TacoServer/Classic/scripts/autoexec/VoteSound.cs
ChocoTaco1 6e9a4d4475 VoteSystem Redo (Goon Style)
A lot less code
Not a mess anymore
VoteHud support
Remove SetNextMission Elements
2020-04-03 10:47:27 -04:00

65 lines
3.1 KiB
C#

// VoteSound Script
//
// Make a sound every so seconds to make sure everyone votes
//
// Enable or Disable VoteSound
// $Host::EnableVoteSoundReminders = 3;
// 3 for three reminder notifications
function VoteSound( %game, %typename, %arg1, %arg2 )
{
if( Game.scheduleVote !$= "" && $Host::EnableVoteSoundReminders > 0) //Game.scheduleVote !$= "" is if vote is active
{
%votemsg = "Press Insert for Yes or Delete for No.";
switch$(%typename)
{
case "VoteChangeMission":
messageAll('', '\c1Vote in Progress: \c0To change the mission to %1 (%2). %3~wgui/objective_notification.wav', %arg1, %arg2, %votemsg );
echo("Vote in Progress: To change the mission to" SPC %arg1 SPC "(" @ %arg2 @ ").");
case "VoteSkipMission":
messageAll('', '\c1Vote in Progress: \c0To skip the mission. %1~wgui/objective_notification.wav', %votemsg );
echo("Vote in Progress: To skip the mission.");
case "VoteChangeTimeLimit":
if(%arg1 $= "999") %arg1 = "unlimited";
messageAll('', '\c1Vote in Progress: \c0To change the time limit to %1. %2~wgui/objective_notification.wav', %arg1, %votemsg );
echo("Vote in Progress: To change the time limit to" SPC %arg1 @ ".");
case "VoteTournamentMode":
messageAll('', '\c1Vote in Progress: \c0To change the mission to Tournament Mode (%1). %3~wgui/objective_notification.wav', %arg1, %arg2, %votemsg );
echo("Vote in Progress: To change the mission to Tournament Mode" SPC "(" @ %arg1 @ ").");
case "VoteMatchStart":
messageAll('', '\c1Vote in Progress: \c0To start the match. %3~wgui/objective_notification.wav', %arg1, %arg2, %votemsg );
echo("Vote in Progress: To start the match.");
case "VoteFFAMode":
messageAll('', '\c1Vote in Progress: \c0To change the server to Free For All Mode. %3~wgui/objective_notification.wav', %arg1, %arg2, %votemsg );
echo("Vote in Progress: To change the server to Free For All Mode.");
case "VoteKickPlayer":
if(%arg1.team != 0 && Game.numTeams > 1) //Not observer
{
for(%idx = 0; %idx < ClientGroup.getCount(); %idx++)
{
%cl = ClientGroup.getObject(%idx);
if (%cl.isAdmin == true)
{
if(%cl.team !$= %arg1.team) //Not on admins team
{
messageClient(%cl, '', '\c1Vote in Progress: \c0To kick %1 on the other team.~wgui/objective_notification.wav', %arg1.name);
}
else //Is on admins team
messageClient(%cl, '', '\c1Vote in Progress: \c0To kick player %1. %2~wgui/objective_notification.wav', %arg1.name, %votemsg );
}
else if(%cl.team $= %arg1.team) //Everyone else
messageClient(%cl, '', '\c1Vote in Progress: \c0To kick player %1. %2~wgui/objective_notification.wav', %arg1.name, %votemsg );
}
}
else //Is observer
messageAll('', '\c1Vote in Progress: \c0To kick player %1. %2~wgui/objective_notification.wav', %arg1.nameBase, %votemsg );
echo("Vote in Progress: To kick player" SPC %arg1.nameBase SPC "(" @ %arg1.guid @ ").");
default:
messageAll('', '\c1Vote in Progress: \c0To %1. %2~wgui/objective_notification.wav', %arg1, %votemsg );
echo("Vote in Progress: To" SPC %arg1);
}
}
}