Texture::addMaterial("Badlands.RockChipped\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0.000\tdmask_seed\t531153865\tdmask_filter\t0.00000 0.00000 0.13750 0.48750 0.86250 1.00000 1.00000 \nPlace by Height\ttab_HeightMask\t1002\t1001\ttextureHeightFilter\t0.00000 0.06154 0.08462 0.08462 0.08462 0.08462 \theightDistort\t0\nPlace by Slope\ttab_SlopeMask\t1003\t1001\ttextureSlopeFilter\t0.00000 0.00000 0.40000 0.60000 0.80000 1.00000 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.DirtMossy\t1004\nFractal Distortion\ttab_DistortMask\t1005\t1005\tdmask_interval\t20\tdmask_rough\t0.000\tdmask_seed\t531153865\tdmask_filter\t0.00000 0.00000 0.13750 0.48750 0.86250 1.00000 1.00000 \nPlace by Height\ttab_HeightMask\t1006\t1005\ttextureHeightFilter\t0.00000 0.12308 0.07692 0.08462 0.08462 0.08462 \theightDistort\t0\nPlace by Slope\ttab_SlopeMask\t1007\t1005\ttextureSlopeFilter\t0.00000 0.10000 0.40000 0.60000 0.80000 1.00000 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.GrassMixed\t1008\nFractal Distortion\ttab_DistortMask\t1009\t1009\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1825534471\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Height\ttab_HeightMask\t1010\t1009\ttextureHeightFilter\t0.10000 0.08462 0.04615 0.02308 0.00000 0.00000 \theightDistort\t0\nPlace by Slope\ttab_SlopeMask\t1011\t1009\ttextureSlopeFilter\t0.13846 0.15385 0.12308 0.00000 0.00769 0.00000 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.Snow\t1012\nFractal Distortion\ttab_DistortMask\t1013\t1013\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1987423133\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Height\ttab_HeightMask\t1014\t1013\ttextureHeightFilter\t0.00000 0.00000 0.41538 0.58462 0.60000 0.59231 \theightDistort\t0\nPlace by Slope\ttab_SlopeMask\t1015\t1013\ttextureSlopeFilter\t0.18462 0.18462 0.01538 0.00000 0.00000 0.00000 \tslopeDistort\t1");
