mirror of
https://github.com/Ragora/TribesReplay.git
synced 2026-01-19 17:44:45 +00:00
**Tweak, Spider Clamp turrets need more Surface area for legal deploy space now**: *Minor tweak to improve long-term server stability. *A new voice Codec, 'GSM' was added to allow voice communication between Linux and Windows users. *Minor Sound system tweaks and fixes. *Minor BOT navigation and seeking improvements. *Fix removing BOTs counting toward the Vote Meter representation. *Improvement for Vehicle Physics, particularly instances when Vehicles would get stuck on their edge. *Fix for BOT's skins not dynamically updating to correct team skin, when Admin team changed them. *Fixed bug where certain cases would cause Cursor to vanish when it should not. *Minor Server query improvements. *Fix Players can be added to the 'Admin List'. *No more voting to BAN, only Super ADMIN may now BAN. *Various GUI improvements, notably the Voice Com. elements in the Lobby, and some minor pointer Icon improvements for certain cases. *Linux 'Penguin' Symbol added for Server List Screen when joining, so users may identify Windows and Linux servers at a glance.
128 lines
3.6 KiB
C#
128 lines
3.6 KiB
C#
//------------------------------------------------------------------------------
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function VehicleHud::onWake( %this )
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{
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VIN_RemainingText.setText( "" );
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VIN_BuyBtn.setActive( false );
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if ( isObject( hudMap ) )
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{
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hudMap.pop();
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hudMap.delete();
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}
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new ActionMap( hudMap );
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hudMap.blockBind( moveMap, toggleInventoryHud );
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hudMap.blockBind( moveMap, toggleScoreScreen );
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hudMap.blockBind( moveMap, toggleCommanderMap );
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hudMap.bindCmd( keyboard, escape, "", "VehicleHud.onCancel();" );
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hudMap.push();
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}
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//------------------------------------------------------------------------------
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function VehicleHud::onSleep( %this )
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{
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VIN_Picture.setBitmap( "" );
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%this.selId = "";
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%this.selected = "";
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// Don't rely on the server to tell us to clear the hud - do it now!
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for ( %line = 0; %line < $Hud['vehicleHud'].count; %line++ )
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{
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if ( $Hud['vehicleHud'].data[%line, 0] !$= "" )
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{
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$Hud['vehicleHud'].childGui.remove( $Hud['vehicleHud'].data[%line, 0] );
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$Hud['vehicleHud'].data[%line, 0] = "";
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}
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}
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$Hud['vehicleHud'].count = 0;
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hudMap.pop();
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hudMap.delete();
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}
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//------------------------------------------------------------------------------
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function VehicleHud::setupHud( %obj, %tag )
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{
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// Nothing to do...
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}
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//------------------------------------------------------------------------------
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function VehicleHud::loadHud( %obj, %tag )
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{
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$Hud[%tag] = VehicleHud;
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$Hud[%tag].childGui = VIN_Root;
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$Hud[%tag].parent = VIN_Root;
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}
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//------------------------------------------------------------------------------
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function VehicleHud::onBuy( %this )
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{
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toggleCursorHuds( 'vehicleHud' );
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commandToServer( 'buyVehicle', %this.selected );
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}
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//------------------------------------------------------------------------------
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function VehicleHud::onCancel( %this )
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{
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toggleCursorHuds('vehicleHud');
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}
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//------------------------------------------------------------------------------
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function VehicleHud::onTabSelect( %this, %id, %name, %count )
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{
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if ( %this.selId !$= "" )
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$Hud['vehicleHud'].data[%this.selId, 0].setValue( false );
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%this.selId = %id;
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%this.selected = %name;
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VIN_Picture.setBitmap( "gui/vin_" @ %name );
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VIN_RemainingText.setText( %count SPC "Remaining" );
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VIN_BuyBtn.setActive( %count > 0 );
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}
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//------------------------------------------------------------------------------
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function VehicleHud::addLine( %this, %tag, %lineNum, %name, %count )
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{
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%yOffset = ( %lineNum * 30 ) + 11;
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$Hud[%tag].count++;
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$Hud[%tag].data[%lineNum, 0] = new ShellTabButton() {
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profile = "ShellTabProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "3 " @ %yOffset;
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extent = "206 38";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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command = "VehicleHud.onTabSelect(" @ %lineNum @ ", " @ %name @ ", " @ %count @ ");";
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text = "";
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};
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// If nothing is selected, select something:
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if ( %this.selId $= "" )
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{
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$Hud[%tag].data[%lineNum, 0].setValue( true );
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VehicleHud.onTabSelect( %lineNum, %name, %count );
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}
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return 1;
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}
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//------------------------------------------------------------------------------
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function clientCmdStationVehicleShowHud()
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{
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if ( Canvas.getContent() != PlayGui.getId() )
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return;
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showHud( 'vehicleHud' );
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clientCmdTogglePlayHuds(false);
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}
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//------------------------------------------------------------------------------
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function clientCmdStationVehicleHideHud()
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{
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hideHud( 'vehicleHud' );
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clientCmdTogglePlayHuds(true);
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} |