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23656 23656\nEAST\t|DEV| \t0\t29\n1\n04/10/2001 12:09pm\nJETT,,\n,\nFW: who would I send this to?\nSounds like your world...feeling better?\n\n\n--- Begin Forwarded Message ---\n\nFrom: <a:player\tCowboy\t267><spush><color:FFFF00> <color:FFFFFF>Cowboy<spop></a>\nTo: <a:player\tEAST><spush><color:FFFFFF>EAST<spop></a>,\nCC: <a:player\tCOWBOY><spush><color:FFFFFF>COWBOY<spop></a>,\nSubject: who would I send this to?\nDate Sent: 04/10/2001 12:06pm\n\nI have this seemingly minor request of the Dev team, but I don\'t know who to send it to. Could you help me?\n\n-------- Text follows: --------\n\nThe GuiPlayerView control is SO awesome. It displays the players quite well... but... I have made a script that is of much use to many modellers and skinners. If utilizes the GuiPlayerView control to actually display any DTS object in the game.\n\nIt seems to work very well, with a few minor exceptions:\n\n* Very large models do not render well. There is a lot of flicker. Can that be eliminated?\n\n* Zoom doesn\'t seem proportional to the size of the viewed object. It seems to have a fixed minimum and maximum size. Can it be made either proportional or just larger, so that people can zoom in closer and zoom out farther? (to more easily see smaller and larger models)\n\n* A few models don\'t render at all (I was wondering why) like: heavy_male_dead for example.\n\n* I can understand the logic behind attaching weapons to certain \"registration points\" on models, this way each player can be shown holding a weapon. Would it be possible to disable this \"spinfusorama\" on all non-player models? It makes the grav cycle look kinda funny :P\n\nI know that this control was only intended for displaying players in the GameGui, hence its name \"GuiPlayerView\" .. but with a few minor tweaks, skinners and modellers will have a SUPER useful tool at their disposal!\n\nThanks for listening, DEV team guys. Keep up the good work!\n\nBTW, if you want to check out the script I have created, it\'s available here: <a:www.tribalwar.com/cowboy/cb.cgi?page=dts>http://www.tribalwar.com/cowboy/cb.cgi?page=dts</a> and is about 2k in size (nice and easy)\n\\\n- Cowboy\n\n
32524 32524\nEAST\t|DEV| \t0\t29\n1\n04/14/2001 11:41am\n,\n,\nFULL COMMUNITY TEST\nYou have been given full access to the Community for the load test period.  Please utilize as many of the features in the Community (except for chat and News Submissions) as you can.  Thanks for your help and we will be announcing the Browser unlock on the NEWS page at the successful conclusion of this test\n
152157 152157\nEAST\t|DEV| \t0\t29\n1\n04/24/2001 05:01pm\nJETT,,\n,\nFW: Questions about moding, more like problems\nCan you help this guy?\n\n\n--- Begin Forwarded Message ---\n\nFrom: <a:player\tChain\t137686><spush><color:FFFF00> <color:FFFFFF>Chain<spop></a>\nTo: <a:player\tEAST><spush><color:FFFFFF>EAST<spop></a>,\nCC: \nSubject: Questions about moding, more like problems\nDate Sent: 04/24/2001 04:11pm\n\nOkay Blackcrusader told me to contact you. Anyhow, I been trying to Add a new weapon(I Created a file for mod name in gamedata i unziped Scripts.vol in base to my folder and i Added in all the files required that i know of (inventory.cs, Inventoryhud.cs player.cs Weapons.cs all the info for my new weapons and made a dupe in the weapons folder like chaingun but renamed it to what weapon name i wanted then just edit that) but anyhow i did all that. Now when i run my server using these lines (Shortcut whatever, Ispaen.exe 28000 tribes2.exe -dedicated -mod HeavyMetal) it will say like Error canot Exceed 5* and other Errors to then it will cyle thru down to mission name and it will crash/rinse wash repeat. I could use some help on this its really drivingme nuts, i redid everything atleast 10 times not and i keep runing into the same problems. ANY Help would be Apreciated?\n\n
176846 176846\nQIX\t|DEV| \t0\t60\n1\n04/26/2001 07:13pm\nJETT,,\nDEATHACE,,\nFW: SuperAdminList is broken can you please help\nGreg,\n\nPlease look into this at your earliest convenience. Thanks.\n\n-- Dave.\n\n\n--- Begin Forwarded Message ---\n\nFrom: <a:player\tDeathace\t79540><spush><color:FFFF00>eQ-<color:FFFFFF>Deathace<spop></a>\nTo: <a:player\tQIX><spush><color:FFFFFF>QIX<spop></a>,\nCC: \nSubject: SuperAdminList is broken can you please help\nDate Sent: 04/26/2001 02:32pm\n\nHi Dave,\nRuss here from BarrysWorld i seem to have a problem\nI used to have AdminList and SuperAdminList with values of the WonID separated with slashn \\ n so 12345\\\n12345\\\n\n\nnow with the new patch its all broken i have tried \n12345 TAB 12345 \n12345\\t12345 \n12345 SPACE 12345 all these do not work \ncan you please tell me how i can add them to the serverprefs file so it actually uses the list like it did before.\n\nthis is very urgent we currently have no admins covering our servers and we need such a facility more than using the SAD password system as passwords get leaked and others cause havoc\n\nplease help asap its very much appreciated \n\nRuss\\n\n\n
184642 184642\nSubMerged\t[F]\t1\t88603\n1\n04/27/2001 04:03pm\nJETT,,\nQIX,,\nHello.\nI\'m gonna make this short, simple...\nAre you guys aware of the FPS problem? I made a post in the Game Feedback forum but no one responded.\n
184720 184720\nSubMerged\t[F]\t1\t88603\n1\n04/27/2001 04:08pm\nJETT,,\n,\nRE: RE: Hello.\nIf you don\'t mind me asking..What are you trying to do to fix it? I\'d really like to help...See, I missed the beta, and I am in denial ;)\n\n----------------------------------\n On 04/27/2001 04:07pm jett wrote:\n\nwe are aware.\n\n----------------------------------\n On 04/27/2001 04:03pm SubMerged wrote:\n\nI\'m gonna make this short, simple...\nAre you guys aware of the FPS problem? I made a post in the Game Feedback forum but no one responded.\n\n\n
184839 184839\nSubMerged\t[F]\t1\t88603\n1\n04/27/2001 04:17pm\nJETT,,\n,\nRE: RE: RE: RE: Hello.\nIndeed I am...\nI\'ve got a 1 GHZ Athlon T bird\n384 megs of 2-2-2 RAM\nRadeon 64mb DDR ViVo (overclocked, tweaked)\nSb Live! Value\nWin2k. System is stable as a rock. Latest drivers for everything..Even updated my BIOS.\nI run the game in 1024x768x32...All details at half besides shape + terrain, graphic detail. Those are a notch below full. Mp3 music off. Average 30 fps when people are around outside, 40 when no one is there. Texture compression @ fastest.\nI can run the game in 640x480, lowest possible sound settings, lowest graphic settings, and only get about 50 fps outside, with people around. This same setup gives me 100 + FPS in Quake 3, and a 3200 3D Mark 2001 score. It\'s got me stumped.\n\n----------------------------------\n On 04/27/2001 04:11pm jett wrote:\n\nThere are currently 200 or more system configs. There are various issues with different setups. We are going through them one by one. Are you having problems? \n----------------------------------\n On 04/27/2001 04:08pm SubMerged wrote:\n\nIf you don\'t mind me asking..What are you trying to do to fix it? I\'d really like to help...See, I missed the beta, and I am in denial ;)\n\n----------------------------------\n On 04/27/2001 04:07pm jett wrote:\n\nwe are aware.\n\n----------------------------------\n On 04/27/2001 04:03pm SubMerged wrote:\n\nI\'m gonna make this short, simple...\nAre you guys aware of the FPS problem? I made a post in the Game Feedback forum but no one responded.\n\n\n\n\n
187423 187423\nQIX\t|DEV| \t0\t60\n1\n04/27/2001 07:46pm\nSUBMERGED,,\nJETT,,\nRE: Hello.\nWhat FPS problem? Please be specific so we can answer more appropriately. Video card, system spec, etc. would help us to give you a specific answer.\n\nThanks, man.\n\n===========================\n On 04/27/2001 04:03pm SubMerged wrote:\n\nI\'m gonna make this short, simple...\\nAre you guys aware of the FPS problem? I made a post in the Game Feedback forum but no one responded.\n\n
222370 222370\nQIX\t|DEV| \t0\t60\n1\n05/01/2001 10:26am\nJETT,,\n,\nFW: Missile launcher cheat\n\tLet\'s go back to the \"must be fully submerged to fire missile launcher as torpedo\". \n\nIf ANY of your bounding box is above water, then it should act like a missile launcher.\n\n\n--- Begin Forwarded Message ---\n\nFrom: <a:player\tSmOkkin\' Joe\t48213><spush><color:FFFF00> <color:FFFFFF>SmOkkin\' Joe<spop></a>\nTo: <a:player\tQIX><spush><color:FFFFFF>QIX<spop></a>,\nCC: \nSubject: Missile launcher cheat\nDate Sent: 04/30/2001 06:46pm\n\ni am not sure whether this has been fixed or not but players can stand with their toes in the water and have the choice of the launcher firing manually or in locking mode w/out being totally submerged-  therefor the whole player doesn\'t need to be under water and slower.\n\n-SmOkkin\' Joe\n\nAlso, can you post in the news whether or not their will be a recording feature.\nalso how can one find his/her buddies when the filters have refreshed.  there are no little white arrows!\n;p\n\n
225407 225407\nMeatPancake\t<TFH>\t0\t654\n1\n05/01/2001 05:52pm\nJETT,,\n,\nHey\n\tWhere are ya at?\t\n
232799 232799\nSubMerged\t[F]\t1\t88603\n1\n05/02/2001 03:57pm\nJETT,,\n,\nRE: RE: RE: RE: RE: RE: Hello.\n\nAlright, I\'ll try everything you listed, but I don\'t get what \'Interior Shapes\' is. Is that Interior detail under GFX? Or do you mean Interior texture detail...?\n\n-SubMerged[F]\n----------------------------------\n On 05/01/2001 04:13pm jett wrote:\n\nI have done a bunch of tests on that video card this weekend. I found the card to be very stable for one. Second, I found that redeon\'s have good texture swapping and fill, but don\'t have the power during high poly count scenes. You should be able to run with all texture details on high. You do on the other hand have to turn down detail settings. Particularly on interior shapes. You should run the game at 800 x 600 to get optimal frame rates. At those settings, everything should look good and play good.\n\nkeep me informed on how this helps.\n\njett\n\n----------------------------------\n On 04/27/2001 04:17pm SubMerged wrote:\n\nIndeed I am...\nI\'ve got a 1 GHZ Athlon T bird\n384 megs of 2-2-2 RAM\nRadeon 64mb DDR ViVo (overclocked, tweaked)\nSb Live! Value\nWin2k. System is stable as a rock. Latest drivers for everything..Even updated my BIOS.\nI run the game in 1024x768x32...All details at half besides shape + terrain, graphic detail. Those are a notch below full. Mp3 music off. Average 30 fps when people are around outside, 40 when no one is there. Texture compression @ fastest.\nI can run the game in 640x480, lowest possible sound settings, lowest graphic settings, and only get about 50 fps outside, with people around. This same setup gives me 100 + FPS in Quake 3, and a 3200 3D Mark 2001 score. It\'s got me stumped.\n\n----------------------------------\n On 04/27/2001 04:11pm jett wrote:\n\nThere are currently 200 or more system configs. There are various issues with different setups. We are going through them one by one. Are you having problems? \n----------------------------------\n On 04/27/2001 04:08pm SubMerged wrote:\n\nIf you don\'t mind me asking..What are you trying to do to fix it? I\'d really like to help...See, I missed the beta, and I am in denial ;)\n\n----------------------------------\n On 04/27/2001 04:07pm jett wrote:\n\nwe are aware.\n\n----------------------------------\n On 04/27/2001 04:03pm SubMerged wrote:\n\nI\'m gonna make this short, simple...\nAre you guys aware of the FPS problem? I made a post in the Game Feedback forum but no one responded.\n\n\n\n\n\n\n
232947 232947\nSubMerged\t[F]\t1\t88603\n1\n05/02/2001 04:12pm\nJETT,,\n,\nRE: RE: RE: RE: RE: RE: Hello.\nK, I tried everything. Boosted my frame rate from 30 to 40. The lower resolution did it. But in lower resolution, the game looks like crap. I really need to run in 1024x768, it\'s what I\'m used to.\n\nMaybe I\'ll just buy a Geforce 2 Ultra. :\\\n\n----------------------------------\\n On 05/01/2001 04:13pm jett wrote:\n\nI have done a bunch of tests on that video card this weekend. I found the card to be very stable for one. Second, I found that redeon\'s have good texture swapping and fill, but don\'t have the power during high poly count scenes. You should be able to run with all texture details on high. You do on the other hand have to turn down detail settings. Particularly on interior shapes. You should run the game at 800 x 600 to get optimal frame rates. At those settings, everything should look good and play good.\n\nkeep me informed on how this helps.\n\njett\n\n----------------------------------\n On 04/27/2001 04:17pm SubMerged wrote:\n\nIndeed I am...\nI\'ve got a 1 GHZ Athlon T bird\n384 megs of 2-2-2 RAM\nRadeon 64mb DDR ViVo (overclocked, tweaked)\nSb Live! Value\nWin2k. System is stable as a rock. Latest drivers for everything..Even updated my BIOS.\nI run the game in 1024x768x32...All details at half besides shape + terrain, graphic detail. Those are a notch below full. Mp3 music off. Average 30 fps when people are around outside, 40 when no one is there. Texture compression @ fastest.\nI can run the game in 640x480, lowest possible sound settings, lowest graphic settings, and only get about 50 fps outside, with people around. This same setup gives me 100 + FPS in Quake 3, and a 3200 3D Mark 2001 score. It\'s got me stumped.\n\n----------------------------------\n On 04/27/2001 04:11pm jett wrote:\n\nThere are currently 200 or more system configs. There are various issues with different setups. We are going through them one by one. Are you having problems? \n----------------------------------\n On 04/27/2001 04:08pm SubMerged wrote:\n\nIf you don\'t mind me asking..What are you trying to do to fix it? I\'d really like to help...See, I missed the beta, and I am in denial ;)\n\n----------------------------------\n On 04/27/2001 04:07pm jett wrote:\n\nwe are aware.\n\n----------------------------------\n On 04/27/2001 04:03pm SubMerged wrote:\n\nI\'m gonna make this short, simple...\nAre you guys aware of the FPS problem? I made a post in the Game Feedback forum but no one responded.\n\n\n\n\n\n\n
237531 237531\nEAST\t|DEV| \t0\t29\n1\n05/03/2001 10:39am\nEAST,QIX,GOT MILK?,SNOW LEOPARD,HEXABOLIC,BIGDEVDAWG,UBERBOB,SNE/\\\\KER,SYMLINK,DRAWKWARD,TOMIN8R,OLDDAWG,JETT,TWITCH,MONGO,TODESRITTER,FRANKRIZZO,JIMMY,KIDNEY THIEF,INFIRMO,MAXIMUS,LITTLEMEANIE,RICKETS,MISSING,ETCMODEL02,MORSTAF,,\n,\nAll Tribe mailing Test\nDon\'t reply, I\'m only testing.\n
241418 241418\n_Psychosis\t[DHS]\t0\t17621\n1\n05/03/2001 07:03pm\nJETT,,\n,\nProfile title and rank messed up!\nHi Jett, someone said I could contact you about browser problems.  Seems my Title and rank in my profile is messed up.  It shows it fine in my Tribe as Grand Admiral and rank 4.  In my profile however it shows 4 as my title and 2567 as my rank.  Anything you can do for that or what??  \n\nThats just a little peeve I guess.  Don\'t really make a difference because otherwise this game really and truly kicks butt.  Best game I have had the joy of playing since......well....Tribes1 :)\n\nThank You,\n[DHS]_Psychosis\n
245554 245554\nEAST\t|DEV| \t0\t29\n0\n05/04/2001 12:08pm\nJETT,,\n,\nRE: FW: Profile title and rank messed up!\nThx Jett.\n\n----------------------------------\n On 05/04/2001 12:00pm jett wrote:\n\n\ncould you help this guy out?\n\njett\n\n--- Begin Forwarded Message ---\n\nFrom: <a:player\t_Psychosis\t17621><spush><color:FFFF00>[DHS]<color:FFFFFF>_Psychosis<spop></a>\nTo: <a:player\tJETT><spush><color:FFFFFF>JETT<spop></a>,\nCC: \nSubject: Profile title and rank messed up!\nDate Sent: 05/03/2001 07:03pm\n\\nHi Jett, someone said I could contact you about browser problems.  Seems my Title and rank in my profile is messed up.  It shows it fine in my Tribe as Grand Admiral and rank 4.  In my profile however it shows 4 as my title and 2567 as my rank.  Anything you can do for that or what??  \n\nThats just a little peeve I guess.  Don\'t really make a difference because otherwise this game really and truly kicks butt.  Best game I have had the joy of playing since......well....Tribes1 :)\n\nThank You,\n[DHS]_Psychosis\n\n\n
248623 248623\nSubMerged\t[F]\t1\t88603\n0\n05/04/2001 06:07pm\nJETT,,\n,\nRE: RE: RE: RE: RE: RE: RE: RE: Hello.\nHehe, I know...I think I\'m gonna put my Radeon on ebay today. :)\n\n----------------------------------\n On 05/04/2001 12:05pm jett wrote:\n\njust to let you know, the GF 2 Ultra runs Tribes2 in all its glory. Yes, everything on its highest setting with ultra smooth framerate. Plus, it should last for quite some time.\n\njett\n\n----------------------------------\n On 05/02/2001 04:12pm SubMerged wrote:\n\nK, I tried everything. Boosted my frame rate from 30 to 40. The lower resolution did it. But in lower resolution, the game looks like crap. I really need to run in 1024x768, it\'s what I\'m used to.\n\nMaybe I\'ll just buy a Geforce 2 Ultra. :\\\n\n----------------------------------\n On 05/01/2001 04:13pm jett wrote:\n\nI have done a bunch of tests on that video card this weekend. I found the card to be very stable for one. Second, I found that redeon\'s have good texture swapping and fill, but don\'t have the power during high poly count scenes. You should be able to run with all texture details on high. You do on the other hand have to turn down detail settings. Particularly on interior shapes. You should run the game at 800 x 600 to get optimal frame rates. At those settings, everything should look good and play good.\n\nkeep me informed on how this helps.\n\njett\n\n----------------------------------\n On 04/27/2001 04:17pm SubMerged wrote:\n\nIndeed I am...\nI\'ve got a 1 GHZ Athlon T bird\n384 megs of 2-2-2 RAM\nRadeon 64mb DDR ViVo (overclocked, tweaked)\nSb Live! Value\nWin2k. System is stable as a rock. Latest drivers for everything..Even updated my BIOS.\nI run the game in 1024x768x32...All details at half besides shape + terrain, graphic detail. Those are a notch below full. Mp3 music off. Average 30 fps when people are around outside, 40 when no one is there. Texture compression @ fastest.\nI can run the game in 640x480, lowest possible sound settings, lowest graphic settings, and only get about 50 fps outside, with people around. This same setup gives me 100 + FPS in Quake 3, and a 3200 3D Mark 2001 score. It\'s got me stumped.\n\n----------------------------------\\\\\n On 04/27/2001 04:11pm jett wrote:\n\nThere are currently 200 or more system configs. There are various issues with different setups. We are going through them one by one. Are you having problems? \n----------------------------------\n On 04/27/2001 04:08pm SubMerged wrote:\n\nIf you don\'t mind me asking..What are you trying to do to fix it? I\'d really like to help...See, I missed the beta, and I am in denial ;)\n\n----------------------------------\n On 04/27/2001 04:07pm jett wrote:\n\nwe are aware.\n\n----------------------------------\n On 04/27/2001 04:03pm SubMerged wrote:\n\nI\'m gonna make this short, simple...\nAre you guys aware of the FPS problem? I made a post in the Game Feedback forum but no one responded.\n\n\n\n\n\n\n\n\n
266906 266906\n[ES]starbuck\t[ES]\t1\t249643\n0\n05/06/2001 01:24pm\njett,\n,\nTribe Invitation\n\n[ES]starbuck has invited you to join <a:tribe\tExtermination Squad>Extermination Squad</a>\nClick link to either <a:acceptinvite\tExtermination Squad\t266906>[ ]_ACCEPT</a> or <a:rejectinvite\tExtermination Squad\t266906>[ ]_REJECT</a> this invitation\n
