TacoServer/Classic/scripts/autoexec/zDarkTigerStats.cs
2021-06-08 01:18:55 -04:00

12994 lines
881 KiB
C#

//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Stats system for classic and base
// Script BY: DarkTiger
// Version 1.0 - Initial release
// Version 2.0 - Code refactor / optimizing / fixes
// Version 3.0 - DM / LCTF added
// Version 4.0 - Code refactor / optimizing / fixes
// Version 5.0 - DuleMod and Arena support / optimizing / fixes / misc stuff
// Version 6.0 - Lan & Bot Support / Leaderboard / Stats Storage Overhaul / Optimization / Fixes
// Version 7.0 - Code refactor / Heavy Optimization / Map Stats / Server Stats / Fixes / Misc other features
// Version 8.0 - More Stats / Fixes / Server Event Log
// Note See bottom of file for full log
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//-----------Settings------------
//Notes score ui width is 592
$dtStats::version = 9.2;
//disable stats system
$dtStats::Enable = 1;
//enable disable map stats
$dtStats::mapStats = 1;
//Only self client can see his own stats, any stat, unless admin
$dtStats::viewSelf = 0;
//set max number of individual game to record
//Note only tested to 100 games, hard cap at 300
$dtStats::MaxNumOfGames = 100;
//number of games for running average
$dtStats::avgCount = 10;
// number of players to start tracking totals
//number of games for leaderboard averages
$dtStats::minTotal = 6;
//how high the player has to be off the ground before it will count
$dtStats::midAirHeight = 10;
// 30 sec min after not making an action reset
$dtStats::returnToMenuTimer = (30*1000);
//sorting speed
$dtStats::sortSpeed = 128;
//Load/saving rates to prevent any server hitching
$dtStats::slowSaveTime = 100;
//This will load player stats after their first game, to reduce any impact on the server.
$dtStats::loadAfter = 0;//keep 0 not finished
//Control whats displayed
$dtStats::Live = 1;
$dtStats::KD = 0;// disabled
$dtStats::Hist =1;
//Leaderboards stuff
//To rebuild the leaderboards manually type lStatsCycle(1) into the console;
//This time marks the end of day and to rebuild the leaderboards, best set this time when the server is normally empty or low numbers
$dtStats::buildSetTime = "8\t00\tam";
// top 15 players per cat;
$dtStats::topAmount = 15;
//Set 2 or more to enable, this also contorls how much history you want, best to keep this count low
$dtStats::day = 0;//-365
$dtStats::week = 0;//~53
$dtStats::month = 3; //-12
$dtStats::quarter = 0;//-4
$dtStats::year = 0;// number of years
$dtStats::expireMax = 90;
$dtStats::expireMin = 15;
// you gain extra days based on time played extra days = gameCount * expireFactor;
// example being 100 games * factor of 0.596 = will gain you 60 extra days but if its over the 90 day max it will be deleted
$dtStats::expireFactor["CTFGame"] = 0.596;
$dtStats::expireFactor["LakRabbitGame"] = 2;
$dtStats::expireFactor["DMGame"] = 6;
$dtStats::expireFactor["SCtFGame"] = 1.2;
$dtStats::expireFactor["ArenaGame"] = 2;
$dtStats::expireFactor["DuelGame"] = 10;
//File maintainers to deletes old files see $dtStats::expireMax
//deletes player stats files that are x amount days old, only works if $dtStats::sm is enabled
$dtStats::sm = 1;
//set to 1 to delete old leaderboards files
$dtStats::lsm = 1;
$dtStats::lsmMap = 1;
$Host::ShowIngamePlayerScores = 1;
//debug stuff
$dtStats::enableRefresh = 0;
$dtStats::debugEchos = 1;// echos function calls
//$dtStats::returnToMenuTimer = (303*1000);
//$pref::NoClearConsole = 1;
//setLogMode(1);
//$AIDisableChat = 1;
//dbgSetParameters(6060,"password");
// colors used
//00dcd4 Darker blue
//0befe7 Lighter blue
//00dc00 Green
//0099FF Blue
//FF9A00 Orange
//05edad Teal
//FF0000 Red
//dcdcdc White
//02d404 T2 Green
//fb3939 Lighter Red
//---------------------------------
// Torque Markup Language - TML
// Reference Tags
//---------------------------------
//<font:name:size>Sets the current font to the indicated name and size. Example: <font:Arial Bold:20>
//<tag:ID>Set a tag to which we can scroll a GuiScrollContentCtrl (parent control of the guiMLTextCtrl)
//<color:RRGGBBAA>Sets text color. Example: <color:dcdcdc> will display red text.
//<linkcolor:RRGGBBAA>Sets the color of a hyperlink.
//<linkcolorHL:RRGGBBAA>Sets the color of a hyperlink that is being clicked.
//<shadow:x:y>Add a shadow to the text, displaced by (x, y).
//<shadowcolor:RRGGBBAA>Sets the color of the text shadow.
//<bitmap:filePath>Displays the bitmap image of the given file. Note this is hard coded in t2 to only look in texticons in textures
//<spush>Saves the current text formatting so that temporary changes to formatting can be made. Used with <spop>.
//<spop>Restores the previously saved text formatting. Used with <spush>.
//<sbreak>Produces line breaks, similarly to <br>. However, while <br> keeps the current flow (for example, when flowing around the image), <sbreak> moves the cursor position to a new line in a more global manner (forces our text to stop flowing around the image, so text is drawn at a new line under the image).
//<just:left>Left justify the text.
//<just:right>Right justify the text.
//<just:center>Center the text.
//<a:URL>content</a>Inserts a hyperlink into the text. This can also be used to call a function class::onURL
//<lmargin:width>Sets the left margin.
//<lmargin%:width>Sets the left margin as a percentage of the full width.
//<rmargin:width>Sets the right margin.
//<clip:width>content</clip>Produces the content, but clipped to the given width.
//<div:bool>Use the profile's fillColorHL to draw a background for the text.
//<tab:##[,##[,##]]>Sets tab stops at the given locations.
//<br>Forced line break.
////////////////////////////////////////////////////////////////////////////////
// Supported Game Types
////////////////////////////////////////////////////////////////////////////////
//Array for processing stats
$dtStats::gameType[0] = "CTFGame";
$dtStats::gameType[1] = "LakRabbitGame";
$dtStats::gameType[2] = "DMGame";
$dtStats::gameType[3] = "SCtFGame";
$dtStats::gameType[4] = "ArenaGame";
$dtStats::gameType[5] = "DuelGame";
//$dtStats::gameType[6] = "SiegeGame";
$dtStats::gameTypeCount = 6;
//short hand name
$dtStats::gtNameShort["CTFGame"] = "CTF";
$dtStats::gtNameShort["LakRabbitGame"] = "LakRabbit";
$dtStats::gtNameShort["DMGame"] = "DM";
$dtStats::gtNameShort["SCtFGame"] = "LCTF";
$dtStats::gtNameShort["ArenaGame"] = "Arena";
$dtStats::gtNameShort["DuelGame"] = "Duel";
//$dtStats::gtNameShort["SiegeGame"] = "Siege";
//Display name
$dtStats::gtNameLong["CTFGame"] = "Capture the Flag";
$dtStats::gtNameLong["LakRabbitGame"] = "LakRabbit";
$dtStats::gtNameLong["DMGame"] = "Deathmatch";
$dtStats::gtNameLong["SCtFGame"] = "Spawn CTF";
$dtStats::gtNameLong["ArenaGame"] = "Arena";
$dtStats::gtNameLong["DuelGame"] = "Duel MOD";
//$dtStats::gtNameLong["SiegeGame"] = "Siege";
//varTypes
$dtStats::varType[0] = "Game";//Game only stat
$dtStats::varType[1] = "TG"; //Total & Game stat
$dtStats::varType[2] = "TTL"; //Total only stat
$dtStats::varType[3] = "Max"; //Largest value
$dtStats::varType[4] = "Min"; //Smallest value sorted inverse
$dtStats::varType[5] = "Avg"; //Average value
$dtStats::varType[6] = "AvgI";//Average value sorted inverse
$dtStats::varTypeCount = 7;
function dtStatsResetGobals(){
for(%v = 0; %v < $dtStats::varTypeCount; %v++){
%varType = $dtStats::varType[%v];
$dtStats::FC[%varType] = 0;
for(%i = 0; %i < $dtStats::gameTypeCount; %i++){
%gameType = $dtStats::gameType[%i];
$dtStats::uGFC[%gameType] = 0;
$dtStats::FC[%gameType,%varType] =0;
$dtStats::FCG[%gameType,%varType] =0;
}
}
$dtStats::unusedCount = 0;
}dtStatsResetGobals();
///////////////////////////////////////////////////////////////////////////////
// CTF
///////////////////////////////////////////////////////////////////////////////
//gametype values with in the gametype file CTFGame.cs
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "score";
$dtStats::FVG[$dtStats::FCG["CTFGame","Avg"]++,"CTFGame","Avg"] = "score";
$dtStats::FVG[$dtStats::FCG["CTFGame","Max"]++,"CTFGame","Max"] = "score";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "kills";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "deaths";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "suicides";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "teamKills";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "flagCaps";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "flagGrabs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "carrierKills";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "flagReturns";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "scoreMidAir";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "scoreHeadshot";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "scoreRearshot";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "escortAssists";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "defenseScore";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "offenseScore";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "flagDefends";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "genRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "SensorRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "TurretRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "StationRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "VStationRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "mpbtstationRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "solarRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "sentryRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depSensorRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depInvRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depTurretRepairs";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "tkDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "genDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "sensorDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "turretDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "iStationDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "vstationDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "mpbtstationDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "solarDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "sentryDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depSensorDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depTurretDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depStationDestroys";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "vehicleScore";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "vehicleBonus";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "genDefends";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "turretKills";
$dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "mannedTurretKills";
/////////////////////////////////////////////////////////////////////////////
//gametype values in this script
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "winCount";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "lossCount";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "destruction";
$dtStats::FV[$dtStats::FC["CTFGame","Min"]++,"CTFGame","Min"] = "heldTimeSec";
$dtStats::FV[$dtStats::FC["CTFGame","Min"]++,"CTFGame","Min"] = "heldTimeSecLow";
$dtStats::FV[$dtStats::FC["CTFGame","AvgI"]++,"CTFGame","AvgI"] = "heldTimeSec";
$dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "grabSpeed";
$dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "grabSpeedLow";
$dtStats::FV[$dtStats::FC["CTFGame","Avg"]++,"CTFGame","Avg"] = "grabSpeed";
$dtStats::FV[$dtStats::FC["CTFGame","Avg"]++,"CTFGame","Avg"] = "capEfficiency";
$dtStats::FV[$dtStats::FC["CTFGame","Avg"]++,"CTFGame","Avg"] = "winLostPct";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "wildRK";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "assaultRK";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "mobileBaseRK";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "scoutFlyerRK";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "bomberFlyerRK";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "hapcFlyerRK";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "wildRD";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "assaultRD";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "mobileBaseRD";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "scoutFlyerRD";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "bomberFlyerRD";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "hapcFlyerRD";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "roadKills";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "roadDeaths";
$dtStats::FV[$dtStats::FC["CTFGame","Game"]++,"CTFGame","Game"] = "dtTeam";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "repairs";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "MotionSensorDep";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "PulseSensorDep";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "InventoryDep";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "TurretOutdoorDep";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "TurretIndoorDep";
$dtStats::FV[$dtStats::FC["CTFGame","Game"]++,"CTFGame","Game"] = "teamScore";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "concussFlag";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "depInvyUse";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "mpbGlitch";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "flagCatch";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "maFlagCatch";
$dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "flagCatchSpeed";
$dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "maFlagCatchSpeed";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "flagToss";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "flagTossCatch";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "interceptedFlag";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "maInterceptedFlag";
$dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "interceptSpeed";
$dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "interceptFlagSpeed";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "friendlyFire";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "timeOnTeamZero";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "timeOnTeamOne";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "timeOnTeamTwo";
$dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "matchRunTime";
$dtStats::FV[$dtStats::FC["CTFGame","Game"]++,"CTFGame","Game"] = "teamOneCapTimes";
$dtStats::FV[$dtStats::FC["CTFGame","Game"]++,"CTFGame","Game"] = "teamTwoCapTimes";
/////////////////////////////////////////////////////////////////////////////
//Unused vars needed for stats back up
$dtStats::uGFV[$dtStats::uGFC["CTFGame"]++,"CTFGame"] = "returnPts";
///////////////////////////////////////////////////////////////////////////////
// LakRabbit
///////////////////////////////////////////////////////////////////////////////
//Game type values - out of LakRabbitGame.cs
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "score";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","Avg"]++,"LakRabbitGame","Avg"] = "score";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","Max"]++,"LakRabbitGame","Max"] = "score";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "kills";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "deaths";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "suicides";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "flagGrabs";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "morepoints";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "mas";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "MidairflagGrabs";
$dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "MidairflagGrabPoints";
$dtStats::FV[$dtStats::FC["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "flagTimeMin";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "flagTimeMS";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalChainAccuracy";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalChainHits";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalSnipeHits";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalSnipes";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalSpeed";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalDistance";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalShockHits";
$dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalShocks";
///////////////////////////////////////////////////////////////////////////////
// DMGame
///////////////////////////////////////////////////////////////////////////////
$dtStats::FVG[$dtStats::FCG["DMGame","TG"]++,"DMGame","TG"] = "score";
$dtStats::FVG[$dtStats::FCG["DMGame","Avg"]++,"DMGame","Avg"] = "score";
$dtStats::FVG[$dtStats::FCG["DMGame","Max"]++,"DMGame","Max"] = "score";
$dtStats::FVG[$dtStats::FCG["DMGame","TG"]++,"DMGame","TG"] = "kills";
$dtStats::FVG[$dtStats::FCG["DMGame","TG"]++,"DMGame","TG"] = "deaths";
$dtStats::FVG[$dtStats::FCG["DMGame","TG"]++,"DMGame","TG"] = "suicides";
$dtStats::FVG[$dtStats::FCG["DMGame","Avg"]++,"DMGame","Avg"] = "efficiency";
$dtStats::uGFV[$dtStats::uGFC["DMGame"]++,"DMGame"] = "MidAir";
$dtStats::uGFV[$dtStats::uGFC["DMGame"]++,"DMGame"] = "Bonus";
$dtStats::uGFV[$dtStats::uGFC["DMGame"]++,"DMGame"] = "KillStreakBonus";
$dtStats::uGFV[$dtStats::uGFC["DMGame"]++,"DMGame"] = "killCounter";
///////////////////////////////////////////////////////////////////////////////
// LCTF
///////////////////////////////////////////////////////////////////////////////
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "score";
$dtStats::FVG[$dtStats::FCG["SCtFGame","Avg"]++,"SCtFGame","Avg"] = "score";
$dtStats::FVG[$dtStats::FCG["SCtFGame","Max"]++,"SCtFGame","Max"] = "score";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "kills";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "deaths";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "suicides";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "teamKills";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagCaps";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagGrabs";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "carrierKills";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagReturns";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "scoreMidAir";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "scoreHeadshot";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "scoreRearshot";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "escortAssists";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "defenseScore";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "offenseScore";
$dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagDefends";
// in this script only
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "winCount";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "lossCount";
$dtStats::FV[$dtStats::FC["SCtFGame","Min"]++,"SCtFGame","Min"] = "heldTimeSec";
$dtStats::FV[$dtStats::FC["SCtFGame","Min"]++,"SCtFGame","Min"] = "heldTimeSecLow";
$dtStats::FV[$dtStats::FC["SCtFGame","AvgI"]++,"SCtFGame","AvgI"] = "heldTimeSec";
$dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "grabSpeed";
$dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "grabSpeedLow";
$dtStats::FV[$dtStats::FC["SCtFGame","Avg"]++,"SCtFGame","Avg"] = "grabSpeed";
$dtStats::FV[$dtStats::FC["SCtFGame","Avg"]++,"SCtFGame","Avg"] = "capEfficiency";
$dtStats::FV[$dtStats::FC["SCtFGame","Avg"]++,"SCtFGame","Avg"] = "winLostPct";
$dtStats::FV[$dtStats::FC["SCtFGame","Game"]++,"SCtFGame","Game"] = "dtTeam";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "destruction";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "repairs";
$dtStats::FV[$dtStats::FC["SCtFGame","Game"]++,"SCtFGame","Game"] = "teamScore";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "concussFlag";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagCatch";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "maFlagCatch";
$dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "flagCatchSpeed";
$dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "maFlagCatchSpeed";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagToss";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagTossCatch";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "interceptedFlag";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "maInterceptedFlag";
$dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "interceptSpeed";
$dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "interceptFlagSpeed";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "friendlyFire";
////////////////////////////Unused LCTF Vars/////////////////////////////////////
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "tkDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "genDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "sensorDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "turretDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "iStationDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "vstationDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "mpbtstationDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "solarDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "sentryDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depSensorDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depTurretDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depStationDestroys";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "vehicleScore";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "vehicleBonus";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "genDefends";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "escortAssists";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "turretKills";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "mannedTurretKills";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "genRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "SensorRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "TurretRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "StationRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "VStationRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "mpbtstationRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "solarRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "sentryRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depSensorRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depInvRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depTurretRepairs";
$dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "returnPts";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "timeOnTeamZero";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "timeOnTeamOne";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "timeOnTeamTwo";
$dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "matchRunTime";
$dtStats::FV[$dtStats::FC["SCtFGame","Game"]++,"SCtFGame","Game"] = "teamOneCapTimes";
$dtStats::FV[$dtStats::FC["SCtFGame","Game"]++,"SCtFGame","Game"] = "teamTwoCapTimes";
///////////////////////////////////////////////////////////////////////////////
// DuelGame
///////////////////////////////////////////////////////////////////////////////
$dtStats::FVG[$dtStats::FCG["DuelGame","TG"]++,"DuelGame","TG"] = "score";
$dtStats::FVG[$dtStats::FCG["DuelGame","Avg"]++,"DuelGame","Avg"] = "score";
$dtStats::FVG[$dtStats::FCG["DuelGame","Max"]++,"DuelGame","Max"] = "score";
$dtStats::FVG[$dtStats::FCG["DuelGame","TG"]++,"DuelGame","TG"] = "kills";
$dtStats::FVG[$dtStats::FCG["DuelGame","TG"]++,"DuelGame","TG"] = "deaths";
///////////////////////////////////////////////////////////////////////////////
// ArenaGame
///////////////////////////////////////////////////////////////////////////////
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "score";
$dtStats::FVG[$dtStats::FCG["ArenaGame","Avg"]++,"ArenaGame","Avg"] = "score";
$dtStats::FVG[$dtStats::FCG["ArenaGame","Max"]++,"ArenaGame","Max"] = "score";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "kills";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "deaths";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "suicides";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "teamKills";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "snipeKills";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "roundsWon";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "roundsLost";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "assists";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "roundKills";
$dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "hatTricks";
$dtStats::FV[$dtStats::FC["ArenaGame","Game"]++,"ArenaGame","Game"] = "dtTeam";
$dtStats::FV[$dtStats::FC["ArenaGame","Game"]++,"ArenaGame","Game"] = "teamScore";
$dtStats::FV[$dtStats::FC["ArenaGame","TG"]++,"ArenaGame","TG"] = "timeOnTeamZero";
$dtStats::FV[$dtStats::FC["ArenaGame","TG"]++,"ArenaGame","TG"] = "timeOnTeamOne";
$dtStats::FV[$dtStats::FC["ArenaGame","TG"]++,"ArenaGame","TG"] = "timeOnTeamTwo";
$dtStats::FV[$dtStats::FC["ArenaGame","TG"]++,"ArenaGame","TG"] = "matchRunTime";
///////////////////////////////////////////////////////////////////////////////
// SiegeGame
///////////////////////////////////////////////////////////////////////////////
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "score";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "kills";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "deaths";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "suicides";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "objScore";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "teamKills";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "turretKills";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "offenseScore";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "defenseScore";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "tkDestroys";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "genDestroys";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "solarDestroys";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "flipFlopDefends";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "genDefends";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "genRepairs";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "solarRepairs";
//$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "outOfBounds";
///////////////////////////////////////////////////////////////////////////////
// Weapon/Misc Stats
///////////////////////////////////////////////////////////////////////////////
//these are field values from this script
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "explosionKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "explosionDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "impactKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "impactDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "groundKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "groundDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "aaTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "aaTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "elfTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "elfTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "indoorDepTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "indoorDepTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "outdoorDepTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "outdoorDepTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "sentryTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "sentryTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "outOfBoundKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "outOfBoundDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lavaKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lavaDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shrikeBlasterKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shrikeBlasterDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "bellyTurretKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "bellyTurretDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "bomberBombsKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "bomberBombsDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tankChaingunKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tankChaingunDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tankMortarKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tankMortarDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "vehicleSpawnKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "vehicleSpawnDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "forceFieldPowerUpKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "forceFieldPowerUpDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "crashKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "crashDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileTK";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "inventoryKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "inventoryDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "repairEnemy";
//Damage Stats
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDmg";
//rounds fired
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "elfShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelShotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelHits";
//aoe hits
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDmgHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDmgHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDmgHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDmgHits";
//misc
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserHeadShot";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockRearShot";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "minePlusDisc";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "minePlusDiscKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shotsFired";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "totalMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "totalTime";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "maHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "maHitHeight";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "maHitSV";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "airTime";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "airTime";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "groundTime";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "groundTime";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "EVKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "EVDeaths";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningMAkills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningMAHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningMAEVHits";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningMAEVKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "EVHitWep";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "EVMAHit";
$dtStats::FV[$dtStats::FC["Game"]++,"Game"] = "startPCT";
$dtStats::FV[$dtStats::FC["Game"]++,"Game"] = "endPCT";
$dtStats::FV[$dtStats::FC["Game"]++,"Game"] = "mapSkip";
$dtStats::FV[$dtStats::FC["Game"]++,"Game"] = "clientQuit";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "totalWepDmg";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "timeTL";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "timeTL";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killStreak";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "killStreak";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "assist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "maxSpeed";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "avgSpeed";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "comboCount";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "distMov";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "firstKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lastKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathKills";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "kdr";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "ctrlKKills";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "concussHit";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "concussTaken";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "idleTime";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "idleTime";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "deadDist";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discReflectHit";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discReflectKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterReflectHit";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterReflectKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "flareKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "flareHit";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discJump";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killerDiscJump";
// nongame
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "leavemissionareaCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "teamkillCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "switchteamCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "flipflopCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "packpickupCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "weaponpickupCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "repairpackpickupCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "repairpackpickupEnemy";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "invyEatRepairPack";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "chatallCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "chatteamCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "voicebindsallCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "voicebindsteamCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "kickCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "obstimeoutkickCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "spawnobstimeoutCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "voteCount";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "lagSpikes";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "packetLoss";
$dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "txStop";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lArmorTime";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mArmorTime";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hArmorTime";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorL";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorM";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorH";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLL";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLM";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLH";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorML";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMM";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMH";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHL";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHM";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHH";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLLD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLMD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLHD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMLD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMMD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMHD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHLD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHMD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHHD";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "doubleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tripleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "quadrupleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "quintupleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "sextupleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "septupleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "octupleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "nonupleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "decupleKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "nuclearKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "multiKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "doubleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tripleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "quadrupleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "quintupleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "sextupleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "septupleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "octupleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "nonupleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "decupleChainKill";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "chainKill";
//weapon combos
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockCom";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelCom";
//source kill velocity - note no mine
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeKillSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileKillSV";
//source hit velocity - note no mine
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeHitSV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileHitSV";
//victim velocity
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileKillVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "satchelKillVV";
//victim velocity
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] ="cgHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileHitVV";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "satchelHitVV";
//midairs
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarAoeMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeAoeMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discAoeMA";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaAoeMA";
//ma dist
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineMAHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "satchelHitDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "satchelKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockKillDist";
$dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "weaponHitDist";
//conditional see postGame
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "cgACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "discACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "grenadeACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "laserACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "mortarACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "shockACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "plasmaACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "blasterACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "hGrenadeACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "mineACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "satchelACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "missileACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "plasmaDmgACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "discDmgACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "grenadeDmgACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "mortarDmgACC";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "onTargetAcc";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "onTargetHit";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "onFire";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "onFire";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "onInput";
$dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "onInput";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHead";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHead";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHeadFront";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHeadFront";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHeadBack";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHeadBack";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHeadRight";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHeadRight";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHeadLeft";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHeadLeft";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorso";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorso";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorsoFrontR";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorsoFrontR";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorsoFrontL";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorsoFrontL";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorsoBackR";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorsoBackR";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorsoBackL";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorsoBackL";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegs";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegs";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegFrontR";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegFrontR";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegFrontL";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegFrontL";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegBackR";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegBackR";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegBackL";
//$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegBackL";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillAirAir"; // air to air kill
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathAirAir"; // air to air death
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathAirAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillAirGround"; // air to ground kill
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathAirGround";// air to ground death
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathAirGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillGroundAir"; // ground to air kill
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathGroundAir"; // ground to air death
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathGroundAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillGroundGround"; // ground to ground kill
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathGroundGround"; // ground to ground death
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathGroundGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillAir"; // air kills
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathAir"; // air deaths
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathAir";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillGround"; // ground kills
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathGround"; // ground deaths
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathGround";
$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "null";//rng number
////////////////////////////////////////////////////////////////////////////////
//Unused vars that are not tracked but used for other things and need to be reset
$dtStats::unused[$dtStats::unusedCount++] = "timeToLive";
$dtStats::unused[$dtStats::unusedCount++] = "ksCounter";
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
//MapStats Vars
////////////////////////////////////////////////////////////////////////////////
//NOTE DO NOT RECOUNT!!!!// NOTE DO NOT RECOUNT!!!!// NOTE DO NOT RECOUNT!!!!
//100 stats per game type is a soft limit, change at yor own risk
//If you need to remove a stat its best to leave a gap in the array index or replace it with something new
//1
$mapStats::mapVars[1,"CTFGame"] = "scoreTG";//note this starts at 1 for... reasions
$mapStats::mapVars[2,"CTFGame"] = "defenseScoreTG";
$mapStats::mapVars[3,"CTFGame"] = "offenseScoreTG";
//2
$mapStats::mapVars[4,"CTFGame"] = "assistTG";
$mapStats::mapVars[5,"CTFGame"] = "killsTG";
$mapStats::mapVars[6,"CTFGame"] = "teamKillsTG";
//3
$mapStats::mapVars[7,"CTFGame"] = "flagCapsTG";
$mapStats::mapVars[8,"CTFGame"] = "flagGrabsTG";
$mapStats::mapVars[9,"CTFGame"] = "flagReturnsTG";
//4
$mapStats::mapVars[10,"CTFGame"] = "carrierKillsTG";
$mapStats::mapVars[11,"CTFGame"] = "escortAssistsTG";
$mapStats::mapVars[12,"CTFGame"] = "flagDefendsTG";
//5
$mapStats::mapVars[13,"CTFGame"] = "heldTimeSecMin";
$mapStats::mapVars[14,"CTFGame"] = "grabSpeedMax";
$mapStats::mapVars[15,"CTFGame"] = "capEfficiencyAvg";
//6
$mapStats::mapVars[16,"CTFGame"] = "heldTimeSecAvgi";
$mapStats::mapVars[17,"CTFGame"] = "grabSpeedAvg";
$mapStats::mapVars[18,"CTFGame"] = "capEfficiencyAvg";
//7
$mapStats::mapVars[19,"CTFGame"] = "destructionTG";
$mapStats::mapVars[20,"CTFGame"] = "repairsTG";
$mapStats::mapVars[21,"CTFGame"] = "genDefendsTG";
//8
$mapStats::mapVars[22,"CTFGame"] = "roadKillsTG";
$mapStats::mapVars[23,"CTFGame"] = "vehicleScoreTG";
$mapStats::mapVars[24,"CTFGame"] = "bomberBombsKillsTG";
//9
$mapStats::mapVars[25,"CTFGame"] = "discKillsTG";
$mapStats::mapVars[26,"CTFGame"] = "discMATG";
$mapStats::mapVars[27,"CTFGame"] = "minePlusDiscTG";
//10
$mapStats::mapVars[28,"CTFGame"] = "laserKillsTG";
$mapStats::mapVars[29,"CTFGame"] = "laserHeadShotTG";
$mapStats::mapVars[30,"CTFGame"] = "laserHitDistMax";
//11
$mapStats::mapVars[31,"CTFGame"] = "shockKillsTG";
$mapStats::mapVars[32,"CTFGame"] = "shockRearShotTG";
$mapStats::mapVars[33,"CTFGame"] = "shockMATG";
//12
$mapStats::mapVars[34,"CTFGame"] = "plasmaKillsTG";
$mapStats::mapVars[35,"CTFGame"] = "plasmaMATG";
$mapStats::mapVars[36,"CTFGame"] = "plasmaHitDistMax";
//13
$mapStats::mapVars[37,"CTFGame"] = "grenadeKillsTG";
$mapStats::mapVars[38,"CTFGame"] = "mortarKillsTG";
$mapStats::mapVars[39,"CTFGame"] = "missileKillsTG";
//12
$mapStats::mapVars[40,"CTFGame"] = "cgKillsTG";
$mapStats::mapVars[41,"CTFGame"] = "cgACCAvg";
$mapStats::mapVars[42,"CTFGame"] = "cgHitDistMax";
//13
$mapStats::mapVars[43,"CTFGame"] = "blasterKillsTG";
$mapStats::mapVars[44,"CTFGame"] = "blasterMATG";
$mapStats::mapVars[45,"CTFGame"] = "blasterHitDistMax";
//15
$mapStats::mapVars[46,"CTFGame"] = "mineKillsTG";
$mapStats::mapVars[47,"CTFGame"] = "hGrenadeKillsTG";
$mapStats::mapVars[48,"CTFGame"] = "satchelKillsTG";
//16
$mapStats::mapVars[49,"CTFGame"] = "discHitDistMax";
$mapStats::mapVars[50,"CTFGame"] = "discMAHitDistMax";
$mapStats::mapVars[51,"CTFGame"] = "totalTimeTG";
//17
$mapStats::mapVars[52,"CTFGame"] = "InventoryDepTG";
$mapStats::mapVars[53,"CTFGame"] = "TurretOutdoorDepTG";
$mapStats::mapVars[54,"CTFGame"] = "TurretIndoorDepTG";
$mapStats::mapVars[55,"CTFGame"] = "MotionSensorDepTG";
$mapStats::mapVars[56,"CTFGame"] = "PulseSensorDepTG";
$mapStats::mapVars[57,"CTFGame"] = "lagSpikesTG";
//19
$mapStats::mapVars[58,"CTFGame"] = "airTimeTG";
$mapStats::mapVars[59,"CTFGame"] = "groundTimeTG";
$mapStats::mapVars[60,"CTFGame"] = "distMovTG";
$mapStats::mapVars[61,"CTFGame"] = "repairpackpickupCountTG";
$mapStats::mapVars[62,"CTFGame"] = "repairpackpickupEnemyTG";
$mapStats::mapVars[63,"CTFGame"] = "invyEatRepairPackTG";
$mapStats::mapVarCount["CTFGame"] = 63;
////////////////////////////////////////////////////////////////////////////////
//1
$mapStats::mapVars[1,"SCtFGame"] = "scoreTG";
$mapStats::mapVars[2,"SCtFGame"] = "defenseScoreTG";
$mapStats::mapVars[3,"SCtFGame"] = "offenseScoreTG";
//2
$mapStats::mapVars[4,"SCtFGame"] = "assistTG";
$mapStats::mapVars[5,"SCtFGame"] = "killsTG";
$mapStats::mapVars[6,"SCtFGame"] = "teamKillsTG";
//3
$mapStats::mapVars[7,"SCtFGame"] = "flagCapsTG";
$mapStats::mapVars[8,"SCtFGame"] = "flagGrabsTG";
$mapStats::mapVars[9,"SCtFGame"] = "flagReturnsTG";
//4
$mapStats::mapVars[10,"SCtFGame"] = "carrierKillsTG";
$mapStats::mapVars[11,"SCtFGame"] = "escortAssistsTG";
$mapStats::mapVars[12,"SCtFGame"] = "flagDefendsTG";
//5
$mapStats::mapVars[13,"SCtFGame"] = "heldTimeSecMin";
$mapStats::mapVars[14,"SCtFGame"] = "grabSpeedMax";
$mapStats::mapVars[15,"SCtFGame"] = "capEfficiencyAvg";
//6
$mapStats::mapVars[16,"SCtFGame"] = "heldTimeSecAvgi";
$mapStats::mapVars[17,"SCtFGame"] = "grabSpeedAvg";
$mapStats::mapVars[18,"SCtFGame"] = "capEfficiencyAvg";
//7
$mapStats::mapVars[19,"SCtFGame"] = "discKillsTG";
$mapStats::mapVars[20,"SCtFGame"] = "discMATG";
$mapStats::mapVars[21,"SCtFGame"] = "minePlusDiscTG";
//8
$mapStats::mapVars[22,"SCtFGame"] = "laserKillsTG";
$mapStats::mapVars[23,"SCtFGame"] = "laserHeadShotTG";
$mapStats::mapVars[24,"SCtFGame"] = "laserHitDistMax";
//9
$mapStats::mapVars[25,"SCtFGame"] = "shockKillsTG";
$mapStats::mapVars[26,"SCtFGame"] = "shockRearShotTG";
$mapStats::mapVars[27,"SCtFGame"] = "shockMATG";
//10
$mapStats::mapVars[28,"SCtFGame"] = "plasmaKillsTG";
$mapStats::mapVars[29,"SCtFGame"] = "plasmaMATG";
$mapStats::mapVars[30,"SCtFGame"] = "plasmaHitDistMax";
//11
$mapStats::mapVars[31,"SCtFGame"] = "grenadeKillsTG";
$mapStats::mapVars[32,"SCtFGame"] = "grenadeMATG";
$mapStats::mapVars[33,"SCtFGame"] = "grenadeHitDistMax";
//12
$mapStats::mapVars[34,"SCtFGame"] = "cgKillsTG";
$mapStats::mapVars[35,"SCtFGame"] = "cgACCAvg";
$mapStats::mapVars[36,"SCtFGame"] = "cgHitDistMax";
//13
$mapStats::mapVars[37,"SCtFGame"] = "blasterHitSVMax";
$mapStats::mapVars[38,"SCtFGame"] = "blasterDmgTG";
$mapStats::mapVars[39,"SCtFGame"] = "blasterComTG";
//14
$mapStats::mapVars[40,"SCtFGame"] = "mineKillsTG";
$mapStats::mapVars[41,"SCtFGame"] = "mineMATG";
$mapStats::mapVars[42,"SCtFGame"] = "mineHitDistMax";
//15
$mapStats::mapVars[43,"SCtFGame"] = "hGrenadeKillsTG";
$mapStats::mapVars[44,"SCtFGame"] = "hGrenadeMATG";
$mapStats::mapVars[45,"SCtFGame"] = "hGrenadeHitDistMax";
$mapStats::mapVarCount["SCtFGame"] = 45;
////////////////////////////////////////////////////////////////////////////////
//1
$mapStats::mapVars[1,"LakRabbitGame"] = "scoreTG";
$mapStats::mapVars[2,"LakRabbitGame"] = "killsTG";
$mapStats::mapVars[3,"LakRabbitGame"] = "assistTG";
//2
$mapStats::mapVars[4,"LakRabbitGame"] = "flagGrabsTG";
$mapStats::mapVars[5,"LakRabbitGame"] = "MidairflagGrabsTG";
$mapStats::mapVars[6,"LakRabbitGame"] = "flagTimeMinTG";
//3
$mapStats::mapVars[7,"LakRabbitGame"] = "discKillsTG";
$mapStats::mapVars[8,"LakRabbitGame"] = "discMATG";
$mapStats::mapVars[9,"LakRabbitGame"] = "discHitDistMax";
//4
$mapStats::mapVars[10,"LakRabbitGame"] = "discDmgTG";
$mapStats::mapVars[11,"LakRabbitGame"] = "discCom";
$mapStats::mapVars[12,"LakRabbitGame"] = "minePlusDiscTG";
//5
$mapStats::mapVars[13,"LakRabbitGame"] = "shockKillsTG";
$mapStats::mapVars[14,"LakRabbitGame"] = "shockMATG";
$mapStats::mapVars[15,"LakRabbitGame"] = "shockRearShotTG";
//6
$mapStats::mapVars[16,"LakRabbitGame"] = "shockHitSVMax";
$mapStats::mapVars[17,"LakRabbitGame"] = "shockDmgTG";
$mapStats::mapVars[18,"LakRabbitGame"] = "shockComTG";
//7
$mapStats::mapVars[19,"LakRabbitGame"] = "plasmaKillsTG";
$mapStats::mapVars[20,"LakRabbitGame"] = "plasmaMATG";
$mapStats::mapVars[21,"LakRabbitGame"] = "plasmaHitDistMax";
//8
$mapStats::mapVars[22,"LakRabbitGame"] = "plasmaHitSVMax";
$mapStats::mapVars[23,"LakRabbitGame"] = "plasmaDmgTG";
$mapStats::mapVars[24,"LakRabbitGame"] = "plasmaComTG";
//9
$mapStats::mapVars[25,"LakRabbitGame"] = "grenadeKillsTG";
$mapStats::mapVars[26,"LakRabbitGame"] = "grenadeMATG";
$mapStats::mapVars[27,"LakRabbitGame"] = "grenadeHitDistMax";
//10
$mapStats::mapVars[28,"LakRabbitGame"] = "grenadeHitSVMax";
$mapStats::mapVars[29,"LakRabbitGame"] = "grenadeDmgTG";
$mapStats::mapVars[30,"LakRabbitGame"] = "grenadeComTG";
//11
$mapStats::mapVars[31,"LakRabbitGame"] = "blasterKillsTG";
$mapStats::mapVars[32,"LakRabbitGame"] = "blasterMATG";
$mapStats::mapVars[33,"LakRabbitGame"] = "blasterHitDistMax";
//12
$mapStats::mapVars[34,"LakRabbitGame"] = "blasterHitSVMax";
$mapStats::mapVars[35,"LakRabbitGame"] = "blasterDmgTG";
$mapStats::mapVars[36,"LakRabbitGame"] = "blasterComTG";
//13
$mapStats::mapVars[37,"LakRabbitGame"] = "mineKillsTG";
$mapStats::mapVars[38,"LakRabbitGame"] = "mineMATG";
$mapStats::mapVars[39,"LakRabbitGame"] = "mineHitDistMax";
//14
$mapStats::mapVars[40,"LakRabbitGame"] = "mineHitVVMax";
$mapStats::mapVars[41,"LakRabbitGame"] = "mineDmgTG";
$mapStats::mapVars[42,"LakRabbitGame"] = "mineComTG";
//15
$mapStats::mapVars[43,"LakRabbitGame"] = "hGrenadeKillsTG";
$mapStats::mapVars[44,"LakRabbitGame"] = "hGrenadeMATG";
$mapStats::mapVars[45,"LakRabbitGame"] = "hGrenadeHitDistMax";
//16
$mapStats::mapVars[46,"LakRabbitGame"] = "hGrenadeHitSVMax";
$mapStats::mapVars[47,"LakRabbitGame"] = "hGrenadeDmgTG";
$mapStats::mapVars[48,"LakRabbitGame"] = "hGrenadeComTG";
$mapStats::mapVarCount["LakRabbitGame"] = 48;
////////////////////////////////////////////////////////////////////////////////
//1
$mapStats::mapVars[1,"DMGame"] = "scoreTG";
$mapStats::mapVars[2,"DMGame"] = "killsTG";
$mapStats::mapVars[3,"DMGame"] = "assistTG";
//2
$mapStats::mapVars[4,"DMGame"] = "efficiencyAvg";
$mapStats::mapVars[5,"DMGame"] = "timeTLAvg";
$mapStats::mapVars[6,"DMGame"] = "distMovTG";
//3
$mapStats::mapVars[7,"DMGame"] = "killAirTG";
$mapStats::mapVars[8,"DMGame"] = "killGroundTG";
$mapStats::mapVars[9,"DMGame"] = "EVKillsTG";
//4
$mapStats::mapVars[10,"DMGame"] = "firstKillTG";
$mapStats::mapVars[11,"DMGame"] = "lastKillTG";
$mapStats::mapVars[12,"DMGame"] = "deathKillsTG";
//5
$mapStats::mapVars[13,"DMGame"] = "doubleChainKillTG";
$mapStats::mapVars[14,"DMGame"] = "tripleChainKillTG";
$mapStats::mapVars[15,"DMGame"] = "quadrupleChainKillTG";
//6
$mapStats::mapVars[16,"DMGame"] = "killStreakMax";
$mapStats::mapVars[17,"DMGame"] = "comboCountTG";
$mapStats::mapVars[18,"DMGame"] = "kdrAvg";
//7
$mapStats::mapVars[19,"DMGame"] = "discKillsTG";
$mapStats::mapVars[20,"DMGame"] = "discMATG";
$mapStats::mapVars[21,"DMGame"] = "minePlusDiscTG";
//8
$mapStats::mapVars[22,"DMGame"] = "plasmaKillsTG";
$mapStats::mapVars[23,"DMGame"] = "plasmaMATG";
$mapStats::mapVars[24,"DMGame"] = "plasmaHitDistMax";
//9
$mapStats::mapVars[25,"DMGame"] = "grenadeKillsTG";
$mapStats::mapVars[26,"DMGame"] = "grenadeMATG";
$mapStats::mapVars[27,"DMGame"] = "grenadeHitDistMax";
//10
$mapStats::mapVars[28,"DMGame"] = "laserKillsTG";
$mapStats::mapVars[29,"DMGame"] = "laserHeadShotTG";
$mapStats::mapVars[30,"DMGame"] = "laserHitDistMax";
//11
$mapStats::mapVars[31,"DMGame"] = "shockKillsTG";
$mapStats::mapVars[32,"DMGame"] = "shockRearShotTG";
$mapStats::mapVars[33,"DMGame"] = "shockMATG";
//12
$mapStats::mapVars[34,"DMGame"] = "mortarKillsTG";
$mapStats::mapVars[35,"DMGame"] = "mortarMATG";
$mapStats::mapVars[36,"DMGame"] = "mortarHitDistMax";
//13
$mapStats::mapVars[37,"DMGame"] = "cgKillsTG";
$mapStats::mapVars[38,"DMGame"] = "cgACCAvg";
$mapStats::mapVars[39,"DMGame"] = "cgHitDistMax";
//14
$mapStats::mapVars[40,"DMGame"] = "blasterKillsTG";
$mapStats::mapVars[41,"DMGame"] = "blasterMATG";
$mapStats::mapVars[42,"DMGame"] = "blasterHitDistMax";
//15
$mapStats::mapVars[43,"DMGame"] = "mineKillsTG";
$mapStats::mapVars[44,"DMGame"] = "mineMATG";
$mapStats::mapVars[45,"DMGame"] = "mineHitDistMax";
//16
$mapStats::mapVars[46,"DMGame"] = "hGrenadeKillsTG";
$mapStats::mapVars[47,"DMGame"] = "hGrenadeMATG";
$mapStats::mapVars[48,"DMGame"] = "hGrenadeHitDistMax";
$mapStats::mapVarCount["DMGame"] = 48;
////////////////////////////////////////////////////////////////////////////////
//1
$mapStats::mapVars[1,"DuelGame"] = "scoreTG";
$mapStats::mapVars[2,"DuelGame"] = "killsTG";
$mapStats::mapVars[3,"DuelGame"] = "deathsTG";
//2
$mapStats::mapVars[4,"DuelGame"] = "killAirTG";
$mapStats::mapVars[5,"DuelGame"] = "deathAirTG";
$mapStats::mapVars[6,"DuelGame"] = "airTimeAvg";
//3
$mapStats::mapVars[7,"DuelGame"] = "killGroundTG";
$mapStats::mapVars[8,"DuelGame"] = "deathGroundTG";
$mapStats::mapVars[9,"DuelGame"] = "groundTimeAvg";
//4
$mapStats::mapVars[10,"DuelGame"] = "kdrAvg";
$mapStats::mapVars[11,"DuelGame"] = "EVKillsTG";
$mapStats::mapVars[12,"DuelGame"] = "comboCountTG";
//5
$mapStats::mapVars[13,"DuelGame"] = "distMovTG";
$mapStats::mapVars[14,"DuelGame"] = "maxSpeedMax";
$mapStats::mapVars[15,"DuelGame"] = "timeTLAvg";
//6
$mapStats::mapVars[16,"DuelGame"] = "discKillsTG";
$mapStats::mapVars[17,"DuelGame"] = "discMATG";
$mapStats::mapVars[18,"DuelGame"] = "minePlusDiscTG";
//7
$mapStats::mapVars[19,"DuelGame"] = "plasmaKillsTG";
$mapStats::mapVars[20,"DuelGame"] = "plasmaMATG";
$mapStats::mapVars[21,"DuelGame"] = "plasmaHitDistMax";
//8
$mapStats::mapVars[22,"DuelGame"] = "grenadeKillsTG";
$mapStats::mapVars[23,"DuelGame"] = "grenadeMATG";
$mapStats::mapVars[24,"DuelGame"] = "grenadeHitDistMax";
//9
$mapStats::mapVars[25,"DuelGame"] = "laserKillsTG";
$mapStats::mapVars[26,"DuelGame"] = "laserHeadShotTG";
$mapStats::mapVars[27,"DuelGame"] = "laserHitDistMax";
//10
$mapStats::mapVars[28,"DuelGame"] = "shockKillsTG";
$mapStats::mapVars[29,"DuelGame"] = "shockRearShotTG";
$mapStats::mapVars[30,"DuelGame"] = "shockMATG";
//11
$mapStats::mapVars[31,"DuelGame"] = "mortarKillsTG";
$mapStats::mapVars[32,"DuelGame"] = "mortarMATG";
$mapStats::mapVars[33,"DuelGame"] = "mortarHitDistMax";
//12
$mapStats::mapVars[34,"DuelGame"] = "cgKillsTG";
$mapStats::mapVars[35,"DuelGame"] = "cgACCAvg";
$mapStats::mapVars[36,"DuelGame"] = "cgHitDistMax";
//13
$mapStats::mapVars[37,"DuelGame"] = "blasterKillsTG";
$mapStats::mapVars[38,"DuelGame"] = "blasterMATG";
$mapStats::mapVars[39,"DuelGame"] = "blasterHitDistMax";
//14
$mapStats::mapVars[40,"DuelGame"] = "mineKillsTG";
$mapStats::mapVars[41,"DuelGame"] = "mineMATG";
$mapStats::mapVars[42,"DuelGame"] = "mineHitDistMax";
//15
$mapStats::mapVars[43,"DuelGame"] = "hGrenadeKillsTG";
$mapStats::mapVars[44,"DuelGame"] = "hGrenadeMATG";
$mapStats::mapVars[45,"DuelGame"] = "hGrenadeHitDistMax";
$mapStats::mapVarCount["DuelGame"] = 45;
////////////////////////////////////////////////////////////////////////////////
//1
$mapStats::mapVars[1,"ArenaGame"] = "scoreTG";
$mapStats::mapVars[2,"ArenaGame"] = "roundKillsTG";
$mapStats::mapVars[3,"ArenaGame"] = "assistTG";
//2
$mapStats::mapVars[4,"ArenaGame"] = "roundsWonTG";
$mapStats::mapVars[5,"ArenaGame"] = "teamKillsTG";
$mapStats::mapVars[61,"ArenaGame"] = "hatTricksTG";
//3
$mapStats::mapVars[7,"ArenaGame"] = "maxSpeedMax";
$mapStats::mapVars[8,"ArenaGame"] = "timeTLAvg";
$mapStats::mapVars[9,"ArenaGame"] = "distMovTG";
//4
$mapStats::mapVars[10,"ArenaGame"] = "killAirTG";
$mapStats::mapVars[11,"ArenaGame"] = "killGroundTG";
$mapStats::mapVars[12,"ArenaGame"] = "EVKillsTG";
//5
$mapStats::mapVars[13,"ArenaGame"] = "firstKillTG";
$mapStats::mapVars[14,"ArenaGame"] = "lastKillTG";
$mapStats::mapVars[15,"ArenaGame"] = "deathKillsTG";
//6
$mapStats::mapVars[16,"ArenaGame"] = "killStreakMax";
$mapStats::mapVars[17,"ArenaGame"] = "comboCountTG";
$mapStats::mapVars[18,"ArenaGame"] = "kdrAvg";
//7
$mapStats::mapVars[19,"ArenaGame"] = "discKillsTG";
$mapStats::mapVars[20,"ArenaGame"] = "discMATG";
$mapStats::mapVars[21,"ArenaGame"] = "minePlusDiscTG";
//8
$mapStats::mapVars[22,"ArenaGame"] = "plasmaKillsTG";
$mapStats::mapVars[23,"ArenaGame"] = "plasmaMATG";
$mapStats::mapVars[24,"ArenaGame"] = "plasmaHitDistMax";
//9
$mapStats::mapVars[25,"ArenaGame"] = "grenadeKillsTG";
$mapStats::mapVars[26,"ArenaGame"] = "grenadeMATG";
$mapStats::mapVars[27,"ArenaGame"] = "grenadeHitDistMax";
//10
$mapStats::mapVars[28,"ArenaGame"] = "laserKillsTG";
$mapStats::mapVars[29,"ArenaGame"] = "laserHeadShotTG";
$mapStats::mapVars[30,"ArenaGame"] = "laserHitDistMax";
//11
$mapStats::mapVars[31,"ArenaGame"] = "shockKillsTG";
$mapStats::mapVars[32,"ArenaGame"] = "shockRearShotTG";
$mapStats::mapVars[33,"ArenaGame"] = "shockMATG";
//12
$mapStats::mapVars[34,"ArenaGame"] = "mortarKillsTG";
$mapStats::mapVars[35,"ArenaGame"] = "mortarMATG";
$mapStats::mapVars[36,"ArenaGame"] = "mortarHitDistMax";
//13
$mapStats::mapVars[37,"ArenaGame"] = "cgKillsTG";
$mapStats::mapVars[38,"ArenaGame"] = "cgACCAvg";
$mapStats::mapVars[39,"ArenaGame"] = "cgHitDistMax";
//14
$mapStats::mapVars[40,"ArenaGame"] = "blasterKillsTG";
$mapStats::mapVars[41,"ArenaGame"] = "blasterMATG";
$mapStats::mapVars[42,"ArenaGame"] = "blasterHitDistMax";
//15
$mapStats::mapVars[43,"ArenaGame"] = "mineKillsTG";
$mapStats::mapVars[44,"ArenaGame"] = "mineMATG";
$mapStats::mapVars[45,"ArenaGame"] = "mineHitDistMax";
//16
$mapStats::mapVars[46,"ArenaGame"] = "hGrenadeKillsTG";
$mapStats::mapVars[47,"ArenaGame"] = "hGrenadeMATG";
$mapStats::mapVars[48,"ArenaGame"] = "hGrenadeHitDistMax";
$mapStats::mapVarCount["ArenaGame"] = 48;
if(!$dtStats::Enable){return;} // abort exec
if(!isObject(statsGroup)){
new SimGroup(statsGroup);
RootGroup.add(statsGroup);
statsGroup.resetCount = -1;
statsGroup.serverStart = 0;
$dtStats::leftID++;
}
function dtAICON(%client){
dtStatsMissionDropReady(Game.getId(), %client);
}
package dtStats{
function AIConnection::startMission(%client){// ai support
parent::startMission(%client);
if($dtStats::Enable)
schedule(25000,0,"dtAICON",%client);
}
function GameConnection::onDrop(%client, %reason){
if($dtStats::Enable)
dtStatsClientLeaveGame(%client);//common
parent::onDrop(%client, %reason);
}
function CTFGame::clientMissionDropReady(%game, %client){
parent::clientMissionDropReady(%game, %client);
if($dtStats::Enable)
dtStatsMissionDropReady(%game, %client);//common
}
function CTFGame::gameOver( %game ){
if($dtStats::Enable)
dtStatsGameOver(%game);//common
parent::gameOver(%game);
}
function CTFGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){
if($dtStats::Enable)
clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection
parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation);
}
function CTFGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){
if($dtStats::Enable)
dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
else
parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
}
function CTFGame::updateScoreHud(%game, %client, %tag){
if($dtStats::Enable || %client.isSuperAdmin)
CTFHud(%game, %client, %tag);
else
parent::updateScoreHud(%game, %client, %tag);
}
////////////////////////////////////////////////////////////////////////////////
function LakRabbitGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){
if($dtStats::Enable)
clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection
parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation);
}
function LakRabbitGame::clientMissionDropReady(%game, %client){ // called when client has finished loading
parent::clientMissionDropReady(%game, %client);
if($dtStats::Enable)
dtStatsMissionDropReady(%game, %client);//common
}
function LakRabbitGame::gameOver( %game ){
if($dtStats::Enable)
dtStatsGameOver(%game);//common
parent::gameOver(%game);
}
function LakRabbitGame::recalcScore(%game, %client){
if($missionRunning){
parent::recalcScore(%game, %client);
}
}
function LakRabbitGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){
if($dtStats::Enable)
dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
else
parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
}
function LakRabbitGame::updateScoreHud(%game, %client, %tag){// defaultGame/evo
if($dtStats::Enable || %client.isSuperAdmin)
LakRabbitHud(%game, %client, %tag);
else
parent::updateScoreHud(%game, %client, %tag);
}
////////////////////////////////////////////////////////////////////////////////
function DMGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){
if($dtStats::Enable)
clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection
parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation);
}
function DMGame::clientMissionDropReady(%game, %client){ // called when client has finished loading
parent::clientMissionDropReady(%game, %client);
if($dtStats::Enable)
dtStatsMissionDropReady(%game, %client);
}
function DMGame::gameOver( %game ){
if($dtStats::Enable)
dtStatsGameOver(%game);
parent::gameOver(%game);
}
function DMGame::recalcScore(%game, %client){
if(!$missionRunning){
return;
}
parent::recalcScore(%game, %client);
}
function DMGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){
if($dtStats::Enable)
dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
else
parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
}
function DMGame::updateScoreHud(%game, %client, %tag){// defaultGame/evo
if($dtStats::Enable || %client.isSuperAdmin)
DMHud(%game, %client, %tag);
else
parent::updateScoreHud(%game, %client, %tag);
}
////////////////////////////////////////////////////////////////////////////////
function SCtFGame::clientMissionDropReady(%game, %client){
parent::clientMissionDropReady(%game, %client);
if($dtStats::Enable)
dtStatsMissionDropReady(%game, %client);//common
}
function SCtFGame::gameOver( %game ){
if($dtStats::Enable)
dtStatsGameOver(%game);//common
parent::gameOver(%game);
}
function SCtFGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){
if($dtStats::Enable)
clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection
parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation);
}
function SCtFGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){
if($dtStats::Enable)
dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
else
parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
}
function SCtFGame::updateScoreHud(%game, %client, %tag){// defaultGame/evo
if($dtStats::Enable || %client.isSuperAdmin)
CTFHud(%game, %client, %tag);
else
parent::updateScoreHud(%game, %client, %tag);
}
/////////////////////////////////////////////////////////////////////////////////////
function ArenaGame::clientMissionDropReady(%game, %client){
parent::clientMissionDropReady(%game, %client);
if($dtStats::Enable)
dtStatsMissionDropReady(%game, %client);
}
function ArenaGame::gameOver( %game ){
if($dtStats::Enable)
dtStatsGameOver(%game);
parent::gameOver(%game);
}
function ArenaGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){
if($dtStats::Enable)
clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection
parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation);
}
function ArenaGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){
if($dtStats::Enable)
dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
else
parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
}
function ArenaGame::updateScoreHud(%game, %client, %tag){// defaultGame/evo
if($dtStats::Enable || %client.isSuperAdmin)
ArenaHud(%game, %client, %tag);
else
parent::updateScoreHud(%game, %client, %tag);
}
/////////////////////////////////////////////////////////////////////////////
function DuelGame::clientMissionDropReady(%game, %client){
parent::clientMissionDropReady(%game, %client);
if($dtStats::Enable)
dtStatsMissionDropReady(%game, %client);
}
function DuelGame::gameOver( %game ){
if($dtStats::Enable)
dtStatsGameOver(%game);
parent::gameOver(%game);
}
function DuelGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){
if($dtStats::Enable)
clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection
parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation);
}
function DuelGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){
if($dtStats::Enable)
dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
else
parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5);
}
function DuelGame::updateScoreHud(%game, %client, %tag){
if($dtStats::Enable || %client.isSuperAdmin)
DuelHud(%game, %client, %tag);
else
parent::updateScoreHud(%game, %client, %tag);
}
///////////////////////////////////////////////////////////////////////////////
function DefaultGame::missionLoadDone(%game){
parent::missionLoadDone(%game);
//$dtStats::loadPlayerCount = $HostGamePlayerCount;
if($dtStats::Enable){
dtSaveServerVars();
dtScanForRepair();
$mapID::gameID = addNum($mapID::gameID,1);
if($dtStats::debugEchos)
error("GAME ID" SPC $mapID::gameID SPC "//////////////////////////////");
}
}
function DefaultGame::forceObserver( %game, %client, %reason ){
parent::forceObserver( %game, %client, %reason );
if($dtStats::Enable){
if(%reason $= "spawnTimeout"){
%client.dtStats.spawnobstimeoutCount++;
}
updateTeamTime(%client.dtStats,%client.dtStats.team);
%client.dtStats.team = 0;
%client.gt = %client.at = 0;//air time ground time reset
}
}
function serverCmdShowHud(%client, %tag){ // to refresh screen when client opens it up
parent::serverCmdShowHud(%client, %tag);
if($dtStats::Enable){
%tagName = getWord(%tag, 1);
%tag = getWord(%tag, 0);
if(%tag $= 'scoreScreen' && %client.viewStats){
statsMenu(%client,Game.class);
}
}
}
function chatMessageAll( %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10 ){
parent::chatMessageAll( %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10 );
if($dtStats::Enable){
%sender.dtStats.chatallCount++;
}
}
function cannedChatMessageAll( %sender, %msgString, %name, %string, %keys ){
parent::cannedChatMessageAll( %sender, %msgString, %name, %string, %keys );
if($dtStats::Enable){
%sender.dtStats.voicebindsallCount++;
}
}
function chatMessageTeam( %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10 ){
parent::chatMessageTeam( %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10 );
if($dtStats::Enable){
%sender.dtStats.chatteamCount++;
}
}
function cannedChatMessageTeam( %sender, %team, %msgString, %name, %string, %keys ){
parent::cannedChatMessageTeam( %sender, %team, %msgString, %name, %string, %keys );
if($dtStats::Enable){
%sender.dtStats.voicebindsteamCount++;
}
}
function kick( %client, %admin, %guid ){
if($dtStats::Enable)
%client.dtStats.kickCount++;
parent::kick( %client, %admin, %guid );
}
function cmdAutoKickObserver(%client, %key){ // Edit GG
parent::cmdAutoKickObserver(%client, %key);
if($dtStats::Enable)
%client.dtStats.obstimeoutkickCount++;
}
function CTFGame::leaveMissionArea(%game, %playerData, %player){
parent::leaveMissionArea(%game, %playerData, %player);
if($dtStats::Enable)
%player.client.dtStats.leavemissionareaCount++;
}
function SCtFGame::leaveMissionArea(%game, %playerData, %player){
parent::leaveMissionArea(%game, %playerData, %player);
if($dtStats::Enable)
%player.client.dtStats.leavemissionareaCount++;
}
function DefaultGame::clientJoinTeam( %game, %client, %team, %respawn ){
parent::clientJoinTeam( %game, %client, %team, %respawn );
if($dtStats::Enable){
updateTeamTime(%client.dtStats, 0);
%client.dtStats.team = %team;
//error("jointeam" SPC %team);
}
}
function DefaultGame::clientChangeTeam(%game, %client, %team, %fromObs, %respawned){ // z0dd - ZOD, 6/06/02. Don't send a message if player used respawn feature. Added %respawned
if($dtStats::Enable && isGameRun()){
%client.dtStats.team = %team;
%client.dtStats.switchteamCount++;
//error("clientChagneTeam" SPC %fromObs SPC %team);
if(%fromObs)
updateTeamTime(%client.dtStats, 0);
else
updateTeamTime(%client.dtStats,%client.team);
}
parent::clientChangeTeam(%game, %client, %team, %fromObs, %respawned);
}
function DefaultGame::assignClientTeam(%game, %client, %respawn ){
parent::assignClientTeam(%game, %client, %respawn );
if($dtStats::Enable){
updateTeamTime(%client.dtStats, 0);
%client.dtStats.team = %client.team;
}
//error("assignClientTeam" SPC %client.team SPC %respawn);
}
//function DefaultGame::startMatch(%game){
//parent::startMatch(%game);
//if($dtStats::Enable){
//
//}
//}
function RepairPack::onThrow(%data,%obj,%shape){
parent::onThrow(%data,%obj,%shape);
if($dtStats::Enable){
%obj.team = %shape.client.team;
%player.dtRepairPickup = 0;
}
}
function ItemData::onPickup(%this, %pack, %player, %amount){
parent::onPickup(%this, %pack, %player, %amount);
if($dtStats::Enable){
%dtStats = %player.client.dtStats;
if(%this.getname() $= "RepairPack"){
if(%pack.team > 0 && %pack.team != %player.client.team)
%dtStats.repairpackpickupEnemy++;
%dtStats.repairpackpickupCount++;
%player.dtRepairPickup = 1;
}
%dtStats.packpickupCount++;
}
}
function stationTrigger::onLeaveTrigger(%data, %obj, %colObj){
if($dtStats::Enable){
if(isObject(%obj.station)){
%name = %obj.station.getDataBlock().getName();
if(%name $= "DeployedStationInventory" || %name $= "StationInventory"){
if(%colObj.getMountedImage(2) > 0){
if(%colObj.getMountedImage(2).getName() !$= "RepairPackImage" && %colObj.dtRepairPickup){
%colObj.client.dtStats.invyEatRepairPack++;
}
}
%player.dtRepairPickup = 0;
}
if(%name $= "DeployedStationInventory"){
%ow = %obj.station.owner;
if(isObject(%ow) && %ow != %colObj.client)
%ow.dtStats.depInvyUse++;
}
}
}
parent::onLeaveTrigger(%data, %obj, %colObj);
}
function DefaultGame::playerSpawned(%game, %player){
parent::playerSpawned(%game, %player);
if($dtStats::Enable)
armorTimer(%player.client.dtStats, %player.getArmorSize(), 0);
}
function Player::setArmor(%this,%size){//for game types that use spawn favs
parent::setArmor(%this,%size);
if($dtStats::Enable)
armorTimer(%this.client.dtStats, %size, 0);
}
function Weapon::onPickup(%this, %obj, %shape, %amount){
parent::onPickup(%this, %obj, %shape, %amount);
if($dtStats::Enable)
%shape.client.dtStats.weaponpickupCount++;
}
//////////////////////////////////////////////////////////////////////////////////
function DefaultGame::activatePackages(%game){
parent::activatePackages(%game);
if(isActivePackage(dtStatsGame)){
deactivatePackage(dtStatsGame);
activatePackage(dtStatsGame);
}
else{
activatePackage(dtStatsGame);
}
}
function DefaultGame::deactivatePackages(%game){
parent::deactivatePackages(%game);
if(isActivePackage(dtStatsGame))
deactivatePackage(dtStatsGame);
}
//////////////////////////////////////////////////////////////////////////////////
// Flag Escort Fixes
function CTFGame::onClientDamaged(%game, %clVictim, %clAttacker, %damageType, %implement, %damageLoc){
parent::onClientDamaged(%game, %clVictim, %clAttacker, %damageType, %implement, %damageLoc);
if ((%clVictim.player.holdingFlag !$= "") && (%clVictim.team != %clAttacker.team))
%clAttacker.dmgdFlagTime = getSimTime();
}
function CTFGame::testEscortAssist(%game, %victimID, %killerID){
if((getSimTime() - %victimID.dmgdFlagTime) < 5000 && %killerID.player.holdingFlag $= "")
return true;
return false;
}
function SCtFGame::onClientDamaged(%game, %clVictim, %clAttacker, %damageType, %implement, %damageLoc){
parent::onClientDamaged(%game, %clVictim, %clAttacker, %damageType, %implement, %damageLoc);
if ((%clVictim.player.holdingFlag !$= "") && (%clVictim.team != %clAttacker.team))
%clAttacker.dmgdFlagTime = getSimTime();
}
function SCtFGame::testEscortAssist(%game, %victimID, %killerID){
if((getSimTime() - %victimID.dmgdFlagTime) < 5000 && %killerID.player.holdingFlag $= "")
return true;
return false;
}
function ProjectileData::onExplode(%data, %proj, %pos, %mod){
if($dtStats::Enable){
%dataName = %data.getName();
%sourceClient = %proj.sourceObject.client;
switch$(%dataName){
case "DiscProjectile":
%vec = vectorNormalize(vectorSub(%pos,%proj.initialPosition));
%initVec = %proj.initialDirection;
%ray = containerRayCast(%proj.initialPosition, VectorAdd(%proj.initialPosition, VectorScale(VectorNormalize(%initVec), 5000)), $TypeMasks::WaterObjectType);
if(%ray){
%angleRad = mACos(vectorDot(%initVec, "0 0 1"));
%angleDeg = mRadToDeg(%angleRad)-90;
//echo(%angleDeg);
if(%angleDeg <= 15 && %angleDeg > 0){
%wdist = vectorDist(getWords(%ray,1,3),%pos);
if(%wdist > 20)
%sourceClient.discReflect = getSimTime();
//error("disc bounce" SPC %angleDeg SPC %wdist);
}
}
else
%sourceClient.discReflect = 0;
if(vectorDist(%pos,%proj.sourceObject.getPosition()) < 4){
%sourceClient.lastDiscJump = getSimTime();
}
case "EnergyBolt":
%vec = vectorNormalize(vectorSub(%pos,%proj.initialPosition));
%initVec = %proj.initialDirection;
%angleRad = mACos(vectorDot(%vec, %initVec));
%angleDeg = mRadToDeg(%angleRad);
//error(%angleDeg);
if(%angleDeg > 10){
%sourceClient.blasterReflect = getSimTime();
}
else
%sourceClient.blasterReflect = 0;
case "ShoulderMissile":
if(%proj.lastTargetType $= "FlareProjectile"){
%sourceClient.flareHit = getSimTime();
%sourceClient.flareSource = %proj.targetSource.client;
}
else
%sourceClient.flareHit = 0;
}
if(isObject(%sourceClient)){
if(%proj.dtShotSpeed > 0)
%sourceClient.dtShotSpeed = %proj.dtShotSpeed;
else
%sourceClient.dtShotSpeed = mFloor(vectorLen(%proj.sourceObject.getVelocity()) * 3.6);
%sourceClient.lastExp = %data TAB %proj.initialPosition TAB %pos;
}
}
parent::onExplode(%data, %proj, %pos, %mod);
}
//function MineDeployed::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType){
//parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType);
//if(%damageType == $DamageType::Disc && $dtStats::Enable){
//%targetObject.mineDiscHit = 1;
//error("boom" SPC %sourceObject.getClassName());
//}
//}
function ShapeBaseImageData::onDeploy(%item, %plyr, %slot){
%obj = parent::onDeploy(%item, %plyr, %slot);
if($dtStats::Enable){
%dtStats = %plyr.client.dtStats;
%itemDB = %item.item;
switch$(%itemDB){
case "MotionSensorDeployable":
%dtStats.MotionSensorDep++;
case "PulseSensorDeployable":
%dtStats.PulseSensorDep++;
case "InventoryDeployable":
%dtStats.InventoryDep++;
case "TurretOutdoorDeployable":
%dtStats.TurretOutdoorDep++;
case "TurretIndoorDeployable":
%dtStats.TurretIndoorDep++;
}
}
return %obj;
}
function Armor::applyConcussion( %this, %dist, %radius, %sourceObject, %targetObject ){
if($dtStats::Enable && %sourceObject.client.team != %targetObject.client.team){
%sourceObject.client.dtStats.concussHit++;
%targetObject.client.dtStats.concussTaken++;
%targetObject.concussBy = %sourceObject.client.dtStats;
}
parent::applyConcussion( %this, %dist, %radius, %sourceObject, %targetObject );
}
function SCtFGame::applyConcussion(%game, %player){
parent::applyConcussion(%game, %player);
if($dtStats::Enable){
%dtStats = %player.concussBy;
if(isObject(%dtStats))
%dtStats.concussFlag++;
%player.concussBy = -1;
}
}
function CTFGame::applyConcussion(%game, %player){
parent::applyConcussion(%game, %player);
if($dtStats::Enable){
%dtStats = %player.concussBy;
if(isObject(%dtStats))
%dtStats.concussFlag++;
%player.concussBy = -1;
}
}
function MobileBaseVehicle::playerMounted(%data, %obj, %player, %node){
if($dtStats::Enable){
%obj.dtStats = %player.client.dtStats;
}
parent::playerMounted(%data, %obj, %player, %node);
}
function MobileBaseVehicle::onDamage(%this, %obj){
if($dtStats::Enable){
if(VectorLen(%obj.getVelocity()) > 200){
if(isObject(%obj.dtStats))
%obj.dtStats.mpbGlitch++;
}
}
parent::onDamage(%this, %obj);
}
//function TurretData::replaceCallback(%this, %turret, %engineer){
//parent::replaceCallback(%this, %turret, %engineer);
//if (%engineer.getMountedImage($BackPackSlot) != 0 && $dtStats::Enable){
//%dtStats = %engineer.client.dtStats;
//%barrel = %engineer.getMountedImage($BackPackSlot).turretBarrel;
//switch$(%barrel){
//case "ELFBarrelPack":
//%dtStats.ELFBarrelDep++;
//case "MortarBarrelPack":
//%dtStats.MortarBarrelDep++;
//case "PlasmaBarrelPack":
//%dtStats.PlasmaBarrelDep++;
//case "AABarrelPack":
//%dtStats.AABarrelDep++;
//case "MissileBarrelPack":
//%dtStats.MissileBarrelDep++;
//}
//}
//}
//------------------------------------------------------------------------------
//function CTFGame::sendDebriefing( %game, %client )
//{
//%topScore = "";
//%topCount = 0;
//for ( %team = 1; %team <= %game.numTeams; %team++ )
//{
//if ( %topScore $= "" || $TeamScore[%team] > %topScore )
//{
//%topScore = $TeamScore[%team];
//%firstTeam = %team;
//%topCount = 1;
//}
//else if ( $TeamScore[%team] == %topScore )
//{
//%secondTeam = %team;
//%topCount++;
//}
//}
//
//// Mission result:
//if ( %topCount == 1 )
//messageClient( %client, 'MsgDebriefResult', "", '<just:center>Team %1 wins!', %game.getTeamName(%firstTeam) );
//else if ( %topCount == 2 )
//messageClient( %client, 'MsgDebriefResult', "", '<just:center>Team %1 and Team %2 tie!', %game.getTeamName(%firstTeam), %game.getTeamName(%secondTeam) );
//else
//messageClient( %client, 'MsgDebriefResult', "", '<just:center>The mission ended in a tie.' );
//
//// Team scores:
//messageClient( %client, 'MsgDebriefAddLine', "", '<tab:0, 310><color:00dc00><font:univers condensed:18>TEAM \t SCORE' );
//
//messageClient( %client, 'MsgDebriefAddLine', "", '<tab:0, 200,600,500><color:00dc00><font:univers condensed:18> %1 \t %2', %game.getTeamName(1), $TeamScore[1] , %game.getTeamName(2), $TeamScore[3]);
//
//
//// Player scores:
//messageClient( %client, 'MsgDebriefAddLine', "", '\n<lmargin:0><spush><color:00dc00><font:univers condensed:18>PLAYER<lmargin%%:40>TEAM<lmargin%%:70>SCORE<lmargin%%:87>KILLS<spop>' );
//for ( %team = 1; %team - 1 < %game.numTeams; %team++ )
//%count[%team] = 0;
//
//%notDone = true;
//while ( %notDone )
//{
//// Get the highest remaining score:
//%highScore = "";
//for ( %team = 1; %team <= %game.numTeams; %team++ )
//{
//if ( %count[%team] < $TeamRank[%team, count] && ( %highScore $= "" || $TeamRank[%team, %count[%team]].score > %highScore ) )
//{
//%highScore = $TeamRank[%team, %count[%team]].score;
//%highTeam = %team;
//}
//}
//
//// Send the debrief line:
//%cl = $TeamRank[%highTeam, %count[%highTeam]];
//%score = %cl.score $= "" ? 0 : %cl.score;
//%kills = %cl.kills $= "" ? 0 : %cl.kills;
//messageClient( %client, 'MsgDebriefAddLine', "", '<lmargin:0><clip%%:40> %1</clip><lmargin%%:40><clip%%:30> %2</clip><lmargin%%:70><clip%%:17> %3</clip><lmargin%%:87><clip%%:13> %4</clip>', %cl.name, %game.getTeamName(%cl.team), %score, %kills );
//
//%count[%highTeam]++;
//%notDone = false;
//for ( %team = 1; %team - 1 < %game.numTeams; %team++ )
//{
//if ( %count[%team] < $TeamRank[%team, count] )
//{
//%notDone = true;
//break;
//}
//}
//}
//
////now go through an list all the observers:
//%count = ClientGroup.getCount();
//%printedHeader = false;
//for (%i = 0; %i < %count; %i++)
//{
//%cl = ClientGroup.getObject(%i);
//if (%cl.team <= 0)
//{
////print the header only if we actually find an observer
//if (!%printedHeader)
//{
//%printedHeader = true;
//messageClient(%client, 'MsgDebriefAddLine', "", '\n<lmargin:0><spush><color:00dc00><font:univers condensed:18>OBSERVERS<lmargin%%:60>SCORE<spop>');
//}
//
////print out the client
//%score = %cl.score $= "" ? 0 : %cl.score;
//messageClient( %client, 'MsgDebriefAddLine', "", '<lmargin:0><clip%%:60> %1</clip><lmargin%%:60><clip%%:40> %2</clip>', %cl.name, %score);
//}
//}
//}
};
//helps with game types that override functions and dont use parent
// that way we get called first then the gametype can do whatever
//function ff(){
//DebriefText.setText( "" );
//DebriefText.addText("<tab:100,300,400><color:00dcd4><font:univers condensed:18>Storm\t400\tInferno\t 23\n",1);
//DebriefText.addText("<tab:100,150,200,300,400,450,500><color:00dc00><font:univers condensed:18>Player\tScore\tKills\tAssists\tPlayer\tScore\tKills\tAssists\n",1);
//for(%i=0; %i < 16; %i++){
//DebriefText.addText("<tab:100,150,200,300,400,450,500><color:3cb4b4><font:univers condensed:15>PetrifiedRoadKill\t100000\t100000\t100000\tPetrifiedRoadKill\t100000\t100000\t100000\n",1);
//}
//}
//function fs(){
//DebriefText.setText( "" );
//DebriefText.addText("<tab:100,300,400><color:00dcd4><font:univers condensed:23>Storm\t400\tInferno\t 23\n",1);
//DebriefText.addText( "<tab:100,150,200,250,300,360,420,480><color:00dc00><font:univers condensed:18>Player\tTeam\tScore\tKills\tAssists\tOff Score\tDef Score\tFlag Grabs\tFlag Caps\n",1);
//for(%i=0; %i < 16; %i++){
//DebriefText.addText("<tab:100,150,200,250,300,360,420,480><color:3cb4b4><font:univers condensed:15>PetrifiedRoadKill\tStorm\t100000\t100000\t100000\t100000\t100000\t100000\t100000\n",1);
//}
//}
function projectileTracker(%p){
if(isObject(%p)){
if(isObject(%p.getTargetObject())){
%p.lastTargetType = %p.getTargetObject().getClassName();
%p.targetSource = %p.getTargetObject().sourceObject;
//error(%p.lastTargetType);
}
schedule(256,0,"projectileTracker",%p);
}
}
package dtStatsGame{
function FlipFlop::playerTouch(%data, %flipflop, %player){
parent::playerTouch(%data, %flipflop, %player);
if($dtStats::Enable)
%player.client.dtStats.flipflopCount++;
}
function serverCmdStartNewVote(%client, %typeName, %arg1, %arg2, %arg3, %arg4, %teamSpecific, %msg){
parent::serverCmdStartNewVote(%client, %typeName, %arg1, %arg2, %arg3, %arg4, %teamSpecific, %msg);
if($dtStats::Enable){
%client.dtStats.voteCount++;
if(%typeName $= "VoteChangeMission"){
%mission = $HostMissionFile[%arg3];
%missionType = $HostTypeName[%arg4] @ "Game";
%map = cleanMapName(%mission);
$dtServer::voteFor[%map,%missionType]++;
getMapID(%map,%missionType,0,0);
}
}
}
function detonateGrenade(%obj){// from lakRabbitGame.cs for grenade tracking
if($dtStats::Enable){
%obj.dtNade = 1;
$dtObjExplode = %obj;
%obj.sourceObject.client.dtShotSpeed = mFloor(vectorLen(%obj.sourceObject.getVelocity()) * 3.6);
}
parent::detonateGrenade(%obj);
}
function MineDeployed::onThrow(%this, %mine, %thrower){
parent::onThrow(%this, %mine, %thrower);
if($dtStats::Enable){
%thrower.client.lastMineThrow = getSimTime();
%thrower.client.dtStats.mineShotsFired++;
%thrower.client.dtStats.shotsFired++;
%thrower.client.dtStats.mineACC = (%thrower.client.dtStats.mineHits / %thrower.client.dtStats.mineShotsFired) * 100;
}
}
function SatchelChargeTossed::onThrow(%this, %sat, %thrower){
parent::onThrow(%this, %sat, %thrower);
if($dtStats::Enable){
%thrower.client.dtStats.satchelShotsFired++;
%thrower.client.dtStats.shotsFired++;
%thrower.client.dtStats.satchelACC = (%thrower.client.dtStats.satchelHits / %thrower.client.dtStats.satchelShotsFired) * 100;
}
}
function GrenadeThrown::onThrow(%this, %gren,%thrower){
parent::onThrow(%this, %gren);
if($dtStats::Enable){
%thrower.client.dtStats.hGrenadeShotsFired++;
%thrower.client.dtStats.shotsFired++;
%thrower.client.dtStats.hGrenadeACC = (%thrower.client.dtStats.hGrenadeHits / %thrower.client.dtStats.hGrenadeShotsFired) * 100;
}
}
function ShapeBaseImageData::onFire(%data, %obj, %slot){
%p = parent::onFire(%data, %obj, %slot);
if($dtStats::Enable){
if(isObject(%p)){
clientShotsFired(%data.projectile, %obj, %p);
}
}
return %p;
}
function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC){
if($dtStats::Enable)
clientDmgStats(%data,%position,%sourceObject,%targetObject, %damageType,%amount);
parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC);
}
//0 Fire 1 ??? 2 jump 3 jet 4 gernade 5 mine
function Armor::onTrigger(%data, %player, %triggerNum, %val){
parent::onTrigger(%data, %player, %triggerNum, %val);
if($dtStats::Enable){
if(isObject(%player) && !%player.getObjectMount()){
if(%val){//cut the amount of tiggers in half
%client = %player.client;
%client.dtStats.onInput++;
//------------------------------------------------------------------------------
if(%triggerNum == 0){
%tPos = %player.getMuzzlePoint(0);
%hit = containerRayCast(%tPos, VectorAdd(%tPos, VectorScale(%player.getMuzzleVector(0), 5000)), $TypeMasks::PlayerObjectType, %player);
if(%hit)
%client.dtStats.onTargetHit++;
%client.dtStats.onFire++;
%client.dtStats.onTargetAcc = (%client.dtStats.onTargetHit / (%client.dtStats.onFire ? %client.dtStats.onFire : 1)) * 100; //error(%client.dtStats.onTargetAcc SPC %hit);
}
//------------------------------------------------------------------------------
%speed = mFloor(vectorLen(%player.getVelocity()) * 3.6);
if(%speed > %client.dtStats.maxSpeed){%client.dtStats.maxSpeed = %speed;}
%client.dtStats.avgTSpeed += %speed; %client.dtStats.avgSpeedCount++;
%client.dtStats.avgSpeed = %client.dtStats.avgTSpeed/%client.dtStats.avgSpeedCount;
if(%client.dtStats.avgSpeedCount >= 500){%client.dtStats.avgSpeedCount=%client.dtStats.avgTSpeed=0;}
//------------------------------------------------------------------------------
%xypos = getWords(%player.getPosition(),0,1) SPC 0;
if(%client.lp !$= ""){
%dis = mFloor(vectorDist(%client.lp,%xypos));
%client.dtStats.distMov = %client.dtStats.distMov + (%dis/1000);
}
%client.lp = %xypos;
//------------------------------------------------------------------------------
}
if (%triggerNum == 3){ //jet triggers
if(%val){
if(isEventPending(%player.jetTimeTest)){
cancel(%player.jetTimeTest);
}
%client.jetTrigCount++;
if(%client.ground){
if(%client.gt > 0){
%client.dtStats.groundTime += ((getSimTime() - %client.gt)/1000)/60;
}
%client.at = getSimTime();
}
%client.ground = 0;
}
else{
if(!isEventPending(%player.jetTimeTest)){
%mask = $TypeMasks::StaticShapeObjectType | $TypeMasks::InteriorObjectType | $TypeMasks::TerrainObjectType;
%rayStart = %player.getWorldBoxCenter();
%rayEnd = VectorAdd(%rayStart,"0 0" SPC (10000 * -1));
%raycast = ContainerRayCast(%rayStart, %rayEnd, %mask, %player);
%groundPos = getWords(%raycast, 1, 3);
%dis = vectorDist(%player.getPosition(),%groundPos);
%zv = getWord(%player.getVelocity(),2);
%time = (((%zv + mSqrt(mPow((%zv),2) + 2 * mAbs(getGravity()) * %dis)) / mAbs(getGravity()))* 1000);
%player.jetTimeTest = schedule(%time,0,"chkGrounded",%player);
}
}
}
}
else{
%client.lp = "";
%client.gt = %client.at = 0;
}
}
}
function StaticShapeData::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType){
if($dtStats::Enable)
clientDmgStats(%data,%position,%sourceObject,%targetObject, %damageType,%amount);
parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType);
}
function SniperRifleImage::onFire(%data,%obj,%slot){
if(!%obj.hasEnergyPack || %obj.getEnergyLevel() < %this.minEnergy) // z0dd - ZOD, 5/22/03. Check for energy too.
{
// siddown Junior, you can't use it
serverPlay3D(SniperRifleDryFireSound, %obj.getTransform());
return;
}
%pct = %obj.getEnergyLevel() / %obj.getDataBlock().maxEnergy;
%p = new (%data.projectileType)() {
dataBlock = %data.projectile;
initialDirection = %obj.getMuzzleVector(%slot);
initialPosition = %obj.getMuzzlePoint(%slot);
sourceObject = %obj;
damageFactor = %pct * %pct;
sourceSlot = %slot;
};
if($dtStats::Enable)
clientShotsFired(%data.projectile, %obj, %p);
%p.setEnergyPercentage(%pct);
%obj.lastProjectile = %p;
MissionCleanup.add(%p);
serverPlay3D(SniperRifleFireSound, %obj.getTransform());
// AI hook
if(%obj.client)
%obj.client.projectile = %p;
%obj.setEnergyLevel(0);
if($Host::ClassicLoadSniperChanges)
%obj.decInventory(%data.ammo, 1);
}
function ShockLanceImage::onFire(%this, %obj, %slot){
%p = parent::onFire(%this, %obj, %slot);
if($dtStats::Enable)
clientShotsFired(ShockLanceImage.projectile, %obj, %p);
return %p;
}
function Armor::onMount(%this,%obj,%vehicle,%node){
parent::onMount(%this,%obj,%vehicle,%node);
if($dtStats::Enable){
%obj.client.vehDBName = %vehicle.getDataBlock().getName();
%obj.client.gt = %obj.client.at = 0;// resets fly/ground time
}
}
function RepairGunImage::onRepair(%this, %obj, %slot){
Parent::onRepair(%this, %obj, %slot);
if($dtStats::Enable){
%target = %obj.repairing;
if(%target && %target.team != %obj.team){
if(%target != %obj.rpEnemy){
%obj.rpEnemy = %target;
%obj.client.dtStats.repairEnemy++;
}
}
}
}
////////////////////////////////////////////////////////////////////////////////
function CTFGame::playerDroppedFlag(%game, %player){
if($dtStats::Enable){
%flag = %player.holdingFlag;
%game.dtTotalFlagTime[%flag] = 0;
if(%player.getState() !$= "Dead"){
%player.client.dtStats.flagToss++;
%flag.pass = 1;
%flag.lastDTStat = %player.client.dtStats;
}
else{
%flag.pass = 0;
}
}
parent::playerDroppedFlag(%game, %player);
}
function CTFGame::boundaryLoseFlag(%game, %player){
if($dtStats::Enable){
%flag = %player.holdingFlag;
%game.dtTotalFlagTime[%flag] = 0;
}
parent::boundaryLoseFlag(%game, %player);
}
function CTFGame::updateFlagTransform(%game, %flag){
parent::updateFlagTransform(%game, %flag);
if($dtStats::Enable){
%vel = %flag.getVelocity();
%flag.speed = vectorLen(%vel) ;
//error(%flag.speed);
}
}
function CTFGame::playerTouchEnemyFlag(%game, %player, %flag){
if($dtStats::Enable){
if(%flag.isHome){
%game.dtTotalFlagTime[%flag] = getSimTime();
}
if(!%player.flagTossWait){
if(%flag.speed > 10 && %flag.pass && %player.client.dtStats != %flag.lastDTStat){
//error("pass" SPC %player.flagStatsWait);
%player.client.dtStats.flagCatch++;
%speed = vectorLen(%player.getVelocity()) * 3.6;
%player.client.dtStats.flagCatchSpeed = (%player.client.dtStats.flagCatchSpeed > %speed) ? %player.client.dtStats.flagCatchSpeed : %speed;
if(rayTest(%player, $dtStats::midAirHeight)){
%player.client.dtStats.maFlagCatch++;
%player.client.dtStats.maFlagCatchSpeed = (%player.client.dtStats.maFlagCatchSpeed > %speed) ? %player.client.dtStats.maFlagCatchSpeed : %speed;
}
if(isObject(%flag.lastDTStat)){
%flag.lastDTStat.flagTossCatch++;
%flag.lastDTStat = -1;
}
%flag.speed = 0;
%flag.pass = 0;
}
%grabspeed = mFloor(VectorLen(setWord(%player.getVelocity(), 2, 0)) * 3.6);
if(%grabSpeed > %player.client.dtStats.grabSpeed){
if($TeamRank[2,"count"] > 5 && $TeamRank[1,"count"] > 5){
%player.client.dtStats.grabSpeed = %grabSpeed;
%player.client.dtStats.grabSpeedLow = %grabSpeed;
}
else
%player.client.dtStats.grabSpeedLow = %grabSpeed;
}
}
}
parent::playerTouchEnemyFlag(%game, %player, %flag);
}
function CTFGame::flagCap(%game, %player){
if($dtStats::Enable){
%flag = %player.holdingFlag;
%clTeam = %player.client.team;
%dtStats = %player.client.dtStats;
%time = ((getSimTime() - $missionStartTime)/1000)/60;
if(%clTeam == 1){
$dtStats::teamOneCapCount++;
if($dtStats::teamOneCapCount == 1)
$dtStats::teamOneCapTimes = cropFloat(%time,1);
else
$dtStats::teamOneCapTimes = $dtStats::teamOneCapTimes @ "," @ cropFloat(%time,1);
}
else{
$dtStats::teamTwoCapCount++;
if($dtStats::teamTwoCapCount == 1)
$dtStats::teamTwoCapTimes = cropFloat(%time,1);
else
$dtStats::teamTwoCapTimes = $dtStats::teamTwoCapTimes @ "," @ cropFloat(%time,1);
}
//error($dtStats::teamOneCapTimes SPC $dtStats::teamTwoCapTimes);
if(%game.dtTotalFlagTime[%flag]){
%heldTime = (getSimTime() - %game.dtTotalFlagTime[%flag])/1000;
if(%heldTime < %dtStats.heldTimeSec || !%dtStats.heldTimeSec){
if($TeamRank[2,"count"] > 5 && $TeamRank[1,"count"] > 5){
%dtStats.heldTimeSec = %heldTime;
%dtStats.heldTimeSecLow = %heldTime;
}
else
%dtStats.heldTimeSecLow = %heldTime;
}
}
}
parent::flagCap(%game, %player);
}
function CTFGame::playerTouchOwnFlag(%game, %player, %flag){
if($dtStats::Enable){
if(!%flag.isHome){
if(%flag.speed > 10 && %flag.pass){
%player.client.dtStats.interceptedFlag++;
%speed = vectorLen(%player.getVelocity() * 3.6);
%player.client.dtStats.interceptSpeed = (%player.client.dtStats.interceptSpeed > %speed) ? %player.client.dtStats.interceptSpeed : %speed;
%player.client.dtStats.interceptFlagSpeed = (%player.client.dtStats.interceptFlagSpeed > %flag.speed) ? %player.client.dtStats.interceptFlagSpeed : %flag.speed;
if(rayTest(%player, $dtStats::midAirHeight))
%player.client.dtStats.maInterceptedFlag++;
}
}
}
parent::playerTouchOwnFlag(%game, %player, %flag);
}
/////////////////////////////////////////////////////////////////////////////
function SCtFGame::playerDroppedFlag(%game, %player){
if($dtStats::Enable){
%flag = %player.holdingFlag;
%game.dtTotalFlagTime[%flag] = 0;
if(%player.getState() !$= "Dead"){
%player.client.dtStats.flagToss++;
%flag.pass = 1;
%flag.lastDTStat = %player.client.dtStats;
}
else{
%flag.pass = 0;
}
}
parent::playerDroppedFlag(%game, %player);
}
function SCtFGame::boundaryLoseFlag(%game, %player){
if($dtStats::Enable){
%flag = %player.holdingFlag;
%game.dtTotalFlagTime[%flag] = 0;
}
parent::boundaryLoseFlag(%game, %player);
}
function SCtFGame::updateFlagTransform(%game, %flag){
parent::updateFlagTransform(%game, %flag);
if($dtStats::Enable){
%vel = %flag.getVelocity();
%flag.speed = vectorLen(%vel) ;
//error(%flag.speed);
}
}
function SCtFGame::playerTouchEnemyFlag(%game, %player, %flag){
if($dtStats::Enable){
if(%flag.isHome){
%game.dtTotalFlagTime[%flag] = getSimTime();
}
if(!%player.flagTossWait){
if(%flag.speed > 10 && %flag.pass && %player.client.dtStats != %flag.lastDTStat){
//error("pass" SPC %player.flagStatsWait);
%player.client.dtStats.flagCatch++;
%speed = vectorLen(%player.getVelocity() * 3.6);
%player.client.dtStats.flagCatchSpeed = (%player.client.dtStats.flagCatchSpeed > %speed) ? %player.client.dtStats.flagCatchSpeed : %speed;
if(rayTest(%player, $dtStats::midAirHeight)){
%player.client.dtStats.maFlagCatch++;
%player.client.dtStats.maFlagCatchSpeed = (%player.client.dtStats.maFlagCatchSpeed > %speed) ? %player.client.dtStats.maFlagCatchSpeed : %speed;
}
if(isObject(%flag.lastDTStat)){
%flag.lastDTStat.flagTossCatch++;
%flag.lastDTStat = -1;
}
%flag.speed = 0;
%flag.pass = 0;
}
%grabspeed = mFloor(VectorLen(setWord(%player.getVelocity(), 2, 0)) * 3.6);
if(%grabSpeed > %player.client.dtStats.grabSpeed){
if($TeamRank[2,"count"] > 5 && $TeamRank[1,"count"] > 5){
%player.client.dtStats.grabSpeed = %grabSpeed;
%player.client.dtStats.grabSpeedLow = %grabSpeed;
}
else
%player.client.dtStats.grabSpeedLow = %grabSpeed;
}
}
}
parent::playerTouchEnemyFlag(%game, %player, %flag);
}
function SCtFGame::flagCap(%game, %player){
if($dtStats::Enable){
%flag = %player.holdingFlag;
%dtStats = %player.client.dtStats;
%time = ((getSimTime() - $missionStartTime)/1000)/60;
if(%clTeam == 1){
$dtStats::teamOneCapCount++;
if($dtStats::teamOneCapCount == 1)
$dtStats::teamOneCapTimes = cropFloat(%time,1);
else
$dtStats::teamOneCapTimes = $dtStats::teamOneCapTimes @ "," @ cropFloat(%time,1);
}
else{
$dtStats::teamTwoCapCount++;
if($dtStats::teamTwoCapCount == 1)
$dtStats::teamTwoCapTimes = cropFloat(%time,1);
else
$dtStats::teamTwoCapTimes = $dtStats::teamTwoCapTimes @ "," @ cropFloat(%time,1);
}
if(%game.dtTotalFlagTime[%flag]){
%heldTime = (getSimTime() - %game.dtTotalFlagTime[%flag])/1000;
if(%heldTime < %dtStats.heldTimeSec || !%dtStats.heldTimeSec){
if($TeamRank[2,"count"] > 5 && $TeamRank[1,"count"] > 5){
%dtStats.heldTimeSec = %heldTime;
%dtStats.heldTimeSecLow = %heldTime;
}
else
%dtStats.heldTimeSecLow = %heldTime;
}
}
}
parent::flagCap(%game, %player);
}
function SCtFGame::playerTouchOwnFlag(%game, %player, %flag){
if($dtStats::Enable){
if(!%flag.isHome){
if(%flag.speed > 10 && %flag.pass){
%player.client.dtStats.interceptedFlag++;
%speed = vectorLen(%player.getVelocity() * 3.6);
%player.client.dtStats.interceptSpeed = (%player.client.dtStats.interceptSpeed > %speed) ? %player.client.dtStats.interceptSpeed : %speed;
%player.client.dtStats.interceptFlagSpeed = (%player.client.dtStats.interceptFlagSpeed > %flag.speed) ? %player.client.dtStats.interceptFlagSpeed : %flag.speed;
if(rayTest(%player, $dtStats::midAirHeight))
%player.client.dtStats.maInterceptedFlag++;
}
}
}
parent::playerTouchOwnFlag(%game, %player, %flag);
}
};
function chkGrounded(%player){
if(isObject(%player)){
%client = %player.client;
if(!%client.ground){
if(%client.at > 0){
%client.dtStats.airTime += ((getSimTime() - %client.at)/1000)/60;
}
%client.gt = getSimTime();
}
%client.ground = 1;
%player.jetTimeTest = 0;
}
// error(%client.airTime SPC %client.groundTime);
}
function dtScanForRepair(){
InitContainerRadiusSearch("0 0 0", 9000, $TypeMasks::ItemObjectType);
while ((%itemObj = containerSearchNext()) != 0){
if(%itemObj.getDatablock().getName() $= "RepairPack"){
%repairList[%c++] = %itemObj;
}
}
for(%i = 1; %i <= %c; %i++){
%itemObj = %repairList[%i];
InitContainerRadiusSearch("0 0 0", 9000, $TypeMasks::ItemObjectType | $TypeMasks::StationObjectType | $TypeMasks::SensorObjectType | $TypeMasks::GeneratorObjectType | $TypeMasks::TurretObjectType); //| $TypeMasks::PlayerObjectType
%disMin = 0;
while ((%teamObj = containerSearchNext()) != 0){
if(%teamObj.getType() & $TypeMasks::ItemObjectType && %teamObj.team == 0)
continue;
if(%teamObj.team > -1){
%dis = vectorDist(%itemObj.getPosition(),%teamObj.getPosition());
if(%dis < %disMin || %disMin == 0){
%disMin = %dis;
%itemObj.team = %teamObj.team;
}
}
}
}
}
if($dtStats::Enable){
activatePackage(dtStats);
}
////////////////////////////////////////////////////////////////////////////////
// Game Type Commons //
////////////////////////////////////////////////////////////////////////////////
function dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){
if($dtStats::debugEchos){error("dtGameLink" SPC %game SPC %client SPC %arg1 SPC %arg2 SPC %arg3 SPC %arg4 SPC %arg5);}
if(%arg1 $= "S"){
%client.viewClient = getCNameToCID(%arg3);
if( %client.viewClient != 0){
%client.viewStats = 1;// lock out score hud from updateing untill they are done
%client.viewMenu = %arg2;
%client.GlArg4 = %arg4;
%client.GlArg5 = %arg5;
if($dtStats::debugEchos){error("dtGameLink GUID = " SPC %client.guid SPC %arg1 SPC %arg2 SPC %arg3 SPC %arg4 SPC %arg5);}
statsMenu(%client, %game.class);
if(%arg2 !$= "Reset"){
return;
}
else{
messageClient( %client, 'ClearHud', "", 'scoreScreen', 0 );
%client.viewStats = 0;
Game.updateScoreHud(%client, 'scoreScreen');
}
}
}
if(%game.class $= "DuelGame"){
switch (getSubStr(%arg1, 0, 1))
{
case 1:
%targetClient = getSubStr(%arg1, 1, strlen(%arg1) - 1);
if ((%targetClient.team != 0) || (%client.team != 0))
{
serverCmdHideHud(%client, 'scoreScreen');
commandToClient(%client, 'setHudMode', 'Standard', "", 0);
DefaultGame::processGameLink(%game, %client, %targetClient, %arg2, %arg3, %arg4, %arg5);
}
else
%game.RequestDuel(%client, %TargetClient);
case 2:
%game.CancelDuelOffer(%client);
serverCmdHideHud(%client, 'scoreScreen');
commandToClient(%client, 'setHudMode', 'Standard', "", 0);
case 3:
%game.AcceptDuelOffer(%client.clientDuelRequestedBy);
serverCmdHideHud(%client, 'scoreScreen');
commandToClient(%client, 'setHudMode', 'Standard', "", 0);
case 4:
%game.DeclineDuelOffer(%client.clientDuelRequestedBy);
serverCmdHideHud(%client, 'scoreScreen');
commandToClient(%client, 'setHudMode', 'Standard', "", 0);
default:
}
}
else{
%targetClient = %arg1;
if ((%client.team == 0) && isObject(%targetClient) && (%targetClient.team != 0))
{
%prevObsClient = %client.observeClient;
// update the observer list for this client
observerFollowUpdate( %client, %targetClient, %prevObsClient !$= "" );
serverCmdObserveClient(%client, %targetClient);
displayObserverHud(%client, %targetClient);
if (%targetClient != %prevObsClient)
{
messageClient(%targetClient, 'Observer', '\c1%1 is now observing you.', %client.name);
messageClient(%prevObsClient, 'ObserverEnd', '\c1%1 is no longer observing you.', %client.name);
}
}
}
}
function ArenaHud(%game, %client, %tag){
if(%client.viewStats && $dtStats::enableRefresh){
statsMenu(%client, %game.class);
return;
}
else if(%client.viewStats && !$dtStats::enableRefresh){
return;
}
%ShowScores = ( $Host::TournamentMode || $Host::ShowIngamePlayerScores );
// Clear the HUD
messageClient( %client, 'ClearHud', "", %tag, 0 );
// Clear the header
messageClient( %client, 'SetScoreHudHeader', "", "" );
// Send the subheader
messageClient(%client, 'SetScoreHudSubheader', "", '<tab:15,205,310,390,500>\tTEAMS/PLAYERS\tSCORE\tKILLS\tWIN/LOSS\tBONUS');
// Tracks the line of the score hud we're writing to
%index = -1;
// For every team in the game..
for ( %iTeam = 1; %iTeam <= Game.numTeams; %iTeam++ )
{
// Send team name
%teamPlayerCountPlural = $TeamRank[%iTeam,count] == 1 ? "" : "s";
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<tab:10, 310><spush><font:Univers Condensed:28>\t%1 (%2) <font:Univers Condensed:16>%3 Player%4<spop>', %game.getTeamName(%iTeam), $TeamScore[%iTeam], %teamPlayerCount, %teamPlayerCountPlural );
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
// Send team player list
for ( %iPlayer = 0; %iPlayer < $TeamRank[%iTeam,count]; %iPlayer++ )
{
%cl = $TeamRank[%iTeam,%iPlayer];
%clScore = %cl.score $= "" ? 0 : %cl.score;
%clKills = %cl.kills $= "" ? 0 : %cl.kills;
%clBonus = %cl.hatTricks $= "" ? 0 : %cl.hatTricks;
%clWins = %cl.roundsWon $= "" ? 0 : %cl.roundsWon;
%clLosses = %cl.roundsLost $= "" ? 0 : %cl.roundsLost;
%score = %cl.score $= "" ? 0 : %cl.score;
if ( %cl == %client )
if ( %cl.isAlive )
%clStyle = "<color:dcdcdc>";
else
%clStyle = "<color:dd7a7a>";
else if ( %cl.isAlive )
%clStyle = "";
else
%clStyle = "<color:f90202>";
// For living players send a simple name
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
if ( %client.team != 0 && %client.isAlive )
{
messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5<tab:20, 450>\t<clip:200><a:gamelink\tS\tView\t%1>+</a>%1</clip><rmargin:250><just:right>%2<rmargin:340><just:right>%3<rmargin:450><just:right>%4 / %6<rmargin:540><just:right>%7',
%cl.name, %clScore, %clKills, %clWins, %clStyle, %clLosses, %clBonus );
}
// For observers, create an anchor around the player name so they can be observed
else
{
messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5<tab:20, 450>\t<clip:200><a:gamelink\tS\tView\t%1>+</a><a:gamelink\t%6>%1</a></clip><rmargin:250><just:right>%2<rmargin:340><just:right>%3<rmargin:450><just:right>%4 / %8<rmargin:540><just:right>%7',
%cl.name, %clScore, %clKills, %clWins, %clStyle, %cl, %clBonus, %clLosses );
}
}
else{
if(%cl == %client){
if ( %client.team != 0 && %client.isAlive )
{
messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5<tab:20, 450>\t<clip:200><a:gamelink\tS\tView\t%1>+</a>%1</clip><rmargin:250><just:right>%2<rmargin:340><just:right>%3<rmargin:450><just:right>%4 / %6<rmargin:540><just:right>%7',
%cl.name, %clScore, %clKills, %clWins, %clStyle, %clLosses, %clBonus );
}
// For observers, create an anchor around the player name so they can be observed
else
{
messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5<tab:20, 450>\t<clip:200><a:gamelink\tS\tView\t%1>+</a><a:gamelink\t%6>%1</a></clip><rmargin:250><just:right>%2<rmargin:340><just:right>%3<rmargin:450><just:right>%4 / %8<rmargin:540><just:right>%7',
%cl.name, %clScore, %clKills, %clWins, %clStyle, %cl, %clBonus, %clLosses );
}
}
else{
if ( %client.team != 0 && %client.isAlive )
{
messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5<tab:20, 450>\t<clip:200>%1</clip><rmargin:250><just:right>%2<rmargin:340><just:right>%3<rmargin:450><just:right>%4 / %6<rmargin:540><just:right>%7',
%cl.name, %clScore, %clKills, %clWins, %clStyle, %clLosses, %clBonus );
}
// For observers, create an anchor around the player name so they can be observed
else
{
messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5<tab:20, 450>\t<clip:200><a:gamelink\t%6>%1</a></clip><rmargin:250><just:right>%2<rmargin:340><just:right>%3<rmargin:450><just:right>%4 / %8<rmargin:540><just:right>%7',
%cl.name, %clScore, %clKills, %clWins, %clStyle, %cl, %clBonus, %clLosses );
}
}
}
}
// Insert a blank line
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
}
// Tack on the list of observers:
%observerCount = 0;
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team == 0)
%observerCount++;
}
if(%observerCount > 0)
{
messageClient(%client, 'SetLineHud', "", %tag, %index, "");
%index++;
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:10, 310><spush><font:Univers Condensed:22>\tOBSERVERS (%1)<rmargin:260><just:right>TIME<spop>', %observerCount);
%index++;
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
//if this is an observer
if(%cl.team == 0)
{
%obsTime = getSimTime() - %cl.observerStartTime;
%obsTimeStr = %game.formatTime(%obsTime, false);
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%3>+</a> %1</clip><rmargin:260><just:right>%2', %cl.name, %obsTimeStr,%cl);
}
else if(%cl == %client){
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%3>+</a> %1</clip><rmargin:260><just:right>%2', %cl.name, %obsTimeStr,%cl);
}
else{
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150>%1</clip><rmargin:260><just:right>%2', %cl.name, %obsTimeStr);
}
%index++;
}
}
}
//clear the rest of Hud so we don't get old lines hanging around...
messageClient(%client, 'ClearHud', "", %tag, %index);
}
function DuelHud(%game, %client, %tag){
if(%client.viewStats && $dtStats::enableRefresh){
statsMenu(%client, %game.class);
return;
}
else if(%client.viewStats && !$dtStats::enableRefresh){
return;
}
// Clear the header:
messageClient(%client, 'SetScoreHudHeader', "", "");
messageClient(%client, 'SetScoreHudSubheader', "", '<lmargin:10><just:left>PLAYER<lmargin:185><just:left>ACCURACY<lmargin:330><just:left>PLAYER<lmargin:505><just:left>ACCURACY');
for (%index = 0; %index < ClientGroup.getCount(); %index++)
ClientGroup.getObject(%index).WasDisplayed = false;
%index = 0;
for (%i = 0; %i < ClientGroup.getCount(); %i++)
{
%col1Client = ClientGroup.getObject(%i);
%col1ClientRank = "";
%col1Style = "<color:00dcdc>";
if ((%col1Client.clientDuelingWith == 0) || (%col1Client.WasDisplayed) || !isObject(%col1Client.player))
continue;
if ( %col1Client == %client )
%col1Style = "<color:dcdcdc>";
%col2Client = %col1Client.clientDuelingWith;
%col2Client.WasDisplayed = true;
%col2ClientRank = "";
%col2Style = "<color:00dcdc>";
if ( %col2Client == %client )
%col2Style = "<color:dcdcdc>";
//if the client is not an observer, send the message
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
if (%client.team != 0)
{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<lmargin:10><just:left><clip:180><a:gamelink\tS\tView\t%1>+</a>%1</clip><lmargin:200><just:left>%2<rmargin:305><just:right><color:ff0000>versus<rmargin:570>%6<lmargin:330><just:left><clip:180><a:gamelink\tS\tView\t%3>+</a>%3</clip><just:right>%4',
%col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score),
%col1Style, %col2Style );
}
//else for observers, create an anchor around the player name so they can be observed
else
{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<lmargin:10><just:left><clip:180><a:gamelink\tS\tView\t%1>+</a><a:gamelink\t1%7>%1</a></clip><lmargin:200><just:left>%2<rmargin:305><just:right><color:ff0000>versus<rmargin:570>%6<lmargin:330><just:left><a:gamelink\tS\tView\t%3>+</a><a:gamelink\t1%8><clip:180>%3</clip></a><lmargin:515><just:left>%4',
%col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score),
%col1Style, %col2Style, %col1Client, %col2Client );
}
%index++;
}
else{
if(%client == %col1Client){
if (%client.team != 0)
{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<lmargin:10><just:left><clip:180><a:gamelink\tS\tView\t%1>+</a>%1</clip><lmargin:200><just:left>%2<rmargin:305><just:right><color:ff0000>versus<rmargin:570>%6<lmargin:330><just:left><clip:180>%3</clip><lmargin:515><just:left>%4',
%col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score),
%col1Style, %col2Style );
}
//else for observers, create an anchor around the player name so they can be observed
else
{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<lmargin:10><just:left><clip:180><a:gamelink\tS\tView\t%1>+</a><a:gamelink\t1%7>%1</a></clip><lmargin:200><just:left>%2<rmargin:305><just:right><color:ff0000>versus<rmargin:570>%6<lmargin:330><just:left><a:gamelink\t1%8><clip:180>%3</clip></a><lmargin:515><just:left>%4',
%col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score),
%col1Style, %col2Style, %col1Client, %col2Client );
}
%index++;
}
else if(%client == %col2Client){
if (%client.team != 0)
{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<lmargin:10><just:left><clip:180>%1</clip><lmargin:200><just:left>%2<rmargin:305><just:right><color:ff0000>versus<rmargin:570>%6<lmargin:330><just:left><clip:180><a:gamelink\tS\tView\t%3>+</a>%3</clip><lmargin:515><just:left>%4',
%col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score),
%col1Style, %col2Style );
}
//else for observers, create an anchor around the player name so they can be observed
else
{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<lmargin:10><just:left><clip:180><a:gamelink\t1%7>%1</a></clip><lmargin:200><just:left>%2<rmargin:305><just:right><color:ff0000>versus<rmargin:570>%6<lmargin:330><just:left><a:gamelink\tS\tView\t%3>+</a><a:gamelink\t1%8><clip:180>%3</clip></a><lmargin:515><just:left>%4',
%col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score),
%col1Style, %col2Style, %col1Client, %col2Client );
}
%index++;
}
else{
if (%client.team != 0)
{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<lmargin:10><just:left><clip:180>%1</clip><lmargin:200><just:left>%2<rmargin:305><just:right><color:ff0000>versus<rmargin:570>%6<lmargin:330><just:left><clip:180>%3</clip><lmargin:515><just:left>%4',
%col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score),
%col1Style, %col2Style );
}
//else for observers, create an anchor around the player name so they can be observed
else
{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<lmargin:10><just:left><clip:180><a:gamelink\t1%7>%1</a></clip><lmargin:200><just:left>%2<rmargin:305><just:right><color:ff0000>versus<rmargin:570>%6<lmargin:330><just:left><a:gamelink\tS\tView\t%3>+</a><a:gamelink\t1%8><clip:180>%3</clip></a><lmargin:515><just:left>%4',
%col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score),
%col1Style, %col2Style, %col1Client, %col2Client );
}
%index++;
}
}
}
if (%index == 0)
{
messageClient(%client, 'SetLineHud', "", %tag, %index, "");
%index++;
}
for (%i = 0; %i < ClientGroup.getCount(); %i++)
ClientGroup.getObject(%i).sorted = false;
%clientSortCount = 0;
while (true)
{
%maxScore = -1;
for (%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if (!%cl.sorted)
{
if (%cl.score > %maxScore)
{
%clientSort[%clientSortCount] = %cl;
%maxScore = %cl.score;
}
}
}
if (%maxScore == -1)
break;
else
{
%clientSort[%clientSortCount].sorted = true;
%clientSortCount++;
}
}
messageClient(%client, 'SetLineHud', "", %tag, %index, "<just:center>-----------------------------------------------------------------------------------------------------------------");
%index++;
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:10, 310><font:Univers Condensed:22>\tClick on a name to duel<rmargin:315><just:right>KILLS<rmargin:390>DEATHS<rmargin:440><just:right>ACC<rmargin:510><just:right>RANK<rmargin:570><just:right>TIME');
%index++;
for (%i = 0; %i < %clientSortCount; %i++)
{
%cl = %clientSort[%i];
%clientTimeStr = "";
if (%cl.observerStartTime != 0)
{
%clientTime = getSimTime() - %cl.observerStartTime;
%clientTimeStr = %game.formatTime(%clientTime, false);
}
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
if ((%cl != %client) && (%cl.team == 0) && (%client.team == 0) && %cl.Initialized)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%1>+</a><a:gamelink\t1%3>%1</a></clip><just:right><rmargin:310><color:ffff00>%6<rmargin:370>%7<rmargin:450><color:ffffff>%5<color:00dcdc><rmargin:510>%4<rmargin:570>%2',
%cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths);
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><color:0000dc><a:gamelink\tS\tView\t%1>+</a>%1</a></clip><color:00dcdc><just:right><rmargin:310><color:ffff00>%6<rmargin:370>%7<rmargin:450><color:ffffff>%5<color:00dcdc><rmargin:510>%4<rmargin:570>%2',
%cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths);
%index++;
}
else{
if(%client == %cl){
if ((%cl != %client) && (%cl.team == 0) && (%client.team == 0) && %cl.Initialized)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%1>+</a><a:gamelink\t1%3>%1</a></clip><just:right><rmargin:310><color:ffff00>%6<rmargin:370>%7<rmargin:450><color:ffffff>%5<color:00dcdc><rmargin:510>%4<rmargin:570>%2',
%cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths);
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><color:0000dc><a:gamelink\tS\tView\t%1>+ </a>%1</a></clip><color:00dcdc><just:right><rmargin:310><color:ffff00>%6<rmargin:370>%7<rmargin:450><color:ffffff>%5<color:00dcdc><rmargin:510>%4<rmargin:570>%2',
%cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths);
%index++;
}
else{
if ((%cl != %client) && (%cl.team == 0) && (%client.team == 0) && %cl.Initialized)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\t1%3>%1</a></clip><just:right><rmargin:310><color:ffff00>%6<rmargin:370>%7<rmargin:450><color:ffffff>%5<color:00dcdc><rmargin:510>%4<rmargin:570>%2',
%cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths);
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><color:0000dc>%1</a></clip><color:00dcdc><just:right><rmargin:310><color:ffff00>%6<rmargin:370>%7<rmargin:450><color:ffffff>%5<color:00dcdc><rmargin:510>%4<rmargin:570>%2',
%cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths);
%index++;
}
}
}
messageClient(%client, 'SetLineHud', "", %tag, %index, "");
%index++;
if (%client.clientRequestedDuelWith != 0)
{
messageClient( %client, 'SetLineHud', "", %tag, %index, 'Your duel request with %1 is pending (<a:gamelink\t2>CANCEL</a>).',
%client.clientRequestedDuelWith.name);
%index++;
}
if (%client.clientDuelRequestedBy != 0)
{
messageClient( %client, 'SetLineHud', "", %tag, %index, 'Player %1 has requested a duel (<a:gamelink\t3>ACCEPT</a>, <a:gamelink\t4>DECLINE</a>).',
%client.clientDuelRequestedBy.name);
%index++;
}
//clear the rest of Hud so we don't get old lines hanging around...
messageClient( %client, 'ClearHud', "", %tag, %index );
}
function DMHud(%game, %client, %tag){// note in this game type the score hud can only display 30 or so players
if(%client.viewStats && $dtStats::enableRefresh){
statsMenu(%client, %game.class);
return;
}
else if(%client.viewStats && !$dtStats::enableRefresh){
return;
}
// Clear the header:
messageClient( %client, 'SetScoreHudHeader', "", "" );
// Send the subheader:
messageClient(%client, 'SetScoreHudSubheader', "", '<tab:15,200,280,360,465>\tPLAYER\tRATING\tKILLS\tDEATHS\tBONUS');
for (%index = 0; %index < $TeamRank[0, count]; %index++)
{
//get the client info
%cl = $TeamRank[0, %index];
//get the score
%clScore = %cl.score;
%clKills = mFloatLength( %cl.kills, 0 );
%clDeaths = mFloatLength( %cl.deaths + %cl.suicides, 0 );
%clBonus = mFloor((%cl.Bonus * %game.SCORE_PER_BONUS) + (%cl.MidAir * %game.SCORE_PER_MIDAIR) + (%cl.KillStreakBonus * %game.SCORE_PER_KILLSTREAKBONUS ));
%clStyle = %cl == %client ? "<color:dcdcdc>" : "";
//%BonusValue = %client.Bonus * %game.SCORE_PER_BONUS;
//%MidAirValue = %client.MidAir * %game.SCORE_PER_MIDAIR;
//%KillStreakBonusValue = %client.KillStreakBonus * %game.SCORE_PER_KILLSTREAKBONUS;
//if the client is not an observer, send the message
if (%client.team != 0)
{
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ // <tab:15,235,340,415,500>\%5\%1\%2\%3\tBG'
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<tab:20, 450>\t<clip:115><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:225><just:right>%2<rmargin:300><just:right>%3<rmargin:390><just:right>%4<rmargin:490>%6',
%cl.name, %clScore, %clKills, %clDeaths, %clStyle, %clBonus);
}
else if(%client.name $= %cl.name){
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<tab:20, 450>\t<clip:115><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:225><just:right>%2<rmargin:300><just:right>%3<rmargin:390><just:right>%4<rmargin:490>%6',
%cl.name, %clScore, %clKills, %clDeaths, %clStyle, %clBonus);
}
else{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<tab:20, 450>\t<clip:115>%1</clip><rmargin:225><just:right>%2<rmargin:300><just:right>%3<rmargin:390><just:right>%4<rmargin:490>%6',
%cl.name, %clScore, %clKills, %clDeaths, %clStyle, %clBonus);
}
}
//else for observers, create an anchor around the player name so they can be observed
else
{
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<tab:20, 450>\t<clip:115><a:gamelink\tS\tView\t%1>+</a><a:gamelink\t%6> %1</a></clip><rmargin:225><just:right>%2<rmargin:300><just:right>%3<rmargin:390><just:right>%4<rmargin:490>%7',
%cl.name, %clScore, %clKills, %clDeaths, %clStyle, %cl, %clBonus);
}
else if(%client.name $= %cl.name){
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<tab:20, 450>\t<clip:115><a:gamelink\tS\tView\t%1>+</a><a:gamelink\t%6> %1</a></clip><rmargin:225><just:right>%2<rmargin:300><just:right>%3<rmargin:390><just:right>%4<rmargin:490>%7',
%cl.name, %clScore, %clKills, %clDeaths, %clStyle, %cl, %clBonus);
}
else{
messageClient( %client, 'SetLineHud', "", %tag, %index, '%5<tab:20, 450>\t<clip:115><a:gamelink\t%6> %1</a></clip><rmargin:225><just:right>%2<rmargin:300><just:right>%3<rmargin:390><just:right>%4<rmargin:490>%7',
%cl.name, %clScore, %clKills, %clDeaths, %clStyle, %cl, %clBonus);
}
}
}
// Tack on the list of observers:
%observerCount = 0;
for (%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if (%cl.team == 0)
%observerCount++;
}
if (%observerCount > 0)
{
messageClient( %client, 'SetLineHud', "", %tag, %index, "");
%index++;
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:10, 310><spush><font:Univers Condensed:22>\tOBSERVERS (%1)<rmargin:260><just:right>TIME<spop>', %observerCount);
%index++;
for (%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
//if this is an observer
if (%cl.team == 0)
{
%obsTime = getSimTime() - %cl.observerStartTime;
%obsTimeStr = %game.formatTime(%obsTime, false);
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:260><just:right>%2',
%cl.name, %obsTimeStr );
}
else if(%client.name $= %cl.name){
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:260><just:right>%2',
%cl.name, %obsTimeStr );
}
else{
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150> %1</clip><rmargin:260><just:right>%2',
%cl.name, %obsTimeStr );
}
%index++;
}
}
}
//clear the rest of Hud so we don't get old lines hanging around...
messageClient( %client, 'ClearHud', "", %tag, %index );
}
function LakRabbitHud(%game, %client, %tag){
if(%client.viewStats && $dtStats::enableRefresh){
statsMenu(%client, %game.class);
return;
}
else if(%client.viewStats && !$dtStats::enableRefresh){
return;
}
//tricky stuff here... use two columns if we have more than 15 clients...
%numClients = $TeamRank[0, count];
if ( %numClients > $ScoreHudMaxVisible )
%numColumns = 2;
// Clear the header:
messageClient( %client, 'SetScoreHudHeader', "", "" );
// Send subheader:
if (%numColumns == 2)
messageClient(%client, 'SetScoreHudSubheader', "", '<tab:5,155,225,305,455,525>\tPLAYER\tSCORE\tTIME\tPLAYER\tSCORE\tTIME');
else
messageClient(%client, 'SetScoreHudSubheader', "", '<tab:15,235,335>\tPLAYER\tSCORE\tTIME');
//recalc the score for whoever is holding the flag
if (isObject($AIRabbitFlag.carrier))
%game.recalcScore($AIRabbitFlag.carrier.client);
%countMax = %numClients;
if ( %countMax > ( 2 * $ScoreHudMaxVisible ) )
{
if ( %countMax & 1 )
%countMax++;
%countMax = %countMax / 2;
}
else if ( %countMax > $ScoreHudMaxVisible )
%countMax = $ScoreHudMaxVisible;
for (%index = 0; %index < %countMax; %index++)
{
//get the client info
%col1Client = $TeamRank[0, %index];
%col1ClientScore = %col1Client.score $= "" ? 0 : %col1Client.score;
%col1Style = "";
if (isObject(%col1Client.player.holdingFlag))
{
%col1ClientTimeMS = %col1Client.flagTimeMS + getSimTime() - %col1Client.startTime;
%col1Style = "<color:00dc00>";
}
else
{
%col1ClientTimeMS = %col1Client.flagTimeMS;
if ( %col1Client == %client )
%col1Style = "<color:dcdcdc>";
}
if (%col1ClientTimeMS <= 0)
%col1ClientTime = "";
else
{
%minutes = mFloor(%col1ClientTimeMS / (60 * 1000));
if (%minutes <= 0)
%minutes = "0";
%seconds = mFloor(%col1ClientTimeMS / 1000) % 60;
if (%seconds < 10)
%seconds = "0" @ %seconds;
%col1ClientTime = %minutes @ ":" @ %seconds;
}
//see if we have two columns
if (%numColumns == 2)
{
%col2Client = "";
%col2ClientScore = "";
%col2ClientTime = "";
%col2Style = "";
//get the column 2 client info
%col2Index = %index + %countMax;
if (%col2Index < %numClients)
{
%col2Client = $TeamRank[0, %col2Index];
%col2ClientScore = %col2Client.score $= "" ? 0 : %col2Client.score;
if (isObject(%col2Client.player.holdingFlag))
{
%col2ClientTimeMS = %col2Client.flagTimeMS + getSimTime() - %col2Client.startTime;
%col2Style = "<color:00dc00>";
}
else
{
%col2ClientTimeMS = %col2Client.flagTimeMS;
if ( %col2Client == %client )
%col2Style = "<color:dcdcdc>";
}
if (%col2ClientTimeMS <= 0)
%col2ClientTime = "";
else
{
%minutes = mFloor(%col2ClientTimeMS / (60 * 1000));
if (%minutes <= 0)
%minutes = "0";
%seconds = mFloor(%col2ClientTimeMS / 1000) % 60;
if (%seconds < 10)
%seconds = "0" @ %seconds;
%col2ClientTime = %minutes @ ":" @ %seconds;
}
}
}
//if the client is not an observer, send the message
if (%client.team != 0)
{
if ( %numColumns == 2 ){
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
if(%col1Client.name !$= "" && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left><a:gamelink\tS\tView\t%4>+</a> %4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
else if(%col1Client.name !$= "" && %col2Client.name $= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left>%4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
else if(%col1Client.name $= "" && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150>%1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left><a:gamelink\tS\tView\t%4>+</a> %4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150>%1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left>%4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
}
else{
if(%col1Client.name $= %client.name && %col2Client.name !$= "")//<a:gamelink\tS\tView\t%4>+</a>
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left> %4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
else if(%col1Client.name !$= "" && %col2Client.name $= %client.name)//<a:gamelink\tS\tView\t%4>+</a>
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150> %1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left><a:gamelink\tS\tView\t%4>+</a> %4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
else if(%col1Client.name $= %client.name && %col2Client.name $= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left>%4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
else if(%col1Client.name $= "" && %col2Client.name $= %client.name)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150>%1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left><a:gamelink\tS\tView\t%4>+</a> %4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150>%1</clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310>%8<just:left>%4<rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style);
}
}
else{
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
if(%col1Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20>%4\t<clip:200><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:280><just:right>%2<rmargin:375><just:right>%3',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style);
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20>%4\t<clip:200>%1</clip><rmargin:280><just:right>%2<rmargin:375><just:right>%3',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style );
}
else{
if(%col1Client.name $= %client.name)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20>%4\t<clip:200><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:280><just:right>%2<rmargin:375><just:right>%3',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style);
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20>%4\t<clip:200>%1</clip><rmargin:280><just:right>%2<rmargin:375><just:right>%3',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style );
}
}
}
//else for observers, create an anchor around the player name so they can be observed
else
{
if ( %numColumns == 2 )
{
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
//this is really crappy, but I need to save 1 tag - can only pass in up to %9, %10 doesn't work...
if (%col2Style $= "<color:00dc00>")//<a:gamelink\tS\tView\t%1>+</a>
{
if(%col1Client.name !$= "" && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name !$= "" && %col2Client.name $= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= "" && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
}
else if (%col2Style $= "<color:dcdcdc>")
{
if(%col1Client.name !$= "" && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name !$= "" && %col2Client.name $= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= "" && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
}
else
{
if(%col1Client.name !$= "" && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name !$= "" && %col2Client.name $= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= "" && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
}
}
else{/////////////////////////////////////////////////////////////////////
if (%col2Style $= "<color:00dc00>")//<a:gamelink\tS\tView\t%1>+</a><a:gamelink\tS\tView\t%4>+</a>
{
if(%col1Client.name $= %client.name && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name !$= "" && %col2Client.name $= %client.name)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= %client.name && %col2Client.name $= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= "" && %col2Client.name $= %client.name)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
}
else if (%col2Style $= "<color:dcdcdc>")//<a:gamelink\tS\tView\t%4>+</a>
{
if(%col1Client.name $= %client.name && %col2Client.name !$= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name !$= "" && %col2Client.name $= %client.name)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= %client.name && %col2Client.name $= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= "" && %col2Client.name $= %client.name)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><color:00dc00><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
}
else
{
if(%col1Client.name $= %client.name && %col2Client.name !$= "")//<a:gamelink\tS\tView\t%4>+</a>
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name !$= "" && %col2Client.name $= %client.name)//<a:gamelink\tS\tView\t%4>+</a>
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= %client.name && %col2Client.name $= "")
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else if(%col1Client.name $= "" && %col2Client.name $= %client.name)
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150><a:gamelink\tS\tView\t%4>+</a> <a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:10><spush>%7\t<clip:150><a:gamelink\t%8>%1</a></clip><rmargin:205><just:right>%2<rmargin:270><just:right>%3<spop><rmargin:505><lmargin:310><just:left><clip:150><a:gamelink\t%9>%4</a></clip><rmargin:505><just:right>%5<rmargin:570><just:right>%6',
%col1Client.name, %col1ClientScore, %col1ClientTime,
%col2Client.name, %col2ClientScore, %col2ClientTime,
%col1Style, %col1Client, %col2Client );
}
}
}
else{
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
if(%col1Client.name !$= ""){
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20>%4\t<clip:200><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%5>%1</a></clip><rmargin:280><just:right>%2<rmargin:375><just:right>%3',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style, %col1Client );
}
else{
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20>%4\t<clip:200><a:gamelink\t%5>%1</a></clip><rmargin:280><just:right>%2<rmargin:375><just:right>%3',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style, %col1Client );
}
}
else{
if(%col1Client.name $= %client.name){
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20>%4\t<clip:200><a:gamelink\tS\tView\t%1>+</a> <a:gamelink\t%5>%1</a></clip><rmargin:280><just:right>%2<rmargin:375><just:right>%3',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style, %col1Client );
}
else{
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20>%4\t<clip:200><a:gamelink\t%5>%1</a></clip><rmargin:280><just:right>%2<rmargin:375><just:right>%3',
%col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style, %col1Client );
}
}
}
}
}
// Tack on the list of observers:
%observerCount = 0;
for (%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if (%cl.team == 0)
%observerCount++;
}
if (%observerCount > 0)
{
messageClient( %client, 'SetLineHud', "", %tag, %index, "");
%index++;
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:10, 310><spush><font:Univers Condensed:22>\tOBSERVERS (%1)<rmargin:260><just:right>TIME<spop>', %observerCount);
%index++;
for (%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
//if this is an observer
if (%cl.team == 0)
{
%obsTime = getSimTime() - %cl.observerStartTime;
%obsTimeStr = %game.formatTime(%obsTime, false);//<a:gamelink\tS\tView\t%3>+</a>
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:260><just:right>%2',
%cl.name, %obsTimeStr);
}
else if(%client.name $= %cl.name){
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%1>+</a> %1</clip><rmargin:260><just:right>%2',
%cl.name, %obsTimeStr);
}
else{
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150> %1</clip><rmargin:260><just:right>%2',
%cl.name, %obsTimeStr);
}
%index++;
}
}
}
//clear the rest of Hud so we don't get old lines hanging around...
messageClient( %client, 'ClearHud', "", %tag, %index );
}
function CTFHud(%game, %client, %tag){// defaultGame/evo
if(%client.viewStats && $dtStats::enableRefresh){
statsMenu(%client, %game.class);
return;
}
else if(%client.viewStats && !$dtStats::enableRefresh){
return;
}
%ShowScores = ( $Host::TournamentMode || $Host::ShowIngamePlayerScores );
if(Game.numTeams > 1)
{
// Send header:
messageClient(%client, 'SetScoreHudHeader', "", '<tab:15,315>\t%1<rmargin:260><just:right>%2<rmargin:560><just:left>\t%3<just:right>%4', %game.getTeamName(1), $TeamScore[1], %game.getTeamName(2), $TeamScore[2]);
if ( !$TeamRank[1, count] )
{
$TeamRank[1, count] = 0;
}
if ( !$TeamRank[2, count] )
{
$TeamRank[2, count] = 0;
}
for ( %count = 0; %count <= Game.numteams; %count++ )
{
%Ping[%count] = 0;
%PingSq[%count] = 0;
%PingCount[%count] = 0;
}
for ( %ClientCount = ClientGroup.getCount() -1 ; %ClientCount >= 0;
%ClientCount-- )
{
%ThisClient = ClientGroup.getObject( %ClientCount );
%Team = %ThisClient.team;
%PingVal = %ThisClient.getPing();
%Ping[%Team] += %PingVal;
%PingSq[%Team] += ( %PingVal * %PingVal );
%PingCount[%Team] ++;
}
for ( %count = 0; %count <= %game.numteams; %count++ )
{
if ( %PingCount[%count] )
{
%Ping[%count] /= %PingCount[%count];
%PingSq[%count] /= %PingCount[%count];
%PingSq[%count] = msqrt( %PingSq[%count] - ( %Ping[%count] * %Ping[%count] ) );
%Ping[%count] = mfloor( %Ping[%count] );
%PingSq[%count] = mfloor( %PingSq[%count] );
%PingString[%count] = "<spush><font:Arial:14>P<font:Arial:12>ING: " @ %Ping[%count] @ " +/- " @ %PingSq[%count] @ "ms <spop>";
}
}
messageClient( %client, 'SetScoreHudSubheader', "",
'<tab:15,314>\tPLAYERS (%1)<rmargin:265><clip:100><just:right>%4</clip>%3<rmargin:565><just:left>\tPLAYERS (%2)<clip:100><just:right>%5</clip>%3', $TeamRank[1, count], $TeamRank[2, count], (%ShowScores?'SCORE':''),%PingString[1],%PingString[2]);
%index = 0;
while(true)
{
if(%index >= $TeamRank[1, count]+2 && %index >= $TeamRank[2, count]+2)
break;
//get the team1 client info
%team1Client = "";
%team1ClientScore = "";
%col1Style = "";
if(%index < $TeamRank[1, count])
{
%team1Client = $TeamRank[1, %index];
if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores && %team1Client.score >= 0)
%team1ClientScore = 0;
else
%team1ClientScore = %team1Client.score $= "" ? 0 : %team1Client.score;
%col1Style = %team1Client == %client ? "<color:dcdcdc>" : "";
if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores)
%team1playersTotalScore = 0;
else
%team1playersTotalScore += %team1Client.score;
}
else if(%index == $teamRank[1, count] && $teamRank[1, count] != 0 && %game.class $= "CTFGame")
{
%team1ClientScore = "--------------";
}
else if(%index == $teamRank[1, count]+1 && $teamRank[1, count] != 0 && %game.class $= "CTFGame")
{
if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores)
%team1ClientScore = 0;
else
%team1ClientScore = %team1playersTotalScore != 0 ? %team1playersTotalScore : 0;
}
//get the team2 client info
%team2Client = "";
%team2ClientScore = "";
%col2Style = "";
if(%index < $TeamRank[2, count])
{
%team2Client = $TeamRank[2, %index];
if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores && %team2Client.score >= 0)
%team2ClientScore = 0;
else
%team2ClientScore = %team2Client.score $= "" ? 0 : %team2Client.score;
%col2Style = %team2Client == %client ? "<color:dcdcdc>" : "";
if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores)
%team2playersTotalScore = 0;
else
%team2playersTotalScore += %team2Client.score;
}
else if(%index == $teamRank[2, count] && $teamRank[2, count] != 0 && %game.class $= "CTFGame")
{
%team2ClientScore = "--------------";
}
else if(%index == $teamRank[2, count]+1 && $teamRank[2, count] != 0 && %game.class $= "CTFGame")
{
if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores)
%team2ClientScore = 0;
else
%team2ClientScore = %team2playersTotalScore != 0 ? %team2playersTotalScore : 0;
}
if (!%ShowScores)
{
%team1ClientScore = '';
%team2ClientScore = '';
}
if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){
if(%client.team != 0){ //if the client is not an observer, send the message
if(%team1Client.name !$= "" && %team2Client.name !$= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\tS\tView\t%7>+</a> %1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\tS\tView\t%8>+</a> %3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name !$= "" && %team2Client.name $= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\tS\tView\t%7>+</a> %1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200> %3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name $= "" && %team2Client.name !$= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200>%1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\tS\tView\t%8>+</a> %3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200>%1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200>%3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style);
}
else{ //else for observers, create an anchor around the player name so they can be observed
//messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
if(%team1Client.name !$= "" && %team2Client.name !$= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\tS\tView\t%7>+</a><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\tS\tView\t%8>+</a><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name !$= "" && %team2Client.name $= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\tS\tView\t%7>+</a><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name $= "" && %team2Client.name !$= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\tS\tView\t%8>+</a><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style);
}
}
else{
if(%client.team != 0){
if(%team1Client.name $= %client.name && %team2Client.name !$= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\tS\tView\t%7>+</a> %1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200> %3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name !$="" && %team2Client.name $= %client.name)
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200> %1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\tS\tView\t%8>+</a> %3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name $= %client.name && %team2Client.name $= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\tS\tView\t%7>+</a> %1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200> %3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name $= "" && %team2Client.name $= %client.name)
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200>%1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\tS\tView\t%8>+</a> %3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200>%1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200>%3</clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style);
}
else{ //else for observers, create an anchor around the player name so they can be observed
//messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
if(%team1Client.name $= %client.name && %team2Client.name !$= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\tS\tView\t%7>+</a><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name !$= "" && %team2Client.name $= %client.name)
mssageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\tS\tView\t%8>+</a><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name $= %client.name && %team2Client.name $= "")
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\tS\tView\t%7>+</a><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else if(%team1Client.name $= "" && %team2Client.name $= %client.name)
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\tS\tView\t%8>+</a><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client);
else
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:0,300>\t<spush>%5<clip:200><a:gamelink\t%7> %1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:200><a:gamelink\t%8> %3</a></clip><just:right>%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style);
}
}
%index++;
}
}
else
{
//tricky stuff here... use two columns if we have more than 15 clients...
%numClients = $TeamRank[0, count];
if(%numClients > $ScoreHudMaxVisible)
%numColumns = 2;
// Clear header:
messageClient(%client, 'SetScoreHudHeader', "", "");
// Send header:
if(%numColumns == 2)
messageClient(%client, 'SetScoreHudSubheader', "", '<tab:15,315>\tPLAYER<rmargin:270><just:right>%1<rmargin:570><just:left>\tPLAYER<just:right>%1', (%ShowScores?'SCORE':''));
else
messageClient(%client, 'SetScoreHudSubheader', "", '<tab:15>\tPLAYER<rmargin:270><just:right>%1', (%ShowScores?'SCORE':''));
%countMax = %numClients;
if(%countMax > ( 2 * $ScoreHudMaxVisible ))
{
if(%countMax & 1)
%countMax++;
%countMax = %countMax / 2;
}
else if(%countMax > $ScoreHudMaxVisible)
%countMax = $ScoreHudMaxVisible;
for(%index = 0; %index < %countMax; %index++)
{
//get the client info
%col1Client = $TeamRank[0, %index];
%col1ClientScore = %col1Client.score $= "" ? 0 : %col1Client.score;
%col1Style = %col1Client == %client ? "<color:dcdcdc>" : "";
//see if we have two columns
if(%numColumns == 2)
{
%col2Client = "";
%col2ClientScore = "";
%col2Style = "";
//get the column 2 client info
%col2Index = %index + %countMax;
if(%col2Index < %numClients)
{
%col2Client = $TeamRank[0, %col2Index];
%col2ClientScore = %col2Client.score $= "" ? 0 : %col2Client.score;
%col2Style = %col2Client == %client ? "<color:dcdcdc>" : "";
}
}
if ( !%ShowScores )
{
%col1ClientScore = "";
%col2ClientScore = "";
}
//if the client is not an observer, send the message
if(%client.team != 0)
{
if(%numColumns == 2)
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:25,325>\t<spush>%5<clip:195>%1</clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:195>%3</clip><just:right>%4', %col1Client.name, %col1ClientScore, %col2Client.name, %col2ClientScore, %col1Style, %col2Style);
else
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:25>\t%3<clip:195>%1</clip><rmargin:260><just:right>%2', %col1Client.name, %col1ClientScore, %col1Style);
}
//else for observers, create an anchor around the player name so they can be observed
else
{
if(%numColumns == 2)
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:25,325>\t<spush>%5<clip:195><a:gamelink\t%7>%1</a></clip><rmargin:260><just:right>%2<spop><rmargin:560><just:left>\t%6<clip:195><a:gamelink\t%8>%3</a></clip><just:right>%4', %col1Client.name, %col1ClientScore, %col2Client.name, %col2ClientScore, %col1Style, %col2Style, %col1Client, %col2Client);
else
messageClient( %client, 'SetLineHud', "", %tag, %index, '<tab:25>\t%3<clip:195><a:gamelink\t%4>%1</a></clip><rmargin:260><just:right>%2', %col1Client.name, %col1ClientScore, %col1Style, %col1Client);
}
}
}
// Tack on the list of observers:
%observerCount = 0;
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team == 0)
%observerCount++;
}
if(%observerCount > 0)
{
messageClient(%client, 'SetLineHud', "", %tag, %index, "");
%index++;
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:10, 310><spush><font:Univers Condensed:22>\tOBSERVERS (%1)<rmargin:260><just:right>TIME<spop>', %observerCount);
%index++;
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
//if this is an observer
if(%cl.team == 0)
{
%obsTime = getSimTime() - %cl.observerStartTime;
%obsTimeStr = %game.formatTime(%obsTime, false);
if(%client.isAdmin ||%client.isSuperAdmin || !$dtStats::viewSelf){
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%3>+</a> %1</clip><rmargin:260><just:right>%2', %cl.name, %obsTimeStr,%cl);
}
else if(%cl == %client){
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150><a:gamelink\tS\tView\t%3>+</a> %1</clip><rmargin:260><just:right>%2', %cl.name, %obsTimeStr,%cl);
}
else{
messageClient(%client, 'SetLineHud', "", %tag, %index, '<tab:20, 310>\t<clip:150>%1</clip><rmargin:260><just:right>%2', %cl.name, %obsTimeStr);
}
%index++;
}
}
}
//clear the rest of Hud so we don't get old lines hanging around...
messageClient(%client, 'ClearHud', "", %tag, %index);
}
function dtStatsMissionDropReady(%game, %client){ // called when client has finished loading
if($dtStats::debugEchos){error("dtStatsMissionDropReady GUID = " SPC %client.guid);}
if($HostGamePlayerCount > $dtServer::maxPlayers[cleanMapName($CurrentMission),%game.class])
$dtServer::maxPlayers[cleanMapName($CurrentMission),%game.class] = $HostGamePlayerCount;
%client.lp = "";//last position for distMove
%client.lgame = %game.class;
%foundOld = 0;
%mrx = setGUIDName(%client);// make sure we have a guid if not make one
%authInfo = %client.getAuthInfo();
%realName = getField( %authInfo, 0 );
if(%realName !$= "")
%name = %realName;
else
%name = stripChars( detag( getTaggedString( %client.name ) ), "\cp\co\c6\c7\c8\c9\c0" );
if(!isObject(%client.dtStats)){
for (%i = 0; %i < statsGroup.getCount(); %i++){ // check to see if my old data is still there
%dtStats = statsGroup.getObject(%i);
if(%dtStats.guid == %client.guid){
%foundOld =1;
%client.dtStats = %dtStats;
%dtStats.client = %client;
%dtStats.clientLeft = 0;
%dtStats.markForDelete = 0;
if(%dtStats.leftID == $dtStats::leftID)
$dtServer::mapReconnects[cleanMapName($CurrentMission),%game.class]++;
if(isGameRun() && %dtStats.leftID == $dtStats::leftID && %dtStats.score != 0)// make sure game is running and we are on the same map
resGameStats(%client,%game.class); // restore stats;
else
resetDtStats(%dtStats,%game.class,1);
if(%client.score != 0)
messageClient(%client, 'MsgClient', '\crWelcome back %1. Your score has been restored.~wfx/misc/rolechange.wav', %client.name);
break;
}
}
if(!%foundOld){
%dtStats = new scriptObject(); // object used stats storage
statsGroup.add(%dtStats);
%client.dtStats = %dtStats;
%dtStats.client =%client;
%dtStats.guid = %client.guid;
%dtStats.clientLeft = 0;
%dtStats.markForDelete = 0;
%dtStats.name = %name;
}
}
else
%dtStats = %client.dtStats;
%dtStats.joinPCT = (isGameRun() == 1) ? %game.getGamePct() : 0;
updateTeamTime(%dtStats, -1);
%dtStats.team = %client.team;// should be 0
if(isObject(%dtStats) && %dtStats.gameData[%game.class] != 1){ // game type change
%dtStats.gameStats["totalGames","g",%game.class] = 0;
%dtStats.gameStats["statsOverWrite","g",%game.class] = -1;
%dtStats.gameStats["fullSet","g",%game.class] = 0;
resetDtStats(%dtStats,%game.class,1);
if(!$dtStats::loadAfter || !isGameRun())
loadGameStats(%dtStats,%game.class);
else
%dtStats.gameData[%game.class]= 0;
}
}
function dtStatsClientLeaveGame(%client){
$dtServerVars::lastPlayerCount = $HostGamePlayerCount - $HostGameBotCount;
if(isGameRun()){// if they dc during game over dont count it
$dtServer::mapDisconnects[cleanMapName($CurrentMission),Game.class]++;
if(%client.score != 0)
$dtServer::mapDisconnectsScore[cleanMapName($CurrentMission),Game.class]++;
}
if(isObject(%client.dtStats)){
%client.dtStats.clientLeft = 1;
%client.dtStats.leftTime = getSimTime();
%client.dtStats.leftID = $dtStats::leftID;
%client.dtStats.leftPCT = Game.getGamePct();
if(isObject(Game) && isGameRun() && %client.score != 0)
bakGameStats(%client,Game.class);//back up there current game in case they lost connection
}
}
function dtStatsGameOver( %game ){
if($dtStats::debugEchos){error("dtStatsGameOver");}
$dtStats::serverHang = $dtStats::hostHang = 0;
$dtStats::LastMissionDN = $MissionDisplayName;
$dtStats::LastMissionCM = $CurrentMission;
$dtStats::LastGameType = %game.class;
if(%game.getGamePct() > 90){
$dtServer::playCount[cleanMapName($CurrentMission),%game.class]++;
$dtServer::lastPlay[cleanMapName($CurrentMission),%game.class] = getDayNum() TAB getYear() TAB formattimestring("mm/dd/yy hh:nn:a");
}
else
$dtServer::skipCount[cleanMapName($CurrentMission),%game.class]++;
if(!$dtStats::statsSave){//in case of admin skip map and it has not finished saving the old map
$dtStats::statsSave = 1;
statsGroup.firstKill = 0;
if($dtStats::debugEchos){error("dtStatsGameOver2");}
if(%game.class $= "CTFGame" || %game.class $= "SCtFGame" || %game.class $= "ArenaGame"){
statsGroup.team[1] = $teamScore[1];
statsGroup.team[2] = $teamScore[2];
}
%timeNext =0;
%time = 2000;
for (%i = 0; %i < statsGroup.getCount(); %i++){// see if we have any old clients data
%dtStats = statsGroup.getObject(%i);
if(%dtStats.clientLeft || !isObject(%dtStats.client)){ // find any that left during the match and
%dtStats.markForDelete = 1;
%game.postGameStats(%dtStats);// note bakGame was called when they left
%time += $dtStats::slowSaveTime;
schedule(%time ,0,"incGameStats",%dtStats,%game.class);
if($dtStats::mapStats){
%time += $dtStats::slowSaveTime;
schedule(%time ,0,"saveMapStats",%dtStats,%game.class);
}
%time += $dtStats::slowSaveTime;
schedule(%time ,0,"saveGameTotalStats",%dtStats,%game.class);
}
else if(isObject(%dtStats.client)){// make sure client is still a thing
%client = %dtStats.client;
%client.viewMenu = %client.viewClient = %client.viewStats = 0;//reset hud
%client.lastPage = 1; %client.lgame = %game;
bakGameStats(%client,%game.class);// copy over game type values before they reset
%game.postGameStats(%dtStats);
%time += $dtStats::slowSaveTime; // this will chain them
schedule(%time ,0,"incGameStats",%dtStats,%game.class); //resetDtStats after incGame
if($dtStats::mapStats){
%time += $dtStats::slowSaveTime; // this will chain them
schedule(%time ,0,"saveMapStats",%dtStats,%game.class);
}
%time += $dtStats::slowSaveTime;
schedule(%time,0,"saveGameTotalStats",%dtStats,%game.class); //
}
else{
error("Logic issue in dtStatsGameOver" SPC %dtStats SPC %client SPC %game.class);
%dtStats.delete();
}
}
%time += $dtStats::slowSaveTime;
schedule(%time,0,"dtSaveDone");
}
}
function dtSaveDone(){
$dtStats::statsSave = 0;
$dtStats::leftID++;
$dtStats::teamOneCapTimes = 0;
$dtStats::teamTwoCapTimes = 0;
$dtStats::teamOneCapCount = 0;
$dtStats::teamTwoCapCount = 0;
}
////////////////////////////////////////////////////////////////////////////////
// Supporting Functions //
////////////////////////////////////////////////////////////////////////////////
function DefaultGame::postGameStats(%game,%dtStats){ //stats to add up at the end of the match
if($dtStats::debugEchos){error("postGameStats GUID = " SPC %dtStats.guid);}
if(!isObject(%dtStats))
return;
%dtStats.null = getRandom(1,100);
%dtStats.kdr = %dtStats.deaths ? (%dtStats.kills/%dtStats.deaths) : %dtStats.kills;
%dtStats.lastKill = (statsGroup.lastKill == %dtStats);
%dtStats.totalTime = (%dtStats.clientLeft == 1) ? ((%dtStats.leftTime - %dtStats.joinTime)/1000)/60 : ((getSimTime() - %dtStats.joinTime)/1000)/60;
%dtStats.clientQuit = %dtStats.clientLeft == 1;
%dtStats.matchRunTime =((getSimTime() - $missionStartTime)/1000)/60;
%dtStats.startPCT = %dtStats.joinPCT;
%dtStats.endPCT = (%dtStats.clientLeft == 1) ? %dtStats.leftPCT : %game.getGamePct();
%dtStats.gamePCT = mFloor(%dtStats.endPCT - %dtStats.startPCT);
%dtStats.mapSkip = (%game.getGamePct() < 99);
//error(%dtStats.endPCT SPC %dtStats.startPCT SPC %dtStats.gamePCT SPC %dtStats.mapSkip);
%dtStats.totalMA = %dtStats.discMA +
%dtStats.grenadeMA +
%dtStats.laserMA +
%dtStats.mortarMA +
%dtStats.shockMA +
%dtStats.plasmaMA +
%dtStats.blasterMA +
%dtStats.hGrenadeMA +
%dtStats.mineMA;
%dtStats.EVKills = %dtStats.explosionKills +
%dtStats.groundKills +
%dtStats.outOfBoundKills +
%dtStats.lavaKills +
%dtStats.lightningKills +
%dtStats.vehicleSpawnKills +
%dtStats.forceFieldPowerUpKills +
%dtStats.nexusCampingKills;
%dtStats.EVDeaths = %dtStats.explosionDeaths +
%dtStats.groundDeaths +
%dtStats.outOfBoundDeaths +
%dtStats.lavaDeaths +
%dtStats.lightningDeaths +
%dtStats.vehicleSpawnDeaths +
%dtStats.forceFieldPowerUpDeaths +
%dtStats.nexusCampingDeaths;
%dtStats.totalWepDmg = %dtStats.cgDmg +
%dtStats.laserDmg +
%dtStats.blasterDmg +
%dtStats.elfDmg +
%dtStats.discDmg +
%dtStats.grenadeDmg +
%dtStats.hGrenadeDmg +
%dtStats.mortarDmg +
%dtStats.missileDmg +
%dtStats.plasmaDmg +
%dtStats.shockDmg +
%dtStats.mineDmg +
%dtStats.SatchelDmg;
if(%dtStats.cgShotsFired < 100)
%dtStats.cgACC = 0;
if(%dtStats.discShotsFired < 15){
%dtStats.discACC = 0;
%dtStats.discDmgACC = 0;
}
if(%dtStats.grenadeShotsFired < 10){
%dtStats.grenadeACC = 0;
%dtStats.grenadeDmgACC = 0;
}
if(%dtStats.laserShotsFired < 10)
%dtStats.laserACC = 0;
if(%dtStats.mortarShotsFired < 10){
%dtStats.mortarACC = 0;
%dtStats.mortarDmgACC = 0;
}
if(%dtStats.shockShotsFired < 10)
%dtStats.shockACC = 0;
if(%dtStats.plasmaShotsFired < 10){
%dtStats.plasmaACC = 0;
%dtStats.plasmaDmgACC = 0;
}
if(%dtStats.blasterShotsFired < 15)
%dtStats.blasterACC = 0;
if(%dtStats.hGrenadeShotsFired < 6)
%dtStats.hGrenadeACC = 0;
if(%dtStats.satchelShotsFired < 5)
%dtStats.satchelACC = 0;
if(%dtStats.missileShotsFired < 10)
%dtStats.missileACC = 0;
if(%game.class $= "CTFGame" || %game.class $= "SCtFGame"){
%dtStats.teamOneCapTimes = $dtStats::teamOneCapTimes;
%dtStats.teamTwoCapTimes = $dtStats::teamTwoCapTimes;
%dtStats.teamScore = $TeamScore[%dtStats.dtTeam];
%dtStats.destruction = %dtStats.genDestroys +
%dtStats.solarDestroys +
%dtStats.sensorDestroys +
%dtStats.turretDestroys +
%dtStats.IStationDestroys +
%dtStats.aStationDestroys +
%dtStats.VStationDestroys +
%dtStats.sentryDestroys +
%dtStats.depSensorDestroys +
%dtStats.client.depTurretDestroys +
%dtStats.depStationDestroys +
%dtStats.mpbtstationDestroys;
%dtStats.repairs = %dtStats.genRepairs +
%dtStats.SensorRepairs +
%dtStats.TurretRepairs +
%dtStats.StationRepairs +
%dtStats.VStationRepairs +
%dtStats.mpbtstationRepairs +
%dtStats.solarRepairs +
%dtStats.sentryRepairs +
%dtStats.depSensorRepairs +
%dtStats.depInvRepairs +
%dtStats.depTurretRepairs;
%dtStats.capEfficiency = (%dtStats.flagGrabs > 0) ? (%dtStats.flagCaps / %dtStats.flagGrabs) : 0;
if(statsGroup.team[1] == statsGroup.team[2]){
%dtStats.winCount = 0;
%dtStats.lossCount = 0;
}
else if(statsGroup.team[1] > statsGroup.team[2] && %dtStats.dtTeam == 1)
%dtStats.winCount = 1;
else if(statsGroup.team[2] > statsGroup.team[1] && %dtStats.dtTeam == 2)
%dtStats.winCount = 1;
else if(%dtStats.dtTeam > 0)
%dtStats.lossCount = 1;
%winCount = getField(%dtStats.gameStats["winCountTG","t",%game.class],5) + %dtStats.winCount;
%lostCount = getField(%dtStats.gameStats["lossCountTG","t",%game.class],5) + %dtStats.lossCount;
%lostCount = %lostCount ? %lostCount : 1;
%winCount = %winCount ? %winCount : 0;
%dtStats.winLostPct = (%winCount / %lostCount);
}
else if(%game.class $= "LakRabbitGame")
%dtStats.flagTimeMin = (%dtStats.flagTimeMS / 1000)/60;
else if(%game.class $= "ArenaGame")
%dtStats.teamScore = $TeamScore[%dtStats.dtTeam];
}
function isGameRun(){//
return (($MatchStarted + $missionRunning) == 2) ? 1 : 0;
}
function DefaultGame::getGamePct(%game){
%curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60;
%timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100;
%timePct = (%timePct > 100) ? 100 : %timePct;
return %timePct;
}
function ArenaGame::getGamePct(%game){
if(%game.roundLimit != 0){
if( $TeamScore[1] >= $TeamScore[2]){
%pct = ($TeamScore[1] / %game.roundLimit) * 100;
%pct = (%pct > 100) ? 100 : %pct;
return %pct;
}
else if( $TeamScore[1] <= $TeamScore[2]){
%pct = ($TeamScore[2] / %game.roundLimit) * 100;
%pct = (%pct > 100) ? 100 : %pct;
return %pct;
}
}
return 0;
}
function CTFGame::getGamePct(%game){
%curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60;
%timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100;
%timePct = (%timePct > 100) ? 100 : %timePct;
%scoreLimit = MissionGroup.CTF_scoreLimit * %game.SCORE_PER_TEAM_FLAG_CAP;
if(%scoreLimit $= "")
%scoreLimit = 5 * %game.SCORE_PER_TEAM_FLAG_CAP;
if($TeamScore[1] > $TeamScore[2])
%pct = ($TeamScore[1] / %scoreLimit) * 100;
else
%pct = ($TeamScore[2] / %scoreLimit) * 100;
%scorePct = (%pct > 100) ? 100 : %pct;
if(%scorePct > %timePct)
return %scorePct;
else
return %timePct;
}
function LakRabbitGame::getGamePct(%game){
%curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60;
%timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100;
%timePct = (%timePct > 100) ? 100 : %timePct;
%scoreLimit = MissionGroup.Rabbit_scoreLimit;
if(%scoreLimit $= "")
%scoreLimit = 2000;
%lScore = 0;
for (%i = 0; %i < ClientGroup.getCount(); %i++){
%client = ClientGroup.getObject(%i);
if(%lScore < %client.score){
%lScore = %client.score;
}
}
%pct = (%lScore / %scoreLimit) * 100;
%scorePct = (%pct > 100) ? 100 : %pct;
if(%scorePct > %timePct)
return %scorePct;
else
return %timePct;
}
function DMGame::getGamePct(%game){
%curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60;
%timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100;
%timePct = (%timePct > 100) ? 100 : %timePct;
%scoreLimit = MissionGroup.DM_scoreLimit;
if(%scoreLimit $= "")
%scoreLimit = 25;
for (%i = 0; %i < ClientGroup.getCount(); %i++){
%client = ClientGroup.getObject(%i);
if(%lScore < %client.score){
%lScore = %client.score;
}
}
%pct = (%lScore / %scoreLimit) * 100;
%scorePct = (%pct > 100) ? 100 : %pct;
if(%scorePct > %timePct)
return %scorePct;
else
return %timePct;
}
function SCtFGame::getGamePct(%game){
%curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60;
%timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100;
%timePct = (%timePct > 100) ? 100 : %timePct;
%scoreLimit = MissionGroup.CTF_scoreLimit * %game.SCORE_PER_TEAM_FLAG_CAP;
if(%scoreLimit $= "")
%scoreLimit = 5 * %game.SCORE_PER_TEAM_FLAG_CAP;
if($TeamScore[1] > $TeamScore[2])
%pct = ($TeamScore[1] / %scoreLimit) * 100;
else
%pct = ($TeamScore[2] / %scoreLimit) * 100;
%scorePct = (%pct > 100) ? 100 : %pct;
if(%scorePct > %timePct)
return %scorePct;
else
return %timePct;
}
function msToMinSec(%time)
{
%sec = mFloor(%time / 1000);
%min = mFloor(%sec / 60);
%sec -= %min * 60;
// pad it
if(%min < 10)
%min = "0" @ %min;
if(%sec < 10)
%sec = "0" @ %sec;
return(%min @ ":" @ %sec);
}
function secToMinSec(%sec){
%min = mFloor(%sec / 60);
%sec -= %min * 60;
// pad it
if(%min < 10)
%min = "0" @ %min;
if(%sec < 10)
%sec = "0" @ %sec;
return(%min @ ":" @ %sec);
}
function dtFormatTime(%ms)
{
%sec = mFloor(%ms / 1000);
%min = mFloor(%sec / 60);
%hour = mFloor(%min / 60);
%days = mFloor(%hour / 24);
%sec -= %min * 60;
%min -= %hour * 60;
%hour -= %days * 24;
// pad it
if(%day < 10)
%day = "0" @ %day;
if(%hour < 10)
%hour = "0" @ %hour;
if(%min < 10)
%min = "0" @ %min;
if(%sec < 10)
%sec = "0" @ %sec;
return(%days @ ":" @ %hour @ ":" @ %min @ ":" @ %sec);
}
function setDynamicField(%obj,%field,%value){
if(isObject(%obj)){
if(%value $= "")
%value = 0;
if(%field $= "")
%field = "error";
%format = %obj @ "." @ %field @ "=" @%value@ ";";
eval(%format);//eww
}
}
function getDynamicField(%obj,%field){
if(isObject(%obj)){
if(%field $= "")
%field = "error";
%format = "%result = " @ %obj @ "." @ %field @ ";";
eval(%format);
return %result;
}
else{
return 0;
}
}
function getCNameToCID(%name){
if(%name !$= ""){
if(isObject(%name)){
if(%name.getClassName() $= "GameConnection" || %name.getClassName() $= "AIConnection")
return %name; // not a name its a client so return it
}
else{
%name = stripChars(%name, "\cp\co\c6\c7\c8\c9\c0" );
for (%i = 0; %i < ClientGroup.getCount(); %i++){
%client = ClientGroup.getObject(%i);
if(stripChars( getTaggedString( %client.name ), "\cp\co\c6\c7\c8\c9\c0" ) $= %name){
return %client;
}
}
}
}
return 0;
}
function cleanName(%nm){
%validChars = "1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
%inValid = " !\"#$%&'()*+,-./:;<=>?@[\\]^_'{|}~\t\n\r";
for(%a=0; %a < strlen(%nm); %a++){
%c = getSubStr(%nm,%a,1);
%vc = strpos(%validChars,%c);
%iv = strpos(%inValid,%c);
if(%vc !$= -1){
%name = %name @ %c;
}
else if(%iv !$= -1){ // replace invlaid with number
%name = %name @ %iv;
}
}
return %name;
}
function cleanMapName(%nm){
if($cleanMapName $= %nm || $cleanMap $= %nm)
%name = $cleanMap;
else{
%validChars = "1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
%inValid = " !_\"#$%&'()*+,-./:;<=>?@[\\]^'{|}~\t\n\r";
for(%a=0; %a < strlen(%nm); %a++){
%c = getSubStr(%nm,%a,1);
%vc = strpos(%validChars,%c);
%iv = strpos(%inValid,%c);
if(%vc !$= -1){
%name = %name @ %c;
}
else if(%iv !$= -1){ // replace invlaid with number
%name = %name;
}
}
$cleanMapName = %nm;
$cleanMap = %name;
}
return %name;
}
function setGUIDName(%client){
if(isFile("serverStats/genGUIDList.cs") && $genGUIDList != 1){
exec("serverStats/genGUIDList.cs");
$genGUIDList = 1;
}
if(%client.guid){
return 0;
}
else{
%name = cleanName(getTaggedString(%client.name));
if($guidGEN::ID[%name]){
%client.guid = $guidGEN::ID[%name];
}
else{
$guidGEN::ID[%name] = $guidGEN::Count--;
export( "$guidGEN::*", "serverStats/genGUIDList.cs", false );
%client.guid = $guidGEN::ID[%name];
}
return 1;
}
}
function getMapID(%map,%game,%type,%clean){
if(%clean)
%map = cleanMapName(%map);
if(%game !$= "" && %map !$= ""){
if($mapID::IDGame[%map,%game] && %type)
return $mapID::IDGame[%map,%game];
else if($mapID::ID[%map,%game])
return $mapID::ID[%map,%game];
else{
$mapID::count++;
$mapID::countGame[%game]++;
$mapID::ID[%map,%game] = $mapID::count;
$mapID::IDGame[%map,%game] = $mapID::countGame[%game];
$mapID::IDNameGame[$mapID::countGame[%game],%game] = %map;
$mapID::IDName[$mapID::count] = %map;
export( "$mapID::*", "serverStats/mapIDList.cs", false );
if(%type)
return $mapID::IDGame[%map,%game];
else
return $mapID::ID[%map,%game];
}
}
else
error("getMapID no %map or %game in function call");
}
function loadMapIdList(){
if(isFile("serverStats/mapIDList.cs") && $genMapId != 1){
$genMapId = 1;
exec("serverStats/mapIDList.cs");
}
}
function getDayNum(){
%date = formattimestring("mm dd yy");
%m = getWord(%date,0);%d = getWord(%date,1);%y = getWord(%date,2);
%count = 0;
if(%y % 4 < 1){%days[2] = "29";}else{%days[2] = "28";} // leap year
%days[1] = "31";%days[3] = "31";
%days[4] = "30"; %days[5] = "31"; %days[6] = "30";
%days[7] = "31"; %days[8] = "31"; %days[9] = "30";
%days[10] = "31"; %days[11] = "30"; %days[12] = "31";
for(%i = 1; %i <= %m-1; %i++){
%count += %days[%i];
}
return %count + %d;
}
function getWeekNum(){
return mCeil(getDayNum() / 7);
}
function getMonthNum(){
return formattimestring("mm") + 0;
}
function getQuarterNum(){
return mCeil((formattimestring("mm"))/3);
}
function getYear(){
return formattimestring("yy") +0;
}
function monthString(%num){
%i[1] = "January"; %i[2] = "February"; %i[3] = "March";
%i[4] = "April"; %i[5] = "May"; %i[6] = "June";
%i[7] = "July"; %i[8] = "August"; %i[9] = "September";
%i[10] = "October"; %i[11] = "November"; %i[12] = "December";
return %i[%num];
}
////////////////////////////////////////////////////////////////////////////////
// Load Save Management //
////////////////////////////////////////////////////////////////////////////////
function loadGameStats(%dtStats,%game){// called when client joins server.cs onConnect
if($dtStats::debugEchos){error("loadGameStats GUID = " SPC %dtStats.guid);}
if(%dtStats.guid !$= ""){
loadGameTotalStats(%dtStats,%game);
%filename = "serverStats/stats/" @ %game @ "/" @ %dtStats.guid @ "g.cs";
if(isFile(%filename)){
%file = new FileObject();
RootGroup.add(%file);
%file.OpenForRead(%filename);
while( !%file.isEOF() ){
%line = strreplace(%file.readline(),"%t","\t");
%var = getField(%line,0);
%dtStats.gameStats[%var,"g",%game] = getFields(%line,1,getFieldCount(%line)-1);
}
%dtStats.gameData[%game]= 1;
%file.close();
%file.delete();
}
else
%dtStats.gameData[%game]= 1;
}
}
function loadGameTotalStats(%dtStats,%game){
if($dtStats::debugEchos){error("loadGameTotalStats GUID = " SPC %dtStats.guid);}
%filename = "serverStats/stats/" @ %game @ "/" @ %dtStats.guid @ "t.cs";
%d = $dtStats::curDay; %w = $dtStats::curWeek; %m = $dtStats::curMonth; %q = $dtStats::curQuarter; %y = $dtStats::curYear;
if(isFile(%filename)){
%file = new FileObject();
RootGroup.add(%file);
%file.OpenForRead(%filename);
%day = %week = %month = %quarter = %year = 0;
%dateLine = strreplace(%file.readline(),"%t","\t"); // first line should allways be the date line
if(getField(%dateLine,0) $= "days"){
if(getField(%dateLine,2) != %d){%day = 1;} // see what has changed sence we last played
if(getField(%dateLine,4) != %w){%week = 1;}
if(getField(%dateLine,6) != %m){%month = 1;}
if(getField(%dateLine,8) != %q){%quarter = 1;}
if(getField(%dateLine,10) != %y){%year = 1;}
%d0 = getField(%dateLine,1);%d1 = getField(%dateLine,2);
%w0 = getField(%dateLine,3);%w1 = getField(%dateLine,4);
%m0 = getField(%dateLine,5);%m1 = getField(%dateLine,6);
%q0 = getField(%dateLine,7);%q1 = getField(%dateLine,8);
%y0 = getField(%dateLine,9);%y1 = getField(%dateLine,10);
if(%day){ %d0 = %d1; %d1 = %d;} //if there was a change flip new with old and reset new
if(%week){%w0 = %w1;%w1 = %w;}
if(%month){%m0 = %m1;%m1 = %m;}
if(%quarter){%q0 = %q1;%q1 = %q;}
if(%year){ %y0 = %y1; %y1 = %y;}
%dtStats.gameStats["dwmqy","t",%game] = %d0 TAB %d1 TAB %w0 TAB %w1 TAB %m0 TAB %m1 TAB %q0 TAB %q1 TAB %y0 TAB %y1; // update line
}
while( !%file.isEOF() ){
%line = strreplace(%file.readline(),"%t","\t");
%var = getField(%line,0);
if(%var !$= "playerName" && %var !$= "versionNum"){
%d0 = getField(%line,1);%d1 = getField(%line,2);
%w0 = getField(%line,3);%w1 = getField(%line,4);
%m0 = getField(%line,5);%m1 = getField(%line,6);
%q0 = getField(%line,7);%q1 = getField(%line,8);
%y0 = getField(%line,9);%y1 = getField(%line,10);
if(%day){ %d0 = %d1; %d1 = 0;} //if there was a change flip new with old and reset new
if(%week){%w0 = %w1;%w1 = 0;}
if(%month){%m0 = %m1;%m1 = 0;}
if(%quarter){%q0 = %q1;%q1 = 0;}
if(%year){ %y0 = %y1;%y1 = 0;}
%dtStats.gameStats[%var,"t",%game] = %d0 TAB %d1 TAB %w0 TAB %w1 TAB %m0 TAB %m1 TAB %q0 TAB %q1 TAB %y0 TAB %y1;
}
}
%file.close();
%file.delete();
}
else// must be new person so be sure to set the dates
%dtStats.gameStats["dwmqy","t",%game] = %d TAB %d TAB %w TAB %w TAB %m TAB %m TAB %q TAB %q TAB %y TAB %y;
}
function saveGameTotalStats(%dtStats,%game){
if($dtStats::debugEchos){error("saveGameTotalStats GUID = " SPC %dtStats.guid);}
if(%dtStats.guid !$= ""){
if(%dtStats.gameStats["statsOverWrite","g",%game] $= ""){%dtStats.gameStats["statsOverWrite","g",%game] = 0;}
%fileTotal = new FileObject();
RootGroup.add(%fileTotal);
%fileNameTotal = "serverStats/stats/"@ %game @ "/" @ %dtStats.guid @ "t.cs";
%fileTotal.OpenForWrite(%fileNameTotal);
%fileTotal.writeLine("days" @ "%t" @ strreplace(%dtStats.gameStats["dwmqy","t",%game],"\t","%t"));
%fileTotal.writeLine("gameCount" @ "%t" @ strreplace(%dtStats.gameStats["gameCount","t",%game],"\t","%t"));
%fileTotal.writeLine("playerName" @ "%t" @ %dtStats.name);
%fileTotal.writeLine("versionNum" @ "%t" @ $dtStats::version);
%fileGame = new FileObject();
RootGroup.add(%fileGame);
%fileNameGame = "serverStats/stats/" @ %game @ "/" @ %dtStats.guid @ "g.cs";
%fileGame.OpenForWrite(%fileNameGame);
%fileGame.writeLine("playerName" @ "%t" @ trim(%dtStats.name));
%fileGame.writeLine("statsOverWrite" @ "%t" @ %dtStats.gameStats["statsOverWrite","g",%game]);
%fileGame.writeLine("totalGames" @ "%t" @ %dtStats.gameStats["totalGames","g",%game]);
%fileGame.writeLine("fullSet" @ "%t" @ %dtStats.gameStats["fullSet","g",%game]);
%fileGame.writeLine("dayStamp" @ "%t" @ strreplace(%dtStats.gameStats["dayStamp","g",%game],"\t","%t"));
%fileGame.writeLine("weekStamp" @ "%t" @ strreplace(%dtStats.gameStats["weekStamp","g",%game],"\t","%t"));
%fileGame.writeLine("monthStamp" @ "%t" @ strreplace(%dtStats.gameStats["monthStamp","g",%game],"\t","%t"));
%fileGame.writeLine("quarterStamp" @ "%t" @ strreplace(%dtStats.gameStats["quarterStamp","g",%game],"\t","%t"));
%fileGame.writeLine("yearStamp" @ "%t" @ strreplace(%dtStats.gameStats["yearStamp","g",%game],"\t","%t"));
%fileGame.writeLine("dateStamp" @ "%t" @ strreplace(%dtStats.gameStats["dateStamp","g",%game],"\t","%t"));
%fileGame.writeLine("timeDayMonth" @ "%t" @ strreplace(%dtStats.gameStats["timeDayMonth","g",%game],"\t","%t"));
%fileGame.writeLine("map" @ "%t" @ strreplace(%dtStats.gameStats["map","g",%game],"\t","%t"));
%fileGame.writeLine("mapID" @ "%t" @ strreplace(%dtStats.gameStats["mapID","g",%game],"\t","%t"));
%fileGame.writeLine("mapGameID" @ "%t" @ strreplace(%dtStats.gameStats["mapGameID","g",%game],"\t","%t"));
%fileGame.writeLine("gameID" @ "%t" @ strreplace(%dtStats.gameStats["gameID","g",%game],"\t","%t"));
%fileGame.writeLine("gamePCT" @ "%t" @ strreplace(%dtStats.gameStats["gamePCT","g",%game],"\t","%t"));
%fileGame.writeLine("versionNum" @ "%t" @ strreplace(%dtStats.gameStats["versionNum","g",%game],"\t","%t"));
for(%q = 0; %q < $statsVars::count[%game]; %q++){
%varNameType = $statsVars::varNameType[%q,%game];
%varType = $statsVars::varType[%varNameType,%game];
if(%varType !$= "TTL"){
%val = %dtStats.gameStats[%varNameType,"g",%game];
%fileGame.writeLine(%varNameType @ "%t" @ strreplace(%val,"\t","%t"));
}
if(%varType !$= "Game"){
%val = %dtStats.gameStats[%varNameType,"t",%game];
%fileTotal.writeLine(%varNameType @ "%t" @ strreplace(%val,"\t","%t"));
}
}
%fileTotal.close();
%fileGame.close();
%fileTotal.delete();
%fileGame.delete();
}
if(%dtStats.markForDelete){
if($dtStats::debugEchos){error("Client Left, Deleting Stat Object = " SPC %dtStats SPC %dtStats.guid);}
%dtStats.delete();
}
}
function saveMapStats(%dtStats,%game){
if($dtStats::debugEchos){error("saveMapStats GUID = " SPC %dtStats.guid);}
%filename = "serverStats/stats/"@ %game @ "/" @ %dtStats.guid @ "m.cs";
%file = new FileObject();
RootGroup.add(%file);
%file.OpenForWrite(%filename);
%file.writeLine("curDMY" @ "%t" @ $dtStats::curDay @ "%t" @ $dtStats::curMonth @ "%t" @ $dtStats::curYear);
%file.writeLine("playerName" @ "%t" @ %dtStats.name);
%file.writeLine("varName" @ "%t" @ strreplace(%dtStats.mapStats["varName",%game],"\t","%t"));
//%file.writeLine("versionNum" @ "%t" @ $dtStats::version);
for(%q = 1; %q <= $mapID::countGame[%game]; %q++){
%mapName = $mapID::IDNameGame[%q,%game];
%mid = getMapID(%mapName,%game,0,0);
%gid = getMapID(%mapName,%game,1,0);
%mapNameID = %mapName @ "-" @ %mid @ "-" @ %gid;
if(%varType !$= "Game"){
%val = %dtStats.mapStats[%mapNameID,%game];
if(getFieldCount(%val) == 0)
%val = $dtStats::blank["m"];
%file.writeLine(%mapNameID @ "%t" @ strreplace(%val,"\t","%t"));
}
}
%file.close();
%file.delete();
}
function loadMapStats(%dtStats,%game){
if($dtStats::debugEchos){error("loadMapStats GUID = " SPC %dtStats.guid);}
if(%dtStats.guid !$= ""){
%filename = "serverStats/stats/" @ %game @ "/" @ %dtStats.guid @ "m.cs";
if(isFile(%filename)){
%file = new FileObject();
RootGroup.add(%file);
%file.OpenForRead(%filename);
%date = strreplace(%file.readline(),"%t","\t");
if($dtStats::curMonth == getField(%date,2)){// if not the same month then reset
while( !%file.isEOF() ){
%line = strreplace(%file.readline(),"%t","\t");
%var = getField(%line,0);
%dtStats.mapStats[%var,%game] = getFields(%line,1,getFieldCount(%line)-1);
}
}
%dtStats.mapData[%game]= 1;
%file.close();
%file.delete();
}
else
%dtStats.mapData[%game] = 1;
}
}
function getMapIDName(%game){
%map = cleanMapName($dtStats::LastMissionCM);
%mid = getMapID(%map,%game,0,1);
%gid = getMapID(%map,%game,1,1);
%mapNameID = %map @ "-" @ %mid @ "-" @ %gid;
return %mapNameID;
}
function incGameStats(%dtStats,%game) {// record that games stats and inc by one
if($dtStats::debugEchos){error("incGameStats GUID = " SPC %dtStats.guid);}
if(!%dtStats.gameData[%game]) // if not loaded load total stats so we can save
loadGameStats(%dtStats,%game);
if(!%dtStats.mapData[%game] && $dtStats::mapStats)
loadMapStats(%dtStats,%game);
%c = %dtStats.gameStats["statsOverWrite","g",%game]++;
if(%dtStats.gameStats["statsOverWrite","g",%game] > $dtStats::MaxNumOfGames-1 || %dtStats.gameStats["statsOverWrite","g",%game] > 99){
%c = %dtStats.gameStats["statsOverWrite","g",%game] = 0;
%dtStats.gameStats["fullSet","g",%game] = 1;
}
%dtStats.gameStats["totalGames","g",%game]++;
%c1 = getField(%dtStats.gameStats["gameCount","t",%game],1);
setValueField(%dtStats,"gameCount","t",%game,1,%c1++);
%c7 = getField(%dtStats.gameStats["gameCount","t",%game],3);
setValueField(%dtStats,"gameCount","t",%game,3,%c7++);
%c30 = getField(%dtStats.gameStats["gameCount","t",%game],5);
setValueField(%dtStats,"gameCount","t",%game,5,%c30++);
%c90 = getField(%dtStats.gameStats["gameCount","t",%game],7);
setValueField(%dtStats,"gameCount","t",%game,7,%c90++);
%c365 = getField(%dtStats.gameStats["gameCount","t",%game],9);
setValueField(%dtStats,"gameCount","t",%game,9,%c365++);
setValueField(%dtStats,"dayStamp","g",%game,%c,$dtStats::curDay);
setValueField(%dtStats,"weekStamp","g",%game,%c,$dtStats::curWeek);
setValueField(%dtStats,"monthStamp","g",%game,%c,$dtStats::curMonth);
setValueField(%dtStats,"quarterStamp","g",%game,%c,$dtStats::curQuarter);
setValueField(%dtStats,"yearStamp","g",%game,%c,$dtStats::curYear);
setValueField(%dtStats,"dateStamp","g",%game,%c,formattimestring("yy-mm-dd HH:nn:ss"));
setValueField(%dtStats,"timeDayMonth","g",%game,%c,formattimestring("hh:nn:a, mm-dd"));
setValueField(%dtStats,"map","g",%game,%c,$dtStats::LastMissionDN);
setValueField(%dtStats,"mapID","g",%game,%c,getMapID($dtStats::LastMissionCM,%game,0,1));
setValueField(%dtStats,"mapGameID","g",%game,%c,getMapID($dtStats::LastMissionCM,%game,1,1));
setValueField(%dtStats,"gameID","g",%game,%c,$mapID::gameID);
setValueField(%dtStats,"gamePCT","g",%game,%c,%dtStats.gamePCT);
setValueField(%dtStats,"versionNum","g",%game,%c,$dtStats::version);
for(%q = 0; %q < $statsVars::count[%game]; %q++){
%varNameType = $statsVars::varNameType[%q,%game];
%varName = $statsVars::varName[%q,%game];
%varType = $statsVars::varType[%varNameType,%game];
switch$(%varType){
case "Game":
%val = getDynamicField(%dtStats,%varName);
setValueField(%dtStats,%varNameType,"g",%game,%c,%val);
case "TG":
%val = getDynamicField(%dtStats,%varName);
setValueField(%dtStats,%varNameType,"g",%game,%c,%val);
%varID = $mapStats::mapVarIndex[%varNameType,%game];
if(%varID > 0 && $dtStats::mapStats){
%varID -= 1;
%varSpot = getField(%dtStats.mapStats["varName",%game],%varID);
if(%varSpot $= %varNameType)// make sure the spot is still named the same
%mapVal = getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID);
else
%mapVal = 0;// reset to 0 the var was changed
setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,addNum(%mapVal,%val));
setValueField(%dtStats,"varName","m",%game,%varID,%varNameType);
}
for(%x = 1; %x <= 9; %x+=2){
%t = getField(%dtStats.gameStats[%varNameType,"t",%game],%x);
setValueField(%dtStats,%varNameType,"t",%game,%x,addNum(%t,%val));
}
case "TTL":
%val = getDynamicField(%dtStats,%varName);
%varID = $mapStats::mapVarIndex[%varNameType,%game];
if(%varID > 0 && $dtStats::mapStats){
%varID -= 1;
%varSpot = getField(%dtStats.mapStats["varName",%game],%varID);
if(%varSpot $= %varNameType)// make sure the spot is still named the same
%mapVal = getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID);
else
%mapVal = 0;// reset to 0 the var was changed
setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,addNum(%mapVal,%val));
setValueField(%dtStats,"varName","m",%game,%varID,%varNameType);
}
for(%x = 1; %x <= 9; %x+=2){
%t = getField(%dtStats.gameStats[%varNameType,"t",%game],%x);
setValueField(%dtStats,%varNameType,"t",%game,%x,addNum(%t,%val));
}
case "Max":
%val = getDynamicField(%dtStats,%varName);
setValueField(%dtStats,%varNameType,"g",%game,%c,%val);
%varID = $mapStats::mapVarIndex[%varNameType,%game];
if(%varID > 0 && $dtStats::mapStats){
%varID -= 1;
%varSpot = getField(%dtStats.mapStats["varName",%game],%varID);
if(%varSpot $= %varNameType)// make sure the spot is still named the same
%mapVal = getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID);
else
%mapVal = 0;
if(%val > %mapVal){setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,%val);}
else{ setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,%mapVal);}
setValueField(%dtStats,"varName","m",%game,%varID,%varNameType);
}
for(%x = 1; %x <= 9; %x+=2){
%t = getField(%dtStats.gameStats[%varNameType,"t",%game],%x);
if(%val > %t){setValueField(%dtStats,%varNameType,"t",%game,%x,%val);}
else{ setValueField(%dtStats,%varNameType,"t",%game,%x,%t);}
}
case "Min":
%val = getDynamicField(%dtStats,%varName);
setValueField(%dtStats,%varNameType,"g",%game,%c,%val);
%varID = $mapStats::mapVarIndex[%varNameType,%game];
if(%varID > 0 && $dtStats::mapStats){
%varID -= 1;
%varSpot = getField(%dtStats.mapStats["varName",%game],%varID);
if(%varSpot $= %varNameType)// make sure the spot is still named the same
%mapVal = getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID);
else
%mapVal = 0;
if(%val < %mapVal && %val != 0 || !%mapVal){ setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,%val);}
else{ setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,%mapVal);}
setValueField(%dtStats,"varName","m",%game,%varID,%varNameType);
}
for(%x = 1; %x <= 9; %x+=2){
%t = getField(%dtStats.gameStats[%varNameType,"t",%game],%x);
if(%val < %t && %val != 0 || !%t){ setValueField(%dtStats,%varNameType,"t",%game,%x,%val);}
else{ setValueField(%dtStats,%varNameType,"t",%game,%x,%t);}
}
case "Avg" or "AvgI":
%val = getDynamicField(%dtStats,%varName);
setValueField(%dtStats,%varNameType,"g",%game,%c,%val);
%varID = $mapStats::mapVarIndex[%varNameType,%game];
if(%varID > 0 && %val != 0 && $dtStats::mapStats){
%varID -= 1;
%varSpot = getField(%dtStats.mapStats["varName",%game],%varID);
if(%varSpot $= %varNameType)// make sure the spot is still named the same
%mapVal = strreplace(getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID),"%a","\t");
else
%mapVal = 0 TAB 0 TAB 0;
%mapTotal = getField(%mapVal,1) + %val;
if(%mapTotal<950000){
%mapCount = getField(%mapVal,2) + 1;
%mapAvg = %mapTotal/%mapCount;
}
else{
%mapTotal = mFloor(%mapTotal * 0.9);
%mapCount = mFloor((getField(%mapVal,2) + 1) * 0.9);
%mapAvg = %mapTotal/%mapCount;
}
setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID, hasValue(%mapAvg) @ "%a" @ hasValue(%mapTotal) @ "%a" @ hasValue(%mapCount));
setValueField(%dtStats,"varName","m",%game,%varID,%varNameType);
}
for(%x = 1; %x <= 9; %x+=2){
%t = strreplace(getField(%dtStats.gameStats[%varNameType,"t",%game],%x),"%a","\t");
if(%val != 0){
%total = getField(%t,1) + %val;
if(%total<950000){
%gameCount = getField(%t,2) + 1;
%avg = %total/%gameCount;
}
else{
%total = mFloor(%total * 0.9);
%gameCount = mFloor((getField(%t,2) + 1) * 0.9);
%avg = %total/%gameCount;
}
}
else{
%avg = getField(%t,0);
%total = getField(%t,1);
%gameCount = getField(%t,2);
}
setValueField(%dtStats,%varNameType,"t",%game,%x, hasValue(%avg) @ "%a" @ hasValue(%total) @ "%a" @ hasValue(%gameCount));
}
}
}
resetDtStats(%dtStats,%game,0); // reset to 0 for next game
}
function cropDec(%num){
%length = strlen(%num);
%dot = strPos(%num,".");
if(%dot == -1)
return %num @ "x";
else
return getSubStr(%num,0,%dot) @ "x";
}
function cropFloat(%num,%x){
%length = strlen(%num);
%dot = strPos(%num,".");
if(%dot != -1){
%int =getSubStr(%num,0,%dot);
%decLen = %length - strLen(%int)-1;
%x = %decLen >= %x ? %x : %decLen;
//error(%x);
%dec = getSubStr(%num,%dot,%dot+%x);
return %int @ %dec;
}
else
return %num;
}
function addNum(%a,%b){
if(strPos(%a,"x") == -1 && strPos(%b,"x") == -1){
%ab = %a + %b;
if(%ab < 999999){
return %ab;
}
}
if(strPos(%a,"x") == -1)
%a = cropDec(%a);
if(strPos(%b,"x") == -1)
%b = cropDec(%b);
if(strPos(%b,"-") == 0){
%bn = strreplace(%b,"-","");
if(xlCompare(%a,%bn) $= "<"){
return 0;
}
else{
%r = addSubX(%a,%bn);
if(strPos(%r,"-") == 0)
return 0;
return %r;
}
}
%n1 = strLen(%a);
%n2 = strLen(%b);
%cc = (%n1 > %n2) ? %n1 : %n2;
for(%x = 1; %x < %cc; %x++){
%q = (%x < %n1) ? getSubStr(%a,(%n1 - %x)-1,1) : 0;
%w = (%x < %n2) ? getSubStr(%b,(%n2 - %x)-1,1) : 0;
%sum = %q+%w+%c;//18 = 9 + 9 + 0
%newVal = (%sum % 10) @ %newVal;//8 = 18 % 10
%c = mFloor(%sum/10); //1 = 18/10
}
return %c ? %c @ %newVal : %newVal;
}
function addSubX(%a,%b){// auto flips so its subing form the largest basicly absolute value
if(strPos(%a,"x") == -1 && strPos(%b,"x") == -1){
%ab = %a - %b;
if(%ab < 0){
return 0;
}
return %ab;
}
if(strPos(%a,"x") == -1)
%a = cropDec(%a);
if(strPos(%b,"x") == -1)
%b = cropDec(%b);
%n1 = strLen(%a);
%n2 = strLen(%b);
%cc = (%n1 > %n2) ? %n1 : %n2;
%c = 0;
for(%x = 1; %x < %cc; %x++){
%q = (%x < %n1) ? getSubStr(%a,(%n1 - %x)-1,1) : 0;
%w = (%x < %n2) ? getSubStr(%b,(%n2 - %x)-1,1) : 0;
%sub = %q-%w-%c;
if(%x == %cc-1 && %sub == 0)
break;
if(%sub >= 0){
%newVal = %sub @ %newVal;
%c = 0;
}
else{
%newVal = %sub+10 @ %newVal;
%c = 1;
}
}
return trimZeroLeft(%newVal);
}
function trimZeroLeft(%val){
%ln = strLen(%val);
for(%x = 0; %x < %ln; %x++){
%num = getSubStr(%val,%x,1);
if(%num != 0)
break;
}
if(%x == %ln)
return 0;
return getSubStr(%val,%x,%ln);
}
function xlCompare(%a,%b){
if(strPos(%a,"x") == -1 && strPos(%b,"x") == -1){
if(%a > %b)
return ">";
else if(%a < %b)
return "<";
else if (%a $= %b)
return "=";
}
if(strPos(%a,"x") == -1)
%a = %a @ "x";
if(strPos(%b,"x") == -1)
%b = %b @ "x";
%n1 = strLen(%a);
%n2 = strLen(%b);
if(%n1 > %n2)
return ">";
else if(%n1 < %n2)
return "<";
else{
if(%a $= %b)
return "=";
%g = %l = 0;
for(%x = 0; %x < %n1-1; %x++){
%q = getSubStr(%a,%x,1);
%w = getSubStr(%b,%x,1);
if(%q > %w)
return ">";
else if(%q < %w)
return "<";
}
}
}
function getTimeDif(%time){
%x = formattimestring("hh");
%y = formattimestring("nn");
%z = formattimestring("a");
%a = getField(%time,0);
%b = getField(%time,1);
%c = getField(%time,2);
if(%c $= "pm" && %a < 12)
%a += 12;
else if(%c $= "am" && %a == 12)
%a = 0;
if(%z $= "pm" && %x < 12)
%x += 12;
else if(%z $= "am" && %x == 12)
%x = 0;
%v = %a + (%b/60);
%w = %x + (%y/60);
%h = (%v > %w) ? (%h = mabs(%v - %w)) : (24 - mabs(%v - %w));
%min = %h - mfloor(%h);
%ms = mfloor(%h) * ((60 * 1000)* 60); // 60 * 1000 1 min * 60 = one hour
%ms += mFloor((%min*60)+0.5) * (60 * 1000); // %min * 60 to convert back to mins , * 60kms for one min
return mFloor(%ms);
}
function genBlanks(){ // optimization thing saves on haveing to do it with every setValueField
if($dtStats::MaxNumOfGames > 300){
$dtStats::MaxNumOfGames = 300; //cap it
}
$dtStats::blank["g"] = $dtStats::blank["t"] = $dtStats::blank["m"] = 0;
for(%i=0; %i < $dtStats::MaxNumOfGames-1; %i++){
$dtStats::blank["g"] = $dtStats::blank["g"] TAB 0;
}
for(%i=0; %i < 125-1; %i++){
$dtStats::blank["m"] = $dtStats::blank["m"] TAB 0;
}
for(%i=0; %i < 9; %i++){
$dtStats::blank["t"] = $dtStats::blank["t"] TAB 0;
}
}
function setValueField(%dtStats,%var,%type,%game,%c,%val){
if(%type $= "g"){
%fc = getFieldCount(%dtStats.gameStats[%var,%type,%game]);
if(%fc < 2){
%dtStats.gameStats[%var,%type,%game] = $dtStats::blank["g"];
}
else if( %fc > $dtStats::MaxNumOfGames){// trim it down as it as the MaxNumOfGames have gotten smaller
%dtStats.gameStats[%var,%type,%game] = getFields(%dtStats.gameStats[%var,%type,%game],0,$dtStats::MaxNumOfGames-1);
}
%dtStats.gameStats[%var,%type,%game] = setField(%dtStats.gameStats[%var,%type,%game],%c, hasValue(%val));
}
else if(%type $= "t"){
%fc = getFieldCount(%dtStats.gameStats[%var,%type,%game]);
if(%fc < 2){
%dtStats.gameStats[%var,%type,%game] = $dtStats::blank["t"];
}
%dtStats.gameStats[%var,%type,%game] = setField(%dtStats.gameStats[%var,%type,%game],%c, hasValue(%val));
}
else if(%type $= "m"){
%fc = getFieldCount(%dtStats.mapStats[%var,%game]);
if(%fc < 2){
%dtStats.mapStats[%var,%game] = $dtStats::blank["m"];
}
%dtStats.mapStats[%var,%game] = setField(%dtStats.mapStats[%var,%game],%c, hasValue(%val));
}
}
function hasValue(%val){//make sure we have at least something in the field spot
if(%val $= ""){return 0;}
return %val;
}
function bakGameStats(%client,%game) {//back up clients current stats in case they come back
if($dtStats::debugEchos){error("bakGameStats GUID = " SPC %client.guid);}
%dtStats = %client.dtStats;
%dtStats.dtTeam = %client.team;
updateTeamTime(%client.dtStats, %dtStats.team);
armorTimer(%dtStats, 0, 1);
for(%v = 0; %v < $dtStats::varTypeCount; %v++){
%varType = $dtStats::varType[%v];
for(%i = 1; %i <= $dtStats::FCG[%game,%varType]; %i++){
%var = $dtStats::FVG[%i,%game,%varType];
copyDynamicField(%dtStats,%client,%var);
}
}
for(%i = 1; %i <= $dtStats::uGFC[%game]; %i++){
%var = $dtStats::uGFV[%i,%game];
copyDynamicField(%dtStats,%client,%var);
}
}
function resGameStats(%client,%game){// copy data back over to client
if($dtStats::debugEchos){error("resGameStats GUID = " SPC %client.guid);}
%dtStats = %client.dtStats;
for(%v = 0; %v < $dtStats::varTypeCount; %v++){
%varType = $dtStats::varType[%v];
for(%i = 1; %i <= $dtStats::FCG[%game,%varType]; %i++){
%var = $dtStats::FVG[%i,%game,%varType];
copyDynamicField(%client,%dtStats,%var);
}
}
for(%i = 1; %i <= $dtStats::uGFC[%game]; %i++){
%var = $dtStats::uGFV[%i,%game];
copyDynamicField(%client,%dtStats,%var);
}
}
function copyDynamicField(%obj,%obj2,%field){
if(isObject(%obj) && isObject(%obj2)){
%format = %obj @ "." @ %field @ "=" @ %obj2 @ "." @ %field @ ";";
eval(%format);
}
}
function resetChain(%game,%dtStats,%count,%last){
//if($dtStats::debugEchos){error("resetChain" SPC %last SPC %count);}
for(%i = %last; %i < %count; %i++){
%var = $statsVars::varName[%i,%game];
setDynamicField(%dtStats,%var,0);
}
}
function resetDtStats(%dtStats,%game,%slow){
if($dtStats::debugEchos){error("resetDtStats GUID = " SPC %dtStats.guid);}
if(isObject(%dtStats)){
%dtStats.joinTime = getSimTime();
if(%slow){// low server impact
%amount = 100;
%count = mFloor($statsVars::count[%game]/%amount);
%leftOver = $statsVars::count[%game] - (%count * %amount);
for(%i = 0; %i < %count; %i++){
%x += %amount;
schedule(32*%i,0,"resetChain",%game,%dtStats,%x,(%i * %amount));
}
schedule(32*(%i+1),0,"resetChain",%game,%dtStats,(%x+%leftOver),(%i * %amount));
for(%i = 1; %i <= $dtStats::unusedCount; %i++){//script unused
%var = $dtStats::unused[%i];
setDynamicField(%dtStats,%var,0);
}
}
else{
for(%q = 0; %q < $statsVars::count[%game]; %q++){
%var = $statsVars::varName[%q,%game];
setDynamicField(%dtStats,%var,0);
}
}
for(%i = 1; %i <= $dtStats::unusedCount; %i++){//script unused
%var = $dtStats::unused[%i];
setDynamicField(%dtStats,%var,0);
}
}
}
function buildVarList(){
deleteVariables("$statsVars::*");
for(%g = 0; %g < $dtStats::gameTypeCount; %g++){
%game = $dtStats::gameType[%g];
for(%i = 1; %i <= $mapStats::mapVarCount[%game]; %i++){
%val = $mapStats::mapVars[%i,%game];
if(%val !$= "")
$mapStats::mapVarIndex[%val,%game] = %i;
}
}
for(%g = 0; %g < $dtStats::gameTypeCount; %g++){
%game = $dtStats::gameType[%g];
$statsVars::count[%game] = -1;
for(%v = 0; %v < $dtStats::varTypeCount; %v++){
%varType = $dtStats::varType[%v];
for(%i = 1; %i <= $dtStats::FCG[%game,%varType]; %i++){// game types
%var = $dtStats::FVG[%i,%game,%varType] @ %varType;
if($statsVars::varType[%var,%game] $= ""){
$statsVars::varType[%var,%game] = %varType;
$statsVars::varNameType[$statsVars::count[%game]++,%game] = %var;
$statsVars::varName[$statsVars::count[%game],%game] = $dtStats::FVG[%i,%game,%varType];
}
else{
error("Error buildVarList duplicate var:" SPC %var );
}
}
for(%i = 1; %i <= $dtStats::FC[%game,%varType]; %i++){// game type script
%var = $dtStats::FV[%i,%game,%varType] @ %varType;
if($statsVars::varType[%var,%game] $= ""){
$statsVars::varType[%var,%game] = %varType;
$statsVars::varNameType[$statsVars::count[%game]++,%game] = %var;
$statsVars::varName[$statsVars::count[%game],%game] = $dtStats::FV[%i,%game,%varType];
}
else{
error("Error buildVarList duplicate var:" SPC %var );
}
}
for(%i = 1; %i <= $dtStats::FC[%varType]; %i++){// script
%var = $dtStats::FV[%i,%varType] @ %varType;
if($statsVars::varType[%var,%game] $= ""){
$statsVars::varType[%var,%game] = %varType;
$statsVars::varNameType[$statsVars::count[%game]++,%game] = %var;
$statsVars::varName[$statsVars::count[%game],%game] = $dtStats::FV[%i,%varType];
}
else{
error("Error buildVarList duplicate var:" SPC %var );
}
}
}
$statsVars::count[%game] += 1;
}
}
////////////////////////////////////////////////////////////////////////////////
//Stats Collecting
////////////////////////////////////////////////////////////////////////////////
function armorTimer(%dtStats, %size, %death){
if(%dtStats.lastArmor $= "Light" && %dtStats.ArmorTime[%dtStats.lastArmor] > 0){
%dtStats.lArmorTime += ((getSimTime() - %dtStats.ArmorTime[%dtStats.lastArmor])/1000)/60;
%dtStats.ArmorTime[%dtStats.lastArmor] = 0;
%dtStats.lastArmor = 0;
}
else if(%dtStats.lastArmor $= "Medium" && %dtStats.ArmorTime[%dtStats.lastArmor] > 0){
%dtStats.mArmorTime += ((getSimTime() - %dtStats.ArmorTime[%dtStats.lastArmor])/1000)/60;
%dtStats.ArmorTime[%dtStats.lastArmor] = 0;
%dtStats.lastArmor = 0;
}
else if(%dtStats.lastArmor $= "Heavy" && %dtStats.ArmorTime[%dtStats.lastArmor] > 0){
%dtStats.hArmorTime += ((getSimTime() - %dtStats.ArmorTime[%dtStats.lastArmor])/1000)/60;
%dtStats.ArmorTime[%dtStats.lastArmor] = 0;
%dtStats.lastArmor = 0;
}
if(!%death){
%dtStats.ArmorTime[%size] = getSimTime();
%dtStats.lastArmor = %size;
}
//error(%dtStats.lArmorTime SPC %dtStats.mArmorTime SPC %dtStats.hArmorTime);
}
function updateTeamTime(%dtStats,%team){
if(Game.numTeams > 1){
%time = getSimTime() - %dtStats.teamTime;
if(%team == 1){
%dtStats.timeOnTeamOne += (%time/1000)/60;
%dtStats.teamTime = getSimTime();
}
else if(%team == 2){
%dtStats.timeOnTeamTwo += (%time/1000)/60;
%dtStats.teamTime = getSimTime();
}
else if(%team == 0){
%dtStats.timeOnTeamZero += (%time/1000)/60;
%dtStats.teamTime = getSimTime();
}
else{
%dtStats.teamTime = getSimTime();
}
}
//error(%team SPC %dtStats.timeOnTeamZero SPC %dtStats.timeOnTeamOne SPC %dtStats.timeOnTeamTwo);
}
function deadDist(%pos,%pl){
if(isObject(%pl)){
%dist = vectorDist(getWords(%pos,0,1) SPC 0, getWords(%pl.getPosition(),0,1) SPC 0); // 2d distance
//%dist = vectorDist(%pos,%pl.getPosition());
if(%dist > %pl.client.dtStats.deadDist)
%pl.client.dtStats.deadDist = %dist;
}
}
function clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation){
if(%damageType == $DamageType::Explosion || %damageType == $DamageType::Ground ||
%damageType == $DamageType::OutOfBounds || %damageType == $DamageType::Lava ||
%damageType == $DamageType::VehicleSpawn || %damageType == $DamageType::ForceFieldPowerup ||
%damageType == $DamageType::Lightning || %damageType == $DamageType::NexusCamping ||
%damageType == $DamageType::Suicide ){
if((getSimTime() - %clVictim.lastHitTime) < 3000)
%clKiller = %clVictim.lastHitBy;
%clVictim.lastHitBy = 0;
}
else if(!isObject(%clKiller) && isObject(%implement)){
if(%damageType == $DamageType::IndoorDepTurret || %damageType == $DamageType::OutdoorDepTurret){
%clKiller = %implement.owner;
}
else
%clKiller = %implement.getControllingClient();
}
%killerDT = %clKiller.dtStats;
%victimDT = %clVictim.dtStats;
//fail safe in case package is out of order
%victimPlayer = isObject(%clVictim.player) ? %clVictim.player : %clVictim.lastPlayer;
%killerPlayer = isObject(%clKiller.player) ? %clKiller.player : %clKiller.lastPlayer;
%clVictim.lp = "";//last position for distMove
armorTimer(%victimDT, 0, 1);
//------------------------------------------------------------------------------
%victimDT.timeToLive += getSimTime() - %clVictim.spawnTime;
%victimDT.timeTL = mFloor((%victimDT.timeToLive/(%clVictim.deaths+%clVictim.suicides ? %clVictim.deaths+%clVictim.suicides : 1))/1000);
//------------------------------------------------------------------------------
if(%clKiller.team == %clVictim.team && %clKiller != %clVictim){
%killerDT.teamkillCount++;
if(%damageType == $DamageType::Missile){
%killerDT.missileTK++;
if(getSimTime() - %clKiller.flareHit < 256){
%clKiller.flareSource.dtStats.flareKill++;
}
}
}
if(getSimtime() - %clKiller.lastDiscJump < 256){
if(%clKiller == %clVictim){
%killerDT.discJump--;// we killed are self so remove stat
}
else{
%killerDT.killerDiscJump++;
}
}
//------------------------------------------------------------------------------
if(%clKiller.team != %clVictim.team){
if(isObject(%victimPlayer) && isObject(%killerPlayer) && %damageType != $DamageType::IndoorDepTurret && %damageType != $DamageType::OutdoorDepTurret){
schedule($CorpseTimeoutValue - 2000,0,"deadDist",%victimPlayer.getPosition(),%victimPlayer);
//------------------------------------------------------------------------------
%killerDT.ksCounter++; %victimDT.ksCounter = 0;
if(%clVictim == %clKiller || %damageType == $DamageType::Suicide || %damageType == $DamageType::Lava || %damageType == $DamageType::OutOfBounds || %damageType == $DamageType::Ground || %damageType == $DamageType::Lightning){
%victimDT.ksCounter = %killerDT.ksCounter = 0;
}
if(%killerDT.killStreak < %killerDT.ksCounter){
%killerDT.killStreak = %killerDT.ksCounter;
}
//------------------------------------------------------------------------------
if(%victimPlayer.hitBy[%clKiller]){
%killerDT.assist--;
}
//------------------------------------------------------------------------------
%isCombo = 0;
if(%killerPlayer.combo[%victimPlayer] > 1){
%killerDT.comboCount++;
%isCombo =1;
}
//------------------------------------------------------------------------------
if(!statsGroup.firstKill && isGameRun()){
statsGroup.firstKill = 1;
%killerDT.firstKill = 1;
}
//------------------------------------------------------------------------------
statsGroup.lastKill = %killerDT;
//------------------------------------------------------------------------------
if(%killerPlayer.getState() $= "Dead"){
%killerDT.deathKills++;
}
//------------------------------------------------------------------------------
if(getSimTime() - %clKiller.mKill < 256){
%clKiller.mkCounter++;
if(!isEventPending(%clKiller.mkID))
%clKiller.mkID = schedule(256,0,"multiKillDelayer",%clKiller,%killerDT);
}
else{
if(!isEventPending(%clKiller.mkID))
%clKiller.mkCounter = 1;
}%clKiller.mKill = getSimTime();
//------------------------------------------------------------------------------
if(getSimTime() - %clKiller.mCKill < 10000){
if(%clKiller.chainCount++ > 1)
chainKill(%killerDT,%clKiller);
}
else{
%clKiller.chainCount = 1;
}%clKiller.mCKill = getSimTime();
//------------------------------------------------------------------------------
if(%victimPlayer.inStation){
%victimDT.inventoryDeaths++;
%killerDT.inventoryKills++;
}
//------------------------------------------------------------------------------
if(rayTest(%victimPlayer, $dtStats::midAirHeight)){%vcAir =1;}else{%vcAir =2;}
if(rayTest(%killerPlayer, $dtStats::midAirHeight)){%kcAir =1;}else{%kcAir =2;}
switch$(%victimPlayer.getArmorSize()){
case "Light":%killerDT.armorL++; %victimDT.armorLD++;
switch$(%killerPlayer.getArmorSize()){
case "Light": %killerDT.armorLL++; %victimDT.armorLLD++;
case "Medium":%killerDT.armorML++; %victimDT.armorLMD++;
case "Heavy": %killerDT.armorHL++; %victimDT.armorLHD++;
}
case "Medium": %killerDT.armorM++; %victimDT.armorMD++;
switch$(%killerPlayer.getArmorSize()){
case "Light": %killerDT.armorLM++; %victimDT.armorMLD++;
case "Medium":%killerDT.armorMM++; %victimDT.armorMMD++;
case "Heavy": %killerDT.armorHM++; %victimDT.armorMHD++;
}
case "Heavy":%killerDT.armorH++; %victimDT.armorHD++;
switch$(%killerPlayer.getArmorSize()){
case "Light": %killerDT.armorLH++; %victimDT.armorHLD++;
case "Medium":%killerDT.armorMH++; %victimDT.armorHMD++;
case "Heavy": %killerDT.armorHH++; %victimDT.armorHHD++;
}
}
//------------------------------------------------------------------------------
%dis = vectorDist(%killerPlayer.getPosition(),%victimPlayer.getPosition());
%victimVel = mFloor(vectorLen(%victimPlayer.getVelocity()) * 3.6);
}
else{
%kcAir = %vcAir = 0;
%dis = 0;
}
//------------------------------------------------------------------------------
if(%clVictim.EVDamageType && %clVictim.EVDamageType != %damageType && (getSimTime() - %clVictim.EVDamagetime) < 10000){ // they were hit by something befor they were killed
%killerDT.EVKillsWep++;
%victimDT.EVDeathsWep++;
if(rayTest(%victimPlayer, $dtStats::midAirHeight)){
if(%clVictim.EVDamageType == $DamageType::Lightning && (getSimTime() - %clVictim.EVDamagetime) < 3000){
%killerDT.lightningMAkills++;
%clKiller.dtMessage("Lightning MidAir Kill","fx/misc/MA2.wav",1);
}
else
%killerDT.EVMA++;
}
%clVictim.EVDamageType = 0;
}
//------------------------------------------------------------------------------
if(%kcAir == 1 && %vcAir == 1){%killerDT.killAir++;%victimDT.deathAir++;%killerDT.killAirAir++;%victimDT.deathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.killAir++;%victimDT.deathAir++;%killerDT.killGroundAir++;%victimDT.deathGroundAir++; }
else if(%kcAir == 1 && %vcAir == 2){%killerDT.killGround++;%victimDT.deathGround++;%killerDT.killAirGround++;%victimDT.deathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.killGround++;%victimDT.deathGround++;%killerDT.killGroundGround++; %victimDT.deathGroundGround++; }
switch$(%damageType){// list of all damage types to track see damageTypes.cs
case $DamageType::Bullet:
%killerDT.cgKills++;
%victimDT.cgDeaths++;
if(%killerDT.cgKillDist < %dis){%killerDT.cgKillDist = %dis;}
if(%killerDT.cgKillVV < %victimVel){%killerDT.cgKillVV = %victimVel;}
if(%killerDT.cgKillSV < %clKiller.dtShotSpeed){%killerDT.cgKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.cgCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.cgKillAir++;%victimDT.cgDeathAir++;%killerDT.cgKillAirAir++;%victimDT.cgDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.cgKillAir++;%victimDT.cgDeathAir++;%killerDT.cgKillGroundAir++;%victimDT.cgDeathGroundAir++; }
else if(%kcAir == 1 && %vcAir == 2){%killerDT.cgKillGround++;%victimDT.cgDeathGround++;%killerDT.cgKillAirGround++;%victimDT.cgDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.cgKillGround++;%victimDT.cgDeathGround++;%killerDT.cgKillGroundGround++; %victimDT.cgDeathGroundGround++; }
case $DamageType::Disc:
%killerDT.discKills++;
%victimDT.discDeaths++;
if(%killerDT.discKillDist < %dis){%killerDT.discKillDist = %dis;}
if(%killerDT.discKillVV < %victimVel){%killerDT.discKillVV = %victimVel;}
if(%killerDT.discKillSV < %clKiller.dtShotSpeed){%killerDT.discKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.discCom++;}
if(%clKiller.mdHit){%killerDT.minePlusDiscKill++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.discKillAir++;%victimDT.discDeathAir++;%killerDT.discKillAirAir++;%victimDT.discDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.discKillAir++;%victimDT.discDeathAir++;%killerDT.discKillGroundAir++;%victimDT.discDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.discKillGround++;%victimDT.discDeathGround++;%killerDT.discKillAirGround++;%victimDT.discDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.discKillGround++;%victimDT.discDeathGround++;%killerDT.discKillGroundGround++; %victimDT.discDeathGroundGround++;}
if(getSimTime() - %clKiller.discReflect < 256){%killerDT.discReflectKill++;}
case $DamageType::Grenade:
if($dtObjExplode.dtNade){
%killerDT.hGrenadeKills++;
%victimDT.hGrenadeDeaths++;
if(%killerDT.hGrenadeKillDist < %dis){%killerDT.hGrenadeKillDist = %dis;}
if(%killerDT.hGrenadeKillVV < %victimVel){%killerDT.hGrenadeKillVV = %victimVel;}
if(%killerDT.hGrenadeKillSV < %clKiller.dtShotSpeed){%killerDT.hGrenadeKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.hGrenadeCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.hGrenadeKillAir++;%victimDT.hGrenadeDeathAir++;%killerDT.hGrenadeKillAirAir++;%victimDT.hGrenadeDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.hGrenadeKillAir++;%victimDT.hGrenadeDeathAir++;%killerDT.hGrenadeKillGroundAir++;%victimDT.hGrenadeDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.hGrenadeKillGround++;%victimDT.hGrenadeDeathGround++;%killerDT.hGrenadeKillAirGround++;%victimDT.hGrenadeDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.hGrenadeKillGround++;%victimDT.hGrenadeDeathGround++;%killerDT.hGrenadeKillGroundGround++; %victimDT.hGrenadeDeathGroundGround++;}
}
else{
%killerDT.grenadeKills++;
%victimDT.grenadeDeaths++;
if(%killerDT.grenadeKillDist < %dis){%killerDT.grenadeKillDist = %dis;}
if(%killerDT.grenadeKillVV < %victimVel){%killerDT.grenadeKillVV = %victimVel;}
if(%killerDT.grenadeKillSV < %clKiller.dtShotSpeed){%killerDT.grenadeKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.grenadeCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.grenadeKillAir++;%victimDT.grenadeDeathAir++;%killerDT.grenadeKillAirAir++;%victimDT.grenadeDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.grenadeKillAir++;%victimDT.grenadeDeathAir++;%killerDT.grenadeKillGroundAir++;%victimDT.grenadeDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.grenadeKillGround++;%victimDT.grenadeDeathGround++;%killerDT.grenadeKillAirGround++;%victimDT.grenadeDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.grenadeKillGround++;%victimDT.grenadeDeathGround++;%killerDT.grenadeKillGroundGround++; %victimDT.grenadeDeathGroundGround++;}
}
case $DamageType::Laser:
%killerDT.laserKills++;
%victimDT.laserDeaths++;
if(%killerDT.laserKillDist < %dis){%killerDT.laserKillDist = %dis;}
if(%killerDT.laserKillVV < %victimVel){%killerDT.laserKillVV = %victimVel;}
if(%killerDT.laserKillSV < %clKiller.dtShotSpeed){%killerDT.laserKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.laserCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.laserKillAir++;%victimDT.laserDeathAir++;%killerDT.laserKillAirAir++;%victimDT.laserDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.laserKillAir++;%victimDT.laserDeathAir++;%killerDT.laserKillGroundAir++;%victimDT.laserDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.laserKillGround++;%victimDT.laserDeathGround++;%killerDT.laserKillAirGround++;%victimDT.laserDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.laserKillGround++;%victimDT.laserDeathGround++;%killerDT.laserKillGroundGround++; %victimDT.laserDeathGroundGround++;}
case $DamageType::Mortar:
%killerDT.mortarKills++;
%victimDT.mortarDeaths++;
if(%killerDT.mortarKillDist < %dis){%killerDT.mortarKillDist = %dis;}
if(%killerDT.mortarKillVV < %victimVel){%killerDT.mortarKillVV = %victimVel;}
if(%killerDT.mortarKillSV < %clKiller.dtShotSpeed){%killerDT.mortarKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.mortarCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.mortarKillAir++;%victimDT.mortarDeathAir++;%killerDT.mortarKillAirAir++;%victimDT.mortarDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.mortarKillAir++;%victimDT.mortarDeathAir++;%killerDT.mortarKillGroundAir++;%victimDT.mortarDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.mortarKillGround++;%victimDT.mortarDeathGround++;%killerDT.mortarKillAirGround++;%victimDT.mortarDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.mortarKillGround++;%victimDT.mortarDeathGround++;%killerDT.mortarKillGroundGround++; %victimDT.mortarDeathGroundGround++;}
case $DamageType::Missile:
%killerDT.missileKills++;
%victimDT.missileDeaths++;
if(%killerDT.missileKillDist < %dis){%killerDT.missileKillDist = %dis;}
if(%killerDT.missileKillVV < %victimVel){%killerDT.missileKillVV = %victimVel;}
if(%killerDT.missileKillSV < %clKiller.dtShotSpeed){%killerDT.missileKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.missileCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.missileKillAir++;%victimDT.missileDeathAir++;%killerDT.missileKillAirAir++;%victimDT.missileDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.missileKillAir++;%victimDT.missileDeathAir++;%killerDT.missileKillGroundAir++;%victimDT.missileDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.missileKillGround++;%victimDT.missileDeathGround++;%killerDT.missileKillAirGround++;%victimDT.missileDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.missileKillGround++;%victimDT.missileDeathGround++;%killerDT.missileKillGroundGround++; %victimDT.missileDeathGroundGround++;}
case $DamageType::ShockLance:
%killerDT.shockKills++;
%victimDT.shockDeaths++;
if(%killerDT.shockKillDist < %dis){%killerDT.shockKillDist = %dis;}
if(%killerDT.shockKillVV < %victimVel){%killerDT.shockKillVV = %victimVel;}
if(%killerDT.shockKillSV < %clKiller.dtShotSpeed){%killerDT.shockKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.shockCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.shockKillAir++;%victimDT.shockDeathAir++;%killerDT.shockKillAirAir++;%victimDT.shockDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.shockKillAir++;%victimDT.shockDeathAir++;%killerDT.shockKillGroundAir++;%victimDT.shockDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.shockKillGround++;%victimDT.shockDeathGround++;%killerDT.shockKillAirGround++;%victimDT.shockDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.shockKillGround++;%victimDT.shockDeathGround++;%killerDT.shockKillGroundGround++; %victimDT.shockDeathGroundGround++;}
case $DamageType::Plasma:
%killerDT.plasmaKills++;
%victimDT.plasmaDeaths++;
if(%killerDT.plasmaKillDist < %dis){%killerDT.plasmaKillDist = %dis;}
if(%killerDT.plasmaKillVV < %victimVel){%killerDT.plasmaKillVV = %victimVel;}
if(%killerDT.plasmaKillSV < %clKiller.dtShotSpeed){%killerDT.plasmaKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.plasmaCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.plasmaKillAir++;%victimDT.plasmaDeathAir++;%killerDT.plasmaKillAirAir++;%victimDT.plasmaDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.plasmaKillAir++;%victimDT.plasmaDeathAir++;%killerDT.plasmaKillGroundAir++;%victimDT.plasmaDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.plasmaKillGround++;%victimDT.plasmaDeathGround++;%killerDT.plasmaKillAirGround++;%victimDT.plasmaDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.plasmaKillGround++;%victimDT.plasmaDeathGround++;%killerDT.plasmaKillGroundGround++; %victimDT.plasmaDeathGroundGround++;}
case $DamageType::Blaster:
%killerDT.blasterKills++;
%victimDT.blasterDeaths++;
if(%killerDT.blasterKillDist < %dis){%killerDT.blasterKillDist = %dis;}
if(%killerDT.blasterKillVV < %victimVel){%killerDT.blasterKillVV = %victimVel;}
if(%killerDT.blasterKillSV < %clKiller.dtShotSpeed){%killerDT.blasterKillSV = %clKiller.dtShotSpeed;}
if(%isCombo){%killerDT.blasterCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.blasterKillAir++;%victimDT.blasterDeathAir++;%killerDT.blasterKillAirAir++;%victimDT.blasterDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.blasterKillAir++;%victimDT.blasterDeathAir++;%killerDT.blasterKillGroundAir++;%victimDT.blasterDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.blasterKillGround++;%victimDT.blasterDeathGround++;%killerDT.blasterKillAirGround++;%victimDT.blasterDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.blasterKillGround++;%victimDT.blasterDeathGround++;%killerDT.blasterKillGroundGround++; %victimDT.blasterDeathGroundGround++;}
if(getSimTime() - %clKiller.blasterReflect < 256){%killerDT.blasterReflectKill++;}
case $DamageType::ELF:
%killerDT.elfKills++;
%victimDT.elfDeaths++;
case $DamageType::Mine:
%killerDT.mineKills++;
%victimDT.mineDeaths++;
if(%killerDT.mineKillDist < %dis){%killerDT.mineKillDist = %dis;}
if(%killerDT.mineKillVV < %victimVel){%killerDT.mineKillVV = %victimVel;}
if(%isCombo){%killerDT.mineCom++;}
if(%clKiller.mdHit){%killerDT.minePlusDiscKill++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.mineKillAir++;%victimDT.mineDeathAir++;%killerDT.mineKillAirAir++;%victimDT.mineDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.mineKillAir++;%victimDT.mineDeathAir++;%killerDT.mineKillGroundAir++;%victimDT.mineDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.mineKillGround++;%victimDT.mineDeathGround++;%killerDT.mineKillAirGround++;%victimDT.mineDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.mineKillGround++;%victimDT.mineDeathGround++;%killerDT.mineKillGroundGround++; %victimDT.mineDeathGroundGround++;}
case $DamageType::SatchelCharge:
%killerDT.satchelKills++;
%victimDT.satchelDeaths++;
if(%killerDT.satchelKillDist < %dis){%killerDT.satchelKillDist = %dis;}
if(%killerDT.satchelKillVV < %victimVel){%killerDT.satchelKillVV = %victimVel;}
if(%isCombo){%killerDT.satchelCom++;}
if(%kcAir == 1 && %vcAir == 1){%killerDT.satchelKillAir++;%victimDT.satchelDeathAir++;%killerDT.satchelKillAirAir++;%victimDT.satchelDeathAirAir++;}
else if(%kcAir == 2 && %vcAir == 1){%killerDT.satchelKillAir++;%victimDT.satchelDeathAir++;%killerDT.satchelKillGroundAir++;%victimDT.satchelDeathGroundAir++;}
else if(%kcAir == 1 && %vcAir == 2){%killerDT.satchelKillGround++;%victimDT.satchelDeathGround++;%killerDT.satchelKillAirGround++;%victimDT.satchelDeathAirGround++;}
else if(%kcAir == 2 && %vcAir == 2){%killerDT.satchelKillGround++;%victimDT.satchelDeathGround++;%killerDT.satchelKillGroundGround++; %victimDT.satchelDeathGroundGround++;}
case $DamageType::Explosion:
if(%clKiller){%killerDT.explosionKills++;}
%victimDT.explosionDeaths++;
case $DamageType::Impact:
if(isObject(%clKiller.vehicleMounted)){
%veh = %clKiller.vehicleMounted.getDataBlock().getName();
%killerDT.roadKills++; %victimDT.roadDeaths++;
switch$(%veh){
case "ScoutVehicle": %killerDT.wildRK++; %victimDT.wildRD++;
case "AssaultVehicle": %killerDT.assaultRK++; %victimDT.assaultRD++;
case "MobileBaseVehicle":%killerDT.mobileBaseRK++; %victimDT.mobileBaseRD++;
case "ScoutFlyer": %killerDT.scoutFlyerRK++; %victimDT.scoutFlyerRD++;
case "BomberFlyer": %killerDT.bomberFlyerRK++;%victimDT.bomberFlyerRD++;
case "HAPCFlyer": %killerDT.hapcFlyerRK++; %victimDT.hapcFlyerRD++;
}
}
%killerDT.impactKills++;
%victimDT.impactDeaths++;
case $DamageType::Ground:
if(%clKiller){%killerDT.groundKills++;}
%victimDT.groundDeaths++;
case $DamageType::PlasmaTurret:
%killerDT.plasmaTurretKills++;
%victimDT.plasmaTurretDeaths++;
case $DamageType::AATurret:
%killerDT.aaTurretKills++;
%victimDT.aaTurretDeaths++;
case $DamageType::ElfTurret:
%killerDT.elfTurretKills++;
%victimDT.elfTurretDeaths++;
case $DamageType::MortarTurret:
%killerDT.mortarTurretKills++;
%victimDT.mortarTurretDeaths++;
case $DamageType::MissileTurret:
%killerDT.missileTurretKills++;
%victimDT.missileTurretDeaths++;
case $DamageType::IndoorDepTurret:
%killerDT.indoorDepTurretKills++;
%victimDT.indoorDepTurretDeaths++;
case $DamageType::OutdoorDepTurret:
%killerDT.outdoorDepTurretKills++;
%victimDT.outdoorDepTurretDeaths++;
case $DamageType::SentryTurret:
%killerDT.sentryTurretKills++;
%victimDT.sentryTurretDeaths++;
case $DamageType::OutOfBounds:
if(%clKiller){%killerDT.outOfBoundKills++;}
%victimDT.outOfBoundDeaths++;
case $DamageType::Lava:
if(%clKiller){%killerDT.lavaKills++;}
%victimDT.lavaDeaths++;
case $DamageType::ShrikeBlaster:
%killerDT.shrikeBlasterKills++;
%victimDT.shrikeBlasterDeaths++;
case $DamageType::BellyTurret:
%killerDT.bellyTurretKills++;
%victimDT.bellyTurretDeaths++;
case $DamageType::BomberBombs:
%killerDT.bomberBombsKills++;
%victimDT.bomberBombsDeaths++;
case $DamageType::TankChaingun:
%killerDT.tankChaingunKills++;
%victimDT.tankChaingunDeaths++;
case $DamageType::TankMortar:
%killerDT.tankMortarKills++;
%victimDT.tankMortarDeaths++;
case $DamageType::Lightning:
if(%clKiller){
%killerDT.lightningKills++;
if(%vcAir == 1 && (getSimTime() - %clVictim.lastHitTime) < 3000 && %clVictim.lastHitMA){
%killerDT.lightningMAEVKills++;
%killerDT.lightningMAkills++;
%clKiller.dtMessage("Lightning MidAir EV Kill","fx/misc/MA2.wav",1);
}
}
%victimDT.lightningDeaths++;
case $DamageType::VehicleSpawn:
if(%clKiller){%killerDT.vehicleSpawnKills++;}
%victimDT.vehicleSpawnDeaths++;
case $DamageType::ForceFieldPowerup:
if(%clKiller){%killerDT.forceFieldPowerUpKills++;}
%victimDT.forceFieldPowerUpDeaths++;
case $DamageType::Crash:
%killerDT.crashKills++;
%victimDT.crashDeaths++;
case $DamageType::NexusCamping:
if(%clKiller){%killerDT.nexusCampingKills++;}
%victimDT.nexusCampingDeaths++;
case $DamageType::Suicide:
if(%clKiller){%killerDT.ctrlKKills++;}
//%victimDT.ctrlKKills++;
}
}
}
function multiKillDelayer(%clKiller,%killerDT){
switch(%clKiller.mkCounter){
case 2:
%killerDT.doubleKill++;
case 3:
%killerDT.tripleKill++;
case 4:
%killerDT.quadrupleKill++;
case 5:
%killerDT.quintupleKill++;
case 6:
%killerDT.sextupleKill++;
case 7:
%killerDT.septupleKill++;
case 8:
%killerDT.octupleKill++;
case 9:
%killerDT.nonupleKill++;
case 10:
%killerDT.decupleKill++;
default:
if(%clKiller.mkCounter > 10)
%killerDT.nuclearKill++;
}
%killerDT.multiKill++;
%clKiller.mkCounter = 1;
}
function chainKill(%killerDT,%clKiller){
%killerDT.chainKill++;
switch(%clKiller.chainCount){
case 2:
%killerDT.doubleChainKill++;
case 3:
%killerDT.tripleChainKill++;
case 4:
%killerDT.quadrupleChainKill++;
case 5:
%killerDT.quintupleChainKill++;
case 6:
%killerDT.sextupleChainKill++;
case 7:
%killerDT.septupleChainKill++;
case 8:
%killerDT.octupleChainKill++;
case 9:
%killerDT.nonupleChainKill++;
case 10:
%killerDT.decupleChainKill++;
}
}
function GameConnection::dtMessage(%this,%message,%sfx,%bypass){
if(!%this.isAIControlled()){
%diff = getSimTime() - %this.dtLastMessage;
if(%sfx !$= "" && %bypass){
%this.dtLastMessage = getSimTime();
messageClient(%this,'MsgClient', "\c2" @ %message @ "~w" @ %sfx);
}
else if(%sfx !$= "" && %diff > 256){// limits sound spam
%this.dtLastMessage = getSimTime();
messageClient(%this,'MsgClient', "\c2" @ %message @ "~w" @ %sfx);
}
else
messageClient(%this,'MsgClient', "\c2" @ %message);
BottomPrint( %this, "\n" @ %message, 2, 3 );
}
}
function rayTest(%targetObject,%dis){
if(isObject(%targetObject)){
%mask = $TypeMasks::StaticShapeObjectType | $TypeMasks::InteriorObjectType | $TypeMasks::TerrainObjectType | $TypeMasks::ForceFieldObjectType | $TypeMasks::VehicleObjectType;
%rayStart = %targetObject.getWorldBoxCenter();
%rayEnd = VectorAdd(%rayStart,"0 0" SPC ((%dis+1.15) * -1));
%ground = !ContainerRayCast(%rayStart, %rayEnd, %mask, %targetObject);
return %ground;
}
else
return 0;
}
function rayTestDis(%targetObject){
if(isObject(%targetObject)){
%mask = $TypeMasks::StaticShapeObjectType | $TypeMasks::InteriorObjectType | $TypeMasks::TerrainObjectType | $TypeMasks::ForceFieldObjectType | $TypeMasks::VehicleObjectType;
%rayStart = %targetObject.getWorldBoxCenter();
%rayEnd = VectorAdd(%rayStart,"0 0" SPC -5000);
%ray = ContainerRayCast(%rayStart, %rayEnd, %mask, %targetObject);
if(!%ray)
return 0;
return vectorDist(%rayStart,getWords(%ray,1,3)) - 1.15;
}
else
return 0;
}
function testHit(%client){
if(isObject(%client)){
%field = %client.lastExp;
%data = getField(%field,0); %sPos = getField(%field,1); %ePos = getField(%field,2);
if(%data.hasDamageRadius){
%mask = $TypeMasks::PlayerObjectType;
%vec = vectorNormalize(vectorSub(%ePos,%sPos));// some how this vector works
%ray = containerRayCast(%ePos, VectorAdd(%ePos, VectorScale(VectorNormalize(%vec), 5)), %mask, %client.player);
if(%ray){
//%dmgType = %data.radiusDamageType;
//error(%dmgType);
return 1;
}
}
}
return 0;
}
function clientDmgStats(%data, %position, %sourceObject, %targetObject, %damageType, %amount){
if(%damageType == $DamageType::Explosion || %damageType == $DamageType::Ground ||
%damageType == $DamageType::OutOfBounds || %damageType == $DamageType::Lava ||
%damageType == $DamageType::VehicleSpawn || %damageType == $DamageType::ForceFieldPowerup ||
%damageType == $DamageType::Lightning || %damageType == $DamageType::NexusCamping){
if(isObject(%targetObject)){
%targetObject.client.EVDamageType = %damageType;
%targetObject.client.EVDamagetime = getSimTime();
}
if(getSimTime() - %targetClient.lastHitTime < 5000){
%sourceClient = %targetClient.lastHitBy;
if(rayTest(%targetObject, $dtStats::midAirHeight) && %damageType == $DamageType::Lightning)
%sourceClient.dtStats.lightningMAEVHits++;
else
%sourceClient.dtStats.EVMAHit++;
}
return;
}
//------------------------------------------------------------------------------
if(%amount > 0 && %damageType > 0){
if(isObject(%sourceObject)){
%sourceClass = %sourceObject.getClassName();
if(%sourceClass $= "Player"){
%sourceClient = %sourceObject.client;
%sourceClient.lastPlayer = %sourceClient.player;
%sourceDT = %sourceClient.dtStats;
%directHit = testHit(%sourceClient);
%sv = mFloor(vectorLen(%sourceObject.getVelocity()) * 3.6);
}
else if(%sourceClass $= "Turret" || %sourceClass $= "FlyingVehicle" || %sourceClass $= "HoverVehicle" || %sourceClass $= "WheeledVehicle"){
%sourceClient = %sourceObject.getControllingClient();
%sourceDT = %sourceClient.dtStats;
%directHit = 0;
}
else{
%directHit = 0;
}
}
if(isObject(%targetObject)){
%targetClass = %targetObject.getClassName();
if(%targetClass $= "Player"){
%targetClient = %targetObject.client;
%targetClient.lastPlayer = %targetClient.player;//used for when some how client kill is out of order
%targetDT = %targetClient.dtStats;
%vv = mFloor(vectorLen(%targetObject.getVelocity()) * 3.6);
if(%sourceClass $= "Player" && %sourceObject == %targetObject && %damageType == $DamageType::Disc){
if(getSimtime() - %sourceClient.lastDiscJump < 256)
%sourceDT.discJump++;
}
if(%sourceClass $= "Player" && %targetClient.team == %sourceClient.team && %sourceObject != %targetObject){
%sourceDT.friendlyFire++;
if(getSimTime() - %sourceClient.flareHit < 256){%sourceClient.flareSource.dtStats.flareHit++;}
}
if(%sourceClass $= "Player" && %targetClient.team != %sourceClient.team && %sourceObject != %targetObject){
%dis = vectorDist(%targetObject.getPosition(),%sourceObject.getPosition());
if(!%targetObject.combo[%sourceClient,%damageType]){
%targetObject.combo[%sourceClient,%damageType] = 1;
%sourceClient.player.combo[%targetObject]++;
}
if(!%targetObject.hitBy[%sourceClient]){
%sourceDT.assist++;
%targetObject.hitBy[%sourceClient] = 1;
}
%targetClient.lastHitBy = %sourceClient;
%targetClient.lastHitTime = getSimTime();
if(%targetClient.EVDamageType && %targetClient.EVDamageType != %damageType && (getSimTime() - %targetClient.EVDamagetime) < 3000){ // they were hit by something befor they were killed
%sourceDT.EVHitWep++;
if(rayTest(%targetObject, $dtStats::midAirHeight) && %damageType != $DamageType::Bullet){
if(%targetClient.EVDamageType == $DamageType::Lightning){
%sourceDT.lightningMAHits++;
//%sourceClient.dtMessage("Lightning MidAir Hit","fx/Bonuses/down_perppass3_bunnybump.wav",0);
}
else
%sourceDT.EVMAHit++;
}
if((getSimTime() - %targetClient.EVDamagetime) > 3000){
%targetClient.EVDamageType = 0;
}
}
%dmgL = %targetObject.getDamageLocation(%position);
switch$(getWord(%dmgL,0)){
case "legs": %sourceDT.hitLegs++;//%targetDT.hitTakenLegs++;
//switch$(getWord(%dmgL,1)){
//case "front_right":%sourceDT.hitLegFrontR++;%targetDT.hitTakenLegFrontR++;
//case "front_Left":%sourceDT.hitLegFrontL++;%targetDT.hitTakenLegFrontL++;
//case "back_right":%sourceDT.hitLegBackR++;%targetDT.hitTakenLegBackR++;
//case "back_Left":%sourceDT.hitLegBackL++;%targetDT.hitTakenLegBackL++;
//}
case "torso": %sourceDT.hitTorso++;//%targetDT.hitTakenTorso++;
//switch$(getWord(%dmgL,1)){
//case "front_right":%sourceDT.hitTorsoFrontR++;%targetDT.hitTakenTorsoFrontR++;
//case "front_Left":%sourceDT.hitTorsoFrontL++;%targetDT.hitTakenTorsoFrontL++;
//case "back_right":%sourceDT.hitTorsoBackR++;%targetDT.hitTakenTorsoBackR++;
//case "back_Left":%sourceDT.hitTorsoBackL++;%targetDT.hitTakenTorsoBackL++;
//}
case "head":%sourceDT.hitHead++; //%targetDT.hitTakenHead++;
//switch$(getWord(%dmgL,1)){
//case "middle_front":%sourceDT.hitHeadFront++;%targetDT.hitTakenHeadFront++;
//case "middle_back":%sourceDT.hitHeadBack++; %targetDT.hitTakenHeadBack++;
//case "right_middle":%sourceDT.hitHeadRight++;%targetDT.hitTakenHeadRight++;
//case "left_middle":%sourceDT.hitHeadLeft++; %targetDT.hitTakenHeadLeft++;
//}
}
%rayTest = rayTestDis(%targetObject);
if(%rayTest >= $dtStats::midAirHeight && %damageType != $DamageType::Bullet){
if(%sourceDT.maHitDist < %dis){%sourceDT.maHitDist = %dis;}
if(%sourceDT.maHitHeight < %rayTest){%sourceDT.maHitHeight = %rayTest;}
if(%sourceDT.maHitSV < %sv){%sourceDT.maHitSV = %sv;}
%targetClient.lastHitMA = 1;
}
else{
%targetClient.lastHitMA = 0;
}
switch$(%damageType){// list of all damage types to track see damageTypes.cs
case $DamageType::Blaster:
%sourceDT.blasterDmg += %amount;
%sourceDT.blasterHits++;
%sourceDT.blasterACC = (%sourceDT.blasterHits / (%sourceDT.blasterShotsFired ? %sourceDT.blasterShotsFired : 1)) * 100;
if(%sourceDT.blasterHitDist < %dis){%sourceDT.blasterHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.blasterMAHitDist < %dis){%sourceDT.blasterMAHitDist = %dis;}
%sourceDT.blasterMA++;
}
if(%sourceDT.blasterHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.blasterHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.blasterHitVV < %vv){%sourceDT.blasterHitVV = %vv;}
if(getSimTime() - %sourceObject.client.blasterReflect < 256){%sourceDT.blasterReflectHit++;}
case $DamageType::Plasma:
%sourceDT.plasmaDmg += %amount;
if(%directHit){%sourceDT.plasmaHits++;%sourceDT.plasmaDmgHits++;}
else{%sourceDT.plasmaDmgHits++;}
%sourceDT.plasmaACC = (%sourceDT.plasmaHits / (%sourceDT.plasmaShotsFired ? %sourceDT.plasmaShotsFired : 1)) * 100;
%sourceDT.plasmaDmgACC = (%sourceDT.plasmaDmgHits / (%sourceDT.plasmaShotsFired ? %sourceDT.plasmaShotsFired : 1)) * 100;
if(%sourceDT.plasmaHitDist < %dis){%sourceDT.plasmaHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.plasmaMAHitDist < %dis){%sourceDT.plasmaMAHitDist = %dis;}
if(%directHit){
%sourceDT.plasmaMA++;
%sourceDT.plasmaAoeMA++;
}
else
%sourceDT.plasmaAoeMA++;
}
if(%sourceDT.plasmaHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.plasmaHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.plasmaHitVV < %vv){%sourceDT.plasmaHitVV = %vv;}
case $DamageType::Bullet:
%sourceDT.cgDmg += %amount;
%sourceDT.cgHits++;
%sourceDT.cgACC = (%sourceDT.cgHits / (%sourceDT.cgShotsFired ? %sourceDT.cgShotsFired : 1)) * 100;
if(%sourceDT.cgHitDist < %dis){%sourceDT.cgHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.cgMAHitDist < %dis){%sourceDT.cgMAHitDist = %dis;}
%sourceDT.cgMA++;
}
if(%sourceDT.cgHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.cgHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.cgHitVV < %vv){%sourceDT.cgHitVV = %vv;}
case $DamageType::Disc:
%sourceDT.discDmg += %amount;
if(%directHit){%sourceDT.discHits++;%sourceDT.discDmgHits++;}
else{%sourceDT.discDmgHits++;}
%sourceDT.discACC = (%sourceDT.discHits / (%sourceDT.discShotsFired ? %sourceDT.discShotsFired : 1)) * 100;
%sourceDT.discDmgACC = (%sourceDT.discDmgHits / (%sourceDT.discShotsFired ? %sourceDT.discShotsFired : 1)) * 100;
if(%sourceDT.discHitDist < %dis){%sourceDT.discHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
%sourceClient.mdHit = 0;
if((getSimTime() - %targetClient.mdTime1) < 256){%sourceDT.minePlusDisc++; %sourceClient.mdHit = 1;}
%targetClient.mdTime2 = getSimTime();
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.discMAHitDist < %dis){%sourceDT.discMAHitDist = %dis;}
if(%directHit){
%sourceDT.discMA++;
%sourceDT.discAoeMA++;
}
else
%sourceDT.discAoeMA++;
}
if(%sourceDT.discHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.discHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.discHitVV < %vv){%sourceDT.discHitVV = %vv;}
if(getSimTime() - %sourceObject.client.discReflect < 256){%sourceDT.discReflectHit++;}
case $DamageType::Grenade:
if($dtObjExplode.dtNade){
%sourceDT.hGrenadeDmg += %amount;
%sourceDT.hGrenadeHits++;
%sourceDT.hGrenadeACC = (%sourceDT.hGrenadeHits / (%sourceDT.hGrenadeShotsFired ? %sourceDT.hGrenadeShotsFired : 1)) * 100;
if(%sourceDT.hGrenadeHitDist < %dis){%sourceDT.hGrenadeHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.hGrenadeMAHitDist < %dis){%sourceDT.hGrenadeMAHitDist = %dis;}
%sourceDT.hGrenadeMA++;
}
if(%sourceDT.hGrenadeHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.hGrenadeHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.hGrenadeHitVV < %vv){%sourceDT.hGrenadeHitVV = %vv;}
}
else{
%sourceDT.grenadeDmg += %amount;
if(%directHit){%sourceDT.grenadeHits++;%sourceDT.grenadeDmgHits++;}
else{%sourceDT.grenadeDmgHits++;}
%sourceDT.grenadeACC = (%sourceDT.grenadeHits / (%sourceDT.grenadeShotsFired ? %sourceDT.grenadeShotsFired : 1)) * 100;
%sourceDT.grenadeDmgACC = (%sourceDT.grenadeDmgHits / (%sourceDT.grenadeShotsFired ? %sourceDT.grenadeShotsFired : 1)) * 100;
if(%sourceDT.grenadeHitDist < %dis){%sourceDT.grenadeHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.grenadeMAHitDist < %dis){%sourceDT.grenadeMAHitDist = %dis;}
if(%directHit){
%sourceDT.grenadeMA++;
%sourceDT.grenadeAoeMA++;
}
else
%sourceDT.grenadeAoeMA++;
}
if(%sourceDT.grenadeHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.grenadeHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.grenadeHitVV < %vv){%sourceDT.grenadeHitVV = %vv;}
}
case $DamageType::Laser:
if(%targetObject.getClassName() $= "Player"){
%damLoc = %targetObject.getDamageLocation(%position);
if(getWord(%damLoc,0) $= "head" && %sourceClient.team != %targetClient.team){
%sourceDT.laserHeadShot++;
}
}
%sourceDT.laserDmg += %amount;
%sourceDT.laserHits++;
%sourceDT.laserACC = (%sourceDT.laserHits / (%sourceDT.laserShotsFired ? %sourceDT.laserShotsFired : 1)) * 100;
if(%sourceDT.laserHitDist < %dis){%sourceDT.laserHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.laserMAHitDist < %dis){%sourceDT.laserMAHitDist = %dis;}
%sourceDT.laserMA++;
}
if(%sourceDT.laserHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.laserHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.laserHitVV < %vv){%sourceDT.laserHitVV = %vv;}
case $DamageType::Mortar:
%sourceDT.mortarDmg += %amount;
if(%directHit){%sourceDT.mortarHits++;%sourceDT.mortarDmgHits++;}
else{%sourceDT.mortarDmgHits++;}
%sourceDT.mortarACC = (%sourceDT.mortarHits / (%sourceDT.mortarShotsFired ? %sourceDT.mortarShotsFired : 1)) * 100;
%sourceDT.mortarDmgACC = (%sourceDT.mortarDmgHits / (%sourceDT.mortarShotsFired ? %sourceDT.mortarShotsFired : 1)) * 100;
if(%sourceDT.mortarHitDist < %dis){%sourceDT.mortarHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.mortarMAHitDist < %dis){%sourceDT.mortarMAHitDist = %dis;}
if(%directHit){
%sourceDT.mortarMA++;
%sourceDT.mortarAoeMA++;
}
else
%sourceDT.mortarAoeMA++;
}
if(%sourceDT.mortarHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.mortarHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.mortarHitVV < %vv){%sourceDT.mortarHitVV = %vv;}
case $DamageType::Missile:
%sourceDT.missileDmg += %amount;
%sourceDT.missileHits++;
%sourceDT.missileACC = (%sourceDT.missileHits / (%sourceDT.missileShotsFired ? %sourceDT.missileShotsFired : 1)) * 100;
if(%sourceDT.missileHitDist < %dis){%sourceDT.missileHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.missileMAHitDist < %dis){%sourceDT.missileMAHitDist = %dis;}
%sourceDT.missileMA++;
}
if(%sourceDT.missileHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.missileHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.missileHitVV < %vv){%sourceDT.missileHitVV = %vv;}
case $DamageType::ShockLance:
if(%targetClient.rearshot){
%sourceDT.shockRearShot++;
}
%sourceDT.shockDmg += %amount;
%sourceDT.shockHits++;
%sourceDT.shockACC = (%sourceDT.shockHits / (%sourceDT.shockShotsFired ? %sourceDT.shockShotsFired : 1)) * 100;
if(%sourceDT.shockHitDist < %dis){%sourceDT.shockHitDist = %dis;}
if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.shockMAHitDist < %dis){%sourceDT.shockMAHitDist = %dis;}
%sourceDT.shockMA++;
}
if(%sourceDT.shockHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.shockHitSV = %sourceObject.client.dtShotSpeed;}
if(%sourceDT.shockHitVV < %vv){%sourceDT.shockHitVV = %vv;}
case $DamageType::Mine:
%sourceDT.mineDmg += %amount;
%sourceDT.mineHits++;
%sourceDT.mineACC = (%sourceDT.mineHits / (%sourceDT.mineShotsFired ? %sourceDT.mineShotsFired : 1)) * 100;
if(%sourceDT.mineHitDist < %dis){%sourceDT.mineHitDist = %dis;}
%sourceClient.mdHit = 0;
if((getSimTime() - %targetClient.mdTime2) < 256){%sourceDT.minePlusDisc++; %sourceClient.mdHit = 1;}
%targetClient.mdTime1 = getSimTime();
if(%rayTest >= $dtStats::midAirHeight){
if(%sourceDT.mineMAHitDist < %dis){%sourceDT.mineMAHitDist = %dis;}
%sourceDT.mineMA++;
}
if(%sourceDT.mineHitVV < %vv){%sourceDT.mineHitVV = %vv;}
case $DamageType::SatchelCharge:
%sourceDT.satchelDmg += %amount;
%sourceDT.satchelHits++;
%sourceDT.satchelACC = (%sourceDT.satchelHits / (%sourceDT.satchelShotsFired ? %sourceDT.satchelShotsFired : 1)) * 100;
if(%sourceDT.satchelHitDist < %dis){%sourceDT.satchelHitDist = %dis;}
if(%rayTest >= $dtStats::midAirHeight){%sourceDT.satchelMA++;}
if(%sourceDT.satchelHitVV < %vv){%sourceDT.satchelHitVV = %vv;}
}
}
}
else if(%targetClass $= "Turret" || %targetClass $= "FlyingVehicle" || %targetClass $= "HoverVehicle" || %targetClass $= "WheeledVehicle"){
%targetClient = %targetObject.getControllingClient();
%targetDT = %targetClient.dtStats;
if(%sourceClass $= "Player"){
switch$(%damageType){// list of all damage types to track see damageTypes.cs
case $DamageType::Blaster:
%sourceDT.blasterHits++;
%sourceDT.blasterACC = (%sourceDT.blasterHits / (%sourceDT.blasterShotsFired ? %sourceDT.blasterShotsFired : 1)) * 100;
case $DamageType::Plasma:
if(%directHit){%sourceDT.plasmaHits++;%sourceDT.plasmaDmgHits++;}
else{%sourceDT.plasmaDmgHits++;}
%sourceDT.plasmaACC = (%sourceDT.plasmaHits / (%sourceDT.plasmaShotsFired ? %sourceDT.plasmaShotsFired : 1)) * 100;
%sourceDT.plasmaDmgACC = (%sourceDT.plasmaDmgHits / (%sourceDT.plasmaShotsFired ? %sourceDT.plasmaShotsFired : 1)) * 100;
case $DamageType::Bullet:
%sourceDT.cgHits++;
%sourceDT.cgACC = (%sourceDT.cgHits / (%sourceDT.cgShotsFired ? %sourceDT.cgShotsFired : 1)) * 100;
case $DamageType::Disc:
if(%directHit){%sourceDT.discHits++;%sourceDT.discDmgHits++;}
else{%sourceDT.discDmgHits++;}
%sourceDT.discACC = (%sourceDT.discHits / (%sourceDT.discShotsFired ? %sourceDT.discShotsFired : 1)) * 100;
%sourceDT.discDmgACC = (%sourceDT.discDmgHits / (%sourceDT.discShotsFired ? %sourceDT.discShotsFired : 1)) * 100;
case $DamageType::Grenade:
if($dtObjExplode.dtNade){
%sourceDT.hGrenadeHits++;
%sourceDT.hGrenadeACC = (%sourceDT.hGrenadeHits / (%sourceDT.hGrenadeShotsFired ? %sourceDT.hGrenadeShotsFired : 1)) * 100;
}
else{
if(%directHit){%sourceDT.grenadeHits++;%sourceDT.grenadeDmgHits++;}
else{%sourceDT.grenadeDmgHits++;}
%sourceDT.grenadeACC = (%sourceDT.grenadeHits / (%sourceDT.grenadeShotsFired ? %sourceDT.grenadeShotsFired : 1)) * 100;
%sourceDT.grenadeDmgACC = (%sourceDT.grenadeDmgHits / (%sourceDT.grenadeShotsFired ? %sourceDT.grenadeShotsFired : 1)) * 100;
}
case $DamageType::Laser:
%sourceDT.laserHits++;
%sourceDT.laserACC = (%sourceDT.laserHits / (%sourceDT.laserShotsFired ? %sourceDT.laserShotsFired : 1)) * 100;
case $DamageType::Mortar:
if(%directHit){%sourceDT.mortarHits++;%sourceDT.mortarDmgHits++;}
else{%sourceDT.mortarDmgHits++;}
%sourceDT.mortarACC = (%sourceDT.mortarHits / (%sourceDT.mortarShotsFired ? %sourceDT.mortarShotsFired : 1)) * 100;
%sourceDT.mortarDmgACC = (%sourceDT.mortarDmgHits / (%sourceDT.mortarShotsFired ? %sourceDT.mortarShotsFired : 1)) * 100;
case $DamageType::Missile:
%sourceDT.missileHits++;
%sourceDT.missileACC = (%sourceDT.missileHits / (%sourceDT.missileShotsFired ? %sourceDT.missileShotsFired : 1)) * 100;
case $DamageType::ShockLance:
%sourceDT.shockHits++;
%sourceDT.shockACC = (%sourceDT.shockHits / (%sourceDT.shockShotsFired ? %sourceDT.shockShotsFired : 1)) * 100;
case $DamageType::Mine:
%sourceDT.mineHits++;
%sourceDT.mineACC = (%sourceDT.mineHits / (%sourceDT.mineShotsFired ? %sourceDT.mineShotsFired : 1)) * 100;
case $DamageType::SatchelCharge:
%sourceDT.satchelHits++;
%sourceDT.satchelACC = (%sourceDT.satchelHits / (%sourceDT.satchelShotsFired ? %sourceDT.satchelShotsFired : 1)) * 100;
}
}
}
}
}
}
function clientShotsFired(%data, %sourceObject, %projectile){ // could do a fov check to see if we are trying to aim at a player
if(isObject(%projectile.sourceObject) && isObject(%sourceObject)){
if(%projectile.sourceObject.getClassName() !$= "Player"){
%sourceClient = %projectile.sourceObject.getControllingClient();
}
else
%sourceClient = %sourceObject.client;
}
if(!isObject(%sourceClient.dtStats))
return;
%dtStats = %sourceClient.dtStats;
if(%data.hasDamageRadius || %data $= "BasicShocker")
%damageType = %data.radiusDamageType;
else
%damageType = %data.directDamageType;
%dtStats.shotsFired++;
%sourceClient.dtShotSpeed = %projectile.dtShotSpeed = mFloor(vectorLen(%sourceObject.getVelocity()) * 3.6);
switch$(%damageType){// list of all damage types to track see damageTypes.cs
case $DamageType::Bullet:
%dtStats.cgShotsFired++;
%dtStats.cgACC = (%dtStats.cgHits / (%dtStats.cgShotsFired ? %dtStats.cgShotsFired : 1)) * 100;
case $DamageType::Disc:
//if(getSimTime() - %sourceClient.lastMineThrow < 5000)
//%dtStats.mineDiscShots++;
%dtStats.discShotsFired++;
%dtStats.discACC = (%dtStats.discHits / (%dtStats.discShotsFired ? %dtStats.discShotsFired : 1)) * 100;
%dtStats.discDmgACC = (%dtStats.discDmgHits / (%dtStats.discShotsFired ? %dtStats.discShotsFired : 1)) * 100;
case $DamageType::Grenade:
%dtStats.grenadeShotsFired++;
%dtStats.grenadeACC = (%dtStats.grenadeHits / (%dtStats.grenadeShotsFired ? %dtStats.grenadeShotsFired : 1)) * 100;
%dtStats.grenadeDmgACC = (%dtStats.grenadeDmgHits / (%dtStats.grenadeShotsFired ? %dtStats.grenadeShotsFired : 1)) * 100;
case $DamageType::Laser:
%dtStats.laserShotsFired++;
%dtStats.laserACC = (%dtStats.laserHits / (%dtStats.laserShotsFired ? %dtStats.laserShotsFired : 1)) * 100;
case $DamageType::Mortar:
%dtStats.mortarShotsFired++;
%dtStats.mortarACC = (%dtStats.mortarHits / (%dtStats.mortarShotsFired ? %dtStats.mortarShotsFired : 1)) * 100;
%dtStats.mortarDmgACC = (%dtStats.mortarDmgHits / (%dtStats.mortarShotsFired ? %dtStats.mortarShotsFired : 1)) * 100;
case $DamageType::Missile:
projectileTracker(%projectile);
%dtStats.missileShotsFired++;
%dtStats.missileACC = (%dtStats.missileHits / (%dtStats.missileShotsFired ? %dtStats.missileShotsFired : 1)) * 100;
case $DamageType::ShockLance:
%dtStats.shockShotsFired++;
%dtStats.shockACC = (%dtStats.shockHits / (%dtStats.shockShotsFired ? %dtStats.shockShotsFired : 1)) * 100;
case $DamageType::Plasma:
%dtStats.plasmaShotsFired++;
%dtStats.plasmaACC = (%dtStats.plasmaHits / (%dtStats.plasmaShotsFired ? %dtStats.plasmaShotsFired : 1)) * 100;
%dtStats.plasmaDmgACC = (%dtStats.plasmaDmgHits / (%dtStats.plasmaShotsFired ? %dtStats.plasmaShotsFired : 1)) * 100;
case $DamageType::Blaster:
%dtStats.blasterShotsFired++;
%dtStats.blasterACC = (%dtStats.blasterHits / (%dtStats.blasterShotsFired ? %dtStats.blasterShotsFired : 1)) * 100;
case $DamageType::ELF:
%dtStats.elfShotsFired++;
}
}
////////////////////////////////////////////////////////////////////////////////
// Menu Stuff //
////////////////////////////////////////////////////////////////////////////////
function getGameData(%game,%client,%var,%type,%value){
if(%type $= "game"){
%total = getField(%client.dtStats.gameStats[%var,"g",%game],%value);
if(%total !$= "")
return mFloatLength(%total,2) + 0;
else
error("Error getGameData" SPC %game SPC %client SPC %var SPC %type SPC %value);
}
else if(%type $= "total"){
%total = getField(%client.dtStats.gameStats[%var,"t",%game],%value);
if(strpos(%total,"%a") != -1){
%total = getField(strreplace(%total,"%a","\t"),0);
}
if(%total !$= "")
return numReduce(%total,1);
else
error("Error getGameData" SPC %game SPC %client SPC %var SPC %type SPC %value);
}
else if(%type $= "avg"){
if(%client.dtStats.gameStats["totalGames","g",%game] != 0){
%c = 0;
%x = %client.dtStats.gameStats["statsOverWrite","g",%game];
for(%i=0; %i < 16; %i++){
%v = %x - %i;
if(%v < 0)
%v = $dtStats::MaxNumOfGames + %v;
%num = getField(%client.dtStats.gameStats[%var,"g",%game],%v);
if(%num $= ""){
error("Error getGameData" SPC %game SPC %client SPC %var SPC %type SPC %value);
break;
}
if(%num > 0 || %num < 0){
%val += %num;
%c++;
if(%c >= %value)
break;
}
}
if(%c > 0)
return numReduce(mCeil(%val / %c),1);
}
}
return 0;
}
function numReduce(%num,%des){
if(%num !$= ""){
if(strPos(%num,"x") == -1){
if(%num > 1000){
%num =%num / 1000;
%affix = "K";
if(%num > 1000){
%num = %num / 1000;
%affix = "M";
if(%num > 1000){
%num = %num / 1000;
%affix = "G";
}
}
}
return mFloatLength(%num,%des)+0 @ %affix;
}
else{
%n1 = strLen(%num);
%c = 0;
for(%x = 1; %x < %n1; %x++){
%n = getSubStr(%num,(%n1 - %x)-1,1);
%seg[%c] = %n @ %seg[%c];
%l++;
if(%x % 3 == 0){
%c++;
%l = 0;
}
}
if(%l > 0)
%c++;
%end[2] = "K"; %end[3] = "M"; %end[4] = "G";
%end[5] = "T"; %end[6] = "P"; %end[7] = "E";
%end[8] = "Z"; %end[9] = "Y";
if(%c > 1 && %c < 10){
%ln2 = strLen(%seg[%c-2]);
if(%ln2 > 2)// trim it to kee it with in 7 char
%seg[%c-2] = getSubStr(%seg[%c-2],0,2);
if(%seg[%c-2] $= "0" || %seg[%c-2] $= "00")
return %seg[%c-1] @ %end[%c];
else
return %seg[%c-1] @ "." @ %seg[%c-2] @ %end[%c];
}
else
return %num;
}
}
return 0;
}
function menuReset(%client){
%client.viewMenu = 0;
%client.viewClient = 0;
%client.viewStats = 0;
%client.lastPage = 0;
}
function clipStr(%str,%len){
%slen = strLen(%str);
if(%slen > %len){
return getSubStr(%str,0,%len-2) @ "..";
}
return %str;
}
function statsMenu(%client,%game){
//if($dtStats::debugEchos){error("statsMenu GUID = " SPC %client.guid);}
%menu = %client.viewMenu;
if(%client.GlArg4 $= "pin"){
cancel(%client.rtmt);
}
else{
cancel(%client.rtmt);
%client.rtmt = schedule($dtStats::returnToMenuTimer,0,"menuReset",%client);
}
%vClient = %client.viewClient;
%tag = 'scoreScreen';
%index = -1;
%isTargetSelf = (%client == %vClient);
%isAdmin = (%client.isAdmin || %client.isSuperAdmin);
messageClient( %client, 'ClearHud', "", 'scoreScreen', 0 );
if(!isObject(%vClient)){// fail safe
%menu = "Reset";
}
switch$(%menu){
case "View":
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s Stats");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tReset\t%1> Back</a>',%vClient);
//messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center> Main Options Menu");
if($dtStats::Live)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tLIVE\t%1> + %2 Live Stats</a>',%vClient,$dtStats::gtNameShort[%game]);
if($dtStats::Match)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tCTFGame\t%1\t-1> + %2 Match Stats</a>',%vClient,$dtStats::gtNameShort[%game]);
if(%isTargetSelf || %isAdmin) {
if($dtStats::KD)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tKDA\t%1> + %2 Yearly Totals</a>',%vClient,$dtStats::gtNameShort[%game]);
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
if($dtStats::Hist)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tHISTORY\t%1\t1> + Previous %2 Games</a>',%vClient,$dtStats::gtNameShort[%game]);
if($dtStats::mapStats)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tMAPLIST\t%1\t1\t%2-%3> + %4 Map Leaderboards',%vClient,%game,$dtStats::curMonth,$dtStats::gtNameShort[%game]);
if($dtStats::day > 1)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tLBOARDS\t%1\tday-%2\t0> + %3 Daily Leaderboards </a>',%vClient,%game,$dtStats::gtNameShort[%game]);
if($dtStats::week > 1)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tLBOARDS\t%1\tweek-%2\t0> + %3 Weekly Leaderboards </a>',%vClient,%game,$dtStats::gtNameShort[%game]);
if($dtStats::month > 1)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tLBOARDS\t%1\tmonth-%2\t0> + %3 Monthly Leaderboards ',%vClient,%game,$dtStats::gtNameShort[%game]);
if($dtStats::quarter > 1)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tLBOARDS\t%1\tquarter-%2\t0> + %3 Quarterly Leaderboards </a>',%vClient,%game,$dtStats::gtNameShort[%game]);
if($dtStats::year > 1)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<a:gamelink\tS\tLBOARDS\t%1\tyear-%2\t0> + %3 Yearly Leaderboards </a>',%vClient,%game,$dtStats::gtNameShort[%game]);
}
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
if(%client.isSuperAdmin){
%line = '<a:gamelink\tS\tSP\t%1\t1\t%2-%3> + Server Admin Panel</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%game,1);
}
for(%v = %index; %v < 13; %v++){messageClient( %client, 'SetLineHud', "", %tag, %index++, "");}
if(%vClient.dtStats.gameStats["totalGames","g",%game.class] == 0)
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<just:center>Stats update at the end of every map.');
//messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center>Based on the last" SPC %3 SPC "games.");
//%line = '<just:center>Games Played = %3 Running Average = %1/%2 Overwrite Counter = %4';
if(%vClient.dtStats.gameStats["totalGames","g",%game.class]> 1) {
%line = '<just:center>Based on the last %1 games played.';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient.dtStats.gameStats["totalGames","g",%game.class]);
}
else{
%line = '<just:center>Based on the last game played.';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
}
case "SP":
%opt1 = %client.GlArg4;
%opt2 = %client.GlArg5;
switch$(%opt1){
case "buildStats":
if(!$dtStats::building){
lStatsCycle(1,0);
%client.GlArg4 = 0;
}
case "statsEnable":
if(%opt2)
$dtStats::Enable = 1;
else
$dtStats::Enable = 0;
%client.GlArg4 = 0;
case "reset":
%client.GlArg4 = 0;
}
//------------------------------------------------------------------------------
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>Server Panel");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a><just:right><a:gamelink\tS\tVARLIST\t%1\t1>VarList </a>',%vClient);
//------------------------------------------------------------------------------
if($dtStats::Enable){
%line = '<a:gamelink\tS\tSP\t%1\t%2\t%3> + Disable Stats System</a> - Note this will reset to default with server restart';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"statsEnable",0);
}
else{
%line = '<a:gamelink\tS\tSP\t%1\t%2\t%3> + Enable Stats System</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"statsEnable",1);
}
//------------------------------------------------------------------------------
if($dtStats::building){
%line = '<color:00FF00> + Building Stats';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"buildStats",0);
}
else{
%time = (($dtServerVars::lastBuildTime !$= "") ? "<color:00FF00>" @ $dtServerVars::lastBuildTime : 0);
%line = '<a:gamelink\tS\tSP\t%1\t%2\t%3> + Force Build Stats</a> Last Build: %4';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"buildStats",0,%time);
}
//------------------------------------------------------------------------------
%line = '<a:gamelink\tS\tSV\t%1\t1\t%2-%3> + Map Play Statistics</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%game,1);
%line = '<a:gamelink\tS\tEV\t%1\t1\t0> + Server Event Viewer - Last Event = %2 Minutes</a>';
%evTime = ((getSimTime() - $dtStats:lastEvent)/1000)/60;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%evTime);
//------------------------------------------------------------------------------
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
//%line = '<a:gamelink\tS\tSP\t%1\t%2\t%3> + Reset Server Metrics</a>';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"reset",0);
%a1 = ($dtServer::serverHangMap[cleanMapName($CurrentMission),%game] ? "<color:00FF00>" @ $dtServer::serverHangMap[cleanMapName($CurrentMission),%game] : 0);
%a2 = ($dtServer::serverHangTotal ? "<color:00FF00>" @ $dtServer::serverHangTotal : 0);
%a3 = (($dtServer::serverHangLast !$= "") ? "<color:00FF00>" @ $dtServer::serverHangLast : 0);
%a4 = ($dtServer::serverHangTime ? "<color:00FF00>" @ $dtServer::serverHangTime : 0);
%b1 = ($dtServer::hostHangMap[cleanMapName($CurrentMission),%game] ? "<color:00FF00>" @ $dtServer::hostHangMap[cleanMapName($CurrentMission),%game] : 0);
%b2 = ($dtServer::hostHangTotal ? "<color:00FF00>" @ $dtServer::hostHangTotal : 0);
%b3 = (($dtServer::hostHangLast !$= "") ? "<color:00FF00>" @ $dtServer::hostHangLast : 0);
%b4 = ($dtServer::hostHangTime ? "<color:00FF00>" @ $dtServer::hostHangTime : 0);
%line = '<color:0befe7>Server Hangs - This Map = %1<color:0befe7> - All Time = %2';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%a1,%a2);
%line = '<color:0befe7>Server Hangs - Time = %1<color:0befe7> - Delay Time = %2';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%a3,%a4);
%line = '<color:0befe7>Host Hangs - This Map = %1<color:0befe7> - All Time = %2';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%b1,%b2);
%line = '<color:0befe7>Host Hangs - Time = %1<color:0befe7> - Delay Time = %2';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%b3,%b4);
%id = new scriptObject(); %id.delete();
%line = '<color:0befe7>ID Count - %1 out of 2147483647 %2%% Up Time - %3';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%id,mFloor((%id / 2147483647) * 100),dtFormatTime(getSimTime()));
%max = 30;
%limit = 6;
%v = $dtServerVars::upTimeCount-1;
%line = '<color:0befe7>Server Run Time History';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%limit);
for(%i = 0; %i < %max && %i < %limit ; %i++){
%upTime = $dtServerVars::upTime[%v];
if(%upTime !$= ""){
%line = '<color:0befe7>%2: %1';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,strreplace(%upTime,"-"," "),%i+1);
}
else
break;
if(%v-- == -1)
%v = %max - 1;
}
case "EV":
%opt1 = %client.GlArg4;
%opt2 = %client.GlArg5;
%page = %opt1;
//------------------------------------------------------------------------------
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>Event Panel");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tSP\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
//------------------------------------------------------------------------------
%perPage = 16;
for (%i = $dtServer::eventMax-((%page-1) * %perPage); %i > $dtServer::eventMax-(%page * %perPage) && %i > 0; %i--){
%v = %i - ($dtServer::eventMax - $dtServer::eventLogCount);
%v = (%v < 0) ? ($dtServer::eventMax + %v) : %v;
%log = $dtServer::eventLog[%v];
messageClient( %client, 'SetLineHud', "", %tag, %index++, %log);
}
if($dtServer::eventMax > %perPage){
if(%page == 1){
%line = '<color:0befe7><just:center><a:gamelink\tS\tEV\t%1\t%2\t0> Next Page --> </a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page + 1);
}
else if(%page * %perPage >= $dtServer::eventMax){
%line = '<color:0befe7><just:center><a:gamelink\tS\tEV\t%1\t%2\t0> <-- Back Page</a> <a:gamelink\tS\tEV\t%1\t1\t%3-%4><First Page></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1);
}
else if(%page > 1){
%line = '<color:0befe7><just:center><a:gamelink\tS\tEV\t%1\t%2\t0> <-- Back Page <a:gamelink\tS\tEV\t%1\t%3\t0> Next Page --></a> <a:gamelink\tS\tEV\t%1\t1\t0><First Page></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1,%page + 1);
}
}
case "SV"://Server
%vLPage = %client.GlArg4;
%field5 = strreplace(%client.GlArg5,"-","\t");
%client.lgame = %switch = getField(%field5,0);
%client.cat = %cat = getField(%field5,1);
if(%vLPage == -1)
%vLPage = %client.lastMapPage;
else
%client.lastMapPage = %vLPage;
%perPage = 14;// num of games listed per page
if(%cat $= "R"){
for(%i = 1; %i <= $mapID::countGame[%client.lgame]; %i++){
%map = $mapID::IDNameGame[%i,%client.lgame];
$dtServer::playCount[%map,%client.lgame] = 0;
$dtServer::lastPlay[%map,%client.lgame] = 0;
$dtServer::mapDisconnects[%map,%client.lgame] = 0;
$dtServer::mapDisconnectsScore[%map,%client.lgame] = 0;
$dtServer::mapReconnects[%map,%client.lgame] = 0;
$dtServer::voteFor[%map,%client.lgame] = 0;
$dtServer::skipCount[%map,%client.lgame] = 0;
$dtServer::maxPlayers[%map,%client.lgame] = 0;
$dtServer::serverHangMap[%map,%client.lgame] = 0;
$dtServer::serverHangMapMicro[%map,%client.lgame] = 0;
$dtServer::hostHangMap[%map,%client.lgame] = 0;
$dtServerVars::serverCrash[%mis, %client.lgame] = 0;
}
$dtServer::serverHangTotal = 0;
$dtServer::serverHangTime = 0;
$dtServer::serverHangLast = 0;
$dtServer::hostHang = 0;
$dtServer::hostTime = 0;
$dtServer::hostHangLast = 0;
%client.cat = %cat = 1;
}
else if(%cat !$= "C"){
if($dtStats::sortCat != %cat){
for(%i = 1; %i <= $mapID::countGame[%client.lgame]; %i++){
%maxCount = %i;
switch$(%cat){
case 1:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::playCount[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::playCount[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 1;
case 2:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::skipCount[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::skipCount[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 2;
case 3:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::voteFor[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::voteFor[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 3;
case 4:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::mapDisconnects[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::mapDisconnects[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 4;
case 4.5:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::mapReconnects[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::mapReconnects[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 4.5;
case 5:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::maxPlayers[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::maxPlayers[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 5;
case 6:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::hostHangMap[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::hostHangMap[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 6;
case 7:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::serverHangMap[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::serverHangMap[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 7;
default:
for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){
%pc1 = $dtServer::playCount[$mapID::IDNameGame[%j,%client.lgame],%client.lgame];
%pc2 = $dtServer::playCount[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame];
if (%pc1 > %pc2)
%maxCount = %j;
}
%map1 = $mapID::IDNameGame[%i,%client.lgame];
%map2 = $mapID::IDNameGame[%maxCount,%client.lgame];
$mapID::IDNameGame[%i,%client.lgame] = %map2;
$mapID::IDNameGame[%maxCount,%client.lgame] = %map1;
$dtStats::sortCat = 1;
}
}
error($dtStats::sortCat);
}
%client.GlArg5 = %client.lgame @ "-C";
}
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>Server Stats");
%line = '<a:gamelink\tS\tSP\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a><just:right><a:gamelink\tS\tSV\t%1\t1\t%2-R><Reset Stats></a>';
messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient,%client.lgame);
%line = '<tab:114,179,244,309,374,439,504><color:0befe7><font:univers condensed:18>%2</a>\t%3\t%4\t%5\t%6\t%7\t%8\t%9';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name",
"<a:gamelink\tS\tSV\t" @ %vClient @ "\t1\t" @ %client.lgame @ "-" @ "1" @ ">Play</a> ",
"<a:gamelink\tS\tSV\t" @ %vClient @ "\t1\t" @ %client.lgame @ "-" @ "2" @ ">Skips</a>",
"<a:gamelink\tS\tSV\t" @ %vClient @ "\t1\t" @ %client.lgame @ "-" @ "3" @ ">Votes</a> ",
"<a:gamelink\tS\tSV\t" @ %vClient @ "\t1\t" @ %client.lgame @ "-" @ "4" @ ">DC</a> / <a:gamelink\tS\tSV\t" @ %vClient @ "\t1\t" @ %client.lgame @ "-" @ "4.5" @ "> RC</a> ",
"<a:gamelink\tS\tSV\t" @ %vClient @ "\t1\t" @ %client.lgame @ "-" @ "5" @ ">Max-Plr</a> ",
"<a:gamelink\tS\tSV\t" @ %vClient @ "\t1\t" @ %client.lgame @ "-" @ "6" @ ">HostHangs</a> ",
"<a:gamelink\tS\tSV\t" @ %vClient @ "\t1\t" @ %client.lgame @ "-" @ "7" @ ">ServerHang</a> ");
for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < $mapID::countGame[%client.lgame]; %z++){
%map = $mapID::IDNameGame[%z+1,%client.lgame];
%pc = $dtServer::playCount[%map,%client.lgame];
%sc = $dtServer::skipCount[%map,%client.lgame];
%vc = $dtServer::voteFor[%map,%client.lgame];
%dc = $dtServer::mapDisconnects[%map,%client.lgame];
%dcS = $dtServer::mapReconnects[%map,%client.lgame];
%mp = $dtServer::maxPlayers[%map,%client.lgame];
%cr = $dtServer::hostHangMap[%map,%client.lgame];
%sh = $dtServer::serverHangMap[%map,%client.lgame];
%v1 = %pc ? %pc : 0;
%v2 = %sc ? %sc : 0;
%v3 = %vc ? %vc : 0;
%v4 = %dc ? %dc : 0; %v44 = %dcS ? %dcS : 0;
%v5 = %mp ? %mp : 0;
%v6 = %cr ? %cr : 0;
%v7 = %sh ? %sh : 0;
%line = '<tab:114,179,244,309,374,439,504><color:0befe7><font:univers condensed:18><clip:110>%1 %2</clip>\t<color:03d597>%3\t%4\t%5\t%6\t%7\t%8\t%9';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%z+1,%map,%v1,%v2,%v3,%v4 @ "/" @ %v44,%v5,%v6,%v7);
}
for(%i = %index; %i < 14; %i++)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '');
if($mapID::countGame[%client.lgame] > %perPage){
if(%vLPage == 1){
%line = '<color:0befe7><just:center><a:gamelink\tS\tSV\t%1\t%2\t%3-%4> Next Page --> </a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage + 1, %client.lgame, %cat);
}
else if(%vLPage * %perPage >= $mapID::countGame[%client.lgame]){
%line = '<color:0befe7><just:center><a:gamelink\tS\tSV\t%1\t%2\t%3-%4> <-- Back Page</a> <a:gamelink\tS\tSV\t%1\t1\t%3-%4><First Page></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage - 1, %client.lgame, %cat);
}
else if(%vLPage > 1){
%line = '<color:0befe7><just:center><a:gamelink\tS\tSV\t%1\t%2\t%4-%5> <-- Back Page <a:gamelink\tS\tSV\t%1\t%3\t%4-%5> Next Page --></a> <a:gamelink\tS\tSV\t%1\t1\t%4-%5><First Page></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage - 1,%vLPage + 1, %client.lgame, %cat);
}
}
%hasCount = 0; %line = "";
for(%i = 0; %i < $dtStats::gameTypeCount; %i++){
if($mapID::countGame[$dtStats::gameType[%i]] > 0 && $dtStats::gameType[%i] !$= %client.lgame){
%hasCount++;
%line = %line @ "<a:gamelink\tS\tSV\t" @ %vClient @ "\t" @ 1 @ "\t" @ $dtStats::gameType[%i] @ "-" @ %cat @ ">[" @ $dtStats::gtNameShort[$dtStats::gameType[%i]] @ "] </a>";
}
}
if(%hasCount > 0)
messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center>" SPC %line);
case "LakRabbitGame":
%inc = %client.GlArg4;
if(%inc != -1){//History
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc));
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tHISTORY\t%1\t0> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
else{//Default
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s Match Stats");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Stats\tGame\tRun Avg\tWeek Totals\tMonth Totals\tQuarter Totals\tYear Totals';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%gameValue = getGameData(%game,%vClient,"killsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"killsTG","total",3);
%month = getGameData(%game,%vClient,"killsTG","total",5);
%quarter = getGameData(%game,%vClient,"killsTG","total",7);
%year = getGameData(%game,%vClient,"killsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Kills<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"deathsTG","total",3);
%month = getGameData(%game,%vClient,"deathsTG","total",5);
%quarter = getGameData(%game,%vClient,"deathsTG","total",7);
%year = getGameData(%game,%vClient,"deathsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Deaths<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"scoreTG","total",3);
%month = getGameData(%game,%vClient,"scoreTG","total",5);
%quarter = getGameData(%game,%vClient,"scoreTG","total",7);
%year = getGameData(%game,%vClient,"scoreTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Score<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"assistTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"assistTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"assistTG","total",3);
%month = getGameData(%game,%vClient,"assistTG","total",5);
%quarter = getGameData(%game,%vClient,"assistTG","total",7);
%year = getGameData(%game,%vClient,"assistTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Assist<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"flagGrabsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagGrabsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"flagGrabsTG","total",3);
%month = getGameData(%game,%vClient,"flagGrabsTG","total",5);
%quarter = getGameData(%game,%vClient,"flagGrabsTG","total",7);
%year = getGameData(%game,%vClient,"flagGrabsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Flag Grabs<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"flagTimeMinTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagTimeMinTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"flagTimeMinTG","total",3);
%month = getGameData(%game,%vClient,"flagTimeMinTG","total",5);
%quarter = getGameData(%game,%vClient,"flagTimeMinTG","total",7);
%year = getGameData(%game,%vClient,"flagTimeMinTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Flag Time Min<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"MidairflagGrabsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"MidairflagGrabsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"MidairflagGrabsTG","total",3);
%month = getGameData(%game,%vClient,"MidairflagGrabsTG","total",5);
%quarter = getGameData(%game,%vClient,"MidairflagGrabsTG","total",7);
%year = getGameData(%game,%vClient,"MidairflagGrabsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> MidAir Flag Grabs<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"airTimeTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"airTimeTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"airTimeTG","total",3);
%month = getGameData(%game,%vClient,"airTimeTG","total",5);
%quarter = getGameData(%game,%vClient,"airTimeTG","total",7);
%year = getGameData(%game,%vClient,"airTimeTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Air Time Min<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"groundTimeTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"groundTimeTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"groundTimeTG","total",3);
%month = getGameData(%game,%vClient,"groundTimeTG","total",5);
%quarter = getGameData(%game,%vClient,"groundTimeTG","total",7);
%year = getGameData(%game,%vClient,"groundTimeTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Ground Time Min<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"timeTLTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"timeTLTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"timeTLTG","total",3);
%month = getGameData(%game,%vClient,"timeTLTG","total",5);
%quarter = getGameData(%game,%vClient,"timeTLTG","total",7);
%year = getGameData(%game,%vClient,"timeTLTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Survival Time Sec<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
case "DMGame":
%inc = %client.GlArg4;
if(%inc != -1){//History
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc));
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tHISTORY\t%1\t0> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
else{//Default
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s Match Stats");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Stats\tGame\tRun Avg\tYear Totals\t\tArmor Vs Armor';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%gameValue = getGameData(%game,%vClient,"killsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"killsTG","total",9);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Kills<color:03d597>\t%1\t%2\t%3\t| Kills\tLight\tMedium\tHeavy';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year);
%gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"deathsTG","total",9);
%a1 = getGameData(%game,%vClient,"armorLLTG","game",%inc);
%a2 = getGameData(%game,%vClient,"armorLMTG","game",%inc);
%a3 = getGameData(%game,%vClient,"armorLHTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Deaths<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Light<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3);
%gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"scoreTG","total",9);
%b1 = getGameData(%game,%vClient,"armorMLTG","game",%inc);
%b2 = getGameData(%game,%vClient,"armorMMTG","game",%inc);
%b3 = getGameData(%game,%vClient,"armorMHTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Score<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Medium<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%b1,%b2,%b3);
%gameValue = getGameData(%game,%vClient,"assistTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"assistTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"assistTG","total",9);
%c1 = getGameData(%game,%vClient,"armorHLTG","game",%inc);
%c2 = getGameData(%game,%vClient,"armorHMTG","game",%inc);
%c3 = getGameData(%game,%vClient,"armorHHTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Assist<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Heavy<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%c1,%c2,%c3);
%gameValue = getGameData(%game,%vClient,"efficiencyAvg","game",%inc);
%avgValue = getGameData(%game,%vClient,"efficiencyAvg","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"efficiencyAvg","total",9);
%d1 = %a1 + %b1 + %c3;
%d2 = %a2 + %b2 + %c2;
%d3 = %a3 + %b3 + %c3;
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Efficiency<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Total<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%d1,%d2,%d3);
%gameValue = getGameData(%game,%vClient,"killStreakTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"killStreakTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"killStreakTG","total",9);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Kill Streak<color:03d597>\t%1\t%2\t%3';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3);
%gameValue = getGameData(%game,%vClient,"chainKillTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"chainKillTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"chainKillTG","total",9);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Chain Kills<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Deaths\tLight\tMedium\tHeavy';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year);
%gameValue = getGameData(%game,%vClient,"multiKillTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"multiKillTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"multiKillTG","total",9);
%a1 = getGameData(%game,%vClient,"armorLLDTG","game",%inc);
%a2 = getGameData(%game,%vClient,"armorLMDTG","game",%inc);
%a3 = getGameData(%game,%vClient,"armorLHDTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Multikills<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Light<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3);
%gameValue = getGameData(%game,%vClient,"airTimeTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"airTimeTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"airTimeTG","total",9);
%b1 = getGameData(%game,%vClient,"armorMLDTG","game",%inc);
%b2 = getGameData(%game,%vClient,"armorMMDTG","game",%inc);
%b3 = getGameData(%game,%vClient,"armorMHDTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Air Time<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Medium<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%b1,%b2,%b3);
%gameValue = getGameData(%game,%vClient,"groundTimeTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"groundTimeTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"groundTimeTG","total",9);
%c1 = getGameData(%game,%vClient,"armorHLDTG","game",%inc);
%c2 = getGameData(%game,%vClient,"armorHMDTG","game",%inc);
%c3 = getGameData(%game,%vClient,"armorHHDTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Ground Time<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Heavy<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%c1,%c2,%c3);
%gameValue = getGameData(%game,%vClient,"timeTLTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"timeTLTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"timeTLTG","total",9);
%d1 = %a1 + %b1 + %c3;
%d2 = %a2 + %b2 + %c2;
%d3 = %a3 + %b3 + %c3;
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Survival Time<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Total<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%d1,%d2,%d3);
case "ArenaGame":
%inc = %client.GlArg4;
if(%inc != -1){//History
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc));
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tHISTORY\t%1\t0> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
else{//Default
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s Match Stats");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Stats\tGame\tRun Avg\tWeek Totals\tMonth Totals\tQuarter Totals\tYear Totals';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%gameValue = getGameData(%game,%vClient,"killsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"killsTG","total",3);
%month = getGameData(%game,%vClient,"killsTG","total",5);
%quarter = getGameData(%game,%vClient,"killsTG","total",7);
%year = getGameData(%game,%vClient,"killsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Kills<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"deathsTG","total",3);
%month = getGameData(%game,%vClient,"deathsTG","total",5);
%quarter = getGameData(%game,%vClient,"deathsTG","total",7);
%year = getGameData(%game,%vClient,"deathsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Deaths<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"scoreTG","total",3);
%month = getGameData(%game,%vClient,"scoreTG","total",5);
%quarter = getGameData(%game,%vClient,"scoreTG","total",7);
%year = getGameData(%game,%vClient,"scoreTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Score<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"assistTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"assistTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"assistTG","total",3);
%month = getGameData(%game,%vClient,"assistTG","total",5);
%quarter = getGameData(%game,%vClient,"assistTG","total",7);
%year = getGameData(%game,%vClient,"assistTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Assist<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"roundsWonTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"roundsWonTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"roundsWonTG","total",3);
%month = getGameData(%game,%vClient,"roundsWonTG","total",5);
%quarter = getGameData(%game,%vClient,"roundsWonTG","total",7);
%year = getGameData(%game,%vClient,"roundsWonTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Rounds Won<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"roundsLostTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"roundsLostTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"roundsLostTG","total",3);
%month = getGameData(%game,%vClient,"roundsLostTG","total",5);
%quarter = getGameData(%game,%vClient,"roundsLostTG","total",7);
%year = getGameData(%game,%vClient,"roundsLostTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Rounds Lost<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"roundKillsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"roundKillsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"roundKillsTG","total",3);
%month = getGameData(%game,%vClient,"roundKillsTG","total",5);
%quarter = getGameData(%game,%vClient,"roundKillsTG","total",7);
%year = getGameData(%game,%vClient,"roundKillsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Round Kills<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"hatTricksTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"hatTricksTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"hatTricksTG","total",3);
%month = getGameData(%game,%vClient,"hatTricksTG","total",5);
%quarter = getGameData(%game,%vClient,"hatTricksTG","total",7);
%year = getGameData(%game,%vClient,"hatTricksTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Hat Tricks<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"airTimeTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"airTimeTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"airTimeTG","total",3);
%month = getGameData(%game,%vClient,"airTimeTG","total",5);
%quarter = getGameData(%game,%vClient,"airTimeTG","total",7);
%year = getGameData(%game,%vClient,"airTimeTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Air Time Min<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"groundTimeTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"groundTimeTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"groundTimeTG","total",3);
%month = getGameData(%game,%vClient,"groundTimeTG","total",5);
%quarter = getGameData(%game,%vClient,"groundTimeTG","total",7);
%year = getGameData(%game,%vClient,"groundTimeTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Ground Time Min<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"timeTLTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"timeTLTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"timeTLTG","total",3);
%month = getGameData(%game,%vClient,"timeTLTG","total",5);
%quarter = getGameData(%game,%vClient,"timeTLTG","total",7);
%year = getGameData(%game,%vClient,"timeTLTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Survival Time Sec<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"multiKillTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"multiKillTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"multiKillTG","total",3);
%month = getGameData(%game,%vClient,"multiKillTG","total",5);
%quarter = getGameData(%game,%vClient,"multiKillTG","total",7);
%year = getGameData(%game,%vClient,"multiKillTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Multikills<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"chainKillTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"chainKillTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"chainKillTG","total",3);
%month = getGameData(%game,%vClient,"chainKillTG","total",5);
%quarter = getGameData(%game,%vClient,"chainKillTG","total",7);
%year = getGameData(%game,%vClient,"chainKillTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Chain Kills<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"killStreakTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"killStreakTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"killStreakTG","total",3);
%month = getGameData(%game,%vClient,"killStreakTG","total",5);
%quarter = getGameData(%game,%vClient,"killStreakTG","total",7);
%year = getGameData(%game,%vClient,"killStreakTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Kill Streak<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"firstKillTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"firstKillTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"firstKillTG","total",3);
%month = getGameData(%game,%vClient,"firstKillTG","total",5);
%quarter = getGameData(%game,%vClient,"firstKillTG","total",7);
%year = getGameData(%game,%vClient,"firstKillTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> First Kill<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
case "DuelGame":
%inc = %client.GlArg4;
if(%inc != -1){//History
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc));
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tHISTORY\t%1\t0> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
else{//Default
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s Match Stats");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Stats\tGame\tRun Avg\tWeek Totals\tMonth Totals\tQuarter Totals\tYear Totals';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%gameValue = getGameData(%game,%vClient,"killsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"killsTG","total",3);
%month = getGameData(%game,%vClient,"killsTG","total",5);
%quarter = getGameData(%game,%vClient,"killsTG","total",7);
%year = getGameData(%game,%vClient,"killsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Kills<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"deathsTG","total",3);
%month = getGameData(%game,%vClient,"deathsTG","total",5);
%quarter = getGameData(%game,%vClient,"deathsTG","total",7);
%year = getGameData(%game,%vClient,"deathsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Deaths<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"scoreTG","total",3);
%month = getGameData(%game,%vClient,"scoreTG","total",5);
%quarter = getGameData(%game,%vClient,"scoreTG","total",7);
%year = getGameData(%game,%vClient,"scoreTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Score<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"suicidesTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"suicidesTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"suicidesTG","total",3);
%month = getGameData(%game,%vClient,"suicidesTG","total",5);
%quarter = getGameData(%game,%vClient,"suicidesTG","total",7);
%year = getGameData(%game,%vClient,"suicidesTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Suicides<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"distMovTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"distMovTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"distMovTG","total",3);
%month = getGameData(%game,%vClient,"distMovTG","total",5);
%quarter = getGameData(%game,%vClient,"distMovTG","total",7);
%year = getGameData(%game,%vClient,"distMovTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Dist Moved<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"airTimeTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"airTimeTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"airTimeTG","total",3);
%month = getGameData(%game,%vClient,"airTimeTG","total",5);
%quarter = getGameData(%game,%vClient,"airTimeTG","total",7);
%year = getGameData(%game,%vClient,"airTimeTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Air Time Min<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"groundTimeTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"groundTimeTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"groundTimeTG","total",3);
%month = getGameData(%game,%vClient,"groundTimeTG","total",5);
%quarter = getGameData(%game,%vClient,"groundTimeTG","total",7);
%year = getGameData(%game,%vClient,"groundTimeTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Ground Time Min<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"timeTLTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"timeTLTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"timeTLTG","total",3);
%month = getGameData(%game,%vClient,"timeTLTG","total",5);
%quarter = getGameData(%game,%vClient,"timeTLTG","total",7);
%year = getGameData(%game,%vClient,"timeTLTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Survival Time Sec<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
case "CTFGame":
%inc = %client.GlArg4;
if(%inc != -1){//History
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc));
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tHISTORY\t%1\t0> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
//%header = "<color:0befe7><lmargin:180>Stats<lmargin:310>Totals<lmargin:440>Total Avg";
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %header);
}
else{//Default
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s Match Stats");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
//%header = '<color:0befe7><lmargin:180>Live<lmargin:270>Moving Avg<lmargin:370>Totals<lmargin:470>Total Avg';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %header);
}
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Stats\tGame\tRun Avg\tYear Totals\t\tArmor Vs Armor';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%gameValue = getGameData(%game,%vClient,"winCountTG","game",%inc);
%avgValue1 = getGameData(%game,%vClient,"winCountTG","avg",$dtStats::avgCount);
%year1 = getGameData(%game,%vClient,"winCountTG","total",9);
%avgValue2 = getGameData(%game,%vClient,"lossCountTG","avg",$dtStats::avgCount);
%year2 = getGameData(%game,%vClient,"lossCountTG","total",9);
%totalWinLoss = %avgValue1 + %avgValue2;
%avgValue = mFloor((%avgValue1 / %totalWinLoss)* 100) @ "%";
%totalWinLoss = %year1 + %year2;
%year = mFloor((%year1 / %totalWinLoss)* 100) @ "%";
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Win / Lost<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Kills\tLight\tMedium\tHeavy';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year);
%gameValue = getGameData(%game,%vClient,"killsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"killsTG","total",9);
%a1 = getGameData(%game,%vClient,"armorLLTG","game",%inc);
%a2 = getGameData(%game,%vClient,"armorLMTG","game",%inc);
%a3 = getGameData(%game,%vClient,"armorLHTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Kills<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Light<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3);
%gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"deathsTG","total",9);
%b1 = getGameData(%game,%vClient,"armorMLTG","game",%inc);
%b2 = getGameData(%game,%vClient,"armorMMTG","game",%inc);
%b3 = getGameData(%game,%vClient,"armorMHTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Deaths<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Medium<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%b1,%b2,%b3);
%gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"scoreTG","total",9);
%c1 = getGameData(%game,%vClient,"armorHLTG","game",%inc);
%c2 = getGameData(%game,%vClient,"armorHMTG","game",%inc);
%c3 = getGameData(%game,%vClient,"armorHHTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Score<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Heavy<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%c1,%c2,%c3);
%gameValue = getGameData(%game,%vClient,"offenseScoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"offenseScoreTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"offenseScoreTG","total",9);
%d1 = %a1 + %b1 + %c1;
%d2 = %a2 + %b2 + %c2;
%d3 = %a3 + %b3 + %c3;
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Offense Score<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Total<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%d1,%d2,%d3);
%gameValue = getGameData(%game,%vClient,"defenseScoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"defenseScoreTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"defenseScoreTG","total",9);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Defense Score<color:03d597>\t%1\t%2\t%3';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year);
%gameValue = getGameData(%game,%vClient,"flagCapsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagCapsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"flagCapsTG","total",9);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Flag Caps<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Deaths\tLight\tMedium\tHeavy';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year);
%gameValue = getGameData(%game,%vClient,"flagGrabsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagGrabsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"flagGrabsTG","total",9);
%a1 = getGameData(%game,%vClient,"armorLLDTG","game",%inc);
%a2 = getGameData(%game,%vClient,"armorLMDTG","game",%inc);
%a3 = getGameData(%game,%vClient,"armorLHDTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Flag Grabs<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Light<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3);
%gameValue = getGameData(%game,%vClient,"flagReturnsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagReturnsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"flagReturnsTG","total",9);
%b1 = getGameData(%game,%vClient,"armorLMDTG","game",%inc);
%b2 = getGameData(%game,%vClient,"armorMMDTG","game",%inc);
%b3 = getGameData(%game,%vClient,"armorMHDTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Flag Returns<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Medium<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%b1,%b2,%b3);
%gameValue = getGameData(%game,%vClient,"carrierKillsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"carrierKillsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"carrierKillsTG","total",9);
%c1 = getGameData(%game,%vClient,"armorLHDTG","game",%inc);
%c2 = getGameData(%game,%vClient,"armorMHDTG","game",%inc);
%c3 = getGameData(%game,%vClient,"armorHHDTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Carrier Kills<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Heavy<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%c1,%c2,%c3);
%gameValue = getGameData(%game,%vClient,"flagDefendsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagDefendsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"flagDefendsTG","total",9);
%d1 = %a1 + %b1 + %c1;
%d2 = %a2 + %b2 + %c2;
%d3 = %a3 + %b3 + %c3;
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Flag Defends<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Total<color:03d597>\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%d1,%d2,%d3);
%gameValue = getGameData(%game,%vClient,"escortAssistsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"escortAssistsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"escortAssistsTG","total",9);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Flag Assists<color:03d597>\t%1\t%2\t%3';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year);
%gameValue = getGameData(%game,%vClient,"heldTimeSecMin","game",%inc);
%avgValue = getGameData(%game,%vClient,"heldTimeSecMin","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"heldTimeSecMin","total",9);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Capture Time<color:03d597>\t%1\t%2\t%3\t\t<color:0befe7>Vehicles Stats - Kills/Deaths';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year);
%gameValue = getGameData(%game,%vClient,"grabSpeedMax","game",%inc);
%avgValue = getGameData(%game,%vClient,"grabSpeedMax","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"grabSpeedMax","total",9);
%v1 = getGameData(%game,%vClient,"wildRKTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"wildRDTG","game",%inc);
%v2 = getGameData(%game,%vClient,"mobileBaseRKTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"mobileBaseRDTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Grab Speed<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Wild Cat<color:03d597>\t%4\t<color:0befe7>| MPB<color:03d597>\t%5';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%v1,%v2);
%gameValue = getGameData(%game,%vClient,"destructionTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"destructionTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"destructionTG","total",9);
%v1 = getGameData(%game,%vClient,"scoutFlyerRKTG","game",%inc) + getGameData(%game,%vClient,"shrikeBlasterKillsTG","game",%inc) @ "/" @
getGameData(%game,%vClient,"scoutFlyerRDTG","game",%inc) + getGameData(%game,%vClient,"shrikeBlasterDeathsTG","game",%inc);
%v2 = getGameData(%game,%vClient,"bomberFlyerRKTG","game",%inc) + getGameData(%game,%vClient,"bomberBombsKillsTG","game",%inc) + getGameData(%game,%vClient,"bellyTurretKillsTG","game",%inc) @ "/" @
getGameData(%game,%vClient,"bomberFlyerRDTG","game",%inc) + getGameData(%game,%vClient,"bomberBombsDeathsTG","game",%inc) + getGameData(%game,%vClient,"bellyTurretDeathsTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Item Destruction<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Shrike<color:03d597>\t%4\t<color:0befe7>| Bomber<color:03d597>\t%5';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%v1,%v2);
%gameValue = getGameData(%game,%vClient,"repairsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"repairsTG","avg",$dtStats::avgCount);
%year = getGameData(%game,%vClient,"repairsTG","total",9);
%v1 = getGameData(%game,%vClient,"assaultRKTG","game",%inc) + getGameData(%game,%vClient,"tankChaingunKillsTG","game",%inc) + getGameData(%game,%vClient,"tankMortarKillsTG","game",%inc) @ "/" @
getGameData(%game,%vClient,"assaultRDTG","game",%inc) + getGameData(%game,%vClient,"tankChaingunDeathsTG","game",%inc) + getGameData(%game,%vClient,"tankMortarDeathsTG","game",%inc) ;
%v2 = getGameData(%game,%vClient,"hapcFlyerRKTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"hapcFlyerRDTG","game",%inc);
%line = '<tab:114,179,244,309,374,439,504><font:univers condensed:18><color:0befe7> Item Repairs<color:03d597>\t%1\t%2\t%3\t<color:0befe7>| Beowulf<color:03d597>\t%4\t<color:0befe7>| Havoc<color:03d597>\t%5';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%v1,%v2);
case "SCtFGame":
%inc = %client.GlArg4;
if(%inc != -1){//History
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc));
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tHISTORY\t%1\t0> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
else{//Default
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s Match Stats");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
}
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Stats\tGame\tRun Avg\tWeek\tMonth\tQuarter\tYear';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%gameValue = getGameData(%game,%vClient,"winCountTG","game",%inc);
%avgValue1 = getGameData(%game,%vClient,"winCountTG","avg",$dtStats::avgCount);
%avgValue2 = getGameData(%game,%vClient,"lossCountTG","avg",$dtStats::avgCount);
%totalWinLoss = %avgValue1 + %avgValue2;
%avgValue = mFloor((%avgValue1 / %totalWinLoss)* 100) @ "%";
%win = getGameData(%game,%vClient,"winCountTG","total",3);
%loss = getGameData(%game,%vClient,"lossCountTG","total",3);
%totalWinLoss = %win + %loss;
%week = mFloor((%win / %totalWinLoss)* 100) @ "%";
%win = getGameData(%game,%vClient,"winCountTG","total",5);
%loss = getGameData(%game,%vClient,"lossCountTG","total",5);
%totalWinLoss = %win + %loss;
%month = mFloor((%win / %totalWinLoss)* 100) @ "%";
%win = getGameData(%game,%vClient,"winCountTG","total",7);
%loss = getGameData(%game,%vClient,"lossCountTG","total",7);
%totalWinLoss = %win + %loss;
%quarter = mFloor((%win / %totalWinLoss)* 100) @ "%";
%win = getGameData(%game,%vClient,"winCountTG","total",9);
%loss = getGameData(%game,%vClient,"lossCountTG","total",9);
%totalWinLoss = %win + %loss;
%year = mFloor((%win / %totalWinLoss)* 100) @ "%";
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Win / Lost<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"killsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"killsTG","total",3);
%month = getGameData(%game,%vClient,"killsTG","total",5);
%quarter = getGameData(%game,%vClient,"killsTG","total",7);
%year = getGameData(%game,%vClient,"killsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Kills<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"deathsTG","total",3);
%month = getGameData(%game,%vClient,"deathsTG","total",5);
%quarter = getGameData(%game,%vClient,"deathsTG","total",7);
%year = getGameData(%game,%vClient,"deathsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Deaths<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"scoreTG","total",3);
%month = getGameData(%game,%vClient,"scoreTG","total",5);
%quarter = getGameData(%game,%vClient,"scoreTG","total",7);
%year = getGameData(%game,%vClient,"scoreTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Score<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"assistTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"assistTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"assistTG","total",3);
%month = getGameData(%game,%vClient,"assistTG","total",5);
%quarter = getGameData(%game,%vClient,"assistTG","total",7);
%year = getGameData(%game,%vClient,"assistTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Assist<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"offenseScoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"offenseScoreTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"offenseScoreTG","total",3);
%month = getGameData(%game,%vClient,"offenseScoreTG","total",5);
%quarter = getGameData(%game,%vClient,"offenseScoreTG","total",7);
%year = getGameData(%game,%vClient,"offenseScoreTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Offense Score<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"defenseScoreTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"defenseScoreTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"defenseScoreTG","total",3);
%month = getGameData(%game,%vClient,"defenseScoreTG","total",5);
%quarter = getGameData(%game,%vClient,"defenseScoreTG","total",7);
%year = getGameData(%game,%vClient,"defenseScoreTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Defense Score<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"flagCapsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagCapsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"flagCapsTG","total",3);
%month = getGameData(%game,%vClient,"flagCapsTG","total",5);
%quarter = getGameData(%game,%vClient,"flagCapsTG","total",7);
%year = getGameData(%game,%vClient,"flagCapsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Flag Caps<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"flagGrabsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagGrabsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"flagGrabsTG","total",3);
%month = getGameData(%game,%vClient,"flagGrabsTG","total",5);
%quarter = getGameData(%game,%vClient,"flagGrabsTG","total",7);
%year = getGameData(%game,%vClient,"flagGrabsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Flag Grabs<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"flagReturnsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagReturnsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"flagReturnsTG","total",3);
%month = getGameData(%game,%vClient,"flagReturnsTG","total",5);
%quarter = getGameData(%game,%vClient,"flagReturnsTG","total",7);
%year = getGameData(%game,%vClient,"flagReturnsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Flag Returns<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"flagDefendsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"flagDefendsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"flagDefendsTG","total",3);
%month = getGameData(%game,%vClient,"flagDefendsTG","total",5);
%quarter = getGameData(%game,%vClient,"flagDefendsTG","total",7);
%year = getGameData(%game,%vClient,"flagDefendsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Flag Defends<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"v","game",%inc);
%avgValue = getGameData(%game,%vClient,"escortAssistsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"escortAssistsTG","total",3);
%month = getGameData(%game,%vClient,"escortAssistsTG","total",5);
%quarter = getGameData(%game,%vClient,"escortAssistsTG","total",7);
%year = getGameData(%game,%vClient,"escortAssistsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Flag Assists<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"heldTimeSecMin","game",%inc);
%avgValue = getGameData(%game,%vClient,"heldTimeSecMin","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"heldTimeSecMin","total",3);
%month = getGameData(%game,%vClient,"heldTimeSecMin","total",5);
%quarter = getGameData(%game,%vClient,"heldTimeSecMin","total",7);
%year = getGameData(%game,%vClient,"heldTimeSecMin","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Capture Time<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"grabSpeedMax","game",%inc);
%avgValue = getGameData(%game,%vClient,"grabSpeedMax","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"grabSpeedMax","total",3);
%month = getGameData(%game,%vClient,"grabSpeedMax","total",5);
%quarter = getGameData(%game,%vClient,"grabSpeedMax","total",7);
%year = getGameData(%game,%vClient,"grabSpeedMax","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Grab Speed<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"destructionTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"destructionTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"destructionTG","total",3);
%month = getGameData(%game,%vClient,"destructionTG","total",5);
%quarter = getGameData(%game,%vClient,"destructionTG","total",7);
%year = getGameData(%game,%vClient,"destructionTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Item Destruction<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
%gameValue = getGameData(%game,%vClient,"repairsTG","game",%inc);
%avgValue = getGameData(%game,%vClient,"repairsTG","avg",$dtStats::avgCount);
%week = getGameData(%game,%vClient,"repairsTG","total",3);
%month = getGameData(%game,%vClient,"repairsTG","total",5);
%quarter = getGameData(%game,%vClient,"repairsTG","total",7);
%year = getGameData(%game,%vClient,"repairsTG","total",9);
%line = '<tab:114,179,244,324,404,484><font:univers condensed:18><color:0befe7> Item Repairs<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year);
case "HISTORY":// Past Games
%page = %client.GlArg4;
if(%page == 0){ // back button was hit
%page = %client.lastPage; // set it to the last one we were on
}
if(%page $= ""){
%page = 1;
}
%client.lastPage = %page; // update with current page
%perPage = 12;// num of games listed per page
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s " @ $MissionTypeDisplayName @ " History");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center>Game history is set to" SPC $dtStats::MaxNumOfGames SPC "games.");
messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center>The oldest game will be overwritten.");
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
if(%vClient.dtStats.gameStats["fullSet","g",%game]){
%x = ($dtStats::MaxNumOfGames-1) - %vClient.dtStats.gameStats["statsOverWrite","g",%game];//offset
for (%i = ($dtStats::MaxNumOfGames-1)-((%page - 1) * %perPage); %i > ($dtStats::MaxNumOfGames-1)-(%page * %perPage) && %i >=0; %i--){
%v = %i - %x; //3 2 1 0
if(%v < 0){ // invert
%v = $dtStats::MaxNumOfGames + %v; //6 5 4
}
//echo(%v SPC ($dtStats::MaxNumOfGames-1)-((%page - 1) * %perPage));
if(%i == 0){
%timeDate = getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%v);
%map = getField(%vClient.dtStats.gameStats["map","g",%game],%v);
%line = '<lmargin:10><color:0befe7>%4 - %2<color:02d404> - Overwritten<color:0befe7><lmargin:350><a:gamelink\tS\t%5\t%1\t%3> + Match</a><lmargin:400><a:gamelink\tS\tWEAPON\t%1\t%3\tgame> + Weapon</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%timeDate,%v,%map,%game);
}
else{
%timeDate = getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%v);
%map = getField(%vClient.dtStats.gameStats["map","g",%game],%v);
%line = '<lmargin:10><color:0befe7>%4 - %2<lmargin:350><a:gamelink\tS\t%5\t%1\t%3> + Match</a><lmargin:400><a:gamelink\tS\tWEAPON\t%1\t%3\tgame> + Weapon</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%timeDate,%v,%map,%game);
}
}
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
if(%page == 1){
%line = '<color:0befe7></a><lmargin:200><just:right><a:gamelink\tS\tHISTORY\t%1\t%2>Next</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page + 1);
}
else if(%page * %perPage > $dtStats::MaxNumOfGames){
%line = '<color:0befe7></a><lmargin:200><just:right><a:gamelink\tS\tHISTORY\t%1\t%2>Previous</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1);
}
else if(%page > 1){
%line = '<color:0befe7><lmargin:200><just:right><a:gamelink\tS\tHISTORY\t%1\t%2>Previous</a> | <a:gamelink\tS\tHISTORY\t%1\t%3>Next</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1,%page + 1);
}
}
else{
if(%vClient.dtStats.gameStats["statsOverWrite","g",%game] > 9){
if(%page == 1){
%line = '<color:0befe7></a><lmargin:300><a:gamelink\tS\tHISTORY\t%1\t%2>Next</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page + 1);
}
else if(%page * %perPage > %vClient.dtStats.gameStats["statsOverWrite","g",%game]){
%line = '<color:0befe7></a><lmargin:300><a:gamelink\tS\tHISTORY\t%1\t%2>Previous</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1);
}
else if(%page > 1){
%line = '<color:0befe7><lmargin:250><a:gamelink\tS\tHISTORY\t%1\t%2>Previous</a> | <lmargin:300><a:gamelink\tS\tHISTORY\t%1\t%3>Next</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1,%page + 1);
}
%gc = %vClient.dtStats.gameStats["statsOverWrite","g",%game];
for(%z = (%page - 1) * %perPage; %z < %page * %perPage && %z <= %gc; %z++){
%v = %gc - %z;//temp fix just inverts it becuase.... im lazy
%timeDate = getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%v);
%map = getField(%vClient.dtStats.gameStats["map","g",%game],%v);
%line = '<lmargin:10><color:0befe7>%4 - %2<lmargin:350><a:gamelink\tS\t%5\t%1\t%3> + Match</a><lmargin:400><a:gamelink\tS\tWEAPON\t%1\t%3\tgame> + Weapon</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%timeDate,%v,%map,%game);
}
}
else{
for(%z =%vClient.dtStats.gameStats["statsOverWrite","g",%game]; %z >= 0; %z--){
%timeDate = getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%z);
%map = getField(%vClient.dtStats.gameStats["map","g",%game],%z);
%line = '<lmargin:10><color:0befe7>%4 - %2<lmargin:350><a:gamelink\tS\t%5\t%1\t%3> + Match</a><lmargin:400><a:gamelink\tS\tWEAPON\t%1\t%3\tgame> + Weapon</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%timeDate,%z,%map,%game);
}
}
}
//case "KDA":
//%inc = 9;// in case we want to be able to switch
//messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ getTaggedString(%vClient.name) @ "'s Yearly Totals");
//messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
//%type = "total";
//
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Weapons\tKills\tDeaths\tMidAirs\tCombos\tMax Dist\tSpeed\tAvg Acc\tDmg';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
//
//%kills = getGameData(%game,%vClient,"blasterKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"blasterDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"blasterMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"blasterComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"blasterKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"blasterHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"blasterACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"blasterDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Blaster<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"plasmaKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"plasmaDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"plasmaAoeMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"plasmaComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"plasmaKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"plasmaHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"plasmaACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"plasmaDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Plasma Rifle<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"cgKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"cgDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"cgMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"cgComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"cgKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"cgHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"cgACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"cgDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Chaingun<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"discKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"discDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"discAoeMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"discComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"discKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"discHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"discACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"discDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Spinfusor<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"grenadeKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"grenadeDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"grenadeAoeMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"grenadeComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"grenadeKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"grenadeHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"grenadeACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"grenadeDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Grenade Launcher<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"laserKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"laserDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"laserMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"laserComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"laserKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"laserHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"laserACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"laserDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Laser Rifle<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"mortarKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"mortarDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"mortarAoeMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"mortarComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"mortarKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"mortarHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"mortarACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"mortarDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Fusion Mortar<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"missileKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"missileDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"missileMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"missileComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"missileKillDistMax",%type,%inc);
//%speed = getGameData(%game,%vClient,"missileHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"missileACCAvg",%type,%inc);
//%dmg = getGameData(%game,%vClient,"missileDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Missile Launcher<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"shockKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"shockDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"shockMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"shockComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"shockKillDistMax",%type,%inc);
//%speed = getGameData(%game,%vClient,"shockHitSVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"shockACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"shockDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Shocklance<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"hGrenadeKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"hGrenadeDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"hGrenadeMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"hGrenadeComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"hGrenadeKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"hGrenadeHitVVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"hGrenadeACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"hGrenadeDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Hand Grenade<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"mineKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"mineDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"mineMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"mineComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"mineKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"mineHitVVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"mineACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"mineDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Mine<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
//%kills = getGameData(%game,%vClient,"satchelKillsTG",%type,%inc);
//%deaths = getGameData(%game,%vClient,"satchelDeathsTG",%type,%inc);
//%ma = getGameData(%game,%vClient,"satchelMATG",%type,%inc);
//%com = getGameData(%game,%vClient,"satchelComTG",%type,%inc);
//%maxDist = getGameData(%game,%vClient,"satchelKillDistMax",%type,%inc);
//%speed= getGameData(%game,%vClient,"satchelHitVVMax",%type,%inc);
//%avgACC = getGameData(%game,%vClient,"satchelACCAvg",%type,%inc);
//%dmg= getGameData(%game,%vClient,"satchelDmgTG",%type,%inc);
//%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Satchel Charge<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
//
case "WEAPON":// Weapons
%inc = %client.GlArg4;
%type = %client.GlArg5;
if(%type $= "game")
%client.inc = %inc;
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>Weapon Stats");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tHISTORY\t%1\t0> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient);
switch$(%type){
case "game":
%line = '<just:center><font:univers condensed:18><color:0befe7><a:gamelink\tS\tWEAPON\t%1\t%2\t%3>|Running Averages|</a> <a:gamelink\tS\tWEAPON\t%1\t%4\t%5>|Year Totals|</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,$dtStats::avgCount,"avg",9,"total");
case "total":
%line = '<just:center><font:univers condensed:18><color:0befe7><a:gamelink\tS\tWEAPON\t%1\t%2\t%3>|Game Stats|</a> <a:gamelink\tS\tWEAPON\t%1\t%4\t%5>|Running Averages|</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%client.inc,"game",$dtStats::avgCount,"avg");
case "avg":
%line = '<just:center><font:univers condensed:18><color:0befe7><a:gamelink\tS\tWEAPON\t%1\t%2\t%3>|Game Stats|</a> <a:gamelink\tS\tWEAPON\t%1\t%4\t%5>|Year Totals|</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%client.inc,"game",9,"total");
}
%a1 = getGameData(%game,%vClient,"minePlusDiscTG",%type,%inc);
%b2 = getGameData(%game,%vClient,"killAirTG",%type,%inc);
%c3 = getGameData(%game,%vClient,"killGroundTG",%type,%inc);
%d4 = getGameData(%game,%vClient,"EVKillsTG",%type,%inc);
%line = '<tab:0,145,290,435><font:univers condensed:18><color:0befe7> \tMine+Disc: <color:03d597>%1<color:0befe7> \tAir kills: <color:03d597>%2<color:0befe7> \tGround Kills: <color:03d597>%3<color:0befe7> \tEV Kills: <color:03d597>%4';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%a1,%b2,%c3,%d4,%e5,%f6);
%a1 = getGameData(%game,%vClient,"laserHeadShotTG",%type,%inc);
%b2 = getGameData(%game,%vClient,"shockRearShotTG",%type,%inc);
%c3 = getGameData(%game,%vClient,"shotsFiredTG",%type,%inc);
%d4 = getGameData(%game,%vClient,"elfShotsFiredTG",%type,%inc);
%line = '<tab:0,145,290,435><font:univers condensed:18><color:0befe7> \tHeadShots: <color:03d597>%1<color:0befe7>\tRearShots: <color:03d597>%2<color:0befe7>\tShots Fired: <color:03d597>%3<color:0befe7>\tELF Usage: <color:03d597>%4';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%a1,%b2,%c3,%d4,%e5,%f6);
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Weapons\tKills\tDeaths\tMidAirs\tCombos\tMax Dist\tSpeed\tAvg Acc\tDmg';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%kills = getGameData(%game,%vClient,"blasterKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"blasterDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"blasterMATG",%type,%inc);
%com = getGameData(%game,%vClient,"blasterComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"blasterKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"blasterHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"blasterACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"blasterDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Blaster<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"plasmaKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"plasmaDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"plasmaMATG",%type,%inc);
%com = getGameData(%game,%vClient,"plasmaComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"plasmaKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"plasmaHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"plasmaACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"plasmaDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Plasma Rifle<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"cgKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"cgDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"cgMATG",%type,%inc);
%com = getGameData(%game,%vClient,"cgComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"cgKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"cgHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"cgACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"cgDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Chaingun<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"discKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"discDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"discMATG",%type,%inc);
%com = getGameData(%game,%vClient,"discComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"discKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"discHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"discACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"discDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Spinfusor<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"grenadeKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"grenadeDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"grenadeMATG",%type,%inc);
%com = getGameData(%game,%vClient,"grenadeComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"grenadeKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"grenadeHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"grenadeACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"grenadeDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Grenade Launcher<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"laserKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"laserDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"laserMATG",%type,%inc);
%com = getGameData(%game,%vClient,"laserComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"laserKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"laserHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"laserACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"laserDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Laser Rifle<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"mortarKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"mortarDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"mortarMATG",%type,%inc);
%com = getGameData(%game,%vClient,"mortarComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"mortarKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"mortarHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"mortarACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"mortarDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Fusion Mortar<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"missileKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"missileDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"missileMATG",%type,%inc);
%com = getGameData(%game,%vClient,"missileComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"missileKillDistMax",%type,%inc);
%speed = getGameData(%game,%vClient,"missileHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"missileACCAvg",%type,%inc);
%dmg = getGameData(%game,%vClient,"missileDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Missile Launcher<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"shockKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"shockDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"shockMATG",%type,%inc);
%com = getGameData(%game,%vClient,"shockComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"shockKillDistMax",%type,%inc);
%speed = getGameData(%game,%vClient,"shockHitSVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"shockACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"shockDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Shocklance<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"hGrenadeKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"hGrenadeDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"hGrenadeMATG",%type,%inc);
%com = getGameData(%game,%vClient,"hGrenadeComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"hGrenadeKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"hGrenadeHitVVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"hGrenadeACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"hGrenadeDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Hand Grenade<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"mineKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"mineDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"mineMATG",%type,%inc);
%com = getGameData(%game,%vClient,"mineComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"mineKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"mineHitVVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"mineACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"mineDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Mine<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
%kills = getGameData(%game,%vClient,"satchelKillsTG",%type,%inc);
%deaths = getGameData(%game,%vClient,"satchelDeathsTG",%type,%inc);
%ma = getGameData(%game,%vClient,"satchelMATG",%type,%inc);
%com = getGameData(%game,%vClient,"satchelComTG",%type,%inc);
%maxDist = getGameData(%game,%vClient,"satchelKillDistMax",%type,%inc);
%speed= getGameData(%game,%vClient,"satchelHitVVMax",%type,%inc);
%avgACC = getGameData(%game,%vClient,"satchelACCAvg",%type,%inc);
%dmg= getGameData(%game,%vClient,"satchelDmgTG",%type,%inc);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Satchel Charge<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg);
case "LIVE":
%inc = %client.GlArg4;
%cycle = %client.GlArg5;
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>Live Stats");
if(%inc $= "pin"){
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a> - <a:gamelink\tS\tLIVE\t%1\t-1>Unpin Screen</a> - Games Played: %2',%vClient,%vClient.dtStats.gameStats["totalGames","g",%game]);
}
else{
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a> - <a:gamelink\tS\tLIVE\t%1\tpin>Pin Screen</a> - Games Played: %2',%vClient,%vClient.dtStats.gameStats["totalGames","g",%game]);
}
//%i1=%i2=%i3=%i4=%i5=%i6=%i7=%i8=%i9=0;
//%line = '<color:0befe7> PastGames<lmargin:100>%1<lmargin:150>%2<lmargin:200>%3<lmargin:250>%4<lmargin:300>%5<lmargin:350>%6<lmargin:400>%7<lmargin:450>%8<lmargin:500>%9';
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4,%i5,%i6,%i7,%i8,%i9);
%dtVClient = %vClient.dtStats;
%i1 = "<color:0befe7>Score:<color:03d597>" SPC %vClient.score;
%i2 = "<color:0befe7>Kills:<color:03d597>" SPC %vClient.kills;
%i3 = "<color:0befe7>Deaths:<color:03d597>" SPC %vClient.deaths;
%i4 = "<color:0befe7>Assists:<color:03d597>" SPC %dtVClient.assist;
%line = '<tab:0,145,290,435><font:univers condensed:18>\t%1\t%2\t%3\t%4';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4);
%kdr = %vClient.deaths ? mFloatLength(%vClient.kills/%vClient.deaths,2)+0 : %vClient.kills;
%i1 = "<color:0befe7>KDR:<color:03d597>" SPC %kdr;
%i2 = "<color:0befe7>KillStreak:<color:03d597>" SPC %dtVClient.killStreak;
%i3 = "<color:0befe7>MineDisc:<color:03d597>" SPC %dtVClient.minePlusDisc;
%i4 = %dtVClient.plasmaMA + %dtVClient.discMA + %dtVClient.mineMA + %dtVClient.grenadeMA + %dtVClient.hGrenadeMA + %dtVClient.mortarMA + %dtVClient.shockMA + %dtVClient.laserMA +
%dtVClient.laserHeadShot + %dtVClient.shockRearShot + %dtVClient.comboPT + %dtVClient.assist +
(%dtVClient.plasmaKillDist/500) + (%dtVClient.discKillDist/500) + (%dtVClient.mineKillDist/200) + (%dtVClient.grenadeKillDist/300) + (%dtVClient.hGrenadeKillDist/200) + (%dtVClient.mortarKillDist/200)+
(%dtVClient.plasmaKillSV/100) + (%dtVClient.discKillSV/100) + (%dtVClient.mineKillVV/100) + (%dtVClient.grenadeKillSV/100) + (%dtVClient.hGrenadeKillVV/100) + (%dtVClient.mortarKillSV/100) + (%dtVClient.shockKillSV/50) + (%dtVClient.laserKillSV/100);
%i4 = "<color:0befe7>Shot Rating:<color:03d597>" SPC mFloatLength(%i4/26,2) + 0; //
%line = '<tab:0,145,290,435><font:univers condensed:18>\t%1\t%2\t%3\t%4';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4);
%dmg = %dtVClient.blasterDmg + %dtVClient.plasmaDmg + %dtVClient.grenadeDmg + %dtVClient.hGrenadeDmg + %dtVClient.cgDmg +
%dtVClient.discDmg + %dtVClient.laserDmg + %dtVClient.mortarDmg + %dtVClient.missileDmg + %dtVClient.shockDmg + %dtVClient.mineDmg;
%i1 = "<color:0befe7>Damage:<color:03d597>" SPC numReduce(%dmg,1);
%i2 = "<color:0befe7>Speed:<color:03d597>" SPC mFloatLength(%dtVClient.avgSpeed,1) + 0;
%i3 = "<color:0befe7>Shots Fired:<color:03d597>" SPC numReduce(%dtVClient.shotsFired,2);
%i4 = "<color:0befe7>Dist Moved KM:<color:03d597>" SPC numReduce(%dtVClient.distMov,1);
%line = '<tab:0,145,290,435><font:univers condensed:18>\t%1\t%2\t%3\t%4';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4);
%i1 = "<color:0befe7>Lt Kills:<color:03d597>" SPC %dtVClient.armorL;
%i2 = "<color:0befe7>Med Kills:<color:03d597>" SPC %dtVClient.armorM;
%i3 = "<color:0befe7>Hvy Kills:<color:03d597>"SPC %dtVClient.armorH;
%i4 = "<color:0befe7>Survival:<color:03d597>" SPC secToMinSec(%dtVClient.timeTL);
%line = '<tab:0,145,290,435><font:univers condensed:18>\t%1\t%2\t%3\t%4';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4);
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Weapons\tKills\tDeaths\tMidAirs\tCombos\tMax Dist\tAvg Acc\tSpeed\tDmg';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%kills = %dtVClient.blasterKills;
%deaths = %dtVClient.blasterDeaths;
%ma = %dtVClient.blasterMA;
%com = %dtVClient.blasterCom;
%maxDist = numReduce(%dtVClient.blasterKillDist,1);
%avgACC = numReduce(%dtVClient.blasterACC,1);
%speed = numReduce(%dtVClient.blasterHitSV,1);
%dmg = numReduce(%dtVClient.blasterDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Blaster<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.plasmaKills;
%deaths = %dtVClient.plasmaDeaths;
%ma = %dtVClient.plasmaMA;
%com = %dtVClient.plasmaCom;
%maxDist = numReduce(%dtVClient.plasmaKillDist,1);
%avgACC = numReduce(%dtVClient.plasmaACC,1);
%speed = numReduce(%dtVClient.plasmaHitSV,1);
%dmg = numReduce(%dtVClient.plasmaDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Plasma Rifle<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.cgKills;
%deaths = %dtVClient.cgDeaths;
%ma = %dtVClient.cgMA;
%com = %dtVClient.cgCom;
%maxDist = numReduce(%dtVClient.cgKillDist,1);
%avgACC = numReduce(%dtVClient.cgACC,1);
%speed = numReduce(%dtVClient.cgHitSV,1);
%dmg = numReduce(%dtVClient.cgDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Chaingun<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.discKills;
%deaths = %dtVClient.discDeaths;
%ma = %dtVClient.discMA;
%com = %dtVClient.discCom;
%maxDist = numReduce(%dtVClient.discKillDist,1);
%avgACC = numReduce(%dtVClient.discACC,1);
%speed = numReduce(%dtVClient.discHitSV,1);
%dmg = numReduce(%dtVClient.discDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Spinfusor<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.grenadeKills;
%deaths = %dtVClient.grenadeDeaths;
%ma = %dtVClient.grenadeMA;
%com = %dtVClient.grenadeCom;
%maxDist = numReduce(%dtVClient.grenadeKillDist,1);
%avgACC = numReduce(%dtVClient.grenadeDmgACC,1);
%speed = numReduce(%dtVClient.grenadeHitSV,1);
%dmg = numReduce(%dtVClient.grenadeDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Grenade Launcher<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.laserKills;
%deaths = %dtVClient.laserDeaths;
%ma = %dtVClient.laserMA;
%com = %dtVClient.laserCom;
%maxDist = numReduce(%dtVClient.laserKillDist,1);
%avgACC = numReduce(%dtVClient.laserACC,1);
%speed = numReduce(%dtVClient.laserHitSV,1);
%dmg = numReduce(%dtVClient.laserDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Laser Rifle<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.mortarKills;
%deaths = %dtVClient.mortarDeaths;
%ma = %dtVClient.mortarMA;
%com = %dtVClient.mortarCom;
%maxDist = numReduce(%dtVClient.mortarKillDist,1);
%avgACC = numReduce(%dtVClient.mortarDmgACC,1);
%speed = numReduce(%dtVClient.mortarHitSV,1);
%dmg = numReduce(%dtVClient.mortarDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Fusion Mortar<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.missileKills;
%deaths = %dtVClient.missileDeaths;
%ma = %dtVClient.missileMA;
%com = %dtVClient.missileCom;
%maxDist = numReduce(%dtVClient.missileKillDist,1);
%avgACC = numReduce(%dtVClient.missileACC,1);
%speed = numReduce(%dtVClient.missileHitSV,1);
%dmg = numReduce(%dtVClient.missileDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Missile Launcher<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.shockKills;
%deaths = %dtVClient.shockDeaths;
%ma = %dtVClient.shockMA;
%com = %dtVClient.shockCom;
%maxDist = numReduce(%dtVClient.shockKillDist,1);
%avgACC = numReduce(%dtVClient.shockACC,1);
%speed = numReduce(%dtVClient.shockHitSV,1);
%dmg = numReduce(%dtVClient.shockDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Shocklance<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.hGrenadeKills;
%deaths = %dtVClient.hGrenadeDeaths;
%ma = %dtVClient.hGrenadeMA;
%com = %dtVClient.hGrenadeCom;
%maxDist = numReduce(%dtVClient.hGrenadeKillDist,1);
%avgACC = numReduce(%dtVClient.hGrenadeACC,1);
%speed = numReduce(%dtVClient.hGrenadeHitVV,1);
%dmg = numReduce(%dtVClient.hGrenadeDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Hand Grenade<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
%kills = %dtVClient.mineKills;
%deaths = %dtVClient.mineDeaths;
%ma = %dtVClient.mineMA;
%com = %dtVClient.mineCom;
%maxDist = numReduce(%dtVClient.mineKillDist,1);
%avgACC = numReduce(%dtVClient.mineACC,1);
%speed = numReduce(%dtVClient.mineHitVV,1);
%dmg = numReduce(%dtVClient.mineDmg,1);
%line = '<tab:114,171,228,285,342,399,456,513><font:univers condensed:18><color:0befe7> Mine<color:03d597>\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg);
case "LBOARDS":
%lType = getField(strreplace(%client.GlArg4,"-","\t"),0);
%client.lgame = getField(strreplace(%client.GlArg4,"-","\t"),1);
%page = %client.GlArg5;
if(%client.lgame $= ""){
%client.lgame = %game;
}
if(!%page){
%page = 1;
}
if($lData::hasData[%lType,%client.lgame]){// see if have data
%mon = getField($lData::mon[%lType, %client.lgame, %page],0);
%year = getField($lData::mon[%lType, %client.lgame, %page],1);
%client.curMon = %mon;
%client.curYear = %year;
%client.curLType = %lType;
%client.curPage = %page;
switch$(%lType){
case "day":
%lTypeName = "Daily";
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>%1 Leaderboards For %2',%lTypeName,"Day:" @ %mon);
case "week":
%lTypeName = "Weekly";
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>%1 Leaderboards For %2',%lTypeName,"Week:" @ %mon);
case "month":
%lTypeName = "Monthly";
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>%1 Leaderboards For %2',%lTypeName,monthString(%mon));
case "quarter":
%lTypeName = "Quarterly";
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>%1 Leaderboards For %2',%lTypeName,"Q:" @ %mon);
case "year":
%lTypeName = "Yearly";
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>%1 Leaderboards For %2',%lTypeName,%year);
}
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,%lType);
%header = '<tab:0,50,65,200,320,460>\t<color:0befe7> \t# \t%2\tScore\tKills\tTotal';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %header,%vClient,$dtStats::gtNameLong[%client.lgame]);
for(%i = 0; %i < 10; %i++){
%scoreName = getField($lData::name["scoreTG",%client.lgame,%lType,%mon,%year],%i);
%gameScore = getField($lData::data["scoreTG",%client.lgame,%lType,%mon,%year],%i);
%wepName = getField($lData::name["killsTG",%client.lgame,%lType,%mon,%year],%i);
%wepScore = getField($lData::data["killsTG",%client.lgame,%lType,%mon,%year],%i);
if(%gameScore){
%line = '<tab:0,50,65,200,320,460>\t<font:univers condensed:18> \t%3. \t<color:0befe7><clip:138>%1</clip><color:03d597>\t%4\t<color:0befe7><clip:138>%2</clip><color:03d597>\t%5';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%scoreName,%wepName,%i+1,%gameScore,mFloor(%wepScore+0.5));
}
else
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
}
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
%line = '<just:center><color:0befe7><a:gamelink\tS\tGLBOARDS\t%1>View More %2 Categories</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,$dtStats::gtNameLong[%client.lgame]);
%line = '<just:center><color:0befe7><a:gamelink\tS\tWLBOARDS\t%1>View More Weapons Categories</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient);
%line = '<just:center><color:0befe7><a:gamelink\tS\tMLBOARDS\t%1>View Miscellaneous Categories</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient);
%hasCount = 0; %line = "";
for(%i = 0; %i < $dtStats::gameTypeCount; %i++){
if($lData::hasData[%lType,$dtStats::gameType[%i]] && $dtStats::gameType[%i] !$= %client.lgame){
%hasCount++;
%line = %line @ "<a:gamelink\tS\tLBOARDS\t" @ %vClient @ "\t" @ %lType @ "-" @ $dtStats::gameType[%i] @ "\t0>[" @ $dtStats::gtNameShort[$dtStats::gameType[%i]] @ "] </a>";
}
}
//error(%client.lgame SPC %game SPC %hasCount );
if(%hasCount > 0){
messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center>" SPC %line);
}
else{
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
}
//messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
//error(%mon SPC %page SPC $lData::monCount[%client.lgame,%lType]);
if($lData::monCount[%client.lgame,%lType] > 1){
if(%page == 1){
%line = '<just:center>Click on category to view more<just:right><color:0befe7><a:gamelink\tS\tLBOARDS\t%1\t%2-%4\t%3>Previous</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%lType,%page+1,%client.lgame);
}
else if(%page >= $lData::monCount[%client.lgame,%lType]){
%line = '<just:center>Click on top category to view more<just:right><color:0befe7><a:gamelink\tS\tLBOARDS\t%1\t%2-%4\t%3>Next</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%lType,%page-1,%client.lgame);
}
else{
%line = '<just:center>Click on category to view more<just:right><a:gamelink\tS\tLBOARDS\t%1\t%2-%5\t%3>Next</a> | <color:0befe7><a:gamelink\tS\tLBOARDS\t%1\t%2-%5\t%4>Previous</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%lType,%page-1,%page+1,%client.lgame);
}
}
}
else{//no data for selected game type
%header = '<color:0befe7><just:center>No data at this time, check in 24 hours';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %header,%i1,%i2,%i3,%i4++,%i5,%i6,%i7);
%hasCount = 0; %line = "";
for(%i = 0; %i < $dtStats::gameTypeCount; %i++){
if($lData::hasData[%lType,$dtStats::gameType[%i]] && $dtStats::gameType[%i] !$= %client.lgame){
%hasCount++;
%line = %line @ "<a:gamelink\tS\tLBOARDS\t" @ %vClient @ "\t" @ %lType @ "-" @ $dtStats::gameType[%i] @ "\t0>" @ $dtStats::gtNameShort[$dtStats::gameType[%i]] @ " </a>";
}
}
if(%hasCount > 0){
messageClient( %client, 'SetLineHud', "", %tag, %index++, "");
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<just:center>View other gametypes');
messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center>" @ %line);
}
}
case "GLBOARDS":
%lType = %client.curLType;
%page = %client.curPage;
%mon = getField($lData::mon[%lType, %client.lgame, %page],0);
%year = getField($lData::mon[%lType, %client.lgame, %page],1);
%client.backPage = "GLBOARDS";
%NA = "N/A";
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ $dtStats::gtNameShort[%client.lgame] SPC "Greatest Hits");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tLBOARDS\t%1\t%3-%5\t%4> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,$dtStats::topAmount,%lType,%page,%client.lgame);
//exec("scripts/autoexec/zDarktigerStats.cs");
%clG = %client.lgame;
switch$(%clG){
case "CTFGame":
%var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total";
%var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average";
%var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "winLostPctAvg"; %var1Title = "Win Lost Ratio:"; %var1Name = "Win lost Ratio Average"; %var1TypeName = "Ratio";
%var2 = "defenseScoreTG"; %var2Title = "Defense Score:"; %var2Name = "Defense Score"; %var2TypeName = "Total";
%var3 = "offenseScoreTG"; %var3Title = "Offense Score:"; %var3Name = "Offense Score"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "flagCapsTG"; %var1Title = "Flag Caps:"; %var1Name = "Flag Caps"; %var1TypeName = "Total";
%var2 = "flagGrabsTG"; %var2Title = "Flag Grabs:"; %var2Name = "Flag Grabs"; %var2TypeName = "Total";
%var3 = "flagReturnsTG"; %var3Title = "Flag Returns:"; %var3Name = "Flag Returns"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "carrierKillsTG"; %var1Title = "Carrier Kills:"; %var1Name = "Carrier Kills"; %var1TypeName = "Total";
%var2 = "escortAssistsTG"; %var2Title = "Flag Assists:"; %var2Name = "Flag Assists"; %var2TypeName = "Total";
%var3 = "flagDefendsTG"; %var3Title = "Flag Defends:"; %var3Name = "Flag Defends"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "grabSpeedAvg"; %var1Title = "Grab Speed Avg:"; %var1Name = "Grab Speed Avg"; %var1TypeName = "Speed KM/H";
%var2 = "heldTimeSecAvgI"; %var2Title = "Held Time Avg:"; %var2Name = "Held Time Avg"; %var2TypeName = "Seconds";
%var3 = "capEfficiencyAvg"; %var3Title = "Cap Efficiency:"; %var3Name = "Cap Efficiency Caps/Grabs"; %var3TypeName = "Value";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "killsTG"; %var1Title = "Kills:"; %var1Name = "Kills"; %var1TypeName = "Total";
%var2 = "assistTG"; %var2Title = "Kill Assists:"; %var2Name = "Kill Assists"; %var2TypeName = "Total";
%var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "EVKillsTG"; %var1Title = "EV Kills:"; %var1Name = "Environmental Kills"; %var1TypeName = "Total";
%var2 = "killStreakMax"; %var2Title = "Kill Streak:"; %var2Name = "Highest Kill Streak"; %var2TypeName = "Max";
%var3 = "kdrAvg"; %var3Title = "KDR Avg:"; %var3Name = "Kill / Death Ratio"; %var3TypeName = "Value";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "airTimeTG"; %var1Title = "Air Time:"; %var1Name = "Total Air Time"; %var1TypeName = "Minutes";
%var2 = "groundTimeTG"; %var2Title = "Ground Time:"; %var2Name = "Total Ground Time"; %var2TypeName = "Minutes";
%var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Total KM";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "killAirTG"; %var1Title = "Air kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total";
%var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total";
%var3 = "totalMATG"; %var3Title = "Total MidAirs:"; %var3Name = "Total MidAirs"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "roadKillsTG"; %var1Title = "Road Kills:"; %var1Name = "Road Kills"; %var1TypeName = "Total";
%var2 = "shrikeBlasterKillsTG"; %var2Title = "Shrike Kills:"; %var2Name = "Shrike Blaster Kills"; %var2TypeName = "Total";
%var3 = "bomberBombsKillsTG"; %var3Title = "Bomber Kills:"; %var3Name = "Bomber Bomb Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "destructionTG"; %var1Title = "Assets Destroyed:"; %var1Name = "Assets Destroyed"; %var1TypeName = "Total";
%var2 = "repairsTG"; %var2Title = "Repairs:"; %var2Name = "Repairs"; %var2TypeName = "Total";
%var3 = "repairpackpickupCountTTL"; %var3Title = "Repair Pack Grab:"; %var3Name = "Repair Pack Pickup"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "depStationDestroysTG"; %var1Title = "DepStation-Des:"; %var1Name = "Deployable Station Destroys"; %var1TypeName = "Total";
%var2 = "depTurretDestroysTG"; %var2Title = "DepTurret-Des:"; %var2Name = "Deployable Turret Destroys"; %var2TypeName = "Total";
%var3 = "depSensorDestroysTG"; %var3Title = "DepSensor-Des:"; %var3Name = "Deployable Sensor Destroys"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "genDefendsTG"; %var1Title = "Gen Defends:"; %var1Name = "Generator Defends"; %var1TypeName = "Total";
%var2 = "genDestroysTG"; %var2Title = "Gen Destroys:"; %var2Name = "Generator Destroys"; %var2TypeName = "Total";
%var3 = "genRepairsTG"; %var3Title = "Gen Repairs:"; %var3Name = "Generator Repairs"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "flagCatchTG"; %var1Title = "Flag Catch:"; %var1Name = "Flag Catch"; %var1TypeName = "Total";
%var2 = "flagCatchSpeedMax"; %var2Title = "Catch Speed:"; %var2Name = "Max Flag Catch Speed"; %var2TypeName = "KM/H";
%var3 = "flagTossTG"; %var3Title = "Flag Toss:"; %var3Name = "Flag Toss"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "maFlagCatchTG"; %var1Title = "MA Flag Catch:"; %var1Name = "MidAir Flag Catch"; %var1TypeName = "Total";
%var2 = "maFlagCatchSpeedMax"; %var2Title = "MA Catch Speed:"; %var2Name = "MidAir Catch Speed"; %var2TypeName = "KM/H";
%var3 = "flagTossCatchTG"; %var3Title = "Successful Pass:"; %var3Name = "Successful Flag Passes"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "interceptedFlagTG"; %var1Title = "Flag Interception:"; %var1Name = "Flag Interception"; %var1TypeName = "Total";
%var2 = "maInterceptedFlagTG"; %var2Title = "MA Interception:"; %var2Name = "MidAir Flag Interception"; %var2TypeName = "KM/H";
%var3 = "interceptSpeedMax"; %var3Title = "Intercept Speed:"; %var3Name = "Successful Flag Passes"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
case "SCtfGame":
//1
%var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total";
%var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average";
%var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//2
%var1 = "winLostPctAvg"; %var1Title = "Win Lost Ratio:"; %var1Name = "Win lost Average"; %var1TypeName = "Percentage";
%var2 = "defenseScoreTG"; %var2Title = "Defense Score:"; %var2Name = "Defense Score"; %var2TypeName = "Total";
%var3 = "offenseScoreTG"; %var3Title = "Offense Score:"; %var3Name = "Offense Score"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//3
%var1 = "flagCapsTG"; %var1Title = "Flag Caps:"; %var1Name = "Flag Caps"; %var1TypeName = "Total";
%var2 = "flagGrabsTG"; %var2Title = "Flag Grabs:"; %var2Name = "Flag Grabs"; %var2TypeName = "Total";
%var3 = "flagReturnsTG"; %var3Title = "Flag Returns:"; %var3Name = "Flag Returns"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//4
%var1 = "carrierKillsTG"; %var1Title = "Carrier Kills:"; %var1Name = "Carrier Kills"; %var1TypeName = "Total";
%var2 = "escortAssistsTG"; %var2Title = "Flag Assists:"; %var2Name = "Flag Assists"; %var2TypeName = "Total";
%var3 = "flagDefendsTG"; %var3Title = "Flag Defends:"; %var3Name = "Flag Defends"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//5
%var1 = "grabSpeedAvg"; %var1Title = "Grab Speed Avg:"; %var1Name = "Grab Speed Avg"; %var1TypeName = "Speed KM/H";
%var2 = "heldTimeSecAvgI"; %var2Title = "Held Time Avg:"; %var2Name = "Held Time Avg"; %var2TypeName = "Seconds";
%var3 = "capEfficiencyAvg"; %var3Title = "Cap Efficiency:"; %var3Name = "Cap Efficiency"; %var3TypeName = "Percentage";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//6
%var1 = "killsTG"; %var1Title = "Kills:"; %var1Name = "Kills"; %var1TypeName = "Total";
%var2 = "assistTG"; %var2Title = "Kill Assists:"; %var2Name = "Kill Assists"; %var2TypeName = "Total";
%var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//7
%var1 = "EVKillsTG"; %var1Title = "EV Kills:"; %var1Name = "Environmental Kills"; %var1TypeName = "Total";
%var2 = "killStreakMax"; %var2Title = "Kill Streak:"; %var2Name = "Highest Kill Streak"; %var2TypeName = "Max";
%var3 = "kdrAvg"; %var3Title = "KDR Avg:"; %var3Name = "Kill / Death Ratio"; %var3TypeName = "Value";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//8
%var1 = "airTimeTG"; %var1Title = "Air Time:"; %var1Name = "Total Air Time"; %var1TypeName = "Minutes";
%var2 = "groundTimeTG"; %var2Title = "Ground Time:"; %var2Name = "Total Ground Time"; %var2TypeName = "Minutes";
%var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Total KM";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//9
%var1 = "killAirTG"; %var1Title = "Air kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total";
%var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total";
%var3 = "totalMATG"; %var3Title = "Total MidAirs:"; %var3Name = "Total MidAirs"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//10
%var1 = "multiKillTG"; %var1Title = "Multi Kills:"; %var1Name = "Multi Kills"; %var1TypeName = "Total";
%var2 = "chainKillTG"; %var2Title = "Chain Kills:"; %var2Name = "Chain Kills"; %var2TypeName = "Total";
%var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//11
%var1 = "doubleKillTG"; %var1Title = "Double Kills:"; %var1Name = "Double Kills"; %var1TypeName = "Total";
%var2 = "tripleKillTG"; %var2Title = "Triple Kill:"; %var2Name = "Triple Kill"; %var2TypeName = "Total";
%var3 = "quadrupleKillTG"; %var3Title = "Quad kill:"; %var3Name = "Quadruple Kill"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//12
%var1 = "doubleChainKillTG"; %var1Title = "Double Chain Kill:"; %var1Name = "Double Chain Kill"; %var1TypeName = "Total";
%var2 = "tripleChainKillTG"; %var2Title = "Triple Chain Kill:"; %var2Name = "Triple Chain Kill"; %var2TypeName = "Total";
%var3 = "quadrupleChainKillTG"; %var3Title = "Quad Chain Kill:"; %var3Name = "Quadruple Chain Kill"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//13
%var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes";
%var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds";
%var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "flagCatchTG"; %var1Title = "Flag Catch:"; %var1Name = "Flag Catch"; %var1TypeName = "Total";
%var2 = "flagCatchSpeedMax"; %var2Title = "Catch Speed:"; %var2Name = "Max Flag Catch Speed"; %var2TypeName = "KM/H";
%var3 = "flagTossTG"; %var3Title = "Flag Toss:"; %var3Name = "Flag Toss"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "maFlagCatchTG"; %var1Title = "MA Flag Catch:"; %var1Name = "MidAir Flag Catch"; %var1TypeName = "Total";
%var2 = "maFlagCatchSpeedMax"; %var2Title = "MA Catch Speed:"; %var2Name = "MidAir Catch Speed"; %var2TypeName = "KM/H";
%var3 = "flagTossCatchTG"; %var3Title = "Successful Pass:"; %var3Name = "Successful Flag Passes"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//16
%var1 = "interceptedFlagTG"; %var1Title = "Flag Interception:"; %var1Name = "Flag Interception"; %var1TypeName = "Total";
%var2 = "maInterceptedFlagTG"; %var2Title = "MA Interception:"; %var2Name = "MidAir Flag Interception"; %var2TypeName = "KM/H";
%var3 = "interceptSpeedMax"; %var3Title = "Intercept Speed:"; %var3Name = "Successful Flag Passes"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
case "LakRabbitGame":
//1
%var1 = "flagGrabsTG"; %var1Title = "Flag Grabs:"; %var1Name = "Flag Grabs"; %var1TypeName = "Total";
%var2 = "flagTimeMinTG"; %var2Title = "Flag Time:"; %var2Name = "Flag Time"; %var2TypeName = "Minutes";
%var3 = "MidairflagGrabsTG"; %var3Title = "MidAir Grabs:"; %var3Name = "MidAir Flag Grabs"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//2
%var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total";
%var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average";
%var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//3
%var1 = "killsTG"; %var1Title = "Kills:"; %var1Name = "Kills"; %var1TypeName = "Total";
%var2 = "assistTG"; %var2Title = "Kill Assists:"; %var2Name = "Kill Assists"; %var2TypeName = "Total";
%var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//4
%var1 = "EVKillsTG"; %var1Title = "EV Kills:"; %var1Name = "Environmental Kills"; %var1TypeName = "Total";
%var2 = "killStreakMax"; %var2Title = "Kill Streak:"; %var2Name = "Highest Kill Streak"; %var2TypeName = "Max";
%var3 = "kdrAvg"; %var3Title = "KDR Avg:"; %var3Name = "Kill / Death Ratio"; %var3TypeName = "Value";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//5
%var1 = "airTimeTG"; %var1Title = "Air Time:"; %var1Name = "Total Air Time"; %var1TypeName = "Minutes";
%var2 = "groundTimeTG"; %var2Title = "Ground Time:"; %var2Name = "Total Ground Time"; %var2TypeName = "Minutes";
%var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Total KM";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//6
%var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes";
%var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds";
%var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//7
%var1 = "killAirTG"; %var1Title = "Air kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total";
%var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total";
%var3 = "totalMATG"; %var3Title = "Total MidAirs:"; %var3Name = "Total MidAirs"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//8
%var1 = "multiKillTG"; %var1Title = "Multi Kills:"; %var1Name = "Multi Kills"; %var1TypeName = "Total";
%var2 = "chainKillTG"; %var2Title = "Chain Kills:"; %var2Name = "Chain Kills"; %var2TypeName = "Total";
%var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//9
%var1 = "doubleKillTG"; %var1Title = "Double Kills:"; %var1Name = "Double Kills"; %var1TypeName = "Total";
%var2 = "tripleKillTG"; %var2Title = "Triple Kill:"; %var2Name = "Triple Kill"; %var2TypeName = "Total";
%var3 = "quadrupleKillTG"; %var3Title = "Quad kill:"; %var3Name = "Quadruple Kill"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//10
%var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total";
%var2 = "killAirGroundTG"; %var2Title = "Air To Ground:"; %var2Name = "Air To Ground Kills"; %var2TypeName = "Total";
%var3 = "killAirAirTG"; %var3Title = "Air To Air:"; %var3Name = "Air To Air Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//11
%var1 = "killGroundTG"; %var1Title = "Ground Kills:"; %var1Name = "Ground Kills"; %var1TypeName = "Total";
%var2 = "killGroundAirTG"; %var2Title = "Ground To Air:"; %var2Name = "Ground To Air Kills"; %var2TypeName = "Total";
%var3 = "killGroundGroundTG"; %var3Title = "Ground To Ground:"; %var3Name = "Ground To Ground Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//12
%var1 = "maHitDistMax"; %var1Title = "MidAir Dist:"; %var1Name = "MidAir Max Distance"; %var1TypeName = "Meters";
%var2 = "maHitHeightMax"; %var2Title = "MidAir Height:"; %var2Name = "MidAir Max Height"; %var2TypeName = "Meters";
%var3 = "maHitSVMax"; %var3Title = "MidAir Speed:"; %var3Name = "MidAir Max Speed"; %var3TypeName = "KM/H";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//13
%var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes";
%var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds";
%var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discReflectHitTG"; %var1Title = "Disc Reflect Hit:"; %var1Name = "Disc Reflect Hit"; %var1TypeName = "Total";
%var2 = "discReflectKillTG"; %var2Title = "Disc Reflect Kill:"; %var2Name = "Disc Reflect Kill"; %var2TypeName = "Total";
%var3 = "killerDiscJumpTG"; %var3Title = "Disc Jump Kill:"; %var3Name = "Disc Jump Kill"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterReflectHitTG"; %var1Title = "Blaster Bounce Hit:"; %var1Name = "Blaster Bounce Hit"; %var1TypeName = "Total";
%var2 = "blasterReflectKillTG"; %var2Title = "Blaster Bounce Kill:"; %var2Name = "Blaster Bounce Kill"; %var2TypeName = "Total";
%var3 = "discJumpTG"; %var3Title = "Disc Jumps:"; %var3Name = "Disc Jumps"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
default:// the rest
//1
%var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total";
%var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average";
%var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//2
%var1 = "killsTG"; %var1Title = "Kills:"; %var1Name = "Kills"; %var1TypeName = "Total";
%var2 = "assistTG"; %var2Title = "Kill Assists:"; %var2Name = "Kill Assists"; %var2TypeName = "Total";
%var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//3
%var1 = "EVKillsTG"; %var1Title = "EV Kills:"; %var1Name = "Environmental Kills"; %var1TypeName = "Total";
%var2 = "killStreakMax"; %var2Title = "Kill Streak:"; %var2Name = "Highest Kill Streak"; %var2TypeName = "Max";
%var3 = "kdrAvg"; %var3Title = "KDR Avg:"; %var3Name = "Kill / Death Ratio"; %var3TypeName = "Value";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//4
%var1 = "airTimeTG"; %var1Title = "Air Time:"; %var1Name = "Total Air Time"; %var1TypeName = "Minutes";
%var2 = "groundTimeTG"; %var2Title = "Ground Time:"; %var2Name = "Total Ground Time"; %var2TypeName = "Minutes";
%var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Total KM";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//5
%var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes";
%var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds";
%var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//6
%var1 = "killAirTG"; %var1Title = "Air kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total";
%var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total";
%var3 = "totalMATG"; %var3Title = "Total MidAirs:"; %var3Name = "Total MidAirs"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//7
%var1 = "multiKillTG"; %var1Title = "Multi Kills:"; %var1Name = "Multi Kills"; %var1TypeName = "Total";
%var2 = "chainKillTG"; %var2Title = "Chain Kills:"; %var2Name = "Chain Kills"; %var2TypeName = "Total";
%var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//8
%var1 = "doubleKillTG"; %var1Title = "Double Kills:"; %var1Name = "Double Kills"; %var1TypeName = "Total";
%var2 = "tripleKillTG"; %var2Title = "Triple Kill:"; %var2Name = "Triple Kill"; %var2TypeName = "Total";
%var3 = "quadrupleKillTG"; %var3Title = "Quad kill:"; %var3Name = "Quadruple Kill"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//9
%var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total";
%var2 = "killAirGroundTG"; %var2Title = "Air To Ground:"; %var2Name = "Air To Ground Kills"; %var2TypeName = "Total";
%var3 = "killAirAirTG"; %var3Title = "Air To Air:"; %var3Name = "Air To Air Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//10
%var1 = "killGroundTG"; %var1Title = "Ground Kills:"; %var1Name = "Ground Kills"; %var1TypeName = "Total";
%var2 = "killGroundAirTG"; %var2Title = "Ground To Air:"; %var2Name = "Ground To Air Kills"; %var2TypeName = "Total";
%var3 = "killGroundGroundTG"; %var3Title = "Ground To Ground:"; %var3Name = "Ground To Ground Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//11
%var1 = "maHitDistMax"; %var1Title = "MidAir Distance:"; %var1Name = "MidAir Max Distance"; %var1TypeName = "Meters";
%var2 = "maHitHeightMax"; %var2Title = "MidAir Height:"; %var2Name = "MidAir Max Height"; %var2TypeName = "Meters";
%var3 = "maHitSVMax"; %var3Title = "MidAir Speed:"; %var3Name = "MidAir Max Speed"; %var3TypeName = "KM/H";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//12
%var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes";
%var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds";
%var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "lArmorTimeTG"; %var1Title = "Lt Armor Time:"; %var1Name = "Scout Armor Time"; %var1TypeName = "Minutes";
%var2 = "mArmorTimeTG"; %var2Title = "Med Armor Time:"; %var2Name = "Assault Armor Time"; %var2TypeName = "Minutes";
%var3 = "hArmorTimeTG"; %var3Title = "Hvy Armor Time:"; %var3Name = "Juggernaut Armor Time"; %var3TypeName = "Minutes";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discReflectHitTG"; %var1Title = "Disc Reflect Hit:"; %var1Name = "Disc Reflect Hit"; %var1TypeName = "Total";
%var2 = "discReflectKillTG"; %var2Title = "Disc Reflect Kill:"; %var2Name = "Disc Reflect Kill"; %var2TypeName = "Total";
%var3 = "killerDiscJumpTG"; %var3Title = "Disc Jump Kill:"; %var3Name = "Disc Jump Kill"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//15
%var1 = "blasterReflectHitTG"; %var1Title = "Blaster Bounce Hit:"; %var1Name = "Blaster Bounce Hit"; %var1TypeName = "Total";
%var2 = "blasterReflectKillTG"; %var2Title = "Blaster Bounce Kill:"; %var2Name = "Blaster Bounce Kill"; %var2TypeName = "Total";
%var3 = "discJumpTG"; %var3Title = "Disc Jumps:"; %var3Name = "Disc Jumps"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
}
for(%i = %index; %i < 15; %i++)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '');
if(%client.lgame $= "CTFgame" || %client.lgame $= "SCtfGame")
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<just:center>Click on player name to view the top %1 players <just:right><a:gamelink\tS\tGLBOARDS2\t%2>View More</a>', $dtStats::topAmount,%vClient);
else
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<just:center>Click on player name to view the top %1 players', $dtStats::topAmount,%vClient);
case "GLBOARDS2":
%lType = %client.curLType;
%page = %client.curPage;
%mon = getField($lData::mon[%lType, %client.lgame, %page],0);
%year = getField($lData::mon[%lType, %client.lgame, %page],1);
%client.backPage = "GLBOARDS2";
%NA = "N/A";
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ $dtStats::gtNameShort[%client.lgame] SPC "Greatest Hits");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tGLBOARDS\t%1\t%3-%5\t%4> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,$dtStats::topAmount,%lType,%page,%client.lgame);
//exec("scripts/autoexec/zDarktigerStats.cs");
%clG = %client.lgame;
switch$(%clG){
case "CTFGame":
%var1 = "concussHitTG"; %var1Title = "Concussion Hits:"; %var1Name = "Concussion Nade Hits"; %var1TypeName = "Total";
%var2 = "concussFlagTG"; %var2Title = "Concussion Flags:"; %var2Name = "Concussion Flags"; %var2TypeName = "Total";
%var3 = "depInvyUseTG"; %var3Title = "Deploy Invy Use"; %var3Name = "Deploy Invy Use"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "multiKillTG"; %var1Title = "Multi Kills:"; %var1Name = "Multi Kills"; %var1TypeName = "Total";
%var2 = "chainKillTG"; %var2Title = "Chain Kills:"; %var2Name = "Chain Kills"; %var2TypeName = "Total";
%var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes";
%var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds";
%var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//4
%var1 = "lArmorTimeTG"; %var1Title = "Lt Armor Time:"; %var1Name = "Scout Armor Time"; %var1TypeName = "Minutes";
%var2 = "mArmorTimeTG"; %var2Title = "Med Armor Time:"; %var2Name = "Assault Armor Time"; %var2TypeName = "Minutes";
%var3 = "hArmorTimeTG"; %var3Title = "Hvy Armor Time:"; %var3Name = "Juggernaut Armor Time"; %var3TypeName = "Minutes";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discReflectHitTG"; %var1Title = "Disc Reflect Hit:"; %var1Name = "Disc Reflect Hit"; %var1TypeName = "Total";
%var2 = "discReflectKillTG"; %var2Title = "Disc Reflect Kill:"; %var2Name = "Disc Reflect Kill"; %var2TypeName = "Total";
%var3 = "killerDiscJumpTG"; %var3Title = "Disc Jump Kill:"; %var3Name = "Disc Jump Kill"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterReflectHitTG"; %var1Title = "Blaster Bounce Hit:"; %var1Name = "Blaster Bounce Hit"; %var1TypeName = "Total";
%var2 = "blasterReflectKillTG"; %var2Title = "Blaster Bounce Kill:"; %var2Name = "Blaster Bounce Kill"; %var2TypeName = "Total";
%var3 = "discJumpTG"; %var3Title = "Disc Jumps:"; %var3Name = "Disc Jumps"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "flareKillTG"; %var1Title = "Flare Kills:"; %var1Name = "Flare Kills"; %var1TypeName = "Total";
%var2 = "flareHitTG"; %var2Title = "Flare Hits:"; %var2Name = "Flare Hits"; %var2TypeName = "Total";
%var3 = "missileTKTG"; %var3Title = "Missile TKs:"; %var3Name = "Missile Team Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "inventoryKillsTG"; %var1Title = "Invy Kills:"; %var1Name = "Inventory Kills"; %var1TypeName = "Total";
%var2 = "inventoryDeathsTG"; %var2Title = "Invy Deaths:"; %var2Name = "Inventory Deaths"; %var2TypeName = "Total";
%var3 = "repairEnemyTG"; %var3Title = "Enemy Repairs:"; %var3Name = "Enemy Repairs"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
case "SCtfGame":
messageClient( %client, 'SetLineHud', "", %tag, %index++, "Dont look not done yet :( ",%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discReflectHitTG"; %var1Title = "Disc Reflect Hit:"; %var1Name = "Disc Reflect Hit"; %var1TypeName = "Total";
%var2 = "discReflectKillTG"; %var2Title = "Disc Reflect Kill:"; %var2Name = "Disc Reflect Kill"; %var2TypeName = "Total";
%var3 = "killerDiscJumpTG"; %var3Title = "Disc Jump Kill:"; %var3Name = "Disc Jump Kill"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterReflectHitTG"; %var1Title = "Blaster Bounce Hit:"; %var1Name = "Blaster Bounce Hit"; %var1TypeName = "Total";
%var2 = "blasterReflectKillTG"; %var2Title = "Blaster Bounce Kill:"; %var2Name = "Blaster Bounce Kill"; %var2TypeName = "Total";
%var3 = "discJumpTG"; %var3Title = "Disc Jumps:"; %var3Name = "Disc Jumps"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//%var1 = "inventoryKillsTG"; %var1Title = "Invy Kills:"; %var1Name = "Inventory Kills"; %var1TypeName = "Total";
//%var2 = "inventoryDeathsTG"; %var2Title = "Invy Deaths:"; %var2Name = "Inventory Deaths"; %var2TypeName = "Total";
//%var3 = "interceptFlagSpeedMax"; %var3Title = "Intercept Flag Speed:"; %var3Name = "Intercept Flag Speed"; %var3TypeName = "Speed KM/H";
//%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
//%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
//%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
//%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
//%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
//%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
//%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
//%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
//%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
//%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
//messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//case "LakRabbitGame":
default:// the rest
//1
%var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total";
%var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average";
%var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
}
for(%i = %index; %i < 15; %i++)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '');
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<just:center>Click on player name to view the top %1 players', $dtStats::topAmount);
case "WLBOARDS":
%lType = %client.curLType;
%page = %client.curPage;
%mon = getField($lData::mon[%lType, %client.lgame, %page],0);
%year = getField($lData::mon[%lType, %client.lgame, %page],1);
%client.backPage = "WLBOARDS";
%NA = "N/A";
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>Weapons Greatest Hits');
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tLBOARDS\t%1\t%3-%5\t%4> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,$dtStats::topAmount,%lType,%page,%client.lgame);
%var1 = "minePlusDiscTG"; %var1Title = "Mine + Disc:"; %var1Name = "Mine Disc Hits"; %var1TypeName = "Total";
%var2 = "discACCAvg"; %var2Title = "Spinfusor Acc:"; %var2Name = "Spinfusor Accuracy"; %var2TypeName = "Percentage";
%var3 = "discMAHitDistMax"; %var3Title = "Disc MA Dist:"; %var3Name = "Spinfusor MidAir Distance"; %var3TypeName = "Meters";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "weaponHitDistMax"; %var1Title = "Longest Shot:"; %var1Name = "Longest Shot"; %var1TypeName = "Meters";
%var2 = "maxSpeedMax"; %var2Title = "Highest Speed:"; %var2Name = "Highest Speed"; %var2TypeName = "KM/H";
%var3 = "satchelKillsTG"; %var3Title = "Satchel Kills:"; %var3Name = "Satchel Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "totalWepDmgTG"; %var1Title = "Tot Wep Damage:"; %var1Name = "Total Weapon Damage"; %var1TypeName = "Total";
%var2 = "shotsFiredTG"; %var2Title = "Rounds Fired:"; %var2Name = "Rounds Fired"; %var2TypeName = "Total";
%var3 = "elfShotsFiredTG"; %var3Title = "ELF Usage:"; %var3Name = "ELF Usage"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "shockRearShotTG"; %var1Title = "Rearshots:"; %var1Name = "Rear Shocklance"; %var1TypeName = "Total";
%var2 = "laserHeadShotTG"; %var2Title = "Headshots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total";
%var3 = "comboCountTG"; %var3Title = "Combos:"; %var3Name = "Weapon Combos"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%header = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> Weapon\tKills\tMidAirs\tDistance\tSpeed';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %header);
%wep = "Blaster";
%var1 = "blasterKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "blasterMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "blasterHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "blasterHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Plasma Rifle";
%var1 = "plasmaKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "plasmaMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "plasmaHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "plasmaHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Chaingun";
%var1 = "cgKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "cgMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "cgHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "cgHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Spinfusor";
%var1 = "discKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "discMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "discHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "discHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Grenade Launcher";
%var1 = "grenadeKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "grenadeMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "grenadeHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "grenadeHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Laser Rifle";
%var1 = "laserKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "laserMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "laserHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "laserHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Fusion Mortar";
%var1 = "mortarKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "mortarMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "mortarHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "mortarHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Missile Launcher";
%var1 = "missileKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "missileMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "missileHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "missileHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Shocklance";
%var1 = "shockKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "shockMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "shockHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "shockHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Mine";
%var1 = "mineKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "mineMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "mineHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "mineHitVVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
%wep = "Hand Grenade";
%var1 = "hGrenadeKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total";
%var2 = "hGrenadeMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total";
%var3 = "hGrenadeHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters";
%var4 = "hGrenadeHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h";
%nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName;
%client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4;
%line = '<tab:114,234,354,474><font:univers condensed:18><color:0befe7> %2<color:03d597>\t<a:gamelink\tS\tLB\t%1\t%7\t0>%3</a>\t<a:gamelink\tS\tLB\t%1\t%7\t1>%4</a>\t<a:gamelink\tS\tLB\t%1\t%7\t2>%5</a>\t<a:gamelink\tS\tLB\t%1\t%7\t3>%6</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l);
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<just:center>Click on player name to view the top %1 players', $dtStats::topAmount);
case "MLBOARDS": //misc
%lType = %client.curLType;
%page = %client.curPage;
%mon = getField($lData::mon[%lType, %client.lgame, %page],0);
%year = getField($lData::mon[%lType, %client.lgame, %page],1);
%client.backPage = "MLBOARDS";
%NA = "N/A";
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>" @ $dtStats::gtNameShort[%client.lgame] SPC "Misc");
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tLBOARDS\t%1\t%3-%5\t%4> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,$dtStats::topAmount,%lType,%page,%client.lgame);
%var1 = "firstKillTG"; %var1Title = "First Kills:"; %var1Name = "First Kills"; %var1TypeName = "Total";
%var2 = "lastKillTG"; %var2Title = "Last Kills:"; %var2Name = "Last Kills"; %var2TypeName = "Total";
%var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "groundDeathsTG"; %var1Title = "Ground Deaths:"; %var1Name = "Ground Deaths"; %var1TypeName = "Total";
%var2 = "groundKillsTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total";
%var3 = "mpbGlitchTG"; %var3Title = "MPB Glitch:"; %var3Name = "MPB Terrain Glitch"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "lavaDeathsTG"; %var1Title = "Lava Deaths:"; %var1Name = "Lava Deaths"; %var1TypeName = "Total";
%var2 = "lavaKillsTG"; %var2Title = "Lava Kills:"; %var2Name = "Lava Kills"; %var2TypeName = "Total";
%var3 = "idleTimeTG"; %var3Title = "Idle Time:"; %var3Name = "Idle Time"; %var3TypeName = "Seconds";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "chatallCountTTL"; %var1Title = "Chat All:"; %var1Name = "Chat All"; %var1TypeName = "Total";
%var2 = "chatteamCountTTL"; %var2Title = "Chat Team:"; %var2Name = "Chat Team"; %var2TypeName = "Total";
%var3 = "voteCountTTL"; %var3Title = "Vote Starts:"; %var3Name = "Vote Starts"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "voicebindsallCountTTL"; %var1Title = "Voice Binds All:"; %var1Name = "Voice Binds All"; %var1TypeName = "Total";
%var2 = "voicebindsteamCountTTL"; %var2Title = "Voice Binds Team:"; %var2Name = "Voice Binds Team"; %var2TypeName = "Total";
%var3 = "kickCountTTL"; %var3Title = "Kick Count:"; %var3Name = "Kick Count"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "leavemissionareaCountTTL"; %var1Title = "Leave Mission Area:"; %var1Name = "Leave Mission Area"; %var1TypeName = "Total";
%var2 = "vehicleSpawnKillsTG"; %var2Title = "Veh Spawn Kills:"; %var2Name = "Vehicle Spawn Kills"; %var2TypeName = "Total";
%var3 = "vehicleSpawnDeathsTG"; %var3Title = "Veh Spawn Deaths:"; %var3Name = "Vehicle Spawn Deaths"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "switchteamCountTTL"; %var1Title = "Switch Teams:"; %var1Name = "Switch Teams"; %var1TypeName = "Total";
%var2 = "teamkillCountTTL"; %var2Title = "Team Kills:"; %var2Name = "Team Kills"; %var2TypeName = "Average";
%var3 = "obstimeoutkickCountTTL"; %var3Title = "Observer kick:"; %var3Name = "Observer Timeout Kick"; %var3TypeName = "Max";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "explosionKillsTG"; %var1Title = "Explosion Kills:"; %var1Name = "Explosion Kills"; %var1TypeName = "Total";
%var2 = "explosionDeathsTG"; %var2Title = "Explosion Deaths:"; %var2Name = "Explosion Deaths"; %var2TypeName = "Total";
%var3 = "deadDistMax"; %var3Title = "Dead Distance:"; %var3Name = "Dead Distance"; %var3TypeName = "Meters";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "forceFieldPowerUpKillsTG"; %var1Title = "Forcefield Kills:"; %var1Name = "Forcefield Kills"; %var1TypeName = "Total";
%var2 = "forceFieldPowerUpDeathsTG"; %var2Title = "Forcefield Deaths:"; %var2Name = "Forcefield Deaths"; %var2TypeName = "Total";
%var3 = "ctrlKKillsTG"; %var3Title = "Suicide Kills:"; %var3Name = "Suicide Kills"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "spawnobstimeoutCountTTL"; %var1Title = "Spawn Timeouts:"; %var1Name = "Spawn Timeouts"; %var1TypeName = "Total";
%var2 = "weaponpickupCountTTL"; %var2Title = "Weapon Pickups:"; %var2Name = "Weapon Pickups"; %var2TypeName = "Total";
%var3 = "nullTG"; %var3Title = "RNG Luck:"; %var3Name = "Random Number"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "packpickupCountTTL"; %var1Title = "Pack Pickup:"; %var1Name = "Pack Pickup"; %var1TypeName = "Total";
%var2 = "flipflopCountTTL"; %var2Title = "Switch Hits:"; %var2Name = "Switch Triggers"; %var2TypeName = "Total";
%var3 = "lagSpikesTTL"; %var3Title = "Lag Spikes:"; %var3Name = "Lag Spikes"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "repairpackpickupCountTTL"; %var1Title = "Repair Pickup:"; %var1Name = "Repair Pickup"; %var1TypeName = "Total";
%var2 = "repairpackpickupEnemyTTL"; %var2Title = "Pickup Enemy:"; %var2Name = "Repair Pickup Enemy"; %var2TypeName = "Total";
%var3 = "invyEatRepairPackTTL"; %var3Title = "Invy Eat:"; %var3Name = "Repair Packs Eaten"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "hitHeadTG"; %var1Title = "Head Hits:"; %var1Name = "Head Hits"; %var1TypeName = "Total";
%var2 = "hitTorsoTG"; %var2Title = "Torso Hits:"; %var2Name = "Torso Hits"; %var2TypeName = "Total";
%var3 = "hitLegsTG"; %var3Title = "Leg Hits:"; %var3Name = "Leg Hits"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//12
%var1 = "lightningDeathsTG"; %var1Title = "Lightning Deaths:"; %var1Name = "Lightning Deaths"; %var1TypeName = "Total";
%var2 = "lightningKillsTG"; %var2Title = "Lightning Kills:"; %var2Name = "Lightning Kills"; %var2TypeName = "Total";
%var3 = "lightningMAkillsTG"; %var3Title = "Lightning + MA Kills"; %var3Name = "Lightning MA Kills, Lightning + Wep"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
//13
%var1 = "lightningMAEVKillsTG"; %var1Title = "MA + Lightning Kills:"; %var1Name = "MA Lightning Kills, Wep + Lightning"; %var1TypeName = "Total";
%var2 = "lightningMAHitsTG"; %var2Title = "Lightning + Ma Hits:"; %var2Name = "Lightning MidAir Hits"; %var2TypeName = "Total";
%var3 = "lightningMAEVHitsTG"; %var3Title = "Ma Hits + Lightning"; %var3Name = "MidAir Lightning Hits"; %var3TypeName = "Total";
%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA;
%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA;
%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLB\t%1\t%2\t%6><clip:197>%3</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%7><clip:197>%4</clip></a>\t<a:gamelink\tS\tLB\t%1\t%2\t%8><clip:197>%5</clip></a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
for(%i = %index; %i < 15; %i++)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '');
messageClient( %client, 'SetLineHud', "", %tag, %index++, '<just:center>Click on player name to view the top %1 players', $dtStats::topAmount);
case "LB"://listBoards
%lType = %client.curLType;
%page = %client.curPage;
%mon = getField($lData::mon[%lType, %client.lgame, %page],0);
%year = getField($lData::mon[%lType, %client.lgame, %page],1);
if(%client.GlArg4 != 0){
%set = %client.linkSet[%client.GlArg4]; // find the array set
%fi = getField(%set,%client.GlArg5);//find the array postion
%fieldSet = %client.statsFieldSet[%fi];
%field = getField(%fieldSet,0);
%name = getField(%fieldSet,1);
%fieldName = getField(%fieldSet,2);
}
else{
%fieldSet = %client.statsFieldSet[%client.GlArg5];
%field = getField(%fieldSet,0);
%name = getField(%fieldSet,1);
%fieldName = getField(%fieldSet,2);
}
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>%2 (Top %1 Players)',$dtStats::topAmount, %name);
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\t%3\t%1\t%2> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,%lType,%client.backPage);
%header = '<tab:5,24,225><color:0befe7>\t#. \t%1\t%2';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %header,%name,%fieldName);
for(%i = 0; %i < getFieldCount($lData::data[%field,%client.lgame,%lType,%mon,%year]) && %i < $dtStats::topAmount; %i++){
%scoreName = getField($lData::name[%field,%client.lgame,%lType,%mon,%year],%i);
%gameScore = getField($lData::data[%field,%client.lgame,%lType,%mon,%year],%i);
if(%scoreName !$= "NA"){
%gameScore = (strPos(%gameScore,"x") == -1) ? (mFloatLength(%gameScore,2) + 0) : %gameScore;
%line = '<tab:5,24,225><font:univers condensed:18><color:33CCCC> \t%1. \t%2\t<color:03d597>%3';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i+1,%scoreName,%gameScore);
}
else{
if(%i == 0)
%line = '<tab:24><color:0befe7>\tNo data for this stat at this time';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
break;
}
}
case "LBM"://listBoardsMap
%map = %client.GlArg4;
%GlArg4 = %client.statsFieldSet[%client.GlArg5];
%field = getField(%GlArg4,0);
%name = getField(%GlArg4,1);
%fieldName = getField(%GlArg4,2);
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>%2 (Top %1 Players)',$dtStats::topAmount, %name);
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tMap\t%1\t%2\t0> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,%map);
%header = '<tab:5,24,225><color:0befe7>\t#. \t%1\t%2';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %header,%name,%fieldName);
for(%i = 0; %i < getFieldCount($lMapData::data[%map,%field,%client.lgame,%client.curMon]) && %i < $dtStats::topAmount; %i++){
%scoreName = getField($lMapData::name[%map,%field,%client.lgame,%client.curMon],%i);
%gameScore = getField($lMapData::data[%map,%field,%client.lgame,%client.curMon],%i);
if(%scoreName !$= "NA"){
%gameScore = (strPos(%gameScore,"x") == -1) ? (mFloatLength(%gameScore,2) + 0) : %gameScore;
%line = '<tab:5,24,225><font:univers condensed:18><color:33CCCC> \t%1. \t%2\t<color:03d597>%3';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i+1,%scoreName,%gameScore);
}
else{
if(%i == 0)
%line = '<tab:24><color:0befe7>\tNo data for this stat at this time';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
break;
}
}
case "Map"://listBoards
%map = %client.GlArg4;
messageClient( %client, 'SetScoreHudHeader', "", '<just:center>Map stats for %1 - %2',%map,monthString(%client.curMon));
messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tMAPLIST\t%1\t-1\t%2-%3> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,%client.lgame,%client.curMon);
%NA = "NA";
%f = -1;
%gm = %client.lgame;
switch$(%gm){
case "CTFGame":
%var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total";
%var2 = "defenseScoreTG"; %var2Title = "Defense Score:"; %var2Name = "Defense Score"; %var2TypeName = "Total";
%var3 = "offenseScoreTG"; %var3Title = "Offense Score:"; %var3Name = "Offense Score"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "assistTG"; %var1Title = "Kill Assists:"; %var1Name = "Kill Assist"; %var1TypeName = "Total";
%var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total";
%var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "flagCapsTG"; %var1Title = "Flag Caps:"; %var1Name = "Flag Caps"; %var1TypeName = "Total";
%var2 = "flagGrabsTG"; %var2Title = "Flag Grabs:"; %var2Name = "Flag Grabs"; %var2TypeName = "Total";
%var3 = "flagReturnsTG"; %var3Title = "Flag Returns:"; %var3Name = "Flag Returns"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "carrierKillsTG"; %var1Title = "Carrier Kills:"; %var1Name = "Carrier Kills"; %var1TypeName = "Total";
%var2 = "escortAssistsTG"; %var2Title = "Flag Assists:"; %var2Name = "Flag Assists"; %var2TypeName = "Total";
%var3 = "flagDefendsTG"; %var3Title = "Flag Defends:"; %var3Name = "Flag Returns"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "heldTimeSecMin"; %var1Title = "Flag Cap Time:"; %var1Name = "Flag Capture Time"; %var1TypeName = "Time In Secs";
%var2 = "grabSpeedMax"; %var2Title = "Flag Grab Speed:"; %var2Name = "Flag Grab Speed"; %var2TypeName = "Highest Speed KM/H";
%var3 = "capEfficiencyAvg"; %var3Title = "Flag Cap Eff:"; %var3Name = "Flag Capture Efficiency"; %var3TypeName = "Percentage";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "destructionTG"; %var1Title = "Assets Destroyed:"; %var1Name = "Assets Destroyed"; %var1TypeName = "Total";
%var2 = "repairsTG"; %var2Title = "Repairs:"; %var2Name = "Repaired Base Items"; %var2TypeName = "Total";
%var3 = "genDefendsTG"; %var3Title = "Gen Defends:"; %var3Name = "Generator Defends"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "roadKillsTG"; %var1Title = "Road Kills:"; %var1Name = "Road Kills"; %var1TypeName = "Total";
%var2 = "vehicleScoreTG"; %var2Title = "Vehicle Score:"; %var2Name = "Vehicle Score"; %var2TypeName = "Total";
%var3 = "bomberBombsKillsTG"; %var3Title = "Bomber Kills:"; %var3Name = "Bomber Bombs Kills"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discKillsTG"; %var1Title = "Disc Kills:"; %var1Name = "Spinfusor Kills"; %var1TypeName = "Total";
%var2 = "discMATG"; %var2Title = "Disc MidAirs:"; %var2Name = "Spinfusor MidAirs"; %var2TypeName = "Total";
%var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Kills"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total";
%var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total";
%var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total";
%var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total";
%var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total";
%var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total";
%var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total";
%var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total";
%var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterKillsTG"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total";
%var2 = "blasterMATG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total";
%var3 = "blasterHitDistMax"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total";
%var2 = "mortarKillsTG"; %var2Title = "Mortar Kills:"; %var2Name = "Fusion Mortar Kills"; %var2TypeName = "Total";
%var3 = "missileKillsTG"; %var3Title = "Missile Kills:"; %var3Name = "Missile Launcher"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total";
%var2 = "hGrenadeKillsTG"; %var2Title = "H-Grenade Kills:"; %var2Name = "Hand Grenade"; %var2TypeName = "Total";
%var3 = "satchelKillsTG"; %var3Title = "Satchel Kills:"; %var3Name = "Satchel Charge Kills"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
case "SCtFGame":
%var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total";
%var2 = "defenseScoreTG"; %var2Title = "Defense Score:"; %var2Name = "Defense Score"; %var2TypeName = "Total";
%var3 = "offenseScoreTG"; %var3Title = "Offense Score:"; %var3Name = "Offense Score"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "assistTG"; %var1Title = "Kill Assists:"; %var1Name = "Kill Assists"; %var1TypeName = "Total";
%var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total";
%var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "flagCapsTG"; %var1Title = "Flag Caps:"; %var1Name = "Flag Caps"; %var1TypeName = "Total";
%var2 = "flagGrabsTG"; %var2Title = "Flag Grabs:"; %var2Name = "Flag Grabs"; %var2TypeName = "Total";
%var3 = "flagReturnsTG"; %var3Title = "Flag Returns:"; %var3Name = "Flag Returns"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "carrierKillsTG"; %var1Title = "Carrier Kills:"; %var1Name = "Carrier Kills"; %var1TypeName = "Total";
%var2 = "escortAssistsTG"; %var2Title = "Flag Assists:"; %var2Name = "Flag Assists"; %var2TypeName = "Total";
%var3 = "flagDefendsTG"; %var3Title = "Flag Defends:"; %var3Name = "Flag Returns"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "heldTimeSecMin"; %var1Title = "Flag Cap Time:"; %var1Name = "Flag Capture Time"; %var1TypeName = "Time In Secs";
%var2 = "grabSpeedMax"; %var2Title = "Flag Grab Speed:"; %var2Name = "Flag Grab Speed"; %var2TypeName = "Highest Speed KM/H";
%var3 = "capEfficiencyAvg"; %var3Title = "Flag Cap Eff:"; %var3Name = "Flag Capture Efficiency"; %var3TypeName = "Percentage";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "heldTimeSecAvgi"; %var1Title = "Cap Time Avg:"; %var1Name = "Flag Capture Time"; %var1TypeName = "Time In Secs";
%var2 = "grabSpeedAvg"; %var2Title = "Grab Speed Avg:"; %var2Name = "Flag Grab Speed"; %var2TypeName = "Average KM/H";
%var3 = "capEfficiencyAvg"; %var3Title = "Cap Eff Avg:"; %var3Name = "Flag Capture Efficiency"; %var3TypeName = "Percentage";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discKillsTG"; %var1Title = "Disc Kills:"; %var1Name = "Spinfusor Kills"; %var1TypeName = "Total";
%var2 = "discMATG"; %var2Title = "Disc MidAirs:"; %var2Name = "Spinfusor MidAirs"; %var2TypeName = "Total";
%var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Kills"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total";
%var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total";
%var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total";
%var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total";
%var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total";
%var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total";
%var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total";
%var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total";
%var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total";
%var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total";
%var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterHitSVMax"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total";
%var2 = "blasterDmgTG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total";
%var3 = "blasterComTG"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total";
%var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "MineMidAirs"; %var2TypeName = "Total";
%var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total";
%var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var1Name = "Hand Grenade MidAirs"; %var2TypeName = "Total";
%var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
case "LakRabbitGame":
%var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total";
%var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total";
%var3 = "assistTG"; %var3Title = "Kill Assists:"; %var3Name = "Kill Assists"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "flagGrabsTG"; %var1Title = "Flag Grabs:"; %var1Name = "Flag Grabs"; %var1TypeName = "Total";
%var2 = "MidairflagGrabsTG"; %var2Title = "MidAir Flag Grabs:"; %var2Name = "MidAir Flag Grabs"; %var2TypeName = "Total";
%var3 = "flagTimeMinTG"; %var3Title = "Flag Held Time:"; %var3Name = "Flag Held Time"; %var3TypeName = "Minutes";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discKillsTG"; %var1Title = "Spinfusor Kills:"; %var1Name = "Spinfusor Kills"; %var1TypeName = "Total";
%var2 = "discMATG"; %var2Title = "Spinfusor MidAirs:"; %var2Name = "Spinfusor MidAirs"; %var2TypeName = "Total";
%var3 = "discHitDistMax"; %var3Title = "Spinfusor Max Dist:"; %var3Name = "Spinfusor Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discDmgTG"; %var1Title = "Spinfusor Damage:"; %var1Name = "Spinfusor Damage"; %var1TypeName = "Total";
%var2 = "discCom"; %var2Title = "Spinfusor Combos:"; %var2Name = "Spinfusor Combos"; %var2TypeName = "Total";
%var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Hits"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total";
%var2 = "shockMATG"; %var2Title = "Shock MidAirs:"; %var2Name = "Shocklance MidAirs"; %var2TypeName = "Total";
%var3 = "shockRearShotTG"; %var3Title = "Shock Max Dist:"; %var3Name = "Shocklance Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "shockHitSVMax"; %var1Title = "Shock Speed:"; %var1Name = "Shocklance Max Speed"; %var1TypeName = "KM/H";
%var2 = "shockDmgTG"; %var2Title = "Shock Damage:"; %var2Name = "Shocklance Damage"; %var2TypeName = "Total";
%var3 = "shockComTG"; %var3Title = "Shock Combo:"; %var3Name = "Shocklance Combos"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Kills"; %var1TypeName = "Total";
%var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma MidAirs"; %var2TypeName = "Total";
%var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "plasmaHitSVMax"; %var1Title = "Plasma Speed:"; %var1Name = "Plasma Max Speed"; %var1TypeName = "KM/H";
%var2 = "plasmaDmgTG"; %var2Title = "Plasma Damage:"; %var2Name = "Plasma Damage"; %var2TypeName = "Total";
%var3 = "plasmaComTG"; %var3Title = "Plasma Combos:"; %var3Name = "Plasma Combos"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total";
%var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total";
%var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "grenadeHitSVMax"; %var1Title = "GrenadeL Speed:"; %var1Name = "Grenade Launcher Max Speed"; %var1TypeName = "KM/H";
%var2 = "grenadeDmgTG"; %var2Title = "GrenadeL Damage:"; %var2Name = "Grenade Launcher Damage"; %var2TypeName = "Total";
%var3 = "grenadeComTG"; %var3Title = "GrenadeL Combos:"; %var3Name = "Grenade Launcher Combos"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterKillsTG"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total";
%var2 = "blasterMATG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total";
%var3 = "blasterHitDistMax"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterHitSVMax"; %var1Title = "Blaster Speed:"; %var1Name = "Blaster Max Speed"; %var1TypeName = "KM/H";
%var2 = "blasterDmgTG"; %var2Title = "Blaster Damage:"; %var2Name = "Blaster Damage"; %var2TypeName = "Total";
%var3 = "blasterComTG"; %var3Title = "Blaster Combos:"; %var3Name = "Blaster Combos"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total";
%var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "Mine MidAirs"; %var2TypeName = "Total";
%var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mineHitVVMax"; %var1Title = "Mine Speed:"; %var1Name = "Mine Max Speed"; %var1TypeName = "KM/H";
%var2 = "mineDmgTG"; %var2Title = "Mine Damage:"; %var2Name = "Mine Damage"; %var2TypeName = "Total";
%var3 = "mineComTG"; %var3Title = "Mine Combos:"; %var3Name = "Mine Combos"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total";
%var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var2Name = "Hand Grenade MidAirs"; %var2TypeName = "Total";
%var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "hGrenadeHitSVMax"; %var1Title = "HGrenade Speed:"; %var1Name = "Hand Grenade Max Speed"; %var1TypeName = "KM/H";
%var2 = "hGrenadeDmgTG"; %var2Title = "HGrenade Damage:"; %var2Name = "Hand Grenade Damage"; %var2TypeName = "Total";
%var3 = "hGrenadeComTG"; %var3Title = "HGrenade Combos:"; %var3Name = "Hand Grenade Combos"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
case "DMGame":
%var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total";
%var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total";
%var3 = "assistTG"; %var3Title = "Kill Assists:"; %var3Name = "Kill Assists"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "efficiencyAvg"; %var1Title = "Efficiency Avg:"; %var1Name = "Efficiency Avg"; %var1TypeName = "Value";
%var2 = "timeTLAvg"; %var2Title = "Survival Time Avg:"; %var2Name = "Survival Time"; %var2TypeName = "Seconds";
%var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air kills"; %var1TypeName = "Total";
%var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total";
%var3 = "EVKillsTG"; %var3Title = "Environmental Kills:"; %var3Name = "Environmental Kills"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "firstKillTG"; %var1Title = "First Kills:"; %var1Name = "First kills"; %var1TypeName = "Total";
%var2 = "lastKillTG"; %var2Title = "Last Kills:"; %var2Name = "Last Kills"; %var2TypeName = "Total";
%var3 = "deathKillsTG"; %var3Title = "Kills After Death:"; %var3Name = "Kills After Death"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "doubleChainKillTG"; %var1Title = "Double Kills:"; %var1Name = "Double Kills"; %var1TypeName = "Total";
%var2 = "tripleChainKillTG"; %var2Title = "Triple Kills:"; %var2Name = "Triple Kills"; %var2TypeName = "Total";
%var3 = "quadrupleChainKillTG"; %var3Title = "Quad kills:"; %var3Name = "Quadruple Kill"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "killStreakMax"; %var1Title = "Kill Streak:"; %var1Name = "Highest Kill Streak"; %var1TypeName = "Total";
%var2 = "comboCountTG"; %var2Title = "Weapon Combos:"; %var1Name = "Weapon Combos"; %var2TypeName = "Total";
%var3 = "kdrAvg"; %var3Title = "K/D Ratio Avg:"; %var3Name = "Kill Death Average"; %var3TypeName = "Percentage";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discKillsTG"; %var1Title = "Spinfusor Kills:"; %var1Name = "Spinfusor Kills"; %var1TypeName = "Total";
%var2 = "discMATG"; %var2Title = "Spinfusor MidAirs:"; %var2Name = "Spinfusor MidAirs"; %var2TypeName = "Total";
%var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Hits"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total";
%var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total";
%var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total";
%var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total";
%var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total";
%var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total";
%var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total";
%var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total";
%var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mortarKillsTG"; %var1Title = "Mortar Kills:"; %var1Name = "Mortar Kills"; %var1TypeName = "Total";
%var2 = "mortarMATG"; %var3Title = "Mortar MidAir:"; %var3Name = "Mortar MidAIrs"; %var3TypeName = "Total";
%var3 = "mortarHitDistMax"; %var3Title = "Mortar Max Dist:"; %var3Name = "Mortar Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total";
%var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total";
%var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterKillsTG"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total";
%var2 = "blasterMATG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total";
%var3 = "blasterHitDistMax"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total";
%var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "Mine MidAirs"; %var2TypeName = "Total";
%var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total";
%var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var2Name = "Hand Grenade MidAirs"; %var2TypeName = "Total";
%var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
case "DuelGame":
%var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total";
%var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total";
%var3 = "deathsTG"; %var3Title = "Deaths:"; %var3Name = "Deaths"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total";
%var2 = "deathAirTG"; %var2Title = "Air Deaths:"; %var2Name = "Air Deaths"; %var2TypeName = "Total";
%var3 = "airTimeAvg"; %var3Title = "Air Time Avg:"; %var3Name = "Air Time Average"; %var3TypeName = "Average";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "killGroundTG"; %var1Title = "Ground Kills:"; %var1Name = "Ground Kills"; %var1TypeName = "Total";
%var2 = "deathGroundTG"; %var2Title = "Ground Deaths:"; %var2Name = "Ground Deaths"; %var2TypeName = "Total";
%var3 = "groundTimeAvg"; %var3Title = "Ground Time Avg:"; %var3Name = "Ground Time Average"; %var3TypeName = "Average";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "kdrAvg"; %var1Title = "K/D Ratio Avg:"; %var1Name = "Kill Death Average"; %var1TypeName = "Percentage";
%var2 = "EVKillsTG"; %var2Title = "Environmental Kills:"; %var2Name = "Environmental Kills"; %var2TypeName = "Total";
%var3 = "comboCountTG"; %var3Title = "Weapon Combos:"; %var3Name = "Weapon Combos"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "distMovTG"; %var1Title = "Distance Moved"; %var1Name = "Distance Moved"; %var1TypeName = "Percentage";
%var2 = "maxSpeedMax"; %var2Title = "Highest Speed:"; %var2Name = "Highest Speed"; %var2TypeName = "KM/H";
%var3 = "timeTLAvg"; %var3Title = "Survival Time Avg:"; %var3Name = "Survival Time Average "; %var3TypeName = "seconds ";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discDmgTG"; %var1Title = "Spinfusor Damage:"; %var1Name = "Spinfusor Damage"; %var1TypeName = "Total";
%var2 = "discCom"; %var2Title = "Spinfusor Combos:"; %var2Name = "Spinfusor Combos"; %var2TypeName = "Total";
%var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Hits"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total";
%var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total";
%var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total";
%var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total";
%var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total";
%var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total";
%var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total";
%var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total";
%var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mortarKillsTG"; %var1Title = "Mortar Kills:"; %var1Name = "Mortar Kills"; %var1TypeName = "Total";
%var2 = "mortarMATG"; %var2Title = "Mortar MidAir:"; %var2Name = "Mortar MidAIrs"; %var2TypeName = "Total";
%var3 = "mortarHitDistMax"; %var3Title = "Mortar Max Dist:"; %var3Name = "Mortar Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total";
%var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total";
%var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterHitSVMax"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total";
%var2 = "blasterDmgTG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total";
%var3 = "blasterComTG"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total";
%var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "Mine MidAirs"; %var2TypeName = "Total";
%var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total";
%var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var2Name = "Hand Grenade MidAirs"; %var2TypeName = "Total";
%var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
case "ArenaGame":
%var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total";
%var2 = "roundKillsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total";
%var3 = "assistTG"; %var3Title = "Kill Assists:"; %var3Name = "Kill Assists"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "roundsWonTG"; %var1Title = "Rounds Won:"; %var1Name = "Rounds Won"; %var1TypeName = "Total";
%var2 = "teamKillsTG"; %var2Title = "Team Kills:"; %var2Name = "Team Kills"; %var2TypeName = "Total";
%var3 = "hatTricksTG"; %var3Title = "Hat Tricks:"; %var3Name = "Hat Tricks"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "maxSpeedMax"; %var1Title = "Highest Speed:"; %var1Name = "Highest Speed"; %var1TypeName = "KM/H";
%var2 = "timeTLAvg"; %var2Title = "Survival Time Avg:"; %var2Name = "Survival Time"; %var2TypeName = "Seconds ";
%var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air kills"; %var1TypeName = "Total";
%var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total";
%var3 = "EVKillsTG"; %var3Title = "Environmental Kills:"; %var3Name = "Environmental Kills"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "firstKillTG"; %var1Title = "First Kills:"; %var1Name = "First kills"; %var1TypeName = "Total";
%var2 = "lastKillTG"; %var2Title = "Last Kills:"; %var2Name = "Last Kills"; %var2TypeName = "Total";
%var3 = "deathKillsTG"; %var3Title = "Kills After Death:"; %var3Name = "Kills After Death"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "killStreakMax"; %var1Title = "Kill Streak:"; %var1Name = "Highest Kill Streak"; %var1TypeName = "Total";
%var2 = "comboCountTG"; %var2Title = "Weapon Combos:"; %var1Name = "Weapon Combos"; %var2TypeName = "Total";
%var3 = "kdrAvg"; %var3Title = "K/D Ratio Avg:"; %var3Name = "Kill Death Average"; %var3TypeName = "Percentage";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "discDmgTG"; %var1Title = "Spinfusor Damage:"; %var1Name = "Spinfusor Damage"; %var1TypeName = "Total";
%var2 = "discCom"; %var2Title = "Spinfusor Combos:"; %var2Name = "Spinfusor Combos"; %var2TypeName = "Total";
%var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Hits"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total";
%var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total";
%var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total";
%var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total";
%var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total";
%var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total";
%var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total";
%var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total";
%var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mortarKillsTG"; %var1Title = "Mortar Kills:"; %var1Name = "Mortar Kills"; %var1TypeName = "Total";
%var2 = "mortarMATG"; %var2Title = "Mortar MidAir:"; %var2Name = "Mortar MidAIrs"; %var2TypeName = "Total";
%var3 = "mortarHitDistMax"; %var3Title = "Mortar Max Dist:"; %var3Name = "Mortar Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total";
%var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total";
%var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "blasterHitSVMax"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total";
%var2 = "blasterDmgTG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total";
%var3 = "blasterComTG"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total";
%var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "Mine MidAirs"; %var2TypeName = "Total";
%var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
%var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total";
%var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var2Name = "Hand Grenade MidAirs"; %var2TypeName = "Total";
%var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters";
%i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA;
%i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA;
%i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA;
%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName;
%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName;
%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName;
%line = '<tab:1,198,395><font:univers condensed:18>\t<a:gamelink\tS\tLBM\t%1\t%2\t%6>%3</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%7>%4</a>\t<a:gamelink\tS\tLBM\t%1\t%2\t%8>%5</a>';
%nameTitle1 = "<color:0befe7>" @ %var1Title SPC "<color:03d597>" @ %i1;
%nameTitle2 = "<color:0befe7>" @ %var2Title SPC "<color:03d597>" @ %i2;
%nameTitle3 = "<color:0befe7>" @ %var3Title SPC "<color:03d597>" @ %i3;
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3);
}
case "MAPLIST":
%vLPage = %client.GlArg4;
%field5 = strreplace(%client.GlArg5,"-","\t");
%client.lgame = getField(%field5,0);
%curMon = ($lMapData::mapCount[%client.lgame,$dtStats::curMonth] > 0) ? 1 : 0;
%lMon = $dtStats::curMonth - 1;
if(%lMon < 1) %lMon = 12;
%lastMon = ($lMapData::mapCount[%client.lgame,%lMon] > 0) ? 1 : 0;
if(%curMon + %lastMon == 2)
%client.curMon = getField(%field5,1);
else if(%curMon)
%client.curMon = $dtStats::curMonth;
else if(%lastMon)
%client.curMon = %lMon;
if(%vLPage == -1)
%vLPage = %client.lastMapPage;
else
%client.lastMapPage = %vLPage;
%perPage = 14;// num of games listed per page
// messageClient( %client, 'SetScoreHudHeader', "", "<just:center>Map List" SPC monthString(%client.curMon));
if(%curMon + %lastMon == 2 && %client.curMon == $dtStats::curMonth){
%line = '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a> <just:right><a:gamelink\tS\tMAPLIST\t%1\t%2\t%3-%4> [View last month stats]</a>';
messageClient( %client, 'SetScoreHudSubheader', "", %line,%vClient,1, %client.lgame, %lMon);
}
else if(%curMon + %lastMon == 2 && %client.curMon == %lMon){
%line = '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a> <just:right><a:gamelink\tS\tMAPLIST\t%1\t%2\t%3-%4> [View current month stats]</a>';
messageClient( %client, 'SetScoreHudSubheader', "", %line,%vClient,1, %client.lgame, $dtStats::curMonth);
}
else{
%line = '<a:gamelink\tS\tView\t%1> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a> ';
messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient);
}
%switch = %client.lgame;
switch$(%switch){
case "CTFGame" or "SCtFGame":
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18>%2</a>\t%3\t%4\t%5\t%6\t%7';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Offense Score","Defense Score","Flag Time","Flag Grab Speed");
%gc = $lMapData::mapCount[%client.lgame,%client.curMon];
for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){
%map = $lMapData::mapList[%z,%client.lgame,%client.curMon];
%v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0);
%v2 = getField($lMapData::name[%map,"offenseScoreTG",%client.lgame,%client.curMon],0);
%v3 = getField($lMapData::name[%map,"defenseScoreTG",%client.lgame,%client.curMon],0);
%v4 = getField($lMapData::name[%map,"heldTimeSecMin",%client.lgame,%client.curMon],0);
%v5 = getField($lMapData::name[%map,"grabSpeedMax",%client.lgame,%client.curMon],0);
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18><a:gamelink\tS\tMAP\t%1\t%2\t0><clip:110>%2</clip>\t<color:03d597><clip:90>%3</clip>\t<clip:90>%4</clip>\t<clip:90>%5</clip>\t<clip:90>%6</clip>\t<clip:90>%7</clip></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5);
}
case "DMGame":
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18>%2</a>\t%3\t%4\t%5\t%6\t%7';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Kills","Assists","Kill Streak","Efficiency");
%gc = $lMapData::mapCount[%client.lgame,%client.curMon];
for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){
%map = $lMapData::mapList[%z,%client.lgame,%client.curMon];
%v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0);
%v2 = getField($lMapData::name[%map,"killsTG",%client.lgame,%client.curMon],0);
%v3 = getField($lMapData::name[%map,"assistTG",%client.lgame,%client.curMon],0);
%v4 = getField($lMapData::name[%map,"killStreakMax",%client.lgame,%client.curMon],0);
%v5 = getField($lMapData::name[%map,"efficiencyAvg",%client.lgame,%client.curMon],0);
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18><a:gamelink\tS\tMAP\t%1\t%2\t0><clip:110>%2</clip>\t<color:03d597><clip:90>%3</clip>\t<clip:90>%4</clip>\t<clip:90>%5</clip>\t<clip:90>%6</clip>\t<clip:90>%7</clip></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5);
}
case "LakRabbitGame":
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18>%2</a>\t%3\t%4\t%5\t%6\t%7';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Kills","Flag Grabs","MidAir Grabs","Flag Time");
%gc = $lMapData::mapCount[%client.lgame,%client.curMon];
for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){
%map = $lMapData::mapList[%z,%client.lgame,%client.curMon];
%v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0);
%v2 = getField($lMapData::name[%map,"killsTG",%client.lgame,%client.curMon],0);
%v3 = getField($lMapData::name[%map,"flagGrabsTG",%client.lgame,%client.curMon],0);
%v4 = getField($lMapData::name[%map,"MidairflagGrabsTG",%client.lgame,%client.curMon],0);
%v5 = getField($lMapData::name[%map,"flagTimeMinTG",%client.lgame,%client.curMon],0);
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18><a:gamelink\tS\tMAP\t%1\t%2\t0><clip:110>%2</clip>\t<color:03d597><clip:90>%3</clip>\t<clip:90>%4</clip>\t<clip:90>%5</clip>\t<clip:90>%6</clip>\t<clip:90>%7</clip></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5);
}
case "DuelGame":
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18>%2</a>\t%3\t%4\t%5\t%6\t%7';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Kills","Deaths","MidAir Kills","Ground Kills");
%gc = $lMapData::mapCount[%client.lgame,%client.curMon];
for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){
%map = $lMapData::mapList[%z,%client.lgame,%client.curMon];
%v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0);
%v2 = getField($lMapData::name[%map,"killsTG",%client.lgame,%client.curMon],0);
%v3 = getField($lMapData::name[%map,"deathsTG",%client.lgame,%client.curMon],0);
%v4 = getField($lMapData::name[%map,"killAirTG",%client.lgame,%client.curMon],0);
%v5 = getField($lMapData::name[%map,"killGroundTG",%client.lgame,%client.curMon],0);
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18><a:gamelink\tS\tMAP\t%1\t%2\t0><clip:110>%2</clip>\t<color:03d597><clip:90>%3</clip>\t<clip:90>%4</clip>\t<clip:90>%5</clip>\t<clip:90>%6</clip>\t<clip:90>%7</clip></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5);
}
case "ArenaGame":
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18>%2</a>\t%3\t%4\t%5\t%6\t%7';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Kills","Assists","Rounds Won","Kill Streak");
%gc = $lMapData::mapCount[%client.lgame,%client.curMon];
for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){
%map = $lMapData::mapList[%z,%client.lgame,%client.curMon];
%v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0);
%v2 = getField($lMapData::name[%map,"roundKillsTG",%client.lgame,%client.curMon],0);
%v3 = getField($lMapData::name[%map,"assistTG",%client.lgame,%client.curMon],0);
%v4 = getField($lMapData::name[%map,"roundsWonTG",%client.lgame,%client.curMon],0);
%v5 = getField($lMapData::name[%map,"killStreakMax",%client.lgame,%client.curMon],0);
%line = '<tab:114,204,294,384,474><color:0befe7><font:univers condensed:18><a:gamelink\tS\tMAP\t%1\t%2\t0><clip:110>%2</clip>\t<color:03d597><clip:90>%3</clip>\t<clip:90>%4</clip>\t<clip:90>%5</clip>\t<clip:90>%6</clip>\t<clip:90>%7</clip></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5);
}
}
for(%i = %index; %i < %perPage; %i++)
messageClient( %client, 'SetLineHud', "", %tag, %index++, '');
if(%curMon || %lastMon){
if($lMapData::mapCount[%client.lgame,%client.curMon] > %perPage){
if(%vLPage == 1){
%line = '<color:0befe7><just:center><a:gamelink\tS\tMAPLIST\t%1\t%2\t%3-%4> Next Page > </a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage + 1, %client.lgame, %client.curMon);
}
else if(%vLPage * %perPage > $lMapData::mapCount[%client.lgame,%client.curMon]){
%line = '<color:0befe7><just:center><a:gamelink\tS\tMAPLIST\t%1\t%2\t%3-%4> < Back Page</a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage - 1, %client.lgame, %client.curMon);
}
else if(%vLPage > 1){
%line = '<color:0befe7><just:center><a:gamelink\tS\tMAPLIST\t%1\t%2\t%4-%5> < Back Page <a:gamelink\tS\tMAPLIST\t%1\t%3\t%4-%5> Next Page ></a> <a:gamelink\tS\tMAPLIST\t%1\t1\t%4-%5><First></a>';
messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage - 1,%vLPage + 1, %client.lgame, %client.curMon);
}
}
%hasCount = 0; %line = "";
for(%i = 0; %i < $dtStats::gameTypeCount; %i++){
if($lMapData::mapCount[$dtStats::gameType[%i], %client.curMon] > 0 && $dtStats::gameType[%i] !$= %client.lgame){
%hasCount++;
%line = %line @ "<a:gamelink\tS\tMAPLIST\t" @ %vClient @ "\t" @ 1 @ "\t" @ $dtStats::gameType[%i] @ "-" @ %client.curMon @ ">[" @ $dtStats::gtNameShort[$dtStats::gameType[%i]] @ "] </a>";
}
}
if(%hasCount > 0)
messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center>Switch Game Type" SPC %line);
//switch months
}
else
messageClient( %client, 'SetLineHud', "", %tag, %index++, "<just:center>No data at this time, check back in 24 hours");
case "VARLIST":
%reset = %client.GlArg5;
if($dtStats::resetList[%reset]){
$dtStats::resetList[%reset] = 0;
}
else{
$dtStats::resetList[%reset] = 1;
}
if(!%client.curPage)
%client.curPage = 1;
%client.lgame = %game;
%pagex = %client.curPage;
%vLPage = %client.GlArg4;
%lType = "month";
%mon = getMonthNum();
%year = getYear();
%client.backPage = "VARLIST";
if(%vLPage == 0){ // back button was hit
%vLPage = %client.GlArg4 = %client.varListPage; // set it to the last one we were on
}
if(%vLPage $= "" || !%client.varListPage){
%vLPage = 1;
}
%client.varListPage = %vLPage; // update with current page
%perPage = 16;// num of games listed per page
messageClient( %client, 'SetScoreHudHeader', "", "<just:center>Variable List");
// messageClient( %client, 'SetScoreHudSubheader', "", '<a:gamelink\tS\tLBOARDS\t%1\t%3> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a>',%vClient,$dtStats::topAmount,%lType);
if(%vLPage == 1){
%line = '<a:gamelink\tS\tSP\t%1\t%3-%5\t%4> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a> - <a:gamelink\tS\tVARLIST\t%1\t%2> Next Page ></a>';
messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient,%vLPage + 1, %lType, %pagex,%client.lgame);
}
else if(%vLPage * %perPage > $statsVars::count[%client.lgame]){
%line = '<a:gamelink\tS\tSP\t%1\t%3-%5\t%4> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a> - <a:gamelink\tS\tVARLIST\t%1\t%2> < Back Page</a> <a:gamelink\tS\tVARLIST\t%1\t1><Reset></a>';
messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient,%vLPage - 1, %lType, %pagex,%client.lgame);
}
else if(%vLPage > 1){
%line = '<a:gamelink\tS\tSP\t%1\t%4-%6\t%5> Back</a> - <a:gamelink\tS\tReset\t%1>Return To Score Screen</a> -<a:gamelink\tS\tVARLIST\t%1\t%2\> < Back Page </a>|<a:gamelink\tS\tVARLIST\t%1\t%3> Next Page ></a> <a:gamelink\tS\tVARLIST\t%1\t1><Reset></a>';
messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient,%vLPage - 1,%vLPage + 1, %lType, %pagex,%client.lgame);
}
%line = '<color:0befe7><lmargin:50>Variable Name<lmargin:280>Player Name<lmargin:450>Reset Stat';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line);
%gc = $statsVars::count[%client.lgame];
for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z <= %gc; %z++){
%var = $statsVars::varNameType[%z,%client.lgame];
%cat = $statsVars::varType[%var,%client.lgame];
if(%cat !$= "Game"){// not sorted
%name = getField($lData::name[%var,%client.lgame,%lType,%mon,%year],0);
%client.statsFieldSet[%f++] = %var TAB %var TAB "Value";
%line = '<color:0befe7><lmargin:50><a:gamelink\tS\tLB\t%1\t0\t%4>%2</a><lmargin:280><color:03d597>%3<lmargin:450><color:%6><a:gamelink\tS\tVARLIST\t%1\t%7\t%2>%5</a>';
if($dtStats::resetList[%var]){
%reset = "Undo";
%color = "00FF00";
}
else{
%reset = "Reset";
%color = "FF0000";
}
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%var,%name,%f,%reset,%color,%vLPage);
}
else{
%line = '<color:0befe7><lmargin:50>%2<lmargin:280><color:03d597>%3';
messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%var,"NA");
}
}
default:
%client.viewMenu = 0;
%client.viewClient = 0;
%client.viewStats = 0;
%client.lastPage = 1;
%client.lgame = %game;
}
}
////////////////////////////////////////////////////////////////////////////////
// LeaderBoards
////////////////////////////////////////////////////////////////////////////////
function lStatsCycle(%build,%runReset){ // starts and manages the build/sort cycle
if($dtStats::debugEchos){error("lStatsCycle" SPC $dtStats::build["day"] SPC $dtStats::week && !$dtStats::build["week"] SPC
$dtStats::build["month"] SPC $dtStats::build["quarter"] SPC $dtStats::build["year"] SPC $dtStats::lCount);}
if(%runReset){
if(!$dtStats::statsSave){
$dtStats::statReset = 1;
dtStatClear();
$dtStats::hostTimeLimit = $Host::TimeLimit;
if(isGameRun()){//if for some reason the game is running extend the time limit untill done
Game.voteChangeTimeLimit(1,$Host::TimeLimit+120);
messageAll('MsgStats', '\c3Stats build started, adjusting time limit temporarily');
$dtStats::timeChange =1;
}
}
else{
schedule(5000,0,"lStatsCycle",1,1);//waiting on other stuff to finish
return;
}
}
if(%build){//reset
if(!$dtStats::statsSave && !$dtStats::statReset){// make sure we are not inbetween missions and saveing
$dtStats::build["day"] = 0;
$dtStats::build["week"] = 0;
$dtStats::build["month"] = 0;
$dtStats::build["quarter"] = 0;
$dtStats::build["year"] = 0;
$dtStats::lCount = 0;
$dtStats::building = 1;
if(!$dtStats::timeChange){
$dtStats::hostTimeLimit = $Host::TimeLimit;
if(isGameRun()){//if for some reason the game is running extend the time limit untill done
Game.voteChangeTimeLimit(1,$Host::TimeLimit+120);
messageAll('MsgStats', '\c3Stats build started, adjusting time limit temporarily');
$dtStats::timeChange =1;
}
}
}
else{
schedule(5000,0,"lStatsCycle",1,0);//waiting on other stuff to finish
return;
}
}
if($dtStats::day > 0 && !$dtStats::build["day"]){
%game = $dtStats::gameType[$dtStats::lCount];
if($dtStats::lCount++ >= $dtStats::gameTypeCount){
$dtStats::build["day"] = 1; // mark as done
$dtStats::lCount = 0; // reset
}
preLoadStats(%game,"day");
}
else if($dtStats::week > 0 && !$dtStats::build["week"]){
%game = $dtStats::gameType[$dtStats::lCount];
if($dtStats::lCount++ >= $dtStats::gameTypeCount){
$dtStats::build["week"] = 1; // mark as done
$dtStats::lCount = 0; // reset
}
preLoadStats(%game,"week");
}
else if($dtStats::month > 0 && !$dtStats::build["month"]){
%game = $dtStats::gameType[$dtStats::lCount];
if($dtStats::lCount++ >= $dtStats::gameTypeCount){
$dtStats::build["month"] = 1; // mark as done
$dtStats::lCount = 0; // reset
}
preLoadStats(%game,"month");
}
else if($dtStats::quarter > 0 && !$dtStats::build["quarter"]){
%game = $dtStats::gameType[$dtStats::lCount];
if($dtStats::lCount++ >= $dtStats::gameTypeCount){
$dtStats::build["quarter"] = 1; // mark as done
$dtStats::lCount = 0; // reset
}
preLoadStats(%game,"quarter");
}
else if($dtStats::year > 0 && !$dtStats::build["year"]){
%game = $dtStats::gameType[$dtStats::lCount];
if($dtStats::lCount++ >= $dtStats::gameTypeCount){
$dtStats::build["year"] = 1; // mark as done
$dtStats::lCount = 0; // reset
}
preLoadStats(%game,"year");
}
else{
if($dtStats::debugEchos){error("leaderBoards finished building");}
//schedule(5000,0,"loadLeaderboards",1);// reset and reload leaderboards
mapStatsCycle(1);
}
}
// only load one gameType/leaderboard at at time to reduce memory allocation
function preLoadStats(%game,%lType){ //queue up files for processing
if($dtStats::debugEchos){error("preLoadStats queuing up files for" SPC %game SPC %lType);}
%folderPath = "serverStats/stats/" @ %game @ "/*t.cs";
%count = getFileCount(%folderPath);
if(!%count){
lStatsCycle(0,0);
}
if(!isObject(serverStats)){new SimGroup(serverStats);RootGroup.add(serverStats);}
else{serverStats.delete(); new SimGroup(serverStats);RootGroup.add(serverStats);}
for (%i = 0; %i < %count; %i++){
%file = findNextfile(%folderPath);
schedule(%i * 32, 0,"loadStatsData",%file,%game,%lType,%i,%count);
}
}
function markNewDay(){// updates are dates when the server is ready to cycle over to a new day
$dtStats::curDay = getDayNum();
$dtStats::curWeek = getWeekNum();
$dtStats::curMonth = getMonthNum();
$dtStats::curQuarter = getQuarterNum();
$dtStats::curYear = getYear();
if($dtStats::debugEchos){error("MarkNewDay =" SPC $dtStats::curDay SPC $dtStats::curWeek SPC $dtStats::curMonth SPC $dtStats::curQuarter SPC $dtStats::curYear);}
}
// var old new old new old new old new old new
// var day day week week month month quarter quarter year year
// 0 1 2 3 4 5 6 7 8 9 10
function loadStatsData(%filepath,%game,%lType,%fileNum,%total){
if($dtStats::debugEchos){error("loadStatsData" SPC %filePath SPC %fileNum SPC %total);}
switch$(%lType){
case "day": %mon = $dtStats::curDay; %fieldOld = 1; %fieldNew = 2;
case "week": %mon = $dtStats::curWeek; %fieldOld = 3; %fieldNew = 4;
case "month": %mon = $dtStats::curMonth; %fieldOld = 5; %fieldNew = 6;
case "quarter":%mon = $dtStats::curQuarter; %fieldOld = 7; %fieldNew = 8;
case "year": %mon = $dtStats::curYear; %fieldOld = 9; %fieldNew = 10;
default: %mon = getMonthNum(); %fieldOld = 5; %fieldNew = 6;
}
%file = new FileObject();
RootGroup.add(%file);
%file.OpenForRead(%filepath);
%day = strreplace(%file.readline(),"%t","\t");
if(getFieldCount(%day) >= 9) {
%guid = getField(strreplace(getField(strreplace(%filepath,"/","\t"),3),"t","\t"),0);
%gameCount = strreplace(%file.readline(),"%t","\t");
%name = getField(strreplace(%file.readline(),"%t","\t"),1);
%monOld = getField(%day,%fieldOld);
%monNew = getField(%day,%fieldNew);// should allways be this one
%found = -1;
if(%monNew == %mon){%found = %fieldNew;}
else if(%monold == %mon){%found = %fieldOld;}
if(%found > -1){
%obj = new scriptObject();
serverStats.add(%obj);
%obj.name = %name;
%obj.gameCount = getField(%gameCount,%found);
%obj.guid = %guid;
while( !%file.isEOF() ){
%line = strreplace(%file.readline(),"%t","\t");
%var = getField(%line,0);
%obj.LStats[%var,%game] = getField(%line,%found);
}
}
}
%file.close();
%file.delete();
if(%fileNum >= %total-1){
if(serverStats.getCount()){// make sure we have data to sort
sortLStats(0,%game,%lType);
}
else{
if($dtStats::debugEchos){error("No Valid Data For" SPC %lType SPC %mon);}
lStatsCycle(0,0);
}
}
}
function sortLStats(%c,%game,%lType){
if($dtStats::debugEchos){error("sortLStats" SPC %c SPC %game SPC %lType);}
%var = $statsVars::varNameType[%c,%game];
%cat = $statsVars::varType[%var,%game];
if(%cat !$= "Game"){
%sortCount = 0;
if(!isObject(LFData)){
switch$(%lType){
case "day": %mon = $dtStats::curDay;
case "week": %mon = $dtStats::curWeek;
case "month": %mon = $dtStats::curMonth;
case "quarter":%mon = $dtStats::curQuarter;
case "year": %mon = $dtStats::curYear;
default: error("ltype is not set"); return;
}
//%fc = getFileCount("serverStats/LData/-CTFGame*.cs");
new FileObject(LFData);
RootGroup.add(LFData);
LFData.openForWrite("serverStats/lData/" @ "-" @ %game @ "-" @ %mon @ "-" @ $dtStats::curYear @ "-" @ %lType @"-.cs");
}
%n = %var @ "%tname";// name list
%s = %var @ "%tdata"; // data list
%g = %var @ "%tguid"; // data list
%statsCount = serverStats.getCount();
if(%cat $= "AvgI" || %cat $= "Min"){
%invCount = 0;
for (%i = 0; %i < %statsCount; %i++){//selection sort
%maxCount = %i;
for (%j = %i+1; %j < %statsCount; %j++){
if(%cat $= "AvgI"){
%aVal = getField(strreplace(serverStats.getObject(%j).LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(serverStats.getObject(%j).LStats[%var,%game],"%a","\t"),0) : 0;
%bVal = getField(strreplace(serverStats.getObject(%maxCount).LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(serverStats.getObject(%maxCount).LStats[%var,%game],"%a","\t"),0) : 0;
if (%aVal < %bVal)
%maxCount = %j;
}
else{
if (serverStats.getObject(%j).LStats[%var,%game] < serverStats.getObject(%maxCount).LStats[%var,%game])
%maxCount = %j;
}
}
%obj = serverStats.getObject(%maxCount);
serverStats.bringToFront(%obj);// push the ones we have sorted to the front so we dont pass over them again
if(%cat $= "AvgI")
%num = getField(strreplace(%obj.LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(%obj.LStats[%var,%game],"%a","\t"),0) : 0;
else
%num = %obj.LStats[%var,%game];
if(%num != 0){
%invCount++;
%n = %n @ "%t" @ %obj.name;
%s = %s @ "%t" @ %num;
%g = %g @ "%t" @ %obj.guid;
}
if(%invCount >= $dtStats::topAmount){
break;
}
}
if(!%invCount){
%n = %n @ "%t" @ "NA";
%s = %s @ "%t" @ 0;
%g = %g @ "%t" @ 0;
}
}
else{
%invCount = 0;
for (%i = 0; %i < %statsCount && %i < $dtStats::topAmount; %i++){//selection sort
%maxCount = %i;
for (%j = %i+1; %j < %statsCount; %j++){
if(%cat $= "Avg"){
%aVal = getField(strreplace(serverStats.getObject(%j).LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(serverStats.getObject(%j).LStats[%var,%game],"%a","\t"),0) : 0;
%bVal = getField(strreplace(serverStats.getObject(%maxCount).LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(serverStats.getObject(%maxCount).LStats[%var,%game],"%a","\t"),0) : 0;
if (%aVal > %bVal)
%maxCount = %j;
}
else{
if (xlCompare(serverStats.getObject(%j).LStats[%var,%game] , serverStats.getObject(%maxCount).LStats[%var,%game]) $= ">")
%maxCount = %j;
}
}
%obj = serverStats.getObject(%maxCount);
serverStats.bringToFront(%obj);// push the ones we have sorted to the front so we dont pass over them again
if(%cat $= "Avg")
%num = getField(strreplace(%obj.LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(%obj.LStats[%var,%game],"%a","\t"),0) : 0;
else
%num = %obj.LStats[%var,%game];
if(%num != 0){
%invCount++;
%n = %n @ "%t" @ %obj.name;
%s = %s @ "%t" @ %num;
%g = %g @ "%t" @ %obj.guid;
}
}
if(!%invCount){
%n = %n @ "%t" @ "NA";
%s = %s @ "%t" @ 0;
%g = %g @ "%t" @ 0;
}
}
LFData.writeLine(%n);
LFData.writeLine(%s);
LFData.writeLine(%g);
}
if(%c++ < $statsVars::count[%game])
schedule($dtStats::sortSpeed,0,"sortLStats",%c,%game,%lType);
else{
LFData.close();
LFData.delete();
lStatsCycle(0,0); // kick off the next one
}
}
function loadMapLeaderBoards(%reset){
if(!$dtStats::mapStats)
return;
if($dtStats::debugEchos){error("loadMapLeaderBoards reset =" SPC %reset);}
if(%reset){deleteVariables("$lMapData::*");}
if(!$lMapData::load){$lMapData::load = 1;}
else{return;}// exit if we have all ready loaded
%file = new FileObject();
RootGroup.add(%file);
%folderPath = "serverStats/mlData/*.cs";
%count = getFileCount(%folderPath);
for (%i = 0; %i < %count; %i++){
%filepath = findNextfile(%folderPath);
%game = getField(strreplace(%filePath,"/","\t"),2);
%fieldPath =strreplace(%filePath,"-","\t");
%mon = getField(%fieldPath,1);
%year = getField(%fieldPath,2);
%map = getField(%fieldPath,3);
if(!isFileExpired("mapData",%mon,%year)){// do to the amount of data we only load 2 months worth
%file.OpenForRead(%filepath);
%break = 0;
while( !%file.isEOF() ){
%line = strreplace(%file.readline(),"%t","\t");
%var = getField(%line,0);
%stack = getField(%line,1);
if(%stack $= "name"){
%name = getFields(%line,2,getFieldCount(%line)-1);
if(%var $= "scoreTG"){// check first score to see if its worth loading
if(getField(%name,0) $= "NA"){
%break = 1;
break;
}
}
$lMapData::name[%map,%var,%game,%mon] = %name;
}
else if(%stack $= "data"){
%data = getFields(%line,2,getFieldCount(%line)-1);
$lMapData::data[%map,%var,%game,%mon] = %data;
}
else if(%stack $= "guid"){
%guid = getFields(%line,2,getFieldCount(%line)-1);
$lMapData::guid[%map,%var,%game,%mon] = %guid;
}
}
if(!%break){
%c = $lMapData::mapCount[%game,%mon]++;
$lMapData::mapList[%c-1,%game,%mon] = %map;
}
%file.close();
}
else{
if($dtStats::lsmMap){
if($dtStats::debugEchos){error("Deleting old file" SPC %filepath);}
schedule((%i+1) * 256,0,"deleteFile",%filepath);
}
}
}
%file.close();
%file.delete();
}schedule(2000,0,"loadMapLeaderBoards",0);
function loadLeaderboards(%reset){ // loads up leaderboards
if($dtStats::debugEchos){error("loadLeaderboards reset =" SPC %reset);}
if(%reset){deleteVariables("$lData::*");}
if(!$lData::load){$lData::load = 1;}
else{return;}// exit if we have all ready loaded
markNewDay();//called when server starts and when build completes
dtCleanUp(0);
if(!isEventPending($dtStats::buildEvent))
$dtStats::buildEvent = schedule(getTimeDif($dtStats::buildSetTime),0,"lStatsCycle",1,1);
$dtStats::building = 0;
if(isFile("serverStats/saveVars.cs"))
exec("serverStats/saveVars.cs");
%oldFileCount = 0;
%file = new FileObject();
RootGroup.add(%file);
%folderPath = "serverStats/LData/*.cs";
%count = getFileCount(%folderPath);
for (%i = 0; %i < %count; %i++){
%filepath = findNextfile(%folderPath);
%fieldPath =strreplace(%filePath,"-","\t");
%game = getField(%fieldPath,1);
%mon = getField(%fieldPath,2); // 0 path / 1 game / 2 mon / 3 year / 4 type / 5 .cs
%year = getField(%fieldPath,3);
%lType = getField(%fieldPath,4);
//echo(isFileExpired(%lType,%mon,%year) SPC %lType SPC %mon SPC %year);
if(!isFileExpired(%lType,%mon,%year)){
$lData::mon[%lType, %game, $lData::monCount[%game,%lType]++] = %mon TAB %year;
if(!$lData::hasData[%lType,%game]){
%sortArray[%sortCount++] = %lType TAB %game;
}
$lData::hasData[%lType,%game] = 1;
%file.OpenForRead(%filepath);
while( !%file.isEOF() ){
%line = strreplace(%file.readline(),"%t","\t");
%var = getField(%line,0);
%stack = getField(%line,1);
if(%stack $= "name"){
%name = getFields(%line,2,getFieldCount(%line)-1);
$lData::name[%var,%game,%lType,%mon,%year] = %name;
}
else if(%stack $= "data"){
%data = getFields(%line,2,getFieldCount(%line)-1);
$lData::data[%var,%game,%lType,%mon,%year] = %data;
}
else if(%stack $= "guid"){
%guid = getFields(%line,2,getFieldCount(%line)-1);
$lData::guid[%var,%game,%lType,%mon,%year] = %guid;
}
}
%file.close();
}
else{// not valid any more delete;
if($dtStats::lsm){
if($dtStats::debugEchos){error("Deleting old file" SPC %filepath);}
schedule((%i+1) * 256,0,"deleteFile",%filepath);
}
else{
%oldFileCount++;
}
}
}
%file.close();
%file.delete();
error("Found" SPC %oldFileCount SPC "Expired Leaderboard Files");
if(%sortCount > 1){// sorts what the data we loaded by date as windows vs linux will return diffrent file orders
for(%i = 1; %i <= %sortCount; %i++){
sortMon(getField(%sortArray[%i],0),getField(%sortArray[%i],1));
}
}
}schedule(5000,0,"loadLeaderboards",0);// delay this so supporting functions are exec first
function sortMon(%lType, %game){
%n = $lData::monCount[%game,%lType];
if(%n > 1){//make sure we have enough elments worth sorting
for (%i = 1; %i <= %n-1; %i++){//sort by %ltype first
%m = %i;
for (%j = %i+1; %j <= %n; %j++)
if (getField($lData::mon[%lType, %game,%j],0) > getField($lData::mon[%lType, %game, %m],0))
%m = %j;
%low = $lData::mon[%lType, %game, %m];
%high = $lData::mon[%lType, %game, %i];
$lData::mon[%lType, %game, %m] = %high;
$lData::mon[%lType, %game, %i] = %low;
}
for (%i = 1; %i <= %n-1; %i++){// sort by year
%m = %i;
for (%j = %i+1; %j <= %n; %j++)
if (getField($lData::mon[%lType, %game, %j],1) > getField($lData::mon[%lType, %game, %m],1))
%m = %j;
%low = $lData::mon[%lType, %game, %m];
%high = $lData::mon[%lType, %game, %i];
$lData::mon[%lType, %game, %m] = %high;
$lData::mon[%lType, %game, %i] = %low;
}
}
//debug
//for (%i = 1; %i <= %n; %i++){echo($lData::mon[%lType, %game,%i] SPC %game);}
}
function dtCleanUp(%force){
%filename = "serverStats/stats/*t.cs";
%count = getFileCount(%filename);
%file = new FileObject();
RootGroup.add(%file);
%oldFileCount = 0;
for (%i = 0; %i < %count; %i++){
%filepath = findNextfile(%filename);
%file.OpenForRead(%filepath);
%game = getField(strreplace(%filePath,"/","\t"),2);
%dateLine = strreplace(%file.readline(),"%t","\t");
%gameCountLine = strreplace(%file.readline(),"%t","\t");
%day = getField(%dateLine,2);
%year = getField(%dateLine,10);
%file.close();
//%d0 TAB %d1 TAB %w0 TAB %w1 TAB %m0 TAB %m1 TAB %q0 TAB %q1 TAB %y0 TAB %y1;
%dayCount = isFileExpired("getCount",%day,%year);
if(%dayCount > $dtStats::expireMin){
%gcCM = getField(%gameCountLine,6);
%gcPM = getField(%gameCountLine,5);
%gc = (%gcCM > %gcPM) ? %gcCM : %gcPM;
%extraDays = mCeil((%gc * $dtStats::expireFactor[%game]));
//error(%extraDays SPC %dayCount);
if(%dayCount > %extraDays || %dayCount > $dtStats::expireMax){
if($dtStats::sm || %force){
if($dtStats::debugEchos){error("Deleting old file" SPC %dayCount SPC %extraDays SPC %filepath);}
if(isFile(%filepath)){
schedule(%v++ * 256,0,"deleteFile",%filepath);
%oldFileCount++;
}
%mPath = strreplace(%filepath,"t.cs","m.cs");
if(isFile(%mPath)){
schedule(%v++ * 256,0,"deleteFile",%mPath);
%oldFileCount++;
}
%gPath = strreplace(%filepath,"t.cs","g.cs");
if(isFile(%gPath)){
schedule(%v++ * 256,0,"deleteFile",%gPath);
%oldFileCount++;
}
}
else{
%oldFileCount++;
}
}
}
}
if($dtStats::sm || %force){
error("Found" SPC %oldFileCount SPC "Expired Player Files");
}
else{
error("Found" SPC %oldFileCount SPC "Expired Player Files, Type dtCleanUp(1) to force clean and delete");
}
%file.delete();
}
function isFileExpired(%lType,%d,%year){
switch$(%lType){
case "expire":
if($dtStats::expireMax > 1){
%dif = $dtStats::curYear - %year;
%days += 365 * (%dif-1);
%days += 366 - %d;
%days += $dtStats::curDay;
if(%days > $dtStats::expireMax){
return 1;
}
else{
return 0;
}
}
else{
return 1;
}
case "getCount":
if($dtStats::expireMax > 1){
%dif = $dtStats::curYear - %year;
%days += 365 * (%dif-1);
%days += 366 - %d;
%days += $dtStats::curDay;
return %days;
}
else{
return -1;
}
case "mapData":
%dif = $dtStats::curYear - %year;
%days += 12 * (%dif-1);
%days += 13 - %d;
%days += $dtStats::curMonth;
//error(%days);
if(%days > 2){
return 1;
}
else{
return 0;
}
case "day":
if($dtStats::day > 1){
%dif = $dtStats::curYear - %year;
%days += 365 * (%dif-1);
%days += 366 - %d;
%days += $dtStats::curDay;
if(%days > $dtStats::day){
return 1;
}
else{
return 0;
}
}
else{
return 1;
}
case "week":
if($dtStats::week > 1){
%dif = $dtStats::curYear - %year;
%days += 53 * (%dif-1);
%days += 54 - %d;
%days += $dtStats::curWeek;
if(%days > $dtStats::week){
return 1;
}
else{
return 0;
}
}
else{
return 1;
}
case "month":
if($dtStats::month > 1){
%dif = $dtStats::curYear - %year;
%days += 12 * (%dif-1);
%days += 13 - %d;
%days += $dtStats::curMonth;
//error(%days);
if(%days > $dtStats::month){
return 1;
}
else{
return 0;
}
}
else{
return 1;
}
case "quarter":
if($dtStats::quarter > 1){
%dif = $dtStats::curYear - %year;
%days += 4 * (%dif-1);
%days += 5 - %d;
%days += $dtStats::curQuarter;
if(%days > $dtStats::quarter){
return 1;
}
else{
return 0;
}
}
else{
return 1;
}
case "year":
%mon = $dtStats::curYear - %d;
if(%mon <= $dtStats::year){
return 0;
}
}
return 1;
}
function dtStatClear(){
%fc = 0;
for(%g = 0; %g < $dtStats::gameTypeCount; %g++){
%game = $dtStats::gameType[%g];
for(%q = 0; %q < $statsVars::count[%game]; %q++){
%varNameType = $statsVars::varNameType[%q,%game];
if($dtStats::resetList[%varNameType]){
%fc++;
%stats = (%fc == 1) ? %varNameType : %stats TAB %varNameType;
$dtStats::resetList[%varNameType] = 0;
}
}
}
if(!%fc){
$dtStats::statReset = 0;
return 0;
}
error(%stats);
%file = new FileObject();
RootGroup.add(%file);
%time = 64;
%tcount = getFileCount("serverStats/stats/*t.cs");
%c = -1;
for (%i = 0; %i < %tcount; %i++){
%filepath = findNextfile("serverStats/stats/*t.cs");
schedule(%c++ *%time, 0, "clearStatFile", %file, %filepath, %i, %tcount, %stats,"t");
}
%gcount = getFileCount("serverStats/stats/*g.cs");
for (%i = 0; %i < %gcount; %i++){
%filepath = findNextfile("serverStats/stats/*g.cs");
schedule(%c++ * %time, 0, "clearStatFile", %file, %filepath, %i, %gcount, %stats,"g");
}
%mcount = getFileCount("serverStats/stats/*m.cs");
for (%i = 0; %i < %mcount; %i++){
%filepath = findNextfile("serverStats/stats/*m.cs");
schedule(%c++ * %time, 0, "clearMapFile", %file, %filepath, %i, %mcount, %stats);
}
%file.schedule(%c++ * %time, "delete");
schedule(%c++ * %time, 0, "doneStatClear");
}
function doneStatClear(){
$dtStats::statReset = 0;
}
function clearStatFile(%file,%filepath,%i,%count, %stats,%type){
error("Clearing Stats" SPC %i SPC %count-1 SPC %filepath);
%file.OpenForRead(%filepath);
%lc = -1;
%found = 0;
while( !%file.isEOF() ){// load the rest of the file
%line = %file.readline();
%field = strreplace(%line,"%t","\t");
%safe = 1;
for(%f = 0; %f < getFieldCount(%stats); %f++){
if(getField(%field,0) $= getField(%stats,%f)){
%safe = 0;
%found = 1;
error(getField(%field,0));
break;
}
}
if(%safe)
%line[%lc++] = %line;
else{
%line[%lc++] = strreplace(getField(%field,0) TAB $dtStats::blank[%type], "\t", "%t");
}
}
%file.close();
if(%found){
%file.OpenForWrite(%filepath);
%lc++;
for (%x = 0; %x < %lc; %x++){
%file.writeLine(%line[%x]);
}
%file.close();
}
}
function clearMapFile(%file,%filepath,%i,%count, %stats){
error("Clearing Map Stats" SPC %i SPC %count-1);
%file.OpenForRead(%filepath);
%lc = -1;
%foundVarName = 0;
%fc = 0;
while( !%file.isEOF() ){// load the rest of the file
%line = %file.readline();
%field = strreplace(%line,"%t","\t");
if(getField(%field,0) $= "varName"){
%foundVarName = 1;
for(%v = 1; %v < getFieldCount(%field); %v++){
%var = getField(%field,%v);
for(%f = 0; %f < getFieldCount(%stats); %f++){
if(%var $= getField(%stats,%f)){
%fc++;
%resetFields = (%fc == 1) ? %v : %resetFields TAB %v;
}
}
}
%line[%lc++] = %line;
continue;
}
if(%foundVarName){
for(%x = 0; %x < getFieldCount(%resetFields); %x++){
%zeroField = getField(%resetFields,%x);
%field = setField(%field,%zeroField,0);
}
%line[%lc++] = strreplace(%field,"\t","%t");
}
else{
%line[%lc++] = %line;
}
}
%file.close();
if(%fc){
%file.OpenForWrite(%filepath);
%lc++;
for (%z = 0; %z < %lc; %z++){
%file.writeLine(%line[%z]);
}
%file.close();
}
}
////////////////////////////////////////////////////////////////////////////////
// Map Stats
////////////////////////////////////////////////////////////////////////////////
function mapStatsCycle(%build){ // starts and manages the build/sort cycle
if($dtStats::debugEchos){error("mapStatsCycle" SPC $dtStats::build["day"] SPC $dtStats::week && !$dtStats::build["week"] SPC
$dtStats::build["month"] SPC $dtStats::build["quarter"] SPC $dtStats::build["year"] SPC $dtStats::lCount);}
if(%build){//reset
$dtStats::mapBuild["month"] = 0;
$dtStats::mapLCount = 0;
}
if($dtStats::month > 0 && !$dtStats::mapBuild["month"]){
%game = $dtStats::gameType[$dtStats::mapLCount];
if($dtStats::mapLCount++ >= $dtStats::gameTypeCount){
$dtStats::mapBuild["month"] = 1; // mark as done
$dtStats::mapLCount = 0; // reset
}
preLoadMapStats(%game,"month");
}
else{
if($dtStats::debugEchos){error("map leader Boards finished building");}
schedule(1000,0,"loadMapLeaderBoards",1);
schedule(5000,0,"loadLeaderboards",1);// reset and reload leaderboards
$dtServerVars::lastBuildTime = formattimestring("hh:nn:a mm-dd-yy");
dtSaveServerVars();
if(isObject(Game)){
Game.voteChangeTimeLimit(1,$dtStats::hostTimeLimit);//put back to normal
messageAll( 'MsgStats', '\c3Stats build complete, reverting time back to normal');
$dtStats::timeChange = 0;
}
}
}
function preLoadMapStats(%game,%lType){ //queue up files for processing
if($dtStats::debugEchos){error("preLoadMapStats queuing up files for" SPC %game SPC %lType);}
%folderPath = "serverStats/stats/" @ %game @ "/*m.cs";
%count = getFileCount(%folderPath);
if(!%count){
mapStatsCycle(0);
}
if(!isObject(serverMapStats)){new SimGroup(serverMapStats);RootGroup.add(serverMapStats);}
else{serverMapStats.delete(); new SimGroup(serverMapStats);RootGroup.add(serverMapStats);}
for (%i = 0; %i < %count; %i++){
%file = findNextfile(%folderPath);
schedule(%i * 32, 0,"scanGameData",%file,%game,%lType,%i,%count);
}
}
function scanGameData(%filepath,%game,%lType,%i,%count){
if($dtStats::debugEchos){error("scanGameData" SPC %filePath SPC %fileNum SPC %total);}
%file = new FileObject();
RootGroup.add(%file);
%file.OpenForRead(%filepath);
//header stuff junk
%date = getField(strreplace(%file.readline(),"%t","\t"),2);
%name = getField(strreplace(%file.readline(),"%t","\t"),1);
%var = strreplace(%file.readline(),"%t","\t");
%guid = getField(strreplace(getField(strreplace(%filepath,"/","\t"),3),"m","\t"),0);
%mon = $dtStats::curMonth;
//------------------------------------------------------------------------------
if(%mon == %date){// if we have valid games
%obj = new scriptObject(); // make an object to store it in
serverMapStats.add(%obj);
%obj.varList = %var;
%obj.guid = %guid;
%obj.name = %name;
while( !%file.isEOF() ){// load the rest of the file
%line = strreplace(%file.readline(),"%t","\t");
%mapNameID = getField(%line,0);
%obj.mapStats[%mapNameID] = %line; // dump stats into temp var
}
}
%file.close();// done with file lets close and delete
%file.delete();
if(%i >= %count-1){
if(serverMapStats.getCount())// make sure we have data to sort
sortMapStats(1,%game,%lType,1);
else
mapStatsCycle(0);
}
}
function sortMapStats(%varIndex,%game,%lType,%mapIndex){
%map = $mapID::IDNameGame[%mapIndex,%game];
%mid = getMapID(%map,%game,0,0);
%gid = getMapID(%map,%game,1,0);
%mapNameID = %map @ "-" @ %mid @ "-" @ %gid;
if($dtStats::debugEchos){error("sortMmapStats" SPC %varIndex SPC %game SPC %lType SPC %mapNameID);}
%var = $mapStats::mapVars[%varIndex,%game];
%cat = $statsVars::varType[%var,%game];
%sortCount = 0;
if(!isObject(LMFData)){
%mon = $dtStats::curMonth;
new FileObject(LMFData);
RootGroup.add(LMFData);
LMFData.openForWrite("serverStats/mlData/" @ %game @ "/" @ "-" @ %mon @ "-" @ $dtStats::curYear @ "-" @ %map @"-.cs");
}
if(%var !$= ""){// make sure its not a skip
%n = %var @ "%tname";// name list
%s = %var @ "%tdata"; // data list
%g = %var @ "%tguid"; // data list
%statsCount = serverMapStats.getCount();
if(%cat $= "AvgI" || %cat $= "Min"){
%invCount = 0;
for (%i = 0; %i < %statsCount; %i++){//selection sort
%maxCount = %i;
for (%j = %i+1; %j < %statsCount; %j++){
%obj1 = serverMapStats.getObject(%j); %obj2 = serverMapStats.getObject(%maxCount);
if(getField(%obj1.varList,%varIndex) $= getField(%obj2.varList,%varIndex)){//make sure the var matches up in case of change
if(%cat $= "AvgI"){
//%avgCount = getField(strreplace(getField(%obj1.mapStats[%mapNameID],%varIndex),"%a","\t"),2);
//%avgCountM = getField(strreplace(getField(%obj2.mapStats[%mapNameID],%varIndex),"%a","\t"),2);
if (getField(strreplace(getField(%obj1.mapStats[%mapNameID],%varIndex),"%a","\t"),0) < getField(strreplace(getField(%obj2.mapStats[%mapNameID],%varIndex),"%a","\t"),0))
%maxCount = %j;
}
else{
if (getField(%obj1.mapStats[%mapNameID],%varIndex) < getField(%obj2.mapStats[%mapNameID],%varIndex))
%maxCount = %j;
}
}
}
%objMax = serverMapStats.getObject(%maxCount);
serverMapStats.bringToFront(%objMax);// push the ones we have sorted to the front so we dont pass over them again
if(%cat $= "AvgI")
%num = getField(strreplace(getField(%objMax.mapStats[%mapNameID],%varIndex),"%a","\t"),0);
else
%num = getField(%objMax.mapStats[%mapNameID],%varIndex);
if(%num != 0){
%invCount++;
%n = %n @ "%t" @ %objMax.name;
%s = %s @ "%t" @ %num;
%g = %g @ "%t" @ %objMax.guid;
}
if(%invCount >= $dtStats::topAmount){
break;
}
}
if(!%invCount){
%n = %n @ "%t" @ "NA";
%s = %s @ "%t" @ 0;
%g = %g @ "%t" @ 0;
}
}
else{
%invCount = 0;
for (%i = 0; %i < %statsCount && %i < $dtStats::topAmount; %i++){//selection sort
%maxCount = %i;
for (%j = %i+1; %j < %statsCount; %j++){
%obj1 = serverMapStats.getObject(%j); %obj2 = serverMapStats.getObject(%maxCount);
if(getField(%obj1.varList,%varIndex) $= getField(%obj2.varList,%varIndex)){
if(%cat $= "Avg"){
//%avgCount = getField(strreplace(getField(%obj1.mapStats[%mapNameID],%varIndex),"%a","\t"),2);
//%avgCountM = getField(strreplace(getField(%obj2.mapStats[%mapNameID],%varIndex),"%a","\t"),2);
if(getField(strreplace(getField(%obj1.mapStats[%mapNameID],%varIndex),"%a","\t"),0) > getField(strreplace(getField(%obj2.mapStats[%mapNameID],%varIndex),"%a","\t"),0))
%maxCount = %j;
}
else{
if (xlCompare(getField(%obj1.mapStats[%mapNameID],%varIndex) , getField(%obj2.mapStats[%mapNameID],%varIndex)) $= ">")
%maxCount = %j;
}
}
}
%objMax = serverMapStats.getObject(%maxCount);
serverMapStats.bringToFront(%objMax);// push the ones we have sorted to the front so we dont pass over them again
if(%cat $= "Avg")
%num = getField(strreplace(getField(%objMax.mapStats[%mapNameID],%varIndex),"%a","\t"),0);
else
%num = getField(%objMax.mapStats[%mapNameID],%varIndex);
if(%num != 0){
%invCount++;
%n = %n @ "%t" @ %objMax.name;
%s = %s @ "%t" @ %num;
%g = %g @ "%t" @ %objMax.guid;
}
}
if(!%invCount){
%n = %n @ "%t" @ "NA";
%s = %s @ "%t" @ 0;
%g = %g @ "%t" @ 0;
}
}
LMFData.writeLine(%n);
LMFData.writeLine(%s);
LMFData.writeLine(%g);
}
if(%varIndex++ <= $mapStats::mapVarCount[%game])
schedule($dtStats::sortSpeed,0,"sortmapStats",%varIndex,%game,%lType,%mapIndex);
else if(%mapIndex++ <= $mapID::countGame[%game]){
LMFData.close();
LMFData.delete();
schedule($dtStats::sortSpeed,0,"sortmapStats",1,%game,%lType,%mapIndex);
}
else{
LMFData.close();
LMFData.delete();
mapStatsCycle(0); // kick off the next one
}
}
////////////////////////////////////////////////////////////////////////////////
//Server Stats
////////////////////////////////////////////////////////////////////////////////
$dtStats::prefTestTime = 512;// the lower the better tracking
$dtStats::prefTestIdleTime = 10*1000;// if no one is playing just run slow
$dtStats::prefTolerance = 128;//this number is to account for base line preformance and differences between engine simTime and realtime
$dtStats::prefLog = 0; // enable logging of server hangs
$dtStats::eventLockout = 5*1000;//every 5 sec
function prefTest(%time,%skip){
%real = getRealTime();
%plCount = $HostGamePlayerCount - $HostGameBotCount;
if(isGameRun() && !$dtStats::building && %plCount > 1){// only track during run time
%dif = (%real - %time) - $dtStats::prefTestTime;
if(%dif > $dtStats::prefTolerance && !%skip){
%msg = "Server Hang" SPC dtFormatTime(getSimTime()) SPC "Delay =" SPC %dif @ "ms" SPC "Player Count =" SPC %plCount SPC $CurrentMission;
if($dtStats::debugEchos){error(%msg);}
$dtServer::serverHangTotal++;
$dtServer::serverHangMap[cleanMapName($CurrentMission),Game.class]++;
$dtServer::serverHangLast = formattimestring("hh:nn:a mm-dd-yy");
$dtServer::serverHangTime = %dif;
dtEventLog(%msg, 0);
%skip = 1;
}
else
%skip = 0;
dtPingAvg();
}
if($dtStats::prefEnable){
if(isGameRun() && !$dtStats::building && %plCount > 1)
schedule($dtStats::prefTestTime, 0, "prefTest",%real,%skip);
else
schedule($dtStats::prefTestIdleTime, 0, "prefTest",%real,1);
}
}
function dtPingAvg(){
%ping = %pingT = %pc = %txStop = %lowAvg = 0;
%xPing = %plCount = %hpCount = %lowPing = 0;
%min = 100000;
%max = -100000;
for(%i = 0; %i < ClientGroup.getCount(); %i++){
%cl = ClientGroup.getObject(%i);
if(isObject(%cl.player)){
%tform = %cl.player.getTransform();
if(%tform $= %cl.tform){
%cl.dtStats.idleTime += ($dtStats::prefTestTime/1000);
}
%cl.tform = %tform;
}
else if(%cl.team == 0)
%cl.dtStats.idleTime += ($dtStats::prefTestTime/1000);
if(!%cl.isAIControlled()){
%ping = %cl.getPing();
%min = (%ping < %min) ? %ping : %min;
%max = (%ping > %max) ? %ping : %max;
if(%ping == %cl.lastPing){
%cl.lpC++;
if(%cl.lpC > 2){
%cl.dtStats.txStop++;
%txStop++;
}
}
else
%cl.lpC = 0;
%cl.lastPing = %ping;
if(%ping > 500){
%cl.dtStats.lagSpikes++;
%hpCount++;
}
else if(%ping > 200){
%hpCount++;
}
else{
%lowCount++;
%lowPing += %ping;
}
if( %cl.getPacketLoss() > 0){
%cl.dtStats.packetLoss++;
%plCount++;
}
%pc++;
%pingT += %ping;
}
}
if(%pc > 3){
%lowAvg = (%lowCount > 0) ? (%lowPing/%lowCount) : 0;
$dtStats::pingAvg = %pingT / %pc;
if(%txStop / %pc >= 0.5){
if(getSimTime() - $dtStats:evTime[0] > $dtStats::eventLockout){
%msg = "TX Loss" SPC dtFormatTime(getSimTime()) SPC "TX Loss Count =" SPC %txStop SPC "Player Count =" SPC %pc;
if($dtStats::debugEchos){error(%msg);}
dtEventLog(%msg, 0);
$dtStats:evTime[0] = getSimTime();
}
}
if(%plCount / %pc > 0.5){
if(getSimTime() - $dtStats:evTime[1] > $dtStats::eventLockout){
%msg = "Packet Loss" SPC dtFormatTime(getSimTime()) SPC "Packet Loss Count =" SPC %plCount SPC "Player Count =" SPC %pc;
dtEventLog(%msg, 0);
if($dtStats::debugEchos){error(%msg);}
$dtStats:evTime[1] = getSimTime();
}
}
%hpct = (%hpCount > 0) ? (%hpCount/%pc) : 0;
if(%hpct > 0.5){
if($dtStats::pingAvg > 1000){//network issues
if(getSimTime() - $dtStats:evTime[2] > $dtStats::eventLockout){
%msg = "Host Hang" SPC dtFormatTime(getSimTime()) SPC "Avg:" @ $dtStats::pingAvg @ "/" @ %lowAvg SPC "Min:" @ %min SPC "Max:" @ %max SPC "Counts =" SPC %hpCount @ "/" @ %pc;
if($dtStats::debugEchos){error(%msg);}
dtEventLog(%msg, 0);
$dtServer::hostHangMap[cleanMapName($CurrentMission),Game.class]++;
$dtServer::hostHangTotal++;
$dtServer::hostHangLast = formattimestring("hh:nn:a mm-dd-yy");
$dtServer::hostHangTime = %pingT / %pc;
$dtStats:evTime[2] = getSimTime();
}
}
else if($dtStats::pingAvg > 500){
if(getSimTime() - $dtStats:evTime[3] > $dtStats::eventLockout){
%msg = "500+ Ping" SPC dtFormatTime(getSimTime()) SPC "Avg:" @ $dtStats::pingAvg @ "/" @ %lowAvg SPC "Min:" @ %min SPC "Max:" @ %max SPC "Counts =" SPC %hpCount @ "/" @ %pc;
if($dtStats::debugEchos){error(%msg);}
dtEventLog(%msg, 0);
$dtStats:evTime[3] = getSimTime();
}
}
else if($dtStats::pingAvg > 250){
if(getSimTime() - $dtStats:evTime[4] > $dtStats::eventLockout){
%msg = "250+ Ping" SPC dtFormatTime(getSimTime()) SPC "Avg:" @ $dtStats::pingAvg @ "/" @ %lowAvg SPC "Min:" @ %min SPC "Max:" @ %max SPC "Counts =" SPC %hpCount @ "/" @ %pc;
if($dtStats::debugEchos){error(%msg);}
error(%msg, 0);
$dtStats:evTime[4] = getSimTime();
}
}
}
if(%min > 200){
if(getSimTime() - $dtStats:evTime[5] > $dtStats::eventLockout){
%msg = "Ping Min Event" SPC dtFormatTime(getSimTime()) SPC "Min:" SPC %min SPC "Max:" SPC %max SPC "Player Count =" SPC %pc;
dtEventLog(%msg, 0);
$dtStats:evTime[5] = getSimTime();
}
}
}
}
$dtStats::eventMax = 100;
function dtEventLog(%log,%save){
%count = $dtServer::eventLogCount++;
if($dtServer::eventMax < $dtStats::eventMax)
$dtServer::eventMax++;
if(%count > $dtStats::eventMax-1)
%count = $dtServer::eventLogCount = 0;
$dtServer::eventLog[%count] = %log;
$dtStats:lastEvent = getSimTime();
if(%save)
export("$dtServer::event*", "serverStats/eventLog.cs", false );
}
function startMonitor(){
if(!$dtStats::prefEnable){// if we are running dont start again
$dtStats::prefEnable =1;
if($dtStats::prefTestTime < 128){$dtStats::prefTestTime = 128;}
prefTest(getRealTime(),1);
}
}
function dtSaveServerVars(){
$dtServerVars::lastSimTime = getSimTime();
$dtServerVars::lastDate = formattimestring("mm/dd/yy hh:nn:a");
$dtServerVars::lastMission = cleanMapName($CurrentMission);
$dtServerVars::lastGameType = Game.class;
$dtServerVars::lastPlayerCount = $HostGamePlayerCount - $HostGameBotCount;
schedule(1,0,"export", "$dtServerVars::*", "serverStats/serverVars.cs", false );
schedule(1000,0,"export", "$dtServer::serverHang*", "serverStats/serverHangs.cs", false );
schedule(2000,0,"export", "$dtServer::hostHang*", "serverStats/hostHangs.cs", false );
schedule(3000,0,"export", "$dtServer::playCount*", "serverStats/playCount.cs", false );
schedule(3000,0,"export", "$dtServer::lastPlay*", "serverStats/lastPlay.cs", false );
schedule(4000,0,"export", "$dtServer::mapDisconnects*", "serverStats/mapDisconnects.cs", false );
schedule(5000,0,"export", "$dtServer::mapReconnects*", "serverStats/mapReconnects.cs", false );
schedule(6000,0,"export", "$dtServer::voteFor*", "serverStats/voteFor.cs", false );
schedule(7000,0,"export", "$dtServer::skipCount*", "serverStats/skipCount.cs", false );
schedule(8000,0,"export", "$dtServer::maxPlayers*", "serverStats/maxPlayers.cs", false );
schedule(9000,0,"export", "$mapID::*", "serverStats/mapIDList.cs", false );
//schedule(10000,0,"export", "$dtServer::event*", "serverStats/eventLog.cs", false );
}
function dtLoadServerVars(){// keep function at the bottom
if($dtStats::Enable){
if(!statsGroup.serverStart){
statsGroup.serverStart = 1;
$dtStats::teamOneCapTimes = 0;
$dtStats::teamTwoCapTimes = 0;
$dtStats::teamOneCapCount = 0;
$dtStats::teamTwoCapCount = 0;
$dtServerVars::upTimeCount = -1;
if(isFile("serverStats/serverVars.cs")){
exec("serverStats/serverVars.cs");
%date = $dtServerVars::lastDate;
%upTime = dtFormatTime($dtServerVars::lastSimTime);
%mis = $dtServerVars::lastMission;
if($dtStats::debugEchos){schedule(6000,0,"error","last server uptime = " SPC %date @ "-" @ %upTime @ "-" @ %mis);}
$dtServerVars::upTime[$dtServerVars::upTimeCount++] = %date @ "-" @ %upTime @ "-" @ %mis;
if($dtServerVars::lastPlayerCount > 3){
$dtServerVars::serverCrash[%mis, $dtServerVars::lastGameType]++;
$dtServerVars::crashLog[$dtServerVars::crashLogCount++] = %date @ "-" @ %upTime @ "-" @ %mis @ "-" @ $dtServerVars::lastGameType @ "-" @ $dtServerVars::lastPlayerCount;
schedule(15000,0,"dtEventLog","Server Crash" SPC %date SPC "Pl Count =" SPC $dtServerVars::lastPlayerCount SPC "Map =" SPC %mis SPC "Up Time =" SPC %upTime, 0);
}
}
if($dtServerVars::upTimeCount >= 30)
$dtServerVars::upTimeCount = 0;
if($dtServerVars::crashLogCount >= 15)
$dtServerVars::crashLogCount = 0;
$dtServerVars::lastPlayerCount = 0;
$dtServerVars::lastSimTime = getSimTime();
$dtServerVars::lastDate = formattimestring("mm/dd/yy hh:nn:a");
export( "$dtServerVars::*", "serverStats/serverVars.cs", false );
if(isFile("serverStats/serverHangs.cs"))
exec("serverStats/serverHangs.cs");
if(isFile("serverStats/hostHangs.cs"))
exec("serverStats/hostHangs.cs");
if(isFile("serverStats/playCount.cs"))
exec("serverStats/playCount.cs");
if(isFile("serverStats/lastPlay.cs"))
exec("serverStats/lastPlay.cs");
if(isFile("serverStats/mapDisconnects.cs"))
exec("serverStats/mapDisconnects.cs");
if(isFile("serverStats/mapReconnects.cs"))
exec("serverStats/mapReconnects.cs");
if(isFile("serverStats/voteFor.cs"))
exec("serverStats/voteFor.cs");
if(isFile("serverStats/skipCount.cs"))
exec("serverStats/skipCount.cs");
if(isFile("serverStats/maxPlayers.cs"))
exec("serverStats/maxPlayers.cs");
$dtServer::eventLogCount = -1;
//if(isFile("serverStats/eventLog.cs"))
//exec("serverStats/eventLog.cs");
dtEventLog("Server Start" SPC formattimestring("hh:nn:a mm-dd-yy"), 0);
genBlanks();
buildVarList();
startMonitor();
loadMapIdList();
}
}
}dtLoadServerVars();
function testVarsRandomAll(%max){
%game = Game.class;
for(%q = 0; %q < $statsVars::count[%game]; %q++){
%varNameType = $statsVars::varNameType[%q,%game];
%varName = $statsVars::varName[%q,%game];
for(%i = 0; %i < ClientGroup.getCount(); %i++){
%client = ClientGroup.getObject(%i);
%val = getRandom(0,%max);
setDynamicField(%client.dtStats,%varName,%val);
setDynamicField(%client,%varName,%val);
}
}
}
//ChangeLog
// 4.0
// *Removed most redudent/repeating code
// *Menus - removed redudent menus
// *Global arrays - reorganized to get rid of repeating field values
// *Save Load - removed unused functions from the load/save fast methods
// *Stats - condensed the stats handling code by 50%
// *Fixed bug with saveing weapon stats after a person has left
// *Removed $dtStats::fullGames, as it was not necessary becuase $dtStats::fgPercentage gives the same level of contorl
// *Null GUID protection, just to prevent garbage or null data
//
// 5.0
// Rework functions to remove dependencies on other .vl2 this script now works in base, classic, and some variants of the two.
// Arena and Duel Mod Support added
// MA stats across all weapons/items
// Mine Grenades Satchel Turrets Vehicles stats added
// Stats menu clean up and rework, some stuff was not even working
// Remvoed ProjectileData::onCollision hook for stats collection, everything is now under clientDmg
// Make processGameLink into one funciton for all game types
// Added fail safe to getCNameToCID to prevent blank names
// Reduce decimal places and scale down large numbers in the menus
// Added $dtStats::debugEchos for debuging issues
// Fix issue with reset when player joins the game
// Fix issue with back button bricking the score hud, as well as add a fail safe so this cant happen
// Added to options to control whats displayed
// Reworked history to remove redudent menus and to add the ablity to view weapon history, may expand on later
// Cleaned up the field value array removed unused and unnecessary values
// Total stats now reset onces a value has getting near the 32 bit int limit
// Added Live View so players can watch there stats in realtime with the added feature of being able to pin it and keep that window in place
// Added Player/Armror kill stats
//
// 5.5 fixes
// Rework hand grenade stats collection
// Moved commonly overridden functions in its own package and uses DefaultGame-
// -activate/deactivatePackages to correctly postion them on top of gameType
// -overrides this fixes issues with lakRabbitGame overrides
// Reworked some of the values on live screen to be more correct
// Moved resetDtStats to MissionDropReady so that liveStats work in lan game
//
// 6.0
// Full lan/no guid support - function will gen a uid and associate it with the players name
// Overhall of the way we store stats - NOTE this breaks compatibility with older versions so delete serverStats folder
// Leader Board/Best Of System - this info is compled during non peak server hours see $dtStats::buildSetTime
// Rename set/getFieldValue to set/getDynamicField to be less confuseing with the other field functions that deal with strings
// Added setValueField function to handel the new way of stats storage
// Made skip zeros the the only method for running averages there for removed extra code
// Removed timeLimitReached and scoreLimitReached, not sure why i needed them in the first place everything runs threw gameover anyways
// Removed $dtStats::slowLoadTime its not used any more with the new system as theres only 2 files to load vs 11 at a given time
// History menu redone added a page system to allow for larger then 10 game history
// System now self maintains files and will delete when out of date see $dtStats::expireMax
// Removed AI checks and added in ai support for better testing
// Fix some divide by zero issues useing conditional ternary operator example condition ? result1 : result2
// Fix few dynamic fields that were named wrong resulting in stats just showing 0
// Score resetting is handeld in script to better handel end game saving
// Added unused varable array uFV for short, this is only to reset the values we dont track directly or unused gametype values
// Renamed the arrays to keep them shorter, example fieldValue is now FV
// Added max array to allow recording of varables we only want the max of example being longest sniper shot
// Added an averaging array to be able to store current averages, keeps code complexity down on loaderboard stuff, may rework later
// setValueField will now default to 0 is value is ""
// Fixed mine disc code forgot to add %targetClient to the resetCode
// Replaced gameWinStat with postGameStats were custom stuff can added up or handled at the end of the game
// Added Armor::onTrigger to better track stats on player, and to remove duplicate code
// Added a handfull of new varables to track, too many to list.
// Surival time is now acurite also simplified the code
// Removed turrets stats other then kills death
//
// 6.5 Fixes
// Misc fixes from 6.0 additions/changes
// Added option to view the other game types within the leaderboard stuff
// Bumped up distance for mortar midAirs so it's just outside its damage radius something strange is going on there
// Added game type arrays for display and processing
//
// 6.6
// Added game id to track individual games
// Removed misc turret stuff
// Removed vehicle menus
// Misc fixes
//
// 6.7
// Escort fix moved
// Stats now allways save no matter the condition, this should reduce some edge cases problems and to have a more complete data set
// Added gamePCT becuase of the change to always save to track witch maps/games were cut short or joined in the middle of a match
// MapID Gen to track map specific stats
//
// 7.0
// Way to many changes to list so here are the major changes
// Super heavy opmtiation and rework, new changes has improved some areas by 25-75% in terms of speed/impact on the server
// Player Map Stats - like totals but done per map, this is also used to build map based leaderboards
// Server/Map Stats - track whats being played and whats being skipped as well as server health
// Added fail safe options load after and load slow in case the amount of stat tracking grows too large
// Ton of new stat values added
// Score hud UI mostly Reworked
//
// 7.1
// Combined save game and save total into one function
// Switched client leave for onDrop as client leave is tied to game type and does not work in between maps
// changed vote override too serverCmdStartNewVote just so this script works in base and default classic
// Few misc stats fixes
// Vote for map stat now gens an map id, so it will now show on the list
// Renamed var for server hangs and host hangs, as they were not saving
// Removed a few stats that have no relevance
// Typo for ping avg var fix
// Fixed gameID now saves and was moved to MissonLoadDone
// Added mapGameID for parsers
// Fixed chat stats
// Added LeftID to better track what game the client left mainly for stat resetting
// Added deploy stats
// Fixed issue were if a player left during the game over screen and it hasent saved yet, it would delete the stats before saving
// Score restore optimization
//
// 7.2
// Map stats sorting and load optimization
// Added version number global, and saved in player stats
// Added lastPlay, mapReconnects and mapDisconnectsScore for server stats
// Stats ui cleanup
// Fix for onDeploy was missing return %obj;
// incGameStats now has $dtStats::mapStats to completely disable this feature if need be
// Fixed armor vs armor total
// Added a global var to control build/sort speed of stats and set it back to 128
// Few new stats
// Disabled some mine disc stats as they were not accurate, may revisit later
// Fixed Flipflop stat
//
// 7.3
// Stat fixes to do copy paste mistakes
//
// 7.35
// Mine Disc Kill Stat
// Some extra lightning stats
// Stat name and rename fixes
// Fixed pixel margin on LMB and LB page
// clientDmgStats optimization and cleanup
// Score hud bug with viewing last month map stats
// Remove dtTurret stat unused
//
// 7.4
// Fix for mine disc kill stat
// Fix for name to client id function not working in lak
// Reworked a ugly fix for %kPlayer var in clientKillStats
// Lightning stats tweak
// Changed time restriction on flag escort from 3 to 5
// Adjusted clientShotsFired, to fix warnings, still unsure why flyingVehicleObject is getting passed into a onFire?
// Added server crashing tracking, not 100% accurate
//
// 7.5
// Fixed averages was useing the total avg instead of game avg
// Removed distance calc from weapon score on throwables
// Fixed killStreaks
// Fixed unused vars reset
//
// 7.6
// Removed the cross check form mine disc, as the timer cross check is enough
// Converted kdr to decimal to better match website and is less confusing
// Commented out nexusCampingKills/Deaths as we currenlty dont support hunters
// Commented out server stat client crash, it will just echo to the console if it sees any
// Removed lockout schedule on chain kills, left the multi kill one in as its kind of nessaary in how it functions
// Renamed mid air distance vars to know at a glance how its tracking, Ex: instead of cgMaDist renamed to cgMAHitDist
// Fixed land spike turret stats
//
// 7.7
// Added teamScore to player game files for correct team scores
// KDR adjustment
// Adjusted cleanup function
// Mine disc kill fix
//
// 7.8
// Added Armor Timers
// 7.9
// Added Concussion Stats
// Invy use stat
//
// 8.0
// Added check for teams for concuss
// Adjust crash log player count to > 1
//
// 8.1
// Misc stat fixes
// Added mpb glitch stat
// Added flag tossing and catching stats
//
// 8.2
// Misc Fixes and clean up
// Removed beta tags
// Added seconed pages to leaderboards and rearranged them
// Added few new misc stats
// Packet loss and high ping avg added to server monitor
//
// 8.3
// Removed client crash code, does not catch anything
// Added event logs to server panel
// Added server event for tracking when ping stops updateing do to loss of transmission
// Added Projecitle tracking function for wierd edge cases when it comes to stats
// Added second page to lctf stats
// Eight new stats
//
// 8.4
// Stat Fixes
// Tweaks to event logging to be less spammy
// Disabled eventlog saving as its meant to monitor the server on the fly and the console log keeps a record of the events
// Comment out hit locaiton stats
//
// 8.5
// Back button fix in server panel
// Added the ablity to reset stats in varlist
// Moved varlist to server panel
// Added inventory kill death stat
// Fix blank size for total stats it was off by 1
// Fix flag intercept speed on CTF
//
// 8.6
// Stat Fixes
// New Stat enemy repair, flag speed
// Added \c0 to stripChars
// Reworked server monitor
//
// 8.7
// Server monitor fix/tweaks
//
// 8.8
// Removed arbitrary weapon scores replaced with total kills
// Added map name to server hang in case its a map issue we need to keep an eye on
// 200+ server warning now only echos to console
//
// 8.9
// New stats to track time spent on teams and game length
// Sorter now looks at avg count and rejects low counts for better leaderboard avgs
// Misc Stat fixes
// Speed up file delete time
// Removed loadslow in favor for loadafter, less edge cases
//
// 9.0
// Misc Stat Fixes
// Reverted team changes and removed some of the inconsistencies with team tracking
// Added flag capture times
// Capped gamepct do to timeing/score it can go over 100
// Added startPCt and endPct for game progress info
// Added clientQuit to make filtering easier
// Some code cleanup
//
// 9.1
// Stat fixes
// - made cap timers global instead of client... oops
// - fixed endPCt/leftPCT
//
// 9.2
// Added a delay for server crash to be able to report it to the bot on server start
// Fix Cap timers a 3rd time
// Server crash messsage fix