v21570: Initial Tribes 2 release.

This commit is contained in:
Robert MacGregor 2017-07-17 22:51:48 -04:00
commit adad8c0787
477 changed files with 239361 additions and 0 deletions

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Texture::addMaterial("DesertWorld.SandOrange\t1016\nFractal Distortion\ttab_DistortMask\t1017\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1356487715\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1018\t1017\ttextureSlopeFilter\t0.17692 0.05385 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("DesertWorld.RockFractured\t1019\nFractal Distortion\ttab_DistortMask\t1020\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1592783709\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1021\t1020\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.04615 0.13077 0.23077 \tslopeDistort\t1");
Texture::addMaterial("DesertWorld.SandBurnt\t1022\nFractal Distortion\ttab_DistortMask\t1023\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t592046387\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1024\t1023\ttextureSlopeFilter\t0.00000 0.00000 0.08462 0.07692 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("DesertWorld.SandOxidized\t1025\nFractal Distortion\ttab_DistortMask\t1026\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t787833239\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1027\t1026\ttextureSlopeFilter\t0.00000 0.00000 0.03846 0.00000 0.00000 0.00000 \tslopeDistort\t1");

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Texture::addMaterial("terrain.LushWorld.RockMossy\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t358359485\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.17692 0.46923 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassDark\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t455405997\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.27692 0.08462 0.00769 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassLight\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t67651845\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.18462 0.01538 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.DirtMossy\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t55297705\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.00000 0.03077 0.16923 0.00000 0.00000 \tslopeDistort\t1");

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Texture::addMaterial("terrain.DesertWorld.SandOrange\t1001\nFractal Distortion\ttab_DistortMask\t1002\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1447235009\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1003\t1002\ttextureSlopeFilter\t0.18462 0.16154 0.11538 0.08462 0.03846 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.Sand\t1004\nFractal Distortion\ttab_DistortMask\t1005\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t597161109\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1006\t1005\ttextureSlopeFilter\t0.22308 0.22308 0.20000 0.17692 0.14615 0.10769 0.07692 0.03846 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.RockSmooth\t1010\nFractal Distortion\ttab_DistortMask\t1011\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t158632477\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1012\t1011\ttextureSlopeFilter\t0.00000 0.00000 0.00769 0.05385 0.12308 0.16923 0.12308 0.06923 0.02308 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.RockFractured\t1013\nFractal Distortion\ttab_DistortMask\t1014\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t2025573557\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1015\t1014\ttextureSlopeFilter\t0.00000 0.00000 0.04615 0.06154 0.09231 0.11538 0.13077 0.16923 0.23077 0.35385 \tslopeDistort\t1");

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Texture::addMaterial("terrain.DesertWorld.SandOrange\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1447235009\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.24615 0.16154 0.11538 0.08462 0.03846 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.Sand\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t597161109\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.20000 0.22308 0.20000 0.17692 0.14615 0.10769 0.08462 0.06923 0.03077 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.RockSmooth\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t158632477\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.00769 0.05385 0.12308 0.16923 0.12308 0.06923 0.03846 0.03846 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.RockFractured\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t2025573557\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.01538 0.06923 0.06154 0.09231 0.11538 0.13077 0.16923 0.23077 0.35385 \tslopeDistort\t1");

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Texture::addMaterial("terrain.DesertWorld.SandOrange\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1447235009\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.15385 0.13077 0.10769 0.08462 0.06154 0.01538 0.00769 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.Sand\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t597161109\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.20000 0.22308 0.20000 0.17692 0.14615 0.10769 0.08462 0.06923 0.03077 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.RockSmooth\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t158632477\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.06154 0.05385 0.12308 0.16923 0.13846 0.12308 0.20000 0.32308 \tslopeDistort\t1");
Texture::addMaterial("terrain.DesertWorld.RockFractured\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t2025573557\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.01538 0.06923 0.06154 0.09231 0.11538 0.13077 0.16923 0.23077 0.35385 \tslopeDistort\t1");

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Texture::addMaterial("LavaWorld.Crust\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t939722797\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.03077 0.06923 0.20000 0.26923 0.29231 0.31538 \tslopeDistort\t1");
Texture::addMaterial("LavaWorld.LavaRockHot\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0.000\tdmask_seed\t1984410581\tdmask_filter\t0.00000 0.00000 0.13750 0.48750 0.86250 1.00000 1.00000 \nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.44615 0.31538 0.11538 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("LavaWorld.MuddyAsh\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1677429813\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.28462 0.27692 0.23077 0.17692 0.12308 0.05385 0.02308 0.00000 0.00000 \tslopeDistort\t0\nPlace by Height\ttab_HeightMask\t1009\t1007\ttextureHeightFilter\t0.00000 0.08462 1.00000 0.99231 1.00000 0.99231 1.00000 1.00000 1.00000 \theightDistort\t1");
Texture::addMaterial("IceWorld.RockBlue\t1010\nFractal Distortion\ttab_DistortMask\t1011\t1011\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t939722797\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1012\t1011\ttextureSlopeFilter\t0.00000 0.02308 0.11538 0.20769 0.31538 0.34615 \tslopeDistort\t1");

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Texture::addMaterial("IceWorld.RockBlue\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t367331293\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.00000 0.01538 0.06923 0.13846 0.19231 0.30000 0.36923 0.43077 0.43077 0.43077 0.43077 \tslopeDistort\t0");
Texture::addMaterial("LavaWorld.LavaRockHot\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1212156373\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.36154 0.18462 0.13077 0.07692 0.06923 0.05385 0.03846 0.03077 0.00000 0.00000 0.00000 \tslopeDistort\t0\nPlace by Height\ttab_HeightMask\t1017\t1004\ttextureHeightFilter\t0.99231 1.00000 1.00000 0.00000 0.00000 0.00000 \theightDistort\t1");
Texture::addMaterial("LavaWorld.MuddyAsh\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t491343453\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t1.00000 0.99231 0.96154 0.83846 0.46923 0.29231 0.19231 0.11538 0.06154 0.02308 0.00000 \tslopeDistort\t0\nPlace by Height\ttab_HeightMask\t1009\t1007\ttextureHeightFilter\t0.00000 0.00000 1.00000 1.00000 1.00000 1.00000 1.00000 0.99231 1.00000 1.00000 \theightDistort\t1");

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Texture::addMaterial("terrain.LushWorld.DirtMossy\t1016\nFractal Distortion\ttab_DistortMask\t1017\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1807707773\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1018\t1017\ttextureSlopeFilter\t0.06923 0.01538 0.00000 0.00000 0.00000 0.03077 0.08462 0.16154 0.30000 0.46154 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassLight\t1019\nFractal Distortion\ttab_DistortMask\t1020\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t919743021\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1021\t1020\ttextureSlopeFilter\t0.00000 0.00000 0.00769 0.02308 0.03846 0.08462 0.16154 0.07692 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassMixed\t1022\nFractal Distortion\ttab_DistortMask\t1023\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1222040773\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1024\t1023\ttextureSlopeFilter\t0.02308 0.10000 0.13846 0.12308 0.09231 0.04615 0.02308 0.00769 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.RockMossy\t1025\nFractal Distortion\ttab_DistortMask\t1026\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t419083197\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1027\t1026\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.07692 0.20769 0.00000 0.00000 \tslopeDistort\t1");

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Texture::addMaterial("terrain.LushWorld.DirtMossy\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1807707773\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.22308 0.10769 0.03077 0.00000 0.00000 0.05385 0.10000 0.19231 0.30000 0.46154 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassLight\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t919743021\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.02308 0.00000 0.00769 0.00000 0.00000 0.03077 0.05385 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassMixed\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1222040773\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.02308 0.10000 0.13846 0.12308 0.09231 0.04615 0.00769 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.RockMossy\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t419083197\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.07692 0.33077 0.14615 0.06154 \tslopeDistort\t1");

View file

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Texture::addMaterial("LushWorld.RockLight\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t688453925\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.03077 0.13846 0.26154 0.36154 0.42308 0.44615 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.Lakebed\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1787271413\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.08462 0.13846 0.05385 0.01538 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.DirtMossy\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1997695663\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.03077 0.07692 0.14615 0.13846 0.11538 0.06154 0.00000 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.GrassMixed\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t957487229\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.35385 0.21538 0.12308 0.08462 0.06923 0.06154 0.04615 0.03077 0.00000 \tslopeDistort\t1");

View file

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Texture::addMaterial("terrain.IceWorld.Snow\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1609567325\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.15385 0.07692 0.16154 0.40000 0.40769 0.24615 0.14615 0.06154 0.01538 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.RockBlue\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t855719813\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.03846 0.17692 0.29231 0.33846 0.35385 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.SnowRock\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t978097909\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.17692 0.18462 0.03846 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.Ice\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1120595385\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.06923 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");

View file

@ -0,0 +1,4 @@
Texture::addMaterial("terrain.IceWorld.RockBlue\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t855719813\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.13846 0.35385 0.05385 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.Snow\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1609567325\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.03846 0.07692 0.16154 0.40000 0.40769 0.27692 0.19231 0.10000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.Ice\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1120595385\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.00000 0.05385 0.00000 0.00000 0.00000 0.10000 0.25385 0.39231 0.41538 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.SnowRock\t1016\nFractal Distortion\ttab_DistortMask\t1017\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1600554621\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1018\t1017\ttextureSlopeFilter\t0.00000 0.00000 0.03077 0.11538 0.16154 0.00000 \tslopeDistort\t1");

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@ -0,0 +1,3 @@
Texture::addMaterial("IceWorld.Snow\t1013\nFractal Distortion\ttab_DistortMask\t1014\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t517777861\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1015\t1014\ttextureSlopeFilter\t0.03077 0.26923 0.31538 0.05385 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.SnowRock\t1016\nFractal Distortion\ttab_DistortMask\t1017\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1564994747\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1018\t1017\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.06923 0.26154 0.38462 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.Ice\t1019\nFractal Distortion\ttab_DistortMask\t1020\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t587900981\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1021\t1020\ttextureSlopeFilter\t0.23846 0.13846 0.03077 0.00000 0.00000 0.00000 \tslopeDistort\t1");

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@ -0,0 +1,4 @@
Texture::addMaterial("Badlands.RockChipped\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0.000\tdmask_seed\t531153865\tdmask_filter\t0.00000 0.00000 0.13750 0.48750 0.86250 1.00000 1.00000 \nPlace by Height\ttab_HeightMask\t1002\t1001\ttextureHeightFilter\t0.00000 0.06154 0.08462 0.08462 0.08462 0.08462 \theightDistort\t0\nPlace by Slope\ttab_SlopeMask\t1003\t1001\ttextureSlopeFilter\t0.00000 0.00000 0.40000 0.60000 0.80000 1.00000 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.DirtMossy\t1004\nFractal Distortion\ttab_DistortMask\t1005\t1005\tdmask_interval\t20\tdmask_rough\t0.000\tdmask_seed\t531153865\tdmask_filter\t0.00000 0.00000 0.13750 0.48750 0.86250 1.00000 1.00000 \nPlace by Height\ttab_HeightMask\t1006\t1005\ttextureHeightFilter\t0.00000 0.12308 0.07692 0.08462 0.08462 0.08462 \theightDistort\t0\nPlace by Slope\ttab_SlopeMask\t1007\t1005\ttextureSlopeFilter\t0.00000 0.10000 0.40000 0.60000 0.80000 1.00000 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.GrassMixed\t1008\nFractal Distortion\ttab_DistortMask\t1009\t1009\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1825534471\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Height\ttab_HeightMask\t1010\t1009\ttextureHeightFilter\t0.10000 0.08462 0.04615 0.02308 0.00000 0.00000 \theightDistort\t0\nPlace by Slope\ttab_SlopeMask\t1011\t1009\ttextureSlopeFilter\t0.13846 0.15385 0.12308 0.00000 0.00769 0.00000 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.Snow\t1012\nFractal Distortion\ttab_DistortMask\t1013\t1013\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1987423133\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Height\ttab_HeightMask\t1014\t1013\ttextureHeightFilter\t0.00000 0.00000 0.41538 0.58462 0.60000 0.59231 \theightDistort\t0\nPlace by Slope\ttab_SlopeMask\t1015\t1013\ttextureSlopeFilter\t0.18462 0.18462 0.01538 0.00000 0.00000 0.00000 \tslopeDistort\t1");

View file

@ -0,0 +1,4 @@
Texture::addMaterial("terrain.IceWorld.RockBlue\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t855719813\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.40769 0.46923 0.48462 0.50769 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.Snow\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1609567325\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.32308 0.29231 0.20769 0.15385 0.09231 0.04615 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.SnowRock\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1600554621\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.04615 0.30000 0.60769 0.11538 0.03846 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.SnowIce\t1013\nFractal Distortion\ttab_DistortMask\t1014\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t635984589\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1015\t1014\ttextureSlopeFilter\t0.13846 0.09231 0.04615 0.00000 0.00000 0.00000 \tslopeDistort\t1");

View file

@ -0,0 +1,4 @@
Texture::addMaterial("LushWorld.GrassDark\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t747095639\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.23846 0.23846 0.13846 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.DirtMossy\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1245509823\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.16154 0.05385 0.03077 0.02308 0.02308 0.09231 0.23846 0.33077 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.RockMossy\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1047414797\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.13077 0.57692 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.GrassMixed\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t975009757\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.00000 0.06923 0.08462 0.00000 0.00000 \tslopeDistort\t1");

View file

@ -0,0 +1,5 @@
Texture::addMaterial("terrain.LushWorld.GrassMixed\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1058310159\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.00000 0.20000 0.40000 0.41538 0.26154 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassLight\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1934927913\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.08462 0.19231 0.28462 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.RockMossy\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1575156427\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.03077 0.00000 0.22308 0.84615 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.DirtMossy\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t158808901\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.03077 0.14615 0.56154 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.Lakebed\t1012\nFractal Distortion\ttab_DistortMask\t1013\t1013\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t579979781\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Water Level\ttab_WaterMask\t1014\t1013\twaterDistort\t1");

View file

@ -0,0 +1,4 @@
Texture::addMaterial("IceWorld.Snow\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t517777861\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.20769 0.37692 0.36923 0.04615 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.SnowRock\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1564994747\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.00000 0.00000 0.03077 0.20769 0.16154 0.03846 \tslopeDistort\t1\nPlace by Height\ttab_HeightMask\t1006\t1004\ttextureHeightFilter\t0.00000 0.08462 1.00000 1.00000 1.00000 1.00000 \theightDistort\t1");
Texture::addMaterial("IceWorld.Ice\t1007\nFractal Distortion\ttab_DistortMask\t1008\t1008\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t587900981\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1009\t1008\ttextureSlopeFilter\t0.28462 0.07692 0.02308 0.00769 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.RockBlue\t1015\nFractal Distortion\ttab_DistortMask\t1016\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t14908261\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1017\t1016\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.05385 0.33077 \tslopeDistort\t1\nPlace by Height\ttab_HeightMask\t1018\t1016\ttextureHeightFilter\t0.00000 0.00000 1.00000 1.00000 1.00000 1.00000 \theightDistort\t1");