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13 lines
592 B
C#
13 lines
592 B
C#
$pref::Net::PacketRateToClient = "32"; //determines how many packets per second sent to each client
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$pref::Net::PacketRateToServer = "32"; //may determine how many packets are allowed from each client
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$pref::Net::PacketSize = "450"; //size of each packet sent to each client, maximum.has no effect on size of packets client send to the server
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setlogmode(0);
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// leave this set to zero unless you are coding and need a log it will make a huge file...!!!
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$logechoenabled=0;
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//set to 1 you can now see game details in console. Thanks to tubaguy.
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SetPerfCounterEnable(0);
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//server stutter fix |