.0225";
rotation = "0 0 1 154.699";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "403.809 377.135 110.141";
rotation = "-0.0491699 -0.25677 0.965221 200.944";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "298.72 -246.869 102.851";
rotation = "0.0285852 -0.039973 0.998792 108.928";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-62.1428 -368.961 91.7874";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(Team0) {
powerCount = "0";
new SimGroup(Towers) {
powerCount = "0";
new SimGroup(Tower1) {
powerCount = "1";
providesPower = "1";
new InteriorInstance() {
position = "-202.351 433.802 74.8672";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "btowr2.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "0";
locked = "true";
};
new StaticShape(Team0flipflop1) {
position = "-202.397 426.928 88.8532";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "NW Stronghold";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "33";
number = "0";
name = "NW Stronghold";
missionTypesList = "CnH";
Projector = "3299";
team = "0";
locked = "true";
};
new StaticShape(Team0StationInventory1) {
position = "-198.372 436.956 80.365";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
nameTag = "NW Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "34";
team = "0";
locked = "false";
Trigger = "3294";
};
new StaticShape(Team0StationInventory2) {
position = "-206.68 436.629 80.365";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "NW Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "35";
team = "0";
locked = "true";
Trigger = "3296";
};
new Item() {
position = "-202.452 438.44 76.4406";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "NW Stronghold";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
team = "0";
locked = "true";
};
new WayPoint() {
position = "-202.047 432.615 80.9093";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "NW Stronghold";
team = "0";
locked = "true";
};
new StaticShape() {
position = "-202.399 435.794 97.3382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
Target = "-1";
holo = "0";
missionTypesList = "CnH";
team = "0";
locked = "true";
};
};
new SimGroup(Tower2) {
powerCount = "1";
providesPower = "1";
new InteriorInstance() {
position = "398.856 364.063 44.7872";
rotation = "0 0 1 36.6693";
scale = "1 1 1";
interiorFile = "btowr5.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "0";
locked = "true";
};
new StaticShape(Team0flipflop2) {
position = "406.409 361.085 75.5221";
rotation = "0 0 -1 52.7121";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "36";
number = "1";
name = "NE Stronghold";
missionTypesList = "CnH";
Projector = "3308";
missionListTypes = "CnH";
team = "0";
locked = "true";
};
new StaticShape(Team0StationInventory3) {
position = "395.167 369.591 63.55";
rotation = "0 0 1 127.197";
scale = "1 1 1";
nameTag = "NE Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "37";
team = "0";
locked = "true";
Trigger = "3304";
};
new StaticShape(Team0StationInventory4) {
position = "402.316 359.441 57.62";
rotation = "0 0 1 217.724";
scale = "1 1 1";
nameTag = "NE Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "38";
team = "0";
locked = "true";
Trigger = "3306";
};
new WayPoint() {
position = "405.125 361.724 66.841";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "NE Stronghold";
team = "0";
locked = "true";
};
new StaticShape() {
position = "399.689 366.189 90.4933";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
Target = "-1";
holo = "0";
missionTypesList = "CnH";
team = "0";
locked = "true";
};
};
new SimGroup(Tower3) {
powerCount = "1";
providesPower = "1";
new InteriorInstance() {
position = "330.779 -261.455 73.5873";
rotation = "0 0 1 44.6907";
scale = "1 1 1";
interiorFile = "btowr6.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "0";
locked = "true";
};
new StaticShape() {
position = "332.492 -259.527 102.414";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
Target = "-1";
holo = "0";
missionTypesList = "CnH";
team = "0";
locked = "true";
};
new StaticShape(Team0StationInventory6) {
position = "335.204 -262.955 71.585";
rotation = "0 0 1 134.072";
scale = "1 1 1";
nameTag = "SE Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "39";
team = "0";
locked = "true";
Trigger = "3313";
};
new StaticShape(Team0flipflop3) {
position = "328.656 -256.267 71.5";
rotation = "0 0 -1 43.5448";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "40";
number = "2";
name = "SE Stronghold";
missionTypesList = "CnH";
Projector = "3311";
missionListTypes = "CnH";
team = "0";
locked = "true";
};
new WayPoint() {
position = "330.318 -257.911 81.3871";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "SE Stronghold";
team = "0";
locked = "true";
};
};
new SimGroup(Tower4) {
powerCount = "1";
providesPower = "1";
new InteriorInstance() {
position = "-67.1011 -328.438 67.7471";
rotation = "0 0 1 152.589";
scale = "1 1 1";
interiorFile = "bbunk2.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "0";
locked = "true";
};
new StaticShape(Team0flipflop4) {
position = "-63.9736 -334.333 77.7";
rotation = "0 0 -1 27.5019";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "41";
number = "3";
name = "SW Stronghold";
missionTypesList = "CnH";
Projector = "3325";
missionListTypes = "CnH";
team = "0";
locked = "false";
};
new StaticShape(Team0StationInventory7) {
position = "-71.9901 -334.708 85.61";
rotation = "0 0 -1 119.175";
scale = "1 1 1";
nameTag = "SW Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "42";
team = "0";
locked = "true";
Trigger = "3320";
};
new StaticShape(Team0StationInventory8) {
position = "-59.6764 -327.717 85.61";
rotation = "0 0 1 62.4524";
scale = "1 1 1";
nameTag = "SW Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "43";
team = "0";
locked = "true";
Trigger = "3322";
};
new Item() {
position = "-67.0775 -329.341 62.075";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
team = "0";
locked = "true";
};
new WayPoint() {
position = "-64.7515 -333.165 50.9552";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "SW Stronghold";
team = "0";
locked = "true";
};
new StaticShape() {
position = "-65.6336 -330.935 99.2";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
Target = "-1";
holo = "0";
missionTypesList = "CnH";
team = "0";
locked = "true";
};
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
};
};
new SimGroup(Team1) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "82.0476 87.4112 112.526";
rotation = "0 0 1 180.482";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "125";
sphereWeight = "500";
indoorWeight = "0";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
new AIObjective(AIOTouchObject) {
position = "-202.397 426.928 90.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3292";
location = "-202.397 426.928 90.4869";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-198.372 436.956 82.0292";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3293";
location = "-198.372 436.956 82.0292";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-206.68 436.629 82.0071";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3295";
location = "-206.68 436.629 82.0071";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "406.409 361.085 77.1558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3302";
location = "406.409 361.085 77.1558";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "395.167 369.591 65.1158";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3303";
location = "395.167 369.591 65.1158";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "402.316 359.441 59.217";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3305";
location = "402.316 359.441 59.217";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-59.6764 -327.717 87.3327";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3321";
location = "-59.6764 -327.717 87.3327";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "335.204 -262.955 73.268";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3312";
location = "335.204 -262.955 73.268";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "328.674 -256.375 72.6995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3314";
location = "328.674 -256.375 72.6995";
weightLevel1 = "3950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIODefendLocation) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop4";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-71.9901 -334.708 87.2402";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3319";
location = "-71.9901 -334.708 87.2402";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "406.409 361.085 77.1558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3302";
location = "406.409 361.085 77.1558";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3343";
};
new AIObjective(AIODeployEquipment) {
position = "385.823 344.538 50.5291";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "385.823 344.538 50.5291";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3343";
};
new AIObjective(AIODeployEquipment) {
position = "400.703 409.258 50.8";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "400.703 409.258 50.8";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3343";
};
new AIObjective(AIODeployEquipment) {
position = "397.609 363.834 60.6696";
rotation = "0 0 1 222.308";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "397.609 363.834 60.6696";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "1";
group = "3343";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-202.397 426.928 90.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3292";
location = "-202.397 426.928 90.4869";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3348";
};
new AIObjective(AIODeployEquipment) {
position = "-213.463 474.2 69.5414";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-213.463 474.2 69.5414";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3348";
};
new AIObjective(AIODeployEquipment) {
position = "-194.915 410.934 69.07";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-194.915 410.934 69.07";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3348";
};
new AIObjective(AIODeployEquipment) {
position = "-196.452 436.083 69.2254";
rotation = "0 0 1 88.8085";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-196.452 436.083 69.2254";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "1";
group = "3348";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3353";
};
new AIObjective(AIODeployEquipment) {
position = "-38.8711 -340.989 68.0242";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-38.8711 -340.989 68.0242";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3353";
};
new AIObjective(AIODeployEquipment) {
position = "-98.2266 -361.98 66.3655";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-98.2266 -361.98 66.3655";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3353";
};
new AIObjective(AIODeployEquipment) {
position = "-67.1821 -328.063 78.2324";
rotation = "0 0 -1 21.7724";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-67.1821 -328.063 78.2324";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "1";
group = "3353";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "328.674 -256.375 72.6995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3314";
location = "328.674 -256.375 72.6995";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3358";
};
new AIObjective(AIODeployEquipment) {
position = "379.247 -277.93 69.7168";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "379.247 -277.93 69.7168";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3358";
};
new AIObjective(AIODeployEquipment) {
position = "335.588 -230.334 73.8635";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "335.588 -230.334 73.8635";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3358";
};
new AIObjective(AIODeployEquipment) {
position = "333.331 -256.922 90.2415";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "333.331 -256.922 90.2415";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "1";
group = "3358";
};
};
};
};
new SimGroup(Team2) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "72.1296 90.013 110.083";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "125";
sphereWeight = "500";
indoorWeight = "0";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
new AIObjective(AIOTouchObject) {
position = "-202.397 426.928 90.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3292";
location = "-202.397 426.928 90.4869";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-198.372 436.956 82.0292";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3293";
location = "-198.372 436.956 82.0292";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-206.68 436.629 82.0071";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3295";
location = "-206.68 436.629 82.0071";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "406.409 361.085 77.1558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3302";
location = "406.409 361.085 77.1558";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "395.167 369.591 65.1158";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3303";
location = "395.167 369.591 65.1158";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "402.316 359.441 59.217";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3305";
location = "402.316 359.441 59.217";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-59.6764 -327.717 87.3327";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3321";
location = "-59.6764 -327.717 87.3327";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "335.204 -262.955 73.268";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3312";
location = "335.204 -262.955 73.268";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "328.674 -256.375 72.6995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3314";
location = "328.674 -256.375 72.6995";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop4";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-71.9901 -334.708 87.2402";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3319";
location = "-71.9901 -334.708 87.2402";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "406.409 361.085 77.1558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3302";
location = "406.409 361.085 77.1558";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3378";
};
new AIObjective(AIODeployEquipment) {
position = "385.823 344.538 50.5291";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "385.823 344.538 50.5291";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3378";
};
new AIObjective(AIODeployEquipment) {
position = "400.703 409.258 50.8";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "400.703 409.258 50.8";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3378";
};
new AIObjective(AIODeployEquipment) {
position = "397.531 363.855 60.6663";
rotation = "0 0 1 222.308";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "397.531 363.855 60.6663";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "2";
group = "3378";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-202.397 426.928 90.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3292";
location = "-202.397 426.928 90.4869";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3383";
};
new AIObjective(AIODeployEquipment) {
position = "-213.463 474.2 69.5414";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-213.463 474.2 69.5414";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3383";
};
new AIObjective(AIODeployEquipment) {
position = "-194.915 410.934 69.07";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-194.915 410.934 69.07";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3383";
};
new AIObjective(AIODeployEquipment) {
position = "-196.672 435.882 69.7214";
rotation = "0 0 1 88.8085";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-196.672 435.882 69.7214";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "2";
group = "3383";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3388";
};
new AIObjective(AIODeployEquipment) {
position = "-38.8711 -340.989 68.0242";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-38.8711 -340.989 68.0242";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3388";
};
new AIObjective(AIODeployEquipment) {
position = "-98.2266 -361.98 66.3655";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-98.2266 -361.98 66.3655";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3388";
};
new AIObjective(AIODeployEquipment) {
position = "-67.0291 -327.63 77.9927";
rotation = "0 0 -1 21.7724";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-67.0291 -327.63 77.9927";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "2";
group = "3388";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "328.674 -256.375 72.6995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3314";
location = "328.674 -256.375 72.6995";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3393";
};
new AIObjective(AIODeployEquipment) {
position = "379.247 -277.93 69.7168";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "379.247 -277.93 69.7168";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3393";
};
new AIObjective(AIODeployEquipment) {
position = "335.588 -230.334 73.8635";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "335.588 -230.334 73.8635";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3393";
};
new AIObjective(AIODeployEquipment) {
position = "328.481 -260.225 90.4923";
rotation = "0 0 1 177.617";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "328.481 -260.225 90.4923";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "2";
group = "3393";
};
};
};
};
};
new SimGroup(Environmental) {
powerCount = "0";
new Item() {
position = "121.897 92.8568 121.654";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
locked = "true";
};
new InteriorInstance() {
position = "121.059 92.1692 120.057";
rotation = "-0.0247773 0.990887 0.1324 21.39";
scale = "1 1 1";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
};
new Precipitation(Precipitation) {
position = "61.9596 188.997 89.1805";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Rain";
percentage = "1";
color1 = "0.600000 0.600000 0.600000 1.000000";
color2 = "-1.000000 0.000000 0.000000 1.000000";
color3 = "-1.000000 0.000000 0.000000 1.000000";
offsetSpeed = "0.25";
minVelocity = "1.25";
maxVelocity = "4";
maxNumDrops = "2000";
maxRadius = "80";
locked = "true";
};
new SimGroup(Ambiance) {
powerCount = "0";
new AudioEmitter() {
position = "116.659 93.9778 125.739";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/fog.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "0";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "239.654 404.275 111.407";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo5.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "10000";
maxLoopGap = "50000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "422.654 -234.613 116.139";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo4.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "10000";
maxLoopGap = "40000";
type = "EffectAudioType";
locked = "true";
};
new InteriorInstance() {
position = "128.533 104.994 123.009";
rotation = "-0.178128 0.901868 0.39358 53.2976";
scale = "2 2 2";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "126.874 83.3308 121.234";
rotation = "-0.178128 0.901868 0.39358 53.2976";
scale = "2 2 2";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "103.925 86.7246 119.895";
rotation = "-0.178128 0.901868 0.39358 53.2976";
scale = "2 2 2";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "107.504 106.021 118.877";
rotation = "0.588212 0.523641 0.616285 66.1512";
scale = "2 2 2";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
};
};
//--- OBJECT WRITE END ---