TacoServer/Classic/scripts/autoexec/ObserverCooldown.cs
2020-09-03 19:17:15 -04:00

37 lines
1.1 KiB
C#

// Observer Cooldown Script
//
// Made as a preventative measure to ensure no rapid observer/spawning
// Limits how fast a client can spawn and go to observer
//
package ObserverTimeout
{
function serverCmdClientMakeObserver( %client )
{
//10 second cooldown on becoming an observer
%timeDif = getSimTime() - %client.observerTimeout;
%timeDif1 = getSimTime() - %client.observerMsg;
if(%timeDif > 10000 || !%client.observerTimeout || %client.isAdmin)
{
if ( isObject( Game ) && Game.kickClient != %client )
Game.forceObserver( %client, "playerChoose" );
%client.observerProtectStart = getSimTime();
%client.observerTimeout = getSimTime();
}
//1 second cooldown on message
else if((%timeDif1 > 1000 || !%client.observerMsg))
{
%wait = mFloor((10000 - (getSimTime() - %client.observerProtectStart)) / 1000);
messageClient(%client, 'MsgObserverCooldown', '\c3Observer Cooldown:\cr Please wait another %1 seconds.', %wait );
%client.observerMsg = getSimTime();
}
}
};
// Prevent package from being activated if it is already
if (!isActivePackage(ObserverTimeout))
activatePackage(ObserverTimeout);