TribesReplay/base/missions/Overreach.mis
Robert MacGregor 669c607190 v24834 - skipped v24763 and v24822 due to not being available (09/13/01):
Map Editor
===================================
Several editor crashes have been resolved and this tool should be more stable for the MOD community now.

VCR Mode
===================================
The VCR Mode has been implemented.

F3 starts recording.  F4 stops the current recording.  Multiple recordings can be made from the same mission.

Other controls can be used while playing back a recording. They include:

   -- ESCAPE will stop the playback
   -- TAB will pop up the playback controls window in the upper part of the screen
   -- SPACEBAR will pause/unpause the playback
   -- Numpad + will increase the time step so that the playback accelerates (maximum of 16X speed)
   -- Numpad - will decrease the time step so that the playback slows down (minimum of 1/16X speed)

***If you Alt-Tab to windows to rename a demo file and then return to Tribes instead of using the rename file feature of the demo recorder you will crash after you exit the recorder. It is a windows issue and so we can't fix it.

Satchel Charge Icon Glow
===================================
When the satchel charge is deployed and ready to explode, the icon now glows. The icon disappears completely when the satchel is destroyed (either through activation or destruction). This allows players to more readily keep track of satchel charge status.

"Visibility" option for Server Admins
=====================================
Allows an Advanced Server option to indicate whether the server will use the "Speed" or "Distance" versions of the maps when hosting games. The "Distance" setting will use world versions with much less fog and more visible distance. The "Speed" setting will use the current foggier map settings. These settings will be displayed as a new column on the Master Server List titled "VISIBILITY" and the settings will be "Speed" or "Distance".

NOTE: This visibility change won't be apparent on all maps. A map you can use as a test to show the differences is "Dessicator".

World Skins Default to Main Tribes
==========================================
The missions are now set up so they have default skins other than "Storm" vs. "Inferno". This occurs whenever a player has "Show Individual Skins" toggled OFF. In otherwords, some maps will have "Diamond Skin" vs. "StarWolf", while others will have different combinations. (NOTE: If a player has "Show Individual Skins" toggled ON, then he will see the regular individual skins for players.) New voice samples have been added to allow Victory messages indicate these new team skins. Also note: Bioderms are bioderms, regardless of the team they are on...we're not changing models or voice packages.

Teams now use skins for CTF games relative to the planet - as follows:
Terrain 	Team 1 		Team 2
Ice  		Starwolf 	Blood Eagle
Lush  		Blood Eagle 	Diamond Sword
Badlands 	Starwolf 	Diamond Sword
Desert  	Phoenix 	Blood Eagle
Lava  		Diamond Sword 	Phoenix

If the server admin wishes to specify team skins, set the variable
$host:: useCustomSkins = true;  in serverPrefs.cs

if this variable is set true the skins and names used are
$Host::TeamName1 and $Host::TeamName2  and
$Host::TeamSkin1 and $Host::TeamSkin2  also set in serverPrefs.cs.
These team and skin names are always used for non-CTF games.

NOTE: In "Tournament" mode games, the skins will always default to Storm and Inferno rather than world-specific skins. This is to make it easier for League and Ladder players to assign teams to sides.

Cheat Fixes
===================================
Significant cheat prevention code has been implemented to eliminate known cheats, as well as to make it much more difficult for future cheating of a similar nature to occur.

NOTE: If you have any troubles running a server now, you may have altered or removed something from the build on your server. The code is checking almost everything now (shapes, textures, etc.), so you should ensure that you have all files present from a normal build on your server. (Additional files, like MODs and extra art files won't be a problem...but all original files must be there as well.)

Siege Halftime Improved
===================================
The Siege halftime now gets a screen listing the winning team instead of simply "Switching Sides".

CTF Individual Scoring
===================================
No change was made whatsoever to the team CTF scoring. But the individual scoring now takes into account vehicle kills, more repair/destroy stuff, and makes it nice and robust for statistical tracking later. NOTE: The scores are dramatically inflated compared to previous individual scores so that we had more "granularity" in the system and didn't have to use decimal points. Thus, you will appear to be racking up a huge amount of points, but it's all relative when compared to other players in the game.
Scoring Details
----------------------
Kill: 10 pts
Flag Capture: 30 pts
Flag Grab (if subsequently captured): 20  [A one player grab-and-cap you get both for a total of 50]
Carrier Escort: 3
Sniper Headshot: 1
Turret kill:  manned: 10  automated: 3
Flag Defend: 5
Flag Carrier Kill: 5
Flag Return: 0 - 10 pts [Points are scaled by distance: no points for a short return. 10 pts if the flag carrier gets all the way to the flag. 1 point per 10% (Halfway is 5 pts.)]  15 points if the return breaks a stalemate (both teams have had each others flags for 60 seconds or longer.)
Generator Defend: 5 pts
Object			Destroy				Repair
Generator		10				8
Sensor			4				1
Base Turret		5				4
Inv Station		2				2
Vehicle Station		5				4
Solar Panel		5				4
Sentry Turret		4				2
Deployed sensor		1				0
Deployed inv station	2				0
Deployed turret		3				3
Shrike			5
Bomber			8
Havoc			5
Wildcat			5
Tank			8
MPB			12
*vehicles destroyed by mines are double points, vehicles destroyed by the Shrike are triple points
**vehicles destroyed also score 2 points per passenger (after any multiplier)
***points accumulated in a vehicle are earned by everyone in the vehicle

Heat Lock vs. Target Laser Lock
===================================
Heat Locking now supercedes Targeting Laser Locking so that heat locks can be attained on objects that are being lazed by friends. Keep in mind that when the target is out of range for the ML, it will still lock onto the targeting laser giving the appearance that its locking onto the laser first. If the target is in range the ML will always look for heated targets first.

Objective HUD Visible on Vehicles
===================================
The objective HUD is now visible while flying/driving vehicles.

Client-Side Toggle on Vehicle Tport
===================================
The player now has the ability to toggle Vehicle Tport ability on/off (defaults to ON) as a client-side option in SETTINGS/GAME.

EAX Sound Improvements
===================================
EAX environmental sound reverbs have been included for underwater and interiors. Those sounds will only be heard when using EAX or EAX2 drivers. (We recommend EAX for best results.)

IFeel Force Feedback Mouse
===================================
The IFeel force feedback mouse vibrations should now work correctly again. They have also been enhanced beyond what was previously available.

Vehicles Parking on Flags
===================================
"Anti-Parking" code has been added to flags similar to the "anti-camping" code around a Nexus in Hunters. This results in vehicles taking damage over time when they are parked near a flag, eventually resulting in their destruction if left there too long.

Aiming Up and Down
===================================
The restrictions on aiming up and down have been virtually removed for all armors. NOTE: This will result in situations where your weapon can clip through the leg of your armor when looking straight down. If this bothers you, then change your graphics setting to "Items Only" so that your body is not drawn when in first-person perspective.

Jetpower for Suits
===================================
Scout jetpower (power of thrust) was reduced to previous levels, but their maximum speed velocity was increased somewhat. This removes the "butterfly" effect, but allows slightly faster skiing than previously allowed. Additionally, air resistance was reduced by 33% on all armors to further reduce the "floaty" feel. This also allows slightly faster speeds across the board.

Splash Damage
===================================
Splash damage on shots was reduced slightly. It is still much more powerful than when the game was released, but this change makes mortars and grenades more playable.

Shrike Speed
===================================
The Shrike thrust was returned to normal, making the Shrike very responsive again. A new maximum speed cap has been added to prevent it from going too fast, but the performance improvement on this vehicle is significant.

Mine Damage
===================================
Mine damage was reduced slightly to prevent Lights from being one-shotted by stepping on a mine. They will still be severely harmed, but won't go from 100% health to dead in one shot.

Missile Launcher
===================================
The Missile Launcher range had been inadvertently reduced during the reticule improvements a few patches back. It has now been increased back to its original design. Range is now 400m.

Heat Signature Fall Off
===================================
Heat reduces *very slightly* slower than it did previously. Players can still easily manage their heat signatures, but must be a bit more paranoid of missile launchers now (thus making it a bit easier for high-ping players to use this weapon).

Suit Mortars vs. Tanks
===================================
The strength of hand-held mortars versus Tanks was incorrectly weak. It has now been increased so that it is much more useful.

Shrike Gun Changes
===================================
The Shrike blasters have been moved out to the wing joints to allow easier strafing of objects. Additionally, there is some (very minor...one degree of spread) projectile spread on the blasters now to make strafing easier. (For comparison purposes, the chaingun has eight degrees of spread.)The range of the blasters was incorrectly enormous and has been reduced to a balanced distance (slightly outside the range of hand-held missile launchers).

Water Movement
===================================
Speeds in water have been greatly increased so as to make water a more viable playing environment.

Whiteout Grenades
===================================
A maximum saturation has been defined for the Whiteout grenades to keep your "whiteout" time to no more than two seconds.

OOB Grid
===================================
The mission boundary is now visually defined. As you approach a mission boundary, and "out of bounds grid" will fade into existence. If you go past the boundary, the grid will not fade out until you return inside the mission area. This is done to make it easier to avoid getting a flag stripped or getting damaged due to OOB damage. This visual option can be toggled OFF in your Game Settings area (option button is called "Show Out of Bounds Grid").

Wildcat Grav Bike
===================================
"Suspension" has been added to the Wildcat making it easier to control over rough terrain.

Air Drag
===================================
Air Drag has been reduced making the game feel "faster".

Panther XL Support Added
===================================
Players will now be able to satisfactorily map the roller ball of the Panther XL. The Z axis or throttle is not configurable with T2 because of a Panther XL driver issue.

Flight Ceiling limited for Shrike
===================================
If you fly past the flight ceiling then you will lose your jetting and thrusting ability. Angle your nose down (when you are above the flight ceiling) and thrust will function normally.

"Unassigned" Team
===================================
This bug allowed a person to join as "unassigned" and view all friend/foe triangles as grey. It has been fixed.

<Null> and random string issues
===================================
There is a finite number of network strings available, the single quote strings. This problem occurs when all strings have been allocated. This is particularly common with mod servers, which appear to be allocating too many net strings. Mod and script developers need to be cautious when creating new strings. Don't create dynamic net strings unless you have a firm understanding of the implications. If a string is added using "AddTaggedString" make sure that there is a corresponding "RemoveTaggedSting" call when the string is no longer needed. Also be sure to limit the number of imbedded strings in your scripts.
2017-07-17 23:27:34 -04:00

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Plaintext

// MissionTypes = CnH
//--- MISSION QUOTE BEGIN ---
//Let your plans be dark and impenetrable as the night, and when you move, fall like a thunderbolt.
// -- Sun-Tzu, The Art of War
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//[CnH]3 control towers
//[CnH]3600 points to win
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
powerCount = "0";
cdTrack = "5";
musicTrack = "ice";
new MissionArea(MissionArea) {
area = "-880 -840 1728 1712";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.400000 0.400000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.300000 1.000000";
rotation = "1 0 0 0";
scale = "1 1 1";
position = "-1024 -1024 0";
locked = "true";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/snowdet1";
terrainFile = "Overreach.ter";
squareSize = "8";
emptySquares = "270891 271147 271403 271659 271915 316897 382688 382944 383200 317921";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "55";
cullDensity = "0.3";
customArea = "0 0 0 0";
coverage = "0";
GraphFile = "Overreach.nav";
rotation = "0 0 0 0";
YDimOverSize = "0";
XDimOverSize = "0";
scale = "1 1 1";
conjoinBowlDev = "20";
position = "0 0 0 1";
locked = "true";
};
new Sky(Sky) {
position = "-1024 -1024 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "550";
high_visibleDistance = "700";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.100000 0.100000 0.100000 0.000000";
fogDistance = "0";
fogColor = "0.100000 0.100000 0.150000 1.000000";
fogVolume1 = "450 0 200";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
high_fogVolume1 = "800 200 225";
materialList = "sky_ice_starrynight.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
cloudSpeed0 = "0.000000 0.000300";
locked = "true";
};
new SimGroup(ObserverDropPoints) {
new Camera() {
position = "-540.959 -742.604 140.945";
rotation = "0.109108 0.059606 -0.992241 57.6721";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "309.61 -480.82 122.211";
rotation = "0.367584 -0.106179 0.923909 34.7233";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-338.673 156.59 157.07";
rotation = "0.227082 -0.240941 0.9436 96.7049";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-601.87 577.61 134.837";
rotation = "-0.017592 -0.208428 0.97788 189.437";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "788.93 627.97 144.168";
rotation = "0.636002 0.130428 -0.760585 30.1794";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(Teams) {
new SimGroup(Team0) {
new SimGroup(Dawn) {
new InteriorInstance() {
position = "-618.08 499.14 64.9186";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr4.dif";
showTerrainInside = "0";
locked = "true";
AudioEnvironment = SmallRoom;
};
new StaticShape(Team0flipflop1) {
position = "-619.073 475.12 69.9208";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Dawn Hold";
locked = "true";
};
new StaticShape() {
position = "-619.467 474.36 98.7565";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory1) {
position = "-589.436 475.18 76.9189";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Dawn Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory2) {
position = "-619.014 445.49 76.9208";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dawn Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory3) {
position = "-648.73 475.17 76.9135";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Dawn Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory4) {
position = "-619.356 504.79 76.9161";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
position = "-624.307 470.2 85.4279";
rotation = "1 0 0 0";
scale = "10 10 0.25";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory5) {
position = "-646.31 481.51 85.9256";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory6) {
position = "-646.224 468.75 85.9232";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dawn Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory7) {
position = "-592.029 481.52 85.9151";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory8) {
position = "-591.904 468.76 85.9151";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dawn Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory9) {
position = "-619.027 438.49 94.4168";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dawn Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory10) {
position = "-619.067 511.78 94.4177";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dawn Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge1) {
position = "-599.188 475.18 69.9148";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge2) {
position = "-639.001 475.05 69.9122";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-619.096 453.13 70.0896";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0SentryTurret1) {
position = "-619.069 498.64 73.6869";
rotation = "1 0 0 90";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Item() {
position = "-618.072 497.13 70.2068";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-620.133 497.15 70.2068";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-619.069 496.57 70.2068";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge1) {
position = "-605.855 488.07 85.9196";
rotation = "0 0 1 45";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge2) {
position = "-632.261 462.18 85.9204";
rotation = "0 0 1 225";
scale = "1 1 1";
nameTag = "Dawn Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
new WayPoint() {
position = "-619.073 475.12 69.9208";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Dawn Hold";
team = "0";
locked = "true";
};
new SpawnSphere() {
position = "-619.073 475.12 79.9208";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(Day) {
new InteriorInstance() {
position = "-172.391 170.7 63.8093";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr4.dif";
showTerrainInside = "0";
locked = "true";
AudioEnvironment = SmallRoom;
};
new StaticShape(Team0flipflop2) {
position = "-173.384 146.68 68.8115";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Day Hold";
locked = "true";
};
new WayPoint() {
position = "-173.384 146.68 68.8115";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Day Hold";
team = "0";
locked = "true";
};
new SpawnSphere() {
position = "-173.384 146.68 78.8115";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new StaticShape() {
position = "-173.778 145.92 97.6471";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory11) {
position = "-143.747 146.74 75.8096";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Day Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory12) {
position = "-173.325 117.05 75.8115";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Day Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory13) {
position = "-203.041 146.73 75.8042";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Day Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory14) {
position = "-173.667 176.35 75.8068";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
position = "-178.207 141.517 84.0331";
rotation = "1 0 0 0";
scale = "10 10 0.25";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory15) {
position = "-200.621 153.07 84.8162";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory16) {
position = "-200.535 140.31 84.8138";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Day Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory17) {
position = "-146.34 153.08 84.8057";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory18) {
position = "-146.215 140.32 84.8057";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Day Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory19) {
position = "-173.338 110.05 93.3074";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Day Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory20) {
position = "-173.378 183.34 93.3083";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Day Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge3) {
position = "-153.499 146.74 68.8055";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge4) {
position = "-193.312 146.61 68.8029";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-173.407 124.69 68.9803";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0SentryTurret2) {
position = "-173.38 170.2 72.5776";
rotation = "1 0 0 90";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Item() {
position = "-172.383 168.69 69.0975";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-174.444 168.71 69.0975";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-173.38 168.13 69.0975";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge3) {
position = "-160.166 159.63 84.8102";
rotation = "0 0 1 45";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge4) {
position = "-186.572 133.74 84.811";
rotation = "0 0 1 225";
scale = "1 1 1";
nameTag = "Day Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
};
new SimGroup(Dusk) {
new InteriorInstance() {
position = "379.52 -367.048 65.2361";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr4.dif";
showTerrainInside = "0";
locked = "true";
AudioEnvironment = SmallRoom;
};
new StaticShape(Team0flipflop3) {
position = "378.53 -391.068 70.2383";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Dusk Hold";
locked = "true";
};
new WayPoint() {
position = "378.53 -391.068 70.2383";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Dusk Hold";
team = "0";
locked = "true";
};
new SpawnSphere() {
position = "378.53 -391.068 80.2383";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new StaticShape() {
position = "378.14 -391.828 99.0739";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory21) {
position = "408.17 -391.008 77.2364";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Dusk Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory22) {
position = "378.59 -420.698 77.2383";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dusk Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory23) {
position = "348.87 -391.018 77.231";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Dusk Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory24) {
position = "378.25 -361.398 77.2336";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold Outdoor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
position = "373.981 -396.182 85.6969";
rotation = "1 0 0 0";
scale = "10 10 0.25";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory25) {
position = "351.29 -384.678 86.243";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory26) {
position = "351.38 -397.438 86.2406";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dusk Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory27) {
position = "405.57 -384.668 86.2325";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory28) {
position = "405.7 -397.428 86.2325";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dusk Hold Wing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory29) {
position = "378.57 -427.698 94.7342";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Dusk Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory30) {
position = "378.53 -354.408 94.7351";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Dusk Hold Loft";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge5) {
position = "398.41 -391.008 70.2323";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0generatorLarge6) {
position = "358.6 -391.138 70.2297";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "378.51 -413.058 70.4071";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0SentryTurret3) {
position = "378.53 -367.548 74.0044";
rotation = "1 0 0 90";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Item() {
position = "379.53 -369.058 70.5243";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "377.47 -369.038 70.5243";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "378.53 -369.618 70.5781";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge5) {
position = "391.75 -378.118 86.237";
rotation = "0 0 1 45";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge6) {
position = "365.34 -404.008 86.2378";
rotation = "0 0 1 225";
scale = "1 1 1";
nameTag = "Dusk Hold";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "AABarrelLarge";
locked = "true";
};
};
new SimGroup(repHut1) {
new Item() {
position = "-16.91 -537.657 52.3465";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-20.93 -537.622 52.3296";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-20.84 -541.537 52.3586";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-16.88 -541.493 52.3523";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-18.89 -539.552 51.7931";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-18.93 -539.564 60.5732";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(repHut2) {
new Item() {
position = "-261.765 565.9 51.84";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-264.764 568.58 51.8231";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-267.278 565.57 51.8521";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-264.272 563 51.8458";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-264.503 565.78 51.2866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-264.541 565.8 60.0667";
rotation = "0 0 1 41.253";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(repHut3) {
new Item() {
position = "-453.924 -86.13 109.562";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-457.944 -86.095 109.545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-457.854 -90.01 109.574";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-453.894 -89.966 109.568";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-455.904 -88.025 109.009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-455.944 -88.037 117.789";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(repHut4) {
new Item() {
position = "420.18 89.28 87.046";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "416.16 89.32 87.0291";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "416.25 85.4 87.0581";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "420.21 85.45 87.0518";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "418.2 87.39 86.4926";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "418.16 87.37 95.2727";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(rephut5) {
new Item() {
position = "-432.595 144.51 94.65";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-436.615 144.55 94.6331";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-436.525 140.63 94.6621";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-432.565 140.68 94.6558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "-434.575 142.62 94.0966";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-434.615 142.6 102.877";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "stowr1.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(AIObjectives) {
};
};
new SimGroup(team1) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "-664.223 -734.181 128.32";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "0";
locked = "true";
};
};
new InteriorInstance() {
position = "-635.345 -649.356 70.7518";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "svpad.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-616 -736 98.3256";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "sbunk9.dif";
showTerrainInside = "0";
locked = "true";
AudioEnvironment = SmallRoom;
};
new WayPoint() {
position = "-664.223 -734.181 118.32";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Main Base";
team = "0";
locked = "true";
};
new StaticShape(Team1generatorLarge1) {
position = "-612.346 -739.801 84.8357";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-633.942 -740.034 85.7768";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new StaticShape(Team1StationInventory1) {
position = "-610.674 -740.008 76.8263";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Generator";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory2) {
position = "-638.631 -748.135 78.3219";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Basement";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory3) {
position = "-638.802 -731.37 78.3264";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Basement";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory4) {
position = "-670.347 -746.526 101.323";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Balcony";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory5) {
position = "-664.382 -739.53 85.3289";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Landing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team1SentryTurret1) {
position = "-666.788 -739.549 101.607";
rotation = "0.57735 0.57735 -0.57735 120";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new StaticShape() {
position = "-635.496 -663.764 70.4518";
rotation = "0 0 1 180.573";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
Ready = "1";
station = "3557";
locked = "true";
};
new Item() {
position = "-643.686 -687.438 73.4978";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new SimGroup(AIObjectives) {
new AIObjective(AIODefendLocation) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-589.436 475.18 78.4847";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3393";
location = "-589.436 475.18 78.4847";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-589.436 475.18 78.4847";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3393";
location = "-589.436 475.18 78.4847";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.014 445.49 78.4866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3395";
location = "-619.014 445.49 78.4866";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.014 445.49 78.4866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3395";
location = "-619.014 445.49 78.4866";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-648.73 475.17 78.4793";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3397";
location = "-648.73 475.17 78.4793";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-648.73 475.17 78.4793";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3397";
location = "-648.73 475.17 78.4793";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.356 504.79 78.4819";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3399";
location = "-619.356 504.79 78.4819";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.356 504.79 78.4819";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3399";
location = "-619.356 504.79 78.4819";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-646.31 481.51 87.4914";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3404";
location = "-646.31 481.51 87.4914";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-646.31 481.51 87.4914";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3404";
location = "-646.31 481.51 87.4914";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-646.224 468.75 87.489";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3406";
location = "-646.224 468.75 87.489";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-646.224 468.75 87.489";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3406";
location = "-646.224 468.75 87.489";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-592.029 481.52 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3408";
location = "-592.029 481.52 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-592.029 481.52 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3408";
location = "-592.029 481.52 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-591.904 468.76 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3410";
location = "-591.904 468.76 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-591.904 468.76 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3410";
location = "-591.904 468.76 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.027 438.49 95.9826";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory9";
targetClientId = "-1";
targetObjectId = "3412";
location = "-619.027 438.49 95.9826";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.027 438.49 95.9826";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory9";
targetClientId = "-1";
targetObjectId = "3412";
location = "-619.027 438.49 95.9826";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.067 511.78 95.9835";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory10";
targetClientId = "-1";
targetObjectId = "3414";
location = "-619.067 511.78 95.9835";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.067 511.78 95.9835";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory10";
targetClientId = "-1";
targetObjectId = "3414";
location = "-619.067 511.78 95.9835";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.069 498.32 73.6869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret1";
targetClientId = "-1";
targetObjectId = "3419";
location = "-619.069 498.32 73.6869";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-619.069 498.32 73.6869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret1";
targetClientId = "-1";
targetObjectId = "3419";
location = "-619.069 498.32 73.6869";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-605.388 488.54 87.6711";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3423";
location = "-605.388 488.54 87.6711";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-605.388 488.54 87.6711";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3423";
location = "-605.388 488.54 87.6711";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-632.728 461.71 87.6719";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3424";
location = "-632.728 461.71 87.6719";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-632.728 461.71 87.6719";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3424";
location = "-632.728 461.71 87.6719";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-143.747 146.74 77.3754";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory11";
targetClientId = "-1";
targetObjectId = "3433";
location = "-143.747 146.74 77.3754";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-143.747 146.74 77.3754";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory11";
targetClientId = "-1";
targetObjectId = "3433";
location = "-143.747 146.74 77.3754";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.325 117.05 77.3773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory12";
targetClientId = "-1";
targetObjectId = "3435";
location = "-173.325 117.05 77.3773";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.325 117.05 77.3773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory12";
targetClientId = "-1";
targetObjectId = "3435";
location = "-173.325 117.05 77.3773";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-203.041 146.73 77.37";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory13";
targetClientId = "-1";
targetObjectId = "3437";
location = "-203.041 146.73 77.37";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-203.041 146.73 77.37";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory13";
targetClientId = "-1";
targetObjectId = "3437";
location = "-203.041 146.73 77.37";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.667 176.35 77.3726";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory14";
targetClientId = "-1";
targetObjectId = "3439";
location = "-173.667 176.35 77.3726";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.667 176.35 77.3726";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory14";
targetClientId = "-1";
targetObjectId = "3439";
location = "-173.667 176.35 77.3726";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-200.621 153.07 86.382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory15";
targetClientId = "-1";
targetObjectId = "3443";
location = "-200.621 153.07 86.382";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-200.621 153.07 86.382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory15";
targetClientId = "-1";
targetObjectId = "3443";
location = "-200.621 153.07 86.382";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-200.535 140.31 86.3796";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory16";
targetClientId = "-1";
targetObjectId = "3445";
location = "-200.535 140.31 86.3796";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-200.535 140.31 86.3796";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory16";
targetClientId = "-1";
targetObjectId = "3445";
location = "-200.535 140.31 86.3796";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-146.34 153.08 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory17";
targetClientId = "-1";
targetObjectId = "3447";
location = "-146.34 153.08 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-146.34 153.08 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory17";
targetClientId = "-1";
targetObjectId = "3447";
location = "-146.34 153.08 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-146.215 140.32 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory18";
targetClientId = "-1";
targetObjectId = "3449";
location = "-146.215 140.32 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-146.215 140.32 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory18";
targetClientId = "-1";
targetObjectId = "3449";
location = "-146.215 140.32 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.338 110.05 94.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory19";
targetClientId = "-1";
targetObjectId = "3451";
location = "-173.338 110.05 94.8732";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.338 110.05 94.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory19";
targetClientId = "-1";
targetObjectId = "3451";
location = "-173.338 110.05 94.8732";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.378 183.34 94.8741";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory20";
targetClientId = "-1";
targetObjectId = "3453";
location = "-173.378 183.34 94.8741";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.378 183.34 94.8741";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory20";
targetClientId = "-1";
targetObjectId = "3453";
location = "-173.378 183.34 94.8741";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.38 169.88 72.5776";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3458";
location = "-173.38 169.88 72.5776";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-173.38 169.88 72.5776";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3458";
location = "-173.38 169.88 72.5776";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-159.699 160.1 86.5617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3462";
location = "-159.699 160.1 86.5617";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-159.699 160.1 86.5617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3462";
location = "-159.699 160.1 86.5617";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-187.039 133.27 86.5625";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3463";
location = "-187.039 133.27 86.5625";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-187.039 133.27 86.5625";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3463";
location = "-187.039 133.27 86.5625";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "408.17 -391.008 78.8022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory21";
targetClientId = "-1";
targetObjectId = "3470";
location = "408.17 -391.008 78.8022";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "408.17 -391.008 78.8022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory21";
targetClientId = "-1";
targetObjectId = "3470";
location = "408.17 -391.008 78.8022";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.59 -420.698 78.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory22";
targetClientId = "-1";
targetObjectId = "3472";
location = "378.59 -420.698 78.8041";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.59 -420.698 78.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory22";
targetClientId = "-1";
targetObjectId = "3472";
location = "378.59 -420.698 78.8041";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "348.87 -391.018 78.7968";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory23";
targetClientId = "-1";
targetObjectId = "3474";
location = "348.87 -391.018 78.7968";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "348.87 -391.018 78.7968";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory23";
targetClientId = "-1";
targetObjectId = "3474";
location = "348.87 -391.018 78.7968";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.25 -361.398 78.7994";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory24";
targetClientId = "-1";
targetObjectId = "3476";
location = "378.25 -361.398 78.7994";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.25 -361.398 78.7994";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory24";
targetClientId = "-1";
targetObjectId = "3476";
location = "378.25 -361.398 78.7994";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "351.29 -384.678 87.8088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory25";
targetClientId = "-1";
targetObjectId = "3480";
location = "351.29 -384.678 87.8088";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "351.29 -384.678 87.8088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory25";
targetClientId = "-1";
targetObjectId = "3480";
location = "351.29 -384.678 87.8088";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "351.38 -397.438 87.8064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory26";
targetClientId = "-1";
targetObjectId = "3482";
location = "351.38 -397.438 87.8064";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "351.38 -397.438 87.8064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory26";
targetClientId = "-1";
targetObjectId = "3482";
location = "351.38 -397.438 87.8064";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "405.57 -384.668 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory27";
targetClientId = "-1";
targetObjectId = "3484";
location = "405.57 -384.668 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "405.57 -384.668 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory27";
targetClientId = "-1";
targetObjectId = "3484";
location = "405.57 -384.668 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "405.7 -397.428 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory28";
targetClientId = "-1";
targetObjectId = "3486";
location = "405.7 -397.428 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "405.7 -397.428 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory28";
targetClientId = "-1";
targetObjectId = "3486";
location = "405.7 -397.428 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.57 -427.698 96.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory29";
targetClientId = "-1";
targetObjectId = "3488";
location = "378.57 -427.698 96.3";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.57 -427.698 96.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory29";
targetClientId = "-1";
targetObjectId = "3488";
location = "378.57 -427.698 96.3";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.53 -354.408 96.3009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory30";
targetClientId = "-1";
targetObjectId = "3490";
location = "378.53 -354.408 96.3009";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.53 -354.408 96.3009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory30";
targetClientId = "-1";
targetObjectId = "3490";
location = "378.53 -354.408 96.3009";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.53 -367.868 74.0044";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3495";
location = "378.53 -367.868 74.0044";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "378.53 -367.868 74.0044";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3495";
location = "378.53 -367.868 74.0044";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "392.22 -377.651 87.9885";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3499";
location = "392.22 -377.651 87.9885";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "392.22 -377.651 87.9885";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3499";
location = "392.22 -377.651 87.9885";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "364.87 -404.475 87.9893";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3500";
location = "364.87 -404.475 87.9893";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "364.87 -404.475 87.9893";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3500";
location = "364.87 -404.475 87.9893";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-611.025 -739.796 86.3404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3543";
location = "-611.025 -739.796 86.3404";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-611.025 -739.796 86.3404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3543";
location = "-611.025 -739.796 86.3404";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-610.674 -740.008 78.3921";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory1";
targetClientId = "-1";
targetObjectId = "3545";
location = "-610.674 -740.008 78.3921";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-638.631 -748.135 79.8877";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory2";
targetClientId = "-1";
targetObjectId = "3547";
location = "-638.631 -748.135 79.8877";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-638.802 -731.37 79.8922";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory3";
targetClientId = "-1";
targetObjectId = "3549";
location = "-638.802 -731.37 79.8922";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-670.347 -746.526 102.889";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3551";
location = "-670.347 -746.526 102.889";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-664.382 -739.53 86.8947";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3553";
location = "-664.382 -739.53 86.8947";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-666.438 -739.549 101.607";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team1SentryTurret1";
targetClientId = "-1";
targetObjectId = "3555";
location = "-666.438 -739.549 101.607";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "792.02 701.51 108.26";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the SentryTurret";
targetObject = "Team2SentryTurret1";
targetClientId = "-1";
targetObjectId = "3686";
location = "792.02 701.51 108.26";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "792.01 703.57 93.5475";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "3687";
location = "792.01 703.57 93.5475";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "799 697.6 109.542";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "3689";
location = "799 697.6 109.542";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "783.85 729.15 86.545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3691";
location = "783.85 729.15 86.545";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "800.61 729.32 86.5405";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3693";
location = "800.61 729.32 86.5405";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "792.48 757.27 85.0449";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team2StationInventory5";
targetClientId = "-1";
targetObjectId = "3695";
location = "792.48 757.27 85.0449";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "792.28 756.92 92.9932";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3698";
location = "792.28 756.92 92.9932";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
};
};
new SimGroup(team2) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "786.66 703.72 134.973";
rotation = "-0 0 -1 90";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "0";
locked = "true";
};
};
new InteriorInstance() {
position = "788.48 751.95 104.978";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "sbunk9.dif";
showTerrainInside = "0";
locked = "true";
AudioEnvironment = SmallRoom;
};
new WayPoint() {
position = "786.66 703.72 124.973";
rotation = "-0 0 -1 90";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Main Base";
team = "0";
locked = "true";
};
new Turret(Team2SentryTurret1) {
position = "792.02 701.16 108.26";
rotation = "6.89103e-07 0.707107 -0.707107 180";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new StaticShape(Team2StationInventory1) {
position = "792.01 703.57 91.9817";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Landing";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory2) {
position = "799 697.6 107.976";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Balcony";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory3) {
position = "783.85 729.15 84.9792";
rotation = "-0 0 -1 90";
scale = "1 1 1";
nameTag = "Basement";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory4) {
position = "800.61 729.32 84.9747";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Basement";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory5) {
position = "792.48 757.27 83.4791";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Generator";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "792.51 734.01 92.4296";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new StaticShape(Team2generatorLarge1) {
position = "792.28 755.6 91.4885";
rotation = "0 0 1 180.046";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "788.22 591.25 87.9341";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "750.06 599.21 85.1881";
rotation = "-0 0 -1 90";
scale = "1 1 1";
interiorFile = "svpad.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "764.47 599.2 84.8881";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
Ready = "1";
station = "3702";
locked = "true";
};
new SimGroup(AIObjectives) {
new AIObjective(AIODefendLocation) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-589.436 475.18 78.4847";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3393";
location = "-589.436 475.18 78.4847";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-589.436 475.18 78.4847";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3393";
location = "-589.436 475.18 78.4847";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.014 445.49 78.4866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3395";
location = "-619.014 445.49 78.4866";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.014 445.49 78.4866";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3395";
location = "-619.014 445.49 78.4866";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-648.73 475.17 78.4793";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3397";
location = "-648.73 475.17 78.4793";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-648.73 475.17 78.4793";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3397";
location = "-648.73 475.17 78.4793";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.356 504.79 78.4819";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3399";
location = "-619.356 504.79 78.4819";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.356 504.79 78.4819";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3399";
location = "-619.356 504.79 78.4819";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-646.31 481.51 87.4914";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3404";
location = "-646.31 481.51 87.4914";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-646.31 481.51 87.4914";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory5";
targetClientId = "-1";
targetObjectId = "3404";
location = "-646.31 481.51 87.4914";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-646.224 468.75 87.489";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3406";
location = "-646.224 468.75 87.489";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-646.224 468.75 87.489";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3406";
location = "-646.224 468.75 87.489";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-592.029 481.52 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3408";
location = "-592.029 481.52 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-592.029 481.52 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3408";
location = "-592.029 481.52 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-591.904 468.76 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3410";
location = "-591.904 468.76 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-591.904 468.76 87.4809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3410";
location = "-591.904 468.76 87.4809";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.027 438.49 95.9826";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory9";
targetClientId = "-1";
targetObjectId = "3412";
location = "-619.027 438.49 95.9826";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.027 438.49 95.9826";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory9";
targetClientId = "-1";
targetObjectId = "3412";
location = "-619.027 438.49 95.9826";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.067 511.78 95.9835";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory10";
targetClientId = "-1";
targetObjectId = "3414";
location = "-619.067 511.78 95.9835";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-619.067 511.78 95.9835";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory10";
targetClientId = "-1";
targetObjectId = "3414";
location = "-619.067 511.78 95.9835";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-597.867 475.19 71.4195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge1";
targetClientId = "-1";
targetObjectId = "3416";
location = "-597.867 475.19 71.4195";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-640.322 475.04 71.4169";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge2";
targetClientId = "-1";
targetObjectId = "3417";
location = "-640.322 475.04 71.4169";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-619.069 498.32 73.6869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret1";
targetClientId = "-1";
targetObjectId = "3419";
location = "-619.069 498.32 73.6869";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-619.069 498.32 73.6869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret1";
targetClientId = "-1";
targetObjectId = "3419";
location = "-619.069 498.32 73.6869";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-605.388 488.54 87.6711";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3423";
location = "-605.388 488.54 87.6711";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-605.388 488.54 87.6711";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3423";
location = "-605.388 488.54 87.6711";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-632.728 461.71 87.6719";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3424";
location = "-632.728 461.71 87.6719";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-632.728 461.71 87.6719";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3424";
location = "-632.728 461.71 87.6719";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-143.747 146.74 77.3754";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory11";
targetClientId = "-1";
targetObjectId = "3433";
location = "-143.747 146.74 77.3754";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-143.747 146.74 77.3754";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory11";
targetClientId = "-1";
targetObjectId = "3433";
location = "-143.747 146.74 77.3754";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.325 117.05 77.3773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory12";
targetClientId = "-1";
targetObjectId = "3435";
location = "-173.325 117.05 77.3773";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.325 117.05 77.3773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory12";
targetClientId = "-1";
targetObjectId = "3435";
location = "-173.325 117.05 77.3773";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-203.041 146.73 77.37";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory13";
targetClientId = "-1";
targetObjectId = "3437";
location = "-203.041 146.73 77.37";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-203.041 146.73 77.37";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory13";
targetClientId = "-1";
targetObjectId = "3437";
location = "-203.041 146.73 77.37";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.667 176.35 77.3726";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory14";
targetClientId = "-1";
targetObjectId = "3439";
location = "-173.667 176.35 77.3726";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.667 176.35 77.3726";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory14";
targetClientId = "-1";
targetObjectId = "3439";
location = "-173.667 176.35 77.3726";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-200.621 153.07 86.382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory15";
targetClientId = "-1";
targetObjectId = "3443";
location = "-200.621 153.07 86.382";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-200.621 153.07 86.382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory15";
targetClientId = "-1";
targetObjectId = "3443";
location = "-200.621 153.07 86.382";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-200.535 140.31 86.3796";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory16";
targetClientId = "-1";
targetObjectId = "3445";
location = "-200.535 140.31 86.3796";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-200.535 140.31 86.3796";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory16";
targetClientId = "-1";
targetObjectId = "3445";
location = "-200.535 140.31 86.3796";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-146.34 153.08 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory17";
targetClientId = "-1";
targetObjectId = "3447";
location = "-146.34 153.08 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-146.34 153.08 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory17";
targetClientId = "-1";
targetObjectId = "3447";
location = "-146.34 153.08 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-146.215 140.32 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory18";
targetClientId = "-1";
targetObjectId = "3449";
location = "-146.215 140.32 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-146.215 140.32 86.3715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory18";
targetClientId = "-1";
targetObjectId = "3449";
location = "-146.215 140.32 86.3715";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.338 110.05 94.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory19";
targetClientId = "-1";
targetObjectId = "3451";
location = "-173.338 110.05 94.8732";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.338 110.05 94.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory19";
targetClientId = "-1";
targetObjectId = "3451";
location = "-173.338 110.05 94.8732";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.378 183.34 94.8741";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory20";
targetClientId = "-1";
targetObjectId = "3453";
location = "-173.378 183.34 94.8741";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-173.378 183.34 94.8741";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory20";
targetClientId = "-1";
targetObjectId = "3453";
location = "-173.378 183.34 94.8741";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-152.178 146.75 70.3102";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge3";
targetClientId = "-1";
targetObjectId = "3455";
location = "-152.178 146.75 70.3102";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-194.633 146.6 70.3076";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge4";
targetClientId = "-1";
targetObjectId = "3456";
location = "-194.633 146.6 70.3076";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-173.38 169.88 72.5776";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3458";
location = "-173.38 169.88 72.5776";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-173.38 169.88 72.5776";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret2";
targetClientId = "-1";
targetObjectId = "3458";
location = "-173.38 169.88 72.5776";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-159.699 160.1 86.5617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3462";
location = "-159.699 160.1 86.5617";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-159.699 160.1 86.5617";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3462";
location = "-159.699 160.1 86.5617";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-187.039 133.27 86.5625";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3463";
location = "-187.039 133.27 86.5625";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "-187.039 133.27 86.5625";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3463";
location = "-187.039 133.27 86.5625";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3850";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "408.17 -391.008 78.8022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory21";
targetClientId = "-1";
targetObjectId = "3470";
location = "408.17 -391.008 78.8022";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "408.17 -391.008 78.8022";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory21";
targetClientId = "-1";
targetObjectId = "3470";
location = "408.17 -391.008 78.8022";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.59 -420.698 78.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory22";
targetClientId = "-1";
targetObjectId = "3472";
location = "378.59 -420.698 78.8041";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.59 -420.698 78.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory22";
targetClientId = "-1";
targetObjectId = "3472";
location = "378.59 -420.698 78.8041";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "348.87 -391.018 78.7968";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory23";
targetClientId = "-1";
targetObjectId = "3474";
location = "348.87 -391.018 78.7968";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "348.87 -391.018 78.7968";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory23";
targetClientId = "-1";
targetObjectId = "3474";
location = "348.87 -391.018 78.7968";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.25 -361.398 78.7994";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory24";
targetClientId = "-1";
targetObjectId = "3476";
location = "378.25 -361.398 78.7994";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.25 -361.398 78.7994";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory24";
targetClientId = "-1";
targetObjectId = "3476";
location = "378.25 -361.398 78.7994";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "351.29 -384.678 87.8088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory25";
targetClientId = "-1";
targetObjectId = "3480";
location = "351.29 -384.678 87.8088";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "351.29 -384.678 87.8088";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory25";
targetClientId = "-1";
targetObjectId = "3480";
location = "351.29 -384.678 87.8088";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "351.38 -397.438 87.8064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory26";
targetClientId = "-1";
targetObjectId = "3482";
location = "351.38 -397.438 87.8064";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "351.38 -397.438 87.8064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory26";
targetClientId = "-1";
targetObjectId = "3482";
location = "351.38 -397.438 87.8064";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "405.57 -384.668 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory27";
targetClientId = "-1";
targetObjectId = "3484";
location = "405.57 -384.668 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "405.57 -384.668 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory27";
targetClientId = "-1";
targetObjectId = "3484";
location = "405.57 -384.668 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "405.7 -397.428 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory28";
targetClientId = "-1";
targetObjectId = "3486";
location = "405.7 -397.428 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "405.7 -397.428 87.7983";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory28";
targetClientId = "-1";
targetObjectId = "3486";
location = "405.7 -397.428 87.7983";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.57 -427.698 96.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory29";
targetClientId = "-1";
targetObjectId = "3488";
location = "378.57 -427.698 96.3";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.57 -427.698 96.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory29";
targetClientId = "-1";
targetObjectId = "3488";
location = "378.57 -427.698 96.3";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.53 -354.408 96.3009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory30";
targetClientId = "-1";
targetObjectId = "3490";
location = "378.53 -354.408 96.3009";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "378.53 -354.408 96.3009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team0StationInventory30";
targetClientId = "-1";
targetObjectId = "3490";
location = "378.53 -354.408 96.3009";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "399.73 -391.002 71.737";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge5";
targetClientId = "-1";
targetObjectId = "3492";
location = "399.73 -391.002 71.737";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "357.28 -391.144 71.7344";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team0generatorLarge6";
targetClientId = "-1";
targetObjectId = "3493";
location = "357.28 -391.144 71.7344";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "378.53 -367.868 74.0044";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3495";
location = "378.53 -367.868 74.0044";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "378.53 -367.868 74.0044";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SentryTurret";
targetObject = "Team0SentryTurret3";
targetClientId = "-1";
targetObjectId = "3495";
location = "378.53 -367.868 74.0044";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "392.22 -377.651 87.9885";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3499";
location = "392.22 -377.651 87.9885";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "392.22 -377.651 87.9885";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3499";
location = "392.22 -377.651 87.9885";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "364.87 -404.475 87.9893";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3500";
location = "364.87 -404.475 87.9893";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOMortarObject) {
position = "364.87 -404.475 87.9893";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3500";
location = "364.87 -404.475 87.9893";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-611.025 -739.796 86.3404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3543";
location = "-611.025 -739.796 86.3404";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-610.674 -740.008 78.3921";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory1";
targetClientId = "-1";
targetObjectId = "3545";
location = "-610.674 -740.008 78.3921";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-638.631 -748.135 79.8877";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory2";
targetClientId = "-1";
targetObjectId = "3547";
location = "-638.631 -748.135 79.8877";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-638.802 -731.37 79.8922";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory3";
targetClientId = "-1";
targetObjectId = "3549";
location = "-638.802 -731.37 79.8922";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-670.347 -746.526 102.889";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3551";
location = "-670.347 -746.526 102.889";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-664.382 -739.53 86.8947";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3553";
location = "-664.382 -739.53 86.8947";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIOAttackObject) {
position = "-666.438 -739.549 101.607";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the SentryTurret";
targetObject = "Team1SentryTurret1";
targetClientId = "-1";
targetObjectId = "3555";
location = "-666.438 -739.549 101.607";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "792.02 701.51 108.26";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SentryTurret";
targetObject = "Team2SentryTurret1";
targetClientId = "-1";
targetObjectId = "3686";
location = "792.02 701.51 108.26";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "792.01 703.57 93.5475";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "3687";
location = "792.01 703.57 93.5475";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "799 697.6 109.542";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "3689";
location = "799 697.6 109.542";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "783.85 729.15 86.545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3691";
location = "783.85 729.15 86.545";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "800.61 729.32 86.5405";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3693";
location = "800.61 729.32 86.5405";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "792.48 757.27 85.0449";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory5";
targetClientId = "-1";
targetObjectId = "3695";
location = "792.48 757.27 85.0449";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "792.28 756.92 92.9932";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3698";
location = "792.28 756.92 92.9932";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "792.28 756.92 92.9932";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3698";
location = "792.28 756.92 92.9932";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
issuingClientId = "-1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-619.073 475.12 71.5545";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3391";
location = "-619.073 475.12 71.5545";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-173.384 146.68 70.4452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3429";
location = "-173.384 146.68 70.4452";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "378.53 -391.068 71.872";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3466";
location = "378.53 -391.068 71.872";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
};
};
};
new SimGroup(Spires) {
new InteriorInstance() {
position = "159.34 -307.449 43.2556";
rotation = "0 0 1 37.8152";
scale = "1 1 1";
interiorFile = "sspir3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-43.522 -174.473 47.3502";
rotation = "0 0 1 65.8901";
scale = "1 1 1";
interiorFile = "sspir1.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "138.76 -295.236 45.2606";
rotation = "0.532221 0.790979 -0.301817 105.6";
scale = "1 1 1";
interiorFile = "srock8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "642.25 122.45 52.5541";
rotation = "0 0 1 71.6197";
scale = "1 1 1";
interiorFile = "sspir2.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "86.73 268.95 42.7072";
rotation = "0 0 1 121.467";
scale = "1 1 1";
interiorFile = "sspir3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-51.42 -78.435 44.6093";
rotation = "0 0 1 37.2423";
scale = "1 1 1";
interiorFile = "sspir3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "107.23 471.46 81.8605";
rotation = "0 0 -1 88.8085";
scale = "1 1 1";
interiorFile = "sspir2.dif";
showTerrainInside = "0";
locked = "true";
};
};
new AudioEmitter() {
position = "289.762 209.214 173.677";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/moaningwind1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "0";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
};
//--- OBJECT WRITE END ---