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v21570: Initial Tribes 2 release.
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commit
adad8c0787
477 changed files with 239361 additions and 0 deletions
25
base/textures/badlands/badlandsPropMap.cs
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25
base/textures/badlands/badlandsPropMap.cs
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//-------------------------------------- Desert interior texture property mapping
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addMaterialMapping("badlands/bd_ichute01", "environment: special/chuteTexture 0.25");
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addMaterialMapping("badlands/bd_ichute02a", "environment: special/chuteTexture 0.25");
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//"Color: red green blue startAlpha endAlpha"
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addMaterialMapping("terrain/BadLands.DirtBumpy", "color: 0.5 0.36 0.16 0.4 0.0");
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addMaterialMapping("terrain/BadLands.DirtChipped", "color: 0.5 0.36 0.16 0.4 0.0");
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addMaterialMapping("terrain/BadLands.DirtYellow", "color: 0.5 0.36 0.16 0.4 0.0");
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addMaterialMapping("terrain/BadLands.DirtYellowCracked", "color: 0.5 0.36 0.16 0.4 0.0");
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addMaterialMapping("terrain/BadLands.RockBrown", "color: 0.5 0.36 0.16 0.4 0.0");
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addMaterialMapping("terrain/BadLands.RockChipped", "color: 0.5 0.36 0.16 0.4 0.0");
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addMaterialMapping("terrain/BadLands.RockCracked", "color: 0.5 0.36 0.16 0.4 0.0");
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//Soft sound = 0
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//Hard sound = 1
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//Metal sound = 2
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//Snow sound = 3
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addMaterialMapping("terrain/BadLands.DirtBumpy", "sound: 0");
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addMaterialMapping("terrain/BadLands.DirtChipped", "sound: 0");
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addMaterialMapping("terrain/BadLands.DirtYellow", "sound: 0");
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addMaterialMapping("terrain/BadLands.DirtYellowCracked", "sound: 0");
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addMaterialMapping("terrain/BadLands.RockBrown", "sound: 0");
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addMaterialMapping("terrain/BadLands.RockChipped", "sound: 0");
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addMaterialMapping("terrain/BadLands.RockCracked", "sound: 0");
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25
base/textures/desert/desertPropMap.cs
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base/textures/desert/desertPropMap.cs
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//-------------------------------------- Desert interior texture property mapping
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addMaterialMapping("desert/cp_ichute01", "environment: special/chuteTexture 0.25");
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addMaterialMapping("desert/cp_ichute02", "environment: special/chuteTexture 0.25");
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//"Color: red green blue startAlpha endAlpha"
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addMaterialMapping("terrain/DesertWorld.RockFractured", "color: 0.35 0.2 0.05 0.7 0.0");
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addMaterialMapping("terrain/DesertWorld.RockSmooth", "color: 0.35 0.2 0.05 0.7 0.0");
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addMaterialMapping("terrain/DesertWorld.Sand", "color: 0.35 0.2 0.05 0.7 0.0");
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addMaterialMapping("terrain/DesertWorld.SandBrun", "color: 0.35 0.2 0.05 0.7 0.0");
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addMaterialMapping("terrain/DesertWorld.SandDark", "color: 0.35 0.2 0.05 0.7 0.0");
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addMaterialMapping("terrain/DesertWorld.SandOrange", "color: 0.35 0.2 0.05 0.7 0.0");
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addMaterialMapping("terrain/DesertWorld.SandOxidized", "color: 0.35 0.2 0.05 0.7 0.0");
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//Soft sound = 0
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//Hard sound = 1
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//Metal sound = 2
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//Snow sound = 3
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addMaterialMapping("terrain/DesertWorld.RockFractured", "sound: 0");
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addMaterialMapping("terrain/DesertWorld.RockSmooth", "sound: 0");
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addMaterialMapping("terrain/DesertWorld.Sand", "sound: 0");
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addMaterialMapping("terrain/DesertWorld.SandBrun", "sound: 0");
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addMaterialMapping("terrain/DesertWorld.SandDark", "sound: 0");
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addMaterialMapping("terrain/DesertWorld.SandOrange", "sound: 0");
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addMaterialMapping("terrain/DesertWorld.SandOxidized", "sound: 0");
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BIN
base/textures/emap.bmp
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BIN
base/textures/emap.bmp
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Binary file not shown.
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After Width: | Height: | Size: 192 KiB |
21
base/textures/ice/icePropMap.cs
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base/textures/ice/icePropMap.cs
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//-------------------------------------- Desert interior texture property mapping
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addMaterialMapping("ice/sw_ichute01", "environment: special/chuteTexture 0.25");
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addMaterialMapping("ice/sw_ichute02", "environment: special/chuteTexture 0.25");
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//"Color: red green blue startAlpha endAlpha"
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addMaterialMapping("terrain/IceWorld.Ice", "color: 0.9 0.9 0.9 0.4 0.0");
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addMaterialMapping("terrain/IceWorld.RockBlue", "color: 0.9 0.9 0.9 0.4 0.0");
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addMaterialMapping("terrain/IceWorld.Snow", "color: 0.9 0.9 0.9 0.4 0.0");
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addMaterialMapping("terrain/IceWorld.SnowIce", "color: 0.9 0.9 0.9 0.4 0.0");
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addMaterialMapping("terrain/IceWorld.SnowRock", "color: 0.9 0.9 0.9 0.4 0.0");
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//Soft sound = 0
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//Hard sound = 1
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//Metal sound = 2
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//Snow sound = 3
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addMaterialMapping("terrain/IceWorld.Ice", "sound: 3");
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addMaterialMapping("terrain/IceWorld.RockBlue", "sound: 3");
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addMaterialMapping("terrain/IceWorld.Snow", "sound: 3");
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addMaterialMapping("terrain/IceWorld.SnowIce", "sound: 3");
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addMaterialMapping("terrain/IceWorld.SnowRock", "sound: 3");
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21
base/textures/lava/lavaPropMap.cs
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base/textures/lava/lavaPropMap.cs
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//-------------------------------------- Desert interior texture property mapping
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addMaterialMapping("lava/ds_ichute01", "environment: special/chuteTexture 0.25");
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addMaterialMapping("lava/ds_ichute02", "environment: special/chuteTexture 0.25");
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addMaterialMapping("lava/ds_jet01", "environment: special/lavareflect 0.3");
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addMaterialMapping("lava/ds_jet02", "environment: special/lavareflect 0.3");
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//"Color: red green blue startAlpha endAlpha"
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addMaterialMapping("terrain/LavaWorld.Crust", "color: 0.0 0.0 0.0 0.7 0.0");
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addMaterialMapping("terrain/LavaWorld.LavaRockHot", "color: 0.0 0.0 0.0 0.7 0.0");
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addMaterialMapping("terrain/LavaWorld.MuddyAsh", "color: 0.0 0.0 0.0 0.7 0.0");
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addMaterialMapping("terrain/LavaWorld.RockBlack", "color: 0.0 0.0 0.0 0.7 0.0");
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//Soft sound = 0
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//Hard sound = 1
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//Metal sound = 2
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//Snow sound = 3
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addMaterialMapping("terrain/LavaWorld.Crust", "sound: 0");
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addMaterialMapping("terrain/LavaWorld.LavaRockHot", "sound: 0");
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addMaterialMapping("terrain/LavaWorld.MuddyAsh", "sound: 0");
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addMaterialMapping("terrain/LavaWorld.RockBlack", "sound: 0");
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26
base/textures/lush/lushPropMap.cs
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base/textures/lush/lushPropMap.cs
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//-------------------------------------- Desert interior texture property mapping
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addMaterialMapping("lush/be_ichute01", "environment: special/chuteTexture 0.25");
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addMaterialMapping("lush/be_ichute02", "environment: special/chuteTexture 0.25");
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//"Color: red green blue startAlpha endAlpha"
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addMaterialMapping("terrain/LushWorld.DirtMossy", "color: 0.46 0.36 0.26 0.4 0.0");
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addMaterialMapping("terrain/LushWorld.GrassDark", "color: 0.46 0.36 0.26 0.4 0.0");
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addMaterialMapping("terrain/LushWorld.GrassLight", "color: 0.46 0.36 0.26 0.4 0.0");
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addMaterialMapping("terrain/LushWorld.GrassMixed", "color: 0.46 0.36 0.26 0.4 0.0");
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addMaterialMapping("terrain/LushWorld.LakeBed", "color: 0.46 0.36 0.26 0.4 0.0");
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addMaterialMapping("terrain/LushWorld.RockLight", "color: 0.46 0.36 0.26 0.4 0.0");
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addMaterialMapping("terrain/LushWorld.RockMossy", "color: 0.46 0.36 0.26 0.4 0.0");
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//Soft sound = 0
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//Hard sound = 1
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//Metal sound = 2
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//Snow sound = 3
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addMaterialMapping("terrain/LushWorld.DirtMossy", "sound: 0");
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addMaterialMapping("terrain/LushWorld.GrassDark", "sound: 0");
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addMaterialMapping("terrain/LushWorld.GrassLight", "sound: 0");
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addMaterialMapping("terrain/LushWorld.GrassMixed", "sound: 0");
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addMaterialMapping("terrain/LushWorld.LakeBed", "sound: 0");
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addMaterialMapping("terrain/LushWorld.RockLight", "sound: 0");
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addMaterialMapping("terrain/LushWorld.RockMossy", "sound: 0");
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