mirror of
https://github.com/Ragora/TribesReplay.git
synced 2026-02-20 07:03:34 +00:00
Map Editor =================================== Several editor crashes have been resolved and this tool should be more stable for the MOD community now. VCR Mode =================================== The VCR Mode has been implemented. F3 starts recording. F4 stops the current recording. Multiple recordings can be made from the same mission. Other controls can be used while playing back a recording. They include: -- ESCAPE will stop the playback -- TAB will pop up the playback controls window in the upper part of the screen -- SPACEBAR will pause/unpause the playback -- Numpad + will increase the time step so that the playback accelerates (maximum of 16X speed) -- Numpad - will decrease the time step so that the playback slows down (minimum of 1/16X speed) ***If you Alt-Tab to windows to rename a demo file and then return to Tribes instead of using the rename file feature of the demo recorder you will crash after you exit the recorder. It is a windows issue and so we can't fix it. Satchel Charge Icon Glow =================================== When the satchel charge is deployed and ready to explode, the icon now glows. The icon disappears completely when the satchel is destroyed (either through activation or destruction). This allows players to more readily keep track of satchel charge status. "Visibility" option for Server Admins ===================================== Allows an Advanced Server option to indicate whether the server will use the "Speed" or "Distance" versions of the maps when hosting games. The "Distance" setting will use world versions with much less fog and more visible distance. The "Speed" setting will use the current foggier map settings. These settings will be displayed as a new column on the Master Server List titled "VISIBILITY" and the settings will be "Speed" or "Distance". NOTE: This visibility change won't be apparent on all maps. A map you can use as a test to show the differences is "Dessicator". World Skins Default to Main Tribes ========================================== The missions are now set up so they have default skins other than "Storm" vs. "Inferno". This occurs whenever a player has "Show Individual Skins" toggled OFF. In otherwords, some maps will have "Diamond Skin" vs. "StarWolf", while others will have different combinations. (NOTE: If a player has "Show Individual Skins" toggled ON, then he will see the regular individual skins for players.) New voice samples have been added to allow Victory messages indicate these new team skins. Also note: Bioderms are bioderms, regardless of the team they are on...we're not changing models or voice packages. Teams now use skins for CTF games relative to the planet - as follows: Terrain Team 1 Team 2 Ice Starwolf Blood Eagle Lush Blood Eagle Diamond Sword Badlands Starwolf Diamond Sword Desert Phoenix Blood Eagle Lava Diamond Sword Phoenix If the server admin wishes to specify team skins, set the variable $host:: useCustomSkins = true; in serverPrefs.cs if this variable is set true the skins and names used are $Host::TeamName1 and $Host::TeamName2 and $Host::TeamSkin1 and $Host::TeamSkin2 also set in serverPrefs.cs. These team and skin names are always used for non-CTF games. NOTE: In "Tournament" mode games, the skins will always default to Storm and Inferno rather than world-specific skins. This is to make it easier for League and Ladder players to assign teams to sides. Cheat Fixes =================================== Significant cheat prevention code has been implemented to eliminate known cheats, as well as to make it much more difficult for future cheating of a similar nature to occur. NOTE: If you have any troubles running a server now, you may have altered or removed something from the build on your server. The code is checking almost everything now (shapes, textures, etc.), so you should ensure that you have all files present from a normal build on your server. (Additional files, like MODs and extra art files won't be a problem...but all original files must be there as well.) Siege Halftime Improved =================================== The Siege halftime now gets a screen listing the winning team instead of simply "Switching Sides". CTF Individual Scoring =================================== No change was made whatsoever to the team CTF scoring. But the individual scoring now takes into account vehicle kills, more repair/destroy stuff, and makes it nice and robust for statistical tracking later. NOTE: The scores are dramatically inflated compared to previous individual scores so that we had more "granularity" in the system and didn't have to use decimal points. Thus, you will appear to be racking up a huge amount of points, but it's all relative when compared to other players in the game. Scoring Details ---------------------- Kill: 10 pts Flag Capture: 30 pts Flag Grab (if subsequently captured): 20 [A one player grab-and-cap you get both for a total of 50] Carrier Escort: 3 Sniper Headshot: 1 Turret kill: manned: 10 automated: 3 Flag Defend: 5 Flag Carrier Kill: 5 Flag Return: 0 - 10 pts [Points are scaled by distance: no points for a short return. 10 pts if the flag carrier gets all the way to the flag. 1 point per 10% (Halfway is 5 pts.)] 15 points if the return breaks a stalemate (both teams have had each others flags for 60 seconds or longer.) Generator Defend: 5 pts Object Destroy Repair Generator 10 8 Sensor 4 1 Base Turret 5 4 Inv Station 2 2 Vehicle Station 5 4 Solar Panel 5 4 Sentry Turret 4 2 Deployed sensor 1 0 Deployed inv station 2 0 Deployed turret 3 3 Shrike 5 Bomber 8 Havoc 5 Wildcat 5 Tank 8 MPB 12 *vehicles destroyed by mines are double points, vehicles destroyed by the Shrike are triple points **vehicles destroyed also score 2 points per passenger (after any multiplier) ***points accumulated in a vehicle are earned by everyone in the vehicle Heat Lock vs. Target Laser Lock =================================== Heat Locking now supercedes Targeting Laser Locking so that heat locks can be attained on objects that are being lazed by friends. Keep in mind that when the target is out of range for the ML, it will still lock onto the targeting laser giving the appearance that its locking onto the laser first. If the target is in range the ML will always look for heated targets first. Objective HUD Visible on Vehicles =================================== The objective HUD is now visible while flying/driving vehicles. Client-Side Toggle on Vehicle Tport =================================== The player now has the ability to toggle Vehicle Tport ability on/off (defaults to ON) as a client-side option in SETTINGS/GAME. EAX Sound Improvements =================================== EAX environmental sound reverbs have been included for underwater and interiors. Those sounds will only be heard when using EAX or EAX2 drivers. (We recommend EAX for best results.) IFeel Force Feedback Mouse =================================== The IFeel force feedback mouse vibrations should now work correctly again. They have also been enhanced beyond what was previously available. Vehicles Parking on Flags =================================== "Anti-Parking" code has been added to flags similar to the "anti-camping" code around a Nexus in Hunters. This results in vehicles taking damage over time when they are parked near a flag, eventually resulting in their destruction if left there too long. Aiming Up and Down =================================== The restrictions on aiming up and down have been virtually removed for all armors. NOTE: This will result in situations where your weapon can clip through the leg of your armor when looking straight down. If this bothers you, then change your graphics setting to "Items Only" so that your body is not drawn when in first-person perspective. Jetpower for Suits =================================== Scout jetpower (power of thrust) was reduced to previous levels, but their maximum speed velocity was increased somewhat. This removes the "butterfly" effect, but allows slightly faster skiing than previously allowed. Additionally, air resistance was reduced by 33% on all armors to further reduce the "floaty" feel. This also allows slightly faster speeds across the board. Splash Damage =================================== Splash damage on shots was reduced slightly. It is still much more powerful than when the game was released, but this change makes mortars and grenades more playable. Shrike Speed =================================== The Shrike thrust was returned to normal, making the Shrike very responsive again. A new maximum speed cap has been added to prevent it from going too fast, but the performance improvement on this vehicle is significant. Mine Damage =================================== Mine damage was reduced slightly to prevent Lights from being one-shotted by stepping on a mine. They will still be severely harmed, but won't go from 100% health to dead in one shot. Missile Launcher =================================== The Missile Launcher range had been inadvertently reduced during the reticule improvements a few patches back. It has now been increased back to its original design. Range is now 400m. Heat Signature Fall Off =================================== Heat reduces *very slightly* slower than it did previously. Players can still easily manage their heat signatures, but must be a bit more paranoid of missile launchers now (thus making it a bit easier for high-ping players to use this weapon). Suit Mortars vs. Tanks =================================== The strength of hand-held mortars versus Tanks was incorrectly weak. It has now been increased so that it is much more useful. Shrike Gun Changes =================================== The Shrike blasters have been moved out to the wing joints to allow easier strafing of objects. Additionally, there is some (very minor...one degree of spread) projectile spread on the blasters now to make strafing easier. (For comparison purposes, the chaingun has eight degrees of spread.)The range of the blasters was incorrectly enormous and has been reduced to a balanced distance (slightly outside the range of hand-held missile launchers). Water Movement =================================== Speeds in water have been greatly increased so as to make water a more viable playing environment. Whiteout Grenades =================================== A maximum saturation has been defined for the Whiteout grenades to keep your "whiteout" time to no more than two seconds. OOB Grid =================================== The mission boundary is now visually defined. As you approach a mission boundary, and "out of bounds grid" will fade into existence. If you go past the boundary, the grid will not fade out until you return inside the mission area. This is done to make it easier to avoid getting a flag stripped or getting damaged due to OOB damage. This visual option can be toggled OFF in your Game Settings area (option button is called "Show Out of Bounds Grid"). Wildcat Grav Bike =================================== "Suspension" has been added to the Wildcat making it easier to control over rough terrain. Air Drag =================================== Air Drag has been reduced making the game feel "faster". Panther XL Support Added =================================== Players will now be able to satisfactorily map the roller ball of the Panther XL. The Z axis or throttle is not configurable with T2 because of a Panther XL driver issue. Flight Ceiling limited for Shrike =================================== If you fly past the flight ceiling then you will lose your jetting and thrusting ability. Angle your nose down (when you are above the flight ceiling) and thrust will function normally. "Unassigned" Team =================================== This bug allowed a person to join as "unassigned" and view all friend/foe triangles as grey. It has been fixed. <Null> and random string issues =================================== There is a finite number of network strings available, the single quote strings. This problem occurs when all strings have been allocated. This is particularly common with mod servers, which appear to be allocating too many net strings. Mod and script developers need to be cautious when creating new strings. Don't create dynamic net strings unless you have a firm understanding of the implications. If a string is added using "AddTaggedString" make sure that there is a corresponding "RemoveTaggedSting" call when the string is no longer needed. Also be sure to limit the number of imbedded strings in your scripts.
2184 lines
61 KiB
Text
2184 lines
61 KiB
Text
// MissionTypes = CnH
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//--- MISSION QUOTE BEGIN ---
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//I returned, and saw under the sun that the race is not to the swift, nor the battle to the strong.
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// -- Ecclesiastes 9:11
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//--- MISSION QUOTE END ---
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//--- MISSION STRING BEGIN ---
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//[CnH]5 towers, each with a control switch
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//[CnH]Inventory stations available only in SW, NE and Center strongholds
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//[CnH]No vehicle stations
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//[CnH]6000 points to win
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//--- MISSION STRING END ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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CnH_timeLimit = "25";
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cdTrack = "5";
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musicTrack = "ice";
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powerCount = "0";
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new MissionArea(MissionArea) {
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area = "-600 -808 992 1632";
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flightCeiling = "2000";
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flightCeilingRange = "50";
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locked = "true";
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};
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new Sun() {
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direction = "0.57735 0.57735 -0.57735";
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color = "0.600000 0.600000 0.600000 1.000000";
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ambient = "0.200000 0.200000 0.200000 1.000000";
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scale = "1 1 1";
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locked = "true";
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position = "-800 -1272 0";
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rotation = "1 0 0 0";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/snowdet2";
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terrainFile = "Abominable.ter";
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squareSize = "8";
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emptySquares = "272205 337997 338253 338509 338765 379020 379276 379532 379788 380044";
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hazeDistance = "250";
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locked = "true";
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position = "-1024 -1024 0";
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visibleDistance = "1200";
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};
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new NavigationGraph(NavGraph) {
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conjoinAngleDev = "55";
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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scale = "1 1 1";
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YDimOverSize = "0";
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locked = "true";
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GraphFile = "Abominable.nav";
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conjoinBowlDev = "20";
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position = "0 0 0 1";
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coverage = "0";
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rotation = "0 0 0 0";
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XDimOverSize = "0";
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};
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new Sky(Sky) {
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position = "-7 5 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0.349971";
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cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "350";
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useSkyTextures = "1";
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renderBottomTexture = "0";
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SkySolidColor = "0.000000 0.000000 0.000000 0.000000";
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fogDistance = "60";
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fogColor = "0.300000 0.300000 0.300000 1.000000";
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fogVolume1 = "0 0 0";
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fogVolume2 = "0 0 0";
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fogVolume3 = "0 0 0";
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materialList = "sky_ice_starrynight.dml";
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windVelocity = "0.2 0.3 0";
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windEffectPrecipitation = "0";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
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locked = "true";
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cloudSpeed0 = "0.000000 0.000000";
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};
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new Precipitation(Precipitation) {
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position = "-7 5 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Snow";
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percentage = "1";
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color1 = "1.000000 1.000000 1.000000 1.000000";
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color2 = "-1.000000 0.000000 0.000000 1.000000";
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color3 = "-1.000000 0.000000 0.000000 1.000000";
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offsetSpeed = "0.25";
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minVelocity = "0.25";
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maxVelocity = "1.5";
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maxNumDrops = "2000";
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maxRadius = "125";
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locked = "true";
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};
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new SimGroup(ObserverDropPoints) {
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powerCount = "0";
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new Camera() {
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position = "-250.532 -28.1269 324.446";
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rotation = "0 0 1 91.6732";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "-390.444 355.562 282.257";
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rotation = "0 0 1 127.77";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "27.4937 -414.298 259.053";
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rotation = "0 0 -1 29.2208";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "110.969 622.584 76.7643";
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rotation = "0 0 1 169.023";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "-348.818 -661.477 227.675";
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rotation = "-0.0687343 -0.207967 0.975718 215.747";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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};
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new SimGroup(Teams) {
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powerCount = "0";
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new SimGroup(Team1) {
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powerCount = "0";
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new SimGroup(spawnspheres) {
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powerCount = "0";
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new SpawnSphere() {
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position = "-218.097 -655.998 181.778";
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rotation = "0 0 -1 80.2141";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "100";
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sphereWeight = "100";
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indoorWeight = "0";
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outdoorWeight = "100";
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locked = "true";
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};
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};
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new SimGroup(AIObjectives) {
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powerCount = "0";
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new SimGroup(Tower5) {
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powerCount = "0";
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new AIObjective(AIOTouchObject) {
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position = "-391.639 -689.494 211.654";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "AIObjectiveMarker";
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lockCount = "0";
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homingCount = "0";
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description = "Capture the Team0flipflop5";
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mode = "TouchFlipFlop";
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targetObject = "Team0flipflop5";
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targetClientId = "-1";
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targetObjectId = "-1";
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location = "-391.639 -689.494 211.654";
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weightLevel1 = "5000";
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weightLevel2 = "3000";
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weightLevel3 = "0";
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weightLevel4 = "0";
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offense = "1";
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defense = "0";
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desiredEquipment = "Light EnergyPack";
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buyEquipmentSet = "LightEnergyDefault";
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issuedByHuman = "0";
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issuedByClientId = "-1";
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forceClientId = "-1";
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locked = "1";
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group = "3394";
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isInvalid = "0";
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team = "1";
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};
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new AIObjective(AIODefendLocation) {
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position = "-391.639 -689.494 211.654";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "AIObjectiveMarker";
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lockCount = "0";
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homingCount = "0";
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description = "Defend the FlipFlop";
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targetObject = "Team0flipflop5";
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targetClientId = "-1";
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targetObjectId = "-1";
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location = "-391.639 -689.494 211.654";
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weightLevel1 = "4900";
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weightLevel2 = "2900";
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weightLevel3 = "0";
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weightLevel4 = "0";
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offense = "0";
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defense = "1";
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desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
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buyEquipmentSet = "MediumShieldSet";
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issuedByHuman = "0";
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issuedByClientId = "-1";
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forceClientId = "-1";
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locked = "1";
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group = "3394";
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isInvalid = "0";
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team = "1";
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};
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new AIObjective(AIODeployEquipment) {
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position = "-389.162 -685.697 203.984";
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rotation = "0 0 -1 89.3814";
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scale = "1 1 1";
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dataBlock = "AIObjectiveMarker";
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lockCount = "0";
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homingCount = "0";
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description = "Deploy indoor Turret";
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targetObject = "-1";
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targetClientId = "-1";
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targetObjectId = "-1";
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location = "-389.162 -685.697 203.984";
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weightLevel1 = "4950";
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weightLevel2 = "0";
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weightLevel3 = "0";
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weightLevel4 = "0";
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offense = "0";
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defense = "1";
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equipment = "TurretIndoorDeployable";
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buyEquipmentSet = "MediumIndoorTurretSet";
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issuedByHuman = "0";
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issuedByClientId = "-1";
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forceClientId = "-1";
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locked = "1";
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group = "3394";
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isInvalid = "0";
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team = "1";
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};
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new AIObjective(AIODeployEquipment) {
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position = "-387.657 -700.997 209.393";
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rotation = "0 0 -1 89.9544";
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scale = "1 1 1";
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dataBlock = "AIObjectiveMarker";
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lockCount = "0";
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homingCount = "0";
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description = "Deploy indoor Turret";
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targetObject = "-1";
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targetClientId = "-1";
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targetObjectId = "-1";
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location = "-393.239 -700.595 209.593";
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weightLevel1 = "4950";
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weightLevel2 = "0";
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weightLevel3 = "0";
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weightLevel4 = "0";
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offense = "0";
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defense = "1";
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equipment = "TurretIndoorDeployable";
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buyEquipmentSet = "MediumIndoorTurretSet";
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issuedByHuman = "0";
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issuedByClientId = "-1";
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forceClientId = "-1";
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locked = "1";
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group = "3394";
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isInvalid = "0";
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team = "1";
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};
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new AIObjective(AIODeployEquipment) {
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position = "-390.81 -704.636 186.451";
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rotation = "0 0 1 87.0896";
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scale = "1 1 1";
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dataBlock = "AIObjectiveMarker";
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lockCount = "0";
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homingCount = "0";
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description = "Deploy indoor Turret";
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targetObject = "-1";
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targetClientId = "-1";
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targetObjectId = "-1";
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location = "-390.81 -704.636 186.451";
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weightLevel1 = "4950";
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weightLevel2 = "0";
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weightLevel3 = "0";
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weightLevel4 = "0";
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offense = "0";
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defense = "1";
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equipment = "TurretIndoorDeployable";
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buyEquipmentSet = "MediumIndoorTurretSet";
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issuedByHuman = "0";
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issuedByClientId = "-1";
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forceClientId = "-1";
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locked = "1";
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group = "3394";
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isInvalid = "0";
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team = "1";
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};
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};
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new SimGroup(Tower3) {
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powerCount = "0";
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new AIObjective(AIODefendLocation) {
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position = "-161.64 -23.2113 296.991";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "AIObjectiveMarker";
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lockCount = "0";
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homingCount = "0";
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description = "Defend the FlipFlop";
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targetObject = "Team0flipflop3";
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targetClientId = "-1";
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targetObjectId = "3449";
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location = "-161.64 -23.2113 296.991";
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weightLevel1 = "4750";
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weightLevel2 = "2750";
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weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3400";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-161.64 -23.2113 296.991";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop3";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3449";
|
|
location = "-161.64 -23.2113 296.991";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3400";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-170.462 -13.963 295.049";
|
|
rotation = "0 0 -1 45.8366";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-170.462 -13.963 295.049";
|
|
weightLevel1 = "4950";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3400";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-400.782 -678.349 202.8";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the StationInventory";
|
|
targetObject = "Team0StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3489";
|
|
location = "-400.782 -678.349 202.8";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-400.786 -743.235 177.141";
|
|
rotation = "0.934206 0.0373881 -0.354769 12.8727";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the StationInventory";
|
|
targetObject = "Team0StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3487";
|
|
location = "-400.786 -743.235 177.141";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-213.61 40.0348 274.617";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the TurretBaseLarge";
|
|
targetObject = "Team0TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3453";
|
|
location = "-213.61 40.0348 274.617";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-181.193 -45.5791 277.315";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the TurretBaseLarge";
|
|
targetObject = "Team0TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3456";
|
|
location = "-181.193 -45.5791 277.315";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-377.992 -689.852 207.84";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the SentryTurret";
|
|
targetObject = "Team0SentryTurret3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3485";
|
|
location = "-377.992 -689.852 207.84";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-158.359 -20.7588 315.022";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the SensorMediumPulse";
|
|
targetObject = "Team0SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3458";
|
|
location = "-158.359 -20.7588 315.022";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "120.531 595.532 61.3005";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop1";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3462";
|
|
location = "120.531 595.532 61.3005";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "107.036 595.662 57.4869";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the SentryTurret";
|
|
targetObject = "Team0SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3463";
|
|
location = "107.036 595.662 57.4869";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "23.5983 -395.053 240.566";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop4";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3478";
|
|
location = "23.5983 -395.053 240.566";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "130.099 589.492 36.2003";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the GeneratorLarge";
|
|
targetObject = "Team0generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3464";
|
|
location = "130.099 589.492 36.2003";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "130.102 648.963 26.1874";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the StationInventory";
|
|
targetObject = "Team0StationInventory2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3465";
|
|
location = "130.102 648.963 26.1874";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-366.433 349.044 279.604";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop2";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3473";
|
|
location = "-366.433 349.044 279.604";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "129.399 584.373 52.4464";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the StationInventory";
|
|
targetObject = "Team0StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3467";
|
|
location = "129.399 584.373 52.4464";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "1";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(Team2) {
|
|
powerCount = "0";
|
|
|
|
new SimGroup(spawnspheres) {
|
|
powerCount = "0";
|
|
|
|
new SpawnSphere() {
|
|
position = "141.736 342.935 94.4046";
|
|
rotation = "0 0 1 89.3814";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "100";
|
|
sphereWeight = "100";
|
|
indoorWeight = "0";
|
|
outdoorWeight = "100";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(AIObjectives) {
|
|
powerCount = "0";
|
|
|
|
new SimGroup(Tower3) {
|
|
powerCount = "0";
|
|
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-161.64 -23.2113 296.991";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the FlipFlop";
|
|
targetObject = "Team0flipflop3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3449";
|
|
location = "-161.64 -23.2113 296.991";
|
|
weightLevel1 = "4750";
|
|
weightLevel2 = "2750";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3421";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-161.64 -23.2113 296.991";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop3";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3449";
|
|
location = "-161.64 -23.2113 296.991";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3421";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "-154.08 -29.4053 295.085";
|
|
rotation = "0 0 1 132.353";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-154.08 -29.4053 295.085";
|
|
weightLevel1 = "4950";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3421";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-391.639 -689.494 211.654";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop5";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "-391.639 -689.494 211.654";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-400.786 -743.235 177.141";
|
|
rotation = "0.934206 0.0373881 -0.354769 12.8727";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the StationInventory";
|
|
targetObject = "Team0StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3487";
|
|
location = "-400.786 -743.235 177.141";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-213.61 40.0348 274.617";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the TurretBaseLarge";
|
|
targetObject = "Team0TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3453";
|
|
location = "-213.61 40.0348 274.617";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new SimGroup(Tower1) {
|
|
powerCount = "0";
|
|
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "120.531 595.532 61.3005";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the FlipFlop";
|
|
targetObject = "Team0flipflop1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3462";
|
|
location = "120.531 595.532 61.3005";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3428";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "120.531 595.532 61.3005";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop1";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3462";
|
|
location = "120.531 595.532 61.3005";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3428";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "118.059 590.475 53.3606";
|
|
rotation = "0 0 1 89.3814";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "118.059 590.475 53.3606";
|
|
weightLevel1 = "4950";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3428";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "123.533 584.182 59.2442";
|
|
rotation = "0 0 1 179.336";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "123.533 584.182 59.2442";
|
|
weightLevel1 = "4950";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3428";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIODeployEquipment) {
|
|
position = "124.983 610.647 36.895";
|
|
rotation = "0 0 1 90.5273";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Deploy indoor Turret";
|
|
targetObject = "-1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "-1";
|
|
location = "124.983 610.647 36.895";
|
|
weightLevel1 = "4950";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "TurretIndoorDeployable";
|
|
buyEquipmentSet = "MediumIndoorTurretSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
group = "3428";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "107.036 595.662 57.4869";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the SentryTurret";
|
|
targetObject = "Team0SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3463";
|
|
location = "107.036 595.662 57.4869";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "130.099 589.492 36.2003";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the GeneratorLarge";
|
|
targetObject = "Team0generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3464";
|
|
location = "130.099 589.492 36.2003";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "23.5983 -395.053 240.566";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop4";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3478";
|
|
location = "23.5983 -395.053 240.566";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "130.102 648.963 26.1874";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the StationInventory";
|
|
targetObject = "Team0StationInventory2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3465";
|
|
location = "130.102 648.963 26.1874";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-366.433 349.044 279.604";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the Team0flipflop2";
|
|
mode = "TouchFlipFlop";
|
|
targetObject = "Team0flipflop2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3473";
|
|
location = "-366.433 349.044 279.604";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "Light EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "129.399 584.373 52.4464";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the StationInventory";
|
|
targetObject = "Team0StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3467";
|
|
location = "129.399 584.373 52.4464";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-181.193 -45.5791 277.315";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the TurretBaseLarge";
|
|
targetObject = "Team0TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3456";
|
|
location = "-181.193 -45.5791 277.315";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-401.019 -683.641 186.553";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the GeneratorLarge";
|
|
targetObject = "Team0generatorLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3486";
|
|
location = "-401.019 -683.641 186.553";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-400.782 -678.349 202.8";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the StationInventory";
|
|
targetObject = "Team0StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3489";
|
|
location = "-400.782 -678.349 202.8";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-377.992 -689.852 207.84";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the SentryTurret";
|
|
targetObject = "Team0SentryTurret3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3485";
|
|
location = "-377.992 -689.852 207.84";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-158.359 -20.7588 315.022";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the SensorMediumPulse";
|
|
targetObject = "Team0SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3458";
|
|
location = "-158.359 -20.7588 315.022";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
isInvalid = "0";
|
|
team = "2";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(Team0) {
|
|
powerCount = "0";
|
|
|
|
new SimGroup(Towers) {
|
|
powerCount = "0";
|
|
|
|
new SimGroup(CentralTower) {
|
|
powerCount = "1";
|
|
|
|
new InteriorInstance() {
|
|
position = "-162.978 -21.8106 241.224";
|
|
rotation = "0 0 1 45";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr6.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
};
|
|
new StaticShape(Team0flipflop3) {
|
|
position = "-161.64 -23.2113 294.724";
|
|
rotation = "0 0 1 47.5555";
|
|
scale = "1 1 1";
|
|
dataBlock = "FlipFlop";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
Projector = "3454";
|
|
name = "Center Tower";
|
|
team = "0";
|
|
Target = "33";
|
|
};
|
|
new StaticShape(Team0StationInventory1) {
|
|
position = "-163.264 -21.4939 304.23";
|
|
rotation = "0 0 -1 45.2636";
|
|
scale = "1 1 1";
|
|
nameTag = "Ctr. Tower";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
Trigger = "3451";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "34";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-208.975 36.6553 261.907";
|
|
rotation = "0 0 -1 51.5662";
|
|
scale = "1 1 1";
|
|
interiorFile = "smisc1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
};
|
|
new Turret(Team0TurretBaseLarge1) {
|
|
position = "-212.918 39.7529 272.913";
|
|
rotation = "0 0 -1 50.4203";
|
|
scale = "1 1 1";
|
|
nameTag = "Center Tower";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "PlasmaBarrelLarge";
|
|
locked = "true";
|
|
lastProjectile = "3951";
|
|
team = "0";
|
|
Target = "35";
|
|
};
|
|
new StaticShape() {
|
|
position = "-164.566 -26.1453 312.696";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "LogoProjector";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
holo = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "-1";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-181.348 -45.1196 272.111";
|
|
rotation = "0 0 1 17.1887";
|
|
scale = "1 1 2.28969";
|
|
interiorFile = "smisc3.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
};
|
|
new Turret(Team0TurretBaseLarge2) {
|
|
position = "-181.202 -44.8315 275.611";
|
|
rotation = "0 0 1 196.707";
|
|
scale = "1 1 1";
|
|
nameTag = "Center Tower";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "PlasmaBarrelLarge";
|
|
locked = "true";
|
|
lastProjectile = "3921";
|
|
team = "0";
|
|
damageTimeMS = "770705";
|
|
Target = "36";
|
|
};
|
|
new StaticShape(Team0generatorLarge1) {
|
|
position = "-169.883 -31.5901 -296.777";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Ctr. Tower";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "37";
|
|
};
|
|
new StaticShape(Team0SensorMediumPulse1) {
|
|
position = "-158.359 -20.7588 312.502";
|
|
rotation = "0 0 -1 45.2637";
|
|
scale = "1 1 1";
|
|
nameTag = "Ctr. Tower";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "38";
|
|
};
|
|
new WayPoint() {
|
|
position = "-161.6 -23.2 294.7";
|
|
rotation = "1 0 0 0";
|
|
scale = "0.1 0.1 0.1";
|
|
dataBlock = "WayPointMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
name = "Center Tower";
|
|
team = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(NETower) {
|
|
powerCount = "1";
|
|
|
|
new InteriorInstance() {
|
|
position = "118.473 643.445 47.8483";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "sbunk9.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_Pulse_2";
|
|
locked = "true";
|
|
team = "0";
|
|
audioEnvironment = SmallRoom;
|
|
};
|
|
new StaticShape(Team0flipflop1) {
|
|
position = "120.531 595.532 58.8337";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "FlipFlop";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
Projector = "3470";
|
|
name = "NE Holdfast";
|
|
team = "0";
|
|
Target = "39";
|
|
};
|
|
new Turret(Team0SentryTurret2) {
|
|
position = "107.066 595.662 57.9";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "NE Sentry";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "false";
|
|
team = "0";
|
|
Target = "40";
|
|
};
|
|
new StaticShape(Team0generatorLarge2) {
|
|
position = "129.834 591.431 34.9";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "NE Holdfast";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "41";
|
|
};
|
|
new StaticShape(Team0StationInventory2) {
|
|
position = "130.462 649.096 25.825";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "NE Holdfast";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
Trigger = "3466";
|
|
locked = "false";
|
|
team = "0";
|
|
Target = "42";
|
|
};
|
|
new StaticShape(Team0StationInventory3) {
|
|
position = "129.399 584.373 50.8806";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
nameTag = "NE Holdfast";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
Trigger = "3468";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "43";
|
|
};
|
|
new WayPoint() {
|
|
position = "120.936 595.731 59.6705";
|
|
rotation = "1 0 0 0";
|
|
scale = "0.1 0.1 0.1";
|
|
dataBlock = "WayPointMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
name = "NE Holdfast";
|
|
team = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape() {
|
|
position = "116.463 595.156 67.84";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "LogoProjector";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
holo = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "-1";
|
|
};
|
|
};
|
|
new SimGroup(NWTower) {
|
|
powerCount = "0";
|
|
|
|
new InteriorInstance() {
|
|
position = "-366.454 349.007 286.226";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
};
|
|
new StaticShape(Team0flipflop2) {
|
|
position = "-366.433 349.044 277.2";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "FlipFlop";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
Projector = "3476";
|
|
name = "NW Outpost";
|
|
team = "0";
|
|
Target = "44";
|
|
};
|
|
new WayPoint() {
|
|
position = "-366.485 348.997 277.3";
|
|
rotation = "1 0 0 0";
|
|
scale = "0.1 0.1 0.1";
|
|
dataBlock = "WayPointMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
name = "NW Outpost";
|
|
team = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "-369.308 346.147 277.649";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "-1";
|
|
};
|
|
new StaticShape() {
|
|
position = "-366.51 344.833 295.149";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "LogoProjector";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
holo = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "-1";
|
|
};
|
|
};
|
|
new SimGroup(SETower) {
|
|
powerCount = "0";
|
|
|
|
new StaticShape(Team0flipflop4) {
|
|
position = "23.5917 -395.062 238.18";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "FlipFlop";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "false";
|
|
Projector = "3481";
|
|
name = "SE Outpost";
|
|
team = "0";
|
|
Target = "45";
|
|
};
|
|
new WayPoint() {
|
|
position = "23.0428 -395.374 238.543";
|
|
rotation = "1 0 0 0";
|
|
scale = "0.1 0.1 0.1";
|
|
dataBlock = "WayPointMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
name = "SE Outpost";
|
|
team = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "20.6751 -397.497 239.254";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "-1";
|
|
};
|
|
new StaticShape() {
|
|
position = "23.6405 -390.683 256.234";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "LogoProjector";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
holo = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "-1";
|
|
};
|
|
};
|
|
new SimGroup(SWTower) {
|
|
powerCount = "1";
|
|
|
|
new InteriorInstance() {
|
|
position = "-389.505 -737.616 198.201";
|
|
rotation = "0 0 1 180.091";
|
|
scale = "1 1 1";
|
|
interiorFile = "sbunk9.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_Pulse_2";
|
|
locked = "true";
|
|
team = "0";
|
|
audioEnvironment = SmallRoom;
|
|
};
|
|
new StaticShape() {
|
|
position = "-387.637 -689.558 218.178";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "LogoProjector";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
holo = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "-1";
|
|
};
|
|
new Turret(Team0SentryTurret3) {
|
|
position = "-378.082 -689.873 208.25";
|
|
rotation = "0 0 1 180.091";
|
|
scale = "1 1 1";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
name = "SW Sentry";
|
|
team = "0";
|
|
Target = "46";
|
|
};
|
|
new StaticShape(Team0generatorLarge3) {
|
|
position = "-400.723 -685.512 185.17";
|
|
rotation = "0 0 1 180.091";
|
|
scale = "1 1 1";
|
|
nameTag = "SW Holdfast";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "false";
|
|
team = "0";
|
|
Target = "47";
|
|
};
|
|
new StaticShape(Team0StationInventory4) {
|
|
position = "-401.372 -743.023 176.18";
|
|
rotation = "0 0 1 180.091";
|
|
scale = "1 1 1";
|
|
nameTag = "SW Holdfast";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
Trigger = "3488";
|
|
locked = "false";
|
|
team = "0";
|
|
Target = "48";
|
|
};
|
|
new StaticShape(Team0StationInventory5) {
|
|
position = "-400.782 -678.349 201.234";
|
|
rotation = "0 0 -1 89.9546";
|
|
scale = "1 1 1";
|
|
nameTag = "SW Holdfast";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
Trigger = "3490";
|
|
locked = "true";
|
|
team = "0";
|
|
Target = "49";
|
|
};
|
|
new WayPoint() {
|
|
position = "-391.892 -689.898 210.023";
|
|
rotation = "0 0 1 180.091";
|
|
scale = "0.1 0.1 0.1";
|
|
dataBlock = "WayPointMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
name = "SW Holdfast";
|
|
team = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "23.5804 -395.084 247.252";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "stowr1.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
team = "0";
|
|
};
|
|
new StaticShape(Team0flipflop5) {
|
|
position = "-391.658 -689.443 209.2";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "FlipFlop";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
Projector = "3484";
|
|
name = "SW Holdfast";
|
|
team = "0";
|
|
Target = "50";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(AIObjectives) {
|
|
powerCount = "0";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(Ambiance) {
|
|
powerCount = "0";
|
|
|
|
new AudioEmitter() {
|
|
position = "-373.953 249.267 289.156";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/yeti_howl2.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "35";
|
|
maxDistance = "320";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "15000";
|
|
maxLoopGap = "50000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "144.789 -205.873 223.555";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/yeti_howl1.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "50";
|
|
maxDistance = "320";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "20000";
|
|
maxLoopGap = "90000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-400.245 -700.86 209.15";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable2l.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-398.046 -701.039 209.15";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable2l.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-395.778 -701.012 209.15";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable2l.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-402.194 -702.324 185.16";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable2m.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "-399.394 -711.816 178.2";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3l.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "127.939 584.718 58.83";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3m.dts";
|
|
locked = "false";
|
|
};
|
|
new TSStatic() {
|
|
position = "131.917 608.565 36.2812";
|
|
rotation = "0 1 0 89.9544";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable1m.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "114.064 618.356 27.8";
|
|
rotation = "0 0 1 89.9544";
|
|
scale = "1 1 1";
|
|
shapeName = "stackable3l.dts";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-172.226 1.5731 214.415";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowfall1.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "2";
|
|
maxDistance = "128";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "30000";
|
|
maxLoopGap = "90000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-382.503 294.96 230.758";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowfall2.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "2";
|
|
maxDistance = "128";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "40000";
|
|
maxLoopGap = "70000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-243.602 418.998 208.977";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowfall2.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "2";
|
|
maxDistance = "128";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "40000";
|
|
maxLoopGap = "60000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-4.0336 398.055 173.337";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowfall3.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "2";
|
|
maxDistance = "128";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "50000";
|
|
maxLoopGap = "100000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "147.112 -175.402 196.443";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowfall4.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "2";
|
|
maxDistance = "128";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "30000";
|
|
maxLoopGap = "80000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-53.5541 -648.86 189.947";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowfall2.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "2";
|
|
maxDistance = "128";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "30000";
|
|
maxLoopGap = "70000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-430.373 -487.692 220.858";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowfall1.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "2";
|
|
maxDistance = "128";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "40000";
|
|
maxLoopGap = "60000";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-176.563 -130.659 182.02";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/snowstorm2.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "0";
|
|
minDistance = "20";
|
|
maxDistance = "1280";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "0";
|
|
maxLoopGap = "0";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-181.248 -40.0703 275.725";
|
|
rotation = "1 0 0 0";
|
|
scale = "1.86326 1.99497 1.3283";
|
|
interiorFile = "srock6.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-175.444 -42.2114 275.164";
|
|
rotation = "0 0 -1 6.8755";
|
|
scale = "1.38638 1.22864 1.49185";
|
|
interiorFile = "srock7.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
|