$TurretPlayerCount = 10; // amount of players needed on server for turrets package antiTurret { function TurretData::selectTarget(%this, %turret) { if( !$Host::TournamentMode && $TotalTeamPlayerCount < $TurretPlayerCount) { %turret.clearTarget(); } else { Parent::selectTarget(%this, %turret); } } }; // Prevent package from being activated if it is already if (!isActivePackage(antiTurret)) activatePackage(antiTurret);