//-------------------------------------- Desert interior texture property mapping

addMaterialMapping("lush/be_ichute01", "environment: special/chuteTexture 0.25");
addMaterialMapping("lush/be_ichute02", "environment: special/chuteTexture 0.25");

//"Color: red green blue startAlpha endAlpha"
addMaterialMapping("terrain/LushWorld.DirtMossy", "color: 0.46 0.36 0.26 0.4 0.0");
addMaterialMapping("terrain/LushWorld.GrassDark",  "color: 0.46 0.36 0.26 0.4 0.0");
addMaterialMapping("terrain/LushWorld.GrassLight", "color: 0.46 0.36 0.26 0.4 0.0");
addMaterialMapping("terrain/LushWorld.GrassMixed", "color: 0.46 0.36 0.26 0.4 0.0");
addMaterialMapping("terrain/LushWorld.LakeBed",    "color: 0.46 0.36 0.26 0.4 0.0");
addMaterialMapping("terrain/LushWorld.RockLight",  "color: 0.46 0.36 0.26 0.4 0.0");
addMaterialMapping("terrain/LushWorld.RockMossy",  "color: 0.46 0.36 0.26 0.4 0.0");

//Soft  sound = 0
//Hard  sound = 1
//Metal sound = 2
//Snow  sound = 3
addMaterialMapping("terrain/LushWorld.DirtMossy", "sound: 0");
addMaterialMapping("terrain/LushWorld.GrassDark",  "sound: 0");
addMaterialMapping("terrain/LushWorld.GrassLight", "sound: 0");
addMaterialMapping("terrain/LushWorld.GrassMixed", "sound: 0");
addMaterialMapping("terrain/LushWorld.LakeBed",    "sound: 0");
addMaterialMapping("terrain/LushWorld.RockLight",  "sound: 0");
addMaterialMapping("terrain/LushWorld.RockMossy",  "sound: 0");

