Texture::addMaterial("terrain.LushWorld.DirtMossy\t1016\nFractal Distortion\ttab_DistortMask\t1017\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1807707773\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1018\t1017\ttextureSlopeFilter\t0.06923 0.01538 0.00000 0.00000 0.00000 0.03077 0.08462 0.16154 0.30000 0.46154 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassLight\t1019\nFractal Distortion\ttab_DistortMask\t1020\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t919743021\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1021\t1020\ttextureSlopeFilter\t0.00000 0.00000 0.00769 0.02308 0.03846 0.08462 0.16154 0.07692 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassMixed\t1022\nFractal Distortion\ttab_DistortMask\t1023\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1222040773\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1024\t1023\ttextureSlopeFilter\t0.02308 0.10000 0.13846 0.12308 0.09231 0.04615 0.02308 0.00769 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.RockMossy\t1025\nFractal Distortion\ttab_DistortMask\t1026\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t419083197\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1027\t1026\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.07692 0.20769 0.00000 0.00000 \tslopeDistort\t1");
