// MissionTypes = CTF //--- MISSION QUOTE BEGIN --- //By the edge of those wilds warriors had charged //But now the year and the generals were gone //And the grass grew in the armors hollow on the hills. // -- The Graymere Annals, 3704 CE //--- MISSION QUOTE END --- //--- MISSION STRING BEGIN --- //[CTF]500 points to win //--- MISSION STRING END --- //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { cdTrack = "2"; powerCount = "0"; musicTrack = "lush"; CTF_scoreLimit = "5"; new MissionArea(MissionArea) { area = "-944 -824 1872 1648"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "120 32 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.25"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "650"; useSkyTextures = "0"; renderBottomTexture = "0"; SkySolidColor = "0.300000 0.300000 0.300000 0.000000"; fogDistance = "50"; fogColor = "0.350000 0.350000 0.350000 1.000000"; fogVolume1 = "150 0 54"; fogVolume2 = "275 54 60"; fogVolume3 = "1500 60 300"; materialList = "lush_dark.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -190776.046875"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -62109.015625"; cloudSpeed0 = "0.000000 0.000700"; locked = "true"; }; new Lightning() { position = "-24.2587 -1058.63 355.675"; rotation = "1 0 0 0"; scale = "2000 500 300"; dataBlock = "DefaultStorm"; lockCount = "0"; homingCount = "0"; strikesPerMinute = "2"; strikeWidth = "2.5"; chanceToHitTarget = "0.5"; strikeRadius = "20"; boltStartRadius = "20"; color = "1.000000 1.000000 1.000000 1.000000"; fadeColor = "0.100000 0.100000 1.000000 1.000000"; useFog = "1"; locked = "true"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.700000 0.700000 0.700000 1.000000"; ambient = "0.600000 0.600000 0.600000 1.000000"; rotation = "1 0 0 0"; scale = "1 1 1"; locked = "true"; position = "120 32 0"; }; new TerrainBlock(Terrain) { rotation = "1 0 0 0"; scale = "1 1 1"; detailTexture = "details/lushdet1"; terrainFile = "Reversion.ter"; squareSize = "8"; locked = "true"; position = "-1024 -1024 0"; }; new NavigationGraph(NavGraph) { conjoinAngleDev = "65"; cullDensity = "0.3"; customArea = "0 0 0 0"; rotation = "0 0 0 0"; GraphFile = "Reversion.nav"; scale = "1 1 1"; coverage = "0"; locked = "true"; conjoinBowlDev = "20"; position = "0 0 0 1"; }; new WaterBlock() { position = "256 400 7.9047"; rotation = "1 0 0 0"; scale = "128 192 41.9265"; liquidType = "RiverWater"; density = "1"; viscosity = "15"; waveMagnitude = "1"; surfaceTexture = "LiquidTiles/GreenWater"; surfaceOpacity = "0.8"; envMapTexture = "lush/skies/lush_day_emap"; envMapIntensity = "0.5"; removeWetEdges = "1"; locked = "true"; AudioEnvironment = Underwater; }; new SimGroup(ObserverDropPoints) { new Camera() { position = "-620.438 283.257 142.023"; rotation = "0.932418 0.0841451 -0.351448 28.8022"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "-729.703 556.37 124.251"; rotation = "0.0266336 -0.099798 0.994651 150.268"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "578.294 -468.308 149.149"; rotation = "0.219564 -0.212904 0.952084 91.0485"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Camera() { position = "729.464 -296.748 95.9682"; rotation = "-0.00123095 -0.0249974 0.999687 185.637"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; }; }; new SimGroup(teamS) { new SimGroup(Team0) { new InteriorInstance() { position = "202.257 611.607 75.7962"; rotation = "0 0 -1 12.0321"; scale = "1 1 1"; interiorFile = "bbunk9.dif"; showTerrainInside = "0"; locked = "true"; }; new Item() { position = "202 615.5 78"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairKit"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "199.087 614.785 78"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPatch"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Item() { position = "204.913 616.215 78"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPatch"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new SimGroup(AIObjectives) { }; }; new SimGroup(Team1) { new SimGroup(spawnspheres) { new SpawnSphere() { position = "-592.055 343.334 69.4735"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "50"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "true"; }; new SpawnSphere() { position = "-592.219 494.489 70.6153"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "50"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "true"; }; new SpawnSphere() { position = "-749.741 424.635 57.6114"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "100"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "true"; }; }; new StaticShape(Team1generatorLarge1) { position = "-700.961 390.401 55.4845"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new SimGroup(tower0b) { new Turret(Team1TurretBaseLarge1) { position = "-592.282 340.362 61.0431"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "South Tower"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "false"; }; new InteriorInstance() { position = "-592.231 348.482 50.72"; rotation = "0 0 1 179.909"; scale = "1 1 1"; interiorFile = "bbunk9.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; }; new StaticShape(Team1StationInventory3) { position = "-592.285 334.739 52.6749"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "South Tower"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "false"; }; new Item() { position = "-592.263 355.019 54.0272"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "false"; }; }; new SimGroup(base0) { new InteriorInstance() { position = "-700.2 419 50"; rotation = "0 0 -1 90"; scale = "1 1 1"; interiorFile = "bbase7.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; AudioEnvironment = BigRoom; }; new Turret(Team1TurretBaseLarge2) { position = "-668.312 418.661 64.9914"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "Forward"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "MissileBarrelLarge"; locked = "true"; }; new Item(Team1flag1) { position = "-701.246 419.048 86.0046"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; WayPoint = "3725"; locked = "true"; }; new StaticShape(Team1SensorMediumPulse1) { position = "-606.274 417.202 57.1059"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "SensorMediumPulse"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory4) { position = "-701.066 412.142 92.0019"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Breezeway"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory5) { position = "-701.021 425.866 91.9946"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Breezeway"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory6) { position = "-686.565 419.146 59.0018"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "Main Floor"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory7) { position = "-703.347 439.114 77.9997"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "Ramp"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team1StationInventory8) { position = "-703.353 398.983 78.0001"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "Ramp"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Item() { position = "-687.038 418.579 74.5295"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Turret(Team1SentryTurret1) { position = "-684.2 418.951 55.5301"; rotation = "0.57735 -0.57735 0.57735 120"; scale = "1 1 1"; nameTag = "Indoor Base"; dataBlock = "SentryTurret"; lockCount = "0"; homingCount = "0"; initialBarrel = "SentryTurretBarrel"; locked = "true"; }; new Turret(Team1SentryTurret2) { position = "-716.193 419.3 55.5031"; rotation = "0.57735 0.57735 -0.57735 120"; scale = "1 1 1"; nameTag = "Indoor Base"; dataBlock = "SentryTurret"; lockCount = "0"; homingCount = "0"; initialBarrel = "SentryTurretBarrel"; locked = "true"; }; }; new SimGroup(veh0) { new InteriorInstance() { position = "-750.979 426.27 49.1888"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bvpad.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape() { position = "-750.979 415.27 48.8888"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Main Base"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; station = "3520"; Ready = "1"; locked = "true"; }; }; new StaticShape(Team1generatorLarge2) { position = "-700.99 447.595 55.4948"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new SimGroup(tower0a) { new InteriorInstance() { position = "-592.184 497.451 50.4"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bbunk9.dif"; showTerrainInside = "0"; locked = "true"; }; new Turret(Team1TurretBaseLarge3) { position = "-592.44 505.708 60.8904"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "North Tower"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "false"; }; new StaticShape(Team1StationInventory11) { position = "-592.181 511.183 52.3546"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "North Tower"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "false"; }; new Item() { position = "-592.281 491.525 53.4856"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "false"; }; }; new SimGroup(AIObjectives) { new AIObjective(AIORepairObject) { position = "-700.967 391.722 56.9892"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generator"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3491"; location = "-700.967 391.722 56.9892"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "HeavyRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "-700.967 391.722 56.9892"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generator"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3491"; location = "-700.967 391.722 56.9892"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "793.577 -466.837 57.8452"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team2SentryTurret2"; targetClientId = "-1"; targetObjectId = "3602"; location = "793.577 -466.837 57.8452"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "778.688 -493.811 59.3416"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy generator"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3607"; location = "778.688 -493.811 59.3416"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "MediumShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-592.14 333.943 53.4407"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team1StationInventory3"; targetClientId = "-1"; targetObjectId = "3495"; location = "-592.14 333.943 53.4407"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-592.296 340.33 61.4925"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team1TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3493"; location = "-592.296 340.33 61.4925"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-667.784 418.661 66.8927"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team1TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3500"; location = "-667.784 418.661 66.8927"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "-701.246 419.048 87.644"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3501"; location = "-701.246 419.048 87.644"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackPlayer) { position = "-701.246 419.048 87.644"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3501"; location = "-701.246 419.048 87.644"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergySniper"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "-701.246 419.048 87.644"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3501"; location = "-701.246 419.048 87.644"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-604.474 413.718 54.912"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the Sensor"; targetObject = "Team1SensorMediumPulse1"; targetClientId = "-1"; targetObjectId = "3503"; location = "-604.474 413.718 54.912"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-701.066 412.142 93.5677"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team1StationInventory4"; targetClientId = "-1"; targetObjectId = "3504"; location = "-701.066 412.142 93.5677"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-701.021 425.866 93.5604"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team1StationInventory5"; targetClientId = "-1"; targetObjectId = "3506"; location = "-701.021 425.866 93.5604"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-686.565 419.146 60.5676"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team1StationInventory6"; targetClientId = "-1"; targetObjectId = "3508"; location = "-686.565 419.146 60.5676"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-703.347 439.114 79.5655"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team1StationInventory7"; targetClientId = "-1"; targetObjectId = "3510"; location = "-703.347 439.114 79.5655"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-703.353 398.983 79.5659"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team1StationInventory8"; targetClientId = "-1"; targetObjectId = "3512"; location = "-703.353 398.983 79.5659"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-684.52 418.951 55.5301"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team1SentryTurret1"; targetClientId = "-1"; targetObjectId = "3515"; location = "-684.52 418.951 55.5301"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-715.873 419.3 55.5031"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team1SentryTurret2"; targetClientId = "-1"; targetObjectId = "3516"; location = "-715.873 419.3 55.5031"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-700.984 446.274 56.9995"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generator"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3522"; location = "-700.984 446.274 56.9995"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "HeavyRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "-700.984 446.274 56.9995"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generator"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3522"; location = "-700.984 446.274 56.9995"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "669.907 -552.045 53.3825"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team2StationInventory11"; targetClientId = "-1"; targetObjectId = "3650"; location = "669.907 -552.045 53.3825"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "669.939 -543.963 62.6336"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team2TurretBaseLarge3"; targetClientId = "-1"; targetObjectId = "3653"; location = "669.939 -543.963 62.6336"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-592.203 494.508 63.4404"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team1StationInventory11"; targetClientId = "-1"; targetObjectId = "3526"; location = "-592.203 494.508 63.4404"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "-592.235 505.626 59.8916"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team1TurretBaseLarge3"; targetClientId = "-1"; targetObjectId = "3525"; location = "-592.235 505.626 59.8916"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "778.671 -439.259 59.3313"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy generator"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3575"; location = "778.671 -439.259 59.3313"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "MediumShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "762.224 -466.488 57.8722"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team2SentryTurret1"; targetClientId = "-1"; targetObjectId = "3601"; location = "762.224 -466.488 57.8722"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "781.057 -446.52 81.9079"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team2StationInventory8"; targetClientId = "-1"; targetObjectId = "3598"; location = "781.057 -446.52 81.9079"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "669.844 -382.28 56.9828"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3580"; location = "669.844 -382.28 56.9828"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "670 -386.267 65.0345"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team2TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3583"; location = "670 -386.267 65.0345"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "745.488 -466.198 69.2348"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team2TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3586"; location = "745.488 -466.198 69.2348"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "778.95 -466.585 89.986"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3587"; location = "778.95 -466.585 89.986"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "LIGHT"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "778.95 -466.585 89.986"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3587"; location = "778.95 -466.585 89.986"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "778.95 -466.585 89.986"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3587"; location = "778.95 -466.585 89.986"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "678.245 -470.091 60.854"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy Sensor"; targetObject = "Team2SensorMediumPulse1"; targetClientId = "-1"; targetObjectId = "3589"; location = "678.245 -470.091 60.854"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "778.77 -459.679 95.9097"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team2StationInventory4"; targetClientId = "-1"; targetObjectId = "3590"; location = "778.77 -459.679 95.9097"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "778.725 -473.403 95.9024"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team2StationInventory5"; targetClientId = "-1"; targetObjectId = "3592"; location = "778.725 -473.403 95.9024"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "764.269 -466.683 62.9097"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team2StationInventory6"; targetClientId = "-1"; targetObjectId = "3594"; location = "764.269 -466.683 62.9097"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "781.051 -486.651 81.9075"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team2StationInventory7"; targetClientId = "-1"; targetObjectId = "3596"; location = "781.051 -486.651 81.9075"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; }; new InteriorInstance() { position = "-606.179 417.306 47.1243"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "bmisc9.dif"; showTerrainInside = "0"; locked = "true"; }; }; new SimGroup(Team2) { new SpawnSphere() { position = "669.77 -390.883 71.8156"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "50"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "true"; }; new SpawnSphere() { position = "669.934 -542.037 72.9574"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "50"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "true"; }; new SpawnSphere() { position = "828.52 -463.342 59.9535"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "100"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "true"; }; new StaticShape(Team2generatorLarge1) { position = "778.665 -437.938 57.8266"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Turret(Team2TurretBaseLarge3) { position = "670.053 -544.552 61.6232"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "South Tower"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "false"; }; new InteriorInstance() { position = "669.893 -536.999 51.1421"; rotation = "0 0 1 179.909"; scale = "1 1 1"; interiorFile = "bbunk9.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "false"; }; new StaticShape(Team2StationInventory3) { position = "670 -382.248 56.057"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "North Tower"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "false"; }; new Item() { position = "669.978 -402.728 57.2492"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "false"; }; new Turret(Team2TurretBaseLarge1) { position = "669.911 -386.514 64.4732"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "North Tower"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "PlasmaBarrelLarge"; locked = "false"; }; new InteriorInstance() { position = "669.946 -396.031 54.1021"; rotation = "0 0 -1 0.0791294"; scale = "1 1 1"; interiorFile = "bbunk9.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; }; new InteriorInstance() { position = "777.904 -466.537 52.3421"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "bbase7.dif"; showTerrainInside = "0"; AudioProfile = "Universal_Base_2"; locked = "true"; AudioEnvironment = BigRoom; }; new Turret(Team2TurretBaseLarge2) { position = "746.016 -466.198 67.3335"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "Forward"; dataBlock = "TurretBaseLarge"; lockCount = "0"; homingCount = "0"; initialBarrel = "MissileBarrelLarge"; locked = "true"; }; new Item(Team2flag1) { position = "778.95 -466.585 88.3467"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "Flag"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "0"; rotate = "0"; WayPoint = "3726"; locked = "true"; }; new StaticShape(Team2SensorMediumPulse1) { position = "678.792 -470.131 58.7282"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "SensorMediumPulse"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory4) { position = "778.77 -459.679 94.3439"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Breezeway"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory5) { position = "778.725 -473.403 94.3366"; rotation = "1 0 0 0"; scale = "1 1 1"; nameTag = "Breezeway"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory6) { position = "764.269 -466.683 61.3439"; rotation = "0 0 -1 90"; scale = "1 1 1"; nameTag = "Main Floor"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory7) { position = "781.051 -486.651 80.3417"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "Ramp"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new StaticShape(Team2StationInventory8) { position = "781.057 -446.52 80.3421"; rotation = "0 0 1 90"; scale = "1 1 1"; nameTag = "Ramp"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new Item() { position = "764.742 -466.116 76.8715"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "true"; }; new Turret(Team2SentryTurret1) { position = "761.904 -466.488 57.8722"; rotation = "0.57735 0.577351 -0.57735 120"; scale = "1 1 1"; nameTag = "Indoor Base"; dataBlock = "SentryTurret"; lockCount = "0"; homingCount = "0"; initialBarrel = "SentryTurretBarrel"; locked = "true"; }; new Turret(Team2SentryTurret2) { position = "793.897 -466.837 57.8452"; rotation = "-0.57735 0.577351 -0.57735 240"; scale = "1 1 1"; nameTag = "Indoor Base"; dataBlock = "SentryTurret"; lockCount = "0"; homingCount = "0"; initialBarrel = "SentryTurretBarrel"; locked = "true"; }; new InteriorInstance() { position = "827.282 -461.707 51.5309"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bvpad.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape() { position = "827.282 -472.707 51.2309"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Main Base"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; station = "3605"; Ready = "1"; locked = "true"; }; new StaticShape(Team2generatorLarge2) { position = "778.694 -495.132 57.8369"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "Base"; dataBlock = "GeneratorLarge"; lockCount = "0"; homingCount = "0"; locked = "true"; }; new SimGroup(AIObjectives) { new AIObjective(AIOAttackObject) { position = "-700.967 391.722 56.9892"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy generator"; targetObject = "Team1generatorLarge1"; targetClientId = "-1"; targetObjectId = "3491"; location = "-700.967 391.722 56.9892"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "MediumShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "778.688 -493.811 59.3416"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generator"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3607"; location = "778.688 -493.811 59.3416"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "HeavyRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "778.688 -493.811 59.3416"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generator"; targetObject = "Team2generatorLarge2"; targetClientId = "-1"; targetObjectId = "3607"; location = "778.688 -493.811 59.3416"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-592.14 333.943 53.4407"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team1StationInventory3"; targetClientId = "-1"; targetObjectId = "3495"; location = "-592.14 333.943 53.4407"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-592.296 340.33 61.4925"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team1TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3493"; location = "-592.296 340.33 61.4925"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-667.784 418.661 66.8927"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team1TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3500"; location = "-667.784 418.661 66.8927"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "-701.246 419.048 87.644"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the enemy flag"; mode = "FlagGrab"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3501"; location = "-701.246 419.048 87.644"; weightLevel1 = "3850"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "LIGHT"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergyDefault"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "-701.246 419.048 87.644"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Capture the flag!"; mode = "FlagCapture"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3501"; location = "-701.246 419.048 87.644"; weightLevel1 = "5000"; weightLevel2 = "0"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "-701.246 419.048 87.644"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Grab the dropped enemy flag"; mode = "FlagDropped"; targetObject = "Team1flag1"; targetClientId = "-1"; targetObjectId = "3501"; location = "-701.246 419.048 87.644"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-604.474 413.718 54.912"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy Sensor"; targetObject = "Team1SensorMediumPulse1"; targetClientId = "-1"; targetObjectId = "3503"; location = "-604.474 413.718 54.912"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-701.066 412.142 93.5677"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team1StationInventory4"; targetClientId = "-1"; targetObjectId = "3504"; location = "-701.066 412.142 93.5677"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-701.021 425.866 93.5604"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team1StationInventory5"; targetClientId = "-1"; targetObjectId = "3506"; location = "-701.021 425.866 93.5604"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-686.565 419.146 60.5676"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team1StationInventory6"; targetClientId = "-1"; targetObjectId = "3508"; location = "-686.565 419.146 60.5676"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-703.347 439.114 79.5655"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team1StationInventory7"; targetClientId = "-1"; targetObjectId = "3510"; location = "-703.347 439.114 79.5655"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-703.353 398.983 79.5659"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team1StationInventory8"; targetClientId = "-1"; targetObjectId = "3512"; location = "-703.353 398.983 79.5659"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-684.52 418.951 55.5301"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team1SentryTurret1"; targetClientId = "-1"; targetObjectId = "3515"; location = "-684.52 418.951 55.5301"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-715.873 419.3 55.5031"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team1SentryTurret2"; targetClientId = "-1"; targetObjectId = "3516"; location = "-715.873 419.3 55.5031"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-700.984 446.274 56.9995"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy generator"; targetObject = "Team1generatorLarge2"; targetClientId = "-1"; targetObjectId = "3522"; location = "-700.984 446.274 56.9995"; weightLevel1 = "3100"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "MediumShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "669.907 -552.045 53.3825"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team2StationInventory11"; targetClientId = "-1"; targetObjectId = "3650"; location = "669.907 -552.045 53.3825"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "669.939 -543.963 62.6336"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team2TurretBaseLarge3"; targetClientId = "-1"; targetObjectId = "3653"; location = "669.939 -543.963 62.6336"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackObject) { position = "-592.203 494.508 63.4404"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Attack the enemy inventory"; targetObject = "Team1StationInventory11"; targetClientId = "-1"; targetObjectId = "3526"; location = "-592.203 494.508 63.4404"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "ShieldPack"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOMortarObject) { position = "-592.235 505.626 59.8916"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Mortar the enemy turret"; targetObject = "Team1TurretBaseLarge3"; targetClientId = "-1"; targetObjectId = "3525"; location = "-592.235 505.626 59.8916"; weightLevel1 = "3400"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; equipment = "Mortar MortarAmmo"; buyEquipmentSet = "HeavyAmmoSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "778.671 -439.259 59.3313"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the generator"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3575"; location = "778.671 -439.259 59.3313"; weightLevel1 = "3200"; weightLevel2 = "1600"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "HeavyRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "778.671 -439.259 59.3313"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend the generator"; targetObject = "Team2generatorLarge1"; targetClientId = "-1"; targetObjectId = "3575"; location = "778.671 -439.259 59.3313"; weightLevel1 = "3100"; weightLevel2 = "1500"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "793.577 -466.837 57.8452"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team2SentryTurret2"; targetClientId = "-1"; targetObjectId = "3602"; location = "793.577 -466.837 57.8452"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "762.224 -466.488 57.8722"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team2SentryTurret1"; targetClientId = "-1"; targetObjectId = "3601"; location = "762.224 -466.488 57.8722"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "669.844 -382.28 56.5828"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team2StationInventory3"; targetClientId = "-1"; targetObjectId = "3580"; location = "669.844 -382.28 56.5828"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "670 -386.267 65.0345"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team2TurretBaseLarge1"; targetClientId = "-1"; targetObjectId = "3583"; location = "670 -386.267 65.0345"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "745.488 -466.198 69.2348"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the turret"; targetObject = "Team2TurretBaseLarge2"; targetClientId = "-1"; targetObjectId = "3586"; location = "745.488 -466.198 69.2348"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIODefendLocation) { position = "778.95 -466.585 89.986"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Defend our flag"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3587"; location = "778.95 -466.585 89.986"; weightLevel1 = "3900"; weightLevel2 = "2000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; desiredEquipment = "ShieldPack Plasma PlasmaAmmo"; buyEquipmentSet = "HeavyShieldSet"; chat = "ChatSelfDefendFlag DefendBase"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOAttackPlayer) { position = "778.95 -466.585 89.986"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Kill the enemy flag carrier"; mode = "FlagCarrier"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3587"; location = "778.95 -466.585 89.986"; weightLevel1 = "4800"; weightLevel2 = "3000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "0"; desiredEquipment = "EnergyPack"; buyEquipmentSet = "LightEnergySniper"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIOTouchObject) { position = "778.95 -466.585 89.986"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Return our flag"; mode = "FlagDropped"; targetObject = "Team2flag1"; targetClientId = "-1"; targetObjectId = "3587"; location = "778.95 -466.585 89.986"; weightLevel1 = "5001"; weightLevel2 = "4100"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "1"; defense = "1"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "678.245 -470.091 60.854"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the Sensor"; targetObject = "Team2SensorMediumPulse1"; targetClientId = "-1"; targetObjectId = "3589"; location = "678.245 -470.091 60.854"; weightLevel1 = "3100"; weightLevel2 = "1000"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "LightRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "778.77 -459.679 95.9097"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team2StationInventory4"; targetClientId = "-1"; targetObjectId = "3590"; location = "778.77 -459.679 95.9097"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "778.725 -473.403 95.9024"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team2StationInventory5"; targetClientId = "-1"; targetObjectId = "3592"; location = "778.725 -473.403 95.9024"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "764.269 -466.683 62.9097"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team2StationInventory6"; targetClientId = "-1"; targetObjectId = "3594"; location = "764.269 -466.683 62.9097"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "781.051 -486.651 81.9075"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team2StationInventory7"; targetClientId = "-1"; targetObjectId = "3596"; location = "781.051 -486.651 81.9075"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; new AIObjective(AIORepairObject) { position = "781.057 -446.52 81.9079"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "AIObjectiveMarker"; lockCount = "0"; homingCount = "0"; description = "Repair the inventory station"; targetObject = "Team2StationInventory8"; targetClientId = "-1"; targetObjectId = "3598"; location = "781.057 -446.52 81.9079"; weightLevel1 = "2900"; weightLevel2 = "1400"; weightLevel3 = "0"; weightLevel4 = "0"; offense = "0"; defense = "1"; equipment = "RepairPack"; buyEquipmentSet = "MediumRepairSet"; issuedByHuman = "0"; issuedByClientId = "-1"; forceClientId = "-1"; locked = "1"; gameType = "all"; isInvalid = "0"; issuingClientId = "-1"; }; }; new InteriorInstance() { position = "678.434 -470.156 48.8163"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "bmisc8.dif"; showTerrainInside = "0"; locked = "true"; }; new StaticShape(Team2StationInventory11) { position = "669.896 -550.771 53.0967"; rotation = "0 0 1 180"; scale = "1 1 1"; nameTag = "South Tower"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "false"; }; new Item() { position = "669.996 -530.393 54.4676"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "RepairPack"; lockCount = "0"; homingCount = "0"; collideable = "0"; static = "1"; rotate = "0"; locked = "false"; }; }; }; new SimGroup(Organics) { new TSStatic() { position = "-133.533 -606.804 52.7506"; rotation = "1 0 0 0"; scale = "3 3 3"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "228.452 465.752 67.9757"; rotation = "1 0 0 0"; scale = "1 1 1"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "331.87 360.319 49.8039"; rotation = "1 0 0 0"; scale = "1 1 1"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "398.588 572.925 72.3492"; rotation = "1 0 0 0"; scale = "1 1 1"; shapeName = "borg17.dts"; locked = "true"; }; new InteriorInstance() { position = "-221.204 808.859 48.3257"; rotation = "0 0 1 29.7938"; scale = "1 1 1"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-179.775 810.668 45.3881"; rotation = "0.885553 0.436657 0.158514 90.3092"; scale = "1 1 1"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "239.768 -813.59 47.6653"; rotation = "0.210642 -0.158738 0.964589 107.973"; scale = "1 1 1"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "362.641 -814.344 55.4042"; rotation = "0 0 1 61.3065"; scale = "1 1 1"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new TSStatic() { position = "-185.798 -676.856 63.8358"; rotation = "0 0 1 116.31"; scale = "1 1 1"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "-63.3654 -675.879 70.0938"; rotation = "0 0 -1 80.787"; scale = "1 1 1"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-573.682 196.234 73.4702"; rotation = "1 0 0 0"; scale = "1 1 1"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "-468.42 316.98 68.4671"; rotation = "0 0 1 90"; scale = "1 1 1"; shapeName = "borg17.dts"; locked = "true"; }; new TSStatic() { position = "-445 354 80.6467"; rotation = "1 0 0 0"; scale = "1 1 1"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-533.129 731.972 87.3182"; rotation = "0 0 1 45.8366"; scale = "1 1 1"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "-156.684 483.974 84.3727"; rotation = "0 0 1 34.9504"; scale = "1 1 1"; shapeName = "borg17.dts"; locked = "true"; }; new TSStatic() { position = "-164.159 106.95 59.8089"; rotation = "0 0 1 104.278"; scale = "1.2 1.2 1.2"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "-190 -166 87.4137"; rotation = "0 0 1 79.0682"; scale = "1 1 1"; shapeName = "borg17.dts"; locked = "true"; }; new TSStatic() { position = "74.5247 -211.457 85.7287"; rotation = "0 0 -1 41.8259"; scale = "1.3 1.3 1.3"; shapeName = "borg18.dts"; locked = "true"; }; new TSStatic() { position = "287.252 35.4062 69.0122"; rotation = "0 0 1 62.4524"; scale = "1 1 1"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "257.02 10.7366 71.046"; rotation = "0 0 -1 41.8259"; scale = "1 1 1"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "224.605 -224.631 70.2669"; rotation = "0 0 1 26.929"; scale = "1 1 1"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "566.293 -276.306 56.7236"; rotation = "0 0 -1 52.7121"; scale = "1 1 1"; shapeName = "borg19.dts"; locked = "true"; }; new TSStatic() { position = "507.776 -304.988 55.5671"; rotation = "0 0 1 37.2423"; scale = "1 1 1"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "777.547 -117.595 75.5863"; rotation = "0 0 -1 64.1713"; scale = "1 1 1"; shapeName = "borg17.dts"; locked = "true"; }; new TSStatic() { position = "822.478 -632.831 50.0429"; rotation = "0 0 1 42.3989"; scale = "1 1 1"; shapeName = "borg16.dts"; locked = "true"; }; new TSStatic() { position = "813.296 -664.078 49.8462"; rotation = "0 0 -1 30.9397"; scale = "1 1 1"; shapeName = "borg18.dts"; locked = "true"; }; new SimGroup(AudioWater) { new AudioEmitter() { position = "286.108 515.075 54.4287"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/lakewaves.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.4"; isLooping = "1"; is3D = "1"; minDistance = "15"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; }; }; new SimGroup(AudioCreatures) { new AudioEmitter() { position = "-130.021 -605.67 103.48"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/bird_echo5.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "5000"; maxLoopGap = "25000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-165.416 109.665 86.4439"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/bird_echo5.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "5000"; maxLoopGap = "25000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "228.243 467.01 91.5886"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/bird_echo4.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "5000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; new AudioEmitter() { position = "-576.167 203.734 99.8476"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/bird_echo4.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10"; maxDistance = "640"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "5000"; maxLoopGap = "30000"; type = "EffectAudioType"; locked = "true"; }; }; new SimGroup(Rocks) { new InteriorInstance() { position = "-430.596 222.191 64.7917"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir4.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-450.616 650.028 80.2129"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-143.789 543.163 94.815"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir3.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-264.882 155.907 98.7295"; rotation = "0 0 1 44.1177"; scale = "1 1 1"; interiorFile = "bspir2.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-393.68 -48.3251 61.5342"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-412.603 -79.3307 57.9718"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir3.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-374.921 -69.2389 61.3461"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir4.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-640.634 -232.746 57.5357"; rotation = "0 0 -1 92.2462"; scale = "1 1 1"; interiorFile = "bspir4.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-194.801 -126.726 102.882"; rotation = "0 0 1 51.5662"; scale = "1 1 1"; interiorFile = "bspir5.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "63.7042 97.6869 105.822"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "184.628 187.984 64.3413"; rotation = "0 0 1 73.3386"; scale = "1 1 1"; interiorFile = "bspir4.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "181.954 260.956 52.5766"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir2.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "411.273 81.0008 86.4959"; rotation = "0.0889925 0.376956 0.921946 175.725"; scale = "1 1 1"; interiorFile = "brocka.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "486.496 -158.734 49.5211"; rotation = "0 0 1 226.501"; scale = "1 1 1"; interiorFile = "bspir2.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "539.964 -196.76 47.6935"; rotation = "0 0 -1 115.92"; scale = "1 1 1"; interiorFile = "bspir3.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "635.944 -210.565 78.4084"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "612.695 -12.5919 117.781"; rotation = "0 0 1 192.696"; scale = "1 1 1"; interiorFile = "bspir4.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "825.664 240.799 56.1113"; rotation = "-1 0 0 24.0642"; scale = "1 1 1"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "382.643 412.75 71.9031"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir4.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "442.715 408.565 70.6079"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir2.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "447.739 584.203 93.1733"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir5.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "170.048 579.017 72.7536"; rotation = "0 0 1 67.609"; scale = "1 1 1"; interiorFile = "bspir3.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "632.608 418.948 79.3764"; rotation = "0 0 1 177.617"; scale = "1 1 1"; interiorFile = "bspir2.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "798.723 256.967 67.4079"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir1.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "734.044 33.8683 51.5069"; rotation = "0 0 1 42.9718"; scale = "1 1 1"; interiorFile = "brockc.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "978.701 -239.387 51.9367"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir4.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "759.286 -312.77 70.0386"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir5.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "586.058 -563.127 80.644"; rotation = "0 0 -1 110.581"; scale = "1 1 1"; interiorFile = "bspir3.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "261.977 -750.887 50.0861"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "bspir2.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "192.303 -714.896 51.2411"; rotation = "0 0 1 80.2141"; scale = "1 1 1"; interiorFile = "bspir3.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "274.925 -512.594 76.0684"; rotation = "1 0 0 134.072"; scale = "1 1 1"; interiorFile = "brock8.dif"; showTerrainInside = "0"; locked = "true"; }; }; new AudioEmitter() { position = "-355.854 -192.013 82.2533"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/moaningwind1.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "0.3"; isLooping = "1"; is3D = "0"; minDistance = "20"; maxDistance = "1280"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "true"; }; }; //--- OBJECT WRITE END ---