Texture::addMaterial("terrain.LushWorld.DirtMossy\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1807707773\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.22308 0.10769 0.03077 0.00000 0.00000 0.05385 0.10000 0.19231 0.30000 0.46154 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassLight\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t919743021\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.02308 0.00000 0.00769 0.00000 0.00000 0.03077 0.05385 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassMixed\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1222040773\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.02308 0.10000 0.13846 0.12308 0.09231 0.04615 0.00769 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.RockMossy\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t419083197\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.07692 0.33077 0.14615 0.06154 \tslopeDistort\t1");
