mirror of
https://github.com/ChocoTaco1/TacoServer.git
synced 2026-01-20 08:34:44 +00:00
210 lines
12 KiB
C#
210 lines
12 KiB
C#
$Host::useCustomSkins = 0;
|
|
|
|
$Host::teamSkin[0] = "blank";
|
|
$Host::teamSkin[1] = "base";
|
|
$Host::teamSkin[2] = "baseb";
|
|
$Host::teamSkin[3] = "swolf";
|
|
$Host::teamSkin[4] = "dsword";
|
|
$Host::teamSkin[5] = "beagle";
|
|
$Host::teamSkin[6] = "cotp";
|
|
|
|
$Host::teamName[0] = "Unassigned";
|
|
$Host::teamName[1] = "Storm";
|
|
$Host::teamName[2] = "Inferno";
|
|
$Host::teamName[3] = "Starwolf";
|
|
$Host::teamName[4] = "Diamond Sword";
|
|
$Host::teamName[5] = "Blood Eagle";
|
|
$Host::teamName[6] = "Phoenix";
|
|
|
|
$Host::holoName[0] = "";
|
|
$Host::holoName[1] = "Storm";
|
|
$Host::holoName[2] = "Inferno";
|
|
$Host::holoName[3] = "Starwolf";
|
|
$Host::holoName[4] = "DSword";
|
|
$Host::holoName[5] = "BloodEagle";
|
|
$Host::holoName[6] = "Harbinger";
|
|
|
|
// -----------------------------------------
|
|
// z0dd - ZOD, 9/29/02. Removed T2 demo code
|
|
$Host::GameName = "Tribes 2 Classic Server";
|
|
$Host::Info = "This is a Tribes 2 Classic Server.";
|
|
$Host::Map = "Katabatic";
|
|
$Host::MaxPlayers = 64;
|
|
// -----------------------------------------
|
|
|
|
// ------------------------------------------------
|
|
// z0dd - ZOD, 7/12/02. New admin feature variables
|
|
$Host::AdminPassword = "changethis";
|
|
$Host::ClassicSuperAdminPassword = "changeme";
|
|
$Host::ClassicAutoRestartServer = 0; // Automatically restart server, enable/disable
|
|
$Host::ClassicRestartTime = 12; // Time in hours to send quit to server
|
|
$Host::ClassicEchoChat = 0; // Print global chat to server console
|
|
$Host::ClassicTelnet = 0; // Enable/disable Telnet access to server
|
|
$Host::ClassicTelnetPort = 666; // Telnet port, must be open on host
|
|
$Host::ClassicTelnetPassword = "FullAccessPassword"; // Full access telnet password, can send commands to server
|
|
$Host::ClassicTelnetListenPass = "ListenOnyPassword"; // Read only telnet password, cannot send commands to server
|
|
$Host::ClassicLogEchoEnabled = 0; // Print special messages to server console
|
|
$Host::ClassicRandomMissions = 0; // Randomly load missions of the same type
|
|
$Host::ClassicMaxTelepads = 3; // How many special practice CTF pads each player gets
|
|
$Host::ClassicRandomizeTeams = 0; // Random team selection for players
|
|
$Host::ClassicFairTeams = 0; // Dissallow players from making teams uneven
|
|
$Host::ClassicAutoPWEnabled = 0; // Automatic join password setting of server after $Host::ClassicAutoPWPlayerCount is reached
|
|
$Host::ClassicAutoPWPassword = "changeit"; // $Host::Password changed to this if $Host::ClassicAutoPWEnabled is enabled
|
|
$Host::ClassicAutoPWPlayerCount = 30; // When server reaches this number of players, and $Host::ClassicAutoPWEnabled is enabled, join password set to $Host::ClassicAutoPWPassword
|
|
$Host::ClassicPacketRateToClient = 24; // Packets per second sent to clients. Settings: modem 12, Cable 24, T1 32.
|
|
$Host::ClassicPacketSize = 400; // Size of packets sent to clients. Settings: modem 200, Cable 400, T1 450.
|
|
$Host::ClassicUseHighPerformanceCounter = 1; // Setting to 0 will fix stuttering problem on dual processor servers.
|
|
$Host::ClassicLoadTR2Gametype = 0; // Option to not load Tr2 gametype
|
|
$Host::ClassicConnectLog = 1; // Logs all connections to prefs/*Connect.log
|
|
$Host::ClassicAntiTurtleTime = 6; // How many minutes after a stalemate in CTF are the flags returned
|
|
$Host::ClassicLimitArmors = 0; // Restrict armor types like turrets, larger team dictates amount avail
|
|
$Host::ClassicBadWordFilter = 0; // Replace potty mouths words with random garbage
|
|
$Host::ClassicTkLimit = 0; // When set to 5 or more and no admin is on server, a vote is started to kick the tker
|
|
$Host::ClassicAllowConsoleAccess = 0; // Allows super admins to use the servers console via Admin hud.
|
|
$Host::ClassicNoNullVoiceSpam = 0; // Allow or disallow NULL voice usage. 1 enabled NULL voice to be used.
|
|
$Host::ClassicBalancedBots = 0; // For every client join a bot is disconnected
|
|
$Host::ClassicCanKickBots = 0; // Allow/disallow vote kicking of bots
|
|
$Host::ClassicCycleMisTypes = 0; // Cycle to the next mission type every mission load
|
|
$Host::ClassicRandomMisTypes = 0; // Cycle to a random mission type every mission load
|
|
$Host::ClassicAdminLogPath = "prefs"; // Path to save Admin log files
|
|
$Host::ClassicConnLogPath = "prefs"; // Path to save Connection log files
|
|
$Host::ClassicLoadPlasmaTurretChanges = 0; // Plasma turret does less damage and projectile si slower.
|
|
$Host::ClassicLoadHavocChanges = 0; // Havoc gets a built in sensor jammer with 20 meter radius.
|
|
$Host::ClassicLoadSniperChanges = 0; // Sniper Rifle uses ammo with 12 shots and energy.
|
|
$Host::ClassicLoadMissileChanges = 0; // Handheld missile launcher will not lock onto players and can no-lock fire.
|
|
$Host::ClassicLoadMortarChanges = 0; // Handheld mortar range limited to 450 meters.
|
|
$Host::ClassicLoadBlasterChanges = 0; // Blaster shoots 6 projectiles ala shotgun.
|
|
$Host::ClassicLoadPlayerChanges = 0; // Load up new gameplay changes allowing players to be shot while in vehicles.
|
|
$Host::ClassicLoadMineChanges = 0; // Enable/Disable mine disc.
|
|
$Host::ClassicLoadVRamChanges = 0; // Vehicles take damage when ramming players.
|
|
// ------------------------------------------------
|
|
|
|
$Host::AdminList = ""; // all players that will be automatically an admin upon joining server
|
|
$Host::SuperAdminList = ""; // all players that will be automatically a super admin upon joining server
|
|
$Host::BindAddress = ""; // set to an ip address if the server wants to specify which NIC/IP to use
|
|
$Host::Port = 28000;
|
|
$Host::Password = "";
|
|
$Host::PureServer = 1;
|
|
$Host::Dedicated = 0;
|
|
$Host::MissionType = "CTF";
|
|
$Host::TimeLimit = 30;
|
|
$Host::BotCount = 2;
|
|
$Host::BotsEnabled = 0;
|
|
$Host::MinBotDifficulty = 0.5;
|
|
$Host::MaxBotDifficulty = 0.75;
|
|
$Host::NoSmurfs = 0;
|
|
$Host::VoteTime = 30; // amount of time before votes are calculated
|
|
$Host::VotePassPercent = 60; // percent needed to pass a vote
|
|
$Host::KickBanTime = 300; // specified in seconds
|
|
$Host::BanTime = 1800; // specified in seconds
|
|
$Host::PlayerRespawnTimeout = 60; // time before a dead player is forced into observer mode
|
|
$Host::warmupTime = 20;
|
|
$Host::TournamentMode = 0;
|
|
$Host::allowAdminPlayerVotes = 1;
|
|
$Host::FloodProtectionEnabled = 1;
|
|
$Host::MaxMessageLen = 120;
|
|
$Host::VoteSpread = 20;
|
|
$Host::TeamDamageOn = 0;
|
|
$Host::Siege::Halftime = 20000;
|
|
$Host::CRCTextures = 0;
|
|
|
|
// 0: .v12 (1.2 kbits/sec), 1: .v24 (2.4 kbits/sec), 2: .v29 (2.9kbits/sec)
|
|
// 3: GSM (6.6 kbits/sec)
|
|
$Audio::maxEncodingLevel = 3;
|
|
$Audio::maxVoiceChannels = 2;
|
|
|
|
$Host::MapPlayerLimits["Abominable", "CnH"] = "-1 -1";
|
|
$Host::MapPlayerLimits["AgentsOfFortune", "TeamHunters"] = "-1 32";
|
|
$Host::MapPlayerLimits["Alcatraz", "Siege"] = "-1 48";
|
|
$Host::MapPlayerLimits["Archipelago", "CTF"] = "16 -1";
|
|
$Host::MapPlayerLimits["AshesToAshes", "CnH"] = "16 -1";
|
|
$Host::MapPlayerLimits["BeggarsRun", "CTF"] = "-1 32";
|
|
$Host::MapPlayerLimits["Caldera", "Siege"] = "-1 48";
|
|
$Host::MapPlayerLimits["CasernCavite", "Hunters"] = "-1 32";
|
|
$Host::MapPlayerLimits["CasernCavite", "DM"] = "-1 32";
|
|
$Host::MapPlayerLimits["CasernCavite", "Bounty"] = "-1 32";
|
|
$Host::MapPlayerLimits["Damnation", "CTF"] = "-1 32";
|
|
$Host::MapPlayerLimits["DeathBirdsFly", "CTF"] = "8 -1";
|
|
$Host::MapPlayerLimits["Desiccator", "CTF"] = "-1 -1";
|
|
$Host::MapPlayerLimits["DustToDust", "CTF"] = "-1 32";
|
|
$Host::MapPlayerLimits["DustToDust", "Hunters"] = "-1 32";
|
|
$Host::MapPlayerLimits["DustToDust", "TeamHunters"] = "-1 32";
|
|
$Host::MapPlayerLimits["Equinox", "CnH"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Equinox", "DM"] = "-1 32";
|
|
$Host::MapPlayerLimits["Escalade", "Hunters"] = "8 -1";
|
|
$Host::MapPlayerLimits["Escalade", "TeamHunters"] = "8 -1";
|
|
$Host::MapPlayerLimits["Escalade", "DM"] = "16 -1";
|
|
$Host::MapPlayerLimits["Escalade", "Bounty"] = "16 32";
|
|
$Host::MapPlayerLimits["Escalade", "Rabbit"] = "16 -1";
|
|
$Host::MapPlayerLimits["Firestorm", "CTF"] = "-1 24";
|
|
$Host::MapPlayerLimits["Firestorm", "CnH"] = "-1 24";
|
|
$Host::MapPlayerLimits["Flashpoint", "CnH"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Gauntlet", "Siege"] = "-1 32";
|
|
$Host::MapPlayerLimits["Gehenna", "Hunters"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Gehenna", "TeamHunters"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Icebound", "Siege"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Insalubria", "CnH"] = "-1 32";
|
|
$Host::MapPlayerLimits["JacobsLadder", "CnH"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Katabatic", "CTF"] = "-1 48";
|
|
$Host::MapPlayerLimits["Masada", "Siege"] = "-1 32";
|
|
$Host::MapPlayerLimits["Minotaur", "CTF"] = "-1 32";
|
|
$Host::MapPlayerLimits["Myrkwood", "Hunters"] = "-1 32";
|
|
$Host::MapPlayerLimits["Myrkwood", "DM"] = "-1 32";
|
|
$Host::MapPlayerLimits["Myrkwood", "Rabbit"] = "-1 32";
|
|
$Host::MapPlayerLimits["Oasis", "DM"] = "-1 32";
|
|
$Host::MapPlayerLimits["Overreach", "CnH"] = "8 -1";
|
|
$Host::MapPlayerLimits["Quagmire", "CTF"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Rasp", "TeamHunters"] = "-1 32";
|
|
$Host::MapPlayerLimits["Rasp", "Bounty"] = "-1 32";
|
|
$Host::MapPlayerLimits["Recalescence", "CTF"] = "16 -1";
|
|
$Host::MapPlayerLimits["Respite", "Siege"] = "-1 32";
|
|
$Host::MapPlayerLimits["Reversion", "CTF"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Rimehold", "Hunters"] = "8 -1";
|
|
$Host::MapPlayerLimits["Rimehold", "Hunters"] = "8 -1";
|
|
$Host::MapPlayerLimits["Riverdance", "CTF"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Sanctuary", "CTF"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Sirocco", "CnH"] = "8 -1";
|
|
$Host::MapPlayerLimits["Slapdash", "CTF"] = "-1 -1";
|
|
$Host::MapPlayerLimits["SunDried", "DM"] = "8 -1";
|
|
$Host::MapPlayerLimits["SunDried", "Bounty"] = "8 -1";
|
|
$Host::MapPlayerLimits["Talus", "Bounty"] = "-1 32";
|
|
$Host::MapPlayerLimits["ThinIce", "CTF"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Tombstone", "CTF"] = "-1 -1";
|
|
$Host::MapPlayerLimits["UltimaThule", "Siege"] = "8 -1";
|
|
$Host::MapPlayerLimits["Underhill", "DM"] = "-1 -1";
|
|
$Host::MapPlayerLimits["Underhill", "Bounty"] = "-1 32";
|
|
$Host::MapPlayerLimits["Whiteout", "DM"] = "8 -1";
|
|
$Host::MapPlayerLimits["Whiteout", "Bounty"] = "8 -1";
|
|
|
|
//Taco Addons
|
|
$Host::EnableAutobalance = 1; //Will autobalance when teams are uneven.
|
|
$Host::EnableMortarTurret = 0; //Enable or Disable Mortar Turret
|
|
$Host::EnableNetTourneyClient = 1; //Enable or Disable Tourney Net Client checking
|
|
$Host::EnableNoBaseRapeNotify = 1; //Get a base rape notification
|
|
$Host::EnableSetNextMission = 1; //Let admins set the next mission thru the vote menu
|
|
$Host::EnableTeamBalanceNotify = 1; //Get a teambalance notification
|
|
$Host::EnableTurretPlayerCount = 10; //How many to enable turrets
|
|
$Host::EnableVoteSound = 1; //If you want a sound chime during voting
|
|
$Host::AntiCloakEnable = 1; //Enable or disable AntiCloak
|
|
$Host::AntiCloakPlayerCount = 6; //How many to enable Cloak
|
|
$Host::PUGautoPassword = 0; //Enable or Disable an auto password at a certain amount of players
|
|
$Host::PUGPassword = "pickup"; //PUG password
|
|
$Host::EmptyServerReset = 1; //Whether or not you want the server to reset when its empty
|
|
$Host::DMSLOnlyMode = 0; //Shocklance Only Mode for Deathmatch
|
|
$Host::SCtFProMode = 0; //Pro mode for LCTF
|
|
$Host::loadingmsgcolor1 = "05edad"; //Loading screen color 1
|
|
$Host::loadingmsgcolor2 = "29DEE7"; //Loading screen color 2
|
|
$Host::loadingmsgcolor3 = "33CCCC"; //Loading screen color 3
|
|
$Host::loadingmsgline1 = "Join Discord: "; //Loading screen msg line 1
|
|
$Host::loadingmsgline1content = "https://t2discord.tk"; //Loading screen msg content 1
|
|
$Host::loadingmsgline2 = "Server Github: "; //Loading screen msg line 2
|
|
$Host::loadingmsgline2content = "https://github.com/ChocoTaco1/TacoServer"; //Loading screen msg content 2
|
|
$Host::loadingmsgline3 = "Required Mappacks: "; //Loading screen msg line 3
|
|
$Host::loadingmsgline3content = "S5 S8 TWL TWL2"; //Loading screen msg content 3
|
|
$Host::loadingmsgline4 = "Hosted by: "; //Loading screen msg line 4
|
|
$Host::loadingmsgline4content = "Branzone"; //Loading screen msg content 4
|
|
//LakRabbit
|
|
$Host::EnableLakUnlimitedDJ = 1; //Unlimited disc-jumps if enabled
|
|
$Host::LakRabbitNoSplashDamage = 0; //Splash Damage enabled or not
|
|
$Host::ShowFlagIcon = 1; //Show flag Icon in lak
|