TribesReplay/base/missions/IceBound.mis
Robert MacGregor 7d0bae2fd4 v23115 (05/30/01):
- (bug fix) Fixed an authentication hole that allowed arbitrary IP connections to a LAN server.  The policy now is: LAN servers will disallow any connections from IP addresses that do not match the Class B network address of the server (or match one of them, in a multihomed server).  So if your server's address is 12.13.14.15, clients from 12.13.*.* will be considered, but clients from 12.12.*.* will be immediately rejected.  In addition, a LAN server will only allow 4 unique Class C ids at any one time.  This should be sufficiently lenient for even the largest LAN parties, but should eliminate the auth hole.

- (bug fix) Fixed a server crash on mission change when the last human player leaves the game in mid cycle.

- (bug fix) Fixed a bug that could reset your Shape Detail setting to max

- (bug fix) Client join message name correction

- (bug fix) All known in-game Chat HUD bugs are fixed (partial lines from paging up/down and resize issues, etc.).

- (bug fix) Infinite missile lock-on sound bug is fixed. Dead. Finito. No more. Pushing up the daisies.

- (bug fix) Stitched up a hole associated with one of the base shapes. Small fry compared to the memory leaks.

- (bug fix) Found a particle crash issue and plugged it up good.

- (bug fix) Fixed a shield impact internal compile error that was crunching frame rate.

- (bug fix) Turns out we tweaked it so inventory stations were counting as turrets for turret placement purposes. D'oh. Fixed.

- (bug fix) A rare crash that occurred with the Radeon VE card has been resolved.

- (bug fix) Fixed a crash that could occur when a flare grenade was released when inside a force field.

- (bug fix) Deployable turrets (spider and spike) and Deployable inv stations now do damage in their explosion when they are destroyed.

- (optimization) The following missions were refined in order to optimize framerate:
	Alcatraz
	Caldera
	Flashpoint
	Gauntlet
	IceBound
	Insalubria
	Overreach
	Respite
	Sirocco

- (optimization) Adjusted the LOD of the logo projectors found in CnH missions.

- (optimization) Changed object shield shapes from the form-fitting forcefields into a less poly-intensive dome effect. Also gave shields a lower memory profile.

- (optimization) Changed the way the clouds' planes are clipped. Sky's the limit, right?

- (optimization) Missile sound script calls moved from script into code for faster processing.

- (memory leak) Fixed a large memory leak. This plus the other leaks mentioned here should finally put the nail in the coffin on the "degrading server performance" issue.

- (memory leak) Fixed a memory leak associated with the pretty lightning effects on maps like Casern Cavite.memory leaks:

- (memory leak) Fixed a memory leak in our fancy text list control and the gui text list.

- (memory leak) Fixed a memory leak involving memory use and resource allocation.

- (improvement) Targeting laser prediction should be better now.

- (improvement) You can specify a server's IP address manually at the join screen

- (improvement) You can now specify "-password <pw>" on the command line to join a server that requires a password.

- (improvement) Heavy armors are tougher against snipers. You now require four headshots or five body shots to kill a Juggernaut with a laser rifle.

- (improvement) Footspeed of all armors increased slightly, as well as a minor boost to jetpack performance. Some improvements made to air resistance for mediums and heavy armors (very subtle).

- (improvement) The jetpack effect was reverted back to the old effect (by popular demand).

- (improvement) A Chat HUD message has been added that is displayed whenever you try to deploy a mine, but your team's maximum number of mines has already been deployed. Previously, the mine would just blow up and not explain why it detonated. Now, it still blows up, but tells you why it happened.

- (improvement) Polished up the health meter on the HUD so when you're still alive, it displays a visible sliver of positive health.

- (improvement) Made framerate and gameplay changes to Caldera. The attackers' base has been moved farther from the defenders, and the switch has been put in one of the upper chambers, while the stations are located separately from the generators. The changes should fix a serious defensive advantage.

- (improvement) After you buy a vehicle, you now fade into the driver's seat if your armor and pack make you an eligible pilot/driver.

- (improvement) Added a "rogue" mine message so that if you are killed by a mine laid by someone who has left the building, the death message is more accurate.

- (improvement) Increased speed of belly turret projectiles so that it is more effective in general (especially for air defense).

- (improvement) Modified name tags of vehicles when you place your reticle over them. Names are now more consistent and descriptive.

- (improvement) Missile and AA turrets now have a longer maximum range (you'll still need to deploy sensors to get this added range, but they can fire farther if you do). They also react more quickly to available targets.

- (community) The "compose email", "forum post", and "news submission" windows are now resizable and movable.
2017-07-17 23:20:27 -04:00

2665 lines
77 KiB
Plaintext

// DisplayName = Icebound
// MissionTypes = Siege
//--- MISSION QUOTE BEGIN ---
//Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils.
// -- William Shakespeare, Henry V
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//[Siege]Defenders' power provided by generators located deep within one of their bases
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
cdTrack = "5";
powerCount = "0";
musicTrack = "ice";
new MissionArea(MissionArea) {
area = "-608 -720 1216 1440";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "550";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.365000 0.390000 0.420000 0.000000";
fogDistance = "100";
fogColor = "0.500000 0.500000 0.570000 1.000000";
fogVolume1 = "600 0 250";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "sky_ice_blue.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 4216686175807421430000000.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -6202843637937751620000000000000.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
cloudSpeed0 = "0.000500 0.000000";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.700000 0.700000 0.700000 1.000000";
ambient = "0.400000 0.400000 0.400000 1.000000";
rotation = "1 0 0 0";
scale = "1 1 1";
position = "0 0 0";
locked = "true";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/snowdet1";
terrainFile = "IceBound.ter";
squareSize = "8";
emptySquares = "294993 426320 426576 426832 427088 361808 299197 1020338 1020594 1020850 1021106 1021362 431794 300978 301234 301490 172737 304064 304320 435646 435902 1025973 1026229 1026485 1026741 306101 633787";
position = "-1024 -1024 0";
locked = "true";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "75";
cullDensity = "0.1";
customArea = "0 0 0 0";
rotation = "0 0 0 0";
scale = "1 1 1";
coverage = "0";
position = "0 0 0 1";
locked = "true";
conjoinBowlDev = "20";
GraphFile = "IceBound.nav";
};
new WaterBlock(Water) {
position = "-184 -584 -0";
rotation = "1 0 0 0";
scale = "608 608 72";
liquidType = "RiverWater";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/BlueWater";
surfaceOpacity = "0.5";
envMapTexture = "ice/skies/icebound_emap_cloudsground";
envMapIntensity = "0";
removeWetEdges = "1";
locked = "true";
};
new WaterBlock(Water) {
position = "-504 40 0";
rotation = "1 0 0 0";
scale = "608 704 72";
liquidType = "RiverWater";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/BlueWater";
surfaceOpacity = "0.5";
envMapTexture = "ice/skies/icebound_emap_cloudsground";
envMapIntensity = "0";
removeWetEdges = "1";
locked = "true";
};
new SimGroup(ObserverDropPoints) {
new Camera() {
position = "-229.216 3.484 106.421";
rotation = "0.00961484 0.00999937 -0.999904 92.2517";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "394.718 369.08 163.069";
rotation = "0.0446758 -0.134456 0.989912 143.586";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "582.693 174.337 102.248";
rotation = "0.113058 0.0595796 -0.9918 55.9669";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(Teams) {
new SimGroup(Team2) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "472.482 240.071 82.2774";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "120";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
};
new InteriorInstance() {
position = "417.78 204 70.5";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "sbase3.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
};
new InteriorInstance() {
position = "528 282.6 70.5";
rotation = "0 0 1 180";
scale = "1 1 1";
interiorFile = "sbase3.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
};
new StaticShape(Team2generatorLarge1) {
position = "444.673 214.235 47.5003";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Compound";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
needsObjectiveWaypoint = "1";
locked = "true";
};
new StaticShape(Team2generatorLarge2) {
position = "444.673 206.305 47.5003";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Compound";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
needsObjectiveWaypoint = "1";
locked = "true";
};
new StaticShape(Team2SensorLargePulse1) {
position = "412.455 189.482 168.46";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Compound";
dataBlock = "SensorLargePulse";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new SimGroup(switchBase) {
new StaticShape(Team0flipflop1) {
position = "511.344 288.616 45.4942";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Control";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
needsObjectiveWaypoint = "1";
locked = "true";
};
new ForceFieldBare() {
position = "506.928 283.603 45.4741";
rotation = "1 0 0 0";
scale = "9.25262 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "506.957 293.483 45.4312";
rotation = "1 0 0 0";
scale = "9.25262 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new StaticShape(Team2StationInventory1) {
position = "526.277 344.6 47.5";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "C-Base Dais";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory2) {
position = "531 344.6 47.5";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "C-Base Dais";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory3) {
position = "479.648 320.84 68.4988";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Upper C-Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory4) {
position = "474.356 348.195 68.499";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Upper C-Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory5) {
position = "540.355 332.247 68.4993";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Upper C-Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory6) {
position = "447.413 298.446 57.4893";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "C-Base Lower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory7) {
position = "442.69 298.446 57.4893";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "C-Base Lower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team2SentryTurret1) {
position = "528.109 297.832 137.156";
rotation = "1 0 0 67.6547";
scale = "1 1 1";
nameTag = "C-Base Sentry";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new ForceFieldBare() {
position = "494.884 266.619 45.4373";
rotation = "0 0 1 90";
scale = "9.25262 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "486.871 266.749 45.3442";
rotation = "0 0 1 90";
scale = "9.25262 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "444.852 308.478 57.2996";
rotation = "1 0 0 0";
scale = "10.3921 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "456.89 303.16 57.4493";
rotation = "0 0 1 90";
scale = "10.3921 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "469.857 306.496 45.4256";
rotation = "1 0 0 0";
scale = "9.25262 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "469.95 290.4 45.4912";
rotation = "1 0 0 0";
scale = "9.25262 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "521.875 329.437 45.4572";
rotation = "1 0 0 0";
scale = "9.25262 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "521.953 323.459 45.3926";
rotation = "1 0 0 0";
scale = "9.25262 0.15 10.154";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
};
new Turret(Team2TurretBaseLarge1) {
position = "499.156 171.6 78.3776";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "P-Base";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
originalBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new ForceFieldBare() {
position = "522.937 288.549 167.523";
rotation = "1 0 0 0";
scale = "6.1 4.1 0.9";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new Item() {
position = "503.051 304.553 89.2088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "442.851 182.274 89.283";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new SimGroup(powerBase) {
new StaticShape(Team2StationInventory8) {
position = "467.715 137.356 68.5196";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Upper P-Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory9) {
position = "469.292 168.643 68.4932";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Upper P-Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory10) {
position = "420.5 138.352 47.4961";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "P-Base Dais";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory11) {
position = "410.136 145.956 47.4885";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "P-Base Dias";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory12) {
position = "429.426 200.872 125.502";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "P-Base Tower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory13) {
position = "406.125 201.072 125.497";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "P-Base Tower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory14) {
position = "428.343 190.36 68.4942";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "P-Base Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory15) {
position = "428.297 205.646 68.4966";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "P-Base Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory16) {
position = "441.893 183.632 79.4993";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "P-Base Mid";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team2TurretBaseLarge2) {
position = "446.536 314.891 78.4985";
rotation = "0 0 1 179.909";
scale = "1 1 1";
nameTag = "C-Base";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
originalBarrel = "MissileBarrelLarge";
locked = "true";
};
new Turret(Team2TurretBaseLarge3) {
position = "534.516 298.511 168.487";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "C-Base Tower";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
originalBarrel = "AABarrelLarge";
locked = "true";
};
};
new ForceFieldBare() {
position = "489.335 138.004 70.3142";
rotation = "1 0 0 0";
scale = "21 0.15 6.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "435.755 348.34 70.2864";
rotation = "1 0 0 0";
scale = "21 0.15 6.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "462.072 348.219 80.3008";
rotation = "1 0 0 0";
scale = "30.1 0.15 4.36464";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "454.019 138.189 80.2309";
rotation = "1 0 0 0";
scale = "30.1 0.15 4.36464";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "460.738 311.622 79.8614";
rotation = "1 0 0 0";
scale = "30.1 0.15 4.36464";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "454.767 174.786 80.0512";
rotation = "1 0 0 0";
scale = "30.1 0.15 4.36464";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new ForceFieldBare() {
position = "521.945 276.582 125.464";
rotation = "1 0 0 0";
scale = "12.3108 0.15 12.0284";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
color = "0.500000 0.500000 1.000000 1.000000";
locked = "true";
};
new Turret(Team2SentryTurret2) {
position = "429.961 330.024 86.676";
rotation = "-3.09086e-08 0.707107 -0.707107 180";
scale = "1 1 1";
nameTag = "C-Base Entry";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new SimGroup(AIObjectives) {
new AIObjective(AIOAttackObject) {
position = "-320.461 -106.486 100.301";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory1";
targetClientId = "-1";
targetObjectId = "3611";
location = "-320.461 -106.486 100.301";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "429.991 330.355 86.676";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team2SentryTurret2";
targetClientId = "-1";
targetObjectId = "3566";
location = "429.991 330.355 86.676";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "534.516 297.85 170.239";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team2TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3551";
location = "534.516 297.85 170.239";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-306.646 -112.327 100.301";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3617";
location = "-306.646 -112.327 100.301";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-370.385 30.385 122.871";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3620";
location = "-370.385 30.385 122.871";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-363.523 24.39 106.865";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory6";
targetClientId = "-1";
targetObjectId = "3622";
location = "-363.523 24.39 106.865";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-363.976 -29.636 106.377";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory7";
targetClientId = "-1";
targetObjectId = "3624";
location = "-363.976 -29.636 106.377";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-364.003 -29.4751 98.293";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3626";
location = "-364.003 -29.4751 98.293";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "444.214 214.241 49.005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3485";
location = "444.214 214.241 49.005";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "444.214 214.241 49.005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3485";
location = "444.214 214.241 49.005";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "444.214 206.311 49.005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "3486";
location = "444.214 206.311 49.005";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "444.214 206.311 49.005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "3486";
location = "444.214 206.311 49.005";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "410.675 189.5 172.735";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SensorLargePulse";
targetObject = "Team2SensorLargePulse1";
targetClientId = "-1";
targetObjectId = "3487";
location = "410.675 189.5 172.735";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "511.344 288.616 47.1279";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3489";
location = "511.344 288.616 47.1279";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "511.344 288.616 47.1279";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3489";
location = "511.344 288.616 47.1279";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "526.277 344.6 49.0658";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "3495";
location = "526.277 344.6 49.0658";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "531 344.6 49.0658";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "3497";
location = "531 344.6 49.0658";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "479.648 320.84 70.0646";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3499";
location = "479.648 320.84 70.0646";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "474.356 348.195 70.0648";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3501";
location = "474.356 348.195 70.0648";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "540.355 332.247 70.0651";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory5";
targetClientId = "-1";
targetObjectId = "3503";
location = "540.355 332.247 70.0651";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "447.413 298.446 59.0551";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory6";
targetClientId = "-1";
targetObjectId = "3505";
location = "447.413 298.446 59.0551";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "442.69 298.446 59.0551";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory7";
targetClientId = "-1";
targetObjectId = "3507";
location = "442.69 298.446 59.0551";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "528.079 297.526 137.03";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team2SentryTurret1";
targetClientId = "-1";
targetObjectId = "3509";
location = "528.079 297.526 137.03";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "497.376 172.261 80.1291";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team2TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3526";
location = "497.376 172.261 80.1291";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "465.935 137.356 70.0854";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory8";
targetClientId = "-1";
targetObjectId = "3532";
location = "465.935 137.356 70.0854";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "467.512 168.643 70.059";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory9";
targetClientId = "-1";
targetObjectId = "3534";
location = "467.512 168.643 70.059";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "418.72 138.352 49.0619";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory10";
targetClientId = "-1";
targetObjectId = "3536";
location = "418.72 138.352 49.0619";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "408.356 145.956 49.0543";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory11";
targetClientId = "-1";
targetObjectId = "3538";
location = "408.356 145.956 49.0543";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "427.646 200.872 127.068";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory12";
targetClientId = "-1";
targetObjectId = "3540";
location = "427.646 200.872 127.068";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "404.345 201.072 127.063";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory13";
targetClientId = "-1";
targetObjectId = "3542";
location = "404.345 201.072 127.063";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "426.563 190.36 70.06";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory14";
targetClientId = "-1";
targetObjectId = "3544";
location = "426.563 190.36 70.06";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "426.517 205.646 70.0624";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory15";
targetClientId = "-1";
targetObjectId = "3546";
location = "426.517 205.646 70.0624";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "440.113 183.632 81.0651";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory16";
targetClientId = "-1";
targetObjectId = "3548";
location = "440.113 183.632 81.0651";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "446.537 314.23 80.25";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team2TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3550";
location = "446.537 314.23 80.25";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
};
};
new SimGroup(Team1) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "-358.5 21.85 110.289";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "75";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "10";
locked = "true";
};
};
new InteriorInstance() {
position = "-296.969 -76.629 96.7425";
rotation = "0 0 1 22.9183";
scale = "1 1 1";
interiorFile = "svpad.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "-297.708 -79.548 96.4425";
rotation = "0 0 1 202.918";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
Ready = "1";
station = "3609";
locked = "true";
};
new StaticShape(Team1StationInventory1) {
position = "-318.619 -107.265 98.7353";
rotation = "0 0 1 202.918";
scale = "1 1 1";
nameTag = "Vehicle Pad";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "false";
};
new ForceFieldBare() {
position = "-372.466 18.7023 132.29";
rotation = "0 -1 0 43.5448";
scale = "0.25 10.3585 4.39531";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
position = "-341.118 19.8695 121.119";
rotation = "1 0 0 0";
scale = "0.25 8.52603 7.28607";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory4) {
position = "-304.067 -113.417 98.7353";
rotation = "0 0 1 202.918";
scale = "1 1 1";
nameTag = "Vehicle Pad";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "false";
};
new InteriorInstance() {
position = "-360 -24 118.307";
rotation = "0 0 1 180";
scale = "1 1 1";
interiorFile = "sbunk9.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
};
new StaticShape(Team1StationInventory5) {
position = "-370.385 30.385 121.305";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Upper Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory6) {
position = "-363.523 24.39 105.299";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Lower Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory7) {
position = "-363.976 -29.636 104.811";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Generator Area";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1generatorLarge1) {
position = "-364.009 -28.154 96.7883";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new SimGroup(AIObjectives) {
new AIObjective(AIORepairObject) {
position = "-320.461 -106.486 100.301";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory1";
targetClientId = "-1";
targetObjectId = "3611";
location = "-320.461 -106.486 100.301";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "429.991 330.355 86.676";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the SentryTurret";
targetObject = "Team2SentryTurret2";
targetClientId = "-1";
targetObjectId = "3566";
location = "429.991 330.355 86.676";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "534.516 297.85 170.239";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team2TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3551";
location = "534.516 297.85 170.239";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-306.646 -112.327 100.301";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3617";
location = "-306.646 -112.327 100.301";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-370.385 30.385 122.871";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3620";
location = "-370.385 30.385 122.871";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-363.523 24.39 106.865";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory6";
targetClientId = "-1";
targetObjectId = "3622";
location = "-363.523 24.39 106.865";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-363.976 -29.636 106.377";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory7";
targetClientId = "-1";
targetObjectId = "3624";
location = "-363.976 -29.636 106.377";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-364.003 -29.4751 98.293";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3626";
location = "-364.003 -29.4751 98.293";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-364.003 -29.4751 98.293";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3626";
location = "-364.003 -29.4751 98.293";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "444.214 214.241 49.005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3485";
location = "444.214 214.241 49.005";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "444.214 206.311 49.005";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "3486";
location = "444.214 206.311 49.005";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "410.675 189.5 172.735";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SensorLargePulse";
targetObject = "Team2SensorLargePulse1";
targetClientId = "-1";
targetObjectId = "3487";
location = "410.675 189.5 172.735";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "511.344 288.616 47.1279";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3489";
location = "511.344 288.616 47.1279";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "511.344 288.616 47.1279";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3489";
location = "511.344 288.616 47.1279";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "526.277 344.6 49.0658";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "3495";
location = "526.277 344.6 49.0658";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "531 344.6 49.0658";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "3497";
location = "531 344.6 49.0658";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "479.648 320.84 70.0646";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3499";
location = "479.648 320.84 70.0646";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "474.356 348.195 70.0648";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3501";
location = "474.356 348.195 70.0648";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "540.355 332.247 70.0651";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory5";
targetClientId = "-1";
targetObjectId = "3503";
location = "540.355 332.247 70.0651";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "447.413 298.446 59.0551";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory6";
targetClientId = "-1";
targetObjectId = "3505";
location = "447.413 298.446 59.0551";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "442.69 298.446 59.0551";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory7";
targetClientId = "-1";
targetObjectId = "3507";
location = "442.69 298.446 59.0551";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "528.079 297.526 137.03";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the SentryTurret";
targetObject = "Team2SentryTurret1";
targetClientId = "-1";
targetObjectId = "3509";
location = "528.079 297.526 137.03";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "497.376 172.261 80.1291";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team2TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3526";
location = "497.376 172.261 80.1291";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "465.935 137.356 70.0854";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory8";
targetClientId = "-1";
targetObjectId = "3532";
location = "465.935 137.356 70.0854";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "467.512 168.643 70.059";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory9";
targetClientId = "-1";
targetObjectId = "3534";
location = "467.512 168.643 70.059";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "418.72 138.352 49.0619";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory10";
targetClientId = "-1";
targetObjectId = "3536";
location = "418.72 138.352 49.0619";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "408.356 145.956 49.0543";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory11";
targetClientId = "-1";
targetObjectId = "3538";
location = "408.356 145.956 49.0543";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "427.646 200.872 127.068";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory12";
targetClientId = "-1";
targetObjectId = "3540";
location = "427.646 200.872 127.068";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "404.345 201.072 127.063";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory13";
targetClientId = "-1";
targetObjectId = "3542";
location = "404.345 201.072 127.063";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "426.563 190.36 70.06";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory14";
targetClientId = "-1";
targetObjectId = "3544";
location = "426.563 190.36 70.06";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "426.517 205.646 70.0624";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory15";
targetClientId = "-1";
targetObjectId = "3546";
location = "426.517 205.646 70.0624";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "440.113 183.632 81.0651";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory16";
targetClientId = "-1";
targetObjectId = "3548";
location = "440.113 183.632 81.0651";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "446.537 314.23 80.25";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team2TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3550";
location = "446.537 314.23 80.25";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
};
};
new SimGroup(team0) {
new Item() {
position = "437.825 236.089 50.215";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new SimGroup(AIObjectives) {
};
};
};
new SimGroup(sounds) {
new AudioEmitter() {
position = "440.355 -120.372 204.374";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/yeti_howl2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-44.599 721.208 152.389";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/yeti_howl1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-172.436 579.932 48.2502";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/icecrack2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-116.994 39.404 42.2907";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/icecrack1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
};
new AudioEmitter() {
position = "-228.276 4.721 121.968";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/coldwind1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "0.5";
isLooping = "1";
is3D = "0";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
};
//--- OBJECT WRITE END ---