// Taco Overrides Script // // Various Overrides // package TacoOverrides { //Issue with the start grenade throw was very soft and bumped it up a tad function serverCmdEndThrowCount(%client, %data) { if(%client.player.throwStart == 5) return; // --------------------------------------------------------------- // z0dd - ZOD, 8/6/02. New throw str features %throwStrength = (getSimTime() - %client.player.throwStart) / 150; if(%throwStrength > $maxThrowStr) %throwStrength = $maxThrowStr; else if(%throwStrength < 0.5) %throwStrength = 0.5; // --------------------------------------------------------------- %throwScale = %throwStrength / 2; %client.player.throwStrength = %throwScale; %client.player.throwStart = 5; //was 0 } //Tank UE code by Keen //To fix tank UE by transporting the tank far away so nothing bumps into it causing a UE function VehicleData::onDestroyed(%data, %obj, %prevState) { if(%obj.lastDamagedBy) { %destroyer = %obj.lastDamagedBy; game.vehicleDestroyed(%obj, %destroyer); //error("vehicleDestroyed( "@ %obj @", "@ %destroyer @")"); } radiusVehicleExplosion(%data, %obj); if(%obj.turretObject) if(%obj.turretObject.getControllingClient()) %obj.turretObject.getDataBlock().playerDismount(%obj.turretObject); for(%i = 0; %i < %obj.getDatablock().numMountPoints; %i++) { if (%obj.getMountNodeObject(%i)) { %flingee = %obj.getMountNodeObject(%i); %flingee.getDataBlock().doDismount(%flingee, true); %xVel = 250.0 - (getRandom() * 500.0); %yVel = 250.0 - (getRandom() * 500.0); %zVel = (getRandom() * 100.0) + 50.0; %flingVel = %xVel @ " " @ %yVel @ " " @ %zVel; %flingee.applyImpulse(%flingee.getTransform(), %flingVel); echo("got player..." @ %flingee.getClassName()); %flingee.damage(0, %obj.getPosition(), 0.4, $DamageType::Crash); } } // From AntiLou.vl2 // Info: MPB just destroyed. Change the variable if(%data.getName() $= "MobileBaseVehicle") // If the vehicle is the MPB, change %obj.station.isDestroyed to 1 %obj.station.isDestroyed = 1; %data.deleteAllMounted(%obj); // ----------------------------------------------------------------------------------------- // z0dd - ZOD - Czar, 6/24/02. Move this vehicle out of the way so nothing collides with it. if(%data.getName() $="AssaultVehicle") { // %obj.setFrozenState(true); %obj.schedule(500, "delete"); //was 2000 //%data.schedule(500, 'onAvoidCollisions', %obj); //Transfer the vehicle far away %obj.schedule(1, "setPosition", vectorAdd(%obj.getPosition(), "40 -27 10000")); //Lowered: was 500 } else if(%data.getName() $="BomberFlyer" || %data.getName() $="MobileBaseVehicle") { // %obj.setFrozenState(true); %obj.schedule(2000, "delete"); //was 2000 //%data.schedule(500, 'onAvoidCollisions', %obj); //Transfer the vehicle far away %obj.schedule(100, "setPosition", vectorAdd(%obj.getPosition(), "40 -27 10000")); //Lowered: was 500 } else { %obj.setFrozenState(true); %obj.schedule(500, "delete"); //was 500 } // ----------------------------------------------------------------------------------------- } //OG Blaster Buff function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC) { //Takes 10 blaster shots to kill a heavy, 13 normal. if(%targetObject.client.armor $= "Heavy" && %damageType $= $DamageType::Blaster) %amount *= 1.3; Parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC); } }; // Prevent package from being activated if it is already if (!isActivePackage(TacoOverrides)) activatePackage(TacoOverrides);