$pref::Net::PacketRateToClient = "32"; //determines how many packets per second sent to each client $pref::Net::PacketRateToServer = "32"; //may determine how many packets are allowed from each client $pref::Net::PacketSize = "350"; //size of each packet sent to each client, maximum.has no effect on size of packets client send to the server setlogmode(0); // leave this set to zero unless you are coding and need a log it will make a huge file...!!! $logechoenabled=0; //set to 1 you can now see game details in console. Thanks to tubaguy. SetPerfCounterEnable(0); //server stutter fix