mirror of
https://github.com/Ragora/TribesReplay.git
synced 2026-01-20 01:54:47 +00:00
- (bug fix) Fixed an authentication hole that allowed arbitrary IP connections to a LAN server. The policy now is: LAN servers will disallow any connections from IP addresses that do not match the Class B network address of the server (or match one of them, in a multihomed server). So if your server's address is 12.13.14.15, clients from 12.13.*.* will be considered, but clients from 12.12.*.* will be immediately rejected. In addition, a LAN server will only allow 4 unique Class C ids at any one time. This should be sufficiently lenient for even the largest LAN parties, but should eliminate the auth hole. - (bug fix) Fixed a server crash on mission change when the last human player leaves the game in mid cycle. - (bug fix) Fixed a bug that could reset your Shape Detail setting to max - (bug fix) Client join message name correction - (bug fix) All known in-game Chat HUD bugs are fixed (partial lines from paging up/down and resize issues, etc.). - (bug fix) Infinite missile lock-on sound bug is fixed. Dead. Finito. No more. Pushing up the daisies. - (bug fix) Stitched up a hole associated with one of the base shapes. Small fry compared to the memory leaks. - (bug fix) Found a particle crash issue and plugged it up good. - (bug fix) Fixed a shield impact internal compile error that was crunching frame rate. - (bug fix) Turns out we tweaked it so inventory stations were counting as turrets for turret placement purposes. D'oh. Fixed. - (bug fix) A rare crash that occurred with the Radeon VE card has been resolved. - (bug fix) Fixed a crash that could occur when a flare grenade was released when inside a force field. - (bug fix) Deployable turrets (spider and spike) and Deployable inv stations now do damage in their explosion when they are destroyed. - (optimization) The following missions were refined in order to optimize framerate: Alcatraz Caldera Flashpoint Gauntlet IceBound Insalubria Overreach Respite Sirocco - (optimization) Adjusted the LOD of the logo projectors found in CnH missions. - (optimization) Changed object shield shapes from the form-fitting forcefields into a less poly-intensive dome effect. Also gave shields a lower memory profile. - (optimization) Changed the way the clouds' planes are clipped. Sky's the limit, right? - (optimization) Missile sound script calls moved from script into code for faster processing. - (memory leak) Fixed a large memory leak. This plus the other leaks mentioned here should finally put the nail in the coffin on the "degrading server performance" issue. - (memory leak) Fixed a memory leak associated with the pretty lightning effects on maps like Casern Cavite.memory leaks: - (memory leak) Fixed a memory leak in our fancy text list control and the gui text list. - (memory leak) Fixed a memory leak involving memory use and resource allocation. - (improvement) Targeting laser prediction should be better now. - (improvement) You can specify a server's IP address manually at the join screen - (improvement) You can now specify "-password <pw>" on the command line to join a server that requires a password. - (improvement) Heavy armors are tougher against snipers. You now require four headshots or five body shots to kill a Juggernaut with a laser rifle. - (improvement) Footspeed of all armors increased slightly, as well as a minor boost to jetpack performance. Some improvements made to air resistance for mediums and heavy armors (very subtle). - (improvement) The jetpack effect was reverted back to the old effect (by popular demand). - (improvement) A Chat HUD message has been added that is displayed whenever you try to deploy a mine, but your team's maximum number of mines has already been deployed. Previously, the mine would just blow up and not explain why it detonated. Now, it still blows up, but tells you why it happened. - (improvement) Polished up the health meter on the HUD so when you're still alive, it displays a visible sliver of positive health. - (improvement) Made framerate and gameplay changes to Caldera. The attackers' base has been moved farther from the defenders, and the switch has been put in one of the upper chambers, while the stations are located separately from the generators. The changes should fix a serious defensive advantage. - (improvement) After you buy a vehicle, you now fade into the driver's seat if your armor and pack make you an eligible pilot/driver. - (improvement) Added a "rogue" mine message so that if you are killed by a mine laid by someone who has left the building, the death message is more accurate. - (improvement) Increased speed of belly turret projectiles so that it is more effective in general (especially for air defense). - (improvement) Modified name tags of vehicles when you place your reticle over them. Names are now more consistent and descriptive. - (improvement) Missile and AA turrets now have a longer maximum range (you'll still need to deploy sensors to get this added range, but they can fire farther if you do). They also react more quickly to available targets. - (community) The "compose email", "forum post", and "news submission" windows are now resizable and movable.
971 lines
24 KiB
Plaintext
971 lines
24 KiB
Plaintext
// MissionTypes = Hunters Bounty DM
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//--- MISSION QUOTE BEGIN ---
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//Humans are always treacherous. Their lies make them weak. The weak are our prey.
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// -- Rog Gedharhk Blood-Drinker, Horde Maul reaver
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//--- MISSION QUOTE END ---
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//--- MISSION STRING BEGIN ---
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//[Hunters]Nexus located on outer catwalk
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//Inventory stations located both inside and outside main bunker
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//Ideal for combined indoor/outdoor tactics
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//--- MISSION STRING END ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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musicTrack = "badlands";
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powerCount = "0";
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cdTrack = "4";
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new MissionArea(MissionArea) {
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area = "-672 -848 928 1104";
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flightCeiling = "300";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0.349971";
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cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed[0] = "0.000500 0.000030";
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cloudSpeed[1] = "0.000120 0.000001";
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cloudSpeed[2] = "0.000205 0.000002";
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visibleDistance = "400";
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useSkyTextures = "1";
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SkySolidColor = "0.39 0.39 0.39 0.000000";
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fogDistance = "25";
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fogColor = "0.500000 0.450000 0.400000 1.000000";
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fogVolume1 = "800 125 150";
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fogVolume2 = "700 150 250";
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fogVolume3 = "0 0 0";
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materialList = "Badlands_l4.dml";
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locked = "true";
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};
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new Sun() {
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direction = "0.444193 0.595505 -0.669378";
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color = "0.650000 0.650000 0.650000 1.000000";
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ambient = "0.600000 0.600000 0.600000 1.000000";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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locked = "true";
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position = "0 0 0";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/baddet2";
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terrainFile = "Underhill.ter";
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squareSize = "8";
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emptySquares = "417378 483170 417890 418146 92255 355683 355939 356195 356451";
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locked = "true";
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position = "-1024 -1024 0";
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};
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new NavigationGraph(NavGraph) {
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graphFile = "Underhill.nav";
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conjoinAngleDev = "65";
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conjoinBowlDev = "20";
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coverage = "0";
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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rotation = "0 0 0 0";
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scale = "1 1 1";
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locked = "true";
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position = "0 0 0 1";
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};
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new SimGroup(ObserverDropPoints) {
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new Camera() {
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position = "-302.673 -262.509 103.127";
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rotation = "0.234806 -0.111358 0.965643 52.314";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "-305.01 -92.4793 106.915";
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rotation = "0.0915308 -0.22217 0.970702 136.406";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "-211.746 -200.835 67.2206";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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};
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new SimGroup(Teams) {
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new SimGroup(Team1) {
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new SimGroup(spawnspheres) {
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new SpawnSphere() {
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position = "-414.339 -308.088 54.4288";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "70";
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sphereWeight = "15";
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indoorWeight = "0";
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outdoorWeight = "100";
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locked = "true";
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};
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new SpawnSphere() {
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position = "-209.827 -249.58 103.5";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "50";
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indoorWeight = "100";
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outdoorWeight = "25";
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locked = "true";
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};
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new SpawnSphere() {
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position = "-211.649 -137.731 101.166";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "50";
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indoorWeight = "100";
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outdoorWeight = "25";
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locked = "true";
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};
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new SpawnSphere() {
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position = "-284.785 -188.423 99.8876";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "30";
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sphereWeight = "10";
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indoorWeight = "100";
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outdoorWeight = "0";
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locked = "true";
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};
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};
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};
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new SimGroup(team0) {
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providesPower = "1";
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new InteriorInstance() {
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position = "-177.197 -198.697 95.8141";
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rotation = "0 0 1 44.6907";
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scale = "1 1 1";
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interiorFile = "xbrdgo.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-342.425 -243.952 16.8096";
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rotation = "0 0 1 129";
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scale = "1 1 1";
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interiorFile = "xbunk9.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new Item() {
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position = "-174.268 -200.789 95.8883";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-176.399 -198.678 95.8883";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-178.53 -196.567 95.8883";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-181.183 -182.927 52.2084";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-181.183 -179.927 52.2084";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-181.183 -176.927 52.2084";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-180.942 -198.872 52.1732";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-180.942 -195.872 52.1732";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-180.942 -192.872 52.1732";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-259.036 -202.043 56.9523";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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new Item() {
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position = "-259.036 -199.043 56.9523";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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new Item() {
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position = "-259.036 -196.043 56.9523";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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new Item() {
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position = "-181.256 -176.715 64.018";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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new Item() {
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position = "-181.256 -179.715 64.018";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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static = "1";
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new Item() {
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position = "-181.256 -182.715 64.018";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-181.52 -193.117 64.0374";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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new Item() {
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position = "-181.52 -196.117 64.0374";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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rotate = "0";
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new Item() {
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position = "-181.52 -199.117 64.0374";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-199.082 -157.872 64.2012";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-196.083 -157.814 64.2012";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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new Item() {
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position = "-193.083 -157.756 64.2012";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-209.125 -157.53 64.1894";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "-212.124 -157.563 64.1894";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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|
new Item() {
|
|
position = "-215.124 -157.595 64.1894";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPatch";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "-225.071 -157.407 64.3146";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPatch";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "-228.07 -157.439 64.3146";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairKit";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "-231.07 -157.472 64.3146";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPatch";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team0StationInventory1) {
|
|
position = "-211.828 -169.646 39.6343";
|
|
rotation = "0 0 1 180.091";
|
|
scale = "1 1 1";
|
|
nameTag = "Alcove";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team0StationInventory2) {
|
|
position = "-242.561 -228.348 64.626";
|
|
rotation = "0 0 1 135.791";
|
|
scale = "1 1 1";
|
|
nameTag = "Catwalk";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team0StationInventory3) {
|
|
position = "-179.643 -218.372 39.6354";
|
|
rotation = "0 0 -1 89.9544";
|
|
scale = "1 1 1";
|
|
nameTag = "Fallen Crate";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team0StationInventory4) {
|
|
position = "-212.007 -241.022 63.6065";
|
|
rotation = "0 0 1 179.909";
|
|
scale = "1 1 1";
|
|
nameTag = "Crate Room";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team0StationInventory5) {
|
|
position = "-253.321 -191.161 75.6358";
|
|
rotation = "0 0 1 129.488";
|
|
scale = "1 1 1";
|
|
nameTag = "Attic";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team0StationInventory6) {
|
|
position = "-332.496 -252.522 18.8065";
|
|
rotation = "0 0 1 129";
|
|
scale = "1 1 1";
|
|
nameTag = "Outdoor Bunker";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new WayPoint() {
|
|
position = "-212 -182 63.6354";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "WayPointMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
name = "Main Base";
|
|
team = "0";
|
|
locked = "true";
|
|
missionTypesList = "Bounty DM";
|
|
};
|
|
new WayPoint() {
|
|
position = "-289.894 -198.584 84.9911";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "WayPointMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
name = "Nexus";
|
|
team = "0";
|
|
locked = "true";
|
|
missionTypesList = "Hunters";
|
|
};
|
|
new StaticShape() {
|
|
position = "-289.894 -198.584 88.1585";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "NexusBase";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
missionTypesList = "Hunters";
|
|
};
|
|
new Trigger(NexusTrigger) {
|
|
position = "-299.871 -181.252 87.8578";
|
|
rotation = "1 0 0 0";
|
|
scale = "20.2352 35.4944 19.4353";
|
|
dataBlock = "gameTrigger";
|
|
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 -0.0000000 -1.0000000 -0.0000000 -0.0000000 -0.0000000 1.0000000";
|
|
locked = "true";
|
|
missionTypesList = "Hunters";
|
|
};
|
|
new Item() {
|
|
position = "-289.894 -198.584 87.8578";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "Nexus";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
flashThreadDir = "1";
|
|
locked = "true";
|
|
missionTypesList = "Hunters";
|
|
};
|
|
new StaticShape() {
|
|
position = "-289.894 -198.584 95.758";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "NexusCap";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
missionTypesList = "Hunters";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-212 -208 65.6382";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbase1.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_2";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-207.892 -225.915 63.64";
|
|
rotation = "0 0 -1 0.571981";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-216.834 -223.537 63.64";
|
|
rotation = "0 0 -1 8.02127";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-210.692 -226.349 63.64";
|
|
rotation = "0 0 1 10.8863";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-207.613 -223.304 63.64";
|
|
rotation = "0 0 1 4.0109";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-209.807 -223.338 63.64";
|
|
rotation = "0 0 -1 2.8649";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-213.178 -226.282 63.64";
|
|
rotation = "0 0 -1 1.71869";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-214.634 -224.964 63.64";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-211.976 -223.637 63.64";
|
|
rotation = "0 0 1 182.774";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-212.355 -225.056 63.64";
|
|
rotation = "0 0 1 1.71915";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-207.758 -224.69 63.64";
|
|
rotation = "0 0 1 0.573347";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-214.242 -223.556 63.64";
|
|
rotation = "0 0 1 8.59429";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-215.426 -226.327 63.64";
|
|
rotation = "0 0 1 6.87539";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-209.934 -224.832 63.64";
|
|
rotation = "0 0 -1 4.01071";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-210.875 -225.901 64.64";
|
|
rotation = "0 0 1 15.4698";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-213.035 -224.716 64.64";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-215.317 -223.728 64.64";
|
|
rotation = "0 0 -1 2.8649";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-209.491 -223.597 64.64";
|
|
rotation = "0 0 1 7.44841";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-207.339 -223.844 64.64";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-208.155 -227.053 64.199";
|
|
rotation = "-0.286038 0.251278 -0.924685 101.825";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-207.48 -225.149 64.64";
|
|
rotation = "0 0 -1 9.16737";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-215.33 -225.761 64.64";
|
|
rotation = "0 0 -1 42.9718";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-209.701 -224.887 64.64";
|
|
rotation = "0 0 1 4.01071";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3s.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-179.456 -222.098 40.6651";
|
|
rotation = "-1 0 0 89.9544";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable1l.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-179.578 -222.685 42.6651";
|
|
rotation = "-0.9991 -0.0300059 -0.029982 90.006";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable1l.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-179.344 -227.834 41.7126";
|
|
rotation = "0.939366 -0.342898 -0.00342922 181.162";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable1l.dts";
|
|
locked = "true";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(Bridge) {
|
|
|
|
new InteriorInstance() {
|
|
position = "-253 -113.79 88.1429";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg0.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-268.818 -113.79 88.1429";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -113.79 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -134.75 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -150.75 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -166.75 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -182.75 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -198.75 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -214.75 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -230.75 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.818 -251.75 88.1429";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-268.818 -251.75 88.1429";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg0.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-263.295 -251.54 56.6414";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg10.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-289.671 -198.757 58.1372";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg10.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-247.454 -113.85 56.569";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "xbrdg10.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-212.109 -208.421 120.699";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/drywind.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "0";
|
|
minDistance = "20";
|
|
maxDistance = "1280";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "0";
|
|
maxLoopGap = "0";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
|