//-------------------------------------- Desert interior texture property mapping

addMaterialMapping("desert/cp_ichute01", "environment: special/chuteTexture 0.25");
addMaterialMapping("desert/cp_ichute02", "environment: special/chuteTexture 0.25");

//"Color: red green blue startAlpha endAlpha"
addMaterialMapping("terrain/DesertWorld.RockFractured", "color: 0.35 0.2 0.05 0.7 0.0");
addMaterialMapping("terrain/DesertWorld.RockSmooth",    "color: 0.35 0.2 0.05 0.7 0.0");
addMaterialMapping("terrain/DesertWorld.Sand",          "color: 0.35 0.2 0.05 0.7 0.0");
addMaterialMapping("terrain/DesertWorld.SandBrun",      "color: 0.35 0.2 0.05 0.7 0.0");
addMaterialMapping("terrain/DesertWorld.SandDark",      "color: 0.35 0.2 0.05 0.7 0.0");
addMaterialMapping("terrain/DesertWorld.SandOrange",    "color: 0.35 0.2 0.05 0.7 0.0");
addMaterialMapping("terrain/DesertWorld.SandOxidized",  "color: 0.35 0.2 0.05 0.7 0.0");

//Soft  sound = 0
//Hard  sound = 1
//Metal sound = 2
//Snow  sound = 3
addMaterialMapping("terrain/DesertWorld.RockFractured", "sound: 0");
addMaterialMapping("terrain/DesertWorld.RockSmooth",    "sound: 0");
addMaterialMapping("terrain/DesertWorld.Sand",          "sound: 0");
addMaterialMapping("terrain/DesertWorld.SandBrun",      "sound: 0");
addMaterialMapping("terrain/DesertWorld.SandDark",      "sound: 0");
addMaterialMapping("terrain/DesertWorld.SandOrange",    "sound: 0");
addMaterialMapping("terrain/DesertWorld.SandOxidized",  "sound: 0");
