TribesReplay/base/missions/Insalubria.mis
Robert MacGregor 669c607190 v24834 - skipped v24763 and v24822 due to not being available (09/13/01):
Map Editor
===================================
Several editor crashes have been resolved and this tool should be more stable for the MOD community now.

VCR Mode
===================================
The VCR Mode has been implemented.

F3 starts recording.  F4 stops the current recording.  Multiple recordings can be made from the same mission.

Other controls can be used while playing back a recording. They include:

   -- ESCAPE will stop the playback
   -- TAB will pop up the playback controls window in the upper part of the screen
   -- SPACEBAR will pause/unpause the playback
   -- Numpad + will increase the time step so that the playback accelerates (maximum of 16X speed)
   -- Numpad - will decrease the time step so that the playback slows down (minimum of 1/16X speed)

***If you Alt-Tab to windows to rename a demo file and then return to Tribes instead of using the rename file feature of the demo recorder you will crash after you exit the recorder. It is a windows issue and so we can't fix it.

Satchel Charge Icon Glow
===================================
When the satchel charge is deployed and ready to explode, the icon now glows. The icon disappears completely when the satchel is destroyed (either through activation or destruction). This allows players to more readily keep track of satchel charge status.

"Visibility" option for Server Admins
=====================================
Allows an Advanced Server option to indicate whether the server will use the "Speed" or "Distance" versions of the maps when hosting games. The "Distance" setting will use world versions with much less fog and more visible distance. The "Speed" setting will use the current foggier map settings. These settings will be displayed as a new column on the Master Server List titled "VISIBILITY" and the settings will be "Speed" or "Distance".

NOTE: This visibility change won't be apparent on all maps. A map you can use as a test to show the differences is "Dessicator".

World Skins Default to Main Tribes
==========================================
The missions are now set up so they have default skins other than "Storm" vs. "Inferno". This occurs whenever a player has "Show Individual Skins" toggled OFF. In otherwords, some maps will have "Diamond Skin" vs. "StarWolf", while others will have different combinations. (NOTE: If a player has "Show Individual Skins" toggled ON, then he will see the regular individual skins for players.) New voice samples have been added to allow Victory messages indicate these new team skins. Also note: Bioderms are bioderms, regardless of the team they are on...we're not changing models or voice packages.

Teams now use skins for CTF games relative to the planet - as follows:
Terrain 	Team 1 		Team 2
Ice  		Starwolf 	Blood Eagle
Lush  		Blood Eagle 	Diamond Sword
Badlands 	Starwolf 	Diamond Sword
Desert  	Phoenix 	Blood Eagle
Lava  		Diamond Sword 	Phoenix

If the server admin wishes to specify team skins, set the variable
$host:: useCustomSkins = true;  in serverPrefs.cs

if this variable is set true the skins and names used are
$Host::TeamName1 and $Host::TeamName2  and
$Host::TeamSkin1 and $Host::TeamSkin2  also set in serverPrefs.cs.
These team and skin names are always used for non-CTF games.

NOTE: In "Tournament" mode games, the skins will always default to Storm and Inferno rather than world-specific skins. This is to make it easier for League and Ladder players to assign teams to sides.

Cheat Fixes
===================================
Significant cheat prevention code has been implemented to eliminate known cheats, as well as to make it much more difficult for future cheating of a similar nature to occur.

NOTE: If you have any troubles running a server now, you may have altered or removed something from the build on your server. The code is checking almost everything now (shapes, textures, etc.), so you should ensure that you have all files present from a normal build on your server. (Additional files, like MODs and extra art files won't be a problem...but all original files must be there as well.)

Siege Halftime Improved
===================================
The Siege halftime now gets a screen listing the winning team instead of simply "Switching Sides".

CTF Individual Scoring
===================================
No change was made whatsoever to the team CTF scoring. But the individual scoring now takes into account vehicle kills, more repair/destroy stuff, and makes it nice and robust for statistical tracking later. NOTE: The scores are dramatically inflated compared to previous individual scores so that we had more "granularity" in the system and didn't have to use decimal points. Thus, you will appear to be racking up a huge amount of points, but it's all relative when compared to other players in the game.
Scoring Details
----------------------
Kill: 10 pts
Flag Capture: 30 pts
Flag Grab (if subsequently captured): 20  [A one player grab-and-cap you get both for a total of 50]
Carrier Escort: 3
Sniper Headshot: 1
Turret kill:  manned: 10  automated: 3
Flag Defend: 5
Flag Carrier Kill: 5
Flag Return: 0 - 10 pts [Points are scaled by distance: no points for a short return. 10 pts if the flag carrier gets all the way to the flag. 1 point per 10% (Halfway is 5 pts.)]  15 points if the return breaks a stalemate (both teams have had each others flags for 60 seconds or longer.)
Generator Defend: 5 pts
Object			Destroy				Repair
Generator		10				8
Sensor			4				1
Base Turret		5				4
Inv Station		2				2
Vehicle Station		5				4
Solar Panel		5				4
Sentry Turret		4				2
Deployed sensor		1				0
Deployed inv station	2				0
Deployed turret		3				3
Shrike			5
Bomber			8
Havoc			5
Wildcat			5
Tank			8
MPB			12
*vehicles destroyed by mines are double points, vehicles destroyed by the Shrike are triple points
**vehicles destroyed also score 2 points per passenger (after any multiplier)
***points accumulated in a vehicle are earned by everyone in the vehicle

Heat Lock vs. Target Laser Lock
===================================
Heat Locking now supercedes Targeting Laser Locking so that heat locks can be attained on objects that are being lazed by friends. Keep in mind that when the target is out of range for the ML, it will still lock onto the targeting laser giving the appearance that its locking onto the laser first. If the target is in range the ML will always look for heated targets first.

Objective HUD Visible on Vehicles
===================================
The objective HUD is now visible while flying/driving vehicles.

Client-Side Toggle on Vehicle Tport
===================================
The player now has the ability to toggle Vehicle Tport ability on/off (defaults to ON) as a client-side option in SETTINGS/GAME.

EAX Sound Improvements
===================================
EAX environmental sound reverbs have been included for underwater and interiors. Those sounds will only be heard when using EAX or EAX2 drivers. (We recommend EAX for best results.)

IFeel Force Feedback Mouse
===================================
The IFeel force feedback mouse vibrations should now work correctly again. They have also been enhanced beyond what was previously available.

Vehicles Parking on Flags
===================================
"Anti-Parking" code has been added to flags similar to the "anti-camping" code around a Nexus in Hunters. This results in vehicles taking damage over time when they are parked near a flag, eventually resulting in their destruction if left there too long.

Aiming Up and Down
===================================
The restrictions on aiming up and down have been virtually removed for all armors. NOTE: This will result in situations where your weapon can clip through the leg of your armor when looking straight down. If this bothers you, then change your graphics setting to "Items Only" so that your body is not drawn when in first-person perspective.

Jetpower for Suits
===================================
Scout jetpower (power of thrust) was reduced to previous levels, but their maximum speed velocity was increased somewhat. This removes the "butterfly" effect, but allows slightly faster skiing than previously allowed. Additionally, air resistance was reduced by 33% on all armors to further reduce the "floaty" feel. This also allows slightly faster speeds across the board.

Splash Damage
===================================
Splash damage on shots was reduced slightly. It is still much more powerful than when the game was released, but this change makes mortars and grenades more playable.

Shrike Speed
===================================
The Shrike thrust was returned to normal, making the Shrike very responsive again. A new maximum speed cap has been added to prevent it from going too fast, but the performance improvement on this vehicle is significant.

Mine Damage
===================================
Mine damage was reduced slightly to prevent Lights from being one-shotted by stepping on a mine. They will still be severely harmed, but won't go from 100% health to dead in one shot.

Missile Launcher
===================================
The Missile Launcher range had been inadvertently reduced during the reticule improvements a few patches back. It has now been increased back to its original design. Range is now 400m.

Heat Signature Fall Off
===================================
Heat reduces *very slightly* slower than it did previously. Players can still easily manage their heat signatures, but must be a bit more paranoid of missile launchers now (thus making it a bit easier for high-ping players to use this weapon).

Suit Mortars vs. Tanks
===================================
The strength of hand-held mortars versus Tanks was incorrectly weak. It has now been increased so that it is much more useful.

Shrike Gun Changes
===================================
The Shrike blasters have been moved out to the wing joints to allow easier strafing of objects. Additionally, there is some (very minor...one degree of spread) projectile spread on the blasters now to make strafing easier. (For comparison purposes, the chaingun has eight degrees of spread.)The range of the blasters was incorrectly enormous and has been reduced to a balanced distance (slightly outside the range of hand-held missile launchers).

Water Movement
===================================
Speeds in water have been greatly increased so as to make water a more viable playing environment.

Whiteout Grenades
===================================
A maximum saturation has been defined for the Whiteout grenades to keep your "whiteout" time to no more than two seconds.

OOB Grid
===================================
The mission boundary is now visually defined. As you approach a mission boundary, and "out of bounds grid" will fade into existence. If you go past the boundary, the grid will not fade out until you return inside the mission area. This is done to make it easier to avoid getting a flag stripped or getting damaged due to OOB damage. This visual option can be toggled OFF in your Game Settings area (option button is called "Show Out of Bounds Grid").

Wildcat Grav Bike
===================================
"Suspension" has been added to the Wildcat making it easier to control over rough terrain.

Air Drag
===================================
Air Drag has been reduced making the game feel "faster".

Panther XL Support Added
===================================
Players will now be able to satisfactorily map the roller ball of the Panther XL. The Z axis or throttle is not configurable with T2 because of a Panther XL driver issue.

Flight Ceiling limited for Shrike
===================================
If you fly past the flight ceiling then you will lose your jetting and thrusting ability. Angle your nose down (when you are above the flight ceiling) and thrust will function normally.

"Unassigned" Team
===================================
This bug allowed a person to join as "unassigned" and view all friend/foe triangles as grey. It has been fixed.

<Null> and random string issues
===================================
There is a finite number of network strings available, the single quote strings. This problem occurs when all strings have been allocated. This is particularly common with mod servers, which appear to be allocating too many net strings. Mod and script developers need to be cautious when creating new strings. Don't create dynamic net strings unless you have a firm understanding of the implications. If a string is added using "AddTaggedString" make sure that there is a corresponding "RemoveTaggedSting" call when the string is no longer needed. Also be sure to limit the number of imbedded strings in your scripts.
2017-07-17 23:27:34 -04:00

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Plaintext

// MissionTypes = CnH
//--- MISSION QUOTE BEGIN ---
//I will inhabit their nightmares.
// -- Blood Eagle Sirdar-Prime Fury, on the Hordes.
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//[CnH]4 color-coded towers in mission area
//[CnH]4800 points to win
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
cdTrack = "4";
powerCount = "0";
musicTrack = "badlands";
new MissionArea(MissionArea) {
area = "-576 -1000 1488 1600";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "40 -768 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "350";
high_visibleDistance = "400";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.365000 0.390000 0.420000 0.000000";
fogDistance = "225";
high_fogDistance = "250";
fogColor = "0.480000 0.480000 0.450000 1.000000";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "sky_lush_blue.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -0.002702";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 306394995426410077000000000000000.000000";
cloudSpeed0 = "0.000100 0.000500";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.800000 0.800000 0.800000 1.000000";
ambient = "0.400000 0.400000 0.400000 1.000000";
rotation = "1 0 0 0";
scale = "1 1 1";
position = "40 -768 0";
locked = "true";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet1";
terrainFile = "Insalubria.ter";
squareSize = "8";
position = "-1024 -1024 0";
locked = "true";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "70";
cullDensity = "0.3";
customArea = "0 0 0 0";
rotation = "0 0 0 0";
GraphFile = "Insalubria.nav";
coverage = "0";
scale = "1 1 1";
position = "0 0 0 1";
locked = "true";
conjoinBowlDev = "20";
};
new SimGroup(ObserverDropPoints) {
new Camera() {
position = "609.593 434.296 106.128";
rotation = "0.0192438 -0.237659 0.971158 171.007";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-393.055 -752.648 133.879";
rotation = "0.325191 -0.113206 0.938848 40.6892";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "407.562 -338.582 92.2044";
rotation = "-0.0133336 -0.0848902 0.996301 197.788";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "91.1322 -269.839 85.7978";
rotation = "0.116465 0.0347547 -0.992587 33.4659";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "272.503 -45.4171 86";
rotation = "-0.00322867 -0.104807 0.994487 183.51";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(Teams) {
new SimGroup(team0) {
new SimGroup(Red) {
providesPower = "1";
new StaticShape(Team0StationInventory1) {
position = "248.708 -201.192 61.4732";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Red Rath";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory2) {
position = "257.234 -201.181 61.4703";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Red Rath";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0FlipFlop1) {
position = "252.953 -201.187 52.8987";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Red Rath";
locked = "true";
};
new InteriorInstance() {
position = "252.955 -193.723 58.6693";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bbunk1.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
AudioEnvironment = SmallRoom;
};
new InteriorInstance() {
position = "238.88 -162.983 48.2803";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc9.dif";
showTerrainInside = "0";
locked = "true";
};
new WayPoint() {
position = "252.953 -201.187 52.8987";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Red Rath";
team = "0";
locked = "true";
};
new InteriorInstance() {
position = "169 -165.97 52.29";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc9.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "169 -130.245 52.29";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc9.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge1) {
position = "169.542 -130.272 62.2786";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "Red Rath West";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge2) {
position = "169.644 -165.996 62.2785";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "Red Rath West";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new Item() {
position = "252.872 -190.886 60.0404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "287.503 -95.9769 62.4361";
rotation = "0 0 1 130.634";
scale = "1 1 1";
interiorFile = "bmisc9.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "249.017 -62.9506 62.4361";
rotation = "0 0 1 130.634";
scale = "1 1 1";
interiorFile = "bmisc9.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge3) {
position = "287.184 -96.3964 72.4171";
rotation = "0 0 1 40.1074";
scale = "1 1 1";
nameTag = "Red Rath NE";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge4) {
position = "248.556 -63.4222 72.4258";
rotation = "0 0 1 40.1074";
scale = "1 1 1";
nameTag = "Red Rath NE";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new StaticShape() {
position = "239.043 -163.006 58.1067";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
holoHeight = "15";
};
};
new SimGroup(Green) {
providesPower = "1";
new Item() {
position = "168.568 -482.564 59.2949";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new WayPoint() {
position = "175.109 -490.523 52.1532";
rotation = "-0 0 -1 38.9611";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Green Garrison";
team = "0";
locked = "true";
};
new InteriorInstance() {
position = "170.417 -484.718 57.9238";
rotation = "-0 0 -1 38.9611";
scale = "1 1 1";
interiorFile = "bbunk1.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
AudioEnvironment = SmallRoom;
};
new StaticShape(Team0FlipFlop2) {
position = "175.109 -490.523 52.1532";
rotation = "-0 0 -1 38.9611";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Green Garrison";
locked = "true";
};
new StaticShape(Team0StationInventory3) {
position = "171.811 -493.196 60.7277";
rotation = "0 0 1 231.039";
scale = "1 1 1";
nameTag = "Grn Garrison";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team0StationInventory4) {
position = "178.434 -487.826 60.7248";
rotation = "0 0 1 51.0388";
scale = "1 1 1";
nameTag = "Grn Garrison";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new InteriorInstance() {
position = "234.257 -469.498 54.2444";
rotation = "0 0 1 157.563";
scale = "1 1 1";
interiorFile = "bmisc6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "247.891 -502.519 54.2444";
rotation = "0 0 1 157.563";
scale = "1 1 1";
interiorFile = "bmisc6.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge5) {
position = "233.651 -469.72 64.2329";
rotation = "0 0 1 67.609";
scale = "1 1 1";
nameTag = "Grn Garrison NE";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge6) {
position = "247.38 -502.701 64.233";
rotation = "0 0 1 67.609";
scale = "1 1 1";
nameTag = "Grn Garrison NE";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new TSStatic() {
position = "206.736 -495.646 50.2432";
rotation = "0 0 1 40.1071";
scale = "1 1 1";
shapeName = "stackable3m.dts";
locked = "true";
};
new InteriorInstance() {
position = "162.972 -594.499 57.8994";
rotation = "-0 0 -1 58.6246";
scale = "1 1 1";
interiorFile = "bmisc6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "132.472 -575.899 57.8994";
rotation = "-0 0 -1 58.6246";
scale = "1 1 1";
interiorFile = "bmisc6.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge7) {
position = "163.331 -593.962 67.8879";
rotation = "0 0 1 211.421";
scale = "1 1 1";
nameTag = "Grn Garrison SW";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge8) {
position = "132.777 -575.45 67.888";
rotation = "0 0 1 211.421";
scale = "1 1 1";
nameTag = "Grn Garrison SW";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new StaticShape() {
position = "178.207 -518.084 59.268";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
holoHeight = "15";
};
new InteriorInstance() {
position = "178.044 -518.061 49.4416";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc6.dif";
showTerrainInside = "0";
locked = "true";
};
new TSStatic() {
position = "204.34 -491.758 50.1361";
rotation = "0 0 -1 7.44841";
scale = "1 1 1";
shapeName = "stackable3m.dts";
locked = "true";
};
new TSStatic() {
position = "206.542 -491.768 52.1632";
rotation = "-0.0143679 -0.287119 0.957787 5.98175";
scale = "1 1 1";
shapeName = "stackable3m.dts";
locked = "true";
};
new TSStatic() {
position = "208.539 -493.058 50.0603";
rotation = "0 0 1 23.4913";
scale = "1 1 1";
shapeName = "stackable3m.dts";
locked = "true";
};
};
new SimGroup(Orange) {
providesPower = "1";
new WayPoint() {
position = "-12.6712 -67.8323 51.6512";
rotation = "0 0 1 48.7015";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Orange Outwork";
team = "0";
locked = "true";
};
new InteriorInstance() {
position = "6.11508 -89.987 46.7575";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-7.06244 -62.9074 57.4218";
rotation = "0 0 1 48.7015";
scale = "1 1 1";
interiorFile = "bbunk1.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
AudioEnvironment = SmallRoom;
};
new StaticShape(Team0FlipFlop3) {
position = "-12.6712 -67.8323 51.6512";
rotation = "0 0 1 48.7015";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Orange Outwork";
locked = "true";
};
new Turret(Team0TurretBaseLarge9) {
position = "1.07743 -174.961 62.5418";
rotation = "0 0 1 127.379";
scale = "1 1 1";
nameTag = "Or Outwork SE";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new StaticShape(Team0StationInventory5) {
position = "-15.4765 -64.646 60.2257";
rotation = "-0 0 -1 41.2985";
scale = "1 1 1";
nameTag = "Or Outwork";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge10) {
position = "22.6612 -146.495 62.5417";
rotation = "0 0 1 127.379";
scale = "1 1 1";
nameTag = "Or Outwork SE";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new StaticShape(Team0StationInventory6) {
position = "-9.84089 -71.0445 60.2228";
rotation = "0 0 1 138.701";
scale = "1 1 1";
nameTag = "Or Outwork";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-4.98564 -60.9721 58.7929";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-83.3104 -161.911 50.3657";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-83.3104 -126.186 50.3657";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc8.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge11) {
position = "-82.6664 -161.937 60.3543";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "Or Outwork West";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new Turret(Team0TurretBaseLarge12) {
position = "-82.7684 -126.213 60.3544";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "Or Outwork West";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new InteriorInstance() {
position = "23.1576 -146.906 52.5532";
rotation = "0 0 1 217.334";
scale = "1 1 1";
interiorFile = "bmisc8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "1.49195 -175.312 52.5532";
rotation = "0 0 1 217.334";
scale = "1 1 1";
interiorFile = "bmisc8.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "6.27808 -90.01 56.5839";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
holoHeight = "15";
};
};
new SimGroup(Blue) {
providesPower = "1";
new WayPoint() {
position = "427.113 -510.85 71.7485";
rotation = "-0 0 -1 11.4591";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Blue Bastion";
team = "0";
locked = "true";
};
new InteriorInstance() {
position = "415.822 -477.415 58.077";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc7.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "425.632 -503.534 77.5191";
rotation = "-0 0 -1 11.4591";
scale = "1 1 1";
interiorFile = "bbunk1.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
AudioEnvironment = SmallRoom;
};
new StaticShape(Team0FlipFlop4) {
position = "427.113 -510.85 71.7485";
rotation = "-0 0 -1 11.4591";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
name = "Blue Bastion";
locked = "true";
};
new Turret(Team0TurretBaseLarge13) {
position = "426.033 -387.755 63.229";
rotation = "-0 0 -1 42.9719";
scale = "1 1 1";
nameTag = "Blue Bastion NW";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new StaticShape(Team0StationInventory7) {
position = "422.953 -511.698 80.3229";
rotation = "0 0 -1 101.459";
scale = "1 1 1";
nameTag = "Blue Bastion";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team0TurretBaseLarge14) {
position = "399.983 -412.201 63.2289";
rotation = "-0 0 -1 42.9719";
scale = "1 1 1";
nameTag = "Blue Bastion NW";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
};
new StaticShape(Team0StationInventory8) {
position = "431.308 -509.993 80.32";
rotation = "0 0 1 78.5407";
scale = "1 1 1";
nameTag = "Blue Bastion";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "424.987 -500.77 78.8901";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "399.563 -411.712 53.2404";
rotation = "0 0 1 46.9825";
scale = "1 1 1";
interiorFile = "bmisc7.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "425.683 -387.34 53.2404";
rotation = "0 0 1 46.9825";
scale = "1 1 1";
interiorFile = "bmisc7.dif";
showTerrainInside = "0";
locked = "true";
};
new TSStatic() {
position = "390.317 -510.938 64.3444";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable2m.dts";
locked = "true";
};
new InteriorInstance() {
position = "308.384 -576.176 96.5369";
rotation = "0 0 -1 13.1781";
scale = "1 2.30461 1";
interiorFile = "bwall1.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "415.985 -477.438 67.9034";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
locked = "true";
holoHeight = "15";
};
new TSStatic() {
position = "386.145 -508.677 64.0332";
rotation = "0 0 1 84.7977";
scale = "1 1 1";
shapeName = "stackable3l.dts";
locked = "true";
};
new TSStatic() {
position = "388.99 -508.442 65.7017";
rotation = "0 -1 0 34.3775";
scale = "1 1 1";
shapeName = "stackable3l.dts";
locked = "true";
};
};
new SimGroup(AIObjectives) {
};
};
new SimGroup(Team2) {
providesPower = "1";
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "-241.053 -637.641 96.7366";
rotation = "0 0 -1 105.997";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "30";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "0";
locked = "true";
};
};
new SimGroup(BaseTower) {
new StaticShape(Team2StationInventory1) {
position = "-242.217 -629.712 105.247";
rotation = "0 0 1 13.7968";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory2) {
position = "-245.831 -643.968 105.247";
rotation = "0 0 1 193.797";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-246.815 -636.119 91.7366";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new InteriorInstance() {
position = "-241.053 -637.641 87.3725";
rotation = "-0 0 -1 76.2034";
scale = "1 1 1";
interiorFile = "bbunk2.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
AudioEnvironment = SmallRoom;
};
new WayPoint() {
position = "-241.053 -637.641 87.3725";
rotation = "-0 0 -1 11.4591";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Main Base";
team = "0";
locked = "true";
};
new StaticShape(Team2StationInventory3) {
position = "-244.248 -623.301 80.8621";
rotation = "0 0 1 13.7968";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team2TurretBaseLarge1) {
position = "-249.463 -647.336 91.8761";
rotation = "-0 0 -1 76.2034";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
locked = "true";
};
new StaticShape(Team2StationInventory4) {
position = "-250.544 -648.84 80.8665";
rotation = "0 0 1 193.797";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team2TurretBaseLarge2) {
position = "-243.993 -625.152 91.877";
rotation = "-0 0 -1 76.2034";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
locked = "true";
};
};
new StaticShape(Team2StationInventory5) {
position = "-276.47 -665.066 71.7275";
rotation = "0 0 1 45.0456";
scale = "1 1 1";
nameTag = "Vehicle Pad";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory6) {
position = "-276.572 -696.35 71.7225";
rotation = "0 0 1 135.046";
scale = "1 1 1";
nameTag = "Vehicle Pad";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new InteriorInstance() {
position = "-312.123 -680.678 69.734";
rotation = "-0 0 -1 89.9544";
scale = "1 1 1";
interiorFile = "bvpad.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "-301.123 -680.678 69.434";
rotation = "0 0 1 90.0456";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
Ready = "1";
station = "3593";
locked = "true";
};
new TSStatic() {
position = "-309.748 -699.02 50.8605";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable3l.dts";
locked = "true";
};
new TSStatic() {
position = "-311.001 -702.826 50.6828";
rotation = "0 0 1 12.605";
scale = "1 1 1";
shapeName = "stackable3l.dts";
locked = "true";
};
new TSStatic() {
position = "-310.746 -701.306 53.7872";
rotation = "-1 0 0 4.58367";
scale = "1 1 1";
shapeName = "stackable3l.dts";
locked = "true";
};
new TSStatic() {
position = "-316.723 -696.208 51.5006";
rotation = "-0.179593 -0.0526939 0.982329 58.6496";
scale = "1 1 1";
shapeName = "stackable3l.dts";
locked = "true";
};
new InteriorInstance() {
position = "-172.26 -658.017 122.553";
rotation = "0 0 1 127.197";
scale = "1 1 1";
interiorFile = "bmisc1.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret(Team2TurretBaseLarge3) {
position = "-172.542 -658.462 132.528";
rotation = "0 0 1 37.1966";
scale = "1 1 1";
nameTag = "Hilltop";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
locked = "true";
};
new SimGroup(AIObjectives) {
new SimGroup(grp5) {
new AIObjective(AIORepairObject) {
position = "431.308 -509.993 81.8858";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3558";
location = "431.308 -509.993 81.8858";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "399.533 -411.717 64.9804";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge14";
targetClientId = "-1";
targetObjectId = "3557";
location = "399.533 -411.717 64.9804";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "425.583 -387.271 64.9805";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge13";
targetClientId = "-1";
targetObjectId = "3554";
location = "425.583 -387.271 64.9805";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "427.113 -510.85 73.3822";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0FlipFlop4";
mode = "TouchFlipFlop";
targetObject = "Team0FlipFlop4";
targetClientId = "-1";
targetObjectId = "3553";
location = "427.113 -510.85 73.3822";
weightLevel1 = "4150";
weightLevel2 = "4150";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "427.113 -510.85 73.3822";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0FlipFlop4";
targetClientId = "-1";
targetObjectId = "3553";
location = "427.113 -510.85 73.3822";
weightLevel1 = "3500";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "424.775 -522.63 77.2396";
rotation = "0 0 1 168.45";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "424.775 -522.63 77.2396";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "419.195 -508.656 75.996";
rotation = "0 0 -1 95.111";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "419.195 -508.656 75.996";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "430.571 -510.085 79.7152";
rotation = "-1 0 0 89.3814";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "430.571 -510.085 79.7152";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "418.972 -484.437 65.1499";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "418.972 -484.437 65.1499";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "408.322 -532.494 65.9261";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "408.322 -532.494 65.9261";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3602";
isInvalid = "0";
};
};
new SimGroup(grp8) {
new AIObjective(AIODeployEquipment) {
position = "203.001 -494.735 50.207";
rotation = "0 0 1 127.77";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "203.001 -494.735 50.207";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "141.181 -472.359 52.0886";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "141.181 -472.359 52.0886";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "177.281 -499.591 69.8078";
rotation = "0 0 1 135.791";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "177.281 -499.591 69.8078";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "180.268 -486.555 55.789";
rotation = "0 0 1 51.5662";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "180.268 -486.555 55.789";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "164.503 -484.759 57.8043";
rotation = "0 0 -1 36.0963";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "164.503 -484.759 57.8043";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "132.432 -576.014 69.6395";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge8";
targetClientId = "-1";
targetObjectId = "3521";
location = "132.432 -576.014 69.6395";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "162.986 -594.526 69.6394";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge7";
targetClientId = "-1";
targetObjectId = "3520";
location = "162.986 -594.526 69.6394";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "247.991 -502.449 65.9845";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3516";
location = "247.991 -502.449 65.9845";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "234.262 -469.468 65.9844";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3515";
location = "234.262 -469.468 65.9844";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "178.434 -487.826 62.2906";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3511";
location = "178.434 -487.826 62.2906";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "175.109 -490.523 53.7869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0FlipFlop2";
mode = "TouchFlipFlop";
targetObject = "Team0FlipFlop2";
targetClientId = "-1";
targetObjectId = "3508";
location = "175.109 -490.523 53.7869";
weightLevel1 = "4150";
weightLevel2 = "4150";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "175.109 -490.523 53.7869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0FlipFlop2";
targetClientId = "-1";
targetObjectId = "3508";
location = "175.109 -490.523 53.7869";
weightLevel1 = "3500";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3613";
isInvalid = "0";
};
};
new AIObjective(AIORepairObject) {
position = "-250.544 -648.84 82.4323";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3584";
location = "-250.544 -648.84 82.4323";
weightLevel1 = "2850";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new SimGroup(grp6) {
new AIObjective(AIODeployEquipment) {
position = "259.454 -201.161 58.777";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "259.454 -201.161 58.777";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "246.45 -201.167 58.5704";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "246.45 -201.167 58.5704";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "257.856 -187.451 68.6284";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "257.856 -187.451 68.6284";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "257.845 -214.86 68.6444";
rotation = "0 0 1 180.091";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "257.845 -214.86 68.6444";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "224.096 -201.396 52.5064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "224.096 -201.396 52.5064";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "242.26 -150.912 51.821";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "242.26 -150.912 51.821";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "248.982 -62.9168 74.1773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3502";
location = "248.982 -62.9168 74.1773";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "287.61 -95.891 74.1686";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3501";
location = "287.61 -95.891 74.1686";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "168.983 -165.995 64.03";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3497";
location = "168.983 -165.995 64.03";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "168.881 -130.271 64.0301";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3496";
location = "168.881 -130.271 64.0301";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "252.953 -201.187 54.5324";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0FlipFlop1";
mode = "TouchFlipFlop";
targetObject = "Team0FlipFlop1";
targetClientId = "-1";
targetObjectId = "3490";
location = "252.953 -201.187 54.5324";
weightLevel1 = "4150";
weightLevel2 = "4150";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "252.953 -201.187 54.5324";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0FlipFlop1";
targetClientId = "-1";
targetObjectId = "3490";
location = "252.953 -201.187 54.5324";
weightLevel1 = "3500";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "257.234 -201.181 63.0361";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3488";
location = "257.234 -201.181 63.0361";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3627";
isInvalid = "0";
};
};
new SimGroup(grp7) {
new AIObjective(AIODeployEquipment) {
position = "-18.3528 -79.1443 54.6532";
rotation = "0 0 1 46.9825";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-18.3528 -79.1443 54.6532";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "-7.02179 -56.3843 53.4228";
rotation = "0 0 1 232.803";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-7.02179 -56.3843 53.4228";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "10.8613 -85.727 51.4821";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "10.8613 -85.727 51.4821";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-83.4293 -126.212 62.1059";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge12";
targetClientId = "-1";
targetObjectId = "3543";
location = "-83.4293 -126.212 62.1059";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-83.3273 -161.936 62.1058";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge11";
targetClientId = "-1";
targetObjectId = "3542";
location = "-83.3273 -161.936 62.1058";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-9.84089 -71.0445 61.7886";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3537";
location = "-9.84089 -71.0445 61.7886";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "23.1863 -146.896 64.2932";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge10";
targetClientId = "-1";
targetObjectId = "3536";
location = "23.1863 -146.896 64.2932";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "1.60257 -175.362 64.2933";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge9";
targetClientId = "-1";
targetObjectId = "3533";
location = "1.60257 -175.362 64.2933";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-12.6712 -67.8323 53.2849";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0FlipFlop3";
mode = "TouchFlipFlop";
targetObject = "Team0FlipFlop3";
targetClientId = "-1";
targetObjectId = "3532";
location = "-12.6712 -67.8323 53.2849";
weightLevel1 = "4150";
weightLevel2 = "4150";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-12.6712 -67.8323 53.2849";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0FlipFlop3";
targetClientId = "-1";
targetObjectId = "3532";
location = "-12.6712 -67.8323 53.2849";
weightLevel1 = "3500";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3641";
isInvalid = "0";
};
};
};
};
new SimGroup(Team1) {
providesPower = "1";
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "602.375 332.008 84";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "30";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "0";
locked = "true";
};
};
new SimGroup(Bridge) {
new InteriorInstance() {
position = "724.218 142.836 52.1419";
rotation = "0 0 1 38.9612";
scale = "1 1 1";
interiorFile = "bbrdgn.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "704.412 118.343 52.1419";
rotation = "0 0 1 38.9612";
scale = "1 1 1";
interiorFile = "bbrdgo.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "714.472 130.784 52.1419";
rotation = "0 0 1 38.9612";
scale = "1 1 1";
interiorFile = "bbrdgo.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "694.665 106.29 52.1419";
rotation = "0 0 1 218.961";
scale = "1 1 1";
interiorFile = "bbrdgn.dif";
showTerrainInside = "0";
locked = "true";
};
};
new InteriorInstance() {
position = "529.834 284.514 155.934";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc1.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape(Team1StationInventory1) {
position = "669.774 344.343 60.1714";
rotation = "0 0 1 135";
scale = "1 1 1";
nameTag = "Vehicle Pad";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new InteriorInstance() {
position = "654.134 379.984 58.1779";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bvpad.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "654.134 368.984 57.8779";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
Ready = "1";
station = "3665";
locked = "true";
};
new StaticShape(Team1StationInventory2) {
position = "638.49 344.42 60.1664";
rotation = "0 0 1 225";
scale = "1 1 1";
nameTag = "Vehicle Pad";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new SimGroup(BaseTower) {
new InteriorInstance() {
position = "602.375 332.008 74.6359";
rotation = "0 0 1 29.7938";
scale = "1 1 1";
interiorFile = "bbunk2.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
AudioEnvironment = SmallRoom;
};
new WayPoint() {
position = "602.375 332.008 74.6359";
rotation = "-0 0 -1 11.4591";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Main Base";
team = "0";
locked = "true";
};
new Turret(Team1TurretBaseLarge1) {
position = "595.373 342.765 79.1395";
rotation = "0 0 1 29.7938";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
locked = "true";
};
new Turret(Team1TurretBaseLarge2) {
position = "615.191 331.393 79.1404";
rotation = "0 0 1 29.7938";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
locked = "true";
};
new StaticShape(Team1StationInventory3) {
position = "610.318 330.942 92.5107";
rotation = "0 0 1 119.794";
scale = "1 1 1";
nameTag = "Main Base Top";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory4) {
position = "597.61 338.345 92.5103";
rotation = "-0 0 -1 60.2062";
scale = "1 1 1";
nameTag = "Main Base Top";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory5) {
position = "594.225 344.218 68.1299";
rotation = "-0 0 -1 60.2062";
scale = "1 1 1";
nameTag = "Main Base Bottom";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory6) {
position = "617.04 331.128 68.1255";
rotation = "0 0 1 119.794";
scale = "1 1 1";
nameTag = "Main Base Bottom";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "605.426 337.128 79";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
};
new Turret(Team1TurretBaseLarge3) {
position = "530.359 284.558 165.909";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Hilltop";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
locked = "true";
};
new SimGroup(AIObjectives) {
new SimGroup(grp1) {
new AIObjective(AIOTouchObject) {
position = "427.113 -510.85 73.3822";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0FlipFlop4";
mode = "TouchFlipFlop";
targetObject = "Team0FlipFlop4";
targetClientId = "-1";
targetObjectId = "3553";
location = "427.113 -510.85 73.3822";
weightLevel1 = "4150";
weightLevel2 = "4150";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "431.308 -509.993 81.8858";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3558";
location = "431.308 -509.993 81.8858";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "425.583 -387.271 64.9805";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge13";
targetClientId = "-1";
targetObjectId = "3554";
location = "425.583 -387.271 64.9805";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "399.533 -411.717 64.9804";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge14";
targetClientId = "-1";
targetObjectId = "3557";
location = "399.533 -411.717 64.9804";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "427.113 -510.85 73.3822";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0FlipFlop4";
targetClientId = "-1";
targetObjectId = "3553";
location = "427.113 -510.85 73.3822";
weightLevel1 = "3500";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "424.775 -522.63 77.2396";
rotation = "0 0 1 168.45";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "424.775 -522.63 77.2396";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "419.195 -508.656 75.996";
rotation = "0 0 -1 95.111";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "419.195 -508.656 75.996";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "430.571 -510.085 79.7152";
rotation = "-1 0 0 89.3814";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "430.571 -510.085 79.7152";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "418.972 -484.437 65.1499";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "418.972 -484.437 65.1499";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "408.322 -532.494 65.9261";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "408.322 -532.494 65.9261";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3685";
isInvalid = "0";
};
};
new AIObjective(AIORepairObject) {
position = "594.225 344.218 69.6957";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3678";
location = "594.225 344.218 69.6957";
weightLevel1 = "2850";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
};
new SimGroup(grp4) {
new AIObjective(AIORepairObject) {
position = "234.262 -469.468 65.9844";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge5";
targetClientId = "-1";
targetObjectId = "3515";
location = "234.262 -469.468 65.9844";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "132.432 -576.014 69.6395";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge8";
targetClientId = "-1";
targetObjectId = "3521";
location = "132.432 -576.014 69.6395";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "175.109 -490.523 53.7869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0FlipFlop2";
targetClientId = "-1";
targetObjectId = "3508";
location = "175.109 -490.523 53.7869";
weightLevel1 = "3500";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "162.986 -594.526 69.6394";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge7";
targetClientId = "-1";
targetObjectId = "3520";
location = "162.986 -594.526 69.6394";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "178.434 -487.826 62.2906";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3511";
location = "178.434 -487.826 62.2906";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "247.991 -502.449 65.9845";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge6";
targetClientId = "-1";
targetObjectId = "3516";
location = "247.991 -502.449 65.9845";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "175.109 -490.523 53.7869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0FlipFlop2";
mode = "TouchFlipFlop";
targetObject = "Team0FlipFlop2";
targetClientId = "-1";
targetObjectId = "3508";
location = "175.109 -490.523 53.7869";
weightLevel1 = "4150";
weightLevel2 = "4150";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "203.001 -494.735 50.207";
rotation = "0 0 1 127.77";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "203.001 -494.735 50.207";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "141.181 -472.359 52.0886";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "141.181 -472.359 52.0886";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "177.281 -499.591 69.8078";
rotation = "0 0 1 135.791";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "177.281 -499.591 69.8078";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "180.268 -486.555 55.789";
rotation = "0 0 1 51.5662";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "180.268 -486.555 55.789";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "164.503 -484.759 57.8043";
rotation = "0 0 -1 36.0963";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "164.503 -484.759 57.8043";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3697";
isInvalid = "0";
};
};
new SimGroup(grp2) {
new AIObjective(AIORepairObject) {
position = "168.881 -130.271 64.0301";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3496";
location = "168.881 -130.271 64.0301";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "248.982 -62.9168 74.1773";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge4";
targetClientId = "-1";
targetObjectId = "3502";
location = "248.982 -62.9168 74.1773";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "252.953 -201.187 54.5324";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0FlipFlop1";
targetClientId = "-1";
targetObjectId = "3490";
location = "252.953 -201.187 54.5324";
weightLevel1 = "3500";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "287.61 -95.891 74.1686";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3501";
location = "287.61 -95.891 74.1686";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "257.234 -201.181 63.0361";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3488";
location = "257.234 -201.181 63.0361";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "168.983 -165.995 64.03";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3497";
location = "168.983 -165.995 64.03";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "252.953 -201.187 54.5324";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0FlipFlop1";
mode = "TouchFlipFlop";
targetObject = "Team0FlipFlop1";
targetClientId = "-1";
targetObjectId = "3490";
location = "252.953 -201.187 54.5324";
weightLevel1 = "4150";
weightLevel2 = "4150";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "259.454 -201.161 58.777";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "259.454 -201.161 58.777";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "246.45 -201.167 58.5704";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "246.45 -201.167 58.5704";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "257.856 -187.451 68.6284";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "257.856 -187.451 68.6284";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "257.845 -214.86 68.6444";
rotation = "0 0 1 180.091";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "257.845 -214.86 68.6444";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "224.096 -201.396 52.5064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "224.096 -201.396 52.5064";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "242.26 -150.912 51.821";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "242.26 -150.912 51.821";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3710";
isInvalid = "0";
};
};
new SimGroup(grp3) {
new AIObjective(AIOTouchObject) {
position = "-12.6712 -67.8323 53.2849";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0FlipFlop3";
mode = "TouchFlipFlop";
targetObject = "Team0FlipFlop3";
targetClientId = "-1";
targetObjectId = "3532";
location = "-12.6712 -67.8323 53.2849";
weightLevel1 = "4150";
weightLevel2 = "4150";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-83.4293 -126.212 62.1059";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge12";
targetClientId = "-1";
targetObjectId = "3543";
location = "-83.4293 -126.212 62.1059";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIODefendLocation) {
position = "-12.6712 -67.8323 53.2849";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the FlipFlop";
targetObject = "Team0FlipFlop3";
targetClientId = "-1";
targetObjectId = "3532";
location = "-12.6712 -67.8323 53.2849";
weightLevel1 = "3500";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-83.3273 -161.936 62.1058";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge11";
targetClientId = "-1";
targetObjectId = "3542";
location = "-83.3273 -161.936 62.1058";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "23.1863 -146.896 64.2932";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge10";
targetClientId = "-1";
targetObjectId = "3536";
location = "23.1863 -146.896 64.2932";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "-9.84089 -71.0445 61.7886";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3537";
location = "-9.84089 -71.0445 61.7886";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIORepairObject) {
position = "1.60257 -175.362 64.2933";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team0TurretBaseLarge9";
targetClientId = "-1";
targetObjectId = "3533";
location = "1.60257 -175.362 64.2933";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "-18.3528 -79.1443 54.6532";
rotation = "0 0 1 46.9825";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-18.3528 -79.1443 54.6532";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "-7.02179 -56.3843 53.4228";
rotation = "0 0 1 232.803";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-7.02179 -56.3843 53.4228";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
new AIObjective(AIODeployEquipment) {
position = "10.8613 -85.727 51.4821";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "10.8613 -85.727 51.4821";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
group = "3724";
isInvalid = "0";
};
};
};
};
};
new SimGroup(Organics) {
new TSStatic() {
position = "331.394 -166.376 85.3343";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "380.847 -227.055 121.446";
rotation = "0 0 -1 68.7549";
scale = "1 1 1";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "404.57 -233.1 123.697";
rotation = "0 0 -1 48.7014";
scale = "1 1 1";
shapeName = "borg17.dts";
locked = "true";
};
new InteriorInstance() {
position = "-77.7768 -517.893 121.383";
rotation = "1 0 0 48.1285";
scale = "1 1 1";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "506.919 210.068 100.406";
rotation = "0 0 -1 33.2315";
scale = "1 1 1";
interiorFile = "brock8.dif";
showTerrainInside = "0";
locked = "true";
};
new TSStatic() {
position = "284.678 177.619 193.319";
rotation = "0 0 -1 60.1606";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "-69.3906 -553.209 148.263";
rotation = "0.899673 -0.431983 0.0630802 18.4384";
scale = "1 1 1";
shapeName = "borg19.dts";
locked = "true";
};
new InteriorInstance() {
position = "-312.225 -800.358 55.3381";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir1.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-228.482 90.2813 177.037";
rotation = "0 1 0 163.293";
scale = "1.5 1.5 1.5";
interiorFile = "brock8.dif";
showTerrainInside = "0";
locked = "true";
};
new TSStatic() {
position = "132.489 -77.2851 107.348";
rotation = "0 0 1 223.636";
scale = "1 1 1";
shapeName = "borg19.dts";
locked = "true";
};
new TSStatic() {
position = "169.083 -44.438 135.77";
rotation = "-0.247779 -0.0725931 -0.966093 33.7407";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "288.415 63.3826 134.697";
rotation = "0 0 -1 37.8152";
scale = "1 1 1";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-114.126 -516.117 132.651";
rotation = "1 0 0 0";
scale = "2 2 2";
shapeName = "borg16.dts";
locked = "true";
};
new InteriorInstance() {
position = "-78.9978 -515.732 121.902";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-70.467 -526.377 124.313";
rotation = "0 0 -1 37.2423";
scale = "1 1 1";
interiorFile = "brock8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-74.2521 -514.761 122.269";
rotation = "0.917121 0.21346 0.336636 118.929";
scale = "1.5 1.5 1.5";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(audio) {
new AudioEmitter() {
position = "718.245 132.672 47.3284";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/crickets.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "5";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "20000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-77.4584 -516.809 122.187";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/crickets_drygrass.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "5";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "20000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "158.574 -636.323 79.6718";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/drywind.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "0.4";
isLooping = "1";
is3D = "0";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "97.1055 -307.332 106.268";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "5";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "20000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "287.425 168.234 195.844";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "5";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "20000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "292.013 -390.663 63.0693";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo5.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "5";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "20000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "150.45 -700.822 148.233";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo5.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "5";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "20000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-407.398 -165.161 156.728";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo5.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "5";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "20000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "715.699 -77.0752 156.728";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo5.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "5";
maxDistance = "320";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "20000";
type = "EffectAudioType";
locked = "true";
};
};
};
//--- OBJECT WRITE END ---