mirror of
https://github.com/Ragora/TribesReplay.git
synced 2026-01-19 17:44:45 +00:00
Map Editor =================================== Several editor crashes have been resolved and this tool should be more stable for the MOD community now. VCR Mode =================================== The VCR Mode has been implemented. F3 starts recording. F4 stops the current recording. Multiple recordings can be made from the same mission. Other controls can be used while playing back a recording. They include: -- ESCAPE will stop the playback -- TAB will pop up the playback controls window in the upper part of the screen -- SPACEBAR will pause/unpause the playback -- Numpad + will increase the time step so that the playback accelerates (maximum of 16X speed) -- Numpad - will decrease the time step so that the playback slows down (minimum of 1/16X speed) ***If you Alt-Tab to windows to rename a demo file and then return to Tribes instead of using the rename file feature of the demo recorder you will crash after you exit the recorder. It is a windows issue and so we can't fix it. Satchel Charge Icon Glow =================================== When the satchel charge is deployed and ready to explode, the icon now glows. The icon disappears completely when the satchel is destroyed (either through activation or destruction). This allows players to more readily keep track of satchel charge status. "Visibility" option for Server Admins ===================================== Allows an Advanced Server option to indicate whether the server will use the "Speed" or "Distance" versions of the maps when hosting games. The "Distance" setting will use world versions with much less fog and more visible distance. The "Speed" setting will use the current foggier map settings. These settings will be displayed as a new column on the Master Server List titled "VISIBILITY" and the settings will be "Speed" or "Distance". NOTE: This visibility change won't be apparent on all maps. A map you can use as a test to show the differences is "Dessicator". World Skins Default to Main Tribes ========================================== The missions are now set up so they have default skins other than "Storm" vs. "Inferno". This occurs whenever a player has "Show Individual Skins" toggled OFF. In otherwords, some maps will have "Diamond Skin" vs. "StarWolf", while others will have different combinations. (NOTE: If a player has "Show Individual Skins" toggled ON, then he will see the regular individual skins for players.) New voice samples have been added to allow Victory messages indicate these new team skins. Also note: Bioderms are bioderms, regardless of the team they are on...we're not changing models or voice packages. Teams now use skins for CTF games relative to the planet - as follows: Terrain Team 1 Team 2 Ice Starwolf Blood Eagle Lush Blood Eagle Diamond Sword Badlands Starwolf Diamond Sword Desert Phoenix Blood Eagle Lava Diamond Sword Phoenix If the server admin wishes to specify team skins, set the variable $host:: useCustomSkins = true; in serverPrefs.cs if this variable is set true the skins and names used are $Host::TeamName1 and $Host::TeamName2 and $Host::TeamSkin1 and $Host::TeamSkin2 also set in serverPrefs.cs. These team and skin names are always used for non-CTF games. NOTE: In "Tournament" mode games, the skins will always default to Storm and Inferno rather than world-specific skins. This is to make it easier for League and Ladder players to assign teams to sides. Cheat Fixes =================================== Significant cheat prevention code has been implemented to eliminate known cheats, as well as to make it much more difficult for future cheating of a similar nature to occur. NOTE: If you have any troubles running a server now, you may have altered or removed something from the build on your server. The code is checking almost everything now (shapes, textures, etc.), so you should ensure that you have all files present from a normal build on your server. (Additional files, like MODs and extra art files won't be a problem...but all original files must be there as well.) Siege Halftime Improved =================================== The Siege halftime now gets a screen listing the winning team instead of simply "Switching Sides". CTF Individual Scoring =================================== No change was made whatsoever to the team CTF scoring. But the individual scoring now takes into account vehicle kills, more repair/destroy stuff, and makes it nice and robust for statistical tracking later. NOTE: The scores are dramatically inflated compared to previous individual scores so that we had more "granularity" in the system and didn't have to use decimal points. Thus, you will appear to be racking up a huge amount of points, but it's all relative when compared to other players in the game. Scoring Details ---------------------- Kill: 10 pts Flag Capture: 30 pts Flag Grab (if subsequently captured): 20 [A one player grab-and-cap you get both for a total of 50] Carrier Escort: 3 Sniper Headshot: 1 Turret kill: manned: 10 automated: 3 Flag Defend: 5 Flag Carrier Kill: 5 Flag Return: 0 - 10 pts [Points are scaled by distance: no points for a short return. 10 pts if the flag carrier gets all the way to the flag. 1 point per 10% (Halfway is 5 pts.)] 15 points if the return breaks a stalemate (both teams have had each others flags for 60 seconds or longer.) Generator Defend: 5 pts Object Destroy Repair Generator 10 8 Sensor 4 1 Base Turret 5 4 Inv Station 2 2 Vehicle Station 5 4 Solar Panel 5 4 Sentry Turret 4 2 Deployed sensor 1 0 Deployed inv station 2 0 Deployed turret 3 3 Shrike 5 Bomber 8 Havoc 5 Wildcat 5 Tank 8 MPB 12 *vehicles destroyed by mines are double points, vehicles destroyed by the Shrike are triple points **vehicles destroyed also score 2 points per passenger (after any multiplier) ***points accumulated in a vehicle are earned by everyone in the vehicle Heat Lock vs. Target Laser Lock =================================== Heat Locking now supercedes Targeting Laser Locking so that heat locks can be attained on objects that are being lazed by friends. Keep in mind that when the target is out of range for the ML, it will still lock onto the targeting laser giving the appearance that its locking onto the laser first. If the target is in range the ML will always look for heated targets first. Objective HUD Visible on Vehicles =================================== The objective HUD is now visible while flying/driving vehicles. Client-Side Toggle on Vehicle Tport =================================== The player now has the ability to toggle Vehicle Tport ability on/off (defaults to ON) as a client-side option in SETTINGS/GAME. EAX Sound Improvements =================================== EAX environmental sound reverbs have been included for underwater and interiors. Those sounds will only be heard when using EAX or EAX2 drivers. (We recommend EAX for best results.) IFeel Force Feedback Mouse =================================== The IFeel force feedback mouse vibrations should now work correctly again. They have also been enhanced beyond what was previously available. Vehicles Parking on Flags =================================== "Anti-Parking" code has been added to flags similar to the "anti-camping" code around a Nexus in Hunters. This results in vehicles taking damage over time when they are parked near a flag, eventually resulting in their destruction if left there too long. Aiming Up and Down =================================== The restrictions on aiming up and down have been virtually removed for all armors. NOTE: This will result in situations where your weapon can clip through the leg of your armor when looking straight down. If this bothers you, then change your graphics setting to "Items Only" so that your body is not drawn when in first-person perspective. Jetpower for Suits =================================== Scout jetpower (power of thrust) was reduced to previous levels, but their maximum speed velocity was increased somewhat. This removes the "butterfly" effect, but allows slightly faster skiing than previously allowed. Additionally, air resistance was reduced by 33% on all armors to further reduce the "floaty" feel. This also allows slightly faster speeds across the board. Splash Damage =================================== Splash damage on shots was reduced slightly. It is still much more powerful than when the game was released, but this change makes mortars and grenades more playable. Shrike Speed =================================== The Shrike thrust was returned to normal, making the Shrike very responsive again. A new maximum speed cap has been added to prevent it from going too fast, but the performance improvement on this vehicle is significant. Mine Damage =================================== Mine damage was reduced slightly to prevent Lights from being one-shotted by stepping on a mine. They will still be severely harmed, but won't go from 100% health to dead in one shot. Missile Launcher =================================== The Missile Launcher range had been inadvertently reduced during the reticule improvements a few patches back. It has now been increased back to its original design. Range is now 400m. Heat Signature Fall Off =================================== Heat reduces *very slightly* slower than it did previously. Players can still easily manage their heat signatures, but must be a bit more paranoid of missile launchers now (thus making it a bit easier for high-ping players to use this weapon). Suit Mortars vs. Tanks =================================== The strength of hand-held mortars versus Tanks was incorrectly weak. It has now been increased so that it is much more useful. Shrike Gun Changes =================================== The Shrike blasters have been moved out to the wing joints to allow easier strafing of objects. Additionally, there is some (very minor...one degree of spread) projectile spread on the blasters now to make strafing easier. (For comparison purposes, the chaingun has eight degrees of spread.)The range of the blasters was incorrectly enormous and has been reduced to a balanced distance (slightly outside the range of hand-held missile launchers). Water Movement =================================== Speeds in water have been greatly increased so as to make water a more viable playing environment. Whiteout Grenades =================================== A maximum saturation has been defined for the Whiteout grenades to keep your "whiteout" time to no more than two seconds. OOB Grid =================================== The mission boundary is now visually defined. As you approach a mission boundary, and "out of bounds grid" will fade into existence. If you go past the boundary, the grid will not fade out until you return inside the mission area. This is done to make it easier to avoid getting a flag stripped or getting damaged due to OOB damage. This visual option can be toggled OFF in your Game Settings area (option button is called "Show Out of Bounds Grid"). Wildcat Grav Bike =================================== "Suspension" has been added to the Wildcat making it easier to control over rough terrain. Air Drag =================================== Air Drag has been reduced making the game feel "faster". Panther XL Support Added =================================== Players will now be able to satisfactorily map the roller ball of the Panther XL. The Z axis or throttle is not configurable with T2 because of a Panther XL driver issue. Flight Ceiling limited for Shrike =================================== If you fly past the flight ceiling then you will lose your jetting and thrusting ability. Angle your nose down (when you are above the flight ceiling) and thrust will function normally. "Unassigned" Team =================================== This bug allowed a person to join as "unassigned" and view all friend/foe triangles as grey. It has been fixed. <Null> and random string issues =================================== There is a finite number of network strings available, the single quote strings. This problem occurs when all strings have been allocated. This is particularly common with mod servers, which appear to be allocating too many net strings. Mod and script developers need to be cautious when creating new strings. Don't create dynamic net strings unless you have a firm understanding of the implications. If a string is added using "AddTaggedString" make sure that there is a corresponding "RemoveTaggedSting" call when the string is no longer needed. Also be sure to limit the number of imbedded strings in your scripts.
3543 lines
99 KiB
Plaintext
3543 lines
99 KiB
Plaintext
// MissionTypes = CTF
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//--- MISSION QUOTE BEGIN ---
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//By the edge of those wilds warriors had charged
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//But now the year and the generals were gone
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//And the grass grew in the armors hollow on the hills.
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// -- The Graymere Annals, 3704 CE
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//--- MISSION QUOTE END ---
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//--- MISSION STRING BEGIN ---
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//[CTF]500 points to win
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//--- MISSION STRING END ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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cdTrack = "2";
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powerCount = "0";
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musicTrack = "lush";
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CTF_scoreLimit = "5";
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new MissionArea(MissionArea) {
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area = "-944 -824 1872 1648";
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flightCeiling = "300";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "120 32 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0.349971";
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cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "650";
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useSkyTextures = "0";
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renderBottomTexture = "0";
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SkySolidColor = "0.300000 0.300000 0.300000 0.000000";
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fogDistance = "50";
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fogColor = "0.350000 0.350000 0.350000 1.000000";
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fogVolume1 = "150 0 54";
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fogVolume2 = "275 54 60";
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fogVolume3 = "1500 60 300";
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materialList = "lush_dark.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 -190776.046875";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 -62109.015625";
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cloudSpeed0 = "0.000000 0.000700";
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locked = "true";
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};
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new Lightning() {
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position = "-24.2587 -1058.63 355.675";
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rotation = "1 0 0 0";
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scale = "2000 500 300";
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dataBlock = "DefaultStorm";
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lockCount = "0";
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homingCount = "0";
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strikesPerMinute = "2";
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strikeWidth = "2.5";
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chanceToHitTarget = "0.5";
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strikeRadius = "20";
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boltStartRadius = "20";
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color = "1.000000 1.000000 1.000000 1.000000";
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fadeColor = "0.100000 0.100000 1.000000 1.000000";
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useFog = "1";
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locked = "true";
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};
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new Sun() {
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direction = "0.57735 0.57735 -0.57735";
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color = "0.700000 0.700000 0.700000 1.000000";
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ambient = "0.600000 0.600000 0.600000 1.000000";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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locked = "true";
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position = "120 32 0";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/lushdet1";
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terrainFile = "Reversion.ter";
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squareSize = "8";
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locked = "true";
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position = "-1024 -1024 0";
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};
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new NavigationGraph(NavGraph) {
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conjoinAngleDev = "65";
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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rotation = "0 0 0 0";
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GraphFile = "Reversion.nav";
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scale = "1 1 1";
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coverage = "0";
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locked = "true";
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conjoinBowlDev = "20";
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position = "0 0 0 1";
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};
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new WaterBlock() {
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position = "256 400 7.9047";
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rotation = "1 0 0 0";
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scale = "128 192 41.9265";
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liquidType = "RiverWater";
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density = "1";
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viscosity = "15";
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waveMagnitude = "1";
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surfaceTexture = "LiquidTiles/GreenWater";
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surfaceOpacity = "0.8";
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envMapTexture = "lush/skies/lush_day_emap";
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envMapIntensity = "0.5";
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removeWetEdges = "1";
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locked = "true";
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AudioEnvironment = Underwater;
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};
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new SimGroup(ObserverDropPoints) {
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new Camera() {
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position = "-620.438 283.257 142.023";
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rotation = "0.932418 0.0841451 -0.351448 28.8022";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "-729.703 556.37 124.251";
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rotation = "0.0266336 -0.099798 0.994651 150.268";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "578.294 -468.308 149.149";
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rotation = "0.219564 -0.212904 0.952084 91.0485";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "729.464 -296.748 95.9682";
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rotation = "-0.00123095 -0.0249974 0.999687 185.637";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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};
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new SimGroup(teamS) {
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new SimGroup(Team0) {
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new InteriorInstance() {
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position = "202.257 611.607 75.7962";
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rotation = "0 0 -1 12.0321";
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scale = "1 1 1";
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interiorFile = "bbunk9.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new Item() {
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position = "202 615.5 78";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "199.087 614.785 78";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "204.913 616.215 78";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new SimGroup(AIObjectives) {
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};
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};
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new SimGroup(Team1) {
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new SimGroup(spawnspheres) {
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new SpawnSphere() {
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position = "-592.055 343.334 69.4735";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "true";
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};
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new SpawnSphere() {
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position = "-592.219 494.489 70.6153";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "true";
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};
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new SpawnSphere() {
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position = "-749.741 424.635 57.6114";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "100";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "true";
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};
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};
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new StaticShape(Team1generatorLarge1) {
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position = "-700.961 390.401 55.4845";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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nameTag = "Base";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new SimGroup(tower0b) {
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new Turret(Team1TurretBaseLarge1) {
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position = "-592.282 340.362 61.0431";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "South Tower";
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dataBlock = "TurretBaseLarge";
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lockCount = "0";
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homingCount = "0";
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initialBarrel = "PlasmaBarrelLarge";
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locked = "false";
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};
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new InteriorInstance() {
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position = "-592.231 348.482 50.72";
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rotation = "0 0 1 179.909";
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scale = "1 1 1";
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interiorFile = "bbunk9.dif";
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showTerrainInside = "0";
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AudioProfile = "Universal_Base_2";
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locked = "true";
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};
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new StaticShape(Team1StationInventory3) {
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position = "-592.285 334.739 52.6749";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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nameTag = "South Tower";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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locked = "false";
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};
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new Item() {
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position = "-592.263 355.019 54.0272";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "false";
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};
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};
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new SimGroup(base0) {
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new InteriorInstance() {
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position = "-700.2 419 50";
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rotation = "0 0 -1 90";
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scale = "1 1 1";
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interiorFile = "bbase7.dif";
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showTerrainInside = "0";
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AudioProfile = "Universal_Base_2";
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locked = "true";
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AudioEnvironment = BigRoom;
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};
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new Turret(Team1TurretBaseLarge2) {
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position = "-668.312 418.661 64.9914";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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nameTag = "Forward";
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dataBlock = "TurretBaseLarge";
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lockCount = "0";
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homingCount = "0";
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initialBarrel = "MissileBarrelLarge";
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locked = "true";
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};
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new Item(Team1flag1) {
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position = "-701.246 419.048 86.0046";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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dataBlock = "Flag";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "0";
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rotate = "0";
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WayPoint = "3725";
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locked = "true";
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};
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new StaticShape(Team1SensorMediumPulse1) {
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position = "-606.274 417.202 57.1059";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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nameTag = "Base";
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dataBlock = "SensorMediumPulse";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new StaticShape(Team1StationInventory4) {
|
|
position = "-701.066 412.142 92.0019";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Breezeway";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team1StationInventory5) {
|
|
position = "-701.021 425.866 91.9946";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Breezeway";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team1StationInventory6) {
|
|
position = "-686.565 419.146 59.0018";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Main Floor";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team1StationInventory7) {
|
|
position = "-703.347 439.114 77.9997";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Ramp";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team1StationInventory8) {
|
|
position = "-703.353 398.983 78.0001";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Ramp";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "-687.038 418.579 74.5295";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team1SentryTurret1) {
|
|
position = "-684.2 418.951 55.5301";
|
|
rotation = "0.57735 -0.57735 0.57735 120";
|
|
scale = "1 1 1";
|
|
nameTag = "Indoor Base";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team1SentryTurret2) {
|
|
position = "-716.193 419.3 55.5031";
|
|
rotation = "0.57735 0.57735 -0.57735 120";
|
|
scale = "1 1 1";
|
|
nameTag = "Indoor Base";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(veh0) {
|
|
|
|
new InteriorInstance() {
|
|
position = "-750.979 426.27 49.1888";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bvpad.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape() {
|
|
position = "-750.979 415.27 48.8888";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Main Base";
|
|
dataBlock = "StationVehiclePad";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
station = "3520";
|
|
Ready = "1";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new StaticShape(Team1generatorLarge2) {
|
|
position = "-700.99 447.595 55.4948";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Base";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new SimGroup(tower0a) {
|
|
|
|
new InteriorInstance() {
|
|
position = "-592.184 497.451 50.4";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bbunk9.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team1TurretBaseLarge3) {
|
|
position = "-592.44 505.708 60.8904";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "North Tower";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "PlasmaBarrelLarge";
|
|
locked = "false";
|
|
};
|
|
new StaticShape(Team1StationInventory11) {
|
|
position = "-592.181 511.183 52.3546";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "North Tower";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "false";
|
|
};
|
|
new Item() {
|
|
position = "-592.281 491.525 53.4856";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "false";
|
|
};
|
|
};
|
|
new SimGroup(AIObjectives) {
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-700.967 391.722 56.9892";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the generator";
|
|
targetObject = "Team1generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3491";
|
|
location = "-700.967 391.722 56.9892";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "HeavyRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-700.967 391.722 56.9892";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the generator";
|
|
targetObject = "Team1generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3491";
|
|
location = "-700.967 391.722 56.9892";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "793.577 -466.837 57.8452";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3602";
|
|
location = "793.577 -466.837 57.8452";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "778.688 -493.811 59.3416";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy generator";
|
|
targetObject = "Team2generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3607";
|
|
location = "778.688 -493.811 59.3416";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-592.14 333.943 53.4407";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3495";
|
|
location = "-592.14 333.943 53.4407";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-592.296 340.33 61.4925";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3493";
|
|
location = "-592.296 340.33 61.4925";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-667.784 418.661 66.8927";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3500";
|
|
location = "-667.784 418.661 66.8927";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend our flag";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "3900";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
chat = "ChatSelfDefendFlag DefendBase";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackPlayer) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Kill the enemy flag carrier";
|
|
mode = "FlagCarrier";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "4800";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergySniper";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Return our flag";
|
|
mode = "FlagDropped";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "5001";
|
|
weightLevel2 = "4100";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-604.474 413.718 54.912";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the Sensor";
|
|
targetObject = "Team1SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3503";
|
|
location = "-604.474 413.718 54.912";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-701.066 412.142 93.5677";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3504";
|
|
location = "-701.066 412.142 93.5677";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-701.021 425.866 93.5604";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3506";
|
|
location = "-701.021 425.866 93.5604";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-686.565 419.146 60.5676";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory6";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3508";
|
|
location = "-686.565 419.146 60.5676";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-703.347 439.114 79.5655";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory7";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3510";
|
|
location = "-703.347 439.114 79.5655";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-703.353 398.983 79.5659";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory8";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3512";
|
|
location = "-703.353 398.983 79.5659";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-684.52 418.951 55.5301";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1SentryTurret1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3515";
|
|
location = "-684.52 418.951 55.5301";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-715.873 419.3 55.5031";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3516";
|
|
location = "-715.873 419.3 55.5031";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-700.984 446.274 56.9995";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the generator";
|
|
targetObject = "Team1generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3522";
|
|
location = "-700.984 446.274 56.9995";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "HeavyRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-700.984 446.274 56.9995";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the generator";
|
|
targetObject = "Team1generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3522";
|
|
location = "-700.984 446.274 56.9995";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "669.907 -552.045 53.3825";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory11";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3650";
|
|
location = "669.907 -552.045 53.3825";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "669.939 -543.963 62.6336";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2TurretBaseLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3653";
|
|
location = "669.939 -543.963 62.6336";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-592.203 494.508 63.4404";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory11";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3526";
|
|
location = "-592.203 494.508 63.4404";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-592.235 505.626 59.8916";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1TurretBaseLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3525";
|
|
location = "-592.235 505.626 59.8916";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "778.671 -439.259 59.3313";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy generator";
|
|
targetObject = "Team2generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3575";
|
|
location = "778.671 -439.259 59.3313";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "762.224 -466.488 57.8722";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2SentryTurret1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3601";
|
|
location = "762.224 -466.488 57.8722";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "781.057 -446.52 81.9079";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory8";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3598";
|
|
location = "781.057 -446.52 81.9079";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "669.844 -382.28 56.9828";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3580";
|
|
location = "669.844 -382.28 56.9828";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "670 -386.267 65.0345";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3583";
|
|
location = "670 -386.267 65.0345";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "745.488 -466.198 69.2348";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3586";
|
|
location = "745.488 -466.198 69.2348";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Grab the enemy flag";
|
|
mode = "FlagGrab";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "3850";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "LIGHT";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the flag!";
|
|
mode = "FlagCapture";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Grab the dropped enemy flag";
|
|
mode = "FlagDropped";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "5001";
|
|
weightLevel2 = "4100";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "678.245 -470.091 60.854";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy Sensor";
|
|
targetObject = "Team2SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3589";
|
|
location = "678.245 -470.091 60.854";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "778.77 -459.679 95.9097";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3590";
|
|
location = "778.77 -459.679 95.9097";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "778.725 -473.403 95.9024";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3592";
|
|
location = "778.725 -473.403 95.9024";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "764.269 -466.683 62.9097";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory6";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3594";
|
|
location = "764.269 -466.683 62.9097";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "781.051 -486.651 81.9075";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory7";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3596";
|
|
location = "781.051 -486.651 81.9075";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-606.179 417.306 47.1243";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
interiorFile = "bmisc9.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(Team2) {
|
|
|
|
new SpawnSphere() {
|
|
position = "669.77 -390.883 71.8156";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "50";
|
|
sphereWeight = "100";
|
|
indoorWeight = "100";
|
|
outdoorWeight = "100";
|
|
locked = "true";
|
|
};
|
|
new SpawnSphere() {
|
|
position = "669.934 -542.037 72.9574";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "50";
|
|
sphereWeight = "100";
|
|
indoorWeight = "100";
|
|
outdoorWeight = "100";
|
|
locked = "true";
|
|
};
|
|
new SpawnSphere() {
|
|
position = "828.52 -463.342 59.9535";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "100";
|
|
sphereWeight = "100";
|
|
indoorWeight = "100";
|
|
outdoorWeight = "100";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2generatorLarge1) {
|
|
position = "778.665 -437.938 57.8266";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Base";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team2TurretBaseLarge3) {
|
|
position = "670.053 -544.552 61.6232";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "South Tower";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "PlasmaBarrelLarge";
|
|
locked = "false";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "669.893 -536.999 51.1421";
|
|
rotation = "0 0 1 179.909";
|
|
scale = "1 1 1";
|
|
interiorFile = "bbunk9.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_2";
|
|
locked = "false";
|
|
};
|
|
new StaticShape(Team2StationInventory3) {
|
|
position = "670 -382.248 56.057";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "North Tower";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "false";
|
|
};
|
|
new Item() {
|
|
position = "669.978 -402.728 57.2492";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "false";
|
|
};
|
|
new Turret(Team2TurretBaseLarge1) {
|
|
position = "669.911 -386.514 64.4732";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "North Tower";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "PlasmaBarrelLarge";
|
|
locked = "false";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "669.946 -396.031 54.1021";
|
|
rotation = "0 0 -1 0.0791294";
|
|
scale = "1 1 1";
|
|
interiorFile = "bbunk9.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_2";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "777.904 -466.537 52.3421";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
interiorFile = "bbase7.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_2";
|
|
locked = "true";
|
|
AudioEnvironment = BigRoom;
|
|
};
|
|
new Turret(Team2TurretBaseLarge2) {
|
|
position = "746.016 -466.198 67.3335";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Forward";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "MissileBarrelLarge";
|
|
locked = "true";
|
|
};
|
|
new Item(Team2flag1) {
|
|
position = "778.95 -466.585 88.3467";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
dataBlock = "Flag";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "0";
|
|
rotate = "0";
|
|
WayPoint = "3726";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse1) {
|
|
position = "678.792 -470.131 58.7282";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Base";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory4) {
|
|
position = "778.77 -459.679 94.3439";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Breezeway";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory5) {
|
|
position = "778.725 -473.403 94.3366";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Breezeway";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory6) {
|
|
position = "764.269 -466.683 61.3439";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Main Floor";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory7) {
|
|
position = "781.051 -486.651 80.3417";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Ramp";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory8) {
|
|
position = "781.057 -446.52 80.3421";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Ramp";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "764.742 -466.116 76.8715";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team2SentryTurret1) {
|
|
position = "761.904 -466.488 57.8722";
|
|
rotation = "0.57735 0.577351 -0.57735 120";
|
|
scale = "1 1 1";
|
|
nameTag = "Indoor Base";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team2SentryTurret2) {
|
|
position = "793.897 -466.837 57.8452";
|
|
rotation = "-0.57735 0.577351 -0.57735 240";
|
|
scale = "1 1 1";
|
|
nameTag = "Indoor Base";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "827.282 -461.707 51.5309";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bvpad.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape() {
|
|
position = "827.282 -472.707 51.2309";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Main Base";
|
|
dataBlock = "StationVehiclePad";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
station = "3605";
|
|
Ready = "1";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2generatorLarge2) {
|
|
position = "778.694 -495.132 57.8369";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Base";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new SimGroup(AIObjectives) {
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-700.967 391.722 56.9892";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy generator";
|
|
targetObject = "Team1generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3491";
|
|
location = "-700.967 391.722 56.9892";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "778.688 -493.811 59.3416";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the generator";
|
|
targetObject = "Team2generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3607";
|
|
location = "778.688 -493.811 59.3416";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "HeavyRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "778.688 -493.811 59.3416";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the generator";
|
|
targetObject = "Team2generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3607";
|
|
location = "778.688 -493.811 59.3416";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-592.14 333.943 53.4407";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3495";
|
|
location = "-592.14 333.943 53.4407";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-592.296 340.33 61.4925";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3493";
|
|
location = "-592.296 340.33 61.4925";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-667.784 418.661 66.8927";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3500";
|
|
location = "-667.784 418.661 66.8927";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Grab the enemy flag";
|
|
mode = "FlagGrab";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "3850";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "LIGHT";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the flag!";
|
|
mode = "FlagCapture";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Grab the dropped enemy flag";
|
|
mode = "FlagDropped";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "5001";
|
|
weightLevel2 = "4100";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-604.474 413.718 54.912";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy Sensor";
|
|
targetObject = "Team1SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3503";
|
|
location = "-604.474 413.718 54.912";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-701.066 412.142 93.5677";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3504";
|
|
location = "-701.066 412.142 93.5677";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-701.021 425.866 93.5604";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3506";
|
|
location = "-701.021 425.866 93.5604";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-686.565 419.146 60.5676";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory6";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3508";
|
|
location = "-686.565 419.146 60.5676";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-703.347 439.114 79.5655";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory7";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3510";
|
|
location = "-703.347 439.114 79.5655";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-703.353 398.983 79.5659";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory8";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3512";
|
|
location = "-703.353 398.983 79.5659";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-684.52 418.951 55.5301";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1SentryTurret1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3515";
|
|
location = "-684.52 418.951 55.5301";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-715.873 419.3 55.5031";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3516";
|
|
location = "-715.873 419.3 55.5031";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-700.984 446.274 56.9995";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy generator";
|
|
targetObject = "Team1generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3522";
|
|
location = "-700.984 446.274 56.9995";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "669.907 -552.045 53.3825";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory11";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3650";
|
|
location = "669.907 -552.045 53.3825";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "669.939 -543.963 62.6336";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2TurretBaseLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3653";
|
|
location = "669.939 -543.963 62.6336";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-592.203 494.508 63.4404";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory11";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3526";
|
|
location = "-592.203 494.508 63.4404";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-592.235 505.626 59.8916";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1TurretBaseLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3525";
|
|
location = "-592.235 505.626 59.8916";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "778.671 -439.259 59.3313";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the generator";
|
|
targetObject = "Team2generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3575";
|
|
location = "778.671 -439.259 59.3313";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "HeavyRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "778.671 -439.259 59.3313";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the generator";
|
|
targetObject = "Team2generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3575";
|
|
location = "778.671 -439.259 59.3313";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "793.577 -466.837 57.8452";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3602";
|
|
location = "793.577 -466.837 57.8452";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "762.224 -466.488 57.8722";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2SentryTurret1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3601";
|
|
location = "762.224 -466.488 57.8722";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "669.844 -382.28 56.5828";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3580";
|
|
location = "669.844 -382.28 56.5828";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "670 -386.267 65.0345";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3583";
|
|
location = "670 -386.267 65.0345";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "745.488 -466.198 69.2348";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3586";
|
|
location = "745.488 -466.198 69.2348";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend our flag";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "3900";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
chat = "ChatSelfDefendFlag DefendBase";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackPlayer) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Kill the enemy flag carrier";
|
|
mode = "FlagCarrier";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "4800";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergySniper";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Return our flag";
|
|
mode = "FlagDropped";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "5001";
|
|
weightLevel2 = "4100";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "678.245 -470.091 60.854";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the Sensor";
|
|
targetObject = "Team2SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3589";
|
|
location = "678.245 -470.091 60.854";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "778.77 -459.679 95.9097";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3590";
|
|
location = "778.77 -459.679 95.9097";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "778.725 -473.403 95.9024";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3592";
|
|
location = "778.725 -473.403 95.9024";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "764.269 -466.683 62.9097";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory6";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3594";
|
|
location = "764.269 -466.683 62.9097";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "781.051 -486.651 81.9075";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory7";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3596";
|
|
location = "781.051 -486.651 81.9075";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "781.057 -446.52 81.9079";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory8";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3598";
|
|
location = "781.057 -446.52 81.9079";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
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|
};
|
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new InteriorInstance() {
|
|
position = "678.434 -470.156 48.8163";
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|
rotation = "0 0 1 90";
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|
scale = "1 1 1";
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|
interiorFile = "bmisc8.dif";
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|
showTerrainInside = "0";
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|
locked = "true";
|
|
};
|
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new StaticShape(Team2StationInventory11) {
|
|
position = "669.896 -550.771 53.0967";
|
|
rotation = "0 0 1 180";
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|
scale = "1 1 1";
|
|
nameTag = "South Tower";
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|
dataBlock = "StationInventory";
|
|
lockCount = "0";
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|
homingCount = "0";
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|
locked = "false";
|
|
};
|
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new Item() {
|
|
position = "669.996 -530.393 54.4676";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
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|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "false";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(Organics) {
|
|
|
|
new TSStatic() {
|
|
position = "-133.533 -606.804 52.7506";
|
|
rotation = "1 0 0 0";
|
|
scale = "3 3 3";
|
|
shapeName = "borg19.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "228.452 465.752 67.9757";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "borg18.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "331.87 360.319 49.8039";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "borg16.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "398.588 572.925 72.3492";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "borg17.dts";
|
|
locked = "true";
|
|
};
|
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new InteriorInstance() {
|
|
position = "-221.204 808.859 48.3257";
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|
rotation = "0 0 1 29.7938";
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|
scale = "1 1 1";
|
|
interiorFile = "brock8.dif";
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|
showTerrainInside = "0";
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|
locked = "true";
|
|
};
|
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new InteriorInstance() {
|
|
position = "-179.775 810.668 45.3881";
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|
rotation = "0.885553 0.436657 0.158514 90.3092";
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|
scale = "1 1 1";
|
|
interiorFile = "brock8.dif";
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|
showTerrainInside = "0";
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|
locked = "true";
|
|
};
|
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new InteriorInstance() {
|
|
position = "239.768 -813.59 47.6653";
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|
rotation = "0.210642 -0.158738 0.964589 107.973";
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|
scale = "1 1 1";
|
|
interiorFile = "brock8.dif";
|
|
showTerrainInside = "0";
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|
locked = "true";
|
|
};
|
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new InteriorInstance() {
|
|
position = "362.641 -814.344 55.4042";
|
|
rotation = "0 0 1 61.3065";
|
|
scale = "1 1 1";
|
|
interiorFile = "brock8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-185.798 -676.856 63.8358";
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|
rotation = "0 0 1 116.31";
|
|
scale = "1 1 1";
|
|
shapeName = "borg16.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-63.3654 -675.879 70.0938";
|
|
rotation = "0 0 -1 80.787";
|
|
scale = "1 1 1";
|
|
shapeName = "borg18.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-573.682 196.234 73.4702";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "borg16.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-468.42 316.98 68.4671";
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|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
shapeName = "borg17.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-445 354 80.6467";
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rotation = "1 0 0 0";
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|
scale = "1 1 1";
|
|
shapeName = "borg18.dts";
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|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-533.129 731.972 87.3182";
|
|
rotation = "0 0 1 45.8366";
|
|
scale = "1 1 1";
|
|
shapeName = "borg16.dts";
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|
locked = "true";
|
|
};
|
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new TSStatic() {
|
|
position = "-156.684 483.974 84.3727";
|
|
rotation = "0 0 1 34.9504";
|
|
scale = "1 1 1";
|
|
shapeName = "borg17.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-164.159 106.95 59.8089";
|
|
rotation = "0 0 1 104.278";
|
|
scale = "1.2 1.2 1.2";
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|
shapeName = "borg18.dts";
|
|
locked = "true";
|
|
};
|
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new TSStatic() {
|
|
position = "-190 -166 87.4137";
|
|
rotation = "0 0 1 79.0682";
|
|
scale = "1 1 1";
|
|
shapeName = "borg17.dts";
|
|
locked = "true";
|
|
};
|
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new TSStatic() {
|
|
position = "74.5247 -211.457 85.7287";
|
|
rotation = "0 0 -1 41.8259";
|
|
scale = "1.3 1.3 1.3";
|
|
shapeName = "borg18.dts";
|
|
locked = "true";
|
|
};
|
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new TSStatic() {
|
|
position = "287.252 35.4062 69.0122";
|
|
rotation = "0 0 1 62.4524";
|
|
scale = "1 1 1";
|
|
shapeName = "borg19.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "257.02 10.7366 71.046";
|
|
rotation = "0 0 -1 41.8259";
|
|
scale = "1 1 1";
|
|
shapeName = "borg16.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "224.605 -224.631 70.2669";
|
|
rotation = "0 0 1 26.929";
|
|
scale = "1 1 1";
|
|
shapeName = "borg16.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "566.293 -276.306 56.7236";
|
|
rotation = "0 0 -1 52.7121";
|
|
scale = "1 1 1";
|
|
shapeName = "borg19.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "507.776 -304.988 55.5671";
|
|
rotation = "0 0 1 37.2423";
|
|
scale = "1 1 1";
|
|
shapeName = "borg16.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "777.547 -117.595 75.5863";
|
|
rotation = "0 0 -1 64.1713";
|
|
scale = "1 1 1";
|
|
shapeName = "borg17.dts";
|
|
locked = "true";
|
|
};
|
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new TSStatic() {
|
|
position = "822.478 -632.831 50.0429";
|
|
rotation = "0 0 1 42.3989";
|
|
scale = "1 1 1";
|
|
shapeName = "borg16.dts";
|
|
locked = "true";
|
|
};
|
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new TSStatic() {
|
|
position = "813.296 -664.078 49.8462";
|
|
rotation = "0 0 -1 30.9397";
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|
scale = "1 1 1";
|
|
shapeName = "borg18.dts";
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|
locked = "true";
|
|
};
|
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new SimGroup(AudioWater) {
|
|
|
|
new AudioEmitter() {
|
|
position = "286.108 515.075 54.4287";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/lakewaves.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "0.4";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "15";
|
|
maxDistance = "640";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "0";
|
|
maxLoopGap = "0";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(AudioCreatures) {
|
|
|
|
new AudioEmitter() {
|
|
position = "-130.021 -605.67 103.48";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/bird_echo5.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "10";
|
|
maxDistance = "640";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "5000";
|
|
maxLoopGap = "25000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-165.416 109.665 86.4439";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/bird_echo5.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "10";
|
|
maxDistance = "640";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "5000";
|
|
maxLoopGap = "25000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "228.243 467.01 91.5886";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/bird_echo4.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "10";
|
|
maxDistance = "640";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "5000";
|
|
maxLoopGap = "30000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-576.167 203.734 99.8476";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/bird_echo4.wav";
|
|
useProfileDescription = "0";
|
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outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "10";
|
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maxDistance = "640";
|
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coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "5000";
|
|
maxLoopGap = "30000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
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};
|
|
new SimGroup(Rocks) {
|
|
|
|
new InteriorInstance() {
|
|
position = "-430.596 222.191 64.7917";
|
|
rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
|
interiorFile = "bspir4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-450.616 650.028 80.2129";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "brock8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-143.789 543.163 94.815";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir3.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-264.882 155.907 98.7295";
|
|
rotation = "0 0 1 44.1177";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir2.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-393.68 -48.3251 61.5342";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-412.603 -79.3307 57.9718";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir3.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-374.921 -69.2389 61.3461";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-640.634 -232.746 57.5357";
|
|
rotation = "0 0 -1 92.2462";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-194.801 -126.726 102.882";
|
|
rotation = "0 0 1 51.5662";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir5.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "63.7042 97.6869 105.822";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "184.628 187.984 64.3413";
|
|
rotation = "0 0 1 73.3386";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "181.954 260.956 52.5766";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir2.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "411.273 81.0008 86.4959";
|
|
rotation = "0.0889925 0.376956 0.921946 175.725";
|
|
scale = "1 1 1";
|
|
interiorFile = "brocka.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "486.496 -158.734 49.5211";
|
|
rotation = "0 0 1 226.501";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir2.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "539.964 -196.76 47.6935";
|
|
rotation = "0 0 -1 115.92";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir3.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "635.944 -210.565 78.4084";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "612.695 -12.5919 117.781";
|
|
rotation = "0 0 1 192.696";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "825.664 240.799 56.1113";
|
|
rotation = "-1 0 0 24.0642";
|
|
scale = "1 1 1";
|
|
interiorFile = "brock8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "382.643 412.75 71.9031";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "442.715 408.565 70.6079";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir2.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "447.739 584.203 93.1733";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir5.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "170.048 579.017 72.7536";
|
|
rotation = "0 0 1 67.609";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir3.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "632.608 418.948 79.3764";
|
|
rotation = "0 0 1 177.617";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir2.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "798.723 256.967 67.4079";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "734.044 33.8683 51.5069";
|
|
rotation = "0 0 1 42.9718";
|
|
scale = "1 1 1";
|
|
interiorFile = "brockc.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "978.701 -239.387 51.9367";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir4.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "759.286 -312.77 70.0386";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir5.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "586.058 -563.127 80.644";
|
|
rotation = "0 0 -1 110.581";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir3.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "261.977 -750.887 50.0861";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir2.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "192.303 -714.896 51.2411";
|
|
rotation = "0 0 1 80.2141";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir3.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "274.925 -512.594 76.0684";
|
|
rotation = "1 0 0 134.072";
|
|
scale = "1 1 1";
|
|
interiorFile = "brock8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-355.854 -192.013 82.2533";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/moaningwind1.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "0.3";
|
|
isLooping = "1";
|
|
is3D = "0";
|
|
minDistance = "20";
|
|
maxDistance = "1280";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "0";
|
|
maxLoopGap = "0";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
|