Texture::addMaterial("terrain.LushWorld.RockMossy\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t358359485\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.17692 0.46923 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassDark\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t455405997\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.27692 0.08462 0.00769 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.GrassLight\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t67651845\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.18462 0.01538 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.LushWorld.DirtMossy\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t55297705\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.00000 0.03077 0.16923 0.00000 0.00000 \tslopeDistort\t1");
