datablock TSShapeConstructor(HeavyMaleDts)
{
   baseShape = "heavy_male.dts";
   sequence0 = "heavy_male_root.dsq root";
   sequence1 = "heavy_male_forward.dsq run";
   sequence2 = "heavy_male_back.dsq back";
   sequence3 = "heavy_male_side.dsq side";
   sequence4 = "heavy_male_lookde.dsq look";
   sequence5 = "heavy_male_head.dsq head";
   sequence6 = "heavy_male_fall.dsq fall";
   sequence7 = "heavy_male_jet.dsq jet";
   sequence8 = "heavy_male_land.dsq land";
   sequence9 = "heavy_male_jump.dsq jump";
   sequence10 = "heavy_male_recoilde.dsq light_recoil";
   sequence11 = "heavy_male_idlepda.dsq pda";
   sequence12 = "heavy_male_headside.dsq headside";
   sequence13 = "heavy_male_lookms.dsq lookms";
   sequence14 = "heavy_male_diehead.dsq death1";
   sequence15 = "heavy_male_diechest.dsq death2";
   sequence16 = "heavy_male_dieback.dsq death3";
   sequence17 = "heavy_male_diesidelf.dsq death4";
   sequence18 = "heavy_male_diesidert.dsq death5";
   sequence19 = "heavy_male_dieforward.dsq death6";      // heavy_male_dieleglf
   sequence20 = "heavy_male_diechest.dsq death7";        // heavy_male_dielegrt
   sequence21 = "heavy_male_dieslump.dsq death8";
   sequence22 = "heavy_male_dieforward.dsq death9";      // heavy_male_dieknees
   sequence23 = "heavy_male_dieforward.dsq death10";  
   sequence24 = "heavy_male_diespin.dsq death11";
   sequence25 = "heavy_male_celsalute.dsq cel1";   
   sequence26 = "heavy_male_celwave.dsq cel2";   
   sequence27 = "heavy_male_tauntbest.dsq cel3";   
   sequence28 = "heavy_male_tauntimp.dsq cel4";   
   sequence29 = "heavy_male_celdance.dsq cel5";  
   sequence30 = "heavy_male_celflex.dsq cel6";
   sequence31 = "heavy_male_celtaunt.dsq cel7";
   sequence32 = "heavy_male_celjump.dsq cel8";
   sequence33 = "heavy_male_ski.dsq ski";
   sequence34 = "heavy_male_standjump.dsq standjump";
   sequence35 = "heavy_male_looknw.dsq looknw";
};

