// DisplayName = Thin Ice
// MissionTypes = CTF

//--- MISSION QUOTE BEGIN ---
//Silent as the mouths of the dead.
//  -- Starwolf saying
//--- MISSION QUOTE END ---

//--- MISSION STRING BEGIN ---
//[CTF]500 points to win
//--- MISSION STRING END ---

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
		CTF_scoreLimit = "5";
		musicTrack = "ice";
		cdTrack = "5";
		powerCount = "0";

	new MissionArea(MissionArea) {
		area = "-688 -1008 1408 1984";
		flightCeiling = "300";
		flightCeilingRange = "20";
			locked = "true";
	};
	new Sky(Sky) {
		position = "264 -8 0";
		rotation = "1 0 0 0";
		scale = "1 1 1";
		cloudHeightPer[0] = "0.349971";
		cloudHeightPer[1] = "0.25";
		cloudHeightPer[2] = "0.199973";
		cloudSpeed1 = "0.0001";
		cloudSpeed2 = "0.0002";
		cloudSpeed3 = "0.0003";
		visibleDistance = "600";
		useSkyTextures = "1";
		SkySolidColor = "0.365000 0.390000 0.420000 0.000000";
		fogDistance = "575";
		fogColor = "0.500000 0.500000 0.570000 1.000000";
		fogVolume1 = "5 0 70";
		fogVolume2 = "800 175 250";
		fogVolume3 = "0 0 0";
		materialList = "sky_ice_blue.dml";
		windVelocity = "1 0 0";
		windEffectPrecipitation = "0";
		fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
		fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
		fogVolumeColor3 = "128.000000 128.000000 128.000000 7648147490786239160000000.000000";
			cloudSpeed0 = "0.000250 0.000050";
			locked = "true";
	};
	new Sun() {
		direction = "0.57735 0.57735 -0.57735";
		color = "0.600000 0.600000 0.600000 1.000000";
		ambient = "0.500000 0.500000 0.500000 1.000000";
			position = "264 -8 0";
			locked = "true";
			rotation = "1 0 0 0";
			scale = "1 1 1";
	};
	new TerrainBlock(Terrain) {
		rotation = "1 0 0 0";
		scale = "1 1 1";
		detailTexture = "details/snowdet2";
		terrainFile = "ThinIce.ter";
		squareSize = "8";
		emptySquares = "535384 666712 535896 536152 119972 316835 317091 317347 317603 317859 318115 318371 318627";
			position = "-1024 -1024 0";
			locked = "true";
	};
	new WaterBlock(Water) {
		position = "-1024 -1024 0";
		rotation = "1 0 0 0";
		scale = "2048 2048 70.5";
		liquidType = "RiverWater";
		density = "1";
		viscosity = "5";
		waveMagnitude = "1";
		surfaceTexture = "LiquidTiles/BlueWater";
		surfaceOpacity = "0.4";
		envMapTexture = "ice/skies/icebound_emap_cloudsground";
		envMapIntensity = "0.1";
		removeWetEdges = "0";
			locked = "true";
	};
	new NavigationGraph(NavGraph) {
		conjoinAngleDev = "45";
		cullDensity = "0.3";
		customArea = "0 0 0 0";
			YDimOverSize = "0";
			position = "0 0 0 1";
			locked = "true";
			XDimOverSize = "0";
			rotation = "0 0 0 0";
			conjoinBowlDev = "20";
			scale = "1 1 1";
			coverage = "0";
			GraphFile = "ThinIce.nav";
	};
	new SimGroup(Teams) {

		new SimGroup(Team1) {

			new SimGroup(spawnspheres) {

				new SpawnSphere() {
					position = "227.226 706.748 170.128";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "SpawnSphereMarker";
					lockCount = "0";
					homingCount = "0";
					radius = "100";
					sphereWeight = "100";
					indoorWeight = "20";
					outdoorWeight = "100";
						locked = "true";
				};
			};
			new SimGroup(mainPowered) {

				new InteriorInstance() {
					position = "421.645 787.752 186.432";
					rotation = "0 0 1 233.376";
					scale = "1 1 1";
					interiorFile = "svpad.dif";
					showTerrainInside = "0";
						locked = "true";
				};
				new StaticShape() {
					position = "425.866 790.854 186.132";
					rotation = "0 0 1 233.376";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "StationVehiclePad";
					lockCount = "0";
					homingCount = "0";
						mobileBaseVehicle = "Removed";
						AssaultVehicle = "Removed";
						scoutVehicle = "Removed";
						locked = "true";
				};
				new Item(Team1flag1) {
					position = "296.029 718.738 131.452";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "Flag";
					lockCount = "0";
					homingCount = "0";
					collideable = "0";
					static = "0";
					rotate = "0";
						locked = "true";
				};
				new InteriorInstance() {
					position = "296.008 673.733 127.449";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					interiorFile = "sbase1.dif";
					showTerrainInside = "0";
					AudioProfile = "Universal_Base_2";
						locked = "true";
				};
				new StaticShape(Team1StationInventory1) {
					position = "308.001 684.065 127.448";
					rotation = "0 0 1 179.909";
					scale = "1 1 1";
					nameTag = "Lower Alcove";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory2) {
					position = "284.057 684.061 127.437";
					rotation = "0 0 1 179.909";
					scale = "1 1 1";
					nameTag = "Lower Alcove";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1generatorLarge1) {
					position = "289.766 712.331 131.447";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "GeneratorLarge";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1generatorLarge2) {
					position = "302.147 712.314 131.444";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "GeneratorLarge";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory3) {
					position = "302.378 711.092 147.444";
					rotation = "0 0 1 180.091";
					scale = "1 1 1";
					nameTag = "Base Midlevel";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory4) {
					position = "289.644 711.066 147.452";
					rotation = "0 0 1 180.091";
					scale = "1 1 1";
					nameTag = "Base Midlevel";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory5) {
					position = "296.008 725.081 147.445";
					rotation = "0 0 1 179.909";
					scale = "1 1 1";
					nameTag = "Base Central";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory6) {
					position = "412.608 765.293 188.426";
					rotation = "0 0 1 233.376";
					scale = "1 1 1";
					nameTag = "Main Vehicle Pad";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1StationInventory7) {
					position = "397.533 785.579 188.428";
					rotation = "0 0 1 233.376";
					scale = "1 1 1";
					nameTag = "Main Vehicle Pad";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new Turret(Team1TurretBaseLarge1) {
					position = "296.008 727.209 159.435";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					nameTag = "Base Upper";
					dataBlock = "TurretBaseLarge";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "MissileBarrelLarge";
						locked = "true";
				};
				new Turret(Team1TurretBaseLarge2) {
					position = "295.835 675.121 145.44";
					rotation = "0 0 1 179.909";
					scale = "1 1 1";
					nameTag = "Base Entrance";
					dataBlock = "TurretBaseLarge";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "PlasmaBarrelLarge";
						locked = "true";
				};
				new StaticShape(Team1StationInventory8) {
					position = "296.008 725.081 131.451";
					rotation = "0 0 1 180";
					scale = "1 1 1";
					nameTag = "Base Primary";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team1SensorMediumPulse1) {
					position = "401.492 677.619 233.749";
					rotation = "0 0 1 180";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "SensorMediumPulse";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
			};
			new SimGroup(forcefieldGroup) {

				new ForceFieldBare() {
					position = "304.027 747.633 155.4";
					rotation = "0 0 1 179.954";
					scale = "6.73058 0.15 3.34155";
					dataBlock = "defaultForceFieldBare";
						locked = "true";
						color = "0.000000 0.000000 0.200000 1.000000";
				};
				new ForceFieldBare() {
					position = "294.62 747.633 155.4";
					rotation = "0 0 1 179.954";
					scale = "6.73058 0.15 3.34155";
					dataBlock = "defaultForceFieldBare";
						locked = "true";
						color = "0.000000 0.000000 0.200000 1.000000";
				};
				new ForceFieldBare() {
					position = "317.017 716.802 146.408";
					rotation = "0 0 1 90";
					scale = "21.5 0.15 6.5";
					dataBlock = "defaultForceFieldBare";
						locked = "true";
						color = "0.000000 0.000000 0.200000 1.000000";
				};
				new ForceFieldBare() {
					position = "274.758 716.879 146.438";
					rotation = "0 0 1 90";
					scale = "21.5 0.15 6.5";
					dataBlock = "defaultForceFieldBare";
						locked = "true";
						color = "0.000000 0.000000 0.200000 1.000000";
				};
				new StaticShape(Team1generatorLarge3) {
					position = "295.981 735.314 154.437";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					nameTag = "Forcefield";
					dataBlock = "GeneratorLarge";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
			};
			new Item() {
				position = "296.012 710.237 146.882";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "RepairPack";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "1";
				rotate = "0";
					locked = "true";
			};
			new InteriorInstance() {
				position = "401.492 677.619 225.694";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				interiorFile = "smisc4.dif";
				showTerrainInside = "0";
					locked = "true";
			};
			new SimGroup(AuxVehPad0) {

				new StaticShape(Team1generatorLarge4) {
					position = "464.434 558.022 167.577";
					rotation = "-0 0 -1 19.4805";
					scale = "1 1 1";
					nameTag = "Aux Vehicle Pad";
					dataBlock = "GeneratorLarge";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new InteriorInstance() {
					position = "464.856 556.908 176.575";
					rotation = "0 0 -1 109.435";
					scale = "1 1 1";
					interiorFile = "stowr1.dif";
					showTerrainInside = "0";
						locked = "true";
				};
				new InteriorInstance() {
					position = "520.093 480.492 81.3057";
					rotation = "0 0 1 213.185";
					scale = "1 1 1";
					interiorFile = "svpad.dif";
					showTerrainInside = "0";
						locked = "true";
				};
				new StaticShape() {
					position = "526.114 489.697 81.0057";
					rotation = "0 0 1 33.1853";
					scale = "1 1 1";
					nameTag = "Aux";
					dataBlock = "StationVehiclePad";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new Item() {
					position = "541.022 512.489 84.1202";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "RepairPack";
					lockCount = "0";
					homingCount = "0";
					collideable = "0";
					static = "1";
					rotate = "0";
						locked = "true";
				};
				new StaticShape() {
					position = "526.342 519.88 83.3091";
					rotation = "0 0 -1 11.4591";
					scale = "1 1 1";
					nameTag = "Aux Vehicle Pad";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
			};
			new SimGroup(AIObjectives) {

				new AIObjective(AIODefendLocation) {
					position = "293.951 724.905 133.342";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend our flag";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3288";
					location = "293.951 724.905 133.342";
					weightLevel1 = "3900";
					weightLevel2 = "2000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					chat = "ChatSelfDefendFlag DefendBase";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOAttackPlayer) {
					position = "293.951 724.905 133.342";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Kill the enemy flag carrier";
					mode = "FlagCarrier";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3288";
					location = "293.951 724.905 133.342";
					weightLevel1 = "4800";
					weightLevel2 = "3000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "EnergyPack";
					buyEquipmentSet = "LightEnergySniper";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOTouchObject) {
					position = "293.951 724.905 133.342";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Return our flag";
					mode = "FlagDropped";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3288";
					location = "293.951 724.905 133.342";
					weightLevel1 = "5001";
					weightLevel2 = "4100";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOAttackObject) {
					position = "305.993 690.332 129.014";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team1StationInventory1";
					targetClientId = "-1";
					targetObjectId = "3290";
					location = "305.993 690.332 129.014";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "282.049 690.328 129.003";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team1StationInventory2";
					targetClientId = "-1";
					targetObjectId = "3292";
					location = "282.049 690.328 129.003";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "287.764 717.277 132.952";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generatorLarge";
					targetObject = "Team1generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3294";
					location = "287.764 717.277 132.952";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "287.764 717.277 132.952";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generatorLarge";
					targetObject = "Team1generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3294";
					location = "287.764 717.277 132.952";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "300.145 717.26 132.949";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generatorLarge";
					targetObject = "Team1generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3295";
					location = "300.145 717.26 132.949";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "300.145 717.26 132.949";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generatorLarge";
					targetObject = "Team1generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3295";
					location = "300.145 717.26 132.949";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "300.37 717.359 149.01";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team1StationInventory3";
					targetClientId = "-1";
					targetObjectId = "3296";
					location = "300.37 717.359 149.01";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "287.636 717.333 149.018";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team1StationInventory4";
					targetClientId = "-1";
					targetObjectId = "3298";
					location = "287.636 717.333 149.018";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "294 731.348 149.011";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team1StationInventory5";
					targetClientId = "-1";
					targetObjectId = "3300";
					location = "294 731.348 149.011";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "412.608 765.293 189.992";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team1StationInventory6";
					targetClientId = "-1";
					targetObjectId = "3302";
					location = "412.608 765.293 189.992";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "397.533 785.579 189.994";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team1StationInventory7";
					targetClientId = "-1";
					targetObjectId = "3304";
					location = "397.533 785.579 189.994";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "294 734.004 161.336";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the TurretBaseLarge";
					targetObject = "Team1TurretBaseLarge1";
					targetClientId = "-1";
					targetObjectId = "3306";
					location = "294 734.004 161.336";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "293.548 680.86 147.341";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the TurretBaseLarge";
					targetObject = "Team1TurretBaseLarge2";
					targetClientId = "-1";
					targetObjectId = "3307";
					location = "293.548 680.86 147.341";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "294 731.348 133.017";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team1StationInventory8";
					targetClientId = "-1";
					targetObjectId = "3308";
					location = "294 731.348 133.017";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "401.492 677.619 236.269";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the SensorMediumPulse";
					targetObject = "Team1SensorMediumPulse1";
					targetClientId = "-1";
					targetObjectId = "3310";
					location = "401.492 677.619 236.269";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "293.979 740.26 155.942";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generatorLarge";
					targetObject = "Team1generatorLarge3";
					targetClientId = "-1";
					targetObjectId = "3321";
					location = "293.979 740.26 155.942";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "293.979 740.26 155.942";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generatorLarge";
					targetObject = "Team1generatorLarge3";
					targetClientId = "-1";
					targetObjectId = "3321";
					location = "293.979 740.26 155.942";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-534.468 461.68 84.3938";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generatorLarge";
					targetObject = "Team1generatorLarge4";
					targetClientId = "-1";
					targetObjectId = "3326";
					location = "-534.468 461.68 84.3938";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "-534.468 461.68 84.3938";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generatorLarge";
					targetObject = "Team1generatorLarge4";
					targetClientId = "-1";
					targetObjectId = "3326";
					location = "-534.468 461.68 84.3938";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOTouchObject) {
					position = "-298.089 -658.892 124.476";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Grab the enemy flag";
					mode = "FlagGrab";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3380";
					location = "-298.089 -658.892 124.476";
					weightLevel1 = "3850";
					weightLevel2 = "2000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "LIGHT";
					desiredEquipment = "EnergyPack";
					buyEquipmentSet = "LightEnergyDefault";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOTouchObject) {
					position = "-298.089 -658.892 124.476";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Capture the flag!";
					mode = "FlagCapture";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3380";
					location = "-298.089 -658.892 124.476";
					weightLevel1 = "5000";
					weightLevel2 = "0";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOTouchObject) {
					position = "-298.089 -658.892 124.476";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Grab the dropped enemy flag";
					mode = "FlagDropped";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3380";
					location = "-298.089 -658.892 124.476";
					weightLevel1 = "5001";
					weightLevel2 = "4100";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIORepairObject) {
					position = "-263.506 -646.878 120.148";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team2StationInventory1";
					targetClientId = "-1";
					targetObjectId = "3386";
					location = "-263.506 -646.878 120.148";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-263.521 -670.821 120.137";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team2StationInventory2";
					targetClientId = "-1";
					targetObjectId = "3388";
					location = "-263.521 -670.821 120.137";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-290.466 -665.085 124.086";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the generatorLarge";
					targetObject = "Team2generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3390";
					location = "-290.466 -665.085 124.086";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-290.439 -652.704 124.083";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the generatorLarge";
					targetObject = "Team2generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3391";
					location = "-290.439 -652.704 124.083";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-290.538 -652.479 140.144";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team2StationInventory3";
					targetClientId = "-1";
					targetObjectId = "3392";
					location = "-290.538 -652.479 140.144";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-290.522 -665.213 140.152";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team2StationInventory4";
					targetClientId = "-1";
					targetObjectId = "3394";
					location = "-290.522 -665.213 140.152";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-304.532 -658.838 140.145";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team2StationInventory5";
					targetClientId = "-1";
					targetObjectId = "3396";
					location = "-304.532 -658.838 140.145";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-324.571 -805.236 128.762";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team2StationInventory6";
					targetClientId = "-1";
					targetObjectId = "3398";
					location = "-324.571 -805.236 128.762";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-304.285 -790.161 128.764";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team2StationInventory7";
					targetClientId = "-1";
					targetObjectId = "3400";
					location = "-304.285 -790.161 128.764";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-307.187 -658.836 152.47";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the TurretBaseLarge";
					targetObject = "Team2TurretBaseLarge1";
					targetClientId = "-1";
					targetObjectId = "3402";
					location = "-307.187 -658.836 152.47";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-254.044 -659.331 138.475";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the TurretBaseLarge";
					targetObject = "Team2TurretBaseLarge2";
					targetClientId = "-1";
					targetObjectId = "3403";
					location = "-254.044 -659.331 138.475";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-304.532 -658.838 124.151";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team2StationInventory8";
					targetClientId = "-1";
					targetObjectId = "3404";
					location = "-304.532 -658.838 124.151";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "-239.622 -763.912 234.678";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the SensorMediumPulse";
					targetObject = "Team2SensorMediumPulse1";
					targetClientId = "-1";
					targetObjectId = "3406";
					location = "-239.622 -763.912 234.678";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-313.444 -658.852 147.076";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the generatorLarge";
					targetObject = "Team2generatorLarge3";
					targetClientId = "-1";
					targetObjectId = "3416";
					location = "-313.444 -658.852 147.076";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "345.486 -689.162 87.5538";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the generatorLarge";
					targetObject = "Team2generatorLarge4";
					targetClientId = "-1";
					targetObjectId = "3426";
					location = "345.486 -689.162 87.5538";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
			};
		};
		new SimGroup(Team2) {

			new SimGroup(spawnspheres) {

				new SpawnSphere() {
					position = "-336.223 -685.61 137.098";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "SpawnSphereMarker";
					lockCount = "0";
					homingCount = "0";
					radius = "100";
					sphereWeight = "100";
					indoorWeight = "20";
					outdoorWeight = "100";
						locked = "true";
				};
			};
			new SimGroup(mainPowered) {

				new Item(Team2flag1) {
					position = "-294.712 -663.941 122.75";
					rotation = "0 0 1 90";
					scale = "1 1 1";
					dataBlock = "Flag";
					lockCount = "0";
					homingCount = "0";
					collideable = "0";
					static = "0";
					rotate = "0";
						locked = "true";
				};
				new InteriorInstance() {
					position = "-249.757 -664.008 118.747";
					rotation = "-0 0 -1 89.9544";
					scale = "1 1 1";
					interiorFile = "sbase1.dif";
					showTerrainInside = "0";
					AudioProfile = "Universal_Base_2";
						locked = "true";
				};
				new InteriorInstance() {
					position = "-302.112 -814.273 125.202";
					rotation = "-0 0 -1 36.624";
					scale = "1 1 1";
					interiorFile = "svpad.dif";
					showTerrainInside = "0";
						locked = "true";
				};
				new StaticShape() {
					position = "-298.739 -818.936 124.902";
					rotation = "-0 0 -1 36.624";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "StationVehiclePad";
					lockCount = "0";
					homingCount = "0";
						mobileBaseVehicle = "Removed";
						AssaultVehicle = "Removed";
						scoutVehicle = "Removed";
						locked = "true";
				};
				new StaticShape(Team2StationInventory1) {
					position = "-260.079 -652.007 118.746";
					rotation = "0 0 1 89.9547";
					scale = "1 1 1";
					nameTag = "Lower Alcove";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2StationInventory2) {
					position = "-260.094 -675.95 118.735";
					rotation = "0 0 1 89.9547";
					scale = "1 1 1";
					nameTag = "Lower Alcove";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2generatorLarge1) {
					position = "-288.36 -670.219 122.745";
					rotation = "-0 0 -1 89.9544";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "GeneratorLarge";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2generatorLarge2) {
					position = "-288.333 -657.838 122.742";
					rotation = "-0 0 -1 89.9544";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "GeneratorLarge";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2StationInventory3) {
					position = "-287.111 -657.608 138.742";
					rotation = "0 0 1 90.1366";
					scale = "1 1 1";
					nameTag = "Base Midlevel";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2StationInventory4) {
					position = "-287.095 -670.342 138.75";
					rotation = "0 0 1 90.1366";
					scale = "1 1 1";
					nameTag = "Base Midlevel";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2StationInventory5) {
					position = "-301.105 -663.967 138.743";
					rotation = "0 0 1 89.9547";
					scale = "1 1 1";
					nameTag = "Base Central";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2StationInventory6) {
					position = "-324.571 -805.236 127.196";
					rotation = "-0 0 -1 36.624";
					scale = "1 1 1";
					nameTag = "Base Vehicle Pad";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2StationInventory7) {
					position = "-304.285 -790.161 127.198";
					rotation = "-0 0 -1 36.624";
					scale = "1 1 1";
					nameTag = "Base Vehicle Pad";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new Turret(Team2TurretBaseLarge1) {
					position = "-303.232 -663.965 150.733";
					rotation = "-0 0 -1 89.9544";
					scale = "1 1 1";
					nameTag = "Base Upper";
					dataBlock = "TurretBaseLarge";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "MissileBarrelLarge";
						locked = "true";
				};
				new Turret(Team2TurretBaseLarge2) {
					position = "-251.145 -664.09 136.738";
					rotation = "0 0 1 89.9547";
					scale = "1 1 1";
					nameTag = "Base Entrance";
					dataBlock = "TurretBaseLarge";
					lockCount = "0";
					homingCount = "0";
					initialBarrel = "PlasmaBarrelLarge";
						locked = "true";
				};
				new StaticShape(Team2StationInventory8) {
					position = "-301.105 -663.967 122.749";
					rotation = "0 0 1 90.0456";
					scale = "1 1 1";
					nameTag = "Base Primary";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new StaticShape(Team2SensorMediumPulse1) {
					position = "-239.622 -763.912 232.158";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					nameTag = "Base";
					dataBlock = "SensorMediumPulse";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
			};
			new SimGroup(forcefieldGroup) {

				new ForceFieldBare() {
					position = "-323.339 -655.795 146.664";
					rotation = "0 0 1 90";
					scale = "6.73058 0.15 3.34155";
					dataBlock = "defaultForceFieldBare";
						locked = "true";
						color = "0.000000 0.000000 0.200000 1.000000";
				};
				new ForceFieldBare() {
					position = "-323.333 -665.322 146.664";
					rotation = "0 0 1 90";
					scale = "6.73058 0.15 3.34155";
					dataBlock = "defaultForceFieldBare";
						locked = "true";
						color = "0.000000 0.000000 0.200000 1.000000";
				};
				new ForceFieldBare() {
					position = "-292.809 -642.964 137.706";
					rotation = "1 0 0 0";
					scale = "21.5 0.15 6.5";
					dataBlock = "defaultForceFieldBare";
						locked = "true";
						color = "0.000000 0.000000 0.200000 1.000000";
				};
				new ForceFieldBare() {
					position = "-292.92 -685.224 137.736";
					rotation = "1 0 0 0";
					scale = "21.5 0.15 6.5";
					dataBlock = "defaultForceFieldBare";
						locked = "true";
						color = "0.000000 0.000000 0.200000 1.000000";
				};
				new StaticShape(Team2generatorLarge3) {
					position = "-311.338 -663.986 145.735";
					rotation = "-0 0 -1 89.9544";
					scale = "1 1 1";
					nameTag = "Forcefield";
					dataBlock = "GeneratorLarge";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
			};
			new Item() {
				position = "-286.261 -663.974 138.18";
				rotation = "1 0 0 0";
				scale = "1 1 1";
				dataBlock = "RepairPack";
				lockCount = "0";
				homingCount = "0";
				collideable = "0";
				static = "1";
				rotate = "0";
					locked = "true";
			};
			new InteriorInstance() {
				position = "-239.622 -763.912 224.103";
				rotation = "0 0 1 181.055";
				scale = "1 1 1";
				interiorFile = "smisc4.dif";
				showTerrainInside = "0";
					locked = "true";
			};
			new SimGroup(AuxVehPad) {

				new InteriorInstance() {
					position = "33.359 -659.809 112.427";
					rotation = "0 0 1 84.2701";
					scale = "1 1 1";
					interiorFile = "svpad.dif";
					showTerrainInside = "0";
						locked = "true";
				};
				new StaticShape() {
					position = "19.3336 -661.103 112.127";
					rotation = "0 0 -1 95.7304";
					scale = "1 1 1";
					nameTag = "Aux";
					dataBlock = "StationVehiclePad";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new InteriorInstance() {
					position = "-50.1791 -684.242 189.539";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					interiorFile = "stowr1.dif";
					showTerrainInside = "0";
						locked = "true";
				};
				new StaticShape(Team2generatorLarge4) {
					position = "-48.9881 -684.214 180.541";
					rotation = "0 0 1 89.9544";
					scale = "1 1 1";
					nameTag = "Aux Vehicle Pad";
					dataBlock = "GeneratorLarge";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
				new Item() {
					position = "-4.55446 -663.525 115.173";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "RepairPack";
					lockCount = "0";
					homingCount = "0";
					collideable = "0";
					static = "1";
					rotate = "0";
						locked = "true";
				};
				new StaticShape() {
					position = "-4.43608 -647.114 114.43";
					rotation = "0 0 -1 50.9932";
					scale = "1 1 1";
					nameTag = "Aux Vehicle Pad";
					dataBlock = "StationInventory";
					lockCount = "0";
					homingCount = "0";
						locked = "true";
				};
			};
			new SimGroup(AIObjectives) {

				new AIObjective(AIOTouchObject) {
					position = "293.951 724.905 133.342";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Grab the enemy flag";
					mode = "FlagGrab";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3288";
					location = "293.951 724.905 133.342";
					weightLevel1 = "3850";
					weightLevel2 = "2000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "LIGHT";
					desiredEquipment = "EnergyPack";
					buyEquipmentSet = "LightEnergyDefault";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOTouchObject) {
					position = "293.951 724.905 133.342";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Capture the flag!";
					mode = "FlagCapture";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3288";
					location = "293.951 724.905 133.342";
					weightLevel1 = "5000";
					weightLevel2 = "0";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOTouchObject) {
					position = "293.951 724.905 133.342";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Grab the dropped enemy flag";
					mode = "FlagDropped";
					targetObject = "Team1flag1";
					targetClientId = "-1";
					targetObjectId = "3288";
					location = "293.951 724.905 133.342";
					weightLevel1 = "5001";
					weightLevel2 = "4100";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIORepairObject) {
					position = "305.993 690.332 129.014";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team1StationInventory1";
					targetClientId = "-1";
					targetObjectId = "3290";
					location = "305.993 690.332 129.014";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "282.049 690.328 129.003";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team1StationInventory2";
					targetClientId = "-1";
					targetObjectId = "3292";
					location = "282.049 690.328 129.003";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "287.764 717.277 132.952";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the generatorLarge";
					targetObject = "Team1generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3294";
					location = "287.764 717.277 132.952";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "300.145 717.26 132.949";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the generatorLarge";
					targetObject = "Team1generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3295";
					location = "300.145 717.26 132.949";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "300.37 717.359 149.01";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team1StationInventory3";
					targetClientId = "-1";
					targetObjectId = "3296";
					location = "300.37 717.359 149.01";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "287.636 717.333 149.018";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team1StationInventory4";
					targetClientId = "-1";
					targetObjectId = "3298";
					location = "287.636 717.333 149.018";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "294 731.348 149.011";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team1StationInventory5";
					targetClientId = "-1";
					targetObjectId = "3300";
					location = "294 731.348 149.011";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "412.608 765.293 189.992";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team1StationInventory6";
					targetClientId = "-1";
					targetObjectId = "3302";
					location = "412.608 765.293 189.992";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "397.533 785.579 189.994";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team1StationInventory7";
					targetClientId = "-1";
					targetObjectId = "3304";
					location = "397.533 785.579 189.994";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "294 734.004 161.336";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the TurretBaseLarge";
					targetObject = "Team1TurretBaseLarge1";
					targetClientId = "-1";
					targetObjectId = "3306";
					location = "294 734.004 161.336";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "293.548 680.86 147.341";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the TurretBaseLarge";
					targetObject = "Team1TurretBaseLarge2";
					targetClientId = "-1";
					targetObjectId = "3307";
					location = "293.548 680.86 147.341";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "294 731.348 133.017";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the StationInventory";
					targetObject = "Team1StationInventory8";
					targetClientId = "-1";
					targetObjectId = "3308";
					location = "294 731.348 133.017";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOMortarObject) {
					position = "401.492 677.619 236.269";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Mortar the SensorMediumPulse";
					targetObject = "Team1SensorMediumPulse1";
					targetClientId = "-1";
					targetObjectId = "3310";
					location = "401.492 677.619 236.269";
					weightLevel1 = "3400";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					equipment = "Mortar MortarAmmo";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "293.979 740.26 155.942";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the generatorLarge";
					targetObject = "Team1generatorLarge3";
					targetClientId = "-1";
					targetObjectId = "3321";
					location = "293.979 740.26 155.942";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-534.468 461.68 84.3938";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the generatorLarge";
					targetObject = "Team1generatorLarge4";
					targetClientId = "-1";
					targetObjectId = "3326";
					location = "-534.468 461.68 84.3938";
					weightLevel1 = "3100";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "-298.089 -658.892 124.476";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend our flag";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3380";
					location = "-298.089 -658.892 124.476";
					weightLevel1 = "3900";
					weightLevel2 = "2000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					chat = "ChatSelfDefendFlag DefendBase";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOAttackPlayer) {
					position = "-298.089 -658.892 124.476";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Kill the enemy flag carrier";
					mode = "FlagCarrier";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3380";
					location = "-298.089 -658.892 124.476";
					weightLevel1 = "4800";
					weightLevel2 = "3000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "EnergyPack";
					buyEquipmentSet = "LightEnergySniper";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOTouchObject) {
					position = "-298.089 -658.892 124.476";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Return our flag";
					mode = "FlagDropped";
					targetObject = "Team2flag1";
					targetClientId = "-1";
					targetObjectId = "3380";
					location = "-298.089 -658.892 124.476";
					weightLevel1 = "5001";
					weightLevel2 = "4100";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "1";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
						gameType = "all";
				};
				new AIObjective(AIOAttackObject) {
					position = "-263.506 -646.878 120.148";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team2StationInventory1";
					targetClientId = "-1";
					targetObjectId = "3386";
					location = "-263.506 -646.878 120.148";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-263.521 -670.821 120.137";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team2StationInventory2";
					targetClientId = "-1";
					targetObjectId = "3388";
					location = "-263.521 -670.821 120.137";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-290.466 -665.085 124.086";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generatorLarge";
					targetObject = "Team2generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3390";
					location = "-290.466 -665.085 124.086";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "-290.466 -665.085 124.086";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generatorLarge";
					targetObject = "Team2generatorLarge1";
					targetClientId = "-1";
					targetObjectId = "3390";
					location = "-290.466 -665.085 124.086";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-290.439 -652.704 124.083";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generatorLarge";
					targetObject = "Team2generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3391";
					location = "-290.439 -652.704 124.083";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "-290.439 -652.704 124.083";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generatorLarge";
					targetObject = "Team2generatorLarge2";
					targetClientId = "-1";
					targetObjectId = "3391";
					location = "-290.439 -652.704 124.083";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-290.538 -652.479 140.144";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team2StationInventory3";
					targetClientId = "-1";
					targetObjectId = "3392";
					location = "-290.538 -652.479 140.144";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-290.522 -665.213 140.152";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team2StationInventory4";
					targetClientId = "-1";
					targetObjectId = "3394";
					location = "-290.522 -665.213 140.152";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-304.532 -658.838 140.145";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team2StationInventory5";
					targetClientId = "-1";
					targetObjectId = "3396";
					location = "-304.532 -658.838 140.145";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-324.571 -805.236 128.762";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team2StationInventory6";
					targetClientId = "-1";
					targetObjectId = "3398";
					location = "-324.571 -805.236 128.762";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-304.285 -790.161 128.764";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team2StationInventory7";
					targetClientId = "-1";
					targetObjectId = "3400";
					location = "-304.285 -790.161 128.764";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-307.187 -658.836 152.47";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the TurretBaseLarge";
					targetObject = "Team2TurretBaseLarge1";
					targetClientId = "-1";
					targetObjectId = "3402";
					location = "-307.187 -658.836 152.47";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-254.044 -659.331 138.475";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the TurretBaseLarge";
					targetObject = "Team2TurretBaseLarge2";
					targetClientId = "-1";
					targetObjectId = "3403";
					location = "-254.044 -659.331 138.475";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIOAttackObject) {
					position = "-304.532 -658.838 124.151";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Attack the StationInventory";
					targetObject = "Team2StationInventory8";
					targetClientId = "-1";
					targetObjectId = "3404";
					location = "-304.532 -658.838 124.151";
					weightLevel1 = "2900";
					weightLevel2 = "1400";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "1";
					defense = "0";
					desiredEquipment = "ShieldPack";
					buyEquipmentSet = "HeavyAmmoSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-239.622 -763.912 234.678";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the SensorMediumPulse";
					targetObject = "Team2SensorMediumPulse1";
					targetClientId = "-1";
					targetObjectId = "3406";
					location = "-239.622 -763.912 234.678";
					weightLevel1 = "3100";
					weightLevel2 = "1000";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "-313.444 -658.852 147.076";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generatorLarge";
					targetObject = "Team2generatorLarge3";
					targetClientId = "-1";
					targetObjectId = "3416";
					location = "-313.444 -658.852 147.076";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "-313.444 -658.852 147.076";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generatorLarge";
					targetObject = "Team2generatorLarge3";
					targetClientId = "-1";
					targetObjectId = "3416";
					location = "-313.444 -658.852 147.076";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIORepairObject) {
					position = "345.486 -689.162 87.5538";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Repair the generatorLarge";
					targetObject = "Team2generatorLarge4";
					targetClientId = "-1";
					targetObjectId = "3426";
					location = "345.486 -689.162 87.5538";
					weightLevel1 = "3200";
					weightLevel2 = "1600";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					equipment = "RepairPack";
					buyEquipmentSet = "MediumRepairSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
				new AIObjective(AIODefendLocation) {
					position = "345.486 -689.162 87.5538";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "AIObjectiveMarker";
					lockCount = "0";
					homingCount = "0";
					description = "Defend the generatorLarge";
					targetObject = "Team2generatorLarge4";
					targetClientId = "-1";
					targetObjectId = "3426";
					location = "345.486 -689.162 87.5538";
					weightLevel1 = "3100";
					weightLevel2 = "1500";
					weightLevel3 = "0";
					weightLevel4 = "0";
					offense = "0";
					defense = "1";
					desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
					buyEquipmentSet = "HeavyShieldSet";
					issuedByHuman = "0";
					issuedByClientId = "-1";
					forceClientId = "-1";
					locked = "1";
						issuingClientId = "-1";
				};
			};
		};
		new SimGroup(team0) {

			new SimGroup(AIObjectives) {
			};
		};
	};
	new SimGroup(ObserverDropPoints) {

		new Camera() {
			position = "-155.322 -616.974 188.339";
			rotation = "-0.0788399 -0.144043 0.986426 236.73";
			scale = "1 1 1";
			dataBlock = "Observer";
			lockCount = "0";
			homingCount = "0";
				locked = "true";
		};
		new Camera() {
			position = "-566.136 -223.173 143.419";
			rotation = "0.068876 -0.0398944 0.996827 60.3186";
			scale = "1 1 1";
			dataBlock = "Observer";
			lockCount = "0";
			homingCount = "0";
				locked = "true";
		};
		new Camera() {
			position = "340.277 -37.8727 118.314";
			rotation = "0.0791522 0.024919 -0.996551 35.064";
			scale = "1 1 1";
			dataBlock = "Observer";
			lockCount = "0";
			homingCount = "0";
				locked = "true";
		};
		new Camera() {
			position = "370.9 583.087 191.983";
			rotation = "0.302936 0.0903999 -0.948714 34.9214";
			scale = "1 1 1";
			dataBlock = "Observer";
			lockCount = "0";
			homingCount = "0";
				locked = "true";
		};
	};
	new SimGroup(bridge1) {

		new InteriorInstance() {
			position = "-76.996 -145.355 58.1014";
			rotation = "0 0 1 85.9437";
			scale = "1 1 1";
			interiorFile = "sbrdgo.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-160.785 -151.297 58.1014";
			rotation = "0 0 1 85.9437";
			scale = "1 1 1";
			interiorFile = "sbrdgo.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "-244.575 -157.239 58.1014";
			rotation = "0 0 1 85.9437";
			scale = "1 1 1";
			interiorFile = "sbrdgo.dif";
			showTerrainInside = "0";
				locked = "true";
		};
	};
	new SimGroup(brdige2) {

		new InteriorInstance() {
			position = "333.746 282.804 72.508";
			rotation = "0 0 1 21.1995";
			scale = "1 1 1";
			interiorFile = "sbrdgo.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "303.37 204.489 72.508";
			rotation = "0 0 1 21.1995";
			scale = "1 1 1";
			interiorFile = "sbrdgo.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "272.994 126.173 72.508";
			rotation = "0 0 1 21.1995";
			scale = "1 1 1";
			interiorFile = "sbrdgo.dif";
			showTerrainInside = "0";
				locked = "true";
		};
		new InteriorInstance() {
			position = "242.619 47.8568 72.508";
			rotation = "0 0 1 21.1995";
			scale = "1 1 1";
			interiorFile = "sbrdgo.dif";
			showTerrainInside = "0";
				locked = "true";
		};
	};
	new SimGroup(AudioWater) {

		new AudioEmitter() {
			position = "601.21 335.606 68.5284";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-589.426 824.95 83.8392";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-524.186 756.618 86.1711";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-451.897 671.275 80.4897";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-310.484 484.207 77.9826";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-190.234 408.99 83.9741";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-62.0273 335.789 77.5297";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "22.2814 332.258 81.1332";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "132.166 339.487 80.4969";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "254.92 361.952 83.2938";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "162.013 284.636 82.3461";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "222.601 204.07 77.3374";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "308.59 128.358 80.6357";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "354.373 53.7217 86.938";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "186.736 113.014 78.952";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "112.543 31.6621 81.7584";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-27.3073 -9.6724 76.5363";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-94.7851 -80.8653 78.9953";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-135.925 -181.996 67.7771";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-167.692 -252.255 76.919";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-93.5191 -325.6 85.2911";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-2.9425 -381.725 75.7156";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "107.042 -498.123 76.3871";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "411.612 -903.5 83.1638";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "312.552 -862.514 74.3032";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "188.964 -903.69 75.6023";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-37.8193 -1020.19 73.1935";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-279.767 -971.146 76.1991";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-539.107 -263.886 80.9785";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-423.731 30.0758 65.9006";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-307.155 -3.895 70.3028";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-225.375 -82.9053 80.7942";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-117.29 -68.6357 71.1176";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/lakewaves.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "30";
			maxDistance = "1920";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
	};
	new SimGroup(AudioIce) {

		new AudioEmitter() {
			position = "51.4797 -443.162 48.018";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "197.786 -581.538 35.7268";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "273.821 -817.129 60.4446";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "565.467 -402.402 49.6072";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "477.927 -132.986 36.8269";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "98.8 203.689 60.2986";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "245.374 295.257 62.466";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-367.904 502.825 46.3583";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-518.856 828.165 53.2221";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-581.811 228.514 53.9287";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-321.679 -62.4149 45.0066";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "52.2378 50.7429 53.2836";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "227.982 425.181 45.5979";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "301.512 268.466 57.2814";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "526.708 371.224 54.8098";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "394.709 2.0176 53.2124";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-172.45 16.6238 48.836";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-450.622 -141.327 50.0381";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/icecrack2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "0";
			maxLoopGap = "0";
			type = "EffectAudioType";
				locked = "true";
		};
	};
	new SimGroup(AudioSnow) {

		new AudioEmitter() {
			position = "-310.343 -540.858 207.228";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/snowfall1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "10000";
			maxLoopGap = "30000";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-613 -642.324 94.3295";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/snowfall2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "10000";
			maxLoopGap = "30000";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-468.426 -580.771 68.7285";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/snowfall1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "10000";
			maxLoopGap = "30000";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "-53.0981 -747.782 144.428";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/snowfall2.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
			volume = "1";
			isLooping = "1";
			is3D = "1";
			minDistance = "20";
			maxDistance = "1280";
			coneInsideAngle = "360";
			coneOutsideAngle = "360";
			coneOutsideVolume = "1";
			coneVector = "0 0 1";
			loopCount = "-1";
			minLoopGap = "10000";
			maxLoopGap = "30000";
			type = "EffectAudioType";
				locked = "true";
		};
		new AudioEmitter() {
			position = "91.476 -686.229 118.827";
			rotation = "1 0 0 0";
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		new AudioEmitter() {
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			rotation = "1 0 0 0";
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		new AudioEmitter() {
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			rotation = "1 0 0 0";
			scale = "1 1 1";
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		new AudioEmitter() {
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			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/snowfall1.wav";
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		new AudioEmitter() {
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			rotation = "1 0 0 0";
			scale = "1 1 1";
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		new AudioEmitter() {
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			rotation = "1 0 0 0";
			scale = "1 1 1";
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		new AudioEmitter() {
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			rotation = "1 0 0 0";
			scale = "1 1 1";
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		new AudioEmitter() {
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			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/snowfall1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
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		new AudioEmitter() {
			position = "46.3188 730.817 155.504";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			fileName = "fx/environment/snowfall1.wav";
			useProfileDescription = "0";
			outsideAmbient = "1";
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			type = "EffectAudioType";
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	new AudioEmitter() {
		position = "-86.0234 -626.579 135.239";
		rotation = "1 0 0 0";
		scale = "1 1 1";
		fileName = "fx/environment/moaningwind1.wav";
		useProfileDescription = "0";
		outsideAmbient = "1";
		volume = "0.5";
		isLooping = "1";
		is3D = "0";
		minDistance = "20";
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		coneInsideAngle = "360";
		coneOutsideAngle = "360";
		coneOutsideVolume = "1";
		coneVector = "0 0 1";
		loopCount = "-1";
		minLoopGap = "0";
		maxLoopGap = "0";
		type = "EffectAudioType";
			locked = "true";
	};
};
//--- OBJECT WRITE END ---
