mirror of
https://github.com/Ragora/TribesReplay.git
synced 2026-01-20 01:54:47 +00:00
Map Editor =================================== Several editor crashes have been resolved and this tool should be more stable for the MOD community now. VCR Mode =================================== The VCR Mode has been implemented. F3 starts recording. F4 stops the current recording. Multiple recordings can be made from the same mission. Other controls can be used while playing back a recording. They include: -- ESCAPE will stop the playback -- TAB will pop up the playback controls window in the upper part of the screen -- SPACEBAR will pause/unpause the playback -- Numpad + will increase the time step so that the playback accelerates (maximum of 16X speed) -- Numpad - will decrease the time step so that the playback slows down (minimum of 1/16X speed) ***If you Alt-Tab to windows to rename a demo file and then return to Tribes instead of using the rename file feature of the demo recorder you will crash after you exit the recorder. It is a windows issue and so we can't fix it. Satchel Charge Icon Glow =================================== When the satchel charge is deployed and ready to explode, the icon now glows. The icon disappears completely when the satchel is destroyed (either through activation or destruction). This allows players to more readily keep track of satchel charge status. "Visibility" option for Server Admins ===================================== Allows an Advanced Server option to indicate whether the server will use the "Speed" or "Distance" versions of the maps when hosting games. The "Distance" setting will use world versions with much less fog and more visible distance. The "Speed" setting will use the current foggier map settings. These settings will be displayed as a new column on the Master Server List titled "VISIBILITY" and the settings will be "Speed" or "Distance". NOTE: This visibility change won't be apparent on all maps. A map you can use as a test to show the differences is "Dessicator". World Skins Default to Main Tribes ========================================== The missions are now set up so they have default skins other than "Storm" vs. "Inferno". This occurs whenever a player has "Show Individual Skins" toggled OFF. In otherwords, some maps will have "Diamond Skin" vs. "StarWolf", while others will have different combinations. (NOTE: If a player has "Show Individual Skins" toggled ON, then he will see the regular individual skins for players.) New voice samples have been added to allow Victory messages indicate these new team skins. Also note: Bioderms are bioderms, regardless of the team they are on...we're not changing models or voice packages. Teams now use skins for CTF games relative to the planet - as follows: Terrain Team 1 Team 2 Ice Starwolf Blood Eagle Lush Blood Eagle Diamond Sword Badlands Starwolf Diamond Sword Desert Phoenix Blood Eagle Lava Diamond Sword Phoenix If the server admin wishes to specify team skins, set the variable $host:: useCustomSkins = true; in serverPrefs.cs if this variable is set true the skins and names used are $Host::TeamName1 and $Host::TeamName2 and $Host::TeamSkin1 and $Host::TeamSkin2 also set in serverPrefs.cs. These team and skin names are always used for non-CTF games. NOTE: In "Tournament" mode games, the skins will always default to Storm and Inferno rather than world-specific skins. This is to make it easier for League and Ladder players to assign teams to sides. Cheat Fixes =================================== Significant cheat prevention code has been implemented to eliminate known cheats, as well as to make it much more difficult for future cheating of a similar nature to occur. NOTE: If you have any troubles running a server now, you may have altered or removed something from the build on your server. The code is checking almost everything now (shapes, textures, etc.), so you should ensure that you have all files present from a normal build on your server. (Additional files, like MODs and extra art files won't be a problem...but all original files must be there as well.) Siege Halftime Improved =================================== The Siege halftime now gets a screen listing the winning team instead of simply "Switching Sides". CTF Individual Scoring =================================== No change was made whatsoever to the team CTF scoring. But the individual scoring now takes into account vehicle kills, more repair/destroy stuff, and makes it nice and robust for statistical tracking later. NOTE: The scores are dramatically inflated compared to previous individual scores so that we had more "granularity" in the system and didn't have to use decimal points. Thus, you will appear to be racking up a huge amount of points, but it's all relative when compared to other players in the game. Scoring Details ---------------------- Kill: 10 pts Flag Capture: 30 pts Flag Grab (if subsequently captured): 20 [A one player grab-and-cap you get both for a total of 50] Carrier Escort: 3 Sniper Headshot: 1 Turret kill: manned: 10 automated: 3 Flag Defend: 5 Flag Carrier Kill: 5 Flag Return: 0 - 10 pts [Points are scaled by distance: no points for a short return. 10 pts if the flag carrier gets all the way to the flag. 1 point per 10% (Halfway is 5 pts.)] 15 points if the return breaks a stalemate (both teams have had each others flags for 60 seconds or longer.) Generator Defend: 5 pts Object Destroy Repair Generator 10 8 Sensor 4 1 Base Turret 5 4 Inv Station 2 2 Vehicle Station 5 4 Solar Panel 5 4 Sentry Turret 4 2 Deployed sensor 1 0 Deployed inv station 2 0 Deployed turret 3 3 Shrike 5 Bomber 8 Havoc 5 Wildcat 5 Tank 8 MPB 12 *vehicles destroyed by mines are double points, vehicles destroyed by the Shrike are triple points **vehicles destroyed also score 2 points per passenger (after any multiplier) ***points accumulated in a vehicle are earned by everyone in the vehicle Heat Lock vs. Target Laser Lock =================================== Heat Locking now supercedes Targeting Laser Locking so that heat locks can be attained on objects that are being lazed by friends. Keep in mind that when the target is out of range for the ML, it will still lock onto the targeting laser giving the appearance that its locking onto the laser first. If the target is in range the ML will always look for heated targets first. Objective HUD Visible on Vehicles =================================== The objective HUD is now visible while flying/driving vehicles. Client-Side Toggle on Vehicle Tport =================================== The player now has the ability to toggle Vehicle Tport ability on/off (defaults to ON) as a client-side option in SETTINGS/GAME. EAX Sound Improvements =================================== EAX environmental sound reverbs have been included for underwater and interiors. Those sounds will only be heard when using EAX or EAX2 drivers. (We recommend EAX for best results.) IFeel Force Feedback Mouse =================================== The IFeel force feedback mouse vibrations should now work correctly again. They have also been enhanced beyond what was previously available. Vehicles Parking on Flags =================================== "Anti-Parking" code has been added to flags similar to the "anti-camping" code around a Nexus in Hunters. This results in vehicles taking damage over time when they are parked near a flag, eventually resulting in their destruction if left there too long. Aiming Up and Down =================================== The restrictions on aiming up and down have been virtually removed for all armors. NOTE: This will result in situations where your weapon can clip through the leg of your armor when looking straight down. If this bothers you, then change your graphics setting to "Items Only" so that your body is not drawn when in first-person perspective. Jetpower for Suits =================================== Scout jetpower (power of thrust) was reduced to previous levels, but their maximum speed velocity was increased somewhat. This removes the "butterfly" effect, but allows slightly faster skiing than previously allowed. Additionally, air resistance was reduced by 33% on all armors to further reduce the "floaty" feel. This also allows slightly faster speeds across the board. Splash Damage =================================== Splash damage on shots was reduced slightly. It is still much more powerful than when the game was released, but this change makes mortars and grenades more playable. Shrike Speed =================================== The Shrike thrust was returned to normal, making the Shrike very responsive again. A new maximum speed cap has been added to prevent it from going too fast, but the performance improvement on this vehicle is significant. Mine Damage =================================== Mine damage was reduced slightly to prevent Lights from being one-shotted by stepping on a mine. They will still be severely harmed, but won't go from 100% health to dead in one shot. Missile Launcher =================================== The Missile Launcher range had been inadvertently reduced during the reticule improvements a few patches back. It has now been increased back to its original design. Range is now 400m. Heat Signature Fall Off =================================== Heat reduces *very slightly* slower than it did previously. Players can still easily manage their heat signatures, but must be a bit more paranoid of missile launchers now (thus making it a bit easier for high-ping players to use this weapon). Suit Mortars vs. Tanks =================================== The strength of hand-held mortars versus Tanks was incorrectly weak. It has now been increased so that it is much more useful. Shrike Gun Changes =================================== The Shrike blasters have been moved out to the wing joints to allow easier strafing of objects. Additionally, there is some (very minor...one degree of spread) projectile spread on the blasters now to make strafing easier. (For comparison purposes, the chaingun has eight degrees of spread.)The range of the blasters was incorrectly enormous and has been reduced to a balanced distance (slightly outside the range of hand-held missile launchers). Water Movement =================================== Speeds in water have been greatly increased so as to make water a more viable playing environment. Whiteout Grenades =================================== A maximum saturation has been defined for the Whiteout grenades to keep your "whiteout" time to no more than two seconds. OOB Grid =================================== The mission boundary is now visually defined. As you approach a mission boundary, and "out of bounds grid" will fade into existence. If you go past the boundary, the grid will not fade out until you return inside the mission area. This is done to make it easier to avoid getting a flag stripped or getting damaged due to OOB damage. This visual option can be toggled OFF in your Game Settings area (option button is called "Show Out of Bounds Grid"). Wildcat Grav Bike =================================== "Suspension" has been added to the Wildcat making it easier to control over rough terrain. Air Drag =================================== Air Drag has been reduced making the game feel "faster". Panther XL Support Added =================================== Players will now be able to satisfactorily map the roller ball of the Panther XL. The Z axis or throttle is not configurable with T2 because of a Panther XL driver issue. Flight Ceiling limited for Shrike =================================== If you fly past the flight ceiling then you will lose your jetting and thrusting ability. Angle your nose down (when you are above the flight ceiling) and thrust will function normally. "Unassigned" Team =================================== This bug allowed a person to join as "unassigned" and view all friend/foe triangles as grey. It has been fixed. <Null> and random string issues =================================== There is a finite number of network strings available, the single quote strings. This problem occurs when all strings have been allocated. This is particularly common with mod servers, which appear to be allocating too many net strings. Mod and script developers need to be cautious when creating new strings. Don't create dynamic net strings unless you have a firm understanding of the implications. If a string is added using "AddTaggedString" make sure that there is a corresponding "RemoveTaggedSting" call when the string is no longer needed. Also be sure to limit the number of imbedded strings in your scripts.
1836 lines
55 KiB
Plaintext
1836 lines
55 KiB
Plaintext
// MissionTypes = SinglePlayer
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// DisplayName = Ranger
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//--- MISSION BRIEFING BEGIN ---
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//Captain Kenzie says good things about you, Lone Wolf. We chose you for this mission based on the glowing reports she submitted after the Sehrganda Prime offensive.
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//
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//After six and a half years, we're back on Ymir. This was our world once, warrior. Before the Hordes slaughtered us. Can you hear the ghosts in the wind? I can.
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//
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//Alright, here's what you need to know: one of our former bases in the Icefell Range contains critical data in its computer. The Hordes don't know about it, but they guard that base heavily. We need to liberate that data, and I can't tell you why, but it's vital to the war.
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//
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//Your assignment is to infiltrate the base and reach the command switch. When you touch it and implant the control virus, the base computer will transmit that data to us in a compressed signal burst.
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//
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//You'll go in with a stealth configuration: Scout armor and cloaking pack. The objective is deep in enemy territory, so we've provided a Shrike for transportation. Take care of it. If it's destroyed, you're finished.
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//
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//Once you've triggered the data burst, get out. That's all. Good luck.
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//--- MISSION BRIEFING END ---
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// BriefingWAV = T3 6
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// Bitmap = trn_3ymir
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//--- MISSION STRING BEGIN ---
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//<spush><font:Univers Condensed:18>OBJECTIVES:<spop>
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//<bitmap:bullet_2><lmargin:24>Pilot Shrike to enemy base<lmargin:0>
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//<bitmap:bullet_2><lmargin:24>Destroy shield generator<lmargin:0>
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//<bitmap:bullet_2><lmargin:24>Implant digital virus<lmargin:0>
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//<spush><font:Univers Condensed:18>TRAINING:<spop>
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//<bitmap:bullet_2><lmargin:24>Piloting and aerial evasion<lmargin:0>
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//<bitmap:bullet_2><lmargin:24>Cloaking pack and base infiltration<lmargin:0>
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//<bitmap:bullet_2><lmargin:24>Neutralizing shields<lmargin:0>
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//--- MISSION STRING END ---
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// PlanetName = Ymir, 3947 CE
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//--- MISSION BLURB BEGIN ---
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//Ymir. Located near the Imperial border, it is a world of salt-rimed mountains and frozen seas. Before the Hordes, it was a Starwolf world. Your home. Now it is a graveyard, and the ghosts of your past cry out for vengeance.
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//--- MISSION BLURB END ---
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// Scriptlet
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switch($pref::trainingDifficulty){
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case 2: %range = 250;
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case 3: %range = 400;
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default: %range = 150;
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}
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error("Effective Turret Range is:" SPC %range);
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datablock SensorData(TrainingLongDetectTurretBaseSensorObj) : TurretBaseSensorObj
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{
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detectRadius = %range;
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};
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datablock TurretData(TrainingLongDetectTurret) : TurretBaseLarge
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{
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sensorData = TrainingLongDetectTurretBaseSensorObj;
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sensorRadius = TrainingLongDetectTurretBaseSensorObj.detectRadius;
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};
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datablock TurretImageData(LongAttackAABarrelLarge) : AABarrelLarge
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{
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attackRadius = %range;
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};
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// End Scriptlet
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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powerCount = "0";
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new MissionArea(MissionArea) {
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area = "-512 56 560 608";
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flightCeiling = "350";
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flightCeilingRange = "50";
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};
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new Sky(Sky) {
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0.349971";
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cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "400";
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useSkyTextures = "1";
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SkySolidColor = "0.000000 0.000000 0.000000 0.000000";
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fogDistance = "200";
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fogColor = "0.000000 0.000000 0.000000 1.000000";
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fogVolume1 = "0 0 0";
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fogVolume2 = "0 0 0";
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fogVolume3 = "0 0 0";
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materialList = "sky_ice_starrynight.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
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cloudSpeed0 = "0.000000 0.002000";
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};
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new Sun() {
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direction = "0.57735 0.57735 -0.57735";
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color = "0.200000 0.200000 0.200000 1.000000";
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ambient = "0.400000 0.400000 0.400000 1.000000";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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position = "0 0 0";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/lushdet1";
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terrainFile = "Training3.ter";
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squareSize = "8";
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emptySquares = "1090906 1091162 1091418 1091674 1091930 1092186 568154 437338 437594 437850";
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position = "-1024 -1024 0";
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};
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new NavigationGraph(NavGraph) {
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conjoinAngleDev = "72";
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cullDensity = "0.1";
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customArea = "-700 -100 900 900";
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coverage = "0";
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GraphFile = "Training3.nav";
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rotation = "0 0 0 0";
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conjoinBowlDev = "20";
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scale = "1 1 1";
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position = "0 0 0 1";
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};
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new SimGroup(Sounds) {
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new AudioEmitter(SnowStormAudio) {
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position = "76.5773 198.129 161.579";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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fileName = "fx/environment/coldwind1.wav";
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useProfileDescription = "0";
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outsideAmbient = "1";
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volume = "1";
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isLooping = "1";
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is3D = "0";
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minDistance = "20";
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maxDistance = "1280";
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coneInsideAngle = "360";
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coneOutsideAngle = "360";
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coneOutsideVolume = "1";
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coneVector = "0 0 1";
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loopCount = "-1";
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minLoopGap = "0";
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maxLoopGap = "0";
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type = "EffectAudioType";
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};
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};
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new SimGroup(Teams) {
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new SimGroup(Team1) {
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new FlyingVehicle(Ride) {
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position = "-4013.44 2518.69 213.855";
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rotation = "0 0 1 151.475";
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scale = "1 1 1";
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dataBlock = "ScoutFlyer";
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lockCount = "0";
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homingCount = "0";
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disableMove = "0";
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nextWeaponFire = "2";
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selfPower = "1";
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mountable = "1";
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};
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new SimGroup(DropPoints) {
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new Camera(PlayerDropPoint) {
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position = "-4001.6 2505.01 212.961";
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rotation = "0 0 -1 39.7174";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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};
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new SimGroup(respawns) {
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new Camera(PlayerDropPoint) {
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position = "-4001.6 2505.01 212.961";
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rotation = "0 0 -1 39.7174";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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};
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new Camera() {
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position = "-153.052 280.829 209.347";
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rotation = "0 0 -1 59.5876";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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};
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};
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};
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};
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new SimGroup(Team2) {
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new SimGroup(DropPoints) {
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new Camera() {
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position = "-235.648 314.818 178.35";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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SkillLevel = "0";
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};
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new Camera() {
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position = "-241.133 314.76 178.194";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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SkillLevel = "0";
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};
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new Camera() {
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position = "-246.241 314.415 177.091";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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SkillLevel = "0";
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};
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new Camera() {
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position = "-237.479 321.437 176.646";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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SkillLevel = "0";
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};
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new Camera() {
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position = "-241.85 321.633 176.646";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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SkillLevel = "0";
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};
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new Camera() {
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position = "-249.402 322.509 178.181";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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SkillLevel = "0";
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};
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};
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new SimGroup(BaseEquipment) {
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new StaticShape(Inventory1) {
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position = "-188.988 317.911 198.305";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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};
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new Item(RPA) {
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position = "-294.152 365.55 210.992";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "BaseRepair";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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};
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new StaticShape(FF) {
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position = "-282.658 303.848 177.273";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "Icefell Range Base";
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dataBlock = "FlipFlop";
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lockCount = "0";
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homingCount = "0";
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name = "Icefell Range Base";
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};
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new StaticShape(Inventory2) {
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position = "-228.227 299.385 198.268";
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rotation = "0 0 1 179.909";
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scale = "1 1 1";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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};
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new Item(RPB) {
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position = "-290.02 317.262 199.722";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "RepairBase";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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};
|
|
new StaticShape(BaseGen) {
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position = "-267.538 366.522 198.264";
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rotation = "-5.43881e-10 -5.22997e-12 1 179.336";
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scale = "1 1 1";
|
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nameTag = "Main Base Power";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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};
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new InteriorInstance(MainBase) {
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position = "-278.161 366.323 200.252";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "sbase3.dif";
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showTerrainInside = "0";
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AudioProfile = "Universal_Base_3";
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locked = "true";
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AudioEnvironment = BigRoom;
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};
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new StaticShape(PitInventory) {
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position = "-187.186 353.598 187.307";
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rotation = "0 0 1 42.3989";
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scale = "1 1 1";
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nameTag = "Pit Inventory";
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dataBlock = "StationInventory";
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lockCount = "0";
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|
homingCount = "0";
|
|
};
|
|
new Turret(BackEnterSentry) {
|
|
position = "-180.397 333.804 216.278";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
};
|
|
};
|
|
new SimGroup(SensorNetGroup) {
|
|
|
|
new InteriorInstance() {
|
|
position = "-43.1349 -544.735 323.125";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse1) {
|
|
position = "-43.1249 -545.017 332.314";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-812.259 260.211 239.046";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-567.833 810.849 231.992";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "173.403 314.181 289.737";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "173.33 313.131 298.956";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse3) {
|
|
position = "-812.326 260.044 248.366";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse4) {
|
|
position = "-567.828 810.294 241.179";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new StaticShape(sensorNetGen) {
|
|
position = "-278.4 308.488 187.189";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Sensor Power";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-3445.25 2111.69 302.264";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-3445.18 2112.74 293.045";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-2173.34 2264.2 283.85";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-2173.27 2265.25 274.632";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-2293.33 1319.24 298.381";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-2293.26 1320.29 289.162";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-1383.82 829.65 280.57";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-1383.75 830.7 271.351";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-2910.83 718.499 245.302";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-2910.76 719.549 236.083";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-2936.09 1343.24 330.32";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-2936.02 1344.29 321.101";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-1873.16 312.09 302.874";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-1873.09 313.14 293.655";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-1187.35 1527.94 288.045";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-1187.28 1528.99 278.826";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse2) {
|
|
position = "-2935.86 -1.23096 270.229";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-2935.78 -0.180976 261.01";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
};
|
|
new SimGroup(TurretDefenses) {
|
|
|
|
new StaticShape(AATurretGen) {
|
|
position = "-267.711 354.064 198.147";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "AntiAircraft Turret Power";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3349.1 2517.45 234.155";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3349.63 2517.38 260.233";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3622.24 2127.38 205.299";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3621.71 2127.45 179.221";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3576.78 1631.16 256.434";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3576.25 1631.23 230.356";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3668.77 1165.57 247.692";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3669.3 1165.5 273.77";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3234.15 1532.58 234.171";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3234.68 1532.51 260.25";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3103.71 1943.79 252.701";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3104.24 1943.72 278.779";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2610.91 2246.41 219.861";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2611.44 2246.34 245.939";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2159.75 1983.3 282.145";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2160.28 1983.23 308.223";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1698.7 2080.86 242.957";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1699.23 2080.79 269.035";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2030.84 2504.33 245.144";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2031.37 2504.26 271.222";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2089.87 1504.58 305.657";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2089.34 1504.65 279.579";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2341.63 1087.95 245.045";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2341.1 1088.02 218.967";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2775.83 972.91 274.215";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2775.3 972.98 248.137";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3365.76 943.355 238.893";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3365.23 943.425 212.815";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3119.93 785.248 201.854";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3119.4 785.318 175.776";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3966.9 671.47 221.159";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3966.37 671.54 195.081";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-3924.86 310.697 272.862";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-3924.33 310.767 246.784";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1907.2 1247.26 260.009";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1906.67 1247.33 233.931";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2637.77 1382.97 205.406";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2637.24 1383.04 179.328";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2384.89 579.487 301.086";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2384.36 579.557 275.008";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2791.09 666.781 303.685";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2790.56 666.851 277.607";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2151.5 -63.1723 308.913";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2150.97 -63.1022 282.835";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1528.48 1631.8 256.752";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1527.95 1631.87 230.674";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1621.15 1154.18 273.708";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1620.62 1154.25 247.63";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1320.34 943.652 238.95";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1319.81 943.722 212.872";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1492.76 495.482 214.537";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1492.23 495.552 188.459";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1914.56 668.429 219.126";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1914.03 668.499 195.048";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2027.06 457.261 272.483";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2026.53 457.331 246.405";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-2603.75 198.023 246.868";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-2603.22 198.093 220.79";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1712.6 -125.767 302.531";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1712.07 -125.697 276.453";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1061.06 -104.149 277.923";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1060.53 -104.079 251.845";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-743.747 664.876 304.165";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-743.217 664.947 278.087";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-360.155 910.456 247.369";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-359.625 910.526 221.291";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-1399.21 1397.3 255.843";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-1398.68 1397.37 229.765";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "40.2422 463.441 254.447";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "40.7723 463.511 228.369";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-126.279 -83.08 297.376";
|
|
rotation = "0 0 1 221.735";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-126.58 -83.5219 271.298";
|
|
rotation = "0 0 1 221.735";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-621.788 103.78 215.865";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-621.258 103.85 189.787";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-42.0873 1502.99 305.468";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-41.5573 1503.06 279.39";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-416.258 1704.29 271.704";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-415.728 1704.36 245.626";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
new Turret(AADefenseTurret) {
|
|
position = "-895.84 1340.35 303.369";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
dataBlock = "TrainingLongDetectTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "LongAttackAABarrelLarge";
|
|
};
|
|
new InteriorInstance(SpikedTurretPlatform) {
|
|
position = "-895.31 1340.42 277.291";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisca.dif";
|
|
showTerrainInside = "0";
|
|
};
|
|
};
|
|
new SimGroup(Prison) {
|
|
|
|
new ForceFieldBare(Shield) {
|
|
position = "-281.349 319.209 175.191";
|
|
rotation = "1 0 0 0";
|
|
scale = "9.18317 0.2 10.9174";
|
|
nameTag = "Prison";
|
|
dataBlock = "defaultTeamSlowFieldBare";
|
|
color = "0.500000 0.500000 1.000000 1.000000";
|
|
};
|
|
new StaticShape(PrisonGen) {
|
|
position = "-250.545 370.018 177.201";
|
|
rotation = "0 0 -1 90.1369";
|
|
scale = "1 1 1";
|
|
nameTag = "Forcefield Power";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
};
|
|
};
|
|
new SimGroup(AIObjectives) {
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-188.988 317.911 199.871";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the Station Inventory1";
|
|
targetObject = "Inventory1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4401";
|
|
location = "-188.988 317.911 199.871";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-277.293 314.923 176.507";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the flipflop";
|
|
targetObject = "FF";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4404";
|
|
location = "-277.293 314.923 176.507";
|
|
weightLevel1 = "3900";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-282.658 303.848 178.907";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the FF";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "FF";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4404";
|
|
location = "-282.658 303.848 178.907";
|
|
weightLevel1 = "4200";
|
|
weightLevel2 = "4200";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "LIGHT";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-278.135 306.949 188.641";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the sensorNetGen";
|
|
targetObject = "sensorNetGen";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4422";
|
|
location = "-278.135 306.949 188.641";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-267.825 368.458 199.716";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the BaseGen";
|
|
targetObject = "BaseGen";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4408";
|
|
location = "-267.825 368.458 199.716";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-289.579 358.93 199.916";
|
|
rotation = "0 0 1 139.411";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the upstairs generatorS";
|
|
targetObject = "BaseGen";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4408";
|
|
location = "-289.579 358.93 199.916";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-255.042 385.99 176.653";
|
|
rotation = "0 0 1 203.973";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the PrisonGen";
|
|
targetObject = "PrisonGen";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4527";
|
|
location = "-255.042 385.99 176.653";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-248.607 370.487 178.853";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the PrisonGen";
|
|
targetObject = "PrisonGen";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4527";
|
|
location = "-248.607 370.487 178.853";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-267.446 352.125 199.799";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the AATurretGen";
|
|
targetObject = "AATurretGen";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4442";
|
|
location = "-267.446 352.125 199.799";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-278.803 317.805 188.641";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the sensorNetGen";
|
|
targetObject = "sensorNetGen";
|
|
targetClientId = "-1";
|
|
targetObjectId = "4422";
|
|
location = "-278.803 317.805 188.641";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "LightShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-254.386 333.301 210.776";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend Chute";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-254.386 333.301 210.776";
|
|
weightLevel1 = "3150";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "0";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
};
|
|
new SimGroup(Deployment) {
|
|
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-289.513 345.671 277.281";
|
|
rotation = "0 0 1 221.344";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy Inventory Station";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-289.513 345.671 277.281";
|
|
weightLevel1 = "4100";
|
|
weightLevel2 = "3770";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "InventoryDeployable";
|
|
buyEquipmentSet = "MediumInventorySet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4540";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-278.753 362.48 255.923";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-278.753 362.48 255.923";
|
|
weightLevel1 = "4100";
|
|
weightLevel2 = "3770";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4540";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-267.558 378.071 176.158";
|
|
rotation = "0 0 1 165.194";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-267.558 378.071 176.158";
|
|
weightLevel1 = "4100";
|
|
weightLevel2 = "3770";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4540";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-196.592 314.099 199.082";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-196.592 314.099 199.082";
|
|
weightLevel1 = "4100";
|
|
weightLevel2 = "3770";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4540";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-277.563 336.008 210.079";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-277.563 336.008 210.079";
|
|
weightLevel1 = "4100";
|
|
weightLevel2 = "3770";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4540";
|
|
};
|
|
};
|
|
new SimGroup(MedDeploy) {
|
|
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-196.342 304.56 200.388";
|
|
rotation = "0.00104231 8.21109e-07 0.999999 179.348";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy door motion sensor";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-196.342 304.56 200.388";
|
|
weightLevel1 = "2800";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "MotionSensorDeployable";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4546";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-226.633 319.949 233.33";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-226.633 319.949 233.33";
|
|
weightLevel1 = "2800";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4546";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-307.638 352.106 200.479";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy outdoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-307.638 352.106 200.479";
|
|
weightLevel1 = "2800";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretOutdoorDeployable";
|
|
buyEquipmentSet = "MediumOutdoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4546";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-281.838 380.106 177.385";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy basement motion sensor";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-281.838 380.106 177.385";
|
|
weightLevel1 = "2800";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "MotionSensorDeployable";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4546";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-286.104 358.239 199.251";
|
|
rotation = "0 0 1 135.218";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-286.104 358.239 199.251";
|
|
weightLevel1 = "2800";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4546";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-274.223 301.05 177.916";
|
|
rotation = "0 0 1 129.488";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy Inventory Station";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-274.223 301.05 177.916";
|
|
weightLevel1 = "2800";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "InventoryDeployable";
|
|
buyEquipmentSet = "MediumInventorySet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "0";
|
|
isInvalid = "0";
|
|
group = "4546";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(TeamDrops) {
|
|
|
|
new SpawnSphere() {
|
|
position = "-237.548 329.033 226.174";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "70";
|
|
sphereWeight = "100";
|
|
indoorWeight = "100";
|
|
outdoorWeight = "100";
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
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exec("scripts/training3.cs");
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