Texture::addMaterial("DesertWorld.SandOrange\t1016\nFractal Distortion\ttab_DistortMask\t1017\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1356487715\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1018\t1017\ttextureSlopeFilter\t0.17692 0.05385 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("DesertWorld.RockFractured\t1019\nFractal Distortion\ttab_DistortMask\t1020\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1592783709\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1021\t1020\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.04615 0.13077 0.23077 \tslopeDistort\t1");
Texture::addMaterial("DesertWorld.SandBurnt\t1022\nFractal Distortion\ttab_DistortMask\t1023\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t592046387\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1024\t1023\ttextureSlopeFilter\t0.00000 0.00000 0.08462 0.07692 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("DesertWorld.SandOxidized\t1025\nFractal Distortion\ttab_DistortMask\t1026\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t787833239\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1027\t1026\ttextureSlopeFilter\t0.00000 0.00000 0.03846 0.00000 0.00000 0.00000 \tslopeDistort\t1");
