// MissionTypes = CTF

//--- MISSION QUOTE BEGIN ---
//By the edge of those wilds warriors had charged 
//But now the year and the generals were gone 
//And the grass grew in the armors hollow on the hills. 
//  -- The Graymere Annals, 3704 CE
//--- MISSION QUOTE END ---

//--- MISSION STRING BEGIN ---
//[CTF]500 points to win
//--- MISSION STRING END ---

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
		cdTrack = "2";
		powerCount = "0";
		musicTrack = "lush";
		CTF_scoreLimit = "5";

	new MissionArea(MissionArea) {
		area = "-944 -824 1872 1648";
		flightCeiling = "300";
		flightCeilingRange = "20";
			locked = "true";
	};
	new Sky(Sky) {
		position = "120 32 0";
		rotation = "1 0 0 0";
		scale = "1 1 1";
		cloudHeightPer[0] = "0.349971";
		cloudHeightPer[1] = "0.25";
		cloudHeightPer[2] = "0.199973";
		cloudSpeed1 = "0.0001";
		cloudSpeed2 = "0.0002";
		cloudSpeed3 = "0.0003";
		visibleDistance = "650";
		useSkyTextures = "0";
		renderBottomTexture = "0";
		SkySolidColor = "0.300000 0.300000 0.300000 0.000000";
		fogDistance = "50";
		fogColor = "0.350000 0.350000 0.350000 1.000000";
		fogVolume1 = "150 0 54";
		fogVolume2 = "275 54 60";
		fogVolume3 = "1500 60 300";
		materialList = "lush_dark.dml";
		windVelocity = "1 0 0";
		windEffectPrecipitation = "0";
		fogVolumeColor1 = "128.000000 128.000000 128.000000 -190776.046875";
		fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
		fogVolumeColor3 = "128.000000 128.000000 128.000000 -62109.015625";
			cloudSpeed0 = "0.000000 0.000700";
			locked = "true";
	};
	new Lightning() {
		position = "-24.2587 -1058.63 355.675";
		rotation = "1 0 0 0";
		scale = "2000 500 300";
		dataBlock = "DefaultStorm";
		lockCount = "0";
		homingCount = "0";
		strikesPerMinute = "2";
		strikeWidth = "2.5";
		chanceToHitTarget = "0.5";
		strikeRadius = "20";
		boltStartRadius = "20";
		color = "1.000000 1.000000 1.000000 1.000000";
		fadeColor = "0.100000 0.100000 1.000000 1.000000";
		useFog = "1";
			locked = "true";
	};
	new Sun() {
		direction = "0.57735 0.57735 -0.57735";
		color = "0.700000 0.700000 0.700000 1.000000";
		ambient = "0.600000 0.600000 0.600000 1.000000";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			locked = "true";
			position = "120 32 0";
	};
	new TerrainBlock(Terrain) {
		rotation = "1 0 0 0";
		scale = "1 1 1";
		detailTexture = "details/lushdet1";
		terrainFile = "Reversion.ter";
		squareSize = "8";
			locked = "true";
			position = "-1024 -1024 0";
	};
	new NavigationGraph(NavGraph) {
		conjoinAngleDev = "65";
		cullDensity = "0.3";
		customArea = "0 0 0 0";
			rotation = "0 0 0 0";
			GraphFile = "Reversion.nav";
			scale = "1 1 1";
			coverage = "0";
			locked = "true";
			conjoinBowlDev = "20";
			position = "0 0 0 1";
	};
	new WaterBlock() {
		position = "256 400 7.9047";
		rotation = "1 0 0 0";
		scale = "128 192 41.9265";
		liquidType = "RiverWater";
		density = "1";
		viscosity = "15";
		waveMagnitude = "1";
		surfaceTexture = "LiquidTiles/GreenWater";
		surfaceOpacity = "0.8";
		envMapTexture = "lush/skies/lush_day_emap";
		envMapIntensity = "0.5";
		removeWetEdges = "1";
			locked = "true";
			AudioEnvironment = Underwater;
	};
	new SimGroup(ObserverDropPoints) {

		new Camera() {
			position = "-620.438 283.257 142.023";
			rotation = "0.932418 0.0841451 -0.351448 28.8022";
			scale = "1 1 1";
			dataBlock = "Observer";
			lockCount = "0";
			homingCount = "0";
				locked = "true";
		};
		new Camera() {
			position = "-729.703 556.37 124.251";
			rotation = "0.0266336 -0.099798 0.994651 150.268";
			scale = "1 1 1";
			dataBlock = "Observer";
			lockCount = "0";
			homingCount = "0";
				locked = "true";
		};
		new Camera() {
			position = "578.294 -468.308 149.149";
			rotation = "0.219564 -0.212904 0.952084 91.0485";
			scale = "1 1 1";
			dataBlock = "Observer";
			lockCount = "0";
			homingCount = "0";
				locked = "true";
		};
		new Camera() {
			position = "729.464 -296.748 95.9682";
			rotation = "-0.00123095 -0.0249974 0.999687 185.637";
			scale = "1 1 1";
			dataBlock = "Observer";
			lockCount = "0";
			homingCount = "0";
				locked = "true";
		};
	};
	new SimGroup(teamS) {

		new SimGroup(Team0) {

			new InteriorInstance() {
				position = "202.257 611.607 75.7962";
				rotation = "0 0 -1 12.0321";
				scale = "1 1 1";
				interiorFile = "bbunk9.dif";
				showTerrainInside = "0";
					locked = "true";
			};
			new Item() {
				position = "202 615.5 78";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "RepairKit";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "1";
				rotate = "0";
					locked = "true";
			};
			new Item() {
				position = "199.087 614.785 78";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "RepairPatch";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "1";
				rotate = "0";
					locked = "true";
			};
			new Item() {
				position = "204.913 616.215 78";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "RepairPatch";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "1";
				rotate = "0";
					locked = "true";
			};
			new SimGroup(AIObjectives) {
			};
		};
		new SimGroup(Team1) {

			new SimGroup(spawnspheres) {

				new SpawnSphere() {
					position = "-592.055 343.334 69.4735";
					rotation = "0 0 1 180";
					scale = "1 1 1";
					dataBlock = "SpawnSphereMarker";
					lockCount = "0";
					homingCount = "0";
					radius = "50";
					sphereWeight = "100";
					indoorWeight = "100";
					outdoorWeight = "100";
						locked = "true";
				};
				new SpawnSphere() {
					position = "-592.219 494.489 70.6153";
					rotation = "0 0 1 180";
					scale = "1 1 1";
					dataBlock = "SpawnSphereMarker";
					lockCount = "0";
					homingCount = "0";
					radius = "50";
					sphereWeight = "100";
					indoorWeight = "100";
					outdoorWeight = "100";
						locked = "true";
				};
				new SpawnSphere() {
					position = "-749.741 424.635 57.6114";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "SpawnSphereMarker";
					lockCount = "0";
					homingCount = "0";
					radius = "100";
					sphereWeight = "100";
					indoorWeight = "100";
					outdoorWeight = "100";
						locked = "true";
				};
			};
			new StaticShape(Team1generatorLarge1) {
				position = "-700.961 390.401 55.4845";
				rotation = "0 0 1 180";
				scale = "1 1 1";
				nameTag = "Base";
				dataBlock = "GeneratorLarge";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new SimGroup(tower0b) {

				new Turret(Team1TurretBaseLarge1) {
					position = "-592.282 340.362 61.0431";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					nameTag = "South Tower";
					dataBlock = "TurretBaseLarge";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "PlasmaBarrelLarge";
						locked = "false";
				};
				new InteriorInstance() {
					position = "-592.231 348.482 50.72";
					rotation = "0 0 1 179.909";
					scale = "1 1 1";
					interiorFile = "bbunk9.dif";
					showTerrainInside = "0";
					AudioProfile = "Universal_Base_2";
						locked = "true";
				};
				new StaticShape(Team1StationInventory3) {
					position = "-592.285 334.739 52.6749";
					rotation = "0 0 1 180";
					scale = "1 1 1";
					nameTag = "South Tower";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "false";
				};
				new Item() {
					position = "-592.263 355.019 54.0272";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "RepairPack";
					lockCount = "0";
					homingCount = "0";
					collideable = "0";
					static = "1";
					rotate = "0";
						locked = "false";
				};
			};
			new SimGroup(base0) {

				new InteriorInstance() {
					position = "-700.2 419 50";
					rotation = "0 0 -1 90";
					scale = "1 1 1";
					interiorFile = "bbase7.dif";
					showTerrainInside = "0";
					AudioProfile = "Universal_Base_2";
						locked = "true";
						AudioEnvironment = BigRoom;
				};
				new Turret(Team1TurretBaseLarge2) {
					position = "-668.312 418.661 64.9914";
					rotation = "0 0 1 90";
					scale = "1 1 1";
					nameTag = "Forward";
					dataBlock = "TurretBaseLarge";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "MissileBarrelLarge";
						locked = "true";
				};
				new Item(Team1flag1) {
					position = "-701.246 419.048 86.0046";
					rotation = "0 0 1 90";
					scale = "1 1 1";
					dataBlock = "Flag";
					lockCount = "0";
					homingCount = "0";
					collideable = "0";
					static = "0";
					rotate = "0";
						WayPoint = "3725";
						locked = "true";
				};
				new StaticShape(Team1SensorMediumPulse1) {
					position = "-606.274 417.202 57.1059";
					rotation = "0 0 1 90";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "SensorMediumPulse";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory4) {
					position = "-701.066 412.142 92.0019";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					nameTag = "Breezeway";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory5) {
					position = "-701.021 425.866 91.9946";
					rotation = "0 0 1 180";
					scale = "1 1 1";
					nameTag = "Breezeway";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory6) {
					position = "-686.565 419.146 59.0018";
					rotation = "0 0 1 90";
					scale = "1 1 1";
					nameTag = "Main Floor";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory7) {
					position = "-703.347 439.114 77.9997";
					rotation = "0 0 -1 90";
					scale = "1 1 1";
					nameTag = "Ramp";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory8) {
					position = "-703.353 398.983 78.0001";
					rotation = "0 0 -1 90";
					scale = "1 1 1";
					nameTag = "Ramp";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new Item() {
					position = "-687.038 418.579 74.5295";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "RepairPack";
					lockCount = "0";
					homingCount = "0";
					collideable = "0";
					static = "1";
					rotate = "0";
						locked = "true";
				};
				new Turret(Team1SentryTurret1) {
					position = "-684.2 418.951 55.5301";
					rotation = "0.57735 -0.57735 0.57735 120";
					scale = "1 1 1";
					nameTag = "Indoor Base";
					dataBlock = "SentryTurret";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "SentryTurretBarrel";
						locked = "true";
				};
				new Turret(Team1SentryTurret2) {
					position = "-716.193 419.3 55.5031";
					rotation = "0.57735 0.57735 -0.57735 120";
					scale = "1 1 1";
					nameTag = "Indoor Base";
					dataBlock = "SentryTurret";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "SentryTurretBarrel";
						locked = "true";
				};
			};
			new SimGroup(veh0) {

				new InteriorInstance() {
					position = "-750.979 426.27 49.1888";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					interiorFile = "bvpad.dif";
					showTerrainInside = "0";
						locked = "true";
				};
				new StaticShape() {
					position = "-750.979 415.27 48.8888";
					rotation = "0 0 1 180";
					scale = "1 1 1";
					nameTag = "Main Base";
					dataBlock = "StationVehiclePad";
					lockCount = "0";
					homingCount = "0";
						station = "3520";
						Ready = "1";
						locked = "true";
				};
			};
			new StaticShape(Team1generatorLarge2) {
				position = "-700.99 447.595 55.4948";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				nameTag = "Base";
				dataBlock = "GeneratorLarge";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new SimGroup(tower0a) {

				new InteriorInstance() {
					position = "-592.184 497.451 50.4";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					interiorFile = "bbunk9.dif";
					showTerrainInside = "0";
						locked = "true";
				};
				new Turret(Team1TurretBaseLarge3) {
					position = "-592.44 505.708 60.8904";
					rotation = "0 0 1 180";
					scale = "1 1 1";
					nameTag = "North Tower";
					dataBlock = "TurretBaseLarge";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "PlasmaBarrelLarge";
						locked = "false";
				};
				new StaticShape(Team1StationInventory11) {
					position = "-592.181 511.183 52.3546";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					nameTag = "North Tower";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "false";
				};
				new Item() {
					position = "-592.281 491.525 53.4856";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "RepairPack";
					lockCount = "0";
					homingCount = "0";
					collideable = "0";
					static = "1";
					rotate = "0";
						locked = "false";
				};
			};
			new SimGroup(AIObjectives) {

				new AIObjective(AIORepairObject) {
					position = "-700.967 391.722 56.9892";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generator";
					targetObject = "Team1generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3491";
					location = "-700.967 391.722 56.9892";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "HeavyRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "-700.967 391.722 56.9892";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generator";
					targetObject = "Team1generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3491";
					location = "-700.967 391.722 56.9892";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "793.577 -466.837 57.8452";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team2SentryTurret2";
					targetClientId = "-1";
					targetObjectId = "3602";
					location = "793.577 -466.837 57.8452";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "778.688 -493.811 59.3416";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy generator";
					targetObject = "Team2generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3607";
					location = "778.688 -493.811 59.3416";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "MediumShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-592.14 333.943 53.4407";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team1StationInventory3";
					targetClientId = "-1";
					targetObjectId = "3495";
					location = "-592.14 333.943 53.4407";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-592.296 340.33 61.4925";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team1TurretBaseLarge1";
					targetClientId = "-1";
					targetObjectId = "3493";
					location = "-592.296 340.33 61.4925";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-667.784 418.661 66.8927";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team1TurretBaseLarge2";
					targetClientId = "-1";
					targetObjectId = "3500";
					location = "-667.784 418.661 66.8927";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "-701.246 419.048 87.644";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend our flag";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3501";
					location = "-701.246 419.048 87.644";
					weightLevel1 = "3900";
					weightLevel2 = "2000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					chat = "ChatSelfDefendFlag DefendBase";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackPlayer) {
					position = "-701.246 419.048 87.644";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Kill the enemy flag carrier";
					mode = "FlagCarrier";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3501";
					location = "-701.246 419.048 87.644";
					weightLevel1 = "4800";
					weightLevel2 = "3000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "EnergyPack";
					buyEquipmentSet = "LightEnergySniper";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "-701.246 419.048 87.644";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Return our flag";
					mode = "FlagDropped";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3501";
					location = "-701.246 419.048 87.644";
					weightLevel1 = "5001";
					weightLevel2 = "4100";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-604.474 413.718 54.912";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the Sensor";
					targetObject = "Team1SensorMediumPulse1";
					targetClientId = "-1";
					targetObjectId = "3503";
					location = "-604.474 413.718 54.912";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-701.066 412.142 93.5677";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team1StationInventory4";
					targetClientId = "-1";
					targetObjectId = "3504";
					location = "-701.066 412.142 93.5677";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-701.021 425.866 93.5604";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team1StationInventory5";
					targetClientId = "-1";
					targetObjectId = "3506";
					location = "-701.021 425.866 93.5604";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-686.565 419.146 60.5676";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team1StationInventory6";
					targetClientId = "-1";
					targetObjectId = "3508";
					location = "-686.565 419.146 60.5676";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-703.347 439.114 79.5655";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team1StationInventory7";
					targetClientId = "-1";
					targetObjectId = "3510";
					location = "-703.347 439.114 79.5655";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-703.353 398.983 79.5659";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team1StationInventory8";
					targetClientId = "-1";
					targetObjectId = "3512";
					location = "-703.353 398.983 79.5659";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-684.52 418.951 55.5301";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team1SentryTurret1";
					targetClientId = "-1";
					targetObjectId = "3515";
					location = "-684.52 418.951 55.5301";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-715.873 419.3 55.5031";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team1SentryTurret2";
					targetClientId = "-1";
					targetObjectId = "3516";
					location = "-715.873 419.3 55.5031";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-700.984 446.274 56.9995";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generator";
					targetObject = "Team1generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3522";
					location = "-700.984 446.274 56.9995";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "HeavyRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "-700.984 446.274 56.9995";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generator";
					targetObject = "Team1generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3522";
					location = "-700.984 446.274 56.9995";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "669.907 -552.045 53.3825";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team2StationInventory11";
					targetClientId = "-1";
					targetObjectId = "3650";
					location = "669.907 -552.045 53.3825";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "669.939 -543.963 62.6336";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team2TurretBaseLarge3";
					targetClientId = "-1";
					targetObjectId = "3653";
					location = "669.939 -543.963 62.6336";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-592.203 494.508 63.4404";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team1StationInventory11";
					targetClientId = "-1";
					targetObjectId = "3526";
					location = "-592.203 494.508 63.4404";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-592.235 505.626 59.8916";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team1TurretBaseLarge3";
					targetClientId = "-1";
					targetObjectId = "3525";
					location = "-592.235 505.626 59.8916";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "778.671 -439.259 59.3313";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy generator";
					targetObject = "Team2generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3575";
					location = "778.671 -439.259 59.3313";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "MediumShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "762.224 -466.488 57.8722";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team2SentryTurret1";
					targetClientId = "-1";
					targetObjectId = "3601";
					location = "762.224 -466.488 57.8722";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "781.057 -446.52 81.9079";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team2StationInventory8";
					targetClientId = "-1";
					targetObjectId = "3598";
					location = "781.057 -446.52 81.9079";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "669.844 -382.28 56.9828";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team2StationInventory3";
					targetClientId = "-1";
					targetObjectId = "3580";
					location = "669.844 -382.28 56.9828";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "670 -386.267 65.0345";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team2TurretBaseLarge1";
					targetClientId = "-1";
					targetObjectId = "3583";
					location = "670 -386.267 65.0345";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "745.488 -466.198 69.2348";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team2TurretBaseLarge2";
					targetClientId = "-1";
					targetObjectId = "3586";
					location = "745.488 -466.198 69.2348";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "778.95 -466.585 89.986";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Grab the enemy flag";
					mode = "FlagGrab";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3587";
					location = "778.95 -466.585 89.986";
					weightLevel1 = "3850";
					weightLevel2 = "2000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "LIGHT";
					desiredEquipment = "EnergyPack";
					buyEquipmentSet = "LightEnergyDefault";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "778.95 -466.585 89.986";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Capture the flag!";
					mode = "FlagCapture";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3587";
					location = "778.95 -466.585 89.986";
					weightLevel1 = "5000";
					weightLevel2 = "0";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "778.95 -466.585 89.986";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Grab the dropped enemy flag";
					mode = "FlagDropped";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3587";
					location = "778.95 -466.585 89.986";
					weightLevel1 = "5001";
					weightLevel2 = "4100";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "678.245 -470.091 60.854";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy Sensor";
					targetObject = "Team2SensorMediumPulse1";
					targetClientId = "-1";
					targetObjectId = "3589";
					location = "678.245 -470.091 60.854";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "778.77 -459.679 95.9097";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team2StationInventory4";
					targetClientId = "-1";
					targetObjectId = "3590";
					location = "778.77 -459.679 95.9097";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "778.725 -473.403 95.9024";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team2StationInventory5";
					targetClientId = "-1";
					targetObjectId = "3592";
					location = "778.725 -473.403 95.9024";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "764.269 -466.683 62.9097";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team2StationInventory6";
					targetClientId = "-1";
					targetObjectId = "3594";
					location = "764.269 -466.683 62.9097";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "781.051 -486.651 81.9075";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team2StationInventory7";
					targetClientId = "-1";
					targetObjectId = "3596";
					location = "781.051 -486.651 81.9075";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
			};
			new InteriorInstance() {
				position = "-606.179 417.306 47.1243";
				rotation = "0 0 1 90";
				scale = "1 1 1";
				interiorFile = "bmisc9.dif";
				showTerrainInside = "0";
					locked = "true";
			};
		};
		new SimGroup(Team2) {

			new SpawnSphere() {
				position = "669.77 -390.883 71.8156";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "SpawnSphereMarker";
				lockCount = "0";
				homingCount = "0";
				radius = "50";
				sphereWeight = "100";
				indoorWeight = "100";
				outdoorWeight = "100";
					locked = "true";
			};
			new SpawnSphere() {
				position = "669.934 -542.037 72.9574";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "SpawnSphereMarker";
				lockCount = "0";
				homingCount = "0";
				radius = "50";
				sphereWeight = "100";
				indoorWeight = "100";
				outdoorWeight = "100";
					locked = "true";
			};
			new SpawnSphere() {
				position = "828.52 -463.342 59.9535";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "SpawnSphereMarker";
				lockCount = "0";
				homingCount = "0";
				radius = "100";
				sphereWeight = "100";
				indoorWeight = "100";
				outdoorWeight = "100";
					locked = "true";
			};
			new StaticShape(Team2generatorLarge1) {
				position = "778.665 -437.938 57.8266";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				nameTag = "Base";
				dataBlock = "GeneratorLarge";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new Turret(Team2TurretBaseLarge3) {
				position = "670.053 -544.552 61.6232";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				nameTag = "South Tower";
				dataBlock = "TurretBaseLarge";
				lockCount = "0";
				homingCount = "0";
				initialBarrel = "PlasmaBarrelLarge";
					locked = "false";
			};
			new InteriorInstance() {
				position = "669.893 -536.999 51.1421";
				rotation = "0 0 1 179.909";
				scale = "1 1 1";
				interiorFile = "bbunk9.dif";
				showTerrainInside = "0";
				AudioProfile = "Universal_Base_2";
					locked = "false";
			};
			new StaticShape(Team2StationInventory3) {
				position = "670 -382.248 56.057";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				nameTag = "North Tower";
				dataBlock = "StationInventory";
				lockCount = "0";
				homingCount = "0";
					locked = "false";
			};
			new Item() {
				position = "669.978 -402.728 57.2492";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "RepairPack";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "1";
				rotate = "0";
					locked = "false";
			};
			new Turret(Team2TurretBaseLarge1) {
				position = "669.911 -386.514 64.4732";
				rotation = "0 0 1 180";
				scale = "1 1 1";
				nameTag = "North Tower";
				dataBlock = "TurretBaseLarge";
				lockCount = "0";
				homingCount = "0";
				initialBarrel = "PlasmaBarrelLarge";
					locked = "false";
			};
			new InteriorInstance() {
				position = "669.946 -396.031 54.1021";
				rotation = "0 0 -1 0.0791294";
				scale = "1 1 1";
				interiorFile = "bbunk9.dif";
				showTerrainInside = "0";
				AudioProfile = "Universal_Base_2";
					locked = "true";
			};
			new InteriorInstance() {
				position = "777.904 -466.537 52.3421";
				rotation = "0 0 1 90";
				scale = "1 1 1";
				interiorFile = "bbase7.dif";
				showTerrainInside = "0";
				AudioProfile = "Universal_Base_2";
					locked = "true";
					AudioEnvironment = BigRoom;
			};
			new Turret(Team2TurretBaseLarge2) {
				position = "746.016 -466.198 67.3335";
				rotation = "0 0 -1 90";
				scale = "1 1 1";
				nameTag = "Forward";
				dataBlock = "TurretBaseLarge";
				lockCount = "0";
				homingCount = "0";
				initialBarrel = "MissileBarrelLarge";
					locked = "true";
			};
			new Item(Team2flag1) {
				position = "778.95 -466.585 88.3467";
				rotation = "0 0 1 90";
				scale = "1 1 1";
				dataBlock = "Flag";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "0";
				rotate = "0";
					WayPoint = "3726";
					locked = "true";
			};
			new StaticShape(Team2SensorMediumPulse1) {
				position = "678.792 -470.131 58.7282";
				rotation = "0 0 -1 90";
				scale = "1 1 1";
				nameTag = "Base";
				dataBlock = "SensorMediumPulse";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new StaticShape(Team2StationInventory4) {
				position = "778.77 -459.679 94.3439";
				rotation = "0 0 1 180";
				scale = "1 1 1";
				nameTag = "Breezeway";
				dataBlock = "StationInventory";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new StaticShape(Team2StationInventory5) {
				position = "778.725 -473.403 94.3366";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				nameTag = "Breezeway";
				dataBlock = "StationInventory";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new StaticShape(Team2StationInventory6) {
				position = "764.269 -466.683 61.3439";
				rotation = "0 0 -1 90";
				scale = "1 1 1";
				nameTag = "Main Floor";
				dataBlock = "StationInventory";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new StaticShape(Team2StationInventory7) {
				position = "781.051 -486.651 80.3417";
				rotation = "0 0 1 90";
				scale = "1 1 1";
				nameTag = "Ramp";
				dataBlock = "StationInventory";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new StaticShape(Team2StationInventory8) {
				position = "781.057 -446.52 80.3421";
				rotation = "0 0 1 90";
				scale = "1 1 1";
				nameTag = "Ramp";
				dataBlock = "StationInventory";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new Item() {
				position = "764.742 -466.116 76.8715";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "RepairPack";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "1";
				rotate = "0";
					locked = "true";
			};
			new Turret(Team2SentryTurret1) {
				position = "761.904 -466.488 57.8722";
				rotation = "0.57735 0.577351 -0.57735 120";
				scale = "1 1 1";
				nameTag = "Indoor Base";
				dataBlock = "SentryTurret";
				lockCount = "0";
				homingCount = "0";
				initialBarrel = "SentryTurretBarrel";
					locked = "true";
			};
			new Turret(Team2SentryTurret2) {
				position = "793.897 -466.837 57.8452";
				rotation = "-0.57735 0.577351 -0.57735 240";
				scale = "1 1 1";
				nameTag = "Indoor Base";
				dataBlock = "SentryTurret";
				lockCount = "0";
				homingCount = "0";
				initialBarrel = "SentryTurretBarrel";
					locked = "true";
			};
			new InteriorInstance() {
				position = "827.282 -461.707 51.5309";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				interiorFile = "bvpad.dif";
				showTerrainInside = "0";
					locked = "true";
			};
			new StaticShape() {
				position = "827.282 -472.707 51.2309";
				rotation = "0 0 1 180";
				scale = "1 1 1";
				nameTag = "Main Base";
				dataBlock = "StationVehiclePad";
				lockCount = "0";
				homingCount = "0";
					station = "3605";
					Ready = "1";
					locked = "true";
			};
			new StaticShape(Team2generatorLarge2) {
				position = "778.694 -495.132 57.8369";
				rotation = "0 0 1 180";
				scale = "1 1 1";
				nameTag = "Base";
				dataBlock = "GeneratorLarge";
				lockCount = "0";
				homingCount = "0";
					locked = "true";
			};
			new SimGroup(AIObjectives) {

				new AIObjective(AIOAttackObject) {
					position = "-700.967 391.722 56.9892";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy generator";
					targetObject = "Team1generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3491";
					location = "-700.967 391.722 56.9892";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "MediumShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "778.688 -493.811 59.3416";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generator";
					targetObject = "Team2generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3607";
					location = "778.688 -493.811 59.3416";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "HeavyRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "778.688 -493.811 59.3416";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generator";
					targetObject = "Team2generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3607";
					location = "778.688 -493.811 59.3416";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-592.14 333.943 53.4407";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team1StationInventory3";
					targetClientId = "-1";
					targetObjectId = "3495";
					location = "-592.14 333.943 53.4407";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-592.296 340.33 61.4925";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team1TurretBaseLarge1";
					targetClientId = "-1";
					targetObjectId = "3493";
					location = "-592.296 340.33 61.4925";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-667.784 418.661 66.8927";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team1TurretBaseLarge2";
					targetClientId = "-1";
					targetObjectId = "3500";
					location = "-667.784 418.661 66.8927";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "-701.246 419.048 87.644";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Grab the enemy flag";
					mode = "FlagGrab";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3501";
					location = "-701.246 419.048 87.644";
					weightLevel1 = "3850";
					weightLevel2 = "2000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "LIGHT";
					desiredEquipment = "EnergyPack";
					buyEquipmentSet = "LightEnergyDefault";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "-701.246 419.048 87.644";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Capture the flag!";
					mode = "FlagCapture";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3501";
					location = "-701.246 419.048 87.644";
					weightLevel1 = "5000";
					weightLevel2 = "0";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "-701.246 419.048 87.644";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Grab the dropped enemy flag";
					mode = "FlagDropped";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3501";
					location = "-701.246 419.048 87.644";
					weightLevel1 = "5001";
					weightLevel2 = "4100";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-604.474 413.718 54.912";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy Sensor";
					targetObject = "Team1SensorMediumPulse1";
					targetClientId = "-1";
					targetObjectId = "3503";
					location = "-604.474 413.718 54.912";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-701.066 412.142 93.5677";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team1StationInventory4";
					targetClientId = "-1";
					targetObjectId = "3504";
					location = "-701.066 412.142 93.5677";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-701.021 425.866 93.5604";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team1StationInventory5";
					targetClientId = "-1";
					targetObjectId = "3506";
					location = "-701.021 425.866 93.5604";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-686.565 419.146 60.5676";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team1StationInventory6";
					targetClientId = "-1";
					targetObjectId = "3508";
					location = "-686.565 419.146 60.5676";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-703.347 439.114 79.5655";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team1StationInventory7";
					targetClientId = "-1";
					targetObjectId = "3510";
					location = "-703.347 439.114 79.5655";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-703.353 398.983 79.5659";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team1StationInventory8";
					targetClientId = "-1";
					targetObjectId = "3512";
					location = "-703.353 398.983 79.5659";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-684.52 418.951 55.5301";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team1SentryTurret1";
					targetClientId = "-1";
					targetObjectId = "3515";
					location = "-684.52 418.951 55.5301";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-715.873 419.3 55.5031";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team1SentryTurret2";
					targetClientId = "-1";
					targetObjectId = "3516";
					location = "-715.873 419.3 55.5031";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-700.984 446.274 56.9995";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy generator";
					targetObject = "Team1generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3522";
					location = "-700.984 446.274 56.9995";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "MediumShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "669.907 -552.045 53.3825";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team2StationInventory11";
					targetClientId = "-1";
					targetObjectId = "3650";
					location = "669.907 -552.045 53.3825";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "669.939 -543.963 62.6336";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team2TurretBaseLarge3";
					targetClientId = "-1";
					targetObjectId = "3653";
					location = "669.939 -543.963 62.6336";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-592.203 494.508 63.4404";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the enemy inventory";
					targetObject = "Team1StationInventory11";
					targetClientId = "-1";
					targetObjectId = "3526";
					location = "-592.203 494.508 63.4404";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-592.235 505.626 59.8916";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the enemy turret";
					targetObject = "Team1TurretBaseLarge3";
					targetClientId = "-1";
					targetObjectId = "3525";
					location = "-592.235 505.626 59.8916";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "778.671 -439.259 59.3313";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generator";
					targetObject = "Team2generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3575";
					location = "778.671 -439.259 59.3313";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "HeavyRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "778.671 -439.259 59.3313";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generator";
					targetObject = "Team2generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3575";
					location = "778.671 -439.259 59.3313";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "793.577 -466.837 57.8452";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team2SentryTurret2";
					targetClientId = "-1";
					targetObjectId = "3602";
					location = "793.577 -466.837 57.8452";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "762.224 -466.488 57.8722";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team2SentryTurret1";
					targetClientId = "-1";
					targetObjectId = "3601";
					location = "762.224 -466.488 57.8722";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "669.844 -382.28 56.5828";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team2StationInventory3";
					targetClientId = "-1";
					targetObjectId = "3580";
					location = "669.844 -382.28 56.5828";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "670 -386.267 65.0345";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team2TurretBaseLarge1";
					targetClientId = "-1";
					targetObjectId = "3583";
					location = "670 -386.267 65.0345";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "745.488 -466.198 69.2348";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the turret";
					targetObject = "Team2TurretBaseLarge2";
					targetClientId = "-1";
					targetObjectId = "3586";
					location = "745.488 -466.198 69.2348";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "778.95 -466.585 89.986";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend our flag";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3587";
					location = "778.95 -466.585 89.986";
					weightLevel1 = "3900";
					weightLevel2 = "2000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					chat = "ChatSelfDefendFlag DefendBase";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackPlayer) {
					position = "778.95 -466.585 89.986";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Kill the enemy flag carrier";
					mode = "FlagCarrier";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3587";
					location = "778.95 -466.585 89.986";
					weightLevel1 = "4800";
					weightLevel2 = "3000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "EnergyPack";
					buyEquipmentSet = "LightEnergySniper";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "778.95 -466.585 89.986";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Return our flag";
					mode = "FlagDropped";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3587";
					location = "778.95 -466.585 89.986";
					weightLevel1 = "5001";
					weightLevel2 = "4100";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "678.245 -470.091 60.854";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the Sensor";
					targetObject = "Team2SensorMediumPulse1";
					targetClientId = "-1";
					targetObjectId = "3589";
					location = "678.245 -470.091 60.854";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "LightRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "778.77 -459.679 95.9097";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team2StationInventory4";
					targetClientId = "-1";
					targetObjectId = "3590";
					location = "778.77 -459.679 95.9097";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "778.725 -473.403 95.9024";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team2StationInventory5";
					targetClientId = "-1";
					targetObjectId = "3592";
					location = "778.725 -473.403 95.9024";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "764.269 -466.683 62.9097";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team2StationInventory6";
					targetClientId = "-1";
					targetObjectId = "3594";
					location = "764.269 -466.683 62.9097";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "781.051 -486.651 81.9075";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team2StationInventory7";
					targetClientId = "-1";
					targetObjectId = "3596";
					location = "781.051 -486.651 81.9075";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "781.057 -446.52 81.9079";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the inventory station";
					targetObject = "Team2StationInventory8";
					targetClientId = "-1";
					targetObjectId = "3598";
					location = "781.057 -446.52 81.9079";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						gameType = "all";
						isInvalid = "0";
						issuingClientId = "-1";
				};
			};
			new InteriorInstance() {
				position = "678.434 -470.156 48.8163";
				rotation = "0 0 1 90";
				scale = "1 1 1";
				interiorFile = "bmisc8.dif";
				showTerrainInside = "0";
					locked = "true";
			};
			new StaticShape(Team2StationInventory11) {
				position = "669.896 -550.771 53.0967";
				rotation = "0 0 1 180";
				scale = "1 1 1";
				nameTag = "South Tower";
				dataBlock = "StationInventory";
				lockCount = "0";
				homingCount = "0";
					locked = "false";
			};
			new Item() {
				position = "669.996 -530.393 54.4676";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "RepairPack";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "1";
				rotate = "0";
					locked = "false";
			};
		};
	};
	new SimGroup(Organics) {

		new TSStatic() {
			position = "-133.533 -606.804 52.7506";
			rotation = "1 0 0 0";
			scale = "3 3 3";
			shapeName = "borg19.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "228.452 465.752 67.9757";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			shapeName = "borg18.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "331.87 360.319 49.8039";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			shapeName = "borg16.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "398.588 572.925 72.3492";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			shapeName = "borg17.dts";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-221.204 808.859 48.3257";
			rotation = "0 0 1 29.7938";
			scale = "1 1 1";
			interiorFile = "brock8.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-179.775 810.668 45.3881";
			rotation = "0.885553 0.436657 0.158514 90.3092";
			scale = "1 1 1";
			interiorFile = "brock8.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "239.768 -813.59 47.6653";
			rotation = "0.210642 -0.158738 0.964589 107.973";
			scale = "1 1 1";
			interiorFile = "brock8.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "362.641 -814.344 55.4042";
			rotation = "0 0 1 61.3065";
			scale = "1 1 1";
			interiorFile = "brock8.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new TSStatic() {
			position = "-185.798 -676.856 63.8358";
			rotation = "0 0 1 116.31";
			scale = "1 1 1";
			shapeName = "borg16.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "-63.3654 -675.879 70.0938";
			rotation = "0 0 -1 80.787";
			scale = "1 1 1";
			shapeName = "borg18.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "-573.682 196.234 73.4702";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			shapeName = "borg16.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "-468.42 316.98 68.4671";
			rotation = "0 0 1 90";
			scale = "1 1 1";
			shapeName = "borg17.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "-445 354 80.6467";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			shapeName = "borg18.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "-533.129 731.972 87.3182";
			rotation = "0 0 1 45.8366";
			scale = "1 1 1";
			shapeName = "borg16.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "-156.684 483.974 84.3727";
			rotation = "0 0 1 34.9504";
			scale = "1 1 1";
			shapeName = "borg17.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "-164.159 106.95 59.8089";
			rotation = "0 0 1 104.278";
			scale = "1.2 1.2 1.2";
			shapeName = "borg18.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "-190 -166 87.4137";
			rotation = "0 0 1 79.0682";
			scale = "1 1 1";
			shapeName = "borg17.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "74.5247 -211.457 85.7287";
			rotation = "0 0 -1 41.8259";
			scale = "1.3 1.3 1.3";
			shapeName = "borg18.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "287.252 35.4062 69.0122";
			rotation = "0 0 1 62.4524";
			scale = "1 1 1";
			shapeName = "borg19.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "257.02 10.7366 71.046";
			rotation = "0 0 -1 41.8259";
			scale = "1 1 1";
			shapeName = "borg16.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "224.605 -224.631 70.2669";
			rotation = "0 0 1 26.929";
			scale = "1 1 1";
			shapeName = "borg16.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "566.293 -276.306 56.7236";
			rotation = "0 0 -1 52.7121";
			scale = "1 1 1";
			shapeName = "borg19.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "507.776 -304.988 55.5671";
			rotation = "0 0 1 37.2423";
			scale = "1 1 1";
			shapeName = "borg16.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "777.547 -117.595 75.5863";
			rotation = "0 0 -1 64.1713";
			scale = "1 1 1";
			shapeName = "borg17.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "822.478 -632.831 50.0429";
			rotation = "0 0 1 42.3989";
			scale = "1 1 1";
			shapeName = "borg16.dts";
				locked = "true";
		};
		new TSStatic() {
			position = "813.296 -664.078 49.8462";
			rotation = "0 0 -1 30.9397";
			scale = "1 1 1";
			shapeName = "borg18.dts";
				locked = "true";
		};
		new SimGroup(AudioWater) {

			new AudioEmitter() {
				position = "286.108 515.075 54.4287";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				fileName = "fx/environment/lakewaves.wav";
				useProfileDescription = "0";
				outsideAmbient = "1";
				volume = "0.4";
				isLooping = "1";
				is3D = "1";
				minDistance = "15";
				maxDistance = "640";
				coneInsideAngle = "360";
				coneOutsideAngle = "360";
				coneOutsideVolume = "1";
				coneVector = "0 0 1";
				loopCount = "-1";
				minLoopGap = "0";
				maxLoopGap = "0";
				type = "EffectAudioType";
					locked = "true";
			};
		};
	};
	new SimGroup(AudioCreatures) {

		new AudioEmitter() {
			position = "-130.021 -605.67 103.48";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/bird_echo5.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "10";
			maxDistance = "640";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "5000";
			maxLoopGap = "25000";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-165.416 109.665 86.4439";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/bird_echo5.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "10";
			maxDistance = "640";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "5000";
			maxLoopGap = "25000";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "228.243 467.01 91.5886";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/bird_echo4.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "10";
			maxDistance = "640";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "5000";
			maxLoopGap = "30000";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-576.167 203.734 99.8476";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/bird_echo4.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "10";
			maxDistance = "640";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "5000";
			maxLoopGap = "30000";
			type = "EffectAudioType";
				locked = "true";
		};
	};
	new SimGroup(Rocks) {

		new InteriorInstance() {
			position = "-430.596 222.191 64.7917";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir4.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-450.616 650.028 80.2129";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "brock8.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-143.789 543.163 94.815";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir3.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-264.882 155.907 98.7295";
			rotation = "0 0 1 44.1177";
			scale = "1 1 1";
			interiorFile = "bspir2.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-393.68 -48.3251 61.5342";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir1.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-412.603 -79.3307 57.9718";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir3.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-374.921 -69.2389 61.3461";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir4.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-640.634 -232.746 57.5357";
			rotation = "0 0 -1 92.2462";
			scale = "1 1 1";
			interiorFile = "bspir4.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-194.801 -126.726 102.882";
			rotation = "0 0 1 51.5662";
			scale = "1 1 1";
			interiorFile = "bspir5.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "63.7042 97.6869 105.822";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir1.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "184.628 187.984 64.3413";
			rotation = "0 0 1 73.3386";
			scale = "1 1 1";
			interiorFile = "bspir4.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "181.954 260.956 52.5766";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir2.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "411.273 81.0008 86.4959";
			rotation = "0.0889925 0.376956 0.921946 175.725";
			scale = "1 1 1";
			interiorFile = "brocka.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "486.496 -158.734 49.5211";
			rotation = "0 0 1 226.501";
			scale = "1 1 1";
			interiorFile = "bspir2.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "539.964 -196.76 47.6935";
			rotation = "0 0 -1 115.92";
			scale = "1 1 1";
			interiorFile = "bspir3.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "635.944 -210.565 78.4084";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir1.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "612.695 -12.5919 117.781";
			rotation = "0 0 1 192.696";
			scale = "1 1 1";
			interiorFile = "bspir4.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "825.664 240.799 56.1113";
			rotation = "-1 0 0 24.0642";
			scale = "1 1 1";
			interiorFile = "brock8.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "382.643 412.75 71.9031";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir4.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "442.715 408.565 70.6079";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir2.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "447.739 584.203 93.1733";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir5.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "170.048 579.017 72.7536";
			rotation = "0 0 1 67.609";
			scale = "1 1 1";
			interiorFile = "bspir3.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "632.608 418.948 79.3764";
			rotation = "0 0 1 177.617";
			scale = "1 1 1";
			interiorFile = "bspir2.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "798.723 256.967 67.4079";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir1.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "734.044 33.8683 51.5069";
			rotation = "0 0 1 42.9718";
			scale = "1 1 1";
			interiorFile = "brockc.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "978.701 -239.387 51.9367";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir4.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "759.286 -312.77 70.0386";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir5.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "586.058 -563.127 80.644";
			rotation = "0 0 -1 110.581";
			scale = "1 1 1";
			interiorFile = "bspir3.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "261.977 -750.887 50.0861";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			interiorFile = "bspir2.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "192.303 -714.896 51.2411";
			rotation = "0 0 1 80.2141";
			scale = "1 1 1";
			interiorFile = "bspir3.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "274.925 -512.594 76.0684";
			rotation = "1 0 0 134.072";
			scale = "1 1 1";
			interiorFile = "brock8.dif";
			showTerrainInside = "0";
				locked = "true";
		};
	};
	new AudioEmitter() {
		position = "-355.854 -192.013 82.2533";
		rotation = "1 0 0 0";
		scale = "1 1 1";
		fileName = "fx/environment/moaningwind1.wav";
		useProfileDescription = "0";
		outsideAmbient = "1";
		volume = "0.3";
		isLooping = "1";
		is3D = "0";
		minDistance = "20";
		maxDistance = "1280";
		coneInsideAngle = "360";
		coneOutsideAngle = "360";
		coneOutsideVolume = "1";
		coneVector = "0 0 1";
		loopCount = "-1";
		minLoopGap = "0";
		maxLoopGap = "0";
		type = "EffectAudioType";
			locked = "true";
	};
};
//--- OBJECT WRITE END ---
