TribesReplay/base/missions/Overreach.mis
Robert MacGregor 7d0bae2fd4 v23115 (05/30/01):
- (bug fix) Fixed an authentication hole that allowed arbitrary IP connections to a LAN server.  The policy now is: LAN servers will disallow any connections from IP addresses that do not match the Class B network address of the server (or match one of them, in a multihomed server).  So if your server's address is 12.13.14.15, clients from 12.13.*.* will be considered, but clients from 12.12.*.* will be immediately rejected.  In addition, a LAN server will only allow 4 unique Class C ids at any one time.  This should be sufficiently lenient for even the largest LAN parties, but should eliminate the auth hole.

- (bug fix) Fixed a server crash on mission change when the last human player leaves the game in mid cycle.

- (bug fix) Fixed a bug that could reset your Shape Detail setting to max

- (bug fix) Client join message name correction

- (bug fix) All known in-game Chat HUD bugs are fixed (partial lines from paging up/down and resize issues, etc.).

- (bug fix) Infinite missile lock-on sound bug is fixed. Dead. Finito. No more. Pushing up the daisies.

- (bug fix) Stitched up a hole associated with one of the base shapes. Small fry compared to the memory leaks.

- (bug fix) Found a particle crash issue and plugged it up good.

- (bug fix) Fixed a shield impact internal compile error that was crunching frame rate.

- (bug fix) Turns out we tweaked it so inventory stations were counting as turrets for turret placement purposes. D'oh. Fixed.

- (bug fix) A rare crash that occurred with the Radeon VE card has been resolved.

- (bug fix) Fixed a crash that could occur when a flare grenade was released when inside a force field.

- (bug fix) Deployable turrets (spider and spike) and Deployable inv stations now do damage in their explosion when they are destroyed.

- (optimization) The following missions were refined in order to optimize framerate:
	Alcatraz
	Caldera
	Flashpoint
	Gauntlet
	IceBound
	Insalubria
	Overreach
	Respite
	Sirocco

- (optimization) Adjusted the LOD of the logo projectors found in CnH missions.

- (optimization) Changed object shield shapes from the form-fitting forcefields into a less poly-intensive dome effect. Also gave shields a lower memory profile.

- (optimization) Changed the way the clouds' planes are clipped. Sky's the limit, right?

- (optimization) Missile sound script calls moved from script into code for faster processing.

- (memory leak) Fixed a large memory leak. This plus the other leaks mentioned here should finally put the nail in the coffin on the "degrading server performance" issue.

- (memory leak) Fixed a memory leak associated with the pretty lightning effects on maps like Casern Cavite.memory leaks:

- (memory leak) Fixed a memory leak in our fancy text list control and the gui text list.

- (memory leak) Fixed a memory leak involving memory use and resource allocation.

- (improvement) Targeting laser prediction should be better now.

- (improvement) You can specify a server's IP address manually at the join screen

- (improvement) You can now specify "-password <pw>" on the command line to join a server that requires a password.

- (improvement) Heavy armors are tougher against snipers. You now require four headshots or five body shots to kill a Juggernaut with a laser rifle.

- (improvement) Footspeed of all armors increased slightly, as well as a minor boost to jetpack performance. Some improvements made to air resistance for mediums and heavy armors (very subtle).

- (improvement) The jetpack effect was reverted back to the old effect (by popular demand).

- (improvement) A Chat HUD message has been added that is displayed whenever you try to deploy a mine, but your team's maximum number of mines has already been deployed. Previously, the mine would just blow up and not explain why it detonated. Now, it still blows up, but tells you why it happened.

- (improvement) Polished up the health meter on the HUD so when you're still alive, it displays a visible sliver of positive health.

- (improvement) Made framerate and gameplay changes to Caldera. The attackers' base has been moved farther from the defenders, and the switch has been put in one of the upper chambers, while the stations are located separately from the generators. The changes should fix a serious defensive advantage.

- (improvement) After you buy a vehicle, you now fade into the driver's seat if your armor and pack make you an eligible pilot/driver.

- (improvement) Added a "rogue" mine message so that if you are killed by a mine laid by someone who has left the building, the death message is more accurate.

- (improvement) Increased speed of belly turret projectiles so that it is more effective in general (especially for air defense).

- (improvement) Modified name tags of vehicles when you place your reticle over them. Names are now more consistent and descriptive.

- (improvement) Missile and AA turrets now have a longer maximum range (you'll still need to deploy sensors to get this added range, but they can fire farther if you do). They also react more quickly to available targets.

- (community) The "compose email", "forum post", and "news submission" windows are now resizable and movable.
2017-07-17 23:20:27 -04:00

8171 lines
236 KiB
Plaintext

// MissionTypes = CnH
//--- MISSION QUOTE BEGIN ---
//Let your plans be dark and impenetrable as the night, and when you move, fall like a thunderbolt.
// -- Sun-Tzu, The Art of War
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//[CnH]3 control towers
//[CnH]3600 points to win
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
powerCount = "0";
cdTrack = "5";
musicTrack = "ice";
new MissionArea(MissionArea) {
area = "-880 -840 1728 1712";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.400000 0.400000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.300000 1.000000";
rotation = "1 0 0 0";
scale = "1 1 1";
position = "-1024 -1024 0";
locked = "true";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/snowdet1";
terrainFile = "Overreach.ter";
squareSize = "8";
emptySquares = "270891 271147 271403 271659 271915 316897 382688 382944 383200 317921";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "55";
cullDensity = "0.3";
customArea = "0 0 0 0";
coverage = "0";
GraphFile = "Overreach.nav";
rotation = "0 0 0 0";
YDimOverSize = "0";
XDimOverSize = "0";
scale = "1 1 1";
conjoinBowlDev = "20";
position = "0 0 0 1";
locked = "true";
};
new Sky(Sky) {
position = "-1024 -1024 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "550";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.100000 0.100000 0.100000 0.000000";
fogDistance = "0";
fogColor = "0.100000 0.100000 0.150000 1.000000";
fogVolume1 = "450 0 200";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "sky_ice_starrynight.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
cloudSpeed0 = "0.000000 0.000300";
locked = "true";
};
new SimGroup(ObserverDropPoints) {
new Camera() {
position = "-540.959 -742.604 140.945";
rotation = "0.109108 0.059606 -0.992241 57.6721";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "309.61 -480.82 122.211";
rotation = "0.367584 -0.106179 0.923909 34.7233";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-338.673 156.59 157.07";
rotation = "0.227082 -0.240941 0.9436 96.7049";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-601.87 577.61 134.837";
rotation = "-0.017592 -0.208428 0.97788 189.437";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "788.93 627.97 144.168";
rotation = "0.636002 0.130428 -0.760585 30.1794";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(Teams) {
new SimGroup(Team0) {
new SimGroup(Dawn) {
new InteriorInstance() {
position = "-618.08 499.14 64.9186";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr4.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape(Team0flipflop1) {
position = "-619.073 475.12 69.9208";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Dawn Hold";
locked = "true";
};
new StaticShape() {
position = "-619.467 474.36 98.7565";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory1) {
position = "-589.436 475.18 76.9189";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Dawn Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory2) {
position = "-619.014 445.49 76.9208";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dawn Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory3) {
position = "-648.73 475.17 76.9135";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Dawn Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory4) {
position = "-619.356 504.79 76.9161";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
position = "-624.307 470.2 85.4279";
rotation = "1 0 0 0";
scale = "10 10 0.25";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory5) {
position = "-646.31 481.51 85.9256";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory6) {
position = "-646.224 468.75 85.9232";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dawn Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory7) {
position = "-592.029 481.52 85.9151";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory8) {
position = "-591.904 468.76 85.9151";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dawn Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory9) {
position = "-619.027 438.49 94.4168";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dawn Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory10) {
position = "-619.067 511.78 94.4177";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge1) {
position = "-599.188 475.18 69.9148";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge2) {
position = "-639.001 475.05 69.9122";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-619.096 453.13 70.0896";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0SentryTurret1) {
position = "-619.069 498.64 73.6869";
rotation = "1 0 0 90";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Item() {
position = "-618.072 497.13 70.2068";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-620.133 497.15 70.2068";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-619.069 496.57 70.2068";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge1) {
position = "-605.855 488.07 85.9196";
rotation = "0 0 1 45";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge2) {
position = "-632.261 462.18 85.9204";
rotation = "0 0 1 225";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
new WayPoint() {
position = "-619.073 475.12 69.9208";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Dawn Hold";
team = "0";
locked = "true";
};
new SpawnSphere() {
position = "-619.073 475.12 79.9208";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(Day) {
new InteriorInstance() {
position = "-172.391 170.7 63.8093";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr4.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape(Team0flipflop2) {
position = "-173.384 146.68 68.8115";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Day Hold";
locked = "true";
};
new WayPoint() {
position = "-173.384 146.68 68.8115";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Day Hold";
team = "0";
locked = "true";
};
new SpawnSphere() {
position = "-173.384 146.68 78.8115";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new StaticShape() {
position = "-173.778 145.92 97.6471";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory11) {
position = "-143.747 146.74 75.8096";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Day Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory12) {
position = "-173.325 117.05 75.8115";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Day Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory13) {
position = "-203.041 146.73 75.8042";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Day Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory14) {
position = "-173.667 176.35 75.8068";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
position = "-178.207 141.517 84.0331";
rotation = "1 0 0 0";
scale = "10 10 0.25";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory15) {
position = "-200.621 153.07 84.8162";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory16) {
position = "-200.535 140.31 84.8138";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Day Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory17) {
position = "-146.34 153.08 84.8057";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory18) {
position = "-146.215 140.32 84.8057";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Day Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory19) {
position = "-173.338 110.05 93.3074";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Day Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory20) {
position = "-173.378 183.34 93.3083";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge3) {
position = "-153.499 146.74 68.8055";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge4) {
position = "-193.312 146.61 68.8029";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-173.407 124.69 68.9803";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0SentryTurret2) {
position = "-173.38 170.2 72.5776";
rotation = "1 0 0 90";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Item() {
position = "-172.383 168.69 69.0975";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-174.444 168.71 69.0975";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-173.38 168.13 69.0975";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge3) {
position = "-160.166 159.63 84.8102";
rotation = "0 0 1 45";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge4) {
position = "-186.572 133.74 84.811";
rotation = "0 0 1 225";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
};
new SimGroup(Dusk) {
new InteriorInstance() {
position = "379.52 -367.048 65.2361";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr4.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape(Team0flipflop3) {
position = "378.53 -391.068 70.2383";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Dusk Hold";
locked = "true";
};
new WayPoint() {
position = "378.53 -391.068 70.2383";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Dusk Hold";
team = "0";
locked = "true";
};
new SpawnSphere() {
position = "378.53 -391.068 80.2383";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new StaticShape() {
position = "378.14 -391.828 99.0739";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory21) {
position = "408.17 -391.008 77.2364";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Dusk Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory22) {
position = "378.59 -420.698 77.2383";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dusk Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory23) {
position = "348.87 -391.018 77.231";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Dusk Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory24) {
position = "378.25 -361.398 77.2336";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
position = "373.981 -396.182 85.6969";
rotation = "1 0 0 0";
scale = "10 10 0.25";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory25) {
position = "351.29 -384.678 86.243";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory26) {
position = "351.38 -397.438 86.2406";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dusk Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory27) {
position = "405.57 -384.668 86.2325";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory28) {
position = "405.7 -397.428 86.2325";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dusk Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory29) {
position = "378.57 -427.698 94.7342";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dusk Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory30) {
position = "378.53 -354.408 94.7351";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge5) {
position = "398.41 -391.008 70.2323";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge6) {
position = "358.6 -391.138 70.2297";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "378.51 -413.058 70.4071";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0SentryTurret3) {
position = "378.53 -367.548 74.0044";
rotation = "1 0 0 90";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Item() {
position = "379.53 -369.058 70.5243";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "377.47 -369.038 70.5243";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "378.53 -369.618 70.5781";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge5) {
position = "391.75 -378.118 86.237";
rotation = "0 0 1 45";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge6) {
position = "365.34 -404.008 86.2378";
rotation = "0 0 1 225";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
};
new SimGroup(repHut1) {
new Item() {
position = "-16.91 -537.657 52.3465";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-20.93 -537.622 52.3296";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-20.84 -541.537 52.3586";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-16.88 -541.493 52.3523";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-18.89 -539.552 51.7931";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-18.93 -539.564 60.5732";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(repHut2) {
new Item() {
position = "-261.765 565.9 51.84";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-264.764 568.58 51.8231";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-267.278 565.57 51.8521";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-264.272 563 51.8458";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-264.503 565.78 51.2866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-264.541 565.8 60.0667";
rotation = "0 0 1 41.253";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(repHut3) {
new Item() {
position = "-453.924 -86.13 109.562";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-457.944 -86.095 109.545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-457.854 -90.01 109.574";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-453.894 -89.966 109.568";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-455.904 -88.025 109.009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-455.944 -88.037 117.789";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(repHut4) {
new Item() {
position = "420.18 89.28 87.046";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "416.16 89.32 87.0291";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "416.25 85.4 87.0581";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "420.21 85.45 87.0518";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "418.2 87.39 86.4926";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "418.16 87.37 95.2727";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(rephut5) {
new Item() {
position = "-432.595 144.51 94.65";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-436.615 144.55 94.6331";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-436.525 140.63 94.6621";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-432.565 140.68 94.6558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-434.575 142.62 94.0966";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-434.615 142.6 102.877";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(AIObjectives) {
};
};
new SimGroup(team1) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "-664.223 -734.181 128.32";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "0";
locked = "true";
};
};
new InteriorInstance() {
position = "-635.345 -649.356 70.7518";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "svpad.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-616 -736 98.3256";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "sbunk9.dif";
showTerrainInside = "0";
locked = "true";
};
new WayPoint() {
position = "-664.223 -734.181 118.32";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Main Base";
team = "0";
locked = "true";
};
new StaticShape(Team1generatorLarge1) {
position = "-612.346 -739.801 84.8357";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-633.942 -740.034 85.7768";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new StaticShape(Team1StationInventory1) {
position = "-610.674 -740.008 76.8263";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Generator";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory2) {
position = "-638.631 -748.135 78.3219";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Basement";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory3) {
position = "-638.802 -731.37 78.3264";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Basement";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory4) {
position = "-670.347 -746.526 101.323";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Balcony";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory5) {
position = "-664.382 -739.53 85.3289";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Landing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team1SentryTurret1) {
position = "-666.788 -739.549 101.607";
rotation = "0.57735 0.57735 -0.57735 120";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new StaticShape() {
position = "-635.496 -663.764 70.4518";
rotation = "0 0 1 180.573";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
Ready = "1";
station = "3557";
locked = "true";
};
new Item() {
position = "-643.686 -687.438 73.4978";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new SimGroup(AIObjectives) {
new AIObjective(AIODefendLocation) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-589.436 475.18 78.4847";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3393";
location = "-589.436 475.18 78.4847";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-589.436 475.18 78.4847";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3393";
location = "-589.436 475.18 78.4847";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.014 445.49 78.4866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3395";
location = "-619.014 445.49 78.4866";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.014 445.49 78.4866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3395";
location = "-619.014 445.49 78.4866";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-648.73 475.17 78.4793";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3397";
location = "-648.73 475.17 78.4793";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-648.73 475.17 78.4793";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3397";
location = "-648.73 475.17 78.4793";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.356 504.79 78.4819";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3399";
location = "-619.356 504.79 78.4819";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.356 504.79 78.4819";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3399";
location = "-619.356 504.79 78.4819";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-646.31 481.51 87.4914";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3404";
location = "-646.31 481.51 87.4914";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-646.31 481.51 87.4914";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3404";
location = "-646.31 481.51 87.4914";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-646.224 468.75 87.489";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3406";
location = "-646.224 468.75 87.489";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-646.224 468.75 87.489";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3406";
location = "-646.224 468.75 87.489";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-592.029 481.52 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3408";
location = "-592.029 481.52 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-592.029 481.52 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3408";
location = "-592.029 481.52 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-591.904 468.76 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3410";
location = "-591.904 468.76 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-591.904 468.76 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3410";
location = "-591.904 468.76 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.027 438.49 95.9826";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory9";
targetClientId = "-1";
targetObjectId = "3412";
location = "-619.027 438.49 95.9826";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.027 438.49 95.9826";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory9";
targetClientId = "-1";
targetObjectId = "3412";
location = "-619.027 438.49 95.9826";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.067 511.78 95.9835";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory10";
targetClientId = "-1";
targetObjectId = "3414";
location = "-619.067 511.78 95.9835";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.067 511.78 95.9835";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory10";
targetClientId = "-1";
targetObjectId = "3414";
location = "-619.067 511.78 95.9835";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.069 498.32 73.6869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret1";
targetClientId = "-1";
targetObjectId = "3419";
location = "-619.069 498.32 73.6869";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-619.069 498.32 73.6869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret1";
targetClientId = "-1";
targetObjectId = "3419";
location = "-619.069 498.32 73.6869";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-605.388 488.54 87.6711";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3423";
location = "-605.388 488.54 87.6711";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-605.388 488.54 87.6711";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3423";
location = "-605.388 488.54 87.6711";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-632.728 461.71 87.6719";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3424";
location = "-632.728 461.71 87.6719";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-632.728 461.71 87.6719";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3424";
location = "-632.728 461.71 87.6719";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-143.747 146.74 77.3754";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory11";
targetClientId = "-1";
targetObjectId = "3433";
location = "-143.747 146.74 77.3754";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-143.747 146.74 77.3754";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory11";
targetClientId = "-1";
targetObjectId = "3433";
location = "-143.747 146.74 77.3754";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.325 117.05 77.3773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory12";
targetClientId = "-1";
targetObjectId = "3435";
location = "-173.325 117.05 77.3773";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.325 117.05 77.3773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory12";
targetClientId = "-1";
targetObjectId = "3435";
location = "-173.325 117.05 77.3773";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-203.041 146.73 77.37";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory13";
targetClientId = "-1";
targetObjectId = "3437";
location = "-203.041 146.73 77.37";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-203.041 146.73 77.37";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory13";
targetClientId = "-1";
targetObjectId = "3437";
location = "-203.041 146.73 77.37";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.667 176.35 77.3726";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory14";
targetClientId = "-1";
targetObjectId = "3439";
location = "-173.667 176.35 77.3726";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.667 176.35 77.3726";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory14";
targetClientId = "-1";
targetObjectId = "3439";
location = "-173.667 176.35 77.3726";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-200.621 153.07 86.382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory15";
targetClientId = "-1";
targetObjectId = "3443";
location = "-200.621 153.07 86.382";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-200.621 153.07 86.382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory15";
targetClientId = "-1";
targetObjectId = "3443";
location = "-200.621 153.07 86.382";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-200.535 140.31 86.3796";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory16";
targetClientId = "-1";
targetObjectId = "3445";
location = "-200.535 140.31 86.3796";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-200.535 140.31 86.3796";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory16";
targetClientId = "-1";
targetObjectId = "3445";
location = "-200.535 140.31 86.3796";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-146.34 153.08 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory17";
targetClientId = "-1";
targetObjectId = "3447";
location = "-146.34 153.08 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-146.34 153.08 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory17";
targetClientId = "-1";
targetObjectId = "3447";
location = "-146.34 153.08 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-146.215 140.32 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory18";
targetClientId = "-1";
targetObjectId = "3449";
location = "-146.215 140.32 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-146.215 140.32 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory18";
targetClientId = "-1";
targetObjectId = "3449";
location = "-146.215 140.32 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.338 110.05 94.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory19";
targetClientId = "-1";
targetObjectId = "3451";
location = "-173.338 110.05 94.8732";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.338 110.05 94.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory19";
targetClientId = "-1";
targetObjectId = "3451";
location = "-173.338 110.05 94.8732";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.378 183.34 94.8741";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory20";
targetClientId = "-1";
targetObjectId = "3453";
location = "-173.378 183.34 94.8741";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.378 183.34 94.8741";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory20";
targetClientId = "-1";
targetObjectId = "3453";
location = "-173.378 183.34 94.8741";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.38 169.88 72.5776";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3458";
location = "-173.38 169.88 72.5776";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-173.38 169.88 72.5776";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3458";
location = "-173.38 169.88 72.5776";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-159.699 160.1 86.5617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3462";
location = "-159.699 160.1 86.5617";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-159.699 160.1 86.5617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3462";
location = "-159.699 160.1 86.5617";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-187.039 133.27 86.5625";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3463";
location = "-187.039 133.27 86.5625";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-187.039 133.27 86.5625";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3463";
location = "-187.039 133.27 86.5625";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "408.17 -391.008 78.8022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory21";
targetClientId = "-1";
targetObjectId = "3470";
location = "408.17 -391.008 78.8022";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "408.17 -391.008 78.8022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory21";
targetClientId = "-1";
targetObjectId = "3470";
location = "408.17 -391.008 78.8022";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.59 -420.698 78.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory22";
targetClientId = "-1";
targetObjectId = "3472";
location = "378.59 -420.698 78.8041";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.59 -420.698 78.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory22";
targetClientId = "-1";
targetObjectId = "3472";
location = "378.59 -420.698 78.8041";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "348.87 -391.018 78.7968";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory23";
targetClientId = "-1";
targetObjectId = "3474";
location = "348.87 -391.018 78.7968";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "348.87 -391.018 78.7968";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory23";
targetClientId = "-1";
targetObjectId = "3474";
location = "348.87 -391.018 78.7968";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.25 -361.398 78.7994";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory24";
targetClientId = "-1";
targetObjectId = "3476";
location = "378.25 -361.398 78.7994";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.25 -361.398 78.7994";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory24";
targetClientId = "-1";
targetObjectId = "3476";
location = "378.25 -361.398 78.7994";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "351.29 -384.678 87.8088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory25";
targetClientId = "-1";
targetObjectId = "3480";
location = "351.29 -384.678 87.8088";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "351.29 -384.678 87.8088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory25";
targetClientId = "-1";
targetObjectId = "3480";
location = "351.29 -384.678 87.8088";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "351.38 -397.438 87.8064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory26";
targetClientId = "-1";
targetObjectId = "3482";
location = "351.38 -397.438 87.8064";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "351.38 -397.438 87.8064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory26";
targetClientId = "-1";
targetObjectId = "3482";
location = "351.38 -397.438 87.8064";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "405.57 -384.668 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory27";
targetClientId = "-1";
targetObjectId = "3484";
location = "405.57 -384.668 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "405.57 -384.668 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory27";
targetClientId = "-1";
targetObjectId = "3484";
location = "405.57 -384.668 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "405.7 -397.428 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory28";
targetClientId = "-1";
targetObjectId = "3486";
location = "405.7 -397.428 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "405.7 -397.428 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory28";
targetClientId = "-1";
targetObjectId = "3486";
location = "405.7 -397.428 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.57 -427.698 96.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory29";
targetClientId = "-1";
targetObjectId = "3488";
location = "378.57 -427.698 96.3";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.57 -427.698 96.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory29";
targetClientId = "-1";
targetObjectId = "3488";
location = "378.57 -427.698 96.3";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.53 -354.408 96.3009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory30";
targetClientId = "-1";
targetObjectId = "3490";
location = "378.53 -354.408 96.3009";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.53 -354.408 96.3009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory30";
targetClientId = "-1";
targetObjectId = "3490";
location = "378.53 -354.408 96.3009";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.53 -367.868 74.0044";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3495";
location = "378.53 -367.868 74.0044";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "378.53 -367.868 74.0044";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3495";
location = "378.53 -367.868 74.0044";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "392.22 -377.651 87.9885";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3499";
location = "392.22 -377.651 87.9885";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "392.22 -377.651 87.9885";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3499";
location = "392.22 -377.651 87.9885";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "364.87 -404.475 87.9893";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3500";
location = "364.87 -404.475 87.9893";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "364.87 -404.475 87.9893";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3500";
location = "364.87 -404.475 87.9893";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-611.025 -739.796 86.3404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3543";
location = "-611.025 -739.796 86.3404";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-611.025 -739.796 86.3404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3543";
location = "-611.025 -739.796 86.3404";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-610.674 -740.008 78.3921";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory1";
targetClientId = "-1";
targetObjectId = "3545";
location = "-610.674 -740.008 78.3921";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-638.631 -748.135 79.8877";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory2";
targetClientId = "-1";
targetObjectId = "3547";
location = "-638.631 -748.135 79.8877";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-638.802 -731.37 79.8922";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory3";
targetClientId = "-1";
targetObjectId = "3549";
location = "-638.802 -731.37 79.8922";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-670.347 -746.526 102.889";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3551";
location = "-670.347 -746.526 102.889";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-664.382 -739.53 86.8947";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3553";
location = "-664.382 -739.53 86.8947";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-666.438 -739.549 101.607";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team1SentryTurret1";
targetClientId = "-1";
targetObjectId = "3555";
location = "-666.438 -739.549 101.607";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "792.02 701.51 108.26";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the SentryTurret";
targetObject = "Team2SentryTurret1";
targetClientId = "-1";
targetObjectId = "3686";
location = "792.02 701.51 108.26";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "792.01 703.57 93.5475";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "3687";
location = "792.01 703.57 93.5475";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "799 697.6 109.542";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "3689";
location = "799 697.6 109.542";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "783.85 729.15 86.545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3691";
location = "783.85 729.15 86.545";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "800.61 729.32 86.5405";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3693";
location = "800.61 729.32 86.5405";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "792.48 757.27 85.0449";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory5";
targetClientId = "-1";
targetObjectId = "3695";
location = "792.48 757.27 85.0449";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "792.28 756.92 92.9932";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3698";
location = "792.28 756.92 92.9932";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
};
};
new SimGroup(team2) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "786.66 703.72 134.973";
rotation = "-0 0 -1 90";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "0";
locked = "true";
};
};
new InteriorInstance() {
position = "788.48 751.95 104.978";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "sbunk9.dif";
showTerrainInside = "0";
locked = "true";
};
new WayPoint() {
position = "786.66 703.72 124.973";
rotation = "-0 0 -1 90";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Main Base";
team = "0";
locked = "true";
};
new Turret(Team2SentryTurret1) {
position = "792.02 701.16 108.26";
rotation = "6.89103e-07 0.707107 -0.707107 180";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new StaticShape(Team2StationInventory1) {
position = "792.01 703.57 91.9817";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Landing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory2) {
position = "799 697.6 107.976";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Balcony";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory3) {
position = "783.85 729.15 84.9792";
rotation = "-0 0 -1 90";
scale = "1 1 1";
nameTag = "Basement";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory4) {
position = "800.61 729.32 84.9747";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Basement";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory5) {
position = "792.48 757.27 83.4791";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Generator";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "792.51 734.01 92.4296";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new StaticShape(Team2generatorLarge1) {
position = "792.28 755.6 91.4885";
rotation = "0 0 1 180.046";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "788.22 591.25 87.9341";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "750.06 599.21 85.1881";
rotation = "-0 0 -1 90";
scale = "1 1 1";
interiorFile = "svpad.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "764.47 599.2 84.8881";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
Ready = "1";
station = "3702";
locked = "true";
};
new SimGroup(AIObjectives) {
new AIObjective(AIODefendLocation) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-589.436 475.18 78.4847";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3393";
location = "-589.436 475.18 78.4847";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-589.436 475.18 78.4847";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3393";
location = "-589.436 475.18 78.4847";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.014 445.49 78.4866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3395";
location = "-619.014 445.49 78.4866";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.014 445.49 78.4866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3395";
location = "-619.014 445.49 78.4866";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-648.73 475.17 78.4793";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3397";
location = "-648.73 475.17 78.4793";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-648.73 475.17 78.4793";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3397";
location = "-648.73 475.17 78.4793";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.356 504.79 78.4819";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3399";
location = "-619.356 504.79 78.4819";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.356 504.79 78.4819";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3399";
location = "-619.356 504.79 78.4819";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-646.31 481.51 87.4914";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3404";
location = "-646.31 481.51 87.4914";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-646.31 481.51 87.4914";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3404";
location = "-646.31 481.51 87.4914";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-646.224 468.75 87.489";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3406";
location = "-646.224 468.75 87.489";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-646.224 468.75 87.489";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3406";
location = "-646.224 468.75 87.489";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-592.029 481.52 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3408";
location = "-592.029 481.52 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-592.029 481.52 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3408";
location = "-592.029 481.52 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-591.904 468.76 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3410";
location = "-591.904 468.76 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-591.904 468.76 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3410";
location = "-591.904 468.76 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.027 438.49 95.9826";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory9";
targetClientId = "-1";
targetObjectId = "3412";
location = "-619.027 438.49 95.9826";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.027 438.49 95.9826";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory9";
targetClientId = "-1";
targetObjectId = "3412";
location = "-619.027 438.49 95.9826";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.067 511.78 95.9835";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory10";
targetClientId = "-1";
targetObjectId = "3414";
location = "-619.067 511.78 95.9835";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.067 511.78 95.9835";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory10";
targetClientId = "-1";
targetObjectId = "3414";
location = "-619.067 511.78 95.9835";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.069 498.32 73.6869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret1";
targetClientId = "-1";
targetObjectId = "3419";
location = "-619.069 498.32 73.6869";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-619.069 498.32 73.6869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret1";
targetClientId = "-1";
targetObjectId = "3419";
location = "-619.069 498.32 73.6869";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-605.388 488.54 87.6711";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3423";
location = "-605.388 488.54 87.6711";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-605.388 488.54 87.6711";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3423";
location = "-605.388 488.54 87.6711";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-632.728 461.71 87.6719";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3424";
location = "-632.728 461.71 87.6719";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-632.728 461.71 87.6719";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3424";
location = "-632.728 461.71 87.6719";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-143.747 146.74 77.3754";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory11";
targetClientId = "-1";
targetObjectId = "3433";
location = "-143.747 146.74 77.3754";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-143.747 146.74 77.3754";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory11";
targetClientId = "-1";
targetObjectId = "3433";
location = "-143.747 146.74 77.3754";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.325 117.05 77.3773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory12";
targetClientId = "-1";
targetObjectId = "3435";
location = "-173.325 117.05 77.3773";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.325 117.05 77.3773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory12";
targetClientId = "-1";
targetObjectId = "3435";
location = "-173.325 117.05 77.3773";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-203.041 146.73 77.37";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory13";
targetClientId = "-1";
targetObjectId = "3437";
location = "-203.041 146.73 77.37";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-203.041 146.73 77.37";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory13";
targetClientId = "-1";
targetObjectId = "3437";
location = "-203.041 146.73 77.37";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.667 176.35 77.3726";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory14";
targetClientId = "-1";
targetObjectId = "3439";
location = "-173.667 176.35 77.3726";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.667 176.35 77.3726";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory14";
targetClientId = "-1";
targetObjectId = "3439";
location = "-173.667 176.35 77.3726";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-200.621 153.07 86.382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory15";
targetClientId = "-1";
targetObjectId = "3443";
location = "-200.621 153.07 86.382";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-200.621 153.07 86.382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory15";
targetClientId = "-1";
targetObjectId = "3443";
location = "-200.621 153.07 86.382";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-200.535 140.31 86.3796";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory16";
targetClientId = "-1";
targetObjectId = "3445";
location = "-200.535 140.31 86.3796";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-200.535 140.31 86.3796";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory16";
targetClientId = "-1";
targetObjectId = "3445";
location = "-200.535 140.31 86.3796";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-146.34 153.08 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory17";
targetClientId = "-1";
targetObjectId = "3447";
location = "-146.34 153.08 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-146.34 153.08 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory17";
targetClientId = "-1";
targetObjectId = "3447";
location = "-146.34 153.08 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-146.215 140.32 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory18";
targetClientId = "-1";
targetObjectId = "3449";
location = "-146.215 140.32 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-146.215 140.32 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory18";
targetClientId = "-1";
targetObjectId = "3449";
location = "-146.215 140.32 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.338 110.05 94.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory19";
targetClientId = "-1";
targetObjectId = "3451";
location = "-173.338 110.05 94.8732";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.338 110.05 94.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory19";
targetClientId = "-1";
targetObjectId = "3451";
location = "-173.338 110.05 94.8732";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.378 183.34 94.8741";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory20";
targetClientId = "-1";
targetObjectId = "3453";
location = "-173.378 183.34 94.8741";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.378 183.34 94.8741";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory20";
targetClientId = "-1";
targetObjectId = "3453";
location = "-173.378 183.34 94.8741";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.38 169.88 72.5776";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3458";
location = "-173.38 169.88 72.5776";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-173.38 169.88 72.5776";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3458";
location = "-173.38 169.88 72.5776";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-159.699 160.1 86.5617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3462";
location = "-159.699 160.1 86.5617";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-159.699 160.1 86.5617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3462";
location = "-159.699 160.1 86.5617";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-187.039 133.27 86.5625";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3463";
location = "-187.039 133.27 86.5625";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-187.039 133.27 86.5625";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3463";
location = "-187.039 133.27 86.5625";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "408.17 -391.008 78.8022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory21";
targetClientId = "-1";
targetObjectId = "3470";
location = "408.17 -391.008 78.8022";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "408.17 -391.008 78.8022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory21";
targetClientId = "-1";
targetObjectId = "3470";
location = "408.17 -391.008 78.8022";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.59 -420.698 78.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory22";
targetClientId = "-1";
targetObjectId = "3472";
location = "378.59 -420.698 78.8041";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.59 -420.698 78.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory22";
targetClientId = "-1";
targetObjectId = "3472";
location = "378.59 -420.698 78.8041";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "348.87 -391.018 78.7968";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory23";
targetClientId = "-1";
targetObjectId = "3474";
location = "348.87 -391.018 78.7968";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "348.87 -391.018 78.7968";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory23";
targetClientId = "-1";
targetObjectId = "3474";
location = "348.87 -391.018 78.7968";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.25 -361.398 78.7994";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory24";
targetClientId = "-1";
targetObjectId = "3476";
location = "378.25 -361.398 78.7994";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.25 -361.398 78.7994";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory24";
targetClientId = "-1";
targetObjectId = "3476";
location = "378.25 -361.398 78.7994";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "351.29 -384.678 87.8088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory25";
targetClientId = "-1";
targetObjectId = "3480";
location = "351.29 -384.678 87.8088";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "351.29 -384.678 87.8088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory25";
targetClientId = "-1";
targetObjectId = "3480";
location = "351.29 -384.678 87.8088";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "351.38 -397.438 87.8064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory26";
targetClientId = "-1";
targetObjectId = "3482";
location = "351.38 -397.438 87.8064";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "351.38 -397.438 87.8064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory26";
targetClientId = "-1";
targetObjectId = "3482";
location = "351.38 -397.438 87.8064";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "405.57 -384.668 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory27";
targetClientId = "-1";
targetObjectId = "3484";
location = "405.57 -384.668 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "405.57 -384.668 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory27";
targetClientId = "-1";
targetObjectId = "3484";
location = "405.57 -384.668 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "405.7 -397.428 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory28";
targetClientId = "-1";
targetObjectId = "3486";
location = "405.7 -397.428 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "405.7 -397.428 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory28";
targetClientId = "-1";
targetObjectId = "3486";
location = "405.7 -397.428 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.57 -427.698 96.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory29";
targetClientId = "-1";
targetObjectId = "3488";
location = "378.57 -427.698 96.3";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.57 -427.698 96.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory29";
targetClientId = "-1";
targetObjectId = "3488";
location = "378.57 -427.698 96.3";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.53 -354.408 96.3009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory30";
targetClientId = "-1";
targetObjectId = "3490";
location = "378.53 -354.408 96.3009";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.53 -354.408 96.3009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory30";
targetClientId = "-1";
targetObjectId = "3490";
location = "378.53 -354.408 96.3009";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.53 -367.868 74.0044";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3495";
location = "378.53 -367.868 74.0044";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "378.53 -367.868 74.0044";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3495";
location = "378.53 -367.868 74.0044";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "392.22 -377.651 87.9885";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3499";
location = "392.22 -377.651 87.9885";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "392.22 -377.651 87.9885";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3499";
location = "392.22 -377.651 87.9885";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "364.87 -404.475 87.9893";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3500";
location = "364.87 -404.475 87.9893";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "364.87 -404.475 87.9893";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3500";
location = "364.87 -404.475 87.9893";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-611.025 -739.796 86.3404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3543";
location = "-611.025 -739.796 86.3404";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-610.674 -740.008 78.3921";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory1";
targetClientId = "-1";
targetObjectId = "3545";
location = "-610.674 -740.008 78.3921";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-638.631 -748.135 79.8877";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory2";
targetClientId = "-1";
targetObjectId = "3547";
location = "-638.631 -748.135 79.8877";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-638.802 -731.37 79.8922";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory3";
targetClientId = "-1";
targetObjectId = "3549";
location = "-638.802 -731.37 79.8922";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-670.347 -746.526 102.889";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3551";
location = "-670.347 -746.526 102.889";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-664.382 -739.53 86.8947";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3553";
location = "-664.382 -739.53 86.8947";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-666.438 -739.549 101.607";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the SentryTurret";
targetObject = "Team1SentryTurret1";
targetClientId = "-1";
targetObjectId = "3555";
location = "-666.438 -739.549 101.607";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "792.02 701.51 108.26";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team2SentryTurret1";
targetClientId = "-1";
targetObjectId = "3686";
location = "792.02 701.51 108.26";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "792.01 703.57 93.5475";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "3687";
location = "792.01 703.57 93.5475";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "799 697.6 109.542";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "3689";
location = "799 697.6 109.542";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "783.85 729.15 86.545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3691";
location = "783.85 729.15 86.545";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "800.61 729.32 86.5405";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3693";
location = "800.61 729.32 86.5405";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "792.48 757.27 85.0449";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory5";
targetClientId = "-1";
targetObjectId = "3695";
location = "792.48 757.27 85.0449";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "792.28 756.92 92.9932";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3698";
location = "792.28 756.92 92.9932";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "792.28 756.92 92.9932";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3698";
location = "792.28 756.92 92.9932";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
};
};
};
new SimGroup(Spires) {
new InteriorInstance() {
position = "159.34 -307.449 43.2556";
rotation = "0 0 1 37.8152";
scale = "1 1 1";
interiorFile = "sspir3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-43.522 -174.473 47.3502";
rotation = "0 0 1 65.8901";
scale = "1 1 1";
interiorFile = "sspir1.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "138.76 -295.236 45.2606";
rotation = "0.532221 0.790979 -0.301817 105.6";
scale = "1 1 1";
interiorFile = "srock8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "642.25 122.45 52.5541";
rotation = "0 0 1 71.6197";
scale = "1 1 1";
interiorFile = "sspir2.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "86.73 268.95 42.7072";
rotation = "0 0 1 121.467";
scale = "1 1 1";
interiorFile = "sspir3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-51.42 -78.435 44.6093";
rotation = "0 0 1 37.2423";
scale = "1 1 1";
interiorFile = "sspir3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "107.23 471.46 81.8605";
rotation = "0 0 -1 88.8085";
scale = "1 1 1";
interiorFile = "sspir2.dif";
showTerrainInside = "0";
locked = "true";
};
};
new AudioEmitter() {
position = "289.762 209.214 173.677";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/moaningwind1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "0";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
};
//--- OBJECT WRITE END ---