////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Stats system for classic and base // Script BY: DarkTiger // Version 1.0 - Initial release // Version 2.0 - Code refactor / optimizing / fixes // Version 3.0 - DM / LCTF added // Version 4.0 - Code refactor / optimizing / fixes // Version 5.0 - DuleMod and Arena support / optimizing / fixes / misc stuff // Version 6.0 - Lan & Bot Support / Leaderboard / Stats Storage Overhaul / Optimization / Fixes // Version 7.0 - Code refactor / Heavy Optimization / Map Stats / Server Stats / Fixes / Misc other features // Version 8.0 - More Stats / Fixes / Server Event Log // Note See bottom of file for full log ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //-----------Settings------------ //Notes score ui width is 592 $dtStats::version = 9.3; //disable stats system $dtStats::Enable = 1; //enable disable map stats $dtStats::mapStats = 1; //Only self client can see his own stats, any stat, unless admin $dtStats::viewSelf = 0; //set max number of individual game to record //Note only tested to 100 games, hard cap at 300 $dtStats::MaxNumOfGames = 100; //number of games for running average $dtStats::avgCount = 10; // number of players to start tracking totals //number of games for leaderboard averages $dtStats::minTotal = 6; //how high the player has to be off the ground before it will count $dtStats::midAirHeight = 10; // 30 sec min after not making an action reset $dtStats::returnToMenuTimer = (30*1000); //sorting speed $dtStats::sortSpeed = 128; //Load/saving rates to prevent any server hitching $dtStats::slowSaveTime = 100; //This will load player stats after their first game, to reduce any impact on the server. $dtStats::loadAfter = 0;//keep 0 not finished //Control whats displayed $dtStats::Live = 1; $dtStats::KD = 0;// disabled $dtStats::Hist =1; //Leaderboards stuff //To rebuild the leaderboards manually type lStatsCycle(1) into the console; //This time marks the end of day and to rebuild the leaderboards, best set this time when the server is normally empty or low numbers $dtStats::buildSetTime = "8\t00\tam"; // top 15 players per cat; $dtStats::topAmount = 15; //Set 2 or more to enable, this also contorls how much history you want, best to keep this count low $dtStats::day = 0;//-365 $dtStats::week = 0;//~53 $dtStats::month = 3; //-12 $dtStats::quarter = 0;//-4 $dtStats::year = 0;// number of years $dtStats::expireMax = 90; $dtStats::expireMin = 15; // you gain extra days based on time played extra days = gameCount * expireFactor; // example being 100 games * factor of 0.596 = will gain you 60 extra days but if its over the 90 day max it will be deleted $dtStats::expireFactor["CTFGame"] = 0.596; $dtStats::expireFactor["LakRabbitGame"] = 2; $dtStats::expireFactor["DMGame"] = 6; $dtStats::expireFactor["SCtFGame"] = 1.2; $dtStats::expireFactor["ArenaGame"] = 2; $dtStats::expireFactor["DuelGame"] = 10; //File maintainers to deletes old files see $dtStats::expireMax //deletes player stats files that are x amount days old, only works if $dtStats::sm is enabled $dtStats::sm = 1; //set to 1 to delete old leaderboards files $dtStats::lsm = 1; $dtStats::lsmMap = 1; $Host::ShowIngamePlayerScores = 1; //debug stuff $dtStats::enableRefresh = 0; $dtStats::debugEchos = 0;// echos function calls //$dtStats::returnToMenuTimer = (303*1000); //$pref::NoClearConsole = 1; //setLogMode(1); //$AIDisableChat = 1; //dbgSetParameters(6060,"password"); // colors used //00dcd4 Darker blue //0befe7 Lighter blue //00dc00 Green //0099FF Blue //FF9A00 Orange //05edad Teal //FF0000 Red //dcdcdc White //02d404 T2 Green //fb3939 Lighter Red //--------------------------------- // Torque Markup Language - TML // Reference Tags //--------------------------------- //Sets the current font to the indicated name and size. Example: //Set a tag to which we can scroll a GuiScrollContentCtrl (parent control of the guiMLTextCtrl) //Sets text color. Example: will display red text. //Sets the color of a hyperlink. //Sets the color of a hyperlink that is being clicked. //Add a shadow to the text, displaced by (x, y). //Sets the color of the text shadow. //Displays the bitmap image of the given file. Note this is hard coded in t2 to only look in texticons in textures //Saves the current text formatting so that temporary changes to formatting can be made. Used with . //Restores the previously saved text formatting. Used with . //Produces line breaks, similarly to
. However, while
keeps the current flow (for example, when flowing around the image), moves the cursor position to a new line in a more global manner (forces our text to stop flowing around the image, so text is drawn at a new line under the image). //Left justify the text. //Right justify the text. //Center the text. //contentInserts a hyperlink into the text. This can also be used to call a function class::onURL //Sets the left margin. //Sets the left margin as a percentage of the full width. //Sets the right margin. //contentProduces the content, but clipped to the given width. //Use the profile's fillColorHL to draw a background for the text. //Sets tab stops at the given locations. //
Forced line break. //////////////////////////////////////////////////////////////////////////////// // Supported Game Types //////////////////////////////////////////////////////////////////////////////// //Array for processing stats $dtStats::gameType[0] = "CTFGame"; $dtStats::gameType[1] = "LakRabbitGame"; $dtStats::gameType[2] = "DMGame"; $dtStats::gameType[3] = "SCtFGame"; $dtStats::gameType[4] = "ArenaGame"; $dtStats::gameType[5] = "DuelGame"; //$dtStats::gameType[6] = "SiegeGame"; $dtStats::gameTypeCount = 6; //short hand name $dtStats::gtNameShort["CTFGame"] = "CTF"; $dtStats::gtNameShort["LakRabbitGame"] = "LakRabbit"; $dtStats::gtNameShort["DMGame"] = "DM"; $dtStats::gtNameShort["SCtFGame"] = "LCTF"; $dtStats::gtNameShort["ArenaGame"] = "Arena"; $dtStats::gtNameShort["DuelGame"] = "Duel"; //$dtStats::gtNameShort["SiegeGame"] = "Siege"; //Display name $dtStats::gtNameLong["CTFGame"] = "Capture the Flag"; $dtStats::gtNameLong["LakRabbitGame"] = "LakRabbit"; $dtStats::gtNameLong["DMGame"] = "Deathmatch"; $dtStats::gtNameLong["SCtFGame"] = "Spawn CTF"; $dtStats::gtNameLong["ArenaGame"] = "Arena"; $dtStats::gtNameLong["DuelGame"] = "Duel MOD"; //$dtStats::gtNameLong["SiegeGame"] = "Siege"; //varTypes $dtStats::varType[0] = "Game";//Game only stat $dtStats::varType[1] = "TG"; //Total & Game stat $dtStats::varType[2] = "TTL"; //Total only stat $dtStats::varType[3] = "Max"; //Largest value $dtStats::varType[4] = "Min"; //Smallest value sorted inverse $dtStats::varType[5] = "Avg"; //Average value $dtStats::varType[6] = "AvgI";//Average value sorted inverse $dtStats::varTypeCount = 7; function dtStatsResetGobals(){ for(%v = 0; %v < $dtStats::varTypeCount; %v++){ %varType = $dtStats::varType[%v]; $dtStats::FC[%varType] = 0; for(%i = 0; %i < $dtStats::gameTypeCount; %i++){ %gameType = $dtStats::gameType[%i]; $dtStats::uGFC[%gameType] = 0; $dtStats::FC[%gameType,%varType] =0; $dtStats::FCG[%gameType,%varType] =0; } } $dtStats::unusedCount = 0; }dtStatsResetGobals(); /////////////////////////////////////////////////////////////////////////////// // CTF /////////////////////////////////////////////////////////////////////////////// //gametype values with in the gametype file CTFGame.cs $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "score"; $dtStats::FVG[$dtStats::FCG["CTFGame","Avg"]++,"CTFGame","Avg"] = "score"; $dtStats::FVG[$dtStats::FCG["CTFGame","Max"]++,"CTFGame","Max"] = "score"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "kills"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "deaths"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "suicides"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "teamKills"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "flagCaps"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "flagGrabs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "carrierKills"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "flagReturns"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "scoreMidAir"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "scoreHeadshot"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "scoreRearshot"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "escortAssists"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "defenseScore"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "offenseScore"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "flagDefends"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "genRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "SensorRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "TurretRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "StationRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "VStationRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "mpbtstationRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "solarRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "sentryRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depSensorRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depInvRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depTurretRepairs"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "tkDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "genDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "sensorDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "turretDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "iStationDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "vstationDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "mpbtstationDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "solarDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "sentryDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depSensorDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depTurretDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "depStationDestroys"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "vehicleScore"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "vehicleBonus"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "genDefends"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "turretKills"; $dtStats::FVG[$dtStats::FCG["CTFGame","TG"]++,"CTFGame","TG"] = "mannedTurretKills"; ///////////////////////////////////////////////////////////////////////////// //gametype values in this script $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "winCount"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "lossCount"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "destruction"; $dtStats::FV[$dtStats::FC["CTFGame","Min"]++,"CTFGame","Min"] = "heldTimeSec"; $dtStats::FV[$dtStats::FC["CTFGame","Min"]++,"CTFGame","Min"] = "heldTimeSecLow"; $dtStats::FV[$dtStats::FC["CTFGame","AvgI"]++,"CTFGame","AvgI"] = "heldTimeSec"; $dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "grabSpeed"; $dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "grabSpeedLow"; $dtStats::FV[$dtStats::FC["CTFGame","Avg"]++,"CTFGame","Avg"] = "grabSpeed"; $dtStats::FV[$dtStats::FC["CTFGame","Avg"]++,"CTFGame","Avg"] = "capEfficiency"; $dtStats::FV[$dtStats::FC["CTFGame","Avg"]++,"CTFGame","Avg"] = "winLostPct"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "wildRK"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "assaultRK"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "mobileBaseRK"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "scoutFlyerRK"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "bomberFlyerRK"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "hapcFlyerRK"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "wildRD"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "assaultRD"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "mobileBaseRD"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "scoutFlyerRD"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "bomberFlyerRD"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "hapcFlyerRD"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "roadKills"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "roadDeaths"; $dtStats::FV[$dtStats::FC["CTFGame","Game"]++,"CTFGame","Game"] = "dtTeam"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "repairs"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "MotionSensorDep"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "PulseSensorDep"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "InventoryDep"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "TurretOutdoorDep"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "TurretIndoorDep"; $dtStats::FV[$dtStats::FC["CTFGame","Game"]++,"CTFGame","Game"] = "teamScore"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "concussFlag"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "depInvyUse"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "mpbGlitch"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "flagCatch"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "maFlagCatch"; $dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "flagCatchSpeed"; $dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "maFlagCatchSpeed"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "flagToss"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "flagTossCatch"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "interceptedFlag"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "maInterceptedFlag"; $dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "interceptSpeed"; $dtStats::FV[$dtStats::FC["CTFGame","Max"]++,"CTFGame","Max"] = "interceptFlagSpeed"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "friendlyFire"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "timeOnTeamZero"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "timeOnTeamOne"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "timeOnTeamTwo"; $dtStats::FV[$dtStats::FC["CTFGame","TG"]++,"CTFGame","TG"] = "matchRunTime"; $dtStats::FV[$dtStats::FC["CTFGame","Game"]++,"CTFGame","Game"] = "teamOneCapTimes"; $dtStats::FV[$dtStats::FC["CTFGame","Game"]++,"CTFGame","Game"] = "teamTwoCapTimes"; ///////////////////////////////////////////////////////////////////////////// //Unused vars needed for stats back up $dtStats::uGFV[$dtStats::uGFC["CTFGame"]++,"CTFGame"] = "returnPts"; /////////////////////////////////////////////////////////////////////////////// // LakRabbit /////////////////////////////////////////////////////////////////////////////// //Game type values - out of LakRabbitGame.cs $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "score"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","Avg"]++,"LakRabbitGame","Avg"] = "score"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","Max"]++,"LakRabbitGame","Max"] = "score"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "kills"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "deaths"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "suicides"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "flagGrabs"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "morepoints"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "mas"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "MidairflagGrabs"; $dtStats::FVG[$dtStats::FCG["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "MidairflagGrabPoints"; $dtStats::FV[$dtStats::FC["LakRabbitGame","TG"]++,"LakRabbitGame","TG"] = "flagTimeMin"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "flagTimeMS"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalChainAccuracy"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalChainHits"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalSnipeHits"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalSnipes"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalSpeed"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalDistance"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalShockHits"; $dtStats::uGFV[$dtStats::uGFC["LakRabbitGame"]++,"LakRabbitGame"] = "totalShocks"; /////////////////////////////////////////////////////////////////////////////// // DMGame /////////////////////////////////////////////////////////////////////////////// $dtStats::FVG[$dtStats::FCG["DMGame","TG"]++,"DMGame","TG"] = "score"; $dtStats::FVG[$dtStats::FCG["DMGame","Avg"]++,"DMGame","Avg"] = "score"; $dtStats::FVG[$dtStats::FCG["DMGame","Max"]++,"DMGame","Max"] = "score"; $dtStats::FVG[$dtStats::FCG["DMGame","TG"]++,"DMGame","TG"] = "kills"; $dtStats::FVG[$dtStats::FCG["DMGame","TG"]++,"DMGame","TG"] = "deaths"; $dtStats::FVG[$dtStats::FCG["DMGame","TG"]++,"DMGame","TG"] = "suicides"; $dtStats::FVG[$dtStats::FCG["DMGame","Avg"]++,"DMGame","Avg"] = "efficiency"; $dtStats::uGFV[$dtStats::uGFC["DMGame"]++,"DMGame"] = "MidAir"; $dtStats::uGFV[$dtStats::uGFC["DMGame"]++,"DMGame"] = "Bonus"; $dtStats::uGFV[$dtStats::uGFC["DMGame"]++,"DMGame"] = "KillStreakBonus"; $dtStats::uGFV[$dtStats::uGFC["DMGame"]++,"DMGame"] = "killCounter"; /////////////////////////////////////////////////////////////////////////////// // LCTF /////////////////////////////////////////////////////////////////////////////// $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "score"; $dtStats::FVG[$dtStats::FCG["SCtFGame","Avg"]++,"SCtFGame","Avg"] = "score"; $dtStats::FVG[$dtStats::FCG["SCtFGame","Max"]++,"SCtFGame","Max"] = "score"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "kills"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "deaths"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "suicides"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "teamKills"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagCaps"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagGrabs"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "carrierKills"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagReturns"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "scoreMidAir"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "scoreHeadshot"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "scoreRearshot"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "escortAssists"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "defenseScore"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "offenseScore"; $dtStats::FVG[$dtStats::FCG["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagDefends"; // in this script only $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "winCount"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "lossCount"; $dtStats::FV[$dtStats::FC["SCtFGame","Min"]++,"SCtFGame","Min"] = "heldTimeSec"; $dtStats::FV[$dtStats::FC["SCtFGame","Min"]++,"SCtFGame","Min"] = "heldTimeSecLow"; $dtStats::FV[$dtStats::FC["SCtFGame","AvgI"]++,"SCtFGame","AvgI"] = "heldTimeSec"; $dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "grabSpeed"; $dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "grabSpeedLow"; $dtStats::FV[$dtStats::FC["SCtFGame","Avg"]++,"SCtFGame","Avg"] = "grabSpeed"; $dtStats::FV[$dtStats::FC["SCtFGame","Avg"]++,"SCtFGame","Avg"] = "capEfficiency"; $dtStats::FV[$dtStats::FC["SCtFGame","Avg"]++,"SCtFGame","Avg"] = "winLostPct"; $dtStats::FV[$dtStats::FC["SCtFGame","Game"]++,"SCtFGame","Game"] = "dtTeam"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "destruction"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "repairs"; $dtStats::FV[$dtStats::FC["SCtFGame","Game"]++,"SCtFGame","Game"] = "teamScore"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "concussFlag"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagCatch"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "maFlagCatch"; $dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "flagCatchSpeed"; $dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "maFlagCatchSpeed"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagToss"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "flagTossCatch"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "interceptedFlag"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "maInterceptedFlag"; $dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "interceptSpeed"; $dtStats::FV[$dtStats::FC["SCtFGame","Max"]++,"SCtFGame","Max"] = "interceptFlagSpeed"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "friendlyFire"; ////////////////////////////Unused LCTF Vars///////////////////////////////////// $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "tkDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "genDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "sensorDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "turretDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "iStationDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "vstationDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "mpbtstationDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "solarDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "sentryDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depSensorDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depTurretDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depStationDestroys"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "vehicleScore"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "vehicleBonus"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "genDefends"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "escortAssists"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "turretKills"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "mannedTurretKills"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "genRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "SensorRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "TurretRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "StationRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "VStationRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "mpbtstationRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "solarRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "sentryRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depSensorRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depInvRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "depTurretRepairs"; $dtStats::uGFV[$dtStats::uGFC["SCtFGame"]++,"SCtFGame"] = "returnPts"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "timeOnTeamZero"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "timeOnTeamOne"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "timeOnTeamTwo"; $dtStats::FV[$dtStats::FC["SCtFGame","TG"]++,"SCtFGame","TG"] = "matchRunTime"; $dtStats::FV[$dtStats::FC["SCtFGame","Game"]++,"SCtFGame","Game"] = "teamOneCapTimes"; $dtStats::FV[$dtStats::FC["SCtFGame","Game"]++,"SCtFGame","Game"] = "teamTwoCapTimes"; /////////////////////////////////////////////////////////////////////////////// // DuelGame /////////////////////////////////////////////////////////////////////////////// $dtStats::FVG[$dtStats::FCG["DuelGame","TG"]++,"DuelGame","TG"] = "score"; $dtStats::FVG[$dtStats::FCG["DuelGame","Avg"]++,"DuelGame","Avg"] = "score"; $dtStats::FVG[$dtStats::FCG["DuelGame","Max"]++,"DuelGame","Max"] = "score"; $dtStats::FVG[$dtStats::FCG["DuelGame","TG"]++,"DuelGame","TG"] = "kills"; $dtStats::FVG[$dtStats::FCG["DuelGame","TG"]++,"DuelGame","TG"] = "deaths"; /////////////////////////////////////////////////////////////////////////////// // ArenaGame /////////////////////////////////////////////////////////////////////////////// $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "score"; $dtStats::FVG[$dtStats::FCG["ArenaGame","Avg"]++,"ArenaGame","Avg"] = "score"; $dtStats::FVG[$dtStats::FCG["ArenaGame","Max"]++,"ArenaGame","Max"] = "score"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "kills"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "deaths"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "suicides"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "teamKills"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "snipeKills"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "roundsWon"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "roundsLost"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "assists"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "roundKills"; $dtStats::FVG[$dtStats::FCG["ArenaGame","TG"]++,"ArenaGame","TG"] = "hatTricks"; $dtStats::FV[$dtStats::FC["ArenaGame","Game"]++,"ArenaGame","Game"] = "dtTeam"; $dtStats::FV[$dtStats::FC["ArenaGame","Game"]++,"ArenaGame","Game"] = "teamScore"; $dtStats::FV[$dtStats::FC["ArenaGame","TG"]++,"ArenaGame","TG"] = "timeOnTeamZero"; $dtStats::FV[$dtStats::FC["ArenaGame","TG"]++,"ArenaGame","TG"] = "timeOnTeamOne"; $dtStats::FV[$dtStats::FC["ArenaGame","TG"]++,"ArenaGame","TG"] = "timeOnTeamTwo"; $dtStats::FV[$dtStats::FC["ArenaGame","TG"]++,"ArenaGame","TG"] = "matchRunTime"; /////////////////////////////////////////////////////////////////////////////// // SiegeGame /////////////////////////////////////////////////////////////////////////////// //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "score"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "kills"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "deaths"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "suicides"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "objScore"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "teamKills"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "turretKills"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "offenseScore"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "defenseScore"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "tkDestroys"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "genDestroys"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "solarDestroys"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "flipFlopDefends"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "genDefends"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "genRepairs"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "solarRepairs"; //$dtStats::FVG[$dtStats::FCG["SiegeGame","TG"]++,"SiegeGame","TG"] = "outOfBounds"; /////////////////////////////////////////////////////////////////////////////// // Weapon/Misc Stats /////////////////////////////////////////////////////////////////////////////// //these are field values from this script $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "explosionKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "explosionDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "impactKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "impactDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "groundKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "groundDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "aaTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "aaTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "elfTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "elfTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "indoorDepTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "indoorDepTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "outdoorDepTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "outdoorDepTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "sentryTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "sentryTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "outOfBoundKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "outOfBoundDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lavaKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lavaDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shrikeBlasterKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shrikeBlasterDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "bellyTurretKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "bellyTurretDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "bomberBombsKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "bomberBombsDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tankChaingunKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tankChaingunDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tankMortarKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tankMortarDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "vehicleSpawnKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "vehicleSpawnDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "forceFieldPowerUpKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "forceFieldPowerUpDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "crashKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "crashDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileTK"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "inventoryKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "inventoryDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "repairEnemy"; //Damage Stats $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDmg"; //rounds fired $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "elfShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelShotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelHits"; //aoe hits $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDmgHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDmgHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDmgHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDmgHits"; //misc $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserHeadShot"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockRearShot"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "minePlusDisc"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "minePlusDiscKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shotsFired"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "totalMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "totalTime"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "maHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "maHitHeight"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "maHitSV"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "airTime"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "airTime"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "groundTime"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "groundTime"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "EVKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "EVDeaths"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningMAkills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningMAHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningMAEVHits"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lightningMAEVKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "EVHitWep"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "EVMAHit"; $dtStats::FV[$dtStats::FC["Game"]++,"Game"] = "startPCT"; $dtStats::FV[$dtStats::FC["Game"]++,"Game"] = "endPCT"; $dtStats::FV[$dtStats::FC["Game"]++,"Game"] = "mapSkip"; $dtStats::FV[$dtStats::FC["Game"]++,"Game"] = "clientQuit"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "totalWepDmg"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "timeTL"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "timeTL"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killStreak"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "killStreak"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "assist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "maxSpeed"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "avgSpeed"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "comboCount"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "distMov"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "firstKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lastKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "deathKills"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "kdr"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "ctrlKKills"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "concussHit"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "concussTaken"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "idleTime"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "idleTime"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "deadDist"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discReflectHit"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discReflectKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterReflectHit"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterReflectKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "flareKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "flareHit"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discJump"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "killerDiscJump"; // nongame $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "leavemissionareaCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "teamkillCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "switchteamCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "flipflopCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "packpickupCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "weaponpickupCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "repairpackpickupCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "repairpackpickupEnemy"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "invyEatRepairPack"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "chatallCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "chatteamCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "voicebindsallCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "voicebindsteamCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "kickCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "obstimeoutkickCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "spawnobstimeoutCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "voteCount"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "lagSpikes"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "packetLoss"; $dtStats::FV[$dtStats::FC["TTL"]++,"TTL"] = "txStop"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "lArmorTime"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mArmorTime"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hArmorTime"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorL"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorM"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorH"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLL"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLM"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLH"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorML"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMM"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMH"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHL"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHM"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHH"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLLD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLMD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorLHD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMLD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMMD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorMHD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHLD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHMD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "armorHHD"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "doubleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tripleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "quadrupleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "quintupleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "sextupleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "septupleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "octupleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "nonupleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "decupleKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "nuclearKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "multiKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "doubleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "tripleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "quadrupleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "quintupleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "sextupleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "septupleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "octupleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "nonupleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "decupleChainKill"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "chainKill"; //weapon combos $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockCom"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelCom"; //source kill velocity - note no mine $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeKillSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileKillSV"; //source hit velocity - note no mine $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeHitSV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileHitSV"; //victim velocity $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileKillVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "satchelKillVV"; //victim velocity $dtStats::FV[$dtStats::FC["Max"]++,"Max"] ="cgHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileHitVV"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "satchelHitVV"; //midairs $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarAoeMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeAoeMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discAoeMA"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaAoeMA"; //ma dist $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineMAHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "satchelHitDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "cgKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "discKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "grenadeKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "hGrenadeKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "laserKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mortarKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "missileKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "plasmaKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "blasterKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "mineKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "satchelKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "shockKillDist"; $dtStats::FV[$dtStats::FC["Max"]++,"Max"] = "weaponHitDist"; //conditional see postGame $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "cgACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "discACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "grenadeACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "laserACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "mortarACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "shockACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "plasmaACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "blasterACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "hGrenadeACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "mineACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "satchelACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "missileACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "plasmaDmgACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "discDmgACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "grenadeDmgACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "mortarDmgACC"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "onTargetAcc"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "onTargetHit"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "onFire"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "onFire"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "onInput"; $dtStats::FV[$dtStats::FC["Avg"]++,"Avg"] = "onInput"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHead"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHead"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHeadFront"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHeadFront"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHeadBack"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHeadBack"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHeadRight"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHeadRight"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitHeadLeft"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenHeadLeft"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorso"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorso"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorsoFrontR"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorsoFrontR"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorsoFrontL"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorsoFrontL"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorsoBackR"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorsoBackR"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTorsoBackL"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenTorsoBackL"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegs"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegs"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegFrontR"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegFrontR"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegFrontL"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegFrontL"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegBackR"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegBackR"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitLegBackL"; //$dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hitTakenLegBackL"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillAirAir"; // air to air kill $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathAirAir"; // air to air death $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathAirAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillAirGround"; // air to ground kill $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathAirGround";// air to ground death $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathAirGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillGroundAir"; // ground to air kill $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathGroundAir"; // ground to air death $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathGroundAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillGroundGround"; // ground to ground kill $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathGroundGround"; // ground to ground death $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathGroundGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillAir"; // air kills $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathAir"; // air deaths $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelDeathAir"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgKillGround"; // ground kills $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "satchelKillGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "cgDeathGround"; // ground deaths $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "discDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "hGrenadeDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "grenadeDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "laserDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mortarDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "missileDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "shockDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "plasmaDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "blasterDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "mineDeathGround"; $dtStats::FV[$dtStats::FC["TG"]++,"TG"] = "null";//rng number //////////////////////////////////////////////////////////////////////////////// //Unused vars that are not tracked but used for other things and need to be reset $dtStats::unused[$dtStats::unusedCount++] = "timeToLive"; $dtStats::unused[$dtStats::unusedCount++] = "ksCounter"; //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// //MapStats Vars //////////////////////////////////////////////////////////////////////////////// //NOTE DO NOT RECOUNT!!!!// NOTE DO NOT RECOUNT!!!!// NOTE DO NOT RECOUNT!!!! //100 stats per game type is a soft limit, change at yor own risk //If you need to remove a stat its best to leave a gap in the array index or replace it with something new //1 $mapStats::mapVars[1,"CTFGame"] = "scoreTG";//note this starts at 1 for... reasions $mapStats::mapVars[2,"CTFGame"] = "defenseScoreTG"; $mapStats::mapVars[3,"CTFGame"] = "offenseScoreTG"; //2 $mapStats::mapVars[4,"CTFGame"] = "assistTG"; $mapStats::mapVars[5,"CTFGame"] = "killsTG"; $mapStats::mapVars[6,"CTFGame"] = "teamKillsTG"; //3 $mapStats::mapVars[7,"CTFGame"] = "flagCapsTG"; $mapStats::mapVars[8,"CTFGame"] = "flagGrabsTG"; $mapStats::mapVars[9,"CTFGame"] = "flagReturnsTG"; //4 $mapStats::mapVars[10,"CTFGame"] = "carrierKillsTG"; $mapStats::mapVars[11,"CTFGame"] = "escortAssistsTG"; $mapStats::mapVars[12,"CTFGame"] = "flagDefendsTG"; //5 $mapStats::mapVars[13,"CTFGame"] = "heldTimeSecMin"; $mapStats::mapVars[14,"CTFGame"] = "grabSpeedMax"; $mapStats::mapVars[15,"CTFGame"] = "capEfficiencyAvg"; //6 $mapStats::mapVars[16,"CTFGame"] = "heldTimeSecAvgi"; $mapStats::mapVars[17,"CTFGame"] = "grabSpeedAvg"; $mapStats::mapVars[18,"CTFGame"] = "capEfficiencyAvg"; //7 $mapStats::mapVars[19,"CTFGame"] = "destructionTG"; $mapStats::mapVars[20,"CTFGame"] = "repairsTG"; $mapStats::mapVars[21,"CTFGame"] = "genDefendsTG"; //8 $mapStats::mapVars[22,"CTFGame"] = "roadKillsTG"; $mapStats::mapVars[23,"CTFGame"] = "vehicleScoreTG"; $mapStats::mapVars[24,"CTFGame"] = "bomberBombsKillsTG"; //9 $mapStats::mapVars[25,"CTFGame"] = "discKillsTG"; $mapStats::mapVars[26,"CTFGame"] = "discMATG"; $mapStats::mapVars[27,"CTFGame"] = "minePlusDiscTG"; //10 $mapStats::mapVars[28,"CTFGame"] = "laserKillsTG"; $mapStats::mapVars[29,"CTFGame"] = "laserHeadShotTG"; $mapStats::mapVars[30,"CTFGame"] = "laserHitDistMax"; //11 $mapStats::mapVars[31,"CTFGame"] = "shockKillsTG"; $mapStats::mapVars[32,"CTFGame"] = "shockRearShotTG"; $mapStats::mapVars[33,"CTFGame"] = "shockMATG"; //12 $mapStats::mapVars[34,"CTFGame"] = "plasmaKillsTG"; $mapStats::mapVars[35,"CTFGame"] = "plasmaMATG"; $mapStats::mapVars[36,"CTFGame"] = "plasmaHitDistMax"; //13 $mapStats::mapVars[37,"CTFGame"] = "grenadeKillsTG"; $mapStats::mapVars[38,"CTFGame"] = "mortarKillsTG"; $mapStats::mapVars[39,"CTFGame"] = "missileKillsTG"; //12 $mapStats::mapVars[40,"CTFGame"] = "cgKillsTG"; $mapStats::mapVars[41,"CTFGame"] = "cgACCAvg"; $mapStats::mapVars[42,"CTFGame"] = "cgHitDistMax"; //13 $mapStats::mapVars[43,"CTFGame"] = "blasterKillsTG"; $mapStats::mapVars[44,"CTFGame"] = "blasterMATG"; $mapStats::mapVars[45,"CTFGame"] = "blasterHitDistMax"; //15 $mapStats::mapVars[46,"CTFGame"] = "mineKillsTG"; $mapStats::mapVars[47,"CTFGame"] = "hGrenadeKillsTG"; $mapStats::mapVars[48,"CTFGame"] = "satchelKillsTG"; //16 $mapStats::mapVars[49,"CTFGame"] = "discHitDistMax"; $mapStats::mapVars[50,"CTFGame"] = "discMAHitDistMax"; $mapStats::mapVars[51,"CTFGame"] = "totalTimeTG"; //17 $mapStats::mapVars[52,"CTFGame"] = "InventoryDepTG"; $mapStats::mapVars[53,"CTFGame"] = "TurretOutdoorDepTG"; $mapStats::mapVars[54,"CTFGame"] = "TurretIndoorDepTG"; $mapStats::mapVars[55,"CTFGame"] = "MotionSensorDepTG"; $mapStats::mapVars[56,"CTFGame"] = "PulseSensorDepTG"; $mapStats::mapVars[57,"CTFGame"] = "lagSpikesTG"; //19 $mapStats::mapVars[58,"CTFGame"] = "airTimeTG"; $mapStats::mapVars[59,"CTFGame"] = "groundTimeTG"; $mapStats::mapVars[60,"CTFGame"] = "distMovTG"; $mapStats::mapVars[61,"CTFGame"] = "repairpackpickupCountTG"; $mapStats::mapVars[62,"CTFGame"] = "repairpackpickupEnemyTG"; $mapStats::mapVars[63,"CTFGame"] = "invyEatRepairPackTG"; $mapStats::mapVarCount["CTFGame"] = 63; //////////////////////////////////////////////////////////////////////////////// //1 $mapStats::mapVars[1,"SCtFGame"] = "scoreTG"; $mapStats::mapVars[2,"SCtFGame"] = "defenseScoreTG"; $mapStats::mapVars[3,"SCtFGame"] = "offenseScoreTG"; //2 $mapStats::mapVars[4,"SCtFGame"] = "assistTG"; $mapStats::mapVars[5,"SCtFGame"] = "killsTG"; $mapStats::mapVars[6,"SCtFGame"] = "teamKillsTG"; //3 $mapStats::mapVars[7,"SCtFGame"] = "flagCapsTG"; $mapStats::mapVars[8,"SCtFGame"] = "flagGrabsTG"; $mapStats::mapVars[9,"SCtFGame"] = "flagReturnsTG"; //4 $mapStats::mapVars[10,"SCtFGame"] = "carrierKillsTG"; $mapStats::mapVars[11,"SCtFGame"] = "escortAssistsTG"; $mapStats::mapVars[12,"SCtFGame"] = "flagDefendsTG"; //5 $mapStats::mapVars[13,"SCtFGame"] = "heldTimeSecMin"; $mapStats::mapVars[14,"SCtFGame"] = "grabSpeedMax"; $mapStats::mapVars[15,"SCtFGame"] = "capEfficiencyAvg"; //6 $mapStats::mapVars[16,"SCtFGame"] = "heldTimeSecAvgi"; $mapStats::mapVars[17,"SCtFGame"] = "grabSpeedAvg"; $mapStats::mapVars[18,"SCtFGame"] = "capEfficiencyAvg"; //7 $mapStats::mapVars[19,"SCtFGame"] = "discKillsTG"; $mapStats::mapVars[20,"SCtFGame"] = "discMATG"; $mapStats::mapVars[21,"SCtFGame"] = "minePlusDiscTG"; //8 $mapStats::mapVars[22,"SCtFGame"] = "laserKillsTG"; $mapStats::mapVars[23,"SCtFGame"] = "laserHeadShotTG"; $mapStats::mapVars[24,"SCtFGame"] = "laserHitDistMax"; //9 $mapStats::mapVars[25,"SCtFGame"] = "shockKillsTG"; $mapStats::mapVars[26,"SCtFGame"] = "shockRearShotTG"; $mapStats::mapVars[27,"SCtFGame"] = "shockMATG"; //10 $mapStats::mapVars[28,"SCtFGame"] = "plasmaKillsTG"; $mapStats::mapVars[29,"SCtFGame"] = "plasmaMATG"; $mapStats::mapVars[30,"SCtFGame"] = "plasmaHitDistMax"; //11 $mapStats::mapVars[31,"SCtFGame"] = "grenadeKillsTG"; $mapStats::mapVars[32,"SCtFGame"] = "grenadeMATG"; $mapStats::mapVars[33,"SCtFGame"] = "grenadeHitDistMax"; //12 $mapStats::mapVars[34,"SCtFGame"] = "cgKillsTG"; $mapStats::mapVars[35,"SCtFGame"] = "cgACCAvg"; $mapStats::mapVars[36,"SCtFGame"] = "cgHitDistMax"; //13 $mapStats::mapVars[37,"SCtFGame"] = "blasterHitSVMax"; $mapStats::mapVars[38,"SCtFGame"] = "blasterDmgTG"; $mapStats::mapVars[39,"SCtFGame"] = "blasterComTG"; //14 $mapStats::mapVars[40,"SCtFGame"] = "mineKillsTG"; $mapStats::mapVars[41,"SCtFGame"] = "mineMATG"; $mapStats::mapVars[42,"SCtFGame"] = "mineHitDistMax"; //15 $mapStats::mapVars[43,"SCtFGame"] = "hGrenadeKillsTG"; $mapStats::mapVars[44,"SCtFGame"] = "hGrenadeMATG"; $mapStats::mapVars[45,"SCtFGame"] = "hGrenadeHitDistMax"; $mapStats::mapVarCount["SCtFGame"] = 45; //////////////////////////////////////////////////////////////////////////////// //1 $mapStats::mapVars[1,"LakRabbitGame"] = "scoreTG"; $mapStats::mapVars[2,"LakRabbitGame"] = "killsTG"; $mapStats::mapVars[3,"LakRabbitGame"] = "assistTG"; //2 $mapStats::mapVars[4,"LakRabbitGame"] = "flagGrabsTG"; $mapStats::mapVars[5,"LakRabbitGame"] = "MidairflagGrabsTG"; $mapStats::mapVars[6,"LakRabbitGame"] = "flagTimeMinTG"; //3 $mapStats::mapVars[7,"LakRabbitGame"] = "discKillsTG"; $mapStats::mapVars[8,"LakRabbitGame"] = "discMATG"; $mapStats::mapVars[9,"LakRabbitGame"] = "discHitDistMax"; //4 $mapStats::mapVars[10,"LakRabbitGame"] = "discDmgTG"; $mapStats::mapVars[11,"LakRabbitGame"] = "discCom"; $mapStats::mapVars[12,"LakRabbitGame"] = "minePlusDiscTG"; //5 $mapStats::mapVars[13,"LakRabbitGame"] = "shockKillsTG"; $mapStats::mapVars[14,"LakRabbitGame"] = "shockMATG"; $mapStats::mapVars[15,"LakRabbitGame"] = "shockRearShotTG"; //6 $mapStats::mapVars[16,"LakRabbitGame"] = "shockHitSVMax"; $mapStats::mapVars[17,"LakRabbitGame"] = "shockDmgTG"; $mapStats::mapVars[18,"LakRabbitGame"] = "shockComTG"; //7 $mapStats::mapVars[19,"LakRabbitGame"] = "plasmaKillsTG"; $mapStats::mapVars[20,"LakRabbitGame"] = "plasmaMATG"; $mapStats::mapVars[21,"LakRabbitGame"] = "plasmaHitDistMax"; //8 $mapStats::mapVars[22,"LakRabbitGame"] = "plasmaHitSVMax"; $mapStats::mapVars[23,"LakRabbitGame"] = "plasmaDmgTG"; $mapStats::mapVars[24,"LakRabbitGame"] = "plasmaComTG"; //9 $mapStats::mapVars[25,"LakRabbitGame"] = "grenadeKillsTG"; $mapStats::mapVars[26,"LakRabbitGame"] = "grenadeMATG"; $mapStats::mapVars[27,"LakRabbitGame"] = "grenadeHitDistMax"; //10 $mapStats::mapVars[28,"LakRabbitGame"] = "grenadeHitSVMax"; $mapStats::mapVars[29,"LakRabbitGame"] = "grenadeDmgTG"; $mapStats::mapVars[30,"LakRabbitGame"] = "grenadeComTG"; //11 $mapStats::mapVars[31,"LakRabbitGame"] = "blasterKillsTG"; $mapStats::mapVars[32,"LakRabbitGame"] = "blasterMATG"; $mapStats::mapVars[33,"LakRabbitGame"] = "blasterHitDistMax"; //12 $mapStats::mapVars[34,"LakRabbitGame"] = "blasterHitSVMax"; $mapStats::mapVars[35,"LakRabbitGame"] = "blasterDmgTG"; $mapStats::mapVars[36,"LakRabbitGame"] = "blasterComTG"; //13 $mapStats::mapVars[37,"LakRabbitGame"] = "mineKillsTG"; $mapStats::mapVars[38,"LakRabbitGame"] = "mineMATG"; $mapStats::mapVars[39,"LakRabbitGame"] = "mineHitDistMax"; //14 $mapStats::mapVars[40,"LakRabbitGame"] = "mineHitVVMax"; $mapStats::mapVars[41,"LakRabbitGame"] = "mineDmgTG"; $mapStats::mapVars[42,"LakRabbitGame"] = "mineComTG"; //15 $mapStats::mapVars[43,"LakRabbitGame"] = "hGrenadeKillsTG"; $mapStats::mapVars[44,"LakRabbitGame"] = "hGrenadeMATG"; $mapStats::mapVars[45,"LakRabbitGame"] = "hGrenadeHitDistMax"; //16 $mapStats::mapVars[46,"LakRabbitGame"] = "hGrenadeHitSVMax"; $mapStats::mapVars[47,"LakRabbitGame"] = "hGrenadeDmgTG"; $mapStats::mapVars[48,"LakRabbitGame"] = "hGrenadeComTG"; $mapStats::mapVarCount["LakRabbitGame"] = 48; //////////////////////////////////////////////////////////////////////////////// //1 $mapStats::mapVars[1,"DMGame"] = "scoreTG"; $mapStats::mapVars[2,"DMGame"] = "killsTG"; $mapStats::mapVars[3,"DMGame"] = "assistTG"; //2 $mapStats::mapVars[4,"DMGame"] = "efficiencyAvg"; $mapStats::mapVars[5,"DMGame"] = "timeTLAvg"; $mapStats::mapVars[6,"DMGame"] = "distMovTG"; //3 $mapStats::mapVars[7,"DMGame"] = "killAirTG"; $mapStats::mapVars[8,"DMGame"] = "killGroundTG"; $mapStats::mapVars[9,"DMGame"] = "EVKillsTG"; //4 $mapStats::mapVars[10,"DMGame"] = "firstKillTG"; $mapStats::mapVars[11,"DMGame"] = "lastKillTG"; $mapStats::mapVars[12,"DMGame"] = "deathKillsTG"; //5 $mapStats::mapVars[13,"DMGame"] = "doubleChainKillTG"; $mapStats::mapVars[14,"DMGame"] = "tripleChainKillTG"; $mapStats::mapVars[15,"DMGame"] = "quadrupleChainKillTG"; //6 $mapStats::mapVars[16,"DMGame"] = "killStreakMax"; $mapStats::mapVars[17,"DMGame"] = "comboCountTG"; $mapStats::mapVars[18,"DMGame"] = "kdrAvg"; //7 $mapStats::mapVars[19,"DMGame"] = "discKillsTG"; $mapStats::mapVars[20,"DMGame"] = "discMATG"; $mapStats::mapVars[21,"DMGame"] = "minePlusDiscTG"; //8 $mapStats::mapVars[22,"DMGame"] = "plasmaKillsTG"; $mapStats::mapVars[23,"DMGame"] = "plasmaMATG"; $mapStats::mapVars[24,"DMGame"] = "plasmaHitDistMax"; //9 $mapStats::mapVars[25,"DMGame"] = "grenadeKillsTG"; $mapStats::mapVars[26,"DMGame"] = "grenadeMATG"; $mapStats::mapVars[27,"DMGame"] = "grenadeHitDistMax"; //10 $mapStats::mapVars[28,"DMGame"] = "laserKillsTG"; $mapStats::mapVars[29,"DMGame"] = "laserHeadShotTG"; $mapStats::mapVars[30,"DMGame"] = "laserHitDistMax"; //11 $mapStats::mapVars[31,"DMGame"] = "shockKillsTG"; $mapStats::mapVars[32,"DMGame"] = "shockRearShotTG"; $mapStats::mapVars[33,"DMGame"] = "shockMATG"; //12 $mapStats::mapVars[34,"DMGame"] = "mortarKillsTG"; $mapStats::mapVars[35,"DMGame"] = "mortarMATG"; $mapStats::mapVars[36,"DMGame"] = "mortarHitDistMax"; //13 $mapStats::mapVars[37,"DMGame"] = "cgKillsTG"; $mapStats::mapVars[38,"DMGame"] = "cgACCAvg"; $mapStats::mapVars[39,"DMGame"] = "cgHitDistMax"; //14 $mapStats::mapVars[40,"DMGame"] = "blasterKillsTG"; $mapStats::mapVars[41,"DMGame"] = "blasterMATG"; $mapStats::mapVars[42,"DMGame"] = "blasterHitDistMax"; //15 $mapStats::mapVars[43,"DMGame"] = "mineKillsTG"; $mapStats::mapVars[44,"DMGame"] = "mineMATG"; $mapStats::mapVars[45,"DMGame"] = "mineHitDistMax"; //16 $mapStats::mapVars[46,"DMGame"] = "hGrenadeKillsTG"; $mapStats::mapVars[47,"DMGame"] = "hGrenadeMATG"; $mapStats::mapVars[48,"DMGame"] = "hGrenadeHitDistMax"; $mapStats::mapVarCount["DMGame"] = 48; //////////////////////////////////////////////////////////////////////////////// //1 $mapStats::mapVars[1,"DuelGame"] = "scoreTG"; $mapStats::mapVars[2,"DuelGame"] = "killsTG"; $mapStats::mapVars[3,"DuelGame"] = "deathsTG"; //2 $mapStats::mapVars[4,"DuelGame"] = "killAirTG"; $mapStats::mapVars[5,"DuelGame"] = "deathAirTG"; $mapStats::mapVars[6,"DuelGame"] = "airTimeAvg"; //3 $mapStats::mapVars[7,"DuelGame"] = "killGroundTG"; $mapStats::mapVars[8,"DuelGame"] = "deathGroundTG"; $mapStats::mapVars[9,"DuelGame"] = "groundTimeAvg"; //4 $mapStats::mapVars[10,"DuelGame"] = "kdrAvg"; $mapStats::mapVars[11,"DuelGame"] = "EVKillsTG"; $mapStats::mapVars[12,"DuelGame"] = "comboCountTG"; //5 $mapStats::mapVars[13,"DuelGame"] = "distMovTG"; $mapStats::mapVars[14,"DuelGame"] = "maxSpeedMax"; $mapStats::mapVars[15,"DuelGame"] = "timeTLAvg"; //6 $mapStats::mapVars[16,"DuelGame"] = "discKillsTG"; $mapStats::mapVars[17,"DuelGame"] = "discMATG"; $mapStats::mapVars[18,"DuelGame"] = "minePlusDiscTG"; //7 $mapStats::mapVars[19,"DuelGame"] = "plasmaKillsTG"; $mapStats::mapVars[20,"DuelGame"] = "plasmaMATG"; $mapStats::mapVars[21,"DuelGame"] = "plasmaHitDistMax"; //8 $mapStats::mapVars[22,"DuelGame"] = "grenadeKillsTG"; $mapStats::mapVars[23,"DuelGame"] = "grenadeMATG"; $mapStats::mapVars[24,"DuelGame"] = "grenadeHitDistMax"; //9 $mapStats::mapVars[25,"DuelGame"] = "laserKillsTG"; $mapStats::mapVars[26,"DuelGame"] = "laserHeadShotTG"; $mapStats::mapVars[27,"DuelGame"] = "laserHitDistMax"; //10 $mapStats::mapVars[28,"DuelGame"] = "shockKillsTG"; $mapStats::mapVars[29,"DuelGame"] = "shockRearShotTG"; $mapStats::mapVars[30,"DuelGame"] = "shockMATG"; //11 $mapStats::mapVars[31,"DuelGame"] = "mortarKillsTG"; $mapStats::mapVars[32,"DuelGame"] = "mortarMATG"; $mapStats::mapVars[33,"DuelGame"] = "mortarHitDistMax"; //12 $mapStats::mapVars[34,"DuelGame"] = "cgKillsTG"; $mapStats::mapVars[35,"DuelGame"] = "cgACCAvg"; $mapStats::mapVars[36,"DuelGame"] = "cgHitDistMax"; //13 $mapStats::mapVars[37,"DuelGame"] = "blasterKillsTG"; $mapStats::mapVars[38,"DuelGame"] = "blasterMATG"; $mapStats::mapVars[39,"DuelGame"] = "blasterHitDistMax"; //14 $mapStats::mapVars[40,"DuelGame"] = "mineKillsTG"; $mapStats::mapVars[41,"DuelGame"] = "mineMATG"; $mapStats::mapVars[42,"DuelGame"] = "mineHitDistMax"; //15 $mapStats::mapVars[43,"DuelGame"] = "hGrenadeKillsTG"; $mapStats::mapVars[44,"DuelGame"] = "hGrenadeMATG"; $mapStats::mapVars[45,"DuelGame"] = "hGrenadeHitDistMax"; $mapStats::mapVarCount["DuelGame"] = 45; //////////////////////////////////////////////////////////////////////////////// //1 $mapStats::mapVars[1,"ArenaGame"] = "scoreTG"; $mapStats::mapVars[2,"ArenaGame"] = "roundKillsTG"; $mapStats::mapVars[3,"ArenaGame"] = "assistTG"; //2 $mapStats::mapVars[4,"ArenaGame"] = "roundsWonTG"; $mapStats::mapVars[5,"ArenaGame"] = "teamKillsTG"; $mapStats::mapVars[61,"ArenaGame"] = "hatTricksTG"; //3 $mapStats::mapVars[7,"ArenaGame"] = "maxSpeedMax"; $mapStats::mapVars[8,"ArenaGame"] = "timeTLAvg"; $mapStats::mapVars[9,"ArenaGame"] = "distMovTG"; //4 $mapStats::mapVars[10,"ArenaGame"] = "killAirTG"; $mapStats::mapVars[11,"ArenaGame"] = "killGroundTG"; $mapStats::mapVars[12,"ArenaGame"] = "EVKillsTG"; //5 $mapStats::mapVars[13,"ArenaGame"] = "firstKillTG"; $mapStats::mapVars[14,"ArenaGame"] = "lastKillTG"; $mapStats::mapVars[15,"ArenaGame"] = "deathKillsTG"; //6 $mapStats::mapVars[16,"ArenaGame"] = "killStreakMax"; $mapStats::mapVars[17,"ArenaGame"] = "comboCountTG"; $mapStats::mapVars[18,"ArenaGame"] = "kdrAvg"; //7 $mapStats::mapVars[19,"ArenaGame"] = "discKillsTG"; $mapStats::mapVars[20,"ArenaGame"] = "discMATG"; $mapStats::mapVars[21,"ArenaGame"] = "minePlusDiscTG"; //8 $mapStats::mapVars[22,"ArenaGame"] = "plasmaKillsTG"; $mapStats::mapVars[23,"ArenaGame"] = "plasmaMATG"; $mapStats::mapVars[24,"ArenaGame"] = "plasmaHitDistMax"; //9 $mapStats::mapVars[25,"ArenaGame"] = "grenadeKillsTG"; $mapStats::mapVars[26,"ArenaGame"] = "grenadeMATG"; $mapStats::mapVars[27,"ArenaGame"] = "grenadeHitDistMax"; //10 $mapStats::mapVars[28,"ArenaGame"] = "laserKillsTG"; $mapStats::mapVars[29,"ArenaGame"] = "laserHeadShotTG"; $mapStats::mapVars[30,"ArenaGame"] = "laserHitDistMax"; //11 $mapStats::mapVars[31,"ArenaGame"] = "shockKillsTG"; $mapStats::mapVars[32,"ArenaGame"] = "shockRearShotTG"; $mapStats::mapVars[33,"ArenaGame"] = "shockMATG"; //12 $mapStats::mapVars[34,"ArenaGame"] = "mortarKillsTG"; $mapStats::mapVars[35,"ArenaGame"] = "mortarMATG"; $mapStats::mapVars[36,"ArenaGame"] = "mortarHitDistMax"; //13 $mapStats::mapVars[37,"ArenaGame"] = "cgKillsTG"; $mapStats::mapVars[38,"ArenaGame"] = "cgACCAvg"; $mapStats::mapVars[39,"ArenaGame"] = "cgHitDistMax"; //14 $mapStats::mapVars[40,"ArenaGame"] = "blasterKillsTG"; $mapStats::mapVars[41,"ArenaGame"] = "blasterMATG"; $mapStats::mapVars[42,"ArenaGame"] = "blasterHitDistMax"; //15 $mapStats::mapVars[43,"ArenaGame"] = "mineKillsTG"; $mapStats::mapVars[44,"ArenaGame"] = "mineMATG"; $mapStats::mapVars[45,"ArenaGame"] = "mineHitDistMax"; //16 $mapStats::mapVars[46,"ArenaGame"] = "hGrenadeKillsTG"; $mapStats::mapVars[47,"ArenaGame"] = "hGrenadeMATG"; $mapStats::mapVars[48,"ArenaGame"] = "hGrenadeHitDistMax"; $mapStats::mapVarCount["ArenaGame"] = 48; if(!$dtStats::Enable){return;} // abort exec if(!isObject(statsGroup)){ new SimGroup(statsGroup); RootGroup.add(statsGroup); statsGroup.resetCount = -1; statsGroup.serverStart = 0; $dtStats::leftID++; } function dtAICON(%client){ dtStatsMissionDropReady(Game.getId(), %client); } package dtStats{ function AIConnection::startMission(%client){// ai support parent::startMission(%client); if($dtStats::Enable) schedule(25000,0,"dtAICON",%client); } function GameConnection::onDrop(%client, %reason){ if($dtStats::Enable) dtStatsClientLeaveGame(%client);//common parent::onDrop(%client, %reason); } function CTFGame::clientMissionDropReady(%game, %client){ parent::clientMissionDropReady(%game, %client); if($dtStats::Enable) dtStatsMissionDropReady(%game, %client);//common } function CTFGame::gameOver( %game ){ if($dtStats::Enable) dtStatsGameOver(%game);//common parent::gameOver(%game); } function CTFGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){ if($dtStats::Enable) clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation); } function CTFGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){ if($dtStats::Enable) dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); else parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); } function CTFGame::updateScoreHud(%game, %client, %tag){ if($dtStats::Enable || %client.isSuperAdmin) CTFHud(%game, %client, %tag); else parent::updateScoreHud(%game, %client, %tag); } //////////////////////////////////////////////////////////////////////////////// function LakRabbitGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){ if($dtStats::Enable) clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation); } function LakRabbitGame::clientMissionDropReady(%game, %client){ // called when client has finished loading parent::clientMissionDropReady(%game, %client); if($dtStats::Enable) dtStatsMissionDropReady(%game, %client);//common } function LakRabbitGame::gameOver( %game ){ if($dtStats::Enable) dtStatsGameOver(%game);//common parent::gameOver(%game); } function LakRabbitGame::recalcScore(%game, %client){ if($missionRunning){ parent::recalcScore(%game, %client); } } function LakRabbitGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){ if($dtStats::Enable) dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); else parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); } function LakRabbitGame::updateScoreHud(%game, %client, %tag){// defaultGame/evo if($dtStats::Enable || %client.isSuperAdmin) LakRabbitHud(%game, %client, %tag); else parent::updateScoreHud(%game, %client, %tag); } //////////////////////////////////////////////////////////////////////////////// function DMGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){ if($dtStats::Enable) clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation); } function DMGame::clientMissionDropReady(%game, %client){ // called when client has finished loading parent::clientMissionDropReady(%game, %client); if($dtStats::Enable) dtStatsMissionDropReady(%game, %client); } function DMGame::gameOver( %game ){ if($dtStats::Enable) dtStatsGameOver(%game); parent::gameOver(%game); } function DMGame::recalcScore(%game, %client){ if(!$missionRunning){ return; } parent::recalcScore(%game, %client); } function DMGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){ if($dtStats::Enable) dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); else parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); } function DMGame::updateScoreHud(%game, %client, %tag){// defaultGame/evo if($dtStats::Enable || %client.isSuperAdmin) DMHud(%game, %client, %tag); else parent::updateScoreHud(%game, %client, %tag); } //////////////////////////////////////////////////////////////////////////////// function SCtFGame::clientMissionDropReady(%game, %client){ parent::clientMissionDropReady(%game, %client); if($dtStats::Enable) dtStatsMissionDropReady(%game, %client);//common } function SCtFGame::gameOver( %game ){ if($dtStats::Enable) dtStatsGameOver(%game);//common parent::gameOver(%game); } function SCtFGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){ if($dtStats::Enable) clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation); } function SCtFGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){ if($dtStats::Enable) dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); else parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); } function SCtFGame::updateScoreHud(%game, %client, %tag){// defaultGame/evo if($dtStats::Enable || %client.isSuperAdmin) CTFHud(%game, %client, %tag); else parent::updateScoreHud(%game, %client, %tag); } ///////////////////////////////////////////////////////////////////////////////////// function ArenaGame::clientMissionDropReady(%game, %client){ parent::clientMissionDropReady(%game, %client); if($dtStats::Enable) dtStatsMissionDropReady(%game, %client); } function ArenaGame::gameOver( %game ){ if($dtStats::Enable) dtStatsGameOver(%game); parent::gameOver(%game); } function ArenaGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){ if($dtStats::Enable) clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation); } function ArenaGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){ if($dtStats::Enable) dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); else parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); } function ArenaGame::updateScoreHud(%game, %client, %tag){// defaultGame/evo if($dtStats::Enable || %client.isSuperAdmin) ArenaHud(%game, %client, %tag); else parent::updateScoreHud(%game, %client, %tag); } ///////////////////////////////////////////////////////////////////////////// function DuelGame::clientMissionDropReady(%game, %client){ parent::clientMissionDropReady(%game, %client); if($dtStats::Enable) dtStatsMissionDropReady(%game, %client); } function DuelGame::gameOver( %game ){ if($dtStats::Enable) dtStatsGameOver(%game); parent::gameOver(%game); } function DuelGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation){ if($dtStats::Enable) clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation);//for stats collection parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation); } function DuelGame::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){ if($dtStats::Enable) dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); else parent::processGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5); } function DuelGame::updateScoreHud(%game, %client, %tag){ if($dtStats::Enable || %client.isSuperAdmin) DuelHud(%game, %client, %tag); else parent::updateScoreHud(%game, %client, %tag); } /////////////////////////////////////////////////////////////////////////////// function DefaultGame::missionLoadDone(%game){ parent::missionLoadDone(%game); //$dtStats::loadPlayerCount = $HostGamePlayerCount; if($dtStats::Enable){ dtSaveServerVars(); dtScanForRepair(); $mapID::gameID = formattimestring("mddyHHnnss"); if($dtStats::debugEchos) error("GAME ID" SPC $mapID::gameID SPC "//////////////////////////////"); } } function DefaultGame::forceObserver( %game, %client, %reason ){ parent::forceObserver( %game, %client, %reason ); if($dtStats::Enable){ if(%reason $= "spawnTimeout"){ %client.dtStats.spawnobstimeoutCount++; } updateTeamTime(%client.dtStats,%client.dtStats.team); %client.dtStats.team = 0; %client.gt = %client.at = 0;//air time ground time reset } } function serverCmdShowHud(%client, %tag){ // to refresh screen when client opens it up parent::serverCmdShowHud(%client, %tag); if($dtStats::Enable){ %tagName = getWord(%tag, 1); %tag = getWord(%tag, 0); if(%tag $= 'scoreScreen' && %client.viewStats){ statsMenu(%client,Game.class); } } } function chatMessageAll( %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10 ){ parent::chatMessageAll( %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10 ); if($dtStats::Enable){ %sender.dtStats.chatallCount++; } } function cannedChatMessageAll( %sender, %msgString, %name, %string, %keys ){ parent::cannedChatMessageAll( %sender, %msgString, %name, %string, %keys ); if($dtStats::Enable){ %sender.dtStats.voicebindsallCount++; } } function chatMessageTeam( %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10 ){ parent::chatMessageTeam( %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10 ); if($dtStats::Enable){ %sender.dtStats.chatteamCount++; } } function cannedChatMessageTeam( %sender, %team, %msgString, %name, %string, %keys ){ parent::cannedChatMessageTeam( %sender, %team, %msgString, %name, %string, %keys ); if($dtStats::Enable){ %sender.dtStats.voicebindsteamCount++; } } function kick( %client, %admin, %guid ){ if($dtStats::Enable) %client.dtStats.kickCount++; parent::kick( %client, %admin, %guid ); } function cmdAutoKickObserver(%client, %key){ // Edit GG parent::cmdAutoKickObserver(%client, %key); if($dtStats::Enable) %client.dtStats.obstimeoutkickCount++; } function CTFGame::leaveMissionArea(%game, %playerData, %player){ parent::leaveMissionArea(%game, %playerData, %player); if($dtStats::Enable) %player.client.dtStats.leavemissionareaCount++; } function SCtFGame::leaveMissionArea(%game, %playerData, %player){ parent::leaveMissionArea(%game, %playerData, %player); if($dtStats::Enable) %player.client.dtStats.leavemissionareaCount++; } function DefaultGame::clientJoinTeam( %game, %client, %team, %respawn ){ parent::clientJoinTeam( %game, %client, %team, %respawn ); if($dtStats::Enable){ updateTeamTime(%client.dtStats, 0); %client.dtStats.team = %team; //error("jointeam" SPC %team); } } function DefaultGame::clientChangeTeam(%game, %client, %team, %fromObs, %respawned){ // z0dd - ZOD, 6/06/02. Don't send a message if player used respawn feature. Added %respawned if($dtStats::Enable && isGameRun()){ %client.dtStats.team = %team; %client.dtStats.switchteamCount++; //error("clientChagneTeam" SPC %fromObs SPC %team); if(%fromObs) updateTeamTime(%client.dtStats, 0); else updateTeamTime(%client.dtStats,%client.team); } parent::clientChangeTeam(%game, %client, %team, %fromObs, %respawned); } function DefaultGame::assignClientTeam(%game, %client, %respawn ){ parent::assignClientTeam(%game, %client, %respawn ); if($dtStats::Enable){ updateTeamTime(%client.dtStats, 0); %client.dtStats.team = %client.team; } //error("assignClientTeam" SPC %client.team SPC %respawn); } //function DefaultGame::startMatch(%game){ //parent::startMatch(%game); //if($dtStats::Enable){ // //} //} function RepairPack::onThrow(%data,%obj,%shape){ parent::onThrow(%data,%obj,%shape); if($dtStats::Enable){ %obj.team = %shape.client.team; %player.dtRepairPickup = 0; } } function ItemData::onPickup(%this, %pack, %player, %amount){ parent::onPickup(%this, %pack, %player, %amount); if($dtStats::Enable){ %dtStats = %player.client.dtStats; if(%this.getname() $= "RepairPack"){ if(%pack.team > 0 && %pack.team != %player.client.team) %dtStats.repairpackpickupEnemy++; %dtStats.repairpackpickupCount++; %player.dtRepairPickup = 1; } %dtStats.packpickupCount++; } } function stationTrigger::onLeaveTrigger(%data, %obj, %colObj){ if($dtStats::Enable){ if(isObject(%obj.station)){ %name = %obj.station.getDataBlock().getName(); if(%name $= "DeployedStationInventory" || %name $= "StationInventory"){ if(%colObj.getMountedImage(2) > 0){ if(%colObj.getMountedImage(2).getName() !$= "RepairPackImage" && %colObj.dtRepairPickup){ %colObj.client.dtStats.invyEatRepairPack++; } } %player.dtRepairPickup = 0; } if(%name $= "DeployedStationInventory"){ %ow = %obj.station.owner; if(isObject(%ow) && %ow != %colObj.client) %ow.dtStats.depInvyUse++; } } } parent::onLeaveTrigger(%data, %obj, %colObj); } function DefaultGame::playerSpawned(%game, %player){ parent::playerSpawned(%game, %player); if($dtStats::Enable) armorTimer(%player.client.dtStats, %player.getArmorSize(), 0); } function Player::setArmor(%this,%size){//for game types that use spawn favs parent::setArmor(%this,%size); if($dtStats::Enable) armorTimer(%this.client.dtStats, %size, 0); } function Weapon::onPickup(%this, %obj, %shape, %amount){ parent::onPickup(%this, %obj, %shape, %amount); if($dtStats::Enable) %shape.client.dtStats.weaponpickupCount++; } ////////////////////////////////////////////////////////////////////////////////// function DefaultGame::activatePackages(%game){ parent::activatePackages(%game); if(isActivePackage(dtStatsGame)){ deactivatePackage(dtStatsGame); activatePackage(dtStatsGame); } else{ activatePackage(dtStatsGame); } } function DefaultGame::deactivatePackages(%game){ parent::deactivatePackages(%game); if(isActivePackage(dtStatsGame)) deactivatePackage(dtStatsGame); } ////////////////////////////////////////////////////////////////////////////////// // Flag Escort Fixes function CTFGame::onClientDamaged(%game, %clVictim, %clAttacker, %damageType, %implement, %damageLoc){ parent::onClientDamaged(%game, %clVictim, %clAttacker, %damageType, %implement, %damageLoc); if ((%clVictim.player.holdingFlag !$= "") && (%clVictim.team != %clAttacker.team)) %clAttacker.dmgdFlagTime = getSimTime(); } function CTFGame::testEscortAssist(%game, %victimID, %killerID){ if((getSimTime() - %victimID.dmgdFlagTime) < 5000 && %killerID.player.holdingFlag $= "") return true; return false; } function SCtFGame::onClientDamaged(%game, %clVictim, %clAttacker, %damageType, %implement, %damageLoc){ parent::onClientDamaged(%game, %clVictim, %clAttacker, %damageType, %implement, %damageLoc); if ((%clVictim.player.holdingFlag !$= "") && (%clVictim.team != %clAttacker.team)) %clAttacker.dmgdFlagTime = getSimTime(); } function SCtFGame::testEscortAssist(%game, %victimID, %killerID){ if((getSimTime() - %victimID.dmgdFlagTime) < 5000 && %killerID.player.holdingFlag $= "") return true; return false; } function ProjectileData::onExplode(%data, %proj, %pos, %mod){ if($dtStats::Enable){ %dataName = %data.getName(); %sourceClient = %proj.sourceObject.client; switch$(%dataName){ case "DiscProjectile": %vec = vectorNormalize(vectorSub(%pos,%proj.initialPosition)); %initVec = %proj.initialDirection; %ray = containerRayCast(%proj.initialPosition, VectorAdd(%proj.initialPosition, VectorScale(VectorNormalize(%initVec), 5000)), $TypeMasks::WaterObjectType); if(%ray){ %angleRad = mACos(vectorDot(%initVec, "0 0 1")); %angleDeg = mRadToDeg(%angleRad)-90; //echo(%angleDeg); if(%angleDeg <= 15 && %angleDeg > 0){ %wdist = vectorDist(getWords(%ray,1,3),%pos); if(%wdist > 20) %sourceClient.discReflect = getSimTime(); //error("disc bounce" SPC %angleDeg SPC %wdist); } } else %sourceClient.discReflect = 0; if(vectorDist(%pos,%proj.sourceObject.getPosition()) < 4){ %sourceClient.lastDiscJump = getSimTime(); } case "EnergyBolt": %vec = vectorNormalize(vectorSub(%pos,%proj.initialPosition)); %initVec = %proj.initialDirection; %angleRad = mACos(vectorDot(%vec, %initVec)); %angleDeg = mRadToDeg(%angleRad); //error(%angleDeg); if(%angleDeg > 10){ %sourceClient.blasterReflect = getSimTime(); } else %sourceClient.blasterReflect = 0; case "ShoulderMissile": if(%proj.lastTargetType $= "FlareProjectile"){ %sourceClient.flareHit = getSimTime(); %sourceClient.flareSource = %proj.targetSource.client; } else %sourceClient.flareHit = 0; } if(isObject(%sourceClient)){ if(%proj.dtShotSpeed > 0) %sourceClient.dtShotSpeed = %proj.dtShotSpeed; else %sourceClient.dtShotSpeed = mFloor(vectorLen(%proj.sourceObject.getVelocity()) * 3.6); %sourceClient.lastExp = %data TAB %proj.initialPosition TAB %pos; } } parent::onExplode(%data, %proj, %pos, %mod); } //function MineDeployed::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType){ //parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType); //if(%damageType == $DamageType::Disc && $dtStats::Enable){ //%targetObject.mineDiscHit = 1; //error("boom" SPC %sourceObject.getClassName()); //} //} function ShapeBaseImageData::onDeploy(%item, %plyr, %slot){ %obj = parent::onDeploy(%item, %plyr, %slot); if($dtStats::Enable){ %dtStats = %plyr.client.dtStats; %itemDB = %item.item; switch$(%itemDB){ case "MotionSensorDeployable": %dtStats.MotionSensorDep++; case "PulseSensorDeployable": %dtStats.PulseSensorDep++; case "InventoryDeployable": %dtStats.InventoryDep++; case "TurretOutdoorDeployable": %dtStats.TurretOutdoorDep++; case "TurretIndoorDeployable": %dtStats.TurretIndoorDep++; } } return %obj; } function Armor::applyConcussion( %this, %dist, %radius, %sourceObject, %targetObject ){ if($dtStats::Enable && %sourceObject.client.team != %targetObject.client.team){ %sourceObject.client.dtStats.concussHit++; %targetObject.client.dtStats.concussTaken++; %targetObject.concussBy = %sourceObject.client.dtStats; } parent::applyConcussion( %this, %dist, %radius, %sourceObject, %targetObject ); } function SCtFGame::applyConcussion(%game, %player){ parent::applyConcussion(%game, %player); if($dtStats::Enable){ %dtStats = %player.concussBy; if(isObject(%dtStats)) %dtStats.concussFlag++; %player.concussBy = -1; } } function CTFGame::applyConcussion(%game, %player){ parent::applyConcussion(%game, %player); if($dtStats::Enable){ %dtStats = %player.concussBy; if(isObject(%dtStats)) %dtStats.concussFlag++; %player.concussBy = -1; } } function MobileBaseVehicle::playerMounted(%data, %obj, %player, %node){ if($dtStats::Enable){ %obj.dtStats = %player.client.dtStats; } parent::playerMounted(%data, %obj, %player, %node); } function MobileBaseVehicle::onDamage(%this, %obj){ if($dtStats::Enable){ if(VectorLen(%obj.getVelocity()) > 200){ if(isObject(%obj.dtStats)) %obj.dtStats.mpbGlitch++; } } parent::onDamage(%this, %obj); } //function TurretData::replaceCallback(%this, %turret, %engineer){ //parent::replaceCallback(%this, %turret, %engineer); //if (%engineer.getMountedImage($BackPackSlot) != 0 && $dtStats::Enable){ //%dtStats = %engineer.client.dtStats; //%barrel = %engineer.getMountedImage($BackPackSlot).turretBarrel; //switch$(%barrel){ //case "ELFBarrelPack": //%dtStats.ELFBarrelDep++; //case "MortarBarrelPack": //%dtStats.MortarBarrelDep++; //case "PlasmaBarrelPack": //%dtStats.PlasmaBarrelDep++; //case "AABarrelPack": //%dtStats.AABarrelDep++; //case "MissileBarrelPack": //%dtStats.MissileBarrelDep++; //} //} //} //------------------------------------------------------------------------------ //function CTFGame::sendDebriefing( %game, %client ) //{ //%topScore = ""; //%topCount = 0; //for ( %team = 1; %team <= %game.numTeams; %team++ ) //{ //if ( %topScore $= "" || $TeamScore[%team] > %topScore ) //{ //%topScore = $TeamScore[%team]; //%firstTeam = %team; //%topCount = 1; //} //else if ( $TeamScore[%team] == %topScore ) //{ //%secondTeam = %team; //%topCount++; //} //} // //// Mission result: //if ( %topCount == 1 ) //messageClient( %client, 'MsgDebriefResult', "", 'Team %1 wins!', %game.getTeamName(%firstTeam) ); //else if ( %topCount == 2 ) //messageClient( %client, 'MsgDebriefResult', "", 'Team %1 and Team %2 tie!', %game.getTeamName(%firstTeam), %game.getTeamName(%secondTeam) ); //else //messageClient( %client, 'MsgDebriefResult', "", 'The mission ended in a tie.' ); // //// Team scores: //messageClient( %client, 'MsgDebriefAddLine', "", 'TEAM \t SCORE' ); // //messageClient( %client, 'MsgDebriefAddLine', "", ' %1 \t %2', %game.getTeamName(1), $TeamScore[1] , %game.getTeamName(2), $TeamScore[3]); // // //// Player scores: //messageClient( %client, 'MsgDebriefAddLine', "", '\nPLAYERTEAMSCOREKILLS' ); //for ( %team = 1; %team - 1 < %game.numTeams; %team++ ) //%count[%team] = 0; // //%notDone = true; //while ( %notDone ) //{ //// Get the highest remaining score: //%highScore = ""; //for ( %team = 1; %team <= %game.numTeams; %team++ ) //{ //if ( %count[%team] < $TeamRank[%team, count] && ( %highScore $= "" || $TeamRank[%team, %count[%team]].score > %highScore ) ) //{ //%highScore = $TeamRank[%team, %count[%team]].score; //%highTeam = %team; //} //} // //// Send the debrief line: //%cl = $TeamRank[%highTeam, %count[%highTeam]]; //%score = %cl.score $= "" ? 0 : %cl.score; //%kills = %cl.kills $= "" ? 0 : %cl.kills; //messageClient( %client, 'MsgDebriefAddLine', "", ' %1 %2 %3 %4', %cl.name, %game.getTeamName(%cl.team), %score, %kills ); // //%count[%highTeam]++; //%notDone = false; //for ( %team = 1; %team - 1 < %game.numTeams; %team++ ) //{ //if ( %count[%team] < $TeamRank[%team, count] ) //{ //%notDone = true; //break; //} //} //} // ////now go through an list all the observers: //%count = ClientGroup.getCount(); //%printedHeader = false; //for (%i = 0; %i < %count; %i++) //{ //%cl = ClientGroup.getObject(%i); //if (%cl.team <= 0) //{ ////print the header only if we actually find an observer //if (!%printedHeader) //{ //%printedHeader = true; //messageClient(%client, 'MsgDebriefAddLine', "", '\nOBSERVERSSCORE'); //} // ////print out the client //%score = %cl.score $= "" ? 0 : %cl.score; //messageClient( %client, 'MsgDebriefAddLine', "", ' %1 %2', %cl.name, %score); //} //} //} }; //helps with game types that override functions and dont use parent // that way we get called first then the gametype can do whatever //function ff(){ //DebriefText.setText( "" ); //DebriefText.addText("Storm\t400\tInferno\t 23\n",1); //DebriefText.addText("Player\tScore\tKills\tAssists\tPlayer\tScore\tKills\tAssists\n",1); //for(%i=0; %i < 16; %i++){ //DebriefText.addText("PetrifiedRoadKill\t100000\t100000\t100000\tPetrifiedRoadKill\t100000\t100000\t100000\n",1); //} //} //function fs(){ //DebriefText.setText( "" ); //DebriefText.addText("Storm\t400\tInferno\t 23\n",1); //DebriefText.addText( "Player\tTeam\tScore\tKills\tAssists\tOff Score\tDef Score\tFlag Grabs\tFlag Caps\n",1); //for(%i=0; %i < 16; %i++){ //DebriefText.addText("PetrifiedRoadKill\tStorm\t100000\t100000\t100000\t100000\t100000\t100000\t100000\n",1); //} //} function projectileTracker(%p){ if(isObject(%p)){ if(isObject(%p.getTargetObject())){ %p.lastTargetType = %p.getTargetObject().getClassName(); %p.targetSource = %p.getTargetObject().sourceObject; //error(%p.lastTargetType); } schedule(256,0,"projectileTracker",%p); } } package dtStatsGame{ function FlipFlop::playerTouch(%data, %flipflop, %player){ parent::playerTouch(%data, %flipflop, %player); if($dtStats::Enable) %player.client.dtStats.flipflopCount++; } function serverCmdStartNewVote(%client, %typeName, %arg1, %arg2, %arg3, %arg4, %teamSpecific, %msg){ parent::serverCmdStartNewVote(%client, %typeName, %arg1, %arg2, %arg3, %arg4, %teamSpecific, %msg); if($dtStats::Enable && (!%client.isAdmin || (%client.isAdmin && %client.ForceVote))){ %client.dtStats.voteCount++; if(%typeName $= "VoteChangeMission"){ %mission = $HostMissionFile[%arg3]; %missionType = $HostTypeName[%arg4] @ "Game"; %map = cleanMapName(%mission); $dtServer::voteFor[%map,%missionType]++; getMapID(%map,%missionType,0,0); } } } function detonateGrenade(%obj){// from lakRabbitGame.cs for grenade tracking if($dtStats::Enable){ %obj.dtNade = 1; $dtObjExplode = %obj; %obj.sourceObject.client.dtShotSpeed = mFloor(vectorLen(%obj.sourceObject.getVelocity()) * 3.6); } parent::detonateGrenade(%obj); } function MineDeployed::onThrow(%this, %mine, %thrower){ parent::onThrow(%this, %mine, %thrower); if($dtStats::Enable){ %thrower.client.lastMineThrow = getSimTime(); %thrower.client.dtStats.mineShotsFired++; %thrower.client.dtStats.shotsFired++; %thrower.client.dtStats.mineACC = (%thrower.client.dtStats.mineHits / %thrower.client.dtStats.mineShotsFired) * 100; } } function SatchelChargeTossed::onThrow(%this, %sat, %thrower){ parent::onThrow(%this, %sat, %thrower); if($dtStats::Enable){ %thrower.client.dtStats.satchelShotsFired++; %thrower.client.dtStats.shotsFired++; %thrower.client.dtStats.satchelACC = (%thrower.client.dtStats.satchelHits / %thrower.client.dtStats.satchelShotsFired) * 100; } } function GrenadeThrown::onThrow(%this, %gren,%thrower){ parent::onThrow(%this, %gren); if($dtStats::Enable){ %thrower.client.dtStats.hGrenadeShotsFired++; %thrower.client.dtStats.shotsFired++; %thrower.client.dtStats.hGrenadeACC = (%thrower.client.dtStats.hGrenadeHits / %thrower.client.dtStats.hGrenadeShotsFired) * 100; } } function ShapeBaseImageData::onFire(%data, %obj, %slot){ %p = parent::onFire(%data, %obj, %slot); if($dtStats::Enable){ if(isObject(%p)){ clientShotsFired(%data.projectile, %obj, %p); } } return %p; } function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC){ if($dtStats::Enable) clientDmgStats(%data,%position,%sourceObject,%targetObject, %damageType,%amount); parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC); } //0 Fire 1 ??? 2 jump 3 jet 4 gernade 5 mine function Armor::onTrigger(%data, %player, %triggerNum, %val){ parent::onTrigger(%data, %player, %triggerNum, %val); if($dtStats::Enable){ if(isObject(%player) && !%player.getObjectMount()){ if(%val){//cut the amount of tiggers in half %client = %player.client; %client.dtStats.onInput++; //------------------------------------------------------------------------------ if(%triggerNum == 0){ %tPos = %player.getMuzzlePoint(0); %hit = containerRayCast(%tPos, VectorAdd(%tPos, VectorScale(%player.getMuzzleVector(0), 5000)), $TypeMasks::PlayerObjectType, %player); if(%hit) %client.dtStats.onTargetHit++; %client.dtStats.onFire++; %client.dtStats.onTargetAcc = (%client.dtStats.onTargetHit / (%client.dtStats.onFire ? %client.dtStats.onFire : 1)) * 100; //error(%client.dtStats.onTargetAcc SPC %hit); } //------------------------------------------------------------------------------ %speed = mFloor(vectorLen(%player.getVelocity()) * 3.6); if(%speed > %client.dtStats.maxSpeed){%client.dtStats.maxSpeed = %speed;} %client.dtStats.avgTSpeed += %speed; %client.dtStats.avgSpeedCount++; %client.dtStats.avgSpeed = %client.dtStats.avgTSpeed/%client.dtStats.avgSpeedCount; if(%client.dtStats.avgSpeedCount >= 500){%client.dtStats.avgSpeedCount=%client.dtStats.avgTSpeed=0;} //------------------------------------------------------------------------------ %xypos = getWords(%player.getPosition(),0,1) SPC 0; if(%client.lp !$= ""){ %dis = mFloor(vectorDist(%client.lp,%xypos)); %client.dtStats.distMov = %client.dtStats.distMov + (%dis/1000); } %client.lp = %xypos; //------------------------------------------------------------------------------ } if (%triggerNum == 3){ //jet triggers if(%val){ if(isEventPending(%player.jetTimeTest)){ cancel(%player.jetTimeTest); } %client.jetTrigCount++; if(%client.ground){ if(%client.gt > 0){ %client.dtStats.groundTime += ((getSimTime() - %client.gt)/1000)/60; } %client.at = getSimTime(); } %client.ground = 0; } else{ if(!isEventPending(%player.jetTimeTest)){ %mask = $TypeMasks::StaticShapeObjectType | $TypeMasks::InteriorObjectType | $TypeMasks::TerrainObjectType; %rayStart = %player.getWorldBoxCenter(); %rayEnd = VectorAdd(%rayStart,"0 0" SPC (10000 * -1)); %raycast = ContainerRayCast(%rayStart, %rayEnd, %mask, %player); %groundPos = getWords(%raycast, 1, 3); %dis = vectorDist(%player.getPosition(),%groundPos); %zv = getWord(%player.getVelocity(),2); %time = (((%zv + mSqrt(mPow((%zv),2) + 2 * mAbs(getGravity()) * %dis)) / mAbs(getGravity()))* 1000); %player.jetTimeTest = schedule(%time,0,"chkGrounded",%player); } } } } else{ %client.lp = ""; %client.gt = %client.at = 0; } } } function StaticShapeData::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType){ if($dtStats::Enable) clientDmgStats(%data,%position,%sourceObject,%targetObject, %damageType,%amount); parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType); } function SniperRifleImage::onFire(%data,%obj,%slot){ if(!%obj.hasEnergyPack || %obj.getEnergyLevel() < %this.minEnergy) // z0dd - ZOD, 5/22/03. Check for energy too. { // siddown Junior, you can't use it serverPlay3D(SniperRifleDryFireSound, %obj.getTransform()); return; } %pct = %obj.getEnergyLevel() / %obj.getDataBlock().maxEnergy; %p = new (%data.projectileType)() { dataBlock = %data.projectile; initialDirection = %obj.getMuzzleVector(%slot); initialPosition = %obj.getMuzzlePoint(%slot); sourceObject = %obj; damageFactor = %pct * %pct; sourceSlot = %slot; }; if($dtStats::Enable) clientShotsFired(%data.projectile, %obj, %p); %p.setEnergyPercentage(%pct); %obj.lastProjectile = %p; MissionCleanup.add(%p); serverPlay3D(SniperRifleFireSound, %obj.getTransform()); // AI hook if(%obj.client) %obj.client.projectile = %p; %obj.setEnergyLevel(0); if($Host::ClassicLoadSniperChanges) %obj.decInventory(%data.ammo, 1); } function ShockLanceImage::onFire(%this, %obj, %slot){ %p = parent::onFire(%this, %obj, %slot); if($dtStats::Enable) clientShotsFired(ShockLanceImage.projectile, %obj, %p); return %p; } function Armor::onMount(%this,%obj,%vehicle,%node){ parent::onMount(%this,%obj,%vehicle,%node); if($dtStats::Enable){ %obj.client.vehDBName = %vehicle.getDataBlock().getName(); %obj.client.gt = %obj.client.at = 0;// resets fly/ground time } } function RepairGunImage::onRepair(%this, %obj, %slot){ Parent::onRepair(%this, %obj, %slot); if($dtStats::Enable){ %target = %obj.repairing; if(%target && %target.team != %obj.team){ if(%target != %obj.rpEnemy){ %obj.rpEnemy = %target; %obj.client.dtStats.repairEnemy++; } } } } //////////////////////////////////////////////////////////////////////////////// function CTFGame::playerDroppedFlag(%game, %player){ if($dtStats::Enable){ %flag = %player.holdingFlag; %game.dtTotalFlagTime[%flag] = 0; if(%player.getState() !$= "Dead"){ %player.client.dtStats.flagToss++; %flag.pass = 1; %flag.lastDTStat = %player.client.dtStats; } else{ %flag.pass = 0; } } parent::playerDroppedFlag(%game, %player); } function CTFGame::boundaryLoseFlag(%game, %player){ if($dtStats::Enable){ %flag = %player.holdingFlag; %game.dtTotalFlagTime[%flag] = 0; } parent::boundaryLoseFlag(%game, %player); } function CTFGame::updateFlagTransform(%game, %flag){ parent::updateFlagTransform(%game, %flag); if($dtStats::Enable){ %vel = %flag.getVelocity(); %flag.speed = vectorLen(%vel) ; //error(%flag.speed); } } function CTFGame::playerTouchEnemyFlag(%game, %player, %flag){ if($dtStats::Enable){ if(%flag.isHome){ %game.dtTotalFlagTime[%flag] = getSimTime(); } if(!%player.flagTossWait){ if(%flag.speed > 10 && %flag.pass && %player.client.dtStats != %flag.lastDTStat){ //error("pass" SPC %player.flagStatsWait); %player.client.dtStats.flagCatch++; %speed = vectorLen(%player.getVelocity()) * 3.6; %player.client.dtStats.flagCatchSpeed = (%player.client.dtStats.flagCatchSpeed > %speed) ? %player.client.dtStats.flagCatchSpeed : %speed; if(rayTest(%player, $dtStats::midAirHeight)){ %player.client.dtStats.maFlagCatch++; %player.client.dtStats.maFlagCatchSpeed = (%player.client.dtStats.maFlagCatchSpeed > %speed) ? %player.client.dtStats.maFlagCatchSpeed : %speed; } if(isObject(%flag.lastDTStat)){ %flag.lastDTStat.flagTossCatch++; %flag.lastDTStat = -1; } %flag.speed = 0; %flag.pass = 0; } %grabspeed = mFloor(VectorLen(setWord(%player.getVelocity(), 2, 0)) * 3.6); if(%grabSpeed > %player.client.dtStats.grabSpeed){ if($TeamRank[2,"count"] > 5 && $TeamRank[1,"count"] > 5){ %player.client.dtStats.grabSpeed = %grabSpeed; %player.client.dtStats.grabSpeedLow = %grabSpeed; } else %player.client.dtStats.grabSpeedLow = %grabSpeed; } } } parent::playerTouchEnemyFlag(%game, %player, %flag); } function CTFGame::flagCap(%game, %player){ if($dtStats::Enable){ %flag = %player.holdingFlag; %clTeam = %player.client.team; %dtStats = %player.client.dtStats; %time = ((getSimTime() - $missionStartTime)/1000)/60; if(%clTeam == 1){ $dtStats::teamOneCapCount++; if($dtStats::teamOneCapCount == 1) $dtStats::teamOneCapTimes = 0 @ "," @ cropFloat(%time,1); else $dtStats::teamOneCapTimes = $dtStats::teamOneCapTimes @ "," @ cropFloat(%time,1); } else{ $dtStats::teamTwoCapCount++; if($dtStats::teamTwoCapCount == 1) $dtStats::teamTwoCapTimes = 0 @ "," @ cropFloat(%time,1); else $dtStats::teamTwoCapTimes = $dtStats::teamTwoCapTimes @ "," @ cropFloat(%time,1); } //error($dtStats::teamOneCapTimes SPC $dtStats::teamTwoCapTimes); if(%game.dtTotalFlagTime[%flag]){ %heldTime = (getSimTime() - %game.dtTotalFlagTime[%flag])/1000; if(%heldTime < %dtStats.heldTimeSec || !%dtStats.heldTimeSec){ if($TeamRank[2,"count"] > 5 && $TeamRank[1,"count"] > 5){ %dtStats.heldTimeSec = %heldTime; %dtStats.heldTimeSecLow = %heldTime; } else %dtStats.heldTimeSecLow = %heldTime; } } } parent::flagCap(%game, %player); } function CTFGame::playerTouchOwnFlag(%game, %player, %flag){ if($dtStats::Enable){ if(!%flag.isHome){ if(%flag.speed > 10 && %flag.pass){ %player.client.dtStats.interceptedFlag++; %speed = vectorLen(%player.getVelocity() * 3.6); %player.client.dtStats.interceptSpeed = (%player.client.dtStats.interceptSpeed > %speed) ? %player.client.dtStats.interceptSpeed : %speed; %player.client.dtStats.interceptFlagSpeed = (%player.client.dtStats.interceptFlagSpeed > %flag.speed) ? %player.client.dtStats.interceptFlagSpeed : %flag.speed; if(rayTest(%player, $dtStats::midAirHeight)) %player.client.dtStats.maInterceptedFlag++; } } } parent::playerTouchOwnFlag(%game, %player, %flag); } function CTFGame::awardScoreStalemateReturn(%game, %cl){ if($dtStats::Enable) %cl.flagReturns++; parent::awardScoreStalemateReturn(%game, %cl); } ///////////////////////////////////////////////////////////////////////////// function SCtFGame::playerDroppedFlag(%game, %player){ if($dtStats::Enable){ %flag = %player.holdingFlag; %game.dtTotalFlagTime[%flag] = 0; if(%player.getState() !$= "Dead"){ %player.client.dtStats.flagToss++; %flag.pass = 1; %flag.lastDTStat = %player.client.dtStats; } else{ %flag.pass = 0; } } parent::playerDroppedFlag(%game, %player); } function SCtFGame::boundaryLoseFlag(%game, %player){ if($dtStats::Enable){ %flag = %player.holdingFlag; %game.dtTotalFlagTime[%flag] = 0; } parent::boundaryLoseFlag(%game, %player); } function SCtFGame::updateFlagTransform(%game, %flag){ parent::updateFlagTransform(%game, %flag); if($dtStats::Enable){ %vel = %flag.getVelocity(); %flag.speed = vectorLen(%vel) ; //error(%flag.speed); } } function SCtFGame::playerTouchEnemyFlag(%game, %player, %flag){ if($dtStats::Enable){ if(%flag.isHome){ %game.dtTotalFlagTime[%flag] = getSimTime(); } if(!%player.flagTossWait){ if(%flag.speed > 10 && %flag.pass && %player.client.dtStats != %flag.lastDTStat){ //error("pass" SPC %player.flagStatsWait); %player.client.dtStats.flagCatch++; %speed = vectorLen(%player.getVelocity() * 3.6); %player.client.dtStats.flagCatchSpeed = (%player.client.dtStats.flagCatchSpeed > %speed) ? %player.client.dtStats.flagCatchSpeed : %speed; if(rayTest(%player, $dtStats::midAirHeight)){ %player.client.dtStats.maFlagCatch++; %player.client.dtStats.maFlagCatchSpeed = (%player.client.dtStats.maFlagCatchSpeed > %speed) ? %player.client.dtStats.maFlagCatchSpeed : %speed; } if(isObject(%flag.lastDTStat)){ %flag.lastDTStat.flagTossCatch++; %flag.lastDTStat = -1; } %flag.speed = 0; %flag.pass = 0; } %grabspeed = mFloor(VectorLen(setWord(%player.getVelocity(), 2, 0)) * 3.6); if(%grabSpeed > %player.client.dtStats.grabSpeed){ if($TeamRank[2,"count"] > 5 && $TeamRank[1,"count"] > 5){ %player.client.dtStats.grabSpeed = %grabSpeed; %player.client.dtStats.grabSpeedLow = %grabSpeed; } else %player.client.dtStats.grabSpeedLow = %grabSpeed; } } } parent::playerTouchEnemyFlag(%game, %player, %flag); } function SCtFGame::flagCap(%game, %player){ if($dtStats::Enable){ %flag = %player.holdingFlag; %clTeam = %player.client.team; %dtStats = %player.client.dtStats; %time = ((getSimTime() - $missionStartTime)/1000)/60; if(%clTeam == 1){ $dtStats::teamOneCapCount++; if($dtStats::teamOneCapCount == 1) $dtStats::teamOneCapTimes = 0 @ "," @ cropFloat(%time,1); else $dtStats::teamOneCapTimes = $dtStats::teamOneCapTimes @ "," @ cropFloat(%time,1); } else{ $dtStats::teamTwoCapCount++; if($dtStats::teamTwoCapCount == 1) $dtStats::teamTwoCapTimes = 0 @ "," @ cropFloat(%time,1); else $dtStats::teamTwoCapTimes = $dtStats::teamTwoCapTimes @ "," @ cropFloat(%time,1); } if(%game.dtTotalFlagTime[%flag]){ %heldTime = (getSimTime() - %game.dtTotalFlagTime[%flag])/1000; if(%heldTime < %dtStats.heldTimeSec || !%dtStats.heldTimeSec){ if($TeamRank[2,"count"] > 5 && $TeamRank[1,"count"] > 5){ %dtStats.heldTimeSec = %heldTime; %dtStats.heldTimeSecLow = %heldTime; } else %dtStats.heldTimeSecLow = %heldTime; } } } parent::flagCap(%game, %player); } function SCtFGame::playerTouchOwnFlag(%game, %player, %flag){ if($dtStats::Enable){ if(!%flag.isHome){ if(%flag.speed > 10 && %flag.pass){ %player.client.dtStats.interceptedFlag++; %speed = vectorLen(%player.getVelocity() * 3.6); %player.client.dtStats.interceptSpeed = (%player.client.dtStats.interceptSpeed > %speed) ? %player.client.dtStats.interceptSpeed : %speed; %player.client.dtStats.interceptFlagSpeed = (%player.client.dtStats.interceptFlagSpeed > %flag.speed) ? %player.client.dtStats.interceptFlagSpeed : %flag.speed; if(rayTest(%player, $dtStats::midAirHeight)) %player.client.dtStats.maInterceptedFlag++; } } } parent::playerTouchOwnFlag(%game, %player, %flag); } function SCtFGame::awardScoreStalemateReturn(%game, %cl){ if($dtStats::Enable) %cl.flagReturns++; parent::awardScoreStalemateReturn(%game, %cl); } }; function chkGrounded(%player){ if(isObject(%player)){ %client = %player.client; if(!%client.ground){ if(%client.at > 0){ %client.dtStats.airTime += ((getSimTime() - %client.at)/1000)/60; } %client.gt = getSimTime(); } %client.ground = 1; %player.jetTimeTest = 0; } // error(%client.airTime SPC %client.groundTime); } function dtScanForRepair(){ InitContainerRadiusSearch("0 0 0", 9000, $TypeMasks::ItemObjectType); while ((%itemObj = containerSearchNext()) != 0){ if(%itemObj.getDatablock().getName() $= "RepairPack"){ %repairList[%c++] = %itemObj; } } for(%i = 1; %i <= %c; %i++){ %itemObj = %repairList[%i]; InitContainerRadiusSearch("0 0 0", 9000, $TypeMasks::ItemObjectType | $TypeMasks::StationObjectType | $TypeMasks::SensorObjectType | $TypeMasks::GeneratorObjectType | $TypeMasks::TurretObjectType); //| $TypeMasks::PlayerObjectType %disMin = 0; while ((%teamObj = containerSearchNext()) != 0){ if(%teamObj.getType() & $TypeMasks::ItemObjectType && %teamObj.team == 0) continue; if(%teamObj.team > -1){ %dis = vectorDist(%itemObj.getPosition(),%teamObj.getPosition()); if(%dis < %disMin || %disMin == 0){ %disMin = %dis; %itemObj.team = %teamObj.team; } } } } } if($dtStats::Enable){ activatePackage(dtStats); } //////////////////////////////////////////////////////////////////////////////// // Game Type Commons // //////////////////////////////////////////////////////////////////////////////// function dtGameLink(%game, %client, %arg1, %arg2, %arg3, %arg4, %arg5){ if($dtStats::debugEchos){error("dtGameLink" SPC %game SPC %client SPC %arg1 SPC %arg2 SPC %arg3 SPC %arg4 SPC %arg5);} if(%arg1 $= "S"){ %client.viewClient = getCNameToCID(%arg3); if( %client.viewClient != 0){ %client.viewStats = 1;// lock out score hud from updateing untill they are done %client.viewMenu = %arg2; %client.GlArg4 = %arg4; %client.GlArg5 = %arg5; if($dtStats::debugEchos){error("dtGameLink GUID = " SPC %client.guid SPC %arg1 SPC %arg2 SPC %arg3 SPC %arg4 SPC %arg5);} statsMenu(%client, %game.class); if(%arg2 !$= "Reset"){ return; } else{ messageClient( %client, 'ClearHud', "", 'scoreScreen', 0 ); %client.viewStats = 0; Game.updateScoreHud(%client, 'scoreScreen'); } } } if(%game.class $= "DuelGame"){ switch (getSubStr(%arg1, 0, 1)) { case 1: %targetClient = getSubStr(%arg1, 1, strlen(%arg1) - 1); if ((%targetClient.team != 0) || (%client.team != 0)) { serverCmdHideHud(%client, 'scoreScreen'); commandToClient(%client, 'setHudMode', 'Standard', "", 0); DefaultGame::processGameLink(%game, %client, %targetClient, %arg2, %arg3, %arg4, %arg5); } else %game.RequestDuel(%client, %TargetClient); case 2: %game.CancelDuelOffer(%client); serverCmdHideHud(%client, 'scoreScreen'); commandToClient(%client, 'setHudMode', 'Standard', "", 0); case 3: %game.AcceptDuelOffer(%client.clientDuelRequestedBy); serverCmdHideHud(%client, 'scoreScreen'); commandToClient(%client, 'setHudMode', 'Standard', "", 0); case 4: %game.DeclineDuelOffer(%client.clientDuelRequestedBy); serverCmdHideHud(%client, 'scoreScreen'); commandToClient(%client, 'setHudMode', 'Standard', "", 0); default: } } else{ %targetClient = %arg1; if ((%client.team == 0) && isObject(%targetClient) && (%targetClient.team != 0)) { %prevObsClient = %client.observeClient; // update the observer list for this client observerFollowUpdate( %client, %targetClient, %prevObsClient !$= "" ); serverCmdObserveClient(%client, %targetClient); displayObserverHud(%client, %targetClient); if (%targetClient != %prevObsClient) { messageClient(%targetClient, 'Observer', '\c1%1 is now observing you.', %client.name); messageClient(%prevObsClient, 'ObserverEnd', '\c1%1 is no longer observing you.', %client.name); } } } } function ArenaHud(%game, %client, %tag){ if(%client.viewStats && $dtStats::enableRefresh){ statsMenu(%client, %game.class); return; } else if(%client.viewStats && !$dtStats::enableRefresh){ return; } %ShowScores = ( $Host::TournamentMode || $Host::ShowIngamePlayerScores ); // Clear the HUD messageClient( %client, 'ClearHud', "", %tag, 0 ); // Clear the header messageClient( %client, 'SetScoreHudHeader', "", "" ); // Send the subheader messageClient(%client, 'SetScoreHudSubheader', "", '\tTEAMS/PLAYERS\tSCORE\tKILLS\tWIN/LOSS\tBONUS'); // Tracks the line of the score hud we're writing to %index = -1; // For every team in the game.. for ( %iTeam = 1; %iTeam <= Game.numTeams; %iTeam++ ) { // Send team name %teamPlayerCountPlural = $TeamRank[%iTeam,count] == 1 ? "" : "s"; messageClient( %client, 'SetLineHud', "", %tag, %index++, '\t%1 (%2) %3 Player%4', %game.getTeamName(%iTeam), $TeamScore[%iTeam], %teamPlayerCount, %teamPlayerCountPlural ); messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); // Send team player list for ( %iPlayer = 0; %iPlayer < $TeamRank[%iTeam,count]; %iPlayer++ ) { %cl = $TeamRank[%iTeam,%iPlayer]; %clScore = %cl.score $= "" ? 0 : %cl.score; %clKills = %cl.kills $= "" ? 0 : %cl.kills; %clBonus = %cl.hatTricks $= "" ? 0 : %cl.hatTricks; %clWins = %cl.roundsWon $= "" ? 0 : %cl.roundsWon; %clLosses = %cl.roundsLost $= "" ? 0 : %cl.roundsLost; %score = %cl.score $= "" ? 0 : %cl.score; if ( %cl == %client ) if ( %cl.isAlive ) %clStyle = ""; else %clStyle = ""; else if ( %cl.isAlive ) %clStyle = ""; else %clStyle = ""; // For living players send a simple name if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ if ( %client.team != 0 && %client.isAlive ) { messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5\t+%1%2%3%4 / %6%7', %cl.name, %clScore, %clKills, %clWins, %clStyle, %clLosses, %clBonus ); } // For observers, create an anchor around the player name so they can be observed else { messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5\t+%1%2%3%4 / %8%7', %cl.name, %clScore, %clKills, %clWins, %clStyle, %cl, %clBonus, %clLosses ); } } else{ if(%cl == %client){ if ( %client.team != 0 && %client.isAlive ) { messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5\t+%1%2%3%4 / %6%7', %cl.name, %clScore, %clKills, %clWins, %clStyle, %clLosses, %clBonus ); } // For observers, create an anchor around the player name so they can be observed else { messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5\t+%1%2%3%4 / %8%7', %cl.name, %clScore, %clKills, %clWins, %clStyle, %cl, %clBonus, %clLosses ); } } else{ if ( %client.team != 0 && %client.isAlive ) { messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5\t%1%2%3%4 / %6%7', %cl.name, %clScore, %clKills, %clWins, %clStyle, %clLosses, %clBonus ); } // For observers, create an anchor around the player name so they can be observed else { messageClient( %client, 'SetLineHud', "", %tag, %index++, '%5\t%1%2%3%4 / %8%7', %cl.name, %clScore, %clKills, %clWins, %clStyle, %cl, %clBonus, %clLosses ); } } } } // Insert a blank line messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); } // Tack on the list of observers: %observerCount = 0; for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if(%cl.team == 0) %observerCount++; } if(%observerCount > 0) { messageClient(%client, 'SetLineHud', "", %tag, %index, ""); %index++; messageClient(%client, 'SetLineHud', "", %tag, %index, '\tOBSERVERS (%1)TIME', %observerCount); %index++; for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); //if this is an observer if(%cl.team == 0) { %obsTime = getSimTime() - %cl.observerStartTime; %obsTimeStr = %game.formatTime(%obsTime, false); if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ messageClient(%client, 'SetLineHud', "", %tag, %index, '\t+ %1%2', %cl.name, %obsTimeStr,%cl); } else if(%cl == %client){ messageClient(%client, 'SetLineHud', "", %tag, %index, '\t+ %1%2', %cl.name, %obsTimeStr,%cl); } else{ messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%1%2', %cl.name, %obsTimeStr); } %index++; } } } //clear the rest of Hud so we don't get old lines hanging around... messageClient(%client, 'ClearHud', "", %tag, %index); } function DuelHud(%game, %client, %tag){ if(%client.viewStats && $dtStats::enableRefresh){ statsMenu(%client, %game.class); return; } else if(%client.viewStats && !$dtStats::enableRefresh){ return; } // Clear the header: messageClient(%client, 'SetScoreHudHeader', "", ""); messageClient(%client, 'SetScoreHudSubheader', "", 'PLAYERACCURACYPLAYERACCURACY'); for (%index = 0; %index < ClientGroup.getCount(); %index++) ClientGroup.getObject(%index).WasDisplayed = false; %index = 0; for (%i = 0; %i < ClientGroup.getCount(); %i++) { %col1Client = ClientGroup.getObject(%i); %col1ClientRank = ""; %col1Style = ""; if ((%col1Client.clientDuelingWith == 0) || (%col1Client.WasDisplayed) || !isObject(%col1Client.player)) continue; if ( %col1Client == %client ) %col1Style = ""; %col2Client = %col1Client.clientDuelingWith; %col2Client.WasDisplayed = true; %col2ClientRank = ""; %col2Style = ""; if ( %col2Client == %client ) %col2Style = ""; //if the client is not an observer, send the message if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ if (%client.team != 0) { messageClient( %client, 'SetLineHud', "", %tag, %index, '%5+%1%2versus%6+%3%4', %col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score), %col1Style, %col2Style ); } //else for observers, create an anchor around the player name so they can be observed else { messageClient( %client, 'SetLineHud', "", %tag, %index, '%5+%1%2versus%6+%3%4', %col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score), %col1Style, %col2Style, %col1Client, %col2Client ); } %index++; } else{ if(%client == %col1Client){ if (%client.team != 0) { messageClient( %client, 'SetLineHud', "", %tag, %index, '%5+%1%2versus%6%3%4', %col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score), %col1Style, %col2Style ); } //else for observers, create an anchor around the player name so they can be observed else { messageClient( %client, 'SetLineHud', "", %tag, %index, '%5+%1%2versus%6%3%4', %col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score), %col1Style, %col2Style, %col1Client, %col2Client ); } %index++; } else if(%client == %col2Client){ if (%client.team != 0) { messageClient( %client, 'SetLineHud', "", %tag, %index, '%5%1%2versus%6+%3%4', %col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score), %col1Style, %col2Style ); } //else for observers, create an anchor around the player name so they can be observed else { messageClient( %client, 'SetLineHud', "", %tag, %index, '%5%1%2versus%6+%3%4', %col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score), %col1Style, %col2Style, %col1Client, %col2Client ); } %index++; } else{ if (%client.team != 0) { messageClient( %client, 'SetLineHud', "", %tag, %index, '%5%1%2versus%6%3%4', %col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score), %col1Style, %col2Style ); } //else for observers, create an anchor around the player name so they can be observed else { messageClient( %client, 'SetLineHud', "", %tag, %index, '%5%1%2versus%6+%3%4', %col1Client.name, formatDuelScore(%col1Client.score), %col2Client.name, formatDuelScore(%col2Client.score), %col1Style, %col2Style, %col1Client, %col2Client ); } %index++; } } } if (%index == 0) { messageClient(%client, 'SetLineHud', "", %tag, %index, ""); %index++; } for (%i = 0; %i < ClientGroup.getCount(); %i++) ClientGroup.getObject(%i).sorted = false; %clientSortCount = 0; while (true) { %maxScore = -1; for (%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if (!%cl.sorted) { if (%cl.score > %maxScore) { %clientSort[%clientSortCount] = %cl; %maxScore = %cl.score; } } } if (%maxScore == -1) break; else { %clientSort[%clientSortCount].sorted = true; %clientSortCount++; } } messageClient(%client, 'SetLineHud', "", %tag, %index, "-----------------------------------------------------------------------------------------------------------------"); %index++; messageClient(%client, 'SetLineHud', "", %tag, %index, '\tClick on a name to duelKILLSDEATHSACCRANKTIME'); %index++; for (%i = 0; %i < %clientSortCount; %i++) { %cl = %clientSort[%i]; %clientTimeStr = ""; if (%cl.observerStartTime != 0) { %clientTime = getSimTime() - %cl.observerStartTime; %clientTimeStr = %game.formatTime(%clientTime, false); } if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ if ((%cl != %client) && (%cl.team == 0) && (%client.team == 0) && %cl.Initialized) messageClient( %client, 'SetLineHud', "", %tag, %index, '\t+%1%6%7%5%4%2', %cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths); else messageClient( %client, 'SetLineHud', "", %tag, %index, '\t+%1%6%7%5%4%2', %cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths); %index++; } else{ if(%client == %cl){ if ((%cl != %client) && (%cl.team == 0) && (%client.team == 0) && %cl.Initialized) messageClient( %client, 'SetLineHud', "", %tag, %index, '\t+%1%6%7%5%4%2', %cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths); else messageClient( %client, 'SetLineHud', "", %tag, %index, '\t+ %1%6%7%5%4%2', %cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths); %index++; } else{ if ((%cl != %client) && (%cl.team == 0) && (%client.team == 0) && %cl.Initialized) messageClient( %client, 'SetLineHud', "", %tag, %index, '\t%1%6%7%5%4%2', %cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths); else messageClient( %client, 'SetLineHud', "", %tag, %index, '\t%1%6%7%5%4%2', %cl.name, %clientTimeStr, %cl, "none", formatDuelScore(%cl.score), %cl.kills, %cl.deaths); %index++; } } } messageClient(%client, 'SetLineHud', "", %tag, %index, ""); %index++; if (%client.clientRequestedDuelWith != 0) { messageClient( %client, 'SetLineHud', "", %tag, %index, 'Your duel request with %1 is pending (CANCEL).', %client.clientRequestedDuelWith.name); %index++; } if (%client.clientDuelRequestedBy != 0) { messageClient( %client, 'SetLineHud', "", %tag, %index, 'Player %1 has requested a duel (ACCEPT, DECLINE).', %client.clientDuelRequestedBy.name); %index++; } //clear the rest of Hud so we don't get old lines hanging around... messageClient( %client, 'ClearHud', "", %tag, %index ); } function DMHud(%game, %client, %tag){// note in this game type the score hud can only display 30 or so players if(%client.viewStats && $dtStats::enableRefresh){ statsMenu(%client, %game.class); return; } else if(%client.viewStats && !$dtStats::enableRefresh){ return; } // Clear the header: messageClient( %client, 'SetScoreHudHeader', "", "" ); // Send the subheader: messageClient(%client, 'SetScoreHudSubheader', "", '\tPLAYER\tRATING\tKILLS\tDEATHS\tBONUS'); for (%index = 0; %index < $TeamRank[0, count]; %index++) { //get the client info %cl = $TeamRank[0, %index]; //get the score %clScore = %cl.score; %clKills = mFloatLength( %cl.kills, 0 ); %clDeaths = mFloatLength( %cl.deaths + %cl.suicides, 0 ); %clBonus = mFloor((%cl.Bonus * %game.SCORE_PER_BONUS) + (%cl.MidAir * %game.SCORE_PER_MIDAIR) + (%cl.KillStreakBonus * %game.SCORE_PER_KILLSTREAKBONUS )); %clStyle = %cl == %client ? "" : ""; //%BonusValue = %client.Bonus * %game.SCORE_PER_BONUS; //%MidAirValue = %client.MidAir * %game.SCORE_PER_MIDAIR; //%KillStreakBonusValue = %client.KillStreakBonus * %game.SCORE_PER_KILLSTREAKBONUS; //if the client is not an observer, send the message if (%client.team != 0) { if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ // \%5\%1\%2\%3\tBG' messageClient( %client, 'SetLineHud', "", %tag, %index, '%5\t+ %1%2%3%4%6', %cl.name, %clScore, %clKills, %clDeaths, %clStyle, %clBonus); } else if(%client.name $= %cl.name){ messageClient( %client, 'SetLineHud', "", %tag, %index, '%5\t+ %1%2%3%4%6', %cl.name, %clScore, %clKills, %clDeaths, %clStyle, %clBonus); } else{ messageClient( %client, 'SetLineHud', "", %tag, %index, '%5\t%1%2%3%4%6', %cl.name, %clScore, %clKills, %clDeaths, %clStyle, %clBonus); } } //else for observers, create an anchor around the player name so they can be observed else { if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ messageClient( %client, 'SetLineHud', "", %tag, %index, '%5\t+ %1%2%3%4%7', %cl.name, %clScore, %clKills, %clDeaths, %clStyle, %cl, %clBonus); } else if(%client.name $= %cl.name){ messageClient( %client, 'SetLineHud', "", %tag, %index, '%5\t+ %1%2%3%4%7', %cl.name, %clScore, %clKills, %clDeaths, %clStyle, %cl, %clBonus); } else{ messageClient( %client, 'SetLineHud', "", %tag, %index, '%5\t %1%2%3%4%7', %cl.name, %clScore, %clKills, %clDeaths, %clStyle, %cl, %clBonus); } } } // Tack on the list of observers: %observerCount = 0; for (%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if (%cl.team == 0) %observerCount++; } if (%observerCount > 0) { messageClient( %client, 'SetLineHud', "", %tag, %index, ""); %index++; messageClient(%client, 'SetLineHud', "", %tag, %index, '\tOBSERVERS (%1)TIME', %observerCount); %index++; for (%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); //if this is an observer if (%cl.team == 0) { %obsTime = getSimTime() - %cl.observerStartTime; %obsTimeStr = %game.formatTime(%obsTime, false); if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ messageClient( %client, 'SetLineHud', "", %tag, %index, '\t+ %1%2', %cl.name, %obsTimeStr ); } else if(%client.name $= %cl.name){ messageClient( %client, 'SetLineHud', "", %tag, %index, '\t+ %1%2', %cl.name, %obsTimeStr ); } else{ messageClient( %client, 'SetLineHud', "", %tag, %index, '\t %1%2', %cl.name, %obsTimeStr ); } %index++; } } } //clear the rest of Hud so we don't get old lines hanging around... messageClient( %client, 'ClearHud', "", %tag, %index ); } function LakRabbitHud(%game, %client, %tag){ if(%client.viewStats && $dtStats::enableRefresh){ statsMenu(%client, %game.class); return; } else if(%client.viewStats && !$dtStats::enableRefresh){ return; } //tricky stuff here... use two columns if we have more than 15 clients... %numClients = $TeamRank[0, count]; if ( %numClients > $ScoreHudMaxVisible ) %numColumns = 2; // Clear the header: messageClient( %client, 'SetScoreHudHeader', "", "" ); // Send subheader: if (%numColumns == 2) messageClient(%client, 'SetScoreHudSubheader', "", '\tPLAYER\tSCORE\tTIME\tPLAYER\tSCORE\tTIME'); else messageClient(%client, 'SetScoreHudSubheader', "", '\tPLAYER\tSCORE\tTIME'); //recalc the score for whoever is holding the flag if (isObject($AIRabbitFlag.carrier)) %game.recalcScore($AIRabbitFlag.carrier.client); %countMax = %numClients; if ( %countMax > ( 2 * $ScoreHudMaxVisible ) ) { if ( %countMax & 1 ) %countMax++; %countMax = %countMax / 2; } else if ( %countMax > $ScoreHudMaxVisible ) %countMax = $ScoreHudMaxVisible; for (%index = 0; %index < %countMax; %index++) { //get the client info %col1Client = $TeamRank[0, %index]; %col1ClientScore = %col1Client.score $= "" ? 0 : %col1Client.score; %col1Style = ""; if (isObject(%col1Client.player.holdingFlag)) { %col1ClientTimeMS = %col1Client.flagTimeMS + getSimTime() - %col1Client.startTime; %col1Style = ""; } else { %col1ClientTimeMS = %col1Client.flagTimeMS; if ( %col1Client == %client ) %col1Style = ""; } if (%col1ClientTimeMS <= 0) %col1ClientTime = ""; else { %minutes = mFloor(%col1ClientTimeMS / (60 * 1000)); if (%minutes <= 0) %minutes = "0"; %seconds = mFloor(%col1ClientTimeMS / 1000) % 60; if (%seconds < 10) %seconds = "0" @ %seconds; %col1ClientTime = %minutes @ ":" @ %seconds; } //see if we have two columns if (%numColumns == 2) { %col2Client = ""; %col2ClientScore = ""; %col2ClientTime = ""; %col2Style = ""; //get the column 2 client info %col2Index = %index + %countMax; if (%col2Index < %numClients) { %col2Client = $TeamRank[0, %col2Index]; %col2ClientScore = %col2Client.score $= "" ? 0 : %col2Client.score; if (isObject(%col2Client.player.holdingFlag)) { %col2ClientTimeMS = %col2Client.flagTimeMS + getSimTime() - %col2Client.startTime; %col2Style = ""; } else { %col2ClientTimeMS = %col2Client.flagTimeMS; if ( %col2Client == %client ) %col2Style = ""; } if (%col2ClientTimeMS <= 0) %col2ClientTime = ""; else { %minutes = mFloor(%col2ClientTimeMS / (60 * 1000)); if (%minutes <= 0) %minutes = "0"; %seconds = mFloor(%col2ClientTimeMS / 1000) % 60; if (%seconds < 10) %seconds = "0" @ %seconds; %col2ClientTime = %minutes @ ":" @ %seconds; } } } //if the client is not an observer, send the message if (%client.team != 0) { if ( %numColumns == 2 ){ if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ if(%col1Client.name !$= "" && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%8+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); else if(%col1Client.name !$= "" && %col2Client.name $= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%8%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); else if(%col1Client.name $= "" && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%8+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%8%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); } else{ if(%col1Client.name $= %client.name && %col2Client.name !$= "")//+ messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%8 %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); else if(%col1Client.name !$= "" && %col2Client.name $= %client.name)//+ messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t %1%2%3%8+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); else if(%col1Client.name $= %client.name && %col2Client.name $= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%8%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); else if(%col1Client.name $= "" && %col2Client.name $= %client.name) messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%8+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%8%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col2Style); } } else{ if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ if(%col1Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%4\t+ %1%2%3', %col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%4\t%1%2%3', %col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style ); } else{ if(%col1Client.name $= %client.name) messageClient( %client, 'SetLineHud', "", %tag, %index, '%4\t+ %1%2%3', %col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%4\t%1%2%3', %col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style ); } } } //else for observers, create an anchor around the player name so they can be observed else { if ( %numColumns == 2 ) { if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ //this is really crappy, but I need to save 1 tag - can only pass in up to %9, %10 doesn't work... if (%col2Style $= "")//+ { if(%col1Client.name !$= "" && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name !$= "" && %col2Client.name $= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= "" && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); } else if (%col2Style $= "") { if(%col1Client.name !$= "" && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name !$= "" && %col2Client.name $= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= "" && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); } else { if(%col1Client.name !$= "" && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name !$= "" && %col2Client.name $= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= "" && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); } } else{///////////////////////////////////////////////////////////////////// if (%col2Style $= "")//++ { if(%col1Client.name $= %client.name && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3 %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name !$= "" && %col2Client.name $= %client.name) messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t %1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= %client.name && %col2Client.name $= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= "" && %col2Client.name $= %client.name) messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); } else if (%col2Style $= "")//+ { if(%col1Client.name $= %client.name && %col2Client.name !$= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3 %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name !$= "" && %col2Client.name $= %client.name) messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t %1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= %client.name && %col2Client.name $= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= "" && %col2Client.name $= %client.name) messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); } else { if(%col1Client.name $= %client.name && %col2Client.name !$= "")//+ messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3 %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name !$= "" && %col2Client.name $= %client.name)//+ messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t %1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= %client.name && %col2Client.name $= "") messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t+ %1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else if(%col1Client.name $= "" && %col2Client.name $= %client.name) messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3+ %4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); else messageClient( %client, 'SetLineHud', "", %tag, %index, '%7\t%1%2%3%4%5%6', %col1Client.name, %col1ClientScore, %col1ClientTime, %col2Client.name, %col2ClientScore, %col2ClientTime, %col1Style, %col1Client, %col2Client ); } } } else{ if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ if(%col1Client.name !$= ""){ messageClient( %client, 'SetLineHud', "", %tag, %index, '%4\t+ %1%2%3', %col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style, %col1Client ); } else{ messageClient( %client, 'SetLineHud', "", %tag, %index, '%4\t%1%2%3', %col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style, %col1Client ); } } else{ if(%col1Client.name $= %client.name){ messageClient( %client, 'SetLineHud', "", %tag, %index, '%4\t+ %1%2%3', %col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style, %col1Client ); } else{ messageClient( %client, 'SetLineHud', "", %tag, %index, '%4\t%1%2%3', %col1Client.name, %col1ClientScore, %col1ClientTime, %col1Style, %col1Client ); } } } } } // Tack on the list of observers: %observerCount = 0; for (%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if (%cl.team == 0) %observerCount++; } if (%observerCount > 0) { messageClient( %client, 'SetLineHud', "", %tag, %index, ""); %index++; messageClient(%client, 'SetLineHud', "", %tag, %index, '\tOBSERVERS (%1)TIME', %observerCount); %index++; for (%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); //if this is an observer if (%cl.team == 0) { %obsTime = getSimTime() - %cl.observerStartTime; %obsTimeStr = %game.formatTime(%obsTime, false);//+ if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ messageClient( %client, 'SetLineHud', "", %tag, %index, '\t+ %1%2', %cl.name, %obsTimeStr); } else if(%client.name $= %cl.name){ messageClient( %client, 'SetLineHud', "", %tag, %index, '\t+ %1%2', %cl.name, %obsTimeStr); } else{ messageClient( %client, 'SetLineHud', "", %tag, %index, '\t %1%2', %cl.name, %obsTimeStr); } %index++; } } } //clear the rest of Hud so we don't get old lines hanging around... messageClient( %client, 'ClearHud', "", %tag, %index ); } function CTFHud(%game, %client, %tag){// defaultGame/evo if(%client.viewStats && $dtStats::enableRefresh){ statsMenu(%client, %game.class); return; } else if(%client.viewStats && !$dtStats::enableRefresh){ return; } %ShowScores = ( $Host::TournamentMode || $Host::ShowIngamePlayerScores ); if(Game.numTeams > 1) { // Send header: messageClient(%client, 'SetScoreHudHeader', "", '\t%1%2\t%3%4', %game.getTeamName(1), $TeamScore[1], %game.getTeamName(2), $TeamScore[2]); if ( !$TeamRank[1, count] ) { $TeamRank[1, count] = 0; } if ( !$TeamRank[2, count] ) { $TeamRank[2, count] = 0; } for ( %count = 0; %count <= Game.numteams; %count++ ) { %Ping[%count] = 0; %PingSq[%count] = 0; %PingCount[%count] = 0; } for ( %ClientCount = ClientGroup.getCount() -1 ; %ClientCount >= 0; %ClientCount-- ) { %ThisClient = ClientGroup.getObject( %ClientCount ); %Team = %ThisClient.team; %PingVal = %ThisClient.getPing(); %Ping[%Team] += %PingVal; %PingSq[%Team] += ( %PingVal * %PingVal ); %PingCount[%Team] ++; } for ( %count = 0; %count <= %game.numteams; %count++ ) { if ( %PingCount[%count] ) { %Ping[%count] /= %PingCount[%count]; %PingSq[%count] /= %PingCount[%count]; %PingSq[%count] = msqrt( %PingSq[%count] - ( %Ping[%count] * %Ping[%count] ) ); %Ping[%count] = mfloor( %Ping[%count] ); %PingSq[%count] = mfloor( %PingSq[%count] ); %PingString[%count] = "PING: " @ %Ping[%count] @ " +/- " @ %PingSq[%count] @ "ms "; } } messageClient( %client, 'SetScoreHudSubheader', "", '\tPLAYERS (%1)%4%3\tPLAYERS (%2)%5%3', $TeamRank[1, count], $TeamRank[2, count], (%ShowScores?'SCORE':''),%PingString[1],%PingString[2]); %index = 0; while(true) { if(%index >= $TeamRank[1, count]+2 && %index >= $TeamRank[2, count]+2) break; //get the team1 client info %team1Client = ""; %team1ClientScore = ""; %col1Style = ""; if(%index < $TeamRank[1, count]) { %team1Client = $TeamRank[1, %index]; if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores && %team1Client.score >= 0) %team1ClientScore = 0; else %team1ClientScore = %team1Client.score $= "" ? 0 : %team1Client.score; %col1Style = %team1Client == %client ? "" : ""; if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores) %team1playersTotalScore = 0; else %team1playersTotalScore += %team1Client.score; } else if(%index == $teamRank[1, count] && $teamRank[1, count] != 0 && %game.class $= "CTFGame") { %team1ClientScore = "--------------"; } else if(%index == $teamRank[1, count]+1 && $teamRank[1, count] != 0 && %game.class $= "CTFGame") { if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores) %team1ClientScore = 0; else %team1ClientScore = %team1playersTotalScore != 0 ? %team1playersTotalScore : 0; } //get the team2 client info %team2Client = ""; %team2ClientScore = ""; %col2Style = ""; if(%index < $TeamRank[2, count]) { %team2Client = $TeamRank[2, %index]; if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores && %team2Client.score >= 0) %team2ClientScore = 0; else %team2ClientScore = %team2Client.score $= "" ? 0 : %team2Client.score; %col2Style = %team2Client == %client ? "" : ""; if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores) %team2playersTotalScore = 0; else %team2playersTotalScore += %team2Client.score; } else if(%index == $teamRank[2, count] && $teamRank[2, count] != 0 && %game.class $= "CTFGame") { %team2ClientScore = "--------------"; } else if(%index == $teamRank[2, count]+1 && $teamRank[2, count] != 0 && %game.class $= "CTFGame") { if(!$Host::TournamentMode && !$Host::ShowIngamePlayerScores) %team2ClientScore = 0; else %team2ClientScore = %team2playersTotalScore != 0 ? %team2playersTotalScore : 0; } if (!%ShowScores) { %team1ClientScore = ''; %team2ClientScore = ''; } if(%client.isAdmin || %client.isSuperAdmin || !$dtStats::viewSelf){ if(%client.team != 0){ //if the client is not an observer, send the message if(%team1Client.name !$= "" && %team2Client.name !$= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5+ %1%2\t%6+ %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name !$= "" && %team2Client.name $= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5+ %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name $= "" && %team2Client.name !$= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5%1%2\t%6+ %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5%1%2\t%6%3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style); } else{ //else for observers, create an anchor around the player name so they can be observed //messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5 %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); if(%team1Client.name !$= "" && %team2Client.name !$= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5+ %1%2\t%6+ %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name !$= "" && %team2Client.name $= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5+ %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name $= "" && %team2Client.name !$= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5 %1%2\t%6+ %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5 %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style); } } else{ if(%client.team != 0){ if(%team1Client.name $= %client.name && %team2Client.name !$= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5+ %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name !$="" && %team2Client.name $= %client.name) messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5 %1%2\t%6+ %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name $= %client.name && %team2Client.name $= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5+ %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name $= "" && %team2Client.name $= %client.name) messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5%1%2\t%6+ %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5%1%2\t%6%3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style); } else{ //else for observers, create an anchor around the player name so they can be observed //messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5 %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); if(%team1Client.name $= %client.name && %team2Client.name !$= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5+ %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name !$= "" && %team2Client.name $= %client.name) mssageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5 %1%2\t%6+ %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name $= %client.name && %team2Client.name $= "") messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5+ %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else if(%team1Client.name $= "" && %team2Client.name $= %client.name) messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5 %1%2\t%6+ %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style, %team1Client, %team2Client); else messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5 %1%2\t%6 %3%4', %team1Client.name, %team1ClientScore, %team2Client.name, %team2ClientScore, %col1Style, %col2Style); } } %index++; } } else { //tricky stuff here... use two columns if we have more than 15 clients... %numClients = $TeamRank[0, count]; if(%numClients > $ScoreHudMaxVisible) %numColumns = 2; // Clear header: messageClient(%client, 'SetScoreHudHeader', "", ""); // Send header: if(%numColumns == 2) messageClient(%client, 'SetScoreHudSubheader', "", '\tPLAYER%1\tPLAYER%1', (%ShowScores?'SCORE':'')); else messageClient(%client, 'SetScoreHudSubheader', "", '\tPLAYER%1', (%ShowScores?'SCORE':'')); %countMax = %numClients; if(%countMax > ( 2 * $ScoreHudMaxVisible )) { if(%countMax & 1) %countMax++; %countMax = %countMax / 2; } else if(%countMax > $ScoreHudMaxVisible) %countMax = $ScoreHudMaxVisible; for(%index = 0; %index < %countMax; %index++) { //get the client info %col1Client = $TeamRank[0, %index]; %col1ClientScore = %col1Client.score $= "" ? 0 : %col1Client.score; %col1Style = %col1Client == %client ? "" : ""; //see if we have two columns if(%numColumns == 2) { %col2Client = ""; %col2ClientScore = ""; %col2Style = ""; //get the column 2 client info %col2Index = %index + %countMax; if(%col2Index < %numClients) { %col2Client = $TeamRank[0, %col2Index]; %col2ClientScore = %col2Client.score $= "" ? 0 : %col2Client.score; %col2Style = %col2Client == %client ? "" : ""; } } if ( !%ShowScores ) { %col1ClientScore = ""; %col2ClientScore = ""; } //if the client is not an observer, send the message if(%client.team != 0) { if(%numColumns == 2) messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5%1%2\t%6%3%4', %col1Client.name, %col1ClientScore, %col2Client.name, %col2ClientScore, %col1Style, %col2Style); else messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%3%1%2', %col1Client.name, %col1ClientScore, %col1Style); } //else for observers, create an anchor around the player name so they can be observed else { if(%numColumns == 2) messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%5%1%2\t%6%3%4', %col1Client.name, %col1ClientScore, %col2Client.name, %col2ClientScore, %col1Style, %col2Style, %col1Client, %col2Client); else messageClient( %client, 'SetLineHud', "", %tag, %index, '\t%3%1%2', %col1Client.name, %col1ClientScore, %col1Style, %col1Client); } } } // Tack on the list of observers: %observerCount = 0; for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if(%cl.team == 0) %observerCount++; } if(%observerCount > 0) { messageClient(%client, 'SetLineHud', "", %tag, %index, ""); %index++; messageClient(%client, 'SetLineHud', "", %tag, %index, '\tOBSERVERS (%1)TIME', %observerCount); %index++; for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); //if this is an observer if(%cl.team == 0) { %obsTime = getSimTime() - %cl.observerStartTime; %obsTimeStr = %game.formatTime(%obsTime, false); if(%client.isAdmin ||%client.isSuperAdmin || !$dtStats::viewSelf){ messageClient(%client, 'SetLineHud', "", %tag, %index, '\t+ %1%2', %cl.name, %obsTimeStr,%cl); } else if(%cl == %client){ messageClient(%client, 'SetLineHud', "", %tag, %index, '\t+ %1%2', %cl.name, %obsTimeStr,%cl); } else{ messageClient(%client, 'SetLineHud', "", %tag, %index, '\t%1%2', %cl.name, %obsTimeStr); } %index++; } } } //clear the rest of Hud so we don't get old lines hanging around... messageClient(%client, 'ClearHud', "", %tag, %index); } function dtStatsMissionDropReady(%game, %client){ // called when client has finished loading if($dtStats::debugEchos){error("dtStatsMissionDropReady GUID = " SPC %client.guid);} if($HostGamePlayerCount > $dtServer::maxPlayers[cleanMapName($CurrentMission),%game.class]) $dtServer::maxPlayers[cleanMapName($CurrentMission),%game.class] = $HostGamePlayerCount; %client.lp = "";//last position for distMove %client.lgame = %game.class; %foundOld = 0; %mrx = setGUIDName(%client);// make sure we have a guid if not make one %authInfo = %client.getAuthInfo(); %realName = getField( %authInfo, 0 ); if(%realName !$= "") %name = %realName; else %name = stripChars( detag( getTaggedString( %client.name ) ), "\cp\co\c6\c7\c8\c9\c0" ); if(!isObject(%client.dtStats)){ for (%i = 0; %i < statsGroup.getCount(); %i++){ // check to see if my old data is still there %dtStats = statsGroup.getObject(%i); if(%dtStats.guid == %client.guid){ %foundOld =1; %client.dtStats = %dtStats; %dtStats.client = %client; %dtStats.clientLeft = 0; %dtStats.markForDelete = 0; if(%dtStats.leftID == $dtStats::leftID) $dtServer::mapReconnects[cleanMapName($CurrentMission),%game.class]++; if(isGameRun() && %dtStats.leftID == $dtStats::leftID && %dtStats.score != 0)// make sure game is running and we are on the same map resGameStats(%client,%game.class); // restore stats; else resetDtStats(%dtStats,%game.class,1); if(%client.score != 0) messageClient(%client, 'MsgClient', '\crWelcome back %1. Your score has been restored.~wfx/misc/rolechange.wav', %client.name); break; } } if(!%foundOld){ %dtStats = new scriptObject(); // object used stats storage statsGroup.add(%dtStats); %client.dtStats = %dtStats; %dtStats.client =%client; %dtStats.guid = %client.guid; %dtStats.clientLeft = 0; %dtStats.markForDelete = 0; %dtStats.name = %name; } } else %dtStats = %client.dtStats; %dtStats.joinPCT = (isGameRun() == 1) ? %game.getGamePct() : 0; updateTeamTime(%dtStats, -1); %dtStats.team = %client.team;// should be 0 if(isObject(%dtStats) && %dtStats.gameData[%game.class] != 1){ // game type change %dtStats.gameStats["totalGames","g",%game.class] = 0; %dtStats.gameStats["statsOverWrite","g",%game.class] = -1; %dtStats.gameStats["fullSet","g",%game.class] = 0; resetDtStats(%dtStats,%game.class,1); if(!$dtStats::loadAfter || !isGameRun()) loadGameStats(%dtStats,%game.class); else %dtStats.gameData[%game.class]= 0; } } function dtStatsClientLeaveGame(%client){ $dtServerVars::lastPlayerCount = $HostGamePlayerCount - $HostGameBotCount; if(isGameRun()){// if they dc during game over dont count it $dtServer::mapDisconnects[cleanMapName($CurrentMission),Game.class]++; if(%client.score != 0) $dtServer::mapDisconnectsScore[cleanMapName($CurrentMission),Game.class]++; } if(isObject(%client.dtStats)){ %client.dtStats.clientLeft = 1; %client.dtStats.leftTime = getSimTime(); %client.dtStats.leftID = $dtStats::leftID; %client.dtStats.leftPCT = Game.getGamePct(); if(isObject(Game) && isGameRun() && %client.score != 0) bakGameStats(%client,Game.class);//back up there current game in case they lost connection } } function dtStatsGameOver( %game ){ if($dtStats::debugEchos){error("dtStatsGameOver");} $dtStats::serverHang = $dtStats::hostHang = 0; $dtStats::LastMissionDN = $MissionDisplayName; $dtStats::LastMissionCM = $CurrentMission; $dtStats::LastGameType = %game.class; if(%game.getGamePct() > 90){ $dtServer::playCount[cleanMapName($CurrentMission),%game.class]++; $dtServer::lastPlay[cleanMapName($CurrentMission),%game.class] = getDayNum() TAB getYear() TAB formattimestring("mm/dd/yy hh:nn:a"); } else $dtServer::skipCount[cleanMapName($CurrentMission),%game.class]++; if(!$dtStats::statsSave){//in case of admin skip map and it has not finished saving the old map $dtStats::statsSave = 1; statsGroup.firstKill = 0; if($dtStats::debugEchos){error("dtStatsGameOver2");} if(%game.class $= "CTFGame" || %game.class $= "SCtFGame" || %game.class $= "ArenaGame"){ statsGroup.team[1] = $teamScore[1]; statsGroup.team[2] = $teamScore[2]; } %timeNext =0; %time = 2000; for (%i = 0; %i < statsGroup.getCount(); %i++){// see if we have any old clients data %dtStats = statsGroup.getObject(%i); if(%dtStats.clientLeft || !isObject(%dtStats.client)){ // find any that left during the match and %dtStats.markForDelete = 1; %game.postGameStats(%dtStats);// note bakGame was called when they left %time += $dtStats::slowSaveTime; schedule(%time ,0,"incGameStats",%dtStats,%game.class); if($dtStats::mapStats){ %time += $dtStats::slowSaveTime; schedule(%time ,0,"saveMapStats",%dtStats,%game.class); } %time += $dtStats::slowSaveTime; schedule(%time ,0,"saveGameTotalStats",%dtStats,%game.class); } else if(isObject(%dtStats.client)){// make sure client is still a thing %client = %dtStats.client; %client.viewMenu = %client.viewClient = %client.viewStats = 0;//reset hud %client.lastPage = 1; %client.lgame = %game; bakGameStats(%client,%game.class);// copy over game type values before they reset %game.postGameStats(%dtStats); %time += $dtStats::slowSaveTime; // this will chain them schedule(%time ,0,"incGameStats",%dtStats,%game.class); //resetDtStats after incGame if($dtStats::mapStats){ %time += $dtStats::slowSaveTime; // this will chain them schedule(%time ,0,"saveMapStats",%dtStats,%game.class); } %time += $dtStats::slowSaveTime; schedule(%time,0,"saveGameTotalStats",%dtStats,%game.class); // } else{ error("Logic issue in dtStatsGameOver" SPC %dtStats SPC %client SPC %game.class); %dtStats.delete(); } } %time += $dtStats::slowSaveTime; schedule(%time,0,"dtSaveDone"); } } function dtSaveDone(){ $dtStats::statsSave = 0; $dtStats::leftID++; $dtStats::teamOneCapTimes = 0; $dtStats::teamTwoCapTimes = 0; $dtStats::teamOneCapCount = 0; $dtStats::teamTwoCapCount = 0; } //////////////////////////////////////////////////////////////////////////////// // Supporting Functions // //////////////////////////////////////////////////////////////////////////////// function DefaultGame::postGameStats(%game,%dtStats){ //stats to add up at the end of the match if($dtStats::debugEchos){error("postGameStats GUID = " SPC %dtStats.guid);} if(!isObject(%dtStats)) return; %dtStats.null = getRandom(1,100); %dtStats.kdr = %dtStats.deaths ? (%dtStats.kills/%dtStats.deaths) : %dtStats.kills; %dtStats.lastKill = (statsGroup.lastKill == %dtStats); %dtStats.totalTime = (%dtStats.clientLeft == 1) ? ((%dtStats.leftTime - %dtStats.joinTime)/1000)/60 : ((getSimTime() - %dtStats.joinTime)/1000)/60; %dtStats.clientQuit = %dtStats.clientLeft == 1; %dtStats.matchRunTime =((getSimTime() - $missionStartTime)/1000)/60; %dtStats.startPCT = %dtStats.joinPCT; %dtStats.endPCT = (%dtStats.clientLeft == 1) ? %dtStats.leftPCT : %game.getGamePct(); %dtStats.gamePCT = mFloor(%dtStats.endPCT - %dtStats.startPCT); %dtStats.mapSkip = (%game.getGamePct() < 99); //error(%dtStats.endPCT SPC %dtStats.startPCT SPC %dtStats.gamePCT SPC %dtStats.mapSkip); %dtStats.totalMA = %dtStats.discMA + %dtStats.grenadeMA + %dtStats.laserMA + %dtStats.mortarMA + %dtStats.shockMA + %dtStats.plasmaMA + %dtStats.blasterMA + %dtStats.hGrenadeMA + %dtStats.mineMA; %dtStats.EVKills = %dtStats.explosionKills + %dtStats.groundKills + %dtStats.outOfBoundKills + %dtStats.lavaKills + %dtStats.lightningKills + %dtStats.vehicleSpawnKills + %dtStats.forceFieldPowerUpKills + %dtStats.nexusCampingKills; %dtStats.EVDeaths = %dtStats.explosionDeaths + %dtStats.groundDeaths + %dtStats.outOfBoundDeaths + %dtStats.lavaDeaths + %dtStats.lightningDeaths + %dtStats.vehicleSpawnDeaths + %dtStats.forceFieldPowerUpDeaths + %dtStats.nexusCampingDeaths; %dtStats.totalWepDmg = %dtStats.cgDmg + %dtStats.laserDmg + %dtStats.blasterDmg + %dtStats.elfDmg + %dtStats.discDmg + %dtStats.grenadeDmg + %dtStats.hGrenadeDmg + %dtStats.mortarDmg + %dtStats.missileDmg + %dtStats.plasmaDmg + %dtStats.shockDmg + %dtStats.mineDmg + %dtStats.SatchelDmg; if(%dtStats.cgShotsFired < 100) %dtStats.cgACC = 0; if(%dtStats.discShotsFired < 15){ %dtStats.discACC = 0; %dtStats.discDmgACC = 0; } if(%dtStats.grenadeShotsFired < 10){ %dtStats.grenadeACC = 0; %dtStats.grenadeDmgACC = 0; } if(%dtStats.laserShotsFired < 10) %dtStats.laserACC = 0; if(%dtStats.mortarShotsFired < 10){ %dtStats.mortarACC = 0; %dtStats.mortarDmgACC = 0; } if(%dtStats.shockShotsFired < 10) %dtStats.shockACC = 0; if(%dtStats.plasmaShotsFired < 10){ %dtStats.plasmaACC = 0; %dtStats.plasmaDmgACC = 0; } if(%dtStats.blasterShotsFired < 15) %dtStats.blasterACC = 0; if(%dtStats.hGrenadeShotsFired < 6) %dtStats.hGrenadeACC = 0; if(%dtStats.satchelShotsFired < 5) %dtStats.satchelACC = 0; if(%dtStats.missileShotsFired < 10) %dtStats.missileACC = 0; if(%game.class $= "CTFGame" || %game.class $= "SCtFGame"){ %dtStats.teamOneCapTimes = $dtStats::teamOneCapTimes; %dtStats.teamTwoCapTimes = $dtStats::teamTwoCapTimes; %dtStats.teamScore = $TeamScore[%dtStats.dtTeam]; %dtStats.destruction = %dtStats.genDestroys + %dtStats.solarDestroys + %dtStats.sensorDestroys + %dtStats.turretDestroys + %dtStats.IStationDestroys + %dtStats.aStationDestroys + %dtStats.VStationDestroys + %dtStats.sentryDestroys + %dtStats.depSensorDestroys + %dtStats.client.depTurretDestroys + %dtStats.depStationDestroys + %dtStats.mpbtstationDestroys; %dtStats.repairs = %dtStats.genRepairs + %dtStats.SensorRepairs + %dtStats.TurretRepairs + %dtStats.StationRepairs + %dtStats.VStationRepairs + %dtStats.mpbtstationRepairs + %dtStats.solarRepairs + %dtStats.sentryRepairs + %dtStats.depSensorRepairs + %dtStats.depInvRepairs + %dtStats.depTurretRepairs; %dtStats.capEfficiency = (%dtStats.flagGrabs > 0) ? (%dtStats.flagCaps / %dtStats.flagGrabs) : 0; if(statsGroup.team[1] == statsGroup.team[2]){ %dtStats.winCount = 0; %dtStats.lossCount = 0; } else if(statsGroup.team[1] > statsGroup.team[2] && %dtStats.dtTeam == 1) %dtStats.winCount = 1; else if(statsGroup.team[2] > statsGroup.team[1] && %dtStats.dtTeam == 2) %dtStats.winCount = 1; else if(%dtStats.dtTeam > 0) %dtStats.lossCount = 1; %winCount = getField(%dtStats.gameStats["winCountTG","t",%game.class],5) + %dtStats.winCount; %lostCount = getField(%dtStats.gameStats["lossCountTG","t",%game.class],5) + %dtStats.lossCount; %lostCount = %lostCount ? %lostCount : 1; %winCount = %winCount ? %winCount : 0; %dtStats.winLostPct = (%winCount / %lostCount); } else if(%game.class $= "LakRabbitGame") %dtStats.flagTimeMin = (%dtStats.flagTimeMS / 1000)/60; else if(%game.class $= "ArenaGame") %dtStats.teamScore = $TeamScore[%dtStats.dtTeam]; } function isGameRun(){// return (($MatchStarted + $missionRunning) == 2) ? 1 : 0; } function DefaultGame::getGamePct(%game){ %curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60; %timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100; %timePct = (%timePct > 100) ? 100 : %timePct; return %timePct; } function ArenaGame::getGamePct(%game){ if(%game.roundLimit != 0){ if( $TeamScore[1] >= $TeamScore[2]){ %pct = ($TeamScore[1] / %game.roundLimit) * 100; %pct = (%pct > 100) ? 100 : %pct; return %pct; } else if( $TeamScore[1] <= $TeamScore[2]){ %pct = ($TeamScore[2] / %game.roundLimit) * 100; %pct = (%pct > 100) ? 100 : %pct; return %pct; } } return 0; } function CTFGame::getGamePct(%game){ %curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60; %timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100; %timePct = (%timePct > 100) ? 100 : %timePct; %scoreLimit = MissionGroup.CTF_scoreLimit * %game.SCORE_PER_TEAM_FLAG_CAP; if(%scoreLimit $= "") %scoreLimit = 5 * %game.SCORE_PER_TEAM_FLAG_CAP; if($TeamScore[1] > $TeamScore[2]) %pct = ($TeamScore[1] / %scoreLimit) * 100; else %pct = ($TeamScore[2] / %scoreLimit) * 100; %scorePct = (%pct > 100) ? 100 : %pct; if(%scorePct > %timePct) return %scorePct; else return %timePct; } function LakRabbitGame::getGamePct(%game){ %curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60; %timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100; %timePct = (%timePct > 100) ? 100 : %timePct; %scoreLimit = MissionGroup.Rabbit_scoreLimit; if(%scoreLimit $= "") %scoreLimit = 2000; %lScore = 0; for (%i = 0; %i < ClientGroup.getCount(); %i++){ %client = ClientGroup.getObject(%i); if(%lScore < %client.score){ %lScore = %client.score; } } %pct = (%lScore / %scoreLimit) * 100; %scorePct = (%pct > 100) ? 100 : %pct; if(%scorePct > %timePct) return %scorePct; else return %timePct; } function DMGame::getGamePct(%game){ %curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60; %timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100; %timePct = (%timePct > 100) ? 100 : %timePct; %scoreLimit = MissionGroup.DM_scoreLimit; if(%scoreLimit $= "") %scoreLimit = 25; for (%i = 0; %i < ClientGroup.getCount(); %i++){ %client = ClientGroup.getObject(%i); if(%lScore < %client.score){ %lScore = %client.score; } } %pct = (%lScore / %scoreLimit) * 100; %scorePct = (%pct > 100) ? 100 : %pct; if(%scorePct > %timePct) return %scorePct; else return %timePct; } function SCtFGame::getGamePct(%game){ %curTimeLeftMS = ((getSimTime() - $missionStartTime)/1000)/60; %timePct = (%curTimeLeftMS / $Host::TimeLimit) * 100; %timePct = (%timePct > 100) ? 100 : %timePct; %scoreLimit = MissionGroup.CTF_scoreLimit * %game.SCORE_PER_TEAM_FLAG_CAP; if(%scoreLimit $= "") %scoreLimit = 5 * %game.SCORE_PER_TEAM_FLAG_CAP; if($TeamScore[1] > $TeamScore[2]) %pct = ($TeamScore[1] / %scoreLimit) * 100; else %pct = ($TeamScore[2] / %scoreLimit) * 100; %scorePct = (%pct > 100) ? 100 : %pct; if(%scorePct > %timePct) return %scorePct; else return %timePct; } function msToMinSec(%time) { %sec = mFloor(%time / 1000); %min = mFloor(%sec / 60); %sec -= %min * 60; // pad it if(%min < 10) %min = "0" @ %min; if(%sec < 10) %sec = "0" @ %sec; return(%min @ ":" @ %sec); } function secToMinSec(%sec){ %min = mFloor(%sec / 60); %sec -= %min * 60; // pad it if(%min < 10) %min = "0" @ %min; if(%sec < 10) %sec = "0" @ %sec; return(%min @ ":" @ %sec); } function dtFormatTime(%ms) { %sec = mFloor(%ms / 1000); %min = mFloor(%sec / 60); %hour = mFloor(%min / 60); %days = mFloor(%hour / 24); %sec -= %min * 60; %min -= %hour * 60; %hour -= %days * 24; // pad it if(%day < 10) %day = "0" @ %day; if(%hour < 10) %hour = "0" @ %hour; if(%min < 10) %min = "0" @ %min; if(%sec < 10) %sec = "0" @ %sec; return(%days @ ":" @ %hour @ ":" @ %min @ ":" @ %sec); } function setDynamicField(%obj,%field,%value){ if(isObject(%obj)){ if(%value $= "") %value = 0; if(%field $= "") %field = "error"; %format = %obj @ "." @ %field @ "=" @%value@ ";"; eval(%format);//eww } } function getDynamicField(%obj,%field){ if(isObject(%obj)){ if(%field $= "") %field = "error"; %format = "%result = " @ %obj @ "." @ %field @ ";"; eval(%format); return %result; } else{ return 0; } } function getCNameToCID(%name){ if(%name !$= ""){ if(isObject(%name)){ if(%name.getClassName() $= "GameConnection" || %name.getClassName() $= "AIConnection") return %name; // not a name its a client so return it } else{ %name = stripChars(%name, "\cp\co\c6\c7\c8\c9\c0" ); for (%i = 0; %i < ClientGroup.getCount(); %i++){ %client = ClientGroup.getObject(%i); if(stripChars( getTaggedString( %client.name ), "\cp\co\c6\c7\c8\c9\c0" ) $= %name){ return %client; } } } } return 0; } function cleanName(%nm){ %validChars = "1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; %inValid = " !\"#$%&'()*+,-./:;<=>?@[\\]^_'{|}~\t\n\r"; for(%a=0; %a < strlen(%nm); %a++){ %c = getSubStr(%nm,%a,1); %vc = strpos(%validChars,%c); %iv = strpos(%inValid,%c); if(%vc !$= -1){ %name = %name @ %c; } else if(%iv !$= -1){ // replace invlaid with number %name = %name @ %iv; } } return %name; } function cleanMapName(%nm){ if($cleanMapName $= %nm || $cleanMap $= %nm) %name = $cleanMap; else{ %validChars = "1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; %inValid = " !_\"#$%&'()*+,-./:;<=>?@[\\]^'{|}~\t\n\r"; for(%a=0; %a < strlen(%nm); %a++){ %c = getSubStr(%nm,%a,1); %vc = strpos(%validChars,%c); %iv = strpos(%inValid,%c); if(%vc !$= -1){ %name = %name @ %c; } else if(%iv !$= -1){ // replace invlaid with number %name = %name; } } $cleanMapName = %nm; $cleanMap = %name; } return %name; } function setGUIDName(%client){ if(isFile("serverStats/genGUIDList.cs") && $genGUIDList != 1){ exec("serverStats/genGUIDList.cs"); $genGUIDList = 1; } if(%client.guid){ return 0; } else{ %name = cleanName(getTaggedString(%client.name)); if($guidGEN::ID[%name]){ %client.guid = $guidGEN::ID[%name]; } else{ $guidGEN::ID[%name] = $guidGEN::Count--; export( "$guidGEN::*", "serverStats/genGUIDList.cs", false ); %client.guid = $guidGEN::ID[%name]; } return 1; } } function getMapID(%map,%game,%type,%clean){ if(%clean) %map = cleanMapName(%map); if(%game !$= "" && %map !$= ""){ if($mapID::IDGame[%map,%game] && %type) return $mapID::IDGame[%map,%game]; else if($mapID::ID[%map,%game]) return $mapID::ID[%map,%game]; else{ $mapID::count++; $mapID::countGame[%game]++; $mapID::ID[%map,%game] = $mapID::count; $mapID::IDGame[%map,%game] = $mapID::countGame[%game]; $mapID::IDNameGame[$mapID::countGame[%game],%game] = %map; $mapID::IDName[$mapID::count] = %map; export( "$mapID::*", "serverStats/mapIDList.cs", false ); if(%type) return $mapID::IDGame[%map,%game]; else return $mapID::ID[%map,%game]; } } else error("getMapID no %map or %game in function call"); } function loadMapIdList(){ if(isFile("serverStats/mapIDList.cs") && $genMapId != 1){ $genMapId = 1; exec("serverStats/mapIDList.cs"); } } function getDayNum(){ %date = formattimestring("mm dd yy"); %m = getWord(%date,0);%d = getWord(%date,1);%y = getWord(%date,2); %count = 0; if(%y % 4 < 1){%days[2] = "29";}else{%days[2] = "28";} // leap year %days[1] = "31";%days[3] = "31"; %days[4] = "30"; %days[5] = "31"; %days[6] = "30"; %days[7] = "31"; %days[8] = "31"; %days[9] = "30"; %days[10] = "31"; %days[11] = "30"; %days[12] = "31"; for(%i = 1; %i <= %m-1; %i++){ %count += %days[%i]; } return %count + %d; } function getWeekNum(){ return mCeil(getDayNum() / 7); } function getMonthNum(){ return formattimestring("mm") + 0; } function getQuarterNum(){ return mCeil((formattimestring("mm"))/3); } function getYear(){ return formattimestring("yy") +0; } function monthString(%num){ %i[1] = "January"; %i[2] = "February"; %i[3] = "March"; %i[4] = "April"; %i[5] = "May"; %i[6] = "June"; %i[7] = "July"; %i[8] = "August"; %i[9] = "September"; %i[10] = "October"; %i[11] = "November"; %i[12] = "December"; return %i[%num]; } //////////////////////////////////////////////////////////////////////////////// // Load Save Management // //////////////////////////////////////////////////////////////////////////////// function loadGameStats(%dtStats,%game){// called when client joins server.cs onConnect if($dtStats::debugEchos){error("loadGameStats GUID = " SPC %dtStats.guid);} if(%dtStats.guid !$= ""){ loadGameTotalStats(%dtStats,%game); %filename = "serverStats/stats/" @ %game @ "/" @ %dtStats.guid @ "g.cs"; if(isFile(%filename)){ %file = new FileObject(); RootGroup.add(%file); %file.OpenForRead(%filename); while( !%file.isEOF() ){ %line = strreplace(%file.readline(),"%t","\t"); %var = getField(%line,0); %dtStats.gameStats[%var,"g",%game] = getFields(%line,1,getFieldCount(%line)-1); } %dtStats.gameData[%game]= 1; %file.close(); %file.delete(); } else %dtStats.gameData[%game]= 1; } } function loadGameTotalStats(%dtStats,%game){ if($dtStats::debugEchos){error("loadGameTotalStats GUID = " SPC %dtStats.guid);} %filename = "serverStats/stats/" @ %game @ "/" @ %dtStats.guid @ "t.cs"; %d = $dtStats::curDay; %w = $dtStats::curWeek; %m = $dtStats::curMonth; %q = $dtStats::curQuarter; %y = $dtStats::curYear; if(isFile(%filename)){ %file = new FileObject(); RootGroup.add(%file); %file.OpenForRead(%filename); %day = %week = %month = %quarter = %year = 0; %dateLine = strreplace(%file.readline(),"%t","\t"); // first line should allways be the date line if(getField(%dateLine,0) $= "days"){ if(getField(%dateLine,2) != %d){%day = 1;} // see what has changed sence we last played if(getField(%dateLine,4) != %w){%week = 1;} if(getField(%dateLine,6) != %m){%month = 1;} if(getField(%dateLine,8) != %q){%quarter = 1;} if(getField(%dateLine,10) != %y){%year = 1;} %d0 = getField(%dateLine,1);%d1 = getField(%dateLine,2); %w0 = getField(%dateLine,3);%w1 = getField(%dateLine,4); %m0 = getField(%dateLine,5);%m1 = getField(%dateLine,6); %q0 = getField(%dateLine,7);%q1 = getField(%dateLine,8); %y0 = getField(%dateLine,9);%y1 = getField(%dateLine,10); if(%day){ %d0 = %d1; %d1 = %d;} //if there was a change flip new with old and reset new if(%week){%w0 = %w1;%w1 = %w;} if(%month){%m0 = %m1;%m1 = %m;} if(%quarter){%q0 = %q1;%q1 = %q;} if(%year){ %y0 = %y1; %y1 = %y;} %dtStats.gameStats["dwmqy","t",%game] = %d0 TAB %d1 TAB %w0 TAB %w1 TAB %m0 TAB %m1 TAB %q0 TAB %q1 TAB %y0 TAB %y1; // update line } while( !%file.isEOF() ){ %line = strreplace(%file.readline(),"%t","\t"); %var = getField(%line,0); if(%var !$= "playerName" && %var !$= "versionNum"){ %d0 = getField(%line,1);%d1 = getField(%line,2); %w0 = getField(%line,3);%w1 = getField(%line,4); %m0 = getField(%line,5);%m1 = getField(%line,6); %q0 = getField(%line,7);%q1 = getField(%line,8); %y0 = getField(%line,9);%y1 = getField(%line,10); if(%day){ %d0 = %d1; %d1 = 0;} //if there was a change flip new with old and reset new if(%week){%w0 = %w1;%w1 = 0;} if(%month){%m0 = %m1;%m1 = 0;} if(%quarter){%q0 = %q1;%q1 = 0;} if(%year){ %y0 = %y1;%y1 = 0;} %dtStats.gameStats[%var,"t",%game] = %d0 TAB %d1 TAB %w0 TAB %w1 TAB %m0 TAB %m1 TAB %q0 TAB %q1 TAB %y0 TAB %y1; } } %file.close(); %file.delete(); } else// must be new person so be sure to set the dates %dtStats.gameStats["dwmqy","t",%game] = %d TAB %d TAB %w TAB %w TAB %m TAB %m TAB %q TAB %q TAB %y TAB %y; } function saveGameTotalStats(%dtStats,%game){ if($dtStats::debugEchos){error("saveGameTotalStats GUID = " SPC %dtStats.guid);} if(%dtStats.guid !$= ""){ if(%dtStats.gameStats["statsOverWrite","g",%game] $= ""){%dtStats.gameStats["statsOverWrite","g",%game] = 0;} %fileTotal = new FileObject(); RootGroup.add(%fileTotal); %fileNameTotal = "serverStats/stats/"@ %game @ "/" @ %dtStats.guid @ "t.cs"; %fileTotal.OpenForWrite(%fileNameTotal); %fileTotal.writeLine("days" @ "%t" @ strreplace(%dtStats.gameStats["dwmqy","t",%game],"\t","%t")); %fileTotal.writeLine("gameCount" @ "%t" @ strreplace(%dtStats.gameStats["gameCount","t",%game],"\t","%t")); %fileTotal.writeLine("playerName" @ "%t" @ %dtStats.name); %fileTotal.writeLine("versionNum" @ "%t" @ $dtStats::version); %fileGame = new FileObject(); RootGroup.add(%fileGame); %fileNameGame = "serverStats/stats/" @ %game @ "/" @ %dtStats.guid @ "g.cs"; %fileGame.OpenForWrite(%fileNameGame); %fileGame.writeLine("playerName" @ "%t" @ trim(%dtStats.name)); %fileGame.writeLine("statsOverWrite" @ "%t" @ %dtStats.gameStats["statsOverWrite","g",%game]); %fileGame.writeLine("totalGames" @ "%t" @ %dtStats.gameStats["totalGames","g",%game]); %fileGame.writeLine("fullSet" @ "%t" @ %dtStats.gameStats["fullSet","g",%game]); %fileGame.writeLine("dayStamp" @ "%t" @ strreplace(%dtStats.gameStats["dayStamp","g",%game],"\t","%t")); %fileGame.writeLine("weekStamp" @ "%t" @ strreplace(%dtStats.gameStats["weekStamp","g",%game],"\t","%t")); %fileGame.writeLine("monthStamp" @ "%t" @ strreplace(%dtStats.gameStats["monthStamp","g",%game],"\t","%t")); %fileGame.writeLine("quarterStamp" @ "%t" @ strreplace(%dtStats.gameStats["quarterStamp","g",%game],"\t","%t")); %fileGame.writeLine("yearStamp" @ "%t" @ strreplace(%dtStats.gameStats["yearStamp","g",%game],"\t","%t")); %fileGame.writeLine("dateStamp" @ "%t" @ strreplace(%dtStats.gameStats["dateStamp","g",%game],"\t","%t")); %fileGame.writeLine("timeDayMonth" @ "%t" @ strreplace(%dtStats.gameStats["timeDayMonth","g",%game],"\t","%t")); %fileGame.writeLine("map" @ "%t" @ strreplace(%dtStats.gameStats["map","g",%game],"\t","%t")); %fileGame.writeLine("mapID" @ "%t" @ strreplace(%dtStats.gameStats["mapID","g",%game],"\t","%t")); %fileGame.writeLine("mapGameID" @ "%t" @ strreplace(%dtStats.gameStats["mapGameID","g",%game],"\t","%t")); %fileGame.writeLine("gameID" @ "%t" @ strreplace(%dtStats.gameStats["gameID","g",%game],"\t","%t")); %fileGame.writeLine("gamePCT" @ "%t" @ strreplace(%dtStats.gameStats["gamePCT","g",%game],"\t","%t")); %fileGame.writeLine("versionNum" @ "%t" @ strreplace(%dtStats.gameStats["versionNum","g",%game],"\t","%t")); for(%q = 0; %q < $statsVars::count[%game]; %q++){ %varNameType = $statsVars::varNameType[%q,%game]; %varType = $statsVars::varType[%varNameType,%game]; if(%varType !$= "TTL"){ %val = %dtStats.gameStats[%varNameType,"g",%game]; %fileGame.writeLine(%varNameType @ "%t" @ strreplace(%val,"\t","%t")); } if(%varType !$= "Game"){ %val = %dtStats.gameStats[%varNameType,"t",%game]; %fileTotal.writeLine(%varNameType @ "%t" @ strreplace(%val,"\t","%t")); } } %fileTotal.close(); %fileGame.close(); %fileTotal.delete(); %fileGame.delete(); } if(%dtStats.markForDelete){ if($dtStats::debugEchos){error("Client Left, Deleting Stat Object = " SPC %dtStats SPC %dtStats.guid);} %dtStats.delete(); } } function saveMapStats(%dtStats,%game){ if($dtStats::debugEchos){error("saveMapStats GUID = " SPC %dtStats.guid);} %filename = "serverStats/stats/"@ %game @ "/" @ %dtStats.guid @ "m.cs"; %file = new FileObject(); RootGroup.add(%file); %file.OpenForWrite(%filename); %file.writeLine("curDMY" @ "%t" @ $dtStats::curDay @ "%t" @ $dtStats::curMonth @ "%t" @ $dtStats::curYear); %file.writeLine("playerName" @ "%t" @ %dtStats.name); %file.writeLine("varName" @ "%t" @ strreplace(%dtStats.mapStats["varName",%game],"\t","%t")); //%file.writeLine("versionNum" @ "%t" @ $dtStats::version); for(%q = 1; %q <= $mapID::countGame[%game]; %q++){ %mapName = $mapID::IDNameGame[%q,%game]; %mid = getMapID(%mapName,%game,0,0); %gid = getMapID(%mapName,%game,1,0); %mapNameID = %mapName @ "-" @ %mid @ "-" @ %gid; if(%varType !$= "Game"){ %val = %dtStats.mapStats[%mapNameID,%game]; if(getFieldCount(%val) == 0) %val = $dtStats::blank["m"]; %file.writeLine(%mapNameID @ "%t" @ strreplace(%val,"\t","%t")); } } %file.close(); %file.delete(); } function loadMapStats(%dtStats,%game){ if($dtStats::debugEchos){error("loadMapStats GUID = " SPC %dtStats.guid);} if(%dtStats.guid !$= ""){ %filename = "serverStats/stats/" @ %game @ "/" @ %dtStats.guid @ "m.cs"; if(isFile(%filename)){ %file = new FileObject(); RootGroup.add(%file); %file.OpenForRead(%filename); %date = strreplace(%file.readline(),"%t","\t"); if($dtStats::curMonth == getField(%date,2)){// if not the same month then reset while( !%file.isEOF() ){ %line = strreplace(%file.readline(),"%t","\t"); %var = getField(%line,0); %dtStats.mapStats[%var,%game] = getFields(%line,1,getFieldCount(%line)-1); } } %dtStats.mapData[%game]= 1; %file.close(); %file.delete(); } else %dtStats.mapData[%game] = 1; } } function getMapIDName(%game){ %map = cleanMapName($dtStats::LastMissionCM); %mid = getMapID(%map,%game,0,1); %gid = getMapID(%map,%game,1,1); %mapNameID = %map @ "-" @ %mid @ "-" @ %gid; return %mapNameID; } function incGameStats(%dtStats,%game) {// record that games stats and inc by one if($dtStats::debugEchos){error("incGameStats GUID = " SPC %dtStats.guid);} if(!%dtStats.gameData[%game]) // if not loaded load total stats so we can save loadGameStats(%dtStats,%game); if(!%dtStats.mapData[%game] && $dtStats::mapStats) loadMapStats(%dtStats,%game); %c = %dtStats.gameStats["statsOverWrite","g",%game]++; if(%dtStats.gameStats["statsOverWrite","g",%game] > $dtStats::MaxNumOfGames-1 || %dtStats.gameStats["statsOverWrite","g",%game] > 99){ %c = %dtStats.gameStats["statsOverWrite","g",%game] = 0; %dtStats.gameStats["fullSet","g",%game] = 1; } %dtStats.gameStats["totalGames","g",%game]++; %c1 = getField(%dtStats.gameStats["gameCount","t",%game],1); setValueField(%dtStats,"gameCount","t",%game,1,%c1++); %c7 = getField(%dtStats.gameStats["gameCount","t",%game],3); setValueField(%dtStats,"gameCount","t",%game,3,%c7++); %c30 = getField(%dtStats.gameStats["gameCount","t",%game],5); setValueField(%dtStats,"gameCount","t",%game,5,%c30++); %c90 = getField(%dtStats.gameStats["gameCount","t",%game],7); setValueField(%dtStats,"gameCount","t",%game,7,%c90++); %c365 = getField(%dtStats.gameStats["gameCount","t",%game],9); setValueField(%dtStats,"gameCount","t",%game,9,%c365++); setValueField(%dtStats,"dayStamp","g",%game,%c,$dtStats::curDay); setValueField(%dtStats,"weekStamp","g",%game,%c,$dtStats::curWeek); setValueField(%dtStats,"monthStamp","g",%game,%c,$dtStats::curMonth); setValueField(%dtStats,"quarterStamp","g",%game,%c,$dtStats::curQuarter); setValueField(%dtStats,"yearStamp","g",%game,%c,$dtStats::curYear); setValueField(%dtStats,"dateStamp","g",%game,%c,formattimestring("yy-mm-dd HH:nn:ss")); setValueField(%dtStats,"timeDayMonth","g",%game,%c,formattimestring("hh:nn:a, mm-dd")); setValueField(%dtStats,"map","g",%game,%c,$dtStats::LastMissionDN); setValueField(%dtStats,"mapID","g",%game,%c,getMapID($dtStats::LastMissionCM,%game,0,1)); setValueField(%dtStats,"mapGameID","g",%game,%c,getMapID($dtStats::LastMissionCM,%game,1,1)); setValueField(%dtStats,"gameID","g",%game,%c,$mapID::gameID); setValueField(%dtStats,"gamePCT","g",%game,%c,%dtStats.gamePCT); setValueField(%dtStats,"versionNum","g",%game,%c,$dtStats::version); for(%q = 0; %q < $statsVars::count[%game]; %q++){ %varNameType = $statsVars::varNameType[%q,%game]; %varName = $statsVars::varName[%q,%game]; %varType = $statsVars::varType[%varNameType,%game]; switch$(%varType){ case "Game": %val = getDynamicField(%dtStats,%varName); setValueField(%dtStats,%varNameType,"g",%game,%c,%val); case "TG": %val = getDynamicField(%dtStats,%varName); setValueField(%dtStats,%varNameType,"g",%game,%c,%val); %varID = $mapStats::mapVarIndex[%varNameType,%game]; if(%varID > 0 && $dtStats::mapStats){ %varID -= 1; %varSpot = getField(%dtStats.mapStats["varName",%game],%varID); if(%varSpot $= %varNameType)// make sure the spot is still named the same %mapVal = getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID); else %mapVal = 0;// reset to 0 the var was changed setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,addNum(%mapVal,%val)); setValueField(%dtStats,"varName","m",%game,%varID,%varNameType); } for(%x = 1; %x <= 9; %x+=2){ %t = getField(%dtStats.gameStats[%varNameType,"t",%game],%x); setValueField(%dtStats,%varNameType,"t",%game,%x,addNum(%t,%val)); } case "TTL": %val = getDynamicField(%dtStats,%varName); %varID = $mapStats::mapVarIndex[%varNameType,%game]; if(%varID > 0 && $dtStats::mapStats){ %varID -= 1; %varSpot = getField(%dtStats.mapStats["varName",%game],%varID); if(%varSpot $= %varNameType)// make sure the spot is still named the same %mapVal = getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID); else %mapVal = 0;// reset to 0 the var was changed setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,addNum(%mapVal,%val)); setValueField(%dtStats,"varName","m",%game,%varID,%varNameType); } for(%x = 1; %x <= 9; %x+=2){ %t = getField(%dtStats.gameStats[%varNameType,"t",%game],%x); setValueField(%dtStats,%varNameType,"t",%game,%x,addNum(%t,%val)); } case "Max": %val = getDynamicField(%dtStats,%varName); setValueField(%dtStats,%varNameType,"g",%game,%c,%val); %varID = $mapStats::mapVarIndex[%varNameType,%game]; if(%varID > 0 && $dtStats::mapStats){ %varID -= 1; %varSpot = getField(%dtStats.mapStats["varName",%game],%varID); if(%varSpot $= %varNameType)// make sure the spot is still named the same %mapVal = getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID); else %mapVal = 0; if(%val > %mapVal){setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,%val);} else{ setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,%mapVal);} setValueField(%dtStats,"varName","m",%game,%varID,%varNameType); } for(%x = 1; %x <= 9; %x+=2){ %t = getField(%dtStats.gameStats[%varNameType,"t",%game],%x); if(%val > %t){setValueField(%dtStats,%varNameType,"t",%game,%x,%val);} else{ setValueField(%dtStats,%varNameType,"t",%game,%x,%t);} } case "Min": %val = getDynamicField(%dtStats,%varName); setValueField(%dtStats,%varNameType,"g",%game,%c,%val); %varID = $mapStats::mapVarIndex[%varNameType,%game]; if(%varID > 0 && $dtStats::mapStats){ %varID -= 1; %varSpot = getField(%dtStats.mapStats["varName",%game],%varID); if(%varSpot $= %varNameType)// make sure the spot is still named the same %mapVal = getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID); else %mapVal = 0; if(%val < %mapVal && %val != 0 || !%mapVal){ setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,%val);} else{ setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID,%mapVal);} setValueField(%dtStats,"varName","m",%game,%varID,%varNameType); } for(%x = 1; %x <= 9; %x+=2){ %t = getField(%dtStats.gameStats[%varNameType,"t",%game],%x); if(%val < %t && %val != 0 || !%t){ setValueField(%dtStats,%varNameType,"t",%game,%x,%val);} else{ setValueField(%dtStats,%varNameType,"t",%game,%x,%t);} } case "Avg" or "AvgI": %val = getDynamicField(%dtStats,%varName); setValueField(%dtStats,%varNameType,"g",%game,%c,%val); %varID = $mapStats::mapVarIndex[%varNameType,%game]; if(%varID > 0 && %val != 0 && $dtStats::mapStats){ %varID -= 1; %varSpot = getField(%dtStats.mapStats["varName",%game],%varID); if(%varSpot $= %varNameType)// make sure the spot is still named the same %mapVal = strreplace(getField(%dtStats.mapStats[getMapIDName(%game),%game],%varID),"%a","\t"); else %mapVal = 0 TAB 0 TAB 0; %mapTotal = getField(%mapVal,1) + %val; if(%mapTotal<950000){ %mapCount = getField(%mapVal,2) + 1; %mapAvg = %mapTotal/%mapCount; } else{ %mapTotal = mFloor(%mapTotal * 0.9); %mapCount = mFloor((getField(%mapVal,2) + 1) * 0.9); %mapAvg = %mapTotal/%mapCount; } setValueField(%dtStats,getMapIDName(%game),"m",%game,%varID, hasValue(%mapAvg) @ "%a" @ hasValue(%mapTotal) @ "%a" @ hasValue(%mapCount)); setValueField(%dtStats,"varName","m",%game,%varID,%varNameType); } for(%x = 1; %x <= 9; %x+=2){ %t = strreplace(getField(%dtStats.gameStats[%varNameType,"t",%game],%x),"%a","\t"); if(%val != 0){ %total = getField(%t,1) + %val; if(%total<950000){ %gameCount = getField(%t,2) + 1; %avg = %total/%gameCount; } else{ %total = mFloor(%total * 0.9); %gameCount = mFloor((getField(%t,2) + 1) * 0.9); %avg = %total/%gameCount; } } else{ %avg = getField(%t,0); %total = getField(%t,1); %gameCount = getField(%t,2); } setValueField(%dtStats,%varNameType,"t",%game,%x, hasValue(%avg) @ "%a" @ hasValue(%total) @ "%a" @ hasValue(%gameCount)); } } } resetDtStats(%dtStats,%game,0); // reset to 0 for next game } function cropDec(%num){ %length = strlen(%num); %dot = strPos(%num,"."); if(%dot == -1) return %num @ "x"; else return getSubStr(%num,0,%dot) @ "x"; } function cropFloat(%num,%x){ %length = strlen(%num); %dot = strPos(%num,"."); if(%dot != -1){ %int =getSubStr(%num,0,%dot); %decLen = %length - strLen(%int)-1; %x = %decLen >= %x ? %x : %decLen; //error(%x); %dec = getSubStr(%num,%dot,%dot+%x); return %int @ %dec; } else return %num; } function addNum(%a,%b){ if(strPos(%a,"x") == -1 && strPos(%b,"x") == -1){ %ab = %a + %b; if(%ab < 999999){ return %ab; } } if(strPos(%a,"x") == -1) %a = cropDec(%a); if(strPos(%b,"x") == -1) %b = cropDec(%b); if(strPos(%b,"-") == 0){ %bn = strreplace(%b,"-",""); if(xlCompare(%a,%bn) $= "<"){ return 0; } else{ %r = addSubX(%a,%bn); if(strPos(%r,"-") == 0) return 0; return %r; } } %n1 = strLen(%a); %n2 = strLen(%b); %cc = (%n1 > %n2) ? %n1 : %n2; for(%x = 1; %x < %cc; %x++){ %q = (%x < %n1) ? getSubStr(%a,(%n1 - %x)-1,1) : 0; %w = (%x < %n2) ? getSubStr(%b,(%n2 - %x)-1,1) : 0; %sum = %q+%w+%c;//18 = 9 + 9 + 0 %newVal = (%sum % 10) @ %newVal;//8 = 18 % 10 %c = mFloor(%sum/10); //1 = 18/10 } return %c ? %c @ %newVal : %newVal; } function addSubX(%a,%b){// auto flips so its subing form the largest basicly absolute value if(strPos(%a,"x") == -1 && strPos(%b,"x") == -1){ %ab = %a - %b; if(%ab < 0){ return 0; } return %ab; } if(strPos(%a,"x") == -1) %a = cropDec(%a); if(strPos(%b,"x") == -1) %b = cropDec(%b); %n1 = strLen(%a); %n2 = strLen(%b); %cc = (%n1 > %n2) ? %n1 : %n2; %c = 0; for(%x = 1; %x < %cc; %x++){ %q = (%x < %n1) ? getSubStr(%a,(%n1 - %x)-1,1) : 0; %w = (%x < %n2) ? getSubStr(%b,(%n2 - %x)-1,1) : 0; %sub = %q-%w-%c; if(%x == %cc-1 && %sub == 0) break; if(%sub >= 0){ %newVal = %sub @ %newVal; %c = 0; } else{ %newVal = %sub+10 @ %newVal; %c = 1; } } return trimZeroLeft(%newVal); } function trimZeroLeft(%val){ %ln = strLen(%val); for(%x = 0; %x < %ln; %x++){ %num = getSubStr(%val,%x,1); if(%num != 0) break; } if(%x == %ln) return 0; return getSubStr(%val,%x,%ln); } function xlCompare(%a,%b){ if(strPos(%a,"x") == -1 && strPos(%b,"x") == -1){ if(%a > %b) return ">"; else if(%a < %b) return "<"; else if (%a $= %b) return "="; } if(strPos(%a,"x") == -1) %a = %a @ "x"; if(strPos(%b,"x") == -1) %b = %b @ "x"; %n1 = strLen(%a); %n2 = strLen(%b); if(%n1 > %n2) return ">"; else if(%n1 < %n2) return "<"; else{ if(%a $= %b) return "="; %g = %l = 0; for(%x = 0; %x < %n1-1; %x++){ %q = getSubStr(%a,%x,1); %w = getSubStr(%b,%x,1); if(%q > %w) return ">"; else if(%q < %w) return "<"; } } } function getTimeDif(%time){ %x = formattimestring("hh"); %y = formattimestring("nn"); %z = formattimestring("a"); %a = getField(%time,0); %b = getField(%time,1); %c = getField(%time,2); if(%c $= "pm" && %a < 12) %a += 12; else if(%c $= "am" && %a == 12) %a = 0; if(%z $= "pm" && %x < 12) %x += 12; else if(%z $= "am" && %x == 12) %x = 0; %v = %a + (%b/60); %w = %x + (%y/60); %h = (%v > %w) ? (%h = mabs(%v - %w)) : (24 - mabs(%v - %w)); %min = %h - mfloor(%h); %ms = mfloor(%h) * ((60 * 1000)* 60); // 60 * 1000 1 min * 60 = one hour %ms += mFloor((%min*60)+0.5) * (60 * 1000); // %min * 60 to convert back to mins , * 60kms for one min return mFloor(%ms); } function genBlanks(){ // optimization thing saves on haveing to do it with every setValueField if($dtStats::MaxNumOfGames > 300){ $dtStats::MaxNumOfGames = 300; //cap it } $dtStats::blank["g"] = $dtStats::blank["t"] = $dtStats::blank["m"] = 0; for(%i=0; %i < $dtStats::MaxNumOfGames-1; %i++){ $dtStats::blank["g"] = $dtStats::blank["g"] TAB 0; } for(%i=0; %i < 125-1; %i++){ $dtStats::blank["m"] = $dtStats::blank["m"] TAB 0; } for(%i=0; %i < 9; %i++){ $dtStats::blank["t"] = $dtStats::blank["t"] TAB 0; } } function setValueField(%dtStats,%var,%type,%game,%c,%val){ if(%type $= "g"){ %fc = getFieldCount(%dtStats.gameStats[%var,%type,%game]); if(%fc < 2){ %dtStats.gameStats[%var,%type,%game] = $dtStats::blank["g"]; } else if( %fc > $dtStats::MaxNumOfGames){// trim it down as it as the MaxNumOfGames have gotten smaller %dtStats.gameStats[%var,%type,%game] = getFields(%dtStats.gameStats[%var,%type,%game],0,$dtStats::MaxNumOfGames-1); } %dtStats.gameStats[%var,%type,%game] = setField(%dtStats.gameStats[%var,%type,%game],%c, hasValue(%val)); } else if(%type $= "t"){ %fc = getFieldCount(%dtStats.gameStats[%var,%type,%game]); if(%fc < 2){ %dtStats.gameStats[%var,%type,%game] = $dtStats::blank["t"]; } %dtStats.gameStats[%var,%type,%game] = setField(%dtStats.gameStats[%var,%type,%game],%c, hasValue(%val)); } else if(%type $= "m"){ %fc = getFieldCount(%dtStats.mapStats[%var,%game]); if(%fc < 2){ %dtStats.mapStats[%var,%game] = $dtStats::blank["m"]; } %dtStats.mapStats[%var,%game] = setField(%dtStats.mapStats[%var,%game],%c, hasValue(%val)); } } function hasValue(%val){//make sure we have at least something in the field spot if(%val $= ""){return 0;} return %val; } function bakGameStats(%client,%game) {//back up clients current stats in case they come back if($dtStats::debugEchos){error("bakGameStats GUID = " SPC %client.guid);} %dtStats = %client.dtStats; %dtStats.dtTeam = %client.team; updateTeamTime(%client.dtStats, %dtStats.team); armorTimer(%dtStats, 0, 1); for(%v = 0; %v < $dtStats::varTypeCount; %v++){ %varType = $dtStats::varType[%v]; for(%i = 1; %i <= $dtStats::FCG[%game,%varType]; %i++){ %var = $dtStats::FVG[%i,%game,%varType]; copyDynamicField(%dtStats,%client,%var); } } for(%i = 1; %i <= $dtStats::uGFC[%game]; %i++){ %var = $dtStats::uGFV[%i,%game]; copyDynamicField(%dtStats,%client,%var); } } function resGameStats(%client,%game){// copy data back over to client if($dtStats::debugEchos){error("resGameStats GUID = " SPC %client.guid);} %dtStats = %client.dtStats; for(%v = 0; %v < $dtStats::varTypeCount; %v++){ %varType = $dtStats::varType[%v]; for(%i = 1; %i <= $dtStats::FCG[%game,%varType]; %i++){ %var = $dtStats::FVG[%i,%game,%varType]; copyDynamicField(%client,%dtStats,%var); } } for(%i = 1; %i <= $dtStats::uGFC[%game]; %i++){ %var = $dtStats::uGFV[%i,%game]; copyDynamicField(%client,%dtStats,%var); } } function copyDynamicField(%obj,%obj2,%field){ if(isObject(%obj) && isObject(%obj2)){ %format = %obj @ "." @ %field @ "=" @ %obj2 @ "." @ %field @ ";"; eval(%format); } } function resetChain(%game,%dtStats,%count,%last){ //if($dtStats::debugEchos){error("resetChain" SPC %last SPC %count);} for(%i = %last; %i < %count; %i++){ %var = $statsVars::varName[%i,%game]; setDynamicField(%dtStats,%var,0); } } function resetDtStats(%dtStats,%game,%slow){ if($dtStats::debugEchos){error("resetDtStats GUID = " SPC %dtStats.guid);} if(isObject(%dtStats)){ %dtStats.joinTime = getSimTime(); if(%slow){// low server impact %amount = 100; %count = mFloor($statsVars::count[%game]/%amount); %leftOver = $statsVars::count[%game] - (%count * %amount); for(%i = 0; %i < %count; %i++){ %x += %amount; schedule(32*%i,0,"resetChain",%game,%dtStats,%x,(%i * %amount)); } schedule(32*(%i+1),0,"resetChain",%game,%dtStats,(%x+%leftOver),(%i * %amount)); for(%i = 1; %i <= $dtStats::unusedCount; %i++){//script unused %var = $dtStats::unused[%i]; setDynamicField(%dtStats,%var,0); } } else{ for(%q = 0; %q < $statsVars::count[%game]; %q++){ %var = $statsVars::varName[%q,%game]; setDynamicField(%dtStats,%var,0); } } for(%i = 1; %i <= $dtStats::unusedCount; %i++){//script unused %var = $dtStats::unused[%i]; setDynamicField(%dtStats,%var,0); } } } function buildVarList(){ deleteVariables("$statsVars::*"); for(%g = 0; %g < $dtStats::gameTypeCount; %g++){ %game = $dtStats::gameType[%g]; for(%i = 1; %i <= $mapStats::mapVarCount[%game]; %i++){ %val = $mapStats::mapVars[%i,%game]; if(%val !$= "") $mapStats::mapVarIndex[%val,%game] = %i; } } for(%g = 0; %g < $dtStats::gameTypeCount; %g++){ %game = $dtStats::gameType[%g]; $statsVars::count[%game] = -1; for(%v = 0; %v < $dtStats::varTypeCount; %v++){ %varType = $dtStats::varType[%v]; for(%i = 1; %i <= $dtStats::FCG[%game,%varType]; %i++){// game types %var = $dtStats::FVG[%i,%game,%varType] @ %varType; if($statsVars::varType[%var,%game] $= ""){ $statsVars::varType[%var,%game] = %varType; $statsVars::varNameType[$statsVars::count[%game]++,%game] = %var; $statsVars::varName[$statsVars::count[%game],%game] = $dtStats::FVG[%i,%game,%varType]; } else{ error("Error buildVarList duplicate var:" SPC %var ); } } for(%i = 1; %i <= $dtStats::FC[%game,%varType]; %i++){// game type script %var = $dtStats::FV[%i,%game,%varType] @ %varType; if($statsVars::varType[%var,%game] $= ""){ $statsVars::varType[%var,%game] = %varType; $statsVars::varNameType[$statsVars::count[%game]++,%game] = %var; $statsVars::varName[$statsVars::count[%game],%game] = $dtStats::FV[%i,%game,%varType]; } else{ error("Error buildVarList duplicate var:" SPC %var ); } } for(%i = 1; %i <= $dtStats::FC[%varType]; %i++){// script %var = $dtStats::FV[%i,%varType] @ %varType; if($statsVars::varType[%var,%game] $= ""){ $statsVars::varType[%var,%game] = %varType; $statsVars::varNameType[$statsVars::count[%game]++,%game] = %var; $statsVars::varName[$statsVars::count[%game],%game] = $dtStats::FV[%i,%varType]; } else{ error("Error buildVarList duplicate var:" SPC %var ); } } } $statsVars::count[%game] += 1; } } //////////////////////////////////////////////////////////////////////////////// //Stats Collecting //////////////////////////////////////////////////////////////////////////////// function armorTimer(%dtStats, %size, %death){ if(%dtStats.lastArmor $= "Light" && %dtStats.ArmorTime[%dtStats.lastArmor] > 0){ %dtStats.lArmorTime += ((getSimTime() - %dtStats.ArmorTime[%dtStats.lastArmor])/1000)/60; %dtStats.ArmorTime[%dtStats.lastArmor] = 0; %dtStats.lastArmor = 0; } else if(%dtStats.lastArmor $= "Medium" && %dtStats.ArmorTime[%dtStats.lastArmor] > 0){ %dtStats.mArmorTime += ((getSimTime() - %dtStats.ArmorTime[%dtStats.lastArmor])/1000)/60; %dtStats.ArmorTime[%dtStats.lastArmor] = 0; %dtStats.lastArmor = 0; } else if(%dtStats.lastArmor $= "Heavy" && %dtStats.ArmorTime[%dtStats.lastArmor] > 0){ %dtStats.hArmorTime += ((getSimTime() - %dtStats.ArmorTime[%dtStats.lastArmor])/1000)/60; %dtStats.ArmorTime[%dtStats.lastArmor] = 0; %dtStats.lastArmor = 0; } if(!%death){ %dtStats.ArmorTime[%size] = getSimTime(); %dtStats.lastArmor = %size; } //error(%dtStats.lArmorTime SPC %dtStats.mArmorTime SPC %dtStats.hArmorTime); } function updateTeamTime(%dtStats,%team){ if(Game.numTeams > 1){ %time = getSimTime() - %dtStats.teamTime; if(%team == 1){ %dtStats.timeOnTeamOne += (%time/1000)/60; %dtStats.teamTime = getSimTime(); } else if(%team == 2){ %dtStats.timeOnTeamTwo += (%time/1000)/60; %dtStats.teamTime = getSimTime(); } else if(%team == 0){ %dtStats.timeOnTeamZero += (%time/1000)/60; %dtStats.teamTime = getSimTime(); } else{ %dtStats.teamTime = getSimTime(); } } //error(%team SPC %dtStats.timeOnTeamZero SPC %dtStats.timeOnTeamOne SPC %dtStats.timeOnTeamTwo); } function deadDist(%pos,%pl){ if(isObject(%pl)){ %dist = vectorDist(getWords(%pos,0,1) SPC 0, getWords(%pl.getPosition(),0,1) SPC 0); // 2d distance //%dist = vectorDist(%pos,%pl.getPosition()); if(%dist > %pl.client.dtStats.deadDist) %pl.client.dtStats.deadDist = %dist; } } function clientKillStats(%game,%clVictim, %clKiller, %damageType, %implement, %damageLocation){ if(%damageType == $DamageType::Explosion || %damageType == $DamageType::Ground || %damageType == $DamageType::OutOfBounds || %damageType == $DamageType::Lava || %damageType == $DamageType::VehicleSpawn || %damageType == $DamageType::ForceFieldPowerup || %damageType == $DamageType::Lightning || %damageType == $DamageType::NexusCamping || %damageType == $DamageType::Suicide ){ if((getSimTime() - %clVictim.lastHitTime) < 3000) %clKiller = %clVictim.lastHitBy; %clVictim.lastHitBy = 0; } else if(!isObject(%clKiller) && isObject(%implement)){ if(%damageType == $DamageType::IndoorDepTurret || %damageType == $DamageType::OutdoorDepTurret){ %clKiller = %implement.owner; } else %clKiller = %implement.getControllingClient(); } %killerDT = %clKiller.dtStats; %victimDT = %clVictim.dtStats; //fail safe in case package is out of order %victimPlayer = isObject(%clVictim.player) ? %clVictim.player : %clVictim.lastPlayer; %killerPlayer = isObject(%clKiller.player) ? %clKiller.player : %clKiller.lastPlayer; %clVictim.lp = "";//last position for distMove armorTimer(%victimDT, 0, 1); //------------------------------------------------------------------------------ %victimDT.timeToLive += getSimTime() - %clVictim.spawnTime; %victimDT.timeTL = mFloor((%victimDT.timeToLive/(%clVictim.deaths+%clVictim.suicides ? %clVictim.deaths+%clVictim.suicides : 1))/1000); //------------------------------------------------------------------------------ if(%clKiller.team == %clVictim.team && %clKiller != %clVictim){ %killerDT.teamkillCount++; if(%damageType == $DamageType::Missile){ %killerDT.missileTK++; if(getSimTime() - %clKiller.flareHit < 256){ %clKiller.flareSource.dtStats.flareKill++; } } } if(getSimtime() - %clKiller.lastDiscJump < 256){ if(%clKiller == %clVictim){ %killerDT.discJump--;// we killed are self so remove stat } else{ %killerDT.killerDiscJump++; } } //------------------------------------------------------------------------------ if(%clKiller.team != %clVictim.team){ if(isObject(%victimPlayer) && isObject(%killerPlayer) && %damageType != $DamageType::IndoorDepTurret && %damageType != $DamageType::OutdoorDepTurret){ schedule($CorpseTimeoutValue - 2000,0,"deadDist",%victimPlayer.getPosition(),%victimPlayer); //------------------------------------------------------------------------------ %killerDT.ksCounter++; %victimDT.ksCounter = 0; if(%clVictim == %clKiller || %damageType == $DamageType::Suicide || %damageType == $DamageType::Lava || %damageType == $DamageType::OutOfBounds || %damageType == $DamageType::Ground || %damageType == $DamageType::Lightning){ %victimDT.ksCounter = %killerDT.ksCounter = 0; } if(%killerDT.killStreak < %killerDT.ksCounter){ %killerDT.killStreak = %killerDT.ksCounter; } //------------------------------------------------------------------------------ if(%victimPlayer.hitBy[%clKiller]){ %killerDT.assist--; } //------------------------------------------------------------------------------ %isCombo = 0; if(%killerPlayer.combo[%victimPlayer] > 1){ %killerDT.comboCount++; %isCombo =1; } //------------------------------------------------------------------------------ if(!statsGroup.firstKill && isGameRun()){ statsGroup.firstKill = 1; %killerDT.firstKill = 1; } //------------------------------------------------------------------------------ statsGroup.lastKill = %killerDT; //------------------------------------------------------------------------------ if(%killerPlayer.getState() $= "Dead"){ %killerDT.deathKills++; } //------------------------------------------------------------------------------ if(getSimTime() - %clKiller.mKill < 256){ %clKiller.mkCounter++; if(!isEventPending(%clKiller.mkID)) %clKiller.mkID = schedule(256,0,"multiKillDelayer",%clKiller,%killerDT); } else{ if(!isEventPending(%clKiller.mkID)) %clKiller.mkCounter = 1; }%clKiller.mKill = getSimTime(); //------------------------------------------------------------------------------ if(getSimTime() - %clKiller.mCKill < 10000){ if(%clKiller.chainCount++ > 1) chainKill(%killerDT,%clKiller); } else{ %clKiller.chainCount = 1; }%clKiller.mCKill = getSimTime(); //------------------------------------------------------------------------------ if(%victimPlayer.inStation){ %victimDT.inventoryDeaths++; %killerDT.inventoryKills++; } //------------------------------------------------------------------------------ if(rayTest(%victimPlayer, $dtStats::midAirHeight)){%vcAir =1;}else{%vcAir =2;} if(rayTest(%killerPlayer, $dtStats::midAirHeight)){%kcAir =1;}else{%kcAir =2;} switch$(%victimPlayer.getArmorSize()){ case "Light":%killerDT.armorL++; %victimDT.armorLD++; switch$(%killerPlayer.getArmorSize()){ case "Light": %killerDT.armorLL++; %victimDT.armorLLD++; case "Medium":%killerDT.armorML++; %victimDT.armorLMD++; case "Heavy": %killerDT.armorHL++; %victimDT.armorLHD++; } case "Medium": %killerDT.armorM++; %victimDT.armorMD++; switch$(%killerPlayer.getArmorSize()){ case "Light": %killerDT.armorLM++; %victimDT.armorMLD++; case "Medium":%killerDT.armorMM++; %victimDT.armorMMD++; case "Heavy": %killerDT.armorHM++; %victimDT.armorMHD++; } case "Heavy":%killerDT.armorH++; %victimDT.armorHD++; switch$(%killerPlayer.getArmorSize()){ case "Light": %killerDT.armorLH++; %victimDT.armorHLD++; case "Medium":%killerDT.armorMH++; %victimDT.armorHMD++; case "Heavy": %killerDT.armorHH++; %victimDT.armorHHD++; } } //------------------------------------------------------------------------------ %dis = vectorDist(%killerPlayer.getPosition(),%victimPlayer.getPosition()); %victimVel = mFloor(vectorLen(%victimPlayer.getVelocity()) * 3.6); } else{ %kcAir = %vcAir = 0; %dis = 0; } //------------------------------------------------------------------------------ if(%clVictim.EVDamageType && %clVictim.EVDamageType != %damageType && (getSimTime() - %clVictim.EVDamagetime) < 10000){ // they were hit by something befor they were killed %killerDT.EVKillsWep++; %victimDT.EVDeathsWep++; if(rayTest(%victimPlayer, $dtStats::midAirHeight)){ if(%clVictim.EVDamageType == $DamageType::Lightning && (getSimTime() - %clVictim.EVDamagetime) < 3000){ %killerDT.lightningMAkills++; %clKiller.dtMessage("Lightning MidAir Kill","fx/misc/MA2.wav",1); } else %killerDT.EVMA++; } %clVictim.EVDamageType = 0; } //------------------------------------------------------------------------------ if(%kcAir == 1 && %vcAir == 1){%killerDT.killAir++;%victimDT.deathAir++;%killerDT.killAirAir++;%victimDT.deathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.killAir++;%victimDT.deathAir++;%killerDT.killGroundAir++;%victimDT.deathGroundAir++; } else if(%kcAir == 1 && %vcAir == 2){%killerDT.killGround++;%victimDT.deathGround++;%killerDT.killAirGround++;%victimDT.deathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.killGround++;%victimDT.deathGround++;%killerDT.killGroundGround++; %victimDT.deathGroundGround++; } switch$(%damageType){// list of all damage types to track see damageTypes.cs case $DamageType::Bullet: %killerDT.cgKills++; %victimDT.cgDeaths++; if(%killerDT.cgKillDist < %dis){%killerDT.cgKillDist = %dis;} if(%killerDT.cgKillVV < %victimVel){%killerDT.cgKillVV = %victimVel;} if(%killerDT.cgKillSV < %clKiller.dtShotSpeed){%killerDT.cgKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.cgCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.cgKillAir++;%victimDT.cgDeathAir++;%killerDT.cgKillAirAir++;%victimDT.cgDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.cgKillAir++;%victimDT.cgDeathAir++;%killerDT.cgKillGroundAir++;%victimDT.cgDeathGroundAir++; } else if(%kcAir == 1 && %vcAir == 2){%killerDT.cgKillGround++;%victimDT.cgDeathGround++;%killerDT.cgKillAirGround++;%victimDT.cgDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.cgKillGround++;%victimDT.cgDeathGround++;%killerDT.cgKillGroundGround++; %victimDT.cgDeathGroundGround++; } case $DamageType::Disc: %killerDT.discKills++; %victimDT.discDeaths++; if(%killerDT.discKillDist < %dis){%killerDT.discKillDist = %dis;} if(%killerDT.discKillVV < %victimVel){%killerDT.discKillVV = %victimVel;} if(%killerDT.discKillSV < %clKiller.dtShotSpeed){%killerDT.discKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.discCom++;} if(%clKiller.mdHit){%killerDT.minePlusDiscKill++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.discKillAir++;%victimDT.discDeathAir++;%killerDT.discKillAirAir++;%victimDT.discDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.discKillAir++;%victimDT.discDeathAir++;%killerDT.discKillGroundAir++;%victimDT.discDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.discKillGround++;%victimDT.discDeathGround++;%killerDT.discKillAirGround++;%victimDT.discDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.discKillGround++;%victimDT.discDeathGround++;%killerDT.discKillGroundGround++; %victimDT.discDeathGroundGround++;} if(getSimTime() - %clKiller.discReflect < 256){%killerDT.discReflectKill++;} case $DamageType::Grenade: if($dtObjExplode.dtNade){ %killerDT.hGrenadeKills++; %victimDT.hGrenadeDeaths++; if(%killerDT.hGrenadeKillDist < %dis){%killerDT.hGrenadeKillDist = %dis;} if(%killerDT.hGrenadeKillVV < %victimVel){%killerDT.hGrenadeKillVV = %victimVel;} if(%killerDT.hGrenadeKillSV < %clKiller.dtShotSpeed){%killerDT.hGrenadeKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.hGrenadeCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.hGrenadeKillAir++;%victimDT.hGrenadeDeathAir++;%killerDT.hGrenadeKillAirAir++;%victimDT.hGrenadeDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.hGrenadeKillAir++;%victimDT.hGrenadeDeathAir++;%killerDT.hGrenadeKillGroundAir++;%victimDT.hGrenadeDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.hGrenadeKillGround++;%victimDT.hGrenadeDeathGround++;%killerDT.hGrenadeKillAirGround++;%victimDT.hGrenadeDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.hGrenadeKillGround++;%victimDT.hGrenadeDeathGround++;%killerDT.hGrenadeKillGroundGround++; %victimDT.hGrenadeDeathGroundGround++;} } else{ %killerDT.grenadeKills++; %victimDT.grenadeDeaths++; if(%killerDT.grenadeKillDist < %dis){%killerDT.grenadeKillDist = %dis;} if(%killerDT.grenadeKillVV < %victimVel){%killerDT.grenadeKillVV = %victimVel;} if(%killerDT.grenadeKillSV < %clKiller.dtShotSpeed){%killerDT.grenadeKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.grenadeCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.grenadeKillAir++;%victimDT.grenadeDeathAir++;%killerDT.grenadeKillAirAir++;%victimDT.grenadeDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.grenadeKillAir++;%victimDT.grenadeDeathAir++;%killerDT.grenadeKillGroundAir++;%victimDT.grenadeDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.grenadeKillGround++;%victimDT.grenadeDeathGround++;%killerDT.grenadeKillAirGround++;%victimDT.grenadeDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.grenadeKillGround++;%victimDT.grenadeDeathGround++;%killerDT.grenadeKillGroundGround++; %victimDT.grenadeDeathGroundGround++;} } case $DamageType::Laser: %killerDT.laserKills++; %victimDT.laserDeaths++; if(%killerDT.laserKillDist < %dis){%killerDT.laserKillDist = %dis;} if(%killerDT.laserKillVV < %victimVel){%killerDT.laserKillVV = %victimVel;} if(%killerDT.laserKillSV < %clKiller.dtShotSpeed){%killerDT.laserKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.laserCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.laserKillAir++;%victimDT.laserDeathAir++;%killerDT.laserKillAirAir++;%victimDT.laserDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.laserKillAir++;%victimDT.laserDeathAir++;%killerDT.laserKillGroundAir++;%victimDT.laserDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.laserKillGround++;%victimDT.laserDeathGround++;%killerDT.laserKillAirGround++;%victimDT.laserDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.laserKillGround++;%victimDT.laserDeathGround++;%killerDT.laserKillGroundGround++; %victimDT.laserDeathGroundGround++;} case $DamageType::Mortar: %killerDT.mortarKills++; %victimDT.mortarDeaths++; if(%killerDT.mortarKillDist < %dis){%killerDT.mortarKillDist = %dis;} if(%killerDT.mortarKillVV < %victimVel){%killerDT.mortarKillVV = %victimVel;} if(%killerDT.mortarKillSV < %clKiller.dtShotSpeed){%killerDT.mortarKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.mortarCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.mortarKillAir++;%victimDT.mortarDeathAir++;%killerDT.mortarKillAirAir++;%victimDT.mortarDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.mortarKillAir++;%victimDT.mortarDeathAir++;%killerDT.mortarKillGroundAir++;%victimDT.mortarDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.mortarKillGround++;%victimDT.mortarDeathGround++;%killerDT.mortarKillAirGround++;%victimDT.mortarDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.mortarKillGround++;%victimDT.mortarDeathGround++;%killerDT.mortarKillGroundGround++; %victimDT.mortarDeathGroundGround++;} case $DamageType::Missile: %killerDT.missileKills++; %victimDT.missileDeaths++; if(%killerDT.missileKillDist < %dis){%killerDT.missileKillDist = %dis;} if(%killerDT.missileKillVV < %victimVel){%killerDT.missileKillVV = %victimVel;} if(%killerDT.missileKillSV < %clKiller.dtShotSpeed){%killerDT.missileKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.missileCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.missileKillAir++;%victimDT.missileDeathAir++;%killerDT.missileKillAirAir++;%victimDT.missileDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.missileKillAir++;%victimDT.missileDeathAir++;%killerDT.missileKillGroundAir++;%victimDT.missileDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.missileKillGround++;%victimDT.missileDeathGround++;%killerDT.missileKillAirGround++;%victimDT.missileDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.missileKillGround++;%victimDT.missileDeathGround++;%killerDT.missileKillGroundGround++; %victimDT.missileDeathGroundGround++;} case $DamageType::ShockLance: %killerDT.shockKills++; %victimDT.shockDeaths++; if(%killerDT.shockKillDist < %dis){%killerDT.shockKillDist = %dis;} if(%killerDT.shockKillVV < %victimVel){%killerDT.shockKillVV = %victimVel;} if(%killerDT.shockKillSV < %clKiller.dtShotSpeed){%killerDT.shockKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.shockCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.shockKillAir++;%victimDT.shockDeathAir++;%killerDT.shockKillAirAir++;%victimDT.shockDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.shockKillAir++;%victimDT.shockDeathAir++;%killerDT.shockKillGroundAir++;%victimDT.shockDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.shockKillGround++;%victimDT.shockDeathGround++;%killerDT.shockKillAirGround++;%victimDT.shockDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.shockKillGround++;%victimDT.shockDeathGround++;%killerDT.shockKillGroundGround++; %victimDT.shockDeathGroundGround++;} case $DamageType::Plasma: %killerDT.plasmaKills++; %victimDT.plasmaDeaths++; if(%killerDT.plasmaKillDist < %dis){%killerDT.plasmaKillDist = %dis;} if(%killerDT.plasmaKillVV < %victimVel){%killerDT.plasmaKillVV = %victimVel;} if(%killerDT.plasmaKillSV < %clKiller.dtShotSpeed){%killerDT.plasmaKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.plasmaCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.plasmaKillAir++;%victimDT.plasmaDeathAir++;%killerDT.plasmaKillAirAir++;%victimDT.plasmaDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.plasmaKillAir++;%victimDT.plasmaDeathAir++;%killerDT.plasmaKillGroundAir++;%victimDT.plasmaDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.plasmaKillGround++;%victimDT.plasmaDeathGround++;%killerDT.plasmaKillAirGround++;%victimDT.plasmaDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.plasmaKillGround++;%victimDT.plasmaDeathGround++;%killerDT.plasmaKillGroundGround++; %victimDT.plasmaDeathGroundGround++;} case $DamageType::Blaster: %killerDT.blasterKills++; %victimDT.blasterDeaths++; if(%killerDT.blasterKillDist < %dis){%killerDT.blasterKillDist = %dis;} if(%killerDT.blasterKillVV < %victimVel){%killerDT.blasterKillVV = %victimVel;} if(%killerDT.blasterKillSV < %clKiller.dtShotSpeed){%killerDT.blasterKillSV = %clKiller.dtShotSpeed;} if(%isCombo){%killerDT.blasterCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.blasterKillAir++;%victimDT.blasterDeathAir++;%killerDT.blasterKillAirAir++;%victimDT.blasterDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.blasterKillAir++;%victimDT.blasterDeathAir++;%killerDT.blasterKillGroundAir++;%victimDT.blasterDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.blasterKillGround++;%victimDT.blasterDeathGround++;%killerDT.blasterKillAirGround++;%victimDT.blasterDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.blasterKillGround++;%victimDT.blasterDeathGround++;%killerDT.blasterKillGroundGround++; %victimDT.blasterDeathGroundGround++;} if(getSimTime() - %clKiller.blasterReflect < 256){%killerDT.blasterReflectKill++;} case $DamageType::ELF: %killerDT.elfKills++; %victimDT.elfDeaths++; case $DamageType::Mine: %killerDT.mineKills++; %victimDT.mineDeaths++; if(%killerDT.mineKillDist < %dis){%killerDT.mineKillDist = %dis;} if(%killerDT.mineKillVV < %victimVel){%killerDT.mineKillVV = %victimVel;} if(%isCombo){%killerDT.mineCom++;} if(%clKiller.mdHit){%killerDT.minePlusDiscKill++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.mineKillAir++;%victimDT.mineDeathAir++;%killerDT.mineKillAirAir++;%victimDT.mineDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.mineKillAir++;%victimDT.mineDeathAir++;%killerDT.mineKillGroundAir++;%victimDT.mineDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.mineKillGround++;%victimDT.mineDeathGround++;%killerDT.mineKillAirGround++;%victimDT.mineDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.mineKillGround++;%victimDT.mineDeathGround++;%killerDT.mineKillGroundGround++; %victimDT.mineDeathGroundGround++;} case $DamageType::SatchelCharge: %killerDT.satchelKills++; %victimDT.satchelDeaths++; if(%killerDT.satchelKillDist < %dis){%killerDT.satchelKillDist = %dis;} if(%killerDT.satchelKillVV < %victimVel){%killerDT.satchelKillVV = %victimVel;} if(%isCombo){%killerDT.satchelCom++;} if(%kcAir == 1 && %vcAir == 1){%killerDT.satchelKillAir++;%victimDT.satchelDeathAir++;%killerDT.satchelKillAirAir++;%victimDT.satchelDeathAirAir++;} else if(%kcAir == 2 && %vcAir == 1){%killerDT.satchelKillAir++;%victimDT.satchelDeathAir++;%killerDT.satchelKillGroundAir++;%victimDT.satchelDeathGroundAir++;} else if(%kcAir == 1 && %vcAir == 2){%killerDT.satchelKillGround++;%victimDT.satchelDeathGround++;%killerDT.satchelKillAirGround++;%victimDT.satchelDeathAirGround++;} else if(%kcAir == 2 && %vcAir == 2){%killerDT.satchelKillGround++;%victimDT.satchelDeathGround++;%killerDT.satchelKillGroundGround++; %victimDT.satchelDeathGroundGround++;} case $DamageType::Explosion: if(%clKiller){%killerDT.explosionKills++;} %victimDT.explosionDeaths++; case $DamageType::Impact: if(isObject(%clKiller.vehicleMounted)){ %veh = %clKiller.vehicleMounted.getDataBlock().getName(); %killerDT.roadKills++; %victimDT.roadDeaths++; switch$(%veh){ case "ScoutVehicle": %killerDT.wildRK++; %victimDT.wildRD++; case "AssaultVehicle": %killerDT.assaultRK++; %victimDT.assaultRD++; case "MobileBaseVehicle":%killerDT.mobileBaseRK++; %victimDT.mobileBaseRD++; case "ScoutFlyer": %killerDT.scoutFlyerRK++; %victimDT.scoutFlyerRD++; case "BomberFlyer": %killerDT.bomberFlyerRK++;%victimDT.bomberFlyerRD++; case "HAPCFlyer": %killerDT.hapcFlyerRK++; %victimDT.hapcFlyerRD++; } } %killerDT.impactKills++; %victimDT.impactDeaths++; case $DamageType::Ground: if(%clKiller){%killerDT.groundKills++;} %victimDT.groundDeaths++; case $DamageType::PlasmaTurret: %killerDT.plasmaTurretKills++; %victimDT.plasmaTurretDeaths++; case $DamageType::AATurret: %killerDT.aaTurretKills++; %victimDT.aaTurretDeaths++; case $DamageType::ElfTurret: %killerDT.elfTurretKills++; %victimDT.elfTurretDeaths++; case $DamageType::MortarTurret: %killerDT.mortarTurretKills++; %victimDT.mortarTurretDeaths++; case $DamageType::MissileTurret: %killerDT.missileTurretKills++; %victimDT.missileTurretDeaths++; case $DamageType::IndoorDepTurret: %killerDT.indoorDepTurretKills++; %victimDT.indoorDepTurretDeaths++; case $DamageType::OutdoorDepTurret: %killerDT.outdoorDepTurretKills++; %victimDT.outdoorDepTurretDeaths++; case $DamageType::SentryTurret: %killerDT.sentryTurretKills++; %victimDT.sentryTurretDeaths++; case $DamageType::OutOfBounds: if(%clKiller){%killerDT.outOfBoundKills++;} %victimDT.outOfBoundDeaths++; case $DamageType::Lava: if(%clKiller){%killerDT.lavaKills++;} %victimDT.lavaDeaths++; case $DamageType::ShrikeBlaster: %killerDT.shrikeBlasterKills++; %victimDT.shrikeBlasterDeaths++; case $DamageType::BellyTurret: %killerDT.bellyTurretKills++; %victimDT.bellyTurretDeaths++; case $DamageType::BomberBombs: %killerDT.bomberBombsKills++; %victimDT.bomberBombsDeaths++; case $DamageType::TankChaingun: %killerDT.tankChaingunKills++; %victimDT.tankChaingunDeaths++; case $DamageType::TankMortar: %killerDT.tankMortarKills++; %victimDT.tankMortarDeaths++; case $DamageType::Lightning: if(%clKiller){ %killerDT.lightningKills++; if(%vcAir == 1 && (getSimTime() - %clVictim.lastHitTime) < 3000 && %clVictim.lastHitMA){ %killerDT.lightningMAEVKills++; %killerDT.lightningMAkills++; %clKiller.dtMessage("Lightning MidAir EV Kill","fx/misc/MA2.wav",1); } } %victimDT.lightningDeaths++; case $DamageType::VehicleSpawn: if(%clKiller){%killerDT.vehicleSpawnKills++;} %victimDT.vehicleSpawnDeaths++; case $DamageType::ForceFieldPowerup: if(%clKiller){%killerDT.forceFieldPowerUpKills++;} %victimDT.forceFieldPowerUpDeaths++; case $DamageType::Crash: %killerDT.crashKills++; %victimDT.crashDeaths++; case $DamageType::NexusCamping: if(%clKiller){%killerDT.nexusCampingKills++;} %victimDT.nexusCampingDeaths++; case $DamageType::Suicide: if(%clKiller){%killerDT.ctrlKKills++;} //%victimDT.ctrlKKills++; } } } function multiKillDelayer(%clKiller,%killerDT){ switch(%clKiller.mkCounter){ case 2: %killerDT.doubleKill++; case 3: %killerDT.tripleKill++; case 4: %killerDT.quadrupleKill++; case 5: %killerDT.quintupleKill++; case 6: %killerDT.sextupleKill++; case 7: %killerDT.septupleKill++; case 8: %killerDT.octupleKill++; case 9: %killerDT.nonupleKill++; case 10: %killerDT.decupleKill++; default: if(%clKiller.mkCounter > 10) %killerDT.nuclearKill++; } %killerDT.multiKill++; %clKiller.mkCounter = 1; } function chainKill(%killerDT,%clKiller){ %killerDT.chainKill++; switch(%clKiller.chainCount){ case 2: %killerDT.doubleChainKill++; case 3: %killerDT.tripleChainKill++; case 4: %killerDT.quadrupleChainKill++; case 5: %killerDT.quintupleChainKill++; case 6: %killerDT.sextupleChainKill++; case 7: %killerDT.septupleChainKill++; case 8: %killerDT.octupleChainKill++; case 9: %killerDT.nonupleChainKill++; case 10: %killerDT.decupleChainKill++; } } function GameConnection::dtMessage(%this,%message,%sfx,%bypass){ if(!%this.isAIControlled()){ %diff = getSimTime() - %this.dtLastMessage; if(%sfx !$= "" && %bypass){ %this.dtLastMessage = getSimTime(); messageClient(%this,'MsgClient', "\c2" @ %message @ "~w" @ %sfx); } else if(%sfx !$= "" && %diff > 256){// limits sound spam %this.dtLastMessage = getSimTime(); messageClient(%this,'MsgClient', "\c2" @ %message @ "~w" @ %sfx); } else messageClient(%this,'MsgClient', "\c2" @ %message); BottomPrint( %this, "\n" @ %message, 2, 3 ); } } function rayTest(%targetObject,%dis){ if(isObject(%targetObject)){ %mask = $TypeMasks::StaticShapeObjectType | $TypeMasks::InteriorObjectType | $TypeMasks::TerrainObjectType | $TypeMasks::ForceFieldObjectType | $TypeMasks::VehicleObjectType; %rayStart = %targetObject.getWorldBoxCenter(); %rayEnd = VectorAdd(%rayStart,"0 0" SPC ((%dis+1.15) * -1)); %ground = !ContainerRayCast(%rayStart, %rayEnd, %mask, %targetObject); return %ground; } else return 0; } function rayTestDis(%targetObject){ if(isObject(%targetObject)){ %mask = $TypeMasks::StaticShapeObjectType | $TypeMasks::InteriorObjectType | $TypeMasks::TerrainObjectType | $TypeMasks::ForceFieldObjectType | $TypeMasks::VehicleObjectType; %rayStart = %targetObject.getWorldBoxCenter(); %rayEnd = VectorAdd(%rayStart,"0 0" SPC -5000); %ray = ContainerRayCast(%rayStart, %rayEnd, %mask, %targetObject); if(!%ray) return 0; return vectorDist(%rayStart,getWords(%ray,1,3)) - 1.15; } else return 0; } function testHit(%client){ if(isObject(%client)){ %field = %client.lastExp; %data = getField(%field,0); %sPos = getField(%field,1); %ePos = getField(%field,2); if(%data.hasDamageRadius){ %mask = $TypeMasks::PlayerObjectType; %vec = vectorNormalize(vectorSub(%ePos,%sPos));// some how this vector works %ray = containerRayCast(%ePos, VectorAdd(%ePos, VectorScale(VectorNormalize(%vec), 5)), %mask, %client.player); if(%ray){ //%dmgType = %data.radiusDamageType; //error(%dmgType); return 1; } } } return 0; } function clientDmgStats(%data, %position, %sourceObject, %targetObject, %damageType, %amount){ if(%damageType == $DamageType::Explosion || %damageType == $DamageType::Ground || %damageType == $DamageType::OutOfBounds || %damageType == $DamageType::Lava || %damageType == $DamageType::VehicleSpawn || %damageType == $DamageType::ForceFieldPowerup || %damageType == $DamageType::Lightning || %damageType == $DamageType::NexusCamping){ if(isObject(%targetObject)){ %targetObject.client.EVDamageType = %damageType; %targetObject.client.EVDamagetime = getSimTime(); } if(getSimTime() - %targetClient.lastHitTime < 5000){ %sourceClient = %targetClient.lastHitBy; if(rayTest(%targetObject, $dtStats::midAirHeight) && %damageType == $DamageType::Lightning) %sourceClient.dtStats.lightningMAEVHits++; else %sourceClient.dtStats.EVMAHit++; } return; } //------------------------------------------------------------------------------ if(%amount > 0 && %damageType > 0){ if(isObject(%sourceObject)){ %sourceClass = %sourceObject.getClassName(); if(%sourceClass $= "Player"){ %sourceClient = %sourceObject.client; %sourceClient.lastPlayer = %sourceClient.player; %sourceDT = %sourceClient.dtStats; %directHit = testHit(%sourceClient); %sv = mFloor(vectorLen(%sourceObject.getVelocity()) * 3.6); } else if(%sourceClass $= "Turret" || %sourceClass $= "FlyingVehicle" || %sourceClass $= "HoverVehicle" || %sourceClass $= "WheeledVehicle"){ %sourceClient = %sourceObject.getControllingClient(); %sourceDT = %sourceClient.dtStats; %directHit = 0; } else{ %directHit = 0; } } if(isObject(%targetObject)){ %targetClass = %targetObject.getClassName(); if(%targetClass $= "Player"){ %targetClient = %targetObject.client; %targetClient.lastPlayer = %targetClient.player;//used for when some how client kill is out of order %targetDT = %targetClient.dtStats; %vv = mFloor(vectorLen(%targetObject.getVelocity()) * 3.6); if(%sourceClass $= "Player" && %sourceObject == %targetObject && %damageType == $DamageType::Disc){ if(getSimtime() - %sourceClient.lastDiscJump < 256) %sourceDT.discJump++; } if(%sourceClass $= "Player" && %targetClient.team == %sourceClient.team && %sourceObject != %targetObject){ %sourceDT.friendlyFire++; if(getSimTime() - %sourceClient.flareHit < 256){%sourceClient.flareSource.dtStats.flareHit++;} } if(%sourceClass $= "Player" && %targetClient.team != %sourceClient.team && %sourceObject != %targetObject){ %dis = vectorDist(%targetObject.getPosition(),%sourceObject.getPosition()); if(!%targetObject.combo[%sourceClient,%damageType]){ %targetObject.combo[%sourceClient,%damageType] = 1; %sourceClient.player.combo[%targetObject]++; } if(!%targetObject.hitBy[%sourceClient]){ %sourceDT.assist++; %targetObject.hitBy[%sourceClient] = 1; } %targetClient.lastHitBy = %sourceClient; %targetClient.lastHitTime = getSimTime(); if(%targetClient.EVDamageType && %targetClient.EVDamageType != %damageType && (getSimTime() - %targetClient.EVDamagetime) < 3000){ // they were hit by something befor they were killed %sourceDT.EVHitWep++; if(rayTest(%targetObject, $dtStats::midAirHeight) && %damageType != $DamageType::Bullet){ if(%targetClient.EVDamageType == $DamageType::Lightning){ %sourceDT.lightningMAHits++; //%sourceClient.dtMessage("Lightning MidAir Hit","fx/Bonuses/down_perppass3_bunnybump.wav",0); } else %sourceDT.EVMAHit++; } if((getSimTime() - %targetClient.EVDamagetime) > 3000){ %targetClient.EVDamageType = 0; } } %dmgL = %targetObject.getDamageLocation(%position); switch$(getWord(%dmgL,0)){ case "legs": %sourceDT.hitLegs++;//%targetDT.hitTakenLegs++; //switch$(getWord(%dmgL,1)){ //case "front_right":%sourceDT.hitLegFrontR++;%targetDT.hitTakenLegFrontR++; //case "front_Left":%sourceDT.hitLegFrontL++;%targetDT.hitTakenLegFrontL++; //case "back_right":%sourceDT.hitLegBackR++;%targetDT.hitTakenLegBackR++; //case "back_Left":%sourceDT.hitLegBackL++;%targetDT.hitTakenLegBackL++; //} case "torso": %sourceDT.hitTorso++;//%targetDT.hitTakenTorso++; //switch$(getWord(%dmgL,1)){ //case "front_right":%sourceDT.hitTorsoFrontR++;%targetDT.hitTakenTorsoFrontR++; //case "front_Left":%sourceDT.hitTorsoFrontL++;%targetDT.hitTakenTorsoFrontL++; //case "back_right":%sourceDT.hitTorsoBackR++;%targetDT.hitTakenTorsoBackR++; //case "back_Left":%sourceDT.hitTorsoBackL++;%targetDT.hitTakenTorsoBackL++; //} case "head":%sourceDT.hitHead++; //%targetDT.hitTakenHead++; //switch$(getWord(%dmgL,1)){ //case "middle_front":%sourceDT.hitHeadFront++;%targetDT.hitTakenHeadFront++; //case "middle_back":%sourceDT.hitHeadBack++; %targetDT.hitTakenHeadBack++; //case "right_middle":%sourceDT.hitHeadRight++;%targetDT.hitTakenHeadRight++; //case "left_middle":%sourceDT.hitHeadLeft++; %targetDT.hitTakenHeadLeft++; //} } %rayTest = rayTestDis(%targetObject); if(%rayTest >= $dtStats::midAirHeight && %damageType != $DamageType::Bullet){ if(%sourceDT.maHitDist < %dis){%sourceDT.maHitDist = %dis;} if(%sourceDT.maHitHeight < %rayTest){%sourceDT.maHitHeight = %rayTest;} if(%sourceDT.maHitSV < %sv){%sourceDT.maHitSV = %sv;} %targetClient.lastHitMA = 1; } else{ %targetClient.lastHitMA = 0; } switch$(%damageType){// list of all damage types to track see damageTypes.cs case $DamageType::Blaster: %sourceDT.blasterDmg += %amount; %sourceDT.blasterHits++; %sourceDT.blasterACC = (%sourceDT.blasterHits / (%sourceDT.blasterShotsFired ? %sourceDT.blasterShotsFired : 1)) * 100; if(%sourceDT.blasterHitDist < %dis){%sourceDT.blasterHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.blasterMAHitDist < %dis){%sourceDT.blasterMAHitDist = %dis;} %sourceDT.blasterMA++; } if(%sourceDT.blasterHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.blasterHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.blasterHitVV < %vv){%sourceDT.blasterHitVV = %vv;} if(getSimTime() - %sourceObject.client.blasterReflect < 256){%sourceDT.blasterReflectHit++;} case $DamageType::Plasma: %sourceDT.plasmaDmg += %amount; if(%directHit){%sourceDT.plasmaHits++;%sourceDT.plasmaDmgHits++;} else{%sourceDT.plasmaDmgHits++;} %sourceDT.plasmaACC = (%sourceDT.plasmaHits / (%sourceDT.plasmaShotsFired ? %sourceDT.plasmaShotsFired : 1)) * 100; %sourceDT.plasmaDmgACC = (%sourceDT.plasmaDmgHits / (%sourceDT.plasmaShotsFired ? %sourceDT.plasmaShotsFired : 1)) * 100; if(%sourceDT.plasmaHitDist < %dis){%sourceDT.plasmaHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.plasmaMAHitDist < %dis){%sourceDT.plasmaMAHitDist = %dis;} if(%directHit){ %sourceDT.plasmaMA++; %sourceDT.plasmaAoeMA++; } else %sourceDT.plasmaAoeMA++; } if(%sourceDT.plasmaHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.plasmaHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.plasmaHitVV < %vv){%sourceDT.plasmaHitVV = %vv;} case $DamageType::Bullet: %sourceDT.cgDmg += %amount; %sourceDT.cgHits++; %sourceDT.cgACC = (%sourceDT.cgHits / (%sourceDT.cgShotsFired ? %sourceDT.cgShotsFired : 1)) * 100; if(%sourceDT.cgHitDist < %dis){%sourceDT.cgHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.cgMAHitDist < %dis){%sourceDT.cgMAHitDist = %dis;} %sourceDT.cgMA++; } if(%sourceDT.cgHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.cgHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.cgHitVV < %vv){%sourceDT.cgHitVV = %vv;} case $DamageType::Disc: %sourceDT.discDmg += %amount; if(%directHit){%sourceDT.discHits++;%sourceDT.discDmgHits++;} else{%sourceDT.discDmgHits++;} %sourceDT.discACC = (%sourceDT.discHits / (%sourceDT.discShotsFired ? %sourceDT.discShotsFired : 1)) * 100; %sourceDT.discDmgACC = (%sourceDT.discDmgHits / (%sourceDT.discShotsFired ? %sourceDT.discShotsFired : 1)) * 100; if(%sourceDT.discHitDist < %dis){%sourceDT.discHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} %sourceClient.mdHit = 0; if((getSimTime() - %targetClient.mdTime1) < 256){%sourceDT.minePlusDisc++; %sourceClient.mdHit = 1;} %targetClient.mdTime2 = getSimTime(); if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.discMAHitDist < %dis){%sourceDT.discMAHitDist = %dis;} if(%directHit){ %sourceDT.discMA++; %sourceDT.discAoeMA++; } else %sourceDT.discAoeMA++; } if(%sourceDT.discHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.discHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.discHitVV < %vv){%sourceDT.discHitVV = %vv;} if(getSimTime() - %sourceObject.client.discReflect < 256){%sourceDT.discReflectHit++;} case $DamageType::Grenade: if($dtObjExplode.dtNade){ %sourceDT.hGrenadeDmg += %amount; %sourceDT.hGrenadeHits++; %sourceDT.hGrenadeACC = (%sourceDT.hGrenadeHits / (%sourceDT.hGrenadeShotsFired ? %sourceDT.hGrenadeShotsFired : 1)) * 100; if(%sourceDT.hGrenadeHitDist < %dis){%sourceDT.hGrenadeHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.hGrenadeMAHitDist < %dis){%sourceDT.hGrenadeMAHitDist = %dis;} %sourceDT.hGrenadeMA++; } if(%sourceDT.hGrenadeHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.hGrenadeHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.hGrenadeHitVV < %vv){%sourceDT.hGrenadeHitVV = %vv;} } else{ %sourceDT.grenadeDmg += %amount; if(%directHit){%sourceDT.grenadeHits++;%sourceDT.grenadeDmgHits++;} else{%sourceDT.grenadeDmgHits++;} %sourceDT.grenadeACC = (%sourceDT.grenadeHits / (%sourceDT.grenadeShotsFired ? %sourceDT.grenadeShotsFired : 1)) * 100; %sourceDT.grenadeDmgACC = (%sourceDT.grenadeDmgHits / (%sourceDT.grenadeShotsFired ? %sourceDT.grenadeShotsFired : 1)) * 100; if(%sourceDT.grenadeHitDist < %dis){%sourceDT.grenadeHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.grenadeMAHitDist < %dis){%sourceDT.grenadeMAHitDist = %dis;} if(%directHit){ %sourceDT.grenadeMA++; %sourceDT.grenadeAoeMA++; } else %sourceDT.grenadeAoeMA++; } if(%sourceDT.grenadeHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.grenadeHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.grenadeHitVV < %vv){%sourceDT.grenadeHitVV = %vv;} } case $DamageType::Laser: if(%targetObject.getClassName() $= "Player"){ %damLoc = %targetObject.getDamageLocation(%position); if(getWord(%damLoc,0) $= "head" && %sourceClient.team != %targetClient.team){ %sourceDT.laserHeadShot++; } } %sourceDT.laserDmg += %amount; %sourceDT.laserHits++; %sourceDT.laserACC = (%sourceDT.laserHits / (%sourceDT.laserShotsFired ? %sourceDT.laserShotsFired : 1)) * 100; if(%sourceDT.laserHitDist < %dis){%sourceDT.laserHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.laserMAHitDist < %dis){%sourceDT.laserMAHitDist = %dis;} %sourceDT.laserMA++; } if(%sourceDT.laserHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.laserHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.laserHitVV < %vv){%sourceDT.laserHitVV = %vv;} case $DamageType::Mortar: %sourceDT.mortarDmg += %amount; if(%directHit){%sourceDT.mortarHits++;%sourceDT.mortarDmgHits++;} else{%sourceDT.mortarDmgHits++;} %sourceDT.mortarACC = (%sourceDT.mortarHits / (%sourceDT.mortarShotsFired ? %sourceDT.mortarShotsFired : 1)) * 100; %sourceDT.mortarDmgACC = (%sourceDT.mortarDmgHits / (%sourceDT.mortarShotsFired ? %sourceDT.mortarShotsFired : 1)) * 100; if(%sourceDT.mortarHitDist < %dis){%sourceDT.mortarHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.mortarMAHitDist < %dis){%sourceDT.mortarMAHitDist = %dis;} if(%directHit){ %sourceDT.mortarMA++; %sourceDT.mortarAoeMA++; } else %sourceDT.mortarAoeMA++; } if(%sourceDT.mortarHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.mortarHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.mortarHitVV < %vv){%sourceDT.mortarHitVV = %vv;} case $DamageType::Missile: %sourceDT.missileDmg += %amount; %sourceDT.missileHits++; %sourceDT.missileACC = (%sourceDT.missileHits / (%sourceDT.missileShotsFired ? %sourceDT.missileShotsFired : 1)) * 100; if(%sourceDT.missileHitDist < %dis){%sourceDT.missileHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.missileMAHitDist < %dis){%sourceDT.missileMAHitDist = %dis;} %sourceDT.missileMA++; } if(%sourceDT.missileHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.missileHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.missileHitVV < %vv){%sourceDT.missileHitVV = %vv;} case $DamageType::ShockLance: if(%targetClient.rearshot){ %sourceDT.shockRearShot++; } %sourceDT.shockDmg += %amount; %sourceDT.shockHits++; %sourceDT.shockACC = (%sourceDT.shockHits / (%sourceDT.shockShotsFired ? %sourceDT.shockShotsFired : 1)) * 100; if(%sourceDT.shockHitDist < %dis){%sourceDT.shockHitDist = %dis;} if(%sourceDT.weaponHitDist < %dis){%sourceDT.weaponHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.shockMAHitDist < %dis){%sourceDT.shockMAHitDist = %dis;} %sourceDT.shockMA++; } if(%sourceDT.shockHitSV < %sourceObject.client.dtShotSpeed){%sourceDT.shockHitSV = %sourceObject.client.dtShotSpeed;} if(%sourceDT.shockHitVV < %vv){%sourceDT.shockHitVV = %vv;} case $DamageType::Mine: %sourceDT.mineDmg += %amount; %sourceDT.mineHits++; %sourceDT.mineACC = (%sourceDT.mineHits / (%sourceDT.mineShotsFired ? %sourceDT.mineShotsFired : 1)) * 100; if(%sourceDT.mineHitDist < %dis){%sourceDT.mineHitDist = %dis;} %sourceClient.mdHit = 0; if((getSimTime() - %targetClient.mdTime2) < 256){%sourceDT.minePlusDisc++; %sourceClient.mdHit = 1;} %targetClient.mdTime1 = getSimTime(); if(%rayTest >= $dtStats::midAirHeight){ if(%sourceDT.mineMAHitDist < %dis){%sourceDT.mineMAHitDist = %dis;} %sourceDT.mineMA++; } if(%sourceDT.mineHitVV < %vv){%sourceDT.mineHitVV = %vv;} case $DamageType::SatchelCharge: %sourceDT.satchelDmg += %amount; %sourceDT.satchelHits++; %sourceDT.satchelACC = (%sourceDT.satchelHits / (%sourceDT.satchelShotsFired ? %sourceDT.satchelShotsFired : 1)) * 100; if(%sourceDT.satchelHitDist < %dis){%sourceDT.satchelHitDist = %dis;} if(%rayTest >= $dtStats::midAirHeight){%sourceDT.satchelMA++;} if(%sourceDT.satchelHitVV < %vv){%sourceDT.satchelHitVV = %vv;} } } } else if(%targetClass $= "Turret" || %targetClass $= "FlyingVehicle" || %targetClass $= "HoverVehicle" || %targetClass $= "WheeledVehicle"){ %targetClient = %targetObject.getControllingClient(); %targetDT = %targetClient.dtStats; if(%sourceClass $= "Player"){ switch$(%damageType){// list of all damage types to track see damageTypes.cs case $DamageType::Blaster: %sourceDT.blasterHits++; %sourceDT.blasterACC = (%sourceDT.blasterHits / (%sourceDT.blasterShotsFired ? %sourceDT.blasterShotsFired : 1)) * 100; case $DamageType::Plasma: if(%directHit){%sourceDT.plasmaHits++;%sourceDT.plasmaDmgHits++;} else{%sourceDT.plasmaDmgHits++;} %sourceDT.plasmaACC = (%sourceDT.plasmaHits / (%sourceDT.plasmaShotsFired ? %sourceDT.plasmaShotsFired : 1)) * 100; %sourceDT.plasmaDmgACC = (%sourceDT.plasmaDmgHits / (%sourceDT.plasmaShotsFired ? %sourceDT.plasmaShotsFired : 1)) * 100; case $DamageType::Bullet: %sourceDT.cgHits++; %sourceDT.cgACC = (%sourceDT.cgHits / (%sourceDT.cgShotsFired ? %sourceDT.cgShotsFired : 1)) * 100; case $DamageType::Disc: if(%directHit){%sourceDT.discHits++;%sourceDT.discDmgHits++;} else{%sourceDT.discDmgHits++;} %sourceDT.discACC = (%sourceDT.discHits / (%sourceDT.discShotsFired ? %sourceDT.discShotsFired : 1)) * 100; %sourceDT.discDmgACC = (%sourceDT.discDmgHits / (%sourceDT.discShotsFired ? %sourceDT.discShotsFired : 1)) * 100; case $DamageType::Grenade: if($dtObjExplode.dtNade){ %sourceDT.hGrenadeHits++; %sourceDT.hGrenadeACC = (%sourceDT.hGrenadeHits / (%sourceDT.hGrenadeShotsFired ? %sourceDT.hGrenadeShotsFired : 1)) * 100; } else{ if(%directHit){%sourceDT.grenadeHits++;%sourceDT.grenadeDmgHits++;} else{%sourceDT.grenadeDmgHits++;} %sourceDT.grenadeACC = (%sourceDT.grenadeHits / (%sourceDT.grenadeShotsFired ? %sourceDT.grenadeShotsFired : 1)) * 100; %sourceDT.grenadeDmgACC = (%sourceDT.grenadeDmgHits / (%sourceDT.grenadeShotsFired ? %sourceDT.grenadeShotsFired : 1)) * 100; } case $DamageType::Laser: %sourceDT.laserHits++; %sourceDT.laserACC = (%sourceDT.laserHits / (%sourceDT.laserShotsFired ? %sourceDT.laserShotsFired : 1)) * 100; case $DamageType::Mortar: if(%directHit){%sourceDT.mortarHits++;%sourceDT.mortarDmgHits++;} else{%sourceDT.mortarDmgHits++;} %sourceDT.mortarACC = (%sourceDT.mortarHits / (%sourceDT.mortarShotsFired ? %sourceDT.mortarShotsFired : 1)) * 100; %sourceDT.mortarDmgACC = (%sourceDT.mortarDmgHits / (%sourceDT.mortarShotsFired ? %sourceDT.mortarShotsFired : 1)) * 100; case $DamageType::Missile: %sourceDT.missileHits++; %sourceDT.missileACC = (%sourceDT.missileHits / (%sourceDT.missileShotsFired ? %sourceDT.missileShotsFired : 1)) * 100; case $DamageType::ShockLance: %sourceDT.shockHits++; %sourceDT.shockACC = (%sourceDT.shockHits / (%sourceDT.shockShotsFired ? %sourceDT.shockShotsFired : 1)) * 100; case $DamageType::Mine: %sourceDT.mineHits++; %sourceDT.mineACC = (%sourceDT.mineHits / (%sourceDT.mineShotsFired ? %sourceDT.mineShotsFired : 1)) * 100; case $DamageType::SatchelCharge: %sourceDT.satchelHits++; %sourceDT.satchelACC = (%sourceDT.satchelHits / (%sourceDT.satchelShotsFired ? %sourceDT.satchelShotsFired : 1)) * 100; } } } } } } function clientShotsFired(%data, %sourceObject, %projectile){ // could do a fov check to see if we are trying to aim at a player if(isObject(%projectile.sourceObject) && isObject(%sourceObject)){ if(%projectile.sourceObject.getClassName() !$= "Player"){ %sourceClient = %projectile.sourceObject.getControllingClient(); } else %sourceClient = %sourceObject.client; } if(!isObject(%sourceClient.dtStats)) return; %dtStats = %sourceClient.dtStats; if(%data.hasDamageRadius || %data $= "BasicShocker") %damageType = %data.radiusDamageType; else %damageType = %data.directDamageType; %dtStats.shotsFired++; %sourceClient.dtShotSpeed = %projectile.dtShotSpeed = mFloor(vectorLen(%sourceObject.getVelocity()) * 3.6); switch$(%damageType){// list of all damage types to track see damageTypes.cs case $DamageType::Bullet: %dtStats.cgShotsFired++; %dtStats.cgACC = (%dtStats.cgHits / (%dtStats.cgShotsFired ? %dtStats.cgShotsFired : 1)) * 100; case $DamageType::Disc: //if(getSimTime() - %sourceClient.lastMineThrow < 5000) //%dtStats.mineDiscShots++; %dtStats.discShotsFired++; %dtStats.discACC = (%dtStats.discHits / (%dtStats.discShotsFired ? %dtStats.discShotsFired : 1)) * 100; %dtStats.discDmgACC = (%dtStats.discDmgHits / (%dtStats.discShotsFired ? %dtStats.discShotsFired : 1)) * 100; case $DamageType::Grenade: %dtStats.grenadeShotsFired++; %dtStats.grenadeACC = (%dtStats.grenadeHits / (%dtStats.grenadeShotsFired ? %dtStats.grenadeShotsFired : 1)) * 100; %dtStats.grenadeDmgACC = (%dtStats.grenadeDmgHits / (%dtStats.grenadeShotsFired ? %dtStats.grenadeShotsFired : 1)) * 100; case $DamageType::Laser: %dtStats.laserShotsFired++; %dtStats.laserACC = (%dtStats.laserHits / (%dtStats.laserShotsFired ? %dtStats.laserShotsFired : 1)) * 100; case $DamageType::Mortar: %dtStats.mortarShotsFired++; %dtStats.mortarACC = (%dtStats.mortarHits / (%dtStats.mortarShotsFired ? %dtStats.mortarShotsFired : 1)) * 100; %dtStats.mortarDmgACC = (%dtStats.mortarDmgHits / (%dtStats.mortarShotsFired ? %dtStats.mortarShotsFired : 1)) * 100; case $DamageType::Missile: projectileTracker(%projectile); %dtStats.missileShotsFired++; %dtStats.missileACC = (%dtStats.missileHits / (%dtStats.missileShotsFired ? %dtStats.missileShotsFired : 1)) * 100; case $DamageType::ShockLance: %dtStats.shockShotsFired++; %dtStats.shockACC = (%dtStats.shockHits / (%dtStats.shockShotsFired ? %dtStats.shockShotsFired : 1)) * 100; case $DamageType::Plasma: %dtStats.plasmaShotsFired++; %dtStats.plasmaACC = (%dtStats.plasmaHits / (%dtStats.plasmaShotsFired ? %dtStats.plasmaShotsFired : 1)) * 100; %dtStats.plasmaDmgACC = (%dtStats.plasmaDmgHits / (%dtStats.plasmaShotsFired ? %dtStats.plasmaShotsFired : 1)) * 100; case $DamageType::Blaster: %dtStats.blasterShotsFired++; %dtStats.blasterACC = (%dtStats.blasterHits / (%dtStats.blasterShotsFired ? %dtStats.blasterShotsFired : 1)) * 100; case $DamageType::ELF: %dtStats.elfShotsFired++; } } //////////////////////////////////////////////////////////////////////////////// // Menu Stuff // //////////////////////////////////////////////////////////////////////////////// function getGameData(%game,%client,%var,%type,%value){ if(%type $= "game"){ %total = getField(%client.dtStats.gameStats[%var,"g",%game],%value); if(%total !$= "") return mFloatLength(%total,2) + 0; else error("Error getGameData" SPC %game SPC %client SPC %var SPC %type SPC %value); } else if(%type $= "total"){ %total = getField(%client.dtStats.gameStats[%var,"t",%game],%value); if(strpos(%total,"%a") != -1){ %total = getField(strreplace(%total,"%a","\t"),0); } if(%total !$= "") return numReduce(%total,1); else error("Error getGameData" SPC %game SPC %client SPC %var SPC %type SPC %value); } else if(%type $= "avg"){ if(%client.dtStats.gameStats["totalGames","g",%game] != 0){ %c = 0; %x = %client.dtStats.gameStats["statsOverWrite","g",%game]; for(%i=0; %i < 16; %i++){ %v = %x - %i; if(%v < 0) %v = $dtStats::MaxNumOfGames + %v; %num = getField(%client.dtStats.gameStats[%var,"g",%game],%v); if(%num $= ""){ error("Error getGameData" SPC %game SPC %client SPC %var SPC %type SPC %value); break; } if(%num > 0 || %num < 0){ %val += %num; %c++; if(%c >= %value) break; } } if(%c > 0) return numReduce(mCeil(%val / %c),1); } } return 0; } function numReduce(%num,%des){ if(%num !$= ""){ if(strPos(%num,"x") == -1){ if(%num > 1000){ %num =%num / 1000; %affix = "K"; if(%num > 1000){ %num = %num / 1000; %affix = "M"; if(%num > 1000){ %num = %num / 1000; %affix = "G"; } } } return mFloatLength(%num,%des)+0 @ %affix; } else{ %n1 = strLen(%num); %c = 0; for(%x = 1; %x < %n1; %x++){ %n = getSubStr(%num,(%n1 - %x)-1,1); %seg[%c] = %n @ %seg[%c]; %l++; if(%x % 3 == 0){ %c++; %l = 0; } } if(%l > 0) %c++; %end[2] = "K"; %end[3] = "M"; %end[4] = "G"; %end[5] = "T"; %end[6] = "P"; %end[7] = "E"; %end[8] = "Z"; %end[9] = "Y"; if(%c > 1 && %c < 10){ %ln2 = strLen(%seg[%c-2]); if(%ln2 > 2)// trim it to kee it with in 7 char %seg[%c-2] = getSubStr(%seg[%c-2],0,2); if(%seg[%c-2] $= "0" || %seg[%c-2] $= "00") return %seg[%c-1] @ %end[%c]; else return %seg[%c-1] @ "." @ %seg[%c-2] @ %end[%c]; } else return %num; } } return 0; } function menuReset(%client){ %client.viewMenu = 0; %client.viewClient = 0; %client.viewStats = 0; %client.lastPage = 0; } function clipStr(%str,%len){ %slen = strLen(%str); if(%slen > %len){ return getSubStr(%str,0,%len-2) @ ".."; } return %str; } function statsMenu(%client,%game){ //if($dtStats::debugEchos){error("statsMenu GUID = " SPC %client.guid);} %menu = %client.viewMenu; if(%client.GlArg4 $= "pin"){ cancel(%client.rtmt); } else{ cancel(%client.rtmt); %client.rtmt = schedule($dtStats::returnToMenuTimer,0,"menuReset",%client); } %vClient = %client.viewClient; %tag = 'scoreScreen'; %index = -1; %isTargetSelf = (%client == %vClient); %isAdmin = (%client.isAdmin || %client.isSuperAdmin); messageClient( %client, 'ClearHud', "", 'scoreScreen', 0 ); if(!isObject(%vClient)){// fail safe %menu = "Reset"; } switch$(%menu){ case "View": messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s Stats"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back',%vClient); //messageClient( %client, 'SetLineHud', "", %tag, %index++, " Main Options Menu"); if($dtStats::Live) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %2 Live Stats',%vClient,$dtStats::gtNameShort[%game]); if($dtStats::Match) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %2 Match Stats',%vClient,$dtStats::gtNameShort[%game]); if(%isTargetSelf || %isAdmin) { if($dtStats::KD) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %2 Yearly Totals',%vClient,$dtStats::gtNameShort[%game]); messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); if($dtStats::Hist) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + Previous %2 Games',%vClient,$dtStats::gtNameShort[%game]); if($dtStats::mapStats) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %4 Map Leaderboards',%vClient,%game,$dtStats::curMonth,$dtStats::gtNameShort[%game]); if($dtStats::day > 1) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %3 Daily Leaderboards ',%vClient,%game,$dtStats::gtNameShort[%game]); if($dtStats::week > 1) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %3 Weekly Leaderboards ',%vClient,%game,$dtStats::gtNameShort[%game]); if($dtStats::month > 1) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %3 Monthly Leaderboards ',%vClient,%game,$dtStats::gtNameShort[%game]); if($dtStats::quarter > 1) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %3 Quarterly Leaderboards ',%vClient,%game,$dtStats::gtNameShort[%game]); if($dtStats::year > 1) messageClient( %client, 'SetLineHud', "", %tag, %index++, ' + %3 Yearly Leaderboards ',%vClient,%game,$dtStats::gtNameShort[%game]); } messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); if(%client.isSuperAdmin){ %line = ' + Server Admin Panel'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%game,1); } for(%v = %index; %v < 13; %v++){messageClient( %client, 'SetLineHud', "", %tag, %index++, "");} if(%vClient.dtStats.gameStats["totalGames","g",%game.class] == 0) messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); messageClient( %client, 'SetLineHud', "", %tag, %index++, 'Stats update at the end of every map.'); //messageClient( %client, 'SetLineHud', "", %tag, %index++, "Based on the last" SPC %3 SPC "games."); //%line = 'Games Played = %3 Running Average = %1/%2 Overwrite Counter = %4'; if(%vClient.dtStats.gameStats["totalGames","g",%game.class]> 1) { %line = 'Based on the last %1 games played.'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient.dtStats.gameStats["totalGames","g",%game.class]); } else{ %line = 'Based on the last game played.'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); } case "SP": %opt1 = %client.GlArg4; %opt2 = %client.GlArg5; switch$(%opt1){ case "buildStats": if(!$dtStats::building){ lStatsCycle(1,0); %client.GlArg4 = 0; } case "statsEnable": if(%opt2) $dtStats::Enable = 1; else $dtStats::Enable = 0; %client.GlArg4 = 0; case "reset": %client.GlArg4 = 0; } //------------------------------------------------------------------------------ messageClient( %client, 'SetScoreHudHeader', "", "Server Panel"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score ScreenVarList ',%vClient); //------------------------------------------------------------------------------ if($dtStats::Enable){ %line = ' + Disable Stats System - Note this will reset to default with server restart'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"statsEnable",0); } else{ %line = ' + Enable Stats System'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"statsEnable",1); } //------------------------------------------------------------------------------ if($dtStats::building){ %line = ' + Building Stats'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"buildStats",0); } else{ %time = (($dtServerVars::lastBuildTime !$= "") ? "" @ $dtServerVars::lastBuildTime : 0); %line = ' + Force Build Stats Last Build: %4'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"buildStats",0,%time); } //------------------------------------------------------------------------------ %line = ' + Map Play Statistics'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%game,1); %line = ' + Server Event Viewer - Last Event = %2 Minutes'; %evTime = ((getSimTime() - $dtStats:lastEvent)/1000)/60; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%evTime); //------------------------------------------------------------------------------ messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); //%line = ' + Reset Server Metrics'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"reset",0); %a1 = ($dtServer::serverHangMap[cleanMapName($CurrentMission),%game] ? "" @ $dtServer::serverHangMap[cleanMapName($CurrentMission),%game] : 0); %a2 = ($dtServer::serverHangTotal ? "" @ $dtServer::serverHangTotal : 0); %a3 = (($dtServer::serverHangLast !$= "") ? "" @ $dtServer::serverHangLast : 0); %a4 = ($dtServer::serverHangTime ? "" @ $dtServer::serverHangTime : 0); %b1 = ($dtServer::hostHangMap[cleanMapName($CurrentMission),%game] ? "" @ $dtServer::hostHangMap[cleanMapName($CurrentMission),%game] : 0); %b2 = ($dtServer::hostHangTotal ? "" @ $dtServer::hostHangTotal : 0); %b3 = (($dtServer::hostHangLast !$= "") ? "" @ $dtServer::hostHangLast : 0); %b4 = ($dtServer::hostHangTime ? "" @ $dtServer::hostHangTime : 0); %line = 'Server Hangs - This Map = %1 - All Time = %2'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%a1,%a2); %line = 'Server Hangs - Time = %1 - Delay Time = %2'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%a3,%a4); %line = 'Host Hangs - This Map = %1 - All Time = %2'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%b1,%b2); %line = 'Host Hangs - Time = %1 - Delay Time = %2'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%b3,%b4); %id = new scriptObject(); %id.delete(); %line = 'ID Count - %1 out of 2147483647 %2%% Up Time - %3'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%id,mFloor((%id / 2147483647) * 100),dtFormatTime(getSimTime())); %max = 30; %limit = 6; %v = $dtServerVars::upTimeCount-1; %line = 'Server Run Time History'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%limit); for(%i = 0; %i < %max && %i < %limit ; %i++){ %upTime = $dtServerVars::upTime[%v]; if(%upTime !$= ""){ %line = '%2: %1'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,strreplace(%upTime,"-"," "),%i+1); } else break; if(%v-- == -1) %v = %max - 1; } case "EV": %opt1 = %client.GlArg4; %opt2 = %client.GlArg5; %page = %opt1; //------------------------------------------------------------------------------ messageClient( %client, 'SetScoreHudHeader', "", "Event Panel"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); //------------------------------------------------------------------------------ %perPage = 16; for (%i = $dtServer::eventMax-((%page-1) * %perPage); %i > $dtServer::eventMax-(%page * %perPage) && %i > 0; %i--){ %v = %i - ($dtServer::eventMax - $dtServer::eventLogCount); %v = (%v < 0) ? ($dtServer::eventMax + %v) : %v; %log = $dtServer::eventLog[%v]; messageClient( %client, 'SetLineHud', "", %tag, %index++, %log); } if($dtServer::eventMax > %perPage){ if(%page == 1){ %line = ' Next Page --> '; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page + 1); } else if(%page * %perPage >= $dtServer::eventMax){ %line = ' <-- Back Page '; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1); } else if(%page > 1){ %line = ' <-- Back Page Next Page --> '; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1,%page + 1); } } case "SV"://Server %vLPage = %client.GlArg4; %field5 = strreplace(%client.GlArg5,"-","\t"); %client.lgame = %switch = getField(%field5,0); %client.cat = %cat = getField(%field5,1); if(%vLPage == -1) %vLPage = %client.lastMapPage; else %client.lastMapPage = %vLPage; %perPage = 14;// num of games listed per page if(%cat $= "R"){ for(%i = 1; %i <= $mapID::countGame[%client.lgame]; %i++){ %map = $mapID::IDNameGame[%i,%client.lgame]; $dtServer::playCount[%map,%client.lgame] = 0; $dtServer::lastPlay[%map,%client.lgame] = 0; $dtServer::mapDisconnects[%map,%client.lgame] = 0; $dtServer::mapDisconnectsScore[%map,%client.lgame] = 0; $dtServer::mapReconnects[%map,%client.lgame] = 0; $dtServer::voteFor[%map,%client.lgame] = 0; $dtServer::skipCount[%map,%client.lgame] = 0; $dtServer::maxPlayers[%map,%client.lgame] = 0; $dtServer::serverHangMap[%map,%client.lgame] = 0; $dtServer::serverHangMapMicro[%map,%client.lgame] = 0; $dtServer::hostHangMap[%map,%client.lgame] = 0; $dtServerVars::serverCrash[%mis, %client.lgame] = 0; } $dtServer::serverHangTotal = 0; $dtServer::serverHangTime = 0; $dtServer::serverHangLast = 0; $dtServer::hostHang = 0; $dtServer::hostTime = 0; $dtServer::hostHangLast = 0; %client.cat = %cat = 1; } else if(%cat !$= "C"){ if($dtStats::sortCat != %cat){ for(%i = 1; %i <= $mapID::countGame[%client.lgame]; %i++){ %maxCount = %i; switch$(%cat){ case 1: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::playCount[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::playCount[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 1; case 2: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::skipCount[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::skipCount[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 2; case 3: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::voteFor[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::voteFor[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 3; case 4: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::mapDisconnects[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::mapDisconnects[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 4; case 4.5: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::mapReconnects[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::mapReconnects[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 4.5; case 5: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::maxPlayers[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::maxPlayers[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 5; case 6: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::hostHangMap[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::hostHangMap[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 6; case 7: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::serverHangMap[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::serverHangMap[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 7; default: for (%j = %i+1; %j < $mapID::countGame[%client.lgame]; %j++){ %pc1 = $dtServer::playCount[$mapID::IDNameGame[%j,%client.lgame],%client.lgame]; %pc2 = $dtServer::playCount[$mapID::IDNameGame[%maxCount,%client.lgame],%client.lgame]; if (%pc1 > %pc2) %maxCount = %j; } %map1 = $mapID::IDNameGame[%i,%client.lgame]; %map2 = $mapID::IDNameGame[%maxCount,%client.lgame]; $mapID::IDNameGame[%i,%client.lgame] = %map2; $mapID::IDNameGame[%maxCount,%client.lgame] = %map1; $dtStats::sortCat = 1; } } error($dtStats::sortCat); } %client.GlArg5 = %client.lgame @ "-C"; } messageClient( %client, 'SetScoreHudHeader', "", "Server Stats"); %line = ' Back - Return To Score Screen'; messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient,%client.lgame); %line = '%2\t%3\t%4\t%5\t%6\t%7\t%8\t%9'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name", "Play ", "Skips", "Votes ", "DC / RC ", "Max-Plr ", "HostHangs ", "ServerHang "); for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < $mapID::countGame[%client.lgame]; %z++){ %map = $mapID::IDNameGame[%z+1,%client.lgame]; %pc = $dtServer::playCount[%map,%client.lgame]; %sc = $dtServer::skipCount[%map,%client.lgame]; %vc = $dtServer::voteFor[%map,%client.lgame]; %dc = $dtServer::mapDisconnects[%map,%client.lgame]; %dcS = $dtServer::mapReconnects[%map,%client.lgame]; %mp = $dtServer::maxPlayers[%map,%client.lgame]; %cr = $dtServer::hostHangMap[%map,%client.lgame]; %sh = $dtServer::serverHangMap[%map,%client.lgame]; %v1 = %pc ? %pc : 0; %v2 = %sc ? %sc : 0; %v3 = %vc ? %vc : 0; %v4 = %dc ? %dc : 0; %v44 = %dcS ? %dcS : 0; %v5 = %mp ? %mp : 0; %v6 = %cr ? %cr : 0; %v7 = %sh ? %sh : 0; %line = '%1 %2\t%3\t%4\t%5\t%6\t%7\t%8\t%9'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%z+1,%map,%v1,%v2,%v3,%v4 @ "/" @ %v44,%v5,%v6,%v7); } for(%i = %index; %i < 14; %i++) messageClient( %client, 'SetLineHud', "", %tag, %index++, ''); if($mapID::countGame[%client.lgame] > %perPage){ if(%vLPage == 1){ %line = ' Next Page --> '; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage + 1, %client.lgame, %cat); } else if(%vLPage * %perPage >= $mapID::countGame[%client.lgame]){ %line = ' <-- Back Page '; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage - 1, %client.lgame, %cat); } else if(%vLPage > 1){ %line = ' <-- Back Page Next Page --> '; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage - 1,%vLPage + 1, %client.lgame, %cat); } } %hasCount = 0; %line = ""; for(%i = 0; %i < $dtStats::gameTypeCount; %i++){ if($mapID::countGame[$dtStats::gameType[%i]] > 0 && $dtStats::gameType[%i] !$= %client.lgame){ %hasCount++; %line = %line @ "[" @ $dtStats::gtNameShort[$dtStats::gameType[%i]] @ "] "; } } if(%hasCount > 0) messageClient( %client, 'SetLineHud', "", %tag, %index++, "" SPC %line); case "LakRabbitGame": %inc = %client.GlArg4; if(%inc != -1){//History messageClient( %client, 'SetScoreHudHeader', "", "" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc)); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } else{//Default messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s Match Stats"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } %line = ' Stats\tGame\tRun Avg\tWeek Totals\tMonth Totals\tQuarter Totals\tYear Totals'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %gameValue = getGameData(%game,%vClient,"killsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"killsTG","total",3); %month = getGameData(%game,%vClient,"killsTG","total",5); %quarter = getGameData(%game,%vClient,"killsTG","total",7); %year = getGameData(%game,%vClient,"killsTG","total",9); %line = ' Kills\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"deathsTG","total",3); %month = getGameData(%game,%vClient,"deathsTG","total",5); %quarter = getGameData(%game,%vClient,"deathsTG","total",7); %year = getGameData(%game,%vClient,"deathsTG","total",9); %line = ' Deaths\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"scoreTG","total",3); %month = getGameData(%game,%vClient,"scoreTG","total",5); %quarter = getGameData(%game,%vClient,"scoreTG","total",7); %year = getGameData(%game,%vClient,"scoreTG","total",9); %line = ' Score\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"assistTG","game",%inc); %avgValue = getGameData(%game,%vClient,"assistTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"assistTG","total",3); %month = getGameData(%game,%vClient,"assistTG","total",5); %quarter = getGameData(%game,%vClient,"assistTG","total",7); %year = getGameData(%game,%vClient,"assistTG","total",9); %line = ' Assist\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"flagGrabsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagGrabsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"flagGrabsTG","total",3); %month = getGameData(%game,%vClient,"flagGrabsTG","total",5); %quarter = getGameData(%game,%vClient,"flagGrabsTG","total",7); %year = getGameData(%game,%vClient,"flagGrabsTG","total",9); %line = ' Flag Grabs\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"flagTimeMinTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagTimeMinTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"flagTimeMinTG","total",3); %month = getGameData(%game,%vClient,"flagTimeMinTG","total",5); %quarter = getGameData(%game,%vClient,"flagTimeMinTG","total",7); %year = getGameData(%game,%vClient,"flagTimeMinTG","total",9); %line = ' Flag Time Min\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"MidairflagGrabsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"MidairflagGrabsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"MidairflagGrabsTG","total",3); %month = getGameData(%game,%vClient,"MidairflagGrabsTG","total",5); %quarter = getGameData(%game,%vClient,"MidairflagGrabsTG","total",7); %year = getGameData(%game,%vClient,"MidairflagGrabsTG","total",9); %line = ' MidAir Flag Grabs\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"airTimeTG","game",%inc); %avgValue = getGameData(%game,%vClient,"airTimeTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"airTimeTG","total",3); %month = getGameData(%game,%vClient,"airTimeTG","total",5); %quarter = getGameData(%game,%vClient,"airTimeTG","total",7); %year = getGameData(%game,%vClient,"airTimeTG","total",9); %line = ' Air Time Min\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"groundTimeTG","game",%inc); %avgValue = getGameData(%game,%vClient,"groundTimeTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"groundTimeTG","total",3); %month = getGameData(%game,%vClient,"groundTimeTG","total",5); %quarter = getGameData(%game,%vClient,"groundTimeTG","total",7); %year = getGameData(%game,%vClient,"groundTimeTG","total",9); %line = ' Ground Time Min\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"timeTLTG","game",%inc); %avgValue = getGameData(%game,%vClient,"timeTLTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"timeTLTG","total",3); %month = getGameData(%game,%vClient,"timeTLTG","total",5); %quarter = getGameData(%game,%vClient,"timeTLTG","total",7); %year = getGameData(%game,%vClient,"timeTLTG","total",9); %line = ' Survival Time Sec\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); case "DMGame": %inc = %client.GlArg4; if(%inc != -1){//History messageClient( %client, 'SetScoreHudHeader', "", "" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc)); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } else{//Default messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s Match Stats"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } %line = ' Stats\tGame\tRun Avg\tYear Totals\t\tArmor Vs Armor'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %gameValue = getGameData(%game,%vClient,"killsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"killsTG","total",9); %line = ' Kills\t%1\t%2\t%3\t| Kills\tLight\tMedium\tHeavy'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year); %gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"deathsTG","total",9); %a1 = getGameData(%game,%vClient,"armorLLTG","game",%inc); %a2 = getGameData(%game,%vClient,"armorLMTG","game",%inc); %a3 = getGameData(%game,%vClient,"armorLHTG","game",%inc); %line = ' Deaths\t%1\t%2\t%3\t| Light\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3); %gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"scoreTG","total",9); %b1 = getGameData(%game,%vClient,"armorMLTG","game",%inc); %b2 = getGameData(%game,%vClient,"armorMMTG","game",%inc); %b3 = getGameData(%game,%vClient,"armorMHTG","game",%inc); %line = ' Score\t%1\t%2\t%3\t| Medium\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%b1,%b2,%b3); %gameValue = getGameData(%game,%vClient,"assistTG","game",%inc); %avgValue = getGameData(%game,%vClient,"assistTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"assistTG","total",9); %c1 = getGameData(%game,%vClient,"armorHLTG","game",%inc); %c2 = getGameData(%game,%vClient,"armorHMTG","game",%inc); %c3 = getGameData(%game,%vClient,"armorHHTG","game",%inc); %line = ' Assist\t%1\t%2\t%3\t| Heavy\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%c1,%c2,%c3); %gameValue = getGameData(%game,%vClient,"efficiencyAvg","game",%inc); %avgValue = getGameData(%game,%vClient,"efficiencyAvg","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"efficiencyAvg","total",9); %d1 = %a1 + %b1 + %c3; %d2 = %a2 + %b2 + %c2; %d3 = %a3 + %b3 + %c3; %line = ' Efficiency\t%1\t%2\t%3\t| Total\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%d1,%d2,%d3); %gameValue = getGameData(%game,%vClient,"killStreakTG","game",%inc); %avgValue = getGameData(%game,%vClient,"killStreakTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"killStreakTG","total",9); %line = ' Kill Streak\t%1\t%2\t%3'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3); %gameValue = getGameData(%game,%vClient,"chainKillTG","game",%inc); %avgValue = getGameData(%game,%vClient,"chainKillTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"chainKillTG","total",9); %line = ' Chain Kills\t%1\t%2\t%3\t| Deaths\tLight\tMedium\tHeavy'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year); %gameValue = getGameData(%game,%vClient,"multiKillTG","game",%inc); %avgValue = getGameData(%game,%vClient,"multiKillTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"multiKillTG","total",9); %a1 = getGameData(%game,%vClient,"armorLLDTG","game",%inc); %a2 = getGameData(%game,%vClient,"armorLMDTG","game",%inc); %a3 = getGameData(%game,%vClient,"armorLHDTG","game",%inc); %line = ' Multikills\t%1\t%2\t%3\t| Light\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3); %gameValue = getGameData(%game,%vClient,"airTimeTG","game",%inc); %avgValue = getGameData(%game,%vClient,"airTimeTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"airTimeTG","total",9); %b1 = getGameData(%game,%vClient,"armorMLDTG","game",%inc); %b2 = getGameData(%game,%vClient,"armorMMDTG","game",%inc); %b3 = getGameData(%game,%vClient,"armorMHDTG","game",%inc); %line = ' Air Time\t%1\t%2\t%3\t| Medium\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%b1,%b2,%b3); %gameValue = getGameData(%game,%vClient,"groundTimeTG","game",%inc); %avgValue = getGameData(%game,%vClient,"groundTimeTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"groundTimeTG","total",9); %c1 = getGameData(%game,%vClient,"armorHLDTG","game",%inc); %c2 = getGameData(%game,%vClient,"armorHMDTG","game",%inc); %c3 = getGameData(%game,%vClient,"armorHHDTG","game",%inc); %line = ' Ground Time\t%1\t%2\t%3\t| Heavy\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%c1,%c2,%c3); %gameValue = getGameData(%game,%vClient,"timeTLTG","game",%inc); %avgValue = getGameData(%game,%vClient,"timeTLTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"timeTLTG","total",9); %d1 = %a1 + %b1 + %c3; %d2 = %a2 + %b2 + %c2; %d3 = %a3 + %b3 + %c3; %line = ' Survival Time\t%1\t%2\t%3\t| Total\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%d1,%d2,%d3); case "ArenaGame": %inc = %client.GlArg4; if(%inc != -1){//History messageClient( %client, 'SetScoreHudHeader', "", "" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc)); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } else{//Default messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s Match Stats"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } %line = ' Stats\tGame\tRun Avg\tWeek Totals\tMonth Totals\tQuarter Totals\tYear Totals'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %gameValue = getGameData(%game,%vClient,"killsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"killsTG","total",3); %month = getGameData(%game,%vClient,"killsTG","total",5); %quarter = getGameData(%game,%vClient,"killsTG","total",7); %year = getGameData(%game,%vClient,"killsTG","total",9); %line = ' Kills\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"deathsTG","total",3); %month = getGameData(%game,%vClient,"deathsTG","total",5); %quarter = getGameData(%game,%vClient,"deathsTG","total",7); %year = getGameData(%game,%vClient,"deathsTG","total",9); %line = ' Deaths\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"scoreTG","total",3); %month = getGameData(%game,%vClient,"scoreTG","total",5); %quarter = getGameData(%game,%vClient,"scoreTG","total",7); %year = getGameData(%game,%vClient,"scoreTG","total",9); %line = ' Score\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"assistTG","game",%inc); %avgValue = getGameData(%game,%vClient,"assistTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"assistTG","total",3); %month = getGameData(%game,%vClient,"assistTG","total",5); %quarter = getGameData(%game,%vClient,"assistTG","total",7); %year = getGameData(%game,%vClient,"assistTG","total",9); %line = ' Assist\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"roundsWonTG","game",%inc); %avgValue = getGameData(%game,%vClient,"roundsWonTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"roundsWonTG","total",3); %month = getGameData(%game,%vClient,"roundsWonTG","total",5); %quarter = getGameData(%game,%vClient,"roundsWonTG","total",7); %year = getGameData(%game,%vClient,"roundsWonTG","total",9); %line = ' Rounds Won\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"roundsLostTG","game",%inc); %avgValue = getGameData(%game,%vClient,"roundsLostTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"roundsLostTG","total",3); %month = getGameData(%game,%vClient,"roundsLostTG","total",5); %quarter = getGameData(%game,%vClient,"roundsLostTG","total",7); %year = getGameData(%game,%vClient,"roundsLostTG","total",9); %line = ' Rounds Lost\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"roundKillsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"roundKillsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"roundKillsTG","total",3); %month = getGameData(%game,%vClient,"roundKillsTG","total",5); %quarter = getGameData(%game,%vClient,"roundKillsTG","total",7); %year = getGameData(%game,%vClient,"roundKillsTG","total",9); %line = ' Round Kills\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"hatTricksTG","game",%inc); %avgValue = getGameData(%game,%vClient,"hatTricksTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"hatTricksTG","total",3); %month = getGameData(%game,%vClient,"hatTricksTG","total",5); %quarter = getGameData(%game,%vClient,"hatTricksTG","total",7); %year = getGameData(%game,%vClient,"hatTricksTG","total",9); %line = ' Hat Tricks\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"airTimeTG","game",%inc); %avgValue = getGameData(%game,%vClient,"airTimeTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"airTimeTG","total",3); %month = getGameData(%game,%vClient,"airTimeTG","total",5); %quarter = getGameData(%game,%vClient,"airTimeTG","total",7); %year = getGameData(%game,%vClient,"airTimeTG","total",9); %line = ' Air Time Min\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"groundTimeTG","game",%inc); %avgValue = getGameData(%game,%vClient,"groundTimeTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"groundTimeTG","total",3); %month = getGameData(%game,%vClient,"groundTimeTG","total",5); %quarter = getGameData(%game,%vClient,"groundTimeTG","total",7); %year = getGameData(%game,%vClient,"groundTimeTG","total",9); %line = ' Ground Time Min\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"timeTLTG","game",%inc); %avgValue = getGameData(%game,%vClient,"timeTLTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"timeTLTG","total",3); %month = getGameData(%game,%vClient,"timeTLTG","total",5); %quarter = getGameData(%game,%vClient,"timeTLTG","total",7); %year = getGameData(%game,%vClient,"timeTLTG","total",9); %line = ' Survival Time Sec\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"multiKillTG","game",%inc); %avgValue = getGameData(%game,%vClient,"multiKillTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"multiKillTG","total",3); %month = getGameData(%game,%vClient,"multiKillTG","total",5); %quarter = getGameData(%game,%vClient,"multiKillTG","total",7); %year = getGameData(%game,%vClient,"multiKillTG","total",9); %line = ' Multikills\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"chainKillTG","game",%inc); %avgValue = getGameData(%game,%vClient,"chainKillTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"chainKillTG","total",3); %month = getGameData(%game,%vClient,"chainKillTG","total",5); %quarter = getGameData(%game,%vClient,"chainKillTG","total",7); %year = getGameData(%game,%vClient,"chainKillTG","total",9); %line = ' Chain Kills\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"killStreakTG","game",%inc); %avgValue = getGameData(%game,%vClient,"killStreakTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"killStreakTG","total",3); %month = getGameData(%game,%vClient,"killStreakTG","total",5); %quarter = getGameData(%game,%vClient,"killStreakTG","total",7); %year = getGameData(%game,%vClient,"killStreakTG","total",9); %line = ' Kill Streak\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"firstKillTG","game",%inc); %avgValue = getGameData(%game,%vClient,"firstKillTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"firstKillTG","total",3); %month = getGameData(%game,%vClient,"firstKillTG","total",5); %quarter = getGameData(%game,%vClient,"firstKillTG","total",7); %year = getGameData(%game,%vClient,"firstKillTG","total",9); %line = ' First Kill\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); case "DuelGame": %inc = %client.GlArg4; if(%inc != -1){//History messageClient( %client, 'SetScoreHudHeader', "", "" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc)); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } else{//Default messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s Match Stats"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } %line = ' Stats\tGame\tRun Avg\tWeek Totals\tMonth Totals\tQuarter Totals\tYear Totals'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %gameValue = getGameData(%game,%vClient,"killsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"killsTG","total",3); %month = getGameData(%game,%vClient,"killsTG","total",5); %quarter = getGameData(%game,%vClient,"killsTG","total",7); %year = getGameData(%game,%vClient,"killsTG","total",9); %line = ' Kills\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"deathsTG","total",3); %month = getGameData(%game,%vClient,"deathsTG","total",5); %quarter = getGameData(%game,%vClient,"deathsTG","total",7); %year = getGameData(%game,%vClient,"deathsTG","total",9); %line = ' Deaths\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"scoreTG","total",3); %month = getGameData(%game,%vClient,"scoreTG","total",5); %quarter = getGameData(%game,%vClient,"scoreTG","total",7); %year = getGameData(%game,%vClient,"scoreTG","total",9); %line = ' Score\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"suicidesTG","game",%inc); %avgValue = getGameData(%game,%vClient,"suicidesTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"suicidesTG","total",3); %month = getGameData(%game,%vClient,"suicidesTG","total",5); %quarter = getGameData(%game,%vClient,"suicidesTG","total",7); %year = getGameData(%game,%vClient,"suicidesTG","total",9); %line = ' Suicides\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"distMovTG","game",%inc); %avgValue = getGameData(%game,%vClient,"distMovTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"distMovTG","total",3); %month = getGameData(%game,%vClient,"distMovTG","total",5); %quarter = getGameData(%game,%vClient,"distMovTG","total",7); %year = getGameData(%game,%vClient,"distMovTG","total",9); %line = ' Dist Moved\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"airTimeTG","game",%inc); %avgValue = getGameData(%game,%vClient,"airTimeTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"airTimeTG","total",3); %month = getGameData(%game,%vClient,"airTimeTG","total",5); %quarter = getGameData(%game,%vClient,"airTimeTG","total",7); %year = getGameData(%game,%vClient,"airTimeTG","total",9); %line = ' Air Time Min\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"groundTimeTG","game",%inc); %avgValue = getGameData(%game,%vClient,"groundTimeTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"groundTimeTG","total",3); %month = getGameData(%game,%vClient,"groundTimeTG","total",5); %quarter = getGameData(%game,%vClient,"groundTimeTG","total",7); %year = getGameData(%game,%vClient,"groundTimeTG","total",9); %line = ' Ground Time Min\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"timeTLTG","game",%inc); %avgValue = getGameData(%game,%vClient,"timeTLTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"timeTLTG","total",3); %month = getGameData(%game,%vClient,"timeTLTG","total",5); %quarter = getGameData(%game,%vClient,"timeTLTG","total",7); %year = getGameData(%game,%vClient,"timeTLTG","total",9); %line = ' Survival Time Sec\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); case "CTFGame": %inc = %client.GlArg4; if(%inc != -1){//History messageClient( %client, 'SetScoreHudHeader', "", "" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc)); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); //%header = "StatsTotalsTotal Avg"; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %header); } else{//Default messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s Match Stats"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); //%header = 'LiveMoving AvgTotalsTotal Avg'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %header); } %line = ' Stats\tGame\tRun Avg\tYear Totals\t\tArmor Vs Armor'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %gameValue = getGameData(%game,%vClient,"winCountTG","game",%inc); %avgValue1 = getGameData(%game,%vClient,"winCountTG","avg",$dtStats::avgCount); %year1 = getGameData(%game,%vClient,"winCountTG","total",9); %avgValue2 = getGameData(%game,%vClient,"lossCountTG","avg",$dtStats::avgCount); %year2 = getGameData(%game,%vClient,"lossCountTG","total",9); %totalWinLoss = %avgValue1 + %avgValue2; %avgValue = mFloor((%avgValue1 / %totalWinLoss)* 100) @ "%"; %totalWinLoss = %year1 + %year2; %year = mFloor((%year1 / %totalWinLoss)* 100) @ "%"; %line = ' Win / Lost\t%1\t%2\t%3\t| Kills\tLight\tMedium\tHeavy'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year); %gameValue = getGameData(%game,%vClient,"killsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"killsTG","total",9); %a1 = getGameData(%game,%vClient,"armorLLTG","game",%inc); %a2 = getGameData(%game,%vClient,"armorLMTG","game",%inc); %a3 = getGameData(%game,%vClient,"armorLHTG","game",%inc); %line = ' Kills\t%1\t%2\t%3\t| Light\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3); %gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"deathsTG","total",9); %b1 = getGameData(%game,%vClient,"armorMLTG","game",%inc); %b2 = getGameData(%game,%vClient,"armorMMTG","game",%inc); %b3 = getGameData(%game,%vClient,"armorMHTG","game",%inc); %line = ' Deaths\t%1\t%2\t%3\t| Medium\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%b1,%b2,%b3); %gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"scoreTG","total",9); %c1 = getGameData(%game,%vClient,"armorHLTG","game",%inc); %c2 = getGameData(%game,%vClient,"armorHMTG","game",%inc); %c3 = getGameData(%game,%vClient,"armorHHTG","game",%inc); %line = ' Score\t%1\t%2\t%3\t| Heavy\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%c1,%c2,%c3); %gameValue = getGameData(%game,%vClient,"offenseScoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"offenseScoreTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"offenseScoreTG","total",9); %d1 = %a1 + %b1 + %c1; %d2 = %a2 + %b2 + %c2; %d3 = %a3 + %b3 + %c3; %line = ' Offense Score\t%1\t%2\t%3\t| Total\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%d1,%d2,%d3); %gameValue = getGameData(%game,%vClient,"defenseScoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"defenseScoreTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"defenseScoreTG","total",9); %line = ' Defense Score\t%1\t%2\t%3'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year); %gameValue = getGameData(%game,%vClient,"flagCapsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagCapsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"flagCapsTG","total",9); %line = ' Flag Caps\t%1\t%2\t%3\t| Deaths\tLight\tMedium\tHeavy'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year); %gameValue = getGameData(%game,%vClient,"flagGrabsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagGrabsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"flagGrabsTG","total",9); %a1 = getGameData(%game,%vClient,"armorLLDTG","game",%inc); %a2 = getGameData(%game,%vClient,"armorLMDTG","game",%inc); %a3 = getGameData(%game,%vClient,"armorLHDTG","game",%inc); %line = ' Flag Grabs\t%1\t%2\t%3\t| Light\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%a1,%a2,%a3); %gameValue = getGameData(%game,%vClient,"flagReturnsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagReturnsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"flagReturnsTG","total",9); %b1 = getGameData(%game,%vClient,"armorLMDTG","game",%inc); %b2 = getGameData(%game,%vClient,"armorMMDTG","game",%inc); %b3 = getGameData(%game,%vClient,"armorMHDTG","game",%inc); %line = ' Flag Returns\t%1\t%2\t%3\t| Medium\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%b1,%b2,%b3); %gameValue = getGameData(%game,%vClient,"carrierKillsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"carrierKillsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"carrierKillsTG","total",9); %c1 = getGameData(%game,%vClient,"armorLHDTG","game",%inc); %c2 = getGameData(%game,%vClient,"armorMHDTG","game",%inc); %c3 = getGameData(%game,%vClient,"armorHHDTG","game",%inc); %line = ' Carrier Kills\t%1\t%2\t%3\t| Heavy\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%c1,%c2,%c3); %gameValue = getGameData(%game,%vClient,"flagDefendsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagDefendsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"flagDefendsTG","total",9); %d1 = %a1 + %b1 + %c1; %d2 = %a2 + %b2 + %c2; %d3 = %a3 + %b3 + %c3; %line = ' Flag Defends\t%1\t%2\t%3\t| Total\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%d1,%d2,%d3); %gameValue = getGameData(%game,%vClient,"escortAssistsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"escortAssistsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"escortAssistsTG","total",9); %line = ' Flag Assists\t%1\t%2\t%3'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year); %gameValue = getGameData(%game,%vClient,"heldTimeSecMin","game",%inc); %avgValue = getGameData(%game,%vClient,"heldTimeSecMin","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"heldTimeSecMin","total",9); %line = ' Capture Time\t%1\t%2\t%3\t\tVehicles Stats - Kills/Deaths'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year); %gameValue = getGameData(%game,%vClient,"grabSpeedMax","game",%inc); %avgValue = getGameData(%game,%vClient,"grabSpeedMax","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"grabSpeedMax","total",9); %v1 = getGameData(%game,%vClient,"wildRKTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"wildRDTG","game",%inc); %v2 = getGameData(%game,%vClient,"mobileBaseRKTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"mobileBaseRDTG","game",%inc); %line = ' Grab Speed\t%1\t%2\t%3\t| Wild Cat\t%4\t| MPB\t%5'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%v1,%v2); %gameValue = getGameData(%game,%vClient,"destructionTG","game",%inc); %avgValue = getGameData(%game,%vClient,"destructionTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"destructionTG","total",9); %v1 = getGameData(%game,%vClient,"scoutFlyerRKTG","game",%inc) + getGameData(%game,%vClient,"shrikeBlasterKillsTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"scoutFlyerRDTG","game",%inc) + getGameData(%game,%vClient,"shrikeBlasterDeathsTG","game",%inc); %v2 = getGameData(%game,%vClient,"bomberFlyerRKTG","game",%inc) + getGameData(%game,%vClient,"bomberBombsKillsTG","game",%inc) + getGameData(%game,%vClient,"bellyTurretKillsTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"bomberFlyerRDTG","game",%inc) + getGameData(%game,%vClient,"bomberBombsDeathsTG","game",%inc) + getGameData(%game,%vClient,"bellyTurretDeathsTG","game",%inc); %line = ' Item Destruction\t%1\t%2\t%3\t| Shrike\t%4\t| Bomber\t%5'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%v1,%v2); %gameValue = getGameData(%game,%vClient,"repairsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"repairsTG","avg",$dtStats::avgCount); %year = getGameData(%game,%vClient,"repairsTG","total",9); %v1 = getGameData(%game,%vClient,"assaultRKTG","game",%inc) + getGameData(%game,%vClient,"tankChaingunKillsTG","game",%inc) + getGameData(%game,%vClient,"tankMortarKillsTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"assaultRDTG","game",%inc) + getGameData(%game,%vClient,"tankChaingunDeathsTG","game",%inc) + getGameData(%game,%vClient,"tankMortarDeathsTG","game",%inc) ; %v2 = getGameData(%game,%vClient,"hapcFlyerRKTG","game",%inc) @ "/" @ getGameData(%game,%vClient,"hapcFlyerRDTG","game",%inc); %line = ' Item Repairs\t%1\t%2\t%3\t| Beowulf\t%4\t| Havoc\t%5'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%year,%v1,%v2); case "SCtFGame": %inc = %client.GlArg4; if(%inc != -1){//History messageClient( %client, 'SetScoreHudHeader', "", "" @ getField(%vClient.dtStats.gameStats["map","g",%game],%inc) SPC getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%inc)); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } else{//Default messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s Match Stats"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); } %line = ' Stats\tGame\tRun Avg\tWeek\tMonth\tQuarter\tYear'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %gameValue = getGameData(%game,%vClient,"winCountTG","game",%inc); %avgValue1 = getGameData(%game,%vClient,"winCountTG","avg",$dtStats::avgCount); %avgValue2 = getGameData(%game,%vClient,"lossCountTG","avg",$dtStats::avgCount); %totalWinLoss = %avgValue1 + %avgValue2; %avgValue = mFloor((%avgValue1 / %totalWinLoss)* 100) @ "%"; %win = getGameData(%game,%vClient,"winCountTG","total",3); %loss = getGameData(%game,%vClient,"lossCountTG","total",3); %totalWinLoss = %win + %loss; %week = mFloor((%win / %totalWinLoss)* 100) @ "%"; %win = getGameData(%game,%vClient,"winCountTG","total",5); %loss = getGameData(%game,%vClient,"lossCountTG","total",5); %totalWinLoss = %win + %loss; %month = mFloor((%win / %totalWinLoss)* 100) @ "%"; %win = getGameData(%game,%vClient,"winCountTG","total",7); %loss = getGameData(%game,%vClient,"lossCountTG","total",7); %totalWinLoss = %win + %loss; %quarter = mFloor((%win / %totalWinLoss)* 100) @ "%"; %win = getGameData(%game,%vClient,"winCountTG","total",9); %loss = getGameData(%game,%vClient,"lossCountTG","total",9); %totalWinLoss = %win + %loss; %year = mFloor((%win / %totalWinLoss)* 100) @ "%"; %line = ' Win / Lost\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"killsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"killsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"killsTG","total",3); %month = getGameData(%game,%vClient,"killsTG","total",5); %quarter = getGameData(%game,%vClient,"killsTG","total",7); %year = getGameData(%game,%vClient,"killsTG","total",9); %line = ' Kills\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"deathsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"deathsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"deathsTG","total",3); %month = getGameData(%game,%vClient,"deathsTG","total",5); %quarter = getGameData(%game,%vClient,"deathsTG","total",7); %year = getGameData(%game,%vClient,"deathsTG","total",9); %line = ' Deaths\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"scoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"scoreTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"scoreTG","total",3); %month = getGameData(%game,%vClient,"scoreTG","total",5); %quarter = getGameData(%game,%vClient,"scoreTG","total",7); %year = getGameData(%game,%vClient,"scoreTG","total",9); %line = ' Score\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"assistTG","game",%inc); %avgValue = getGameData(%game,%vClient,"assistTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"assistTG","total",3); %month = getGameData(%game,%vClient,"assistTG","total",5); %quarter = getGameData(%game,%vClient,"assistTG","total",7); %year = getGameData(%game,%vClient,"assistTG","total",9); %line = ' Assist\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"offenseScoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"offenseScoreTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"offenseScoreTG","total",3); %month = getGameData(%game,%vClient,"offenseScoreTG","total",5); %quarter = getGameData(%game,%vClient,"offenseScoreTG","total",7); %year = getGameData(%game,%vClient,"offenseScoreTG","total",9); %line = ' Offense Score\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"defenseScoreTG","game",%inc); %avgValue = getGameData(%game,%vClient,"defenseScoreTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"defenseScoreTG","total",3); %month = getGameData(%game,%vClient,"defenseScoreTG","total",5); %quarter = getGameData(%game,%vClient,"defenseScoreTG","total",7); %year = getGameData(%game,%vClient,"defenseScoreTG","total",9); %line = ' Defense Score\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"flagCapsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagCapsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"flagCapsTG","total",3); %month = getGameData(%game,%vClient,"flagCapsTG","total",5); %quarter = getGameData(%game,%vClient,"flagCapsTG","total",7); %year = getGameData(%game,%vClient,"flagCapsTG","total",9); %line = ' Flag Caps\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"flagGrabsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagGrabsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"flagGrabsTG","total",3); %month = getGameData(%game,%vClient,"flagGrabsTG","total",5); %quarter = getGameData(%game,%vClient,"flagGrabsTG","total",7); %year = getGameData(%game,%vClient,"flagGrabsTG","total",9); %line = ' Flag Grabs\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"flagReturnsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagReturnsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"flagReturnsTG","total",3); %month = getGameData(%game,%vClient,"flagReturnsTG","total",5); %quarter = getGameData(%game,%vClient,"flagReturnsTG","total",7); %year = getGameData(%game,%vClient,"flagReturnsTG","total",9); %line = ' Flag Returns\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"flagDefendsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"flagDefendsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"flagDefendsTG","total",3); %month = getGameData(%game,%vClient,"flagDefendsTG","total",5); %quarter = getGameData(%game,%vClient,"flagDefendsTG","total",7); %year = getGameData(%game,%vClient,"flagDefendsTG","total",9); %line = ' Flag Defends\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"v","game",%inc); %avgValue = getGameData(%game,%vClient,"escortAssistsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"escortAssistsTG","total",3); %month = getGameData(%game,%vClient,"escortAssistsTG","total",5); %quarter = getGameData(%game,%vClient,"escortAssistsTG","total",7); %year = getGameData(%game,%vClient,"escortAssistsTG","total",9); %line = ' Flag Assists\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"heldTimeSecMin","game",%inc); %avgValue = getGameData(%game,%vClient,"heldTimeSecMin","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"heldTimeSecMin","total",3); %month = getGameData(%game,%vClient,"heldTimeSecMin","total",5); %quarter = getGameData(%game,%vClient,"heldTimeSecMin","total",7); %year = getGameData(%game,%vClient,"heldTimeSecMin","total",9); %line = ' Capture Time\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"grabSpeedMax","game",%inc); %avgValue = getGameData(%game,%vClient,"grabSpeedMax","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"grabSpeedMax","total",3); %month = getGameData(%game,%vClient,"grabSpeedMax","total",5); %quarter = getGameData(%game,%vClient,"grabSpeedMax","total",7); %year = getGameData(%game,%vClient,"grabSpeedMax","total",9); %line = ' Grab Speed\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"destructionTG","game",%inc); %avgValue = getGameData(%game,%vClient,"destructionTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"destructionTG","total",3); %month = getGameData(%game,%vClient,"destructionTG","total",5); %quarter = getGameData(%game,%vClient,"destructionTG","total",7); %year = getGameData(%game,%vClient,"destructionTG","total",9); %line = ' Item Destruction\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); %gameValue = getGameData(%game,%vClient,"repairsTG","game",%inc); %avgValue = getGameData(%game,%vClient,"repairsTG","avg",$dtStats::avgCount); %week = getGameData(%game,%vClient,"repairsTG","total",3); %month = getGameData(%game,%vClient,"repairsTG","total",5); %quarter = getGameData(%game,%vClient,"repairsTG","total",7); %year = getGameData(%game,%vClient,"repairsTG","total",9); %line = ' Item Repairs\t%1\t%2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%gameValue,%avgValue,%week,%month,%quarter,%year); case "HISTORY":// Past Games %page = %client.GlArg4; if(%page == 0){ // back button was hit %page = %client.lastPage; // set it to the last one we were on } if(%page $= ""){ %page = 1; } %client.lastPage = %page; // update with current page %perPage = 12;// num of games listed per page messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s " @ $MissionTypeDisplayName @ " History"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); messageClient( %client, 'SetLineHud', "", %tag, %index++, "Game history is set to" SPC $dtStats::MaxNumOfGames SPC "games."); messageClient( %client, 'SetLineHud', "", %tag, %index++, "The oldest game will be overwritten."); messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); if(%vClient.dtStats.gameStats["fullSet","g",%game]){ %x = ($dtStats::MaxNumOfGames-1) - %vClient.dtStats.gameStats["statsOverWrite","g",%game];//offset for (%i = ($dtStats::MaxNumOfGames-1)-((%page - 1) * %perPage); %i > ($dtStats::MaxNumOfGames-1)-(%page * %perPage) && %i >=0; %i--){ %v = %i - %x; //3 2 1 0 if(%v < 0){ // invert %v = $dtStats::MaxNumOfGames + %v; //6 5 4 } //echo(%v SPC ($dtStats::MaxNumOfGames-1)-((%page - 1) * %perPage)); if(%i == 0){ %timeDate = getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%v); %map = getField(%vClient.dtStats.gameStats["map","g",%game],%v); %line = '%4 - %2 - Overwritten + Match + Weapon'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%timeDate,%v,%map,%game); } else{ %timeDate = getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%v); %map = getField(%vClient.dtStats.gameStats["map","g",%game],%v); %line = '%4 - %2 + Match + Weapon'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%timeDate,%v,%map,%game); } } messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); if(%page == 1){ %line = 'Next'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page + 1); } else if(%page * %perPage > $dtStats::MaxNumOfGames){ %line = 'Previous'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1); } else if(%page > 1){ %line = 'Previous | Next'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1,%page + 1); } } else{ if(%vClient.dtStats.gameStats["statsOverWrite","g",%game] > 9){ if(%page == 1){ %line = 'Next'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page + 1); } else if(%page * %perPage > %vClient.dtStats.gameStats["statsOverWrite","g",%game]){ %line = 'Previous'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1); } else if(%page > 1){ %line = 'Previous | Next'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%page - 1,%page + 1); } %gc = %vClient.dtStats.gameStats["statsOverWrite","g",%game]; for(%z = (%page - 1) * %perPage; %z < %page * %perPage && %z <= %gc; %z++){ %v = %gc - %z;//temp fix just inverts it becuase.... im lazy %timeDate = getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%v); %map = getField(%vClient.dtStats.gameStats["map","g",%game],%v); %line = '%4 - %2 + Match + Weapon'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%timeDate,%v,%map,%game); } } else{ for(%z =%vClient.dtStats.gameStats["statsOverWrite","g",%game]; %z >= 0; %z--){ %timeDate = getField(%vClient.dtStats.gameStats["timeDayMonth","g",%game],%z); %map = getField(%vClient.dtStats.gameStats["map","g",%game],%z); %line = '%4 - %2 + Match + Weapon'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%timeDate,%z,%map,%game); } } } //case "KDA": //%inc = 9;// in case we want to be able to switch //messageClient( %client, 'SetScoreHudHeader', "", "" @ getTaggedString(%vClient.name) @ "'s Yearly Totals"); //messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); //%type = "total"; // //%line = ' Weapons\tKills\tDeaths\tMidAirs\tCombos\tMax Dist\tSpeed\tAvg Acc\tDmg'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); // //%kills = getGameData(%game,%vClient,"blasterKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"blasterDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"blasterMATG",%type,%inc); //%com = getGameData(%game,%vClient,"blasterComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"blasterKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"blasterHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"blasterACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"blasterDmgTG",%type,%inc); //%line = ' Blaster\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"plasmaKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"plasmaDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"plasmaAoeMATG",%type,%inc); //%com = getGameData(%game,%vClient,"plasmaComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"plasmaKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"plasmaHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"plasmaACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"plasmaDmgTG",%type,%inc); //%line = ' Plasma Rifle\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"cgKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"cgDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"cgMATG",%type,%inc); //%com = getGameData(%game,%vClient,"cgComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"cgKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"cgHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"cgACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"cgDmgTG",%type,%inc); //%line = ' Chaingun\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"discKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"discDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"discAoeMATG",%type,%inc); //%com = getGameData(%game,%vClient,"discComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"discKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"discHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"discACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"discDmgTG",%type,%inc); //%line = ' Spinfusor\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"grenadeKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"grenadeDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"grenadeAoeMATG",%type,%inc); //%com = getGameData(%game,%vClient,"grenadeComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"grenadeKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"grenadeHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"grenadeACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"grenadeDmgTG",%type,%inc); //%line = ' Grenade Launcher\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"laserKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"laserDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"laserMATG",%type,%inc); //%com = getGameData(%game,%vClient,"laserComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"laserKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"laserHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"laserACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"laserDmgTG",%type,%inc); //%line = ' Laser Rifle\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"mortarKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"mortarDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"mortarAoeMATG",%type,%inc); //%com = getGameData(%game,%vClient,"mortarComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"mortarKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"mortarHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"mortarACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"mortarDmgTG",%type,%inc); //%line = ' Fusion Mortar\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"missileKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"missileDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"missileMATG",%type,%inc); //%com = getGameData(%game,%vClient,"missileComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"missileKillDistMax",%type,%inc); //%speed = getGameData(%game,%vClient,"missileHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"missileACCAvg",%type,%inc); //%dmg = getGameData(%game,%vClient,"missileDmgTG",%type,%inc); //%line = ' Missile Launcher\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"shockKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"shockDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"shockMATG",%type,%inc); //%com = getGameData(%game,%vClient,"shockComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"shockKillDistMax",%type,%inc); //%speed = getGameData(%game,%vClient,"shockHitSVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"shockACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"shockDmgTG",%type,%inc); //%line = ' Shocklance\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"hGrenadeKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"hGrenadeDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"hGrenadeMATG",%type,%inc); //%com = getGameData(%game,%vClient,"hGrenadeComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"hGrenadeKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"hGrenadeHitVVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"hGrenadeACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"hGrenadeDmgTG",%type,%inc); //%line = ' Hand Grenade\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"mineKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"mineDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"mineMATG",%type,%inc); //%com = getGameData(%game,%vClient,"mineComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"mineKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"mineHitVVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"mineACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"mineDmgTG",%type,%inc); //%line = ' Mine\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // //%kills = getGameData(%game,%vClient,"satchelKillsTG",%type,%inc); //%deaths = getGameData(%game,%vClient,"satchelDeathsTG",%type,%inc); //%ma = getGameData(%game,%vClient,"satchelMATG",%type,%inc); //%com = getGameData(%game,%vClient,"satchelComTG",%type,%inc); //%maxDist = getGameData(%game,%vClient,"satchelKillDistMax",%type,%inc); //%speed= getGameData(%game,%vClient,"satchelHitVVMax",%type,%inc); //%avgACC = getGameData(%game,%vClient,"satchelACCAvg",%type,%inc); //%dmg= getGameData(%game,%vClient,"satchelDmgTG",%type,%inc); //%line = ' Satchel Charge\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); // case "WEAPON":// Weapons %inc = %client.GlArg4; %type = %client.GlArg5; if(%type $= "game") %client.inc = %inc; messageClient( %client, 'SetScoreHudHeader', "", "Weapon Stats"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient); switch$(%type){ case "game": %line = '|Running Averages| |Year Totals|'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,$dtStats::avgCount,"avg",9,"total"); case "total": %line = '|Game Stats| |Running Averages|'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%client.inc,"game",$dtStats::avgCount,"avg"); case "avg": %line = '|Game Stats| |Year Totals|'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%client.inc,"game",9,"total"); } %a1 = getGameData(%game,%vClient,"minePlusDiscTG",%type,%inc); %b2 = getGameData(%game,%vClient,"killAirTG",%type,%inc); %c3 = getGameData(%game,%vClient,"killGroundTG",%type,%inc); %d4 = getGameData(%game,%vClient,"EVKillsTG",%type,%inc); %line = ' \tMine+Disc: %1 \tAir kills: %2 \tGround Kills: %3 \tEV Kills: %4'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%a1,%b2,%c3,%d4,%e5,%f6); %a1 = getGameData(%game,%vClient,"laserHeadShotTG",%type,%inc); %b2 = getGameData(%game,%vClient,"shockRearShotTG",%type,%inc); %c3 = getGameData(%game,%vClient,"shotsFiredTG",%type,%inc); %d4 = getGameData(%game,%vClient,"elfShotsFiredTG",%type,%inc); %line = ' \tHeadShots: %1\tRearShots: %2\tShots Fired: %3\tELF Usage: %4'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%a1,%b2,%c3,%d4,%e5,%f6); messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); %line = ' Weapons\tKills\tDeaths\tMidAirs\tCombos\tMax Dist\tSpeed\tAvg Acc\tDmg'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %kills = getGameData(%game,%vClient,"blasterKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"blasterDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"blasterMATG",%type,%inc); %com = getGameData(%game,%vClient,"blasterComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"blasterKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"blasterHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"blasterACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"blasterDmgTG",%type,%inc); %line = ' Blaster\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"plasmaKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"plasmaDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"plasmaMATG",%type,%inc); %com = getGameData(%game,%vClient,"plasmaComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"plasmaKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"plasmaHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"plasmaACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"plasmaDmgTG",%type,%inc); %line = ' Plasma Rifle\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"cgKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"cgDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"cgMATG",%type,%inc); %com = getGameData(%game,%vClient,"cgComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"cgKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"cgHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"cgACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"cgDmgTG",%type,%inc); %line = ' Chaingun\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"discKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"discDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"discMATG",%type,%inc); %com = getGameData(%game,%vClient,"discComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"discKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"discHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"discACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"discDmgTG",%type,%inc); %line = ' Spinfusor\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"grenadeKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"grenadeDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"grenadeMATG",%type,%inc); %com = getGameData(%game,%vClient,"grenadeComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"grenadeKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"grenadeHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"grenadeACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"grenadeDmgTG",%type,%inc); %line = ' Grenade Launcher\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"laserKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"laserDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"laserMATG",%type,%inc); %com = getGameData(%game,%vClient,"laserComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"laserKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"laserHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"laserACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"laserDmgTG",%type,%inc); %line = ' Laser Rifle\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"mortarKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"mortarDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"mortarMATG",%type,%inc); %com = getGameData(%game,%vClient,"mortarComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"mortarKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"mortarHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"mortarACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"mortarDmgTG",%type,%inc); %line = ' Fusion Mortar\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"missileKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"missileDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"missileMATG",%type,%inc); %com = getGameData(%game,%vClient,"missileComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"missileKillDistMax",%type,%inc); %speed = getGameData(%game,%vClient,"missileHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"missileACCAvg",%type,%inc); %dmg = getGameData(%game,%vClient,"missileDmgTG",%type,%inc); %line = ' Missile Launcher\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"shockKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"shockDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"shockMATG",%type,%inc); %com = getGameData(%game,%vClient,"shockComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"shockKillDistMax",%type,%inc); %speed = getGameData(%game,%vClient,"shockHitSVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"shockACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"shockDmgTG",%type,%inc); %line = ' Shocklance\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"hGrenadeKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"hGrenadeDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"hGrenadeMATG",%type,%inc); %com = getGameData(%game,%vClient,"hGrenadeComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"hGrenadeKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"hGrenadeHitVVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"hGrenadeACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"hGrenadeDmgTG",%type,%inc); %line = ' Hand Grenade\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"mineKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"mineDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"mineMATG",%type,%inc); %com = getGameData(%game,%vClient,"mineComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"mineKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"mineHitVVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"mineACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"mineDmgTG",%type,%inc); %line = ' Mine\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); %kills = getGameData(%game,%vClient,"satchelKillsTG",%type,%inc); %deaths = getGameData(%game,%vClient,"satchelDeathsTG",%type,%inc); %ma = getGameData(%game,%vClient,"satchelMATG",%type,%inc); %com = getGameData(%game,%vClient,"satchelComTG",%type,%inc); %maxDist = getGameData(%game,%vClient,"satchelKillDistMax",%type,%inc); %speed= getGameData(%game,%vClient,"satchelHitVVMax",%type,%inc); %avgACC = getGameData(%game,%vClient,"satchelACCAvg",%type,%inc); %dmg= getGameData(%game,%vClient,"satchelDmgTG",%type,%inc); %line = ' Satchel Charge\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%speed,%avgACC,%dmg); case "LIVE": %inc = %client.GlArg4; %cycle = %client.GlArg5; messageClient( %client, 'SetScoreHudHeader', "", "Live Stats"); if(%inc $= "pin"){ messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen - Unpin Screen - Games Played: %2',%vClient,%vClient.dtStats.gameStats["totalGames","g",%game]); } else{ messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen - Pin Screen - Games Played: %2',%vClient,%vClient.dtStats.gameStats["totalGames","g",%game]); } //%i1=%i2=%i3=%i4=%i5=%i6=%i7=%i8=%i9=0; //%line = ' PastGames%1%2%3%4%5%6%7%8%9'; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4,%i5,%i6,%i7,%i8,%i9); %dtVClient = %vClient.dtStats; %i1 = "Score:" SPC %vClient.score; %i2 = "Kills:" SPC %vClient.kills; %i3 = "Deaths:" SPC %vClient.deaths; %i4 = "Assists:" SPC %dtVClient.assist; %line = '\t%1\t%2\t%3\t%4'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4); %kdr = %vClient.deaths ? mFloatLength(%vClient.kills/%vClient.deaths,2)+0 : %vClient.kills; %i1 = "KDR:" SPC %kdr; %i2 = "KillStreak:" SPC %dtVClient.killStreak; %i3 = "MineDisc:" SPC %dtVClient.minePlusDisc; %i4 = %dtVClient.plasmaMA + %dtVClient.discMA + %dtVClient.mineMA + %dtVClient.grenadeMA + %dtVClient.hGrenadeMA + %dtVClient.mortarMA + %dtVClient.shockMA + %dtVClient.laserMA + %dtVClient.laserHeadShot + %dtVClient.shockRearShot + %dtVClient.comboPT + %dtVClient.assist + (%dtVClient.plasmaKillDist/500) + (%dtVClient.discKillDist/500) + (%dtVClient.mineKillDist/200) + (%dtVClient.grenadeKillDist/300) + (%dtVClient.hGrenadeKillDist/200) + (%dtVClient.mortarKillDist/200)+ (%dtVClient.plasmaKillSV/100) + (%dtVClient.discKillSV/100) + (%dtVClient.mineKillVV/100) + (%dtVClient.grenadeKillSV/100) + (%dtVClient.hGrenadeKillVV/100) + (%dtVClient.mortarKillSV/100) + (%dtVClient.shockKillSV/50) + (%dtVClient.laserKillSV/100); %i4 = "Shot Rating:" SPC mFloatLength(%i4/26,2) + 0; // %line = '\t%1\t%2\t%3\t%4'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4); %dmg = %dtVClient.blasterDmg + %dtVClient.plasmaDmg + %dtVClient.grenadeDmg + %dtVClient.hGrenadeDmg + %dtVClient.cgDmg + %dtVClient.discDmg + %dtVClient.laserDmg + %dtVClient.mortarDmg + %dtVClient.missileDmg + %dtVClient.shockDmg + %dtVClient.mineDmg; %i1 = "Damage:" SPC numReduce(%dmg,1); %i2 = "Speed:" SPC mFloatLength(%dtVClient.avgSpeed,1) + 0; %i3 = "Shots Fired:" SPC numReduce(%dtVClient.shotsFired,2); %i4 = "Dist Moved KM:" SPC numReduce(%dtVClient.distMov,1); %line = '\t%1\t%2\t%3\t%4'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4); %i1 = "Lt Kills:" SPC %dtVClient.armorL; %i2 = "Med Kills:" SPC %dtVClient.armorM; %i3 = "Hvy Kills:"SPC %dtVClient.armorH; %i4 = "Survival:" SPC secToMinSec(%dtVClient.timeTL); %line = '\t%1\t%2\t%3\t%4'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i1,%i2,%i3,%i4); messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); %line = ' Weapons\tKills\tDeaths\tMidAirs\tCombos\tMax Dist\tAvg Acc\tSpeed\tDmg'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %kills = %dtVClient.blasterKills; %deaths = %dtVClient.blasterDeaths; %ma = %dtVClient.blasterMA; %com = %dtVClient.blasterCom; %maxDist = numReduce(%dtVClient.blasterKillDist,1); %avgACC = numReduce(%dtVClient.blasterACC,1); %speed = numReduce(%dtVClient.blasterHitSV,1); %dmg = numReduce(%dtVClient.blasterDmg,1); %line = ' Blaster\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.plasmaKills; %deaths = %dtVClient.plasmaDeaths; %ma = %dtVClient.plasmaMA; %com = %dtVClient.plasmaCom; %maxDist = numReduce(%dtVClient.plasmaKillDist,1); %avgACC = numReduce(%dtVClient.plasmaACC,1); %speed = numReduce(%dtVClient.plasmaHitSV,1); %dmg = numReduce(%dtVClient.plasmaDmg,1); %line = ' Plasma Rifle\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.cgKills; %deaths = %dtVClient.cgDeaths; %ma = %dtVClient.cgMA; %com = %dtVClient.cgCom; %maxDist = numReduce(%dtVClient.cgKillDist,1); %avgACC = numReduce(%dtVClient.cgACC,1); %speed = numReduce(%dtVClient.cgHitSV,1); %dmg = numReduce(%dtVClient.cgDmg,1); %line = ' Chaingun\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.discKills; %deaths = %dtVClient.discDeaths; %ma = %dtVClient.discMA; %com = %dtVClient.discCom; %maxDist = numReduce(%dtVClient.discKillDist,1); %avgACC = numReduce(%dtVClient.discACC,1); %speed = numReduce(%dtVClient.discHitSV,1); %dmg = numReduce(%dtVClient.discDmg,1); %line = ' Spinfusor\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.grenadeKills; %deaths = %dtVClient.grenadeDeaths; %ma = %dtVClient.grenadeMA; %com = %dtVClient.grenadeCom; %maxDist = numReduce(%dtVClient.grenadeKillDist,1); %avgACC = numReduce(%dtVClient.grenadeDmgACC,1); %speed = numReduce(%dtVClient.grenadeHitSV,1); %dmg = numReduce(%dtVClient.grenadeDmg,1); %line = ' Grenade Launcher\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.laserKills; %deaths = %dtVClient.laserDeaths; %ma = %dtVClient.laserMA; %com = %dtVClient.laserCom; %maxDist = numReduce(%dtVClient.laserKillDist,1); %avgACC = numReduce(%dtVClient.laserACC,1); %speed = numReduce(%dtVClient.laserHitSV,1); %dmg = numReduce(%dtVClient.laserDmg,1); %line = ' Laser Rifle\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.mortarKills; %deaths = %dtVClient.mortarDeaths; %ma = %dtVClient.mortarMA; %com = %dtVClient.mortarCom; %maxDist = numReduce(%dtVClient.mortarKillDist,1); %avgACC = numReduce(%dtVClient.mortarDmgACC,1); %speed = numReduce(%dtVClient.mortarHitSV,1); %dmg = numReduce(%dtVClient.mortarDmg,1); %line = ' Fusion Mortar\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.missileKills; %deaths = %dtVClient.missileDeaths; %ma = %dtVClient.missileMA; %com = %dtVClient.missileCom; %maxDist = numReduce(%dtVClient.missileKillDist,1); %avgACC = numReduce(%dtVClient.missileACC,1); %speed = numReduce(%dtVClient.missileHitSV,1); %dmg = numReduce(%dtVClient.missileDmg,1); %line = ' Missile Launcher\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.shockKills; %deaths = %dtVClient.shockDeaths; %ma = %dtVClient.shockMA; %com = %dtVClient.shockCom; %maxDist = numReduce(%dtVClient.shockKillDist,1); %avgACC = numReduce(%dtVClient.shockACC,1); %speed = numReduce(%dtVClient.shockHitSV,1); %dmg = numReduce(%dtVClient.shockDmg,1); %line = ' Shocklance\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.hGrenadeKills; %deaths = %dtVClient.hGrenadeDeaths; %ma = %dtVClient.hGrenadeMA; %com = %dtVClient.hGrenadeCom; %maxDist = numReduce(%dtVClient.hGrenadeKillDist,1); %avgACC = numReduce(%dtVClient.hGrenadeACC,1); %speed = numReduce(%dtVClient.hGrenadeHitVV,1); %dmg = numReduce(%dtVClient.hGrenadeDmg,1); %line = ' Hand Grenade\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); %kills = %dtVClient.mineKills; %deaths = %dtVClient.mineDeaths; %ma = %dtVClient.mineMA; %com = %dtVClient.mineCom; %maxDist = numReduce(%dtVClient.mineKillDist,1); %avgACC = numReduce(%dtVClient.mineACC,1); %speed = numReduce(%dtVClient.mineHitVV,1); %dmg = numReduce(%dtVClient.mineDmg,1); %line = ' Mine\t%1\t%2\t%3\t%4\t%5\t%6\t%7\t%8'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%kills,%deaths,%ma,%com,%maxDist,%avgACC,%speed,%dmg); case "LBOARDS": %lType = getField(strreplace(%client.GlArg4,"-","\t"),0); %client.lgame = getField(strreplace(%client.GlArg4,"-","\t"),1); %page = %client.GlArg5; if(%client.lgame $= ""){ %client.lgame = %game; } if(!%page){ %page = 1; } if($lData::hasData[%lType,%client.lgame]){// see if have data %mon = getField($lData::mon[%lType, %client.lgame, %page],0); %year = getField($lData::mon[%lType, %client.lgame, %page],1); %client.curMon = %mon; %client.curYear = %year; %client.curLType = %lType; %client.curPage = %page; switch$(%lType){ case "day": %lTypeName = "Daily"; messageClient( %client, 'SetScoreHudHeader', "", '%1 Leaderboards For %2',%lTypeName,"Day:" @ %mon); case "week": %lTypeName = "Weekly"; messageClient( %client, 'SetScoreHudHeader', "", '%1 Leaderboards For %2',%lTypeName,"Week:" @ %mon); case "month": %lTypeName = "Monthly"; messageClient( %client, 'SetScoreHudHeader', "", '%1 Leaderboards For %2',%lTypeName,monthString(%mon)); case "quarter": %lTypeName = "Quarterly"; messageClient( %client, 'SetScoreHudHeader', "", '%1 Leaderboards For %2',%lTypeName,"Q:" @ %mon); case "year": %lTypeName = "Yearly"; messageClient( %client, 'SetScoreHudHeader', "", '%1 Leaderboards For %2',%lTypeName,%year); } messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,%lType); %header = '\t \t# \t%2\tScore\tKills\tTotal'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %header,%vClient,$dtStats::gtNameLong[%client.lgame]); for(%i = 0; %i < 10; %i++){ %scoreName = getField($lData::name["scoreTG",%client.lgame,%lType,%mon,%year],%i); %gameScore = getField($lData::data["scoreTG",%client.lgame,%lType,%mon,%year],%i); %wepName = getField($lData::name["killsTG",%client.lgame,%lType,%mon,%year],%i); %wepScore = getField($lData::data["killsTG",%client.lgame,%lType,%mon,%year],%i); if(%gameScore){ %line = '\t \t%3. \t%1\t%4\t%2\t%5'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%scoreName,%wepName,%i+1,%gameScore,mFloor(%wepScore+0.5)); } else messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); } messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); %line = 'View More %2 Categories'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,$dtStats::gtNameLong[%client.lgame]); %line = 'View More Weapons Categories'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient); %line = 'View Miscellaneous Categories'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient); %hasCount = 0; %line = ""; for(%i = 0; %i < $dtStats::gameTypeCount; %i++){ if($lData::hasData[%lType,$dtStats::gameType[%i]] && $dtStats::gameType[%i] !$= %client.lgame){ %hasCount++; %line = %line @ "[" @ $dtStats::gtNameShort[$dtStats::gameType[%i]] @ "] "; } } //error(%client.lgame SPC %game SPC %hasCount ); if(%hasCount > 0){ messageClient( %client, 'SetLineHud', "", %tag, %index++, "" SPC %line); } else{ messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); } //messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); //error(%mon SPC %page SPC $lData::monCount[%client.lgame,%lType]); if($lData::monCount[%client.lgame,%lType] > 1){ if(%page == 1){ %line = 'Click on category to view morePrevious'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%lType,%page+1,%client.lgame); } else if(%page >= $lData::monCount[%client.lgame,%lType]){ %line = 'Click on top category to view moreNext'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%lType,%page-1,%client.lgame); } else{ %line = 'Click on category to view moreNext | Previous'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%lType,%page-1,%page+1,%client.lgame); } } } else{//no data for selected game type %header = 'No data at this time, check in 24 hours'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %header,%i1,%i2,%i3,%i4++,%i5,%i6,%i7); %hasCount = 0; %line = ""; for(%i = 0; %i < $dtStats::gameTypeCount; %i++){ if($lData::hasData[%lType,$dtStats::gameType[%i]] && $dtStats::gameType[%i] !$= %client.lgame){ %hasCount++; %line = %line @ "" @ $dtStats::gtNameShort[$dtStats::gameType[%i]] @ " "; } } if(%hasCount > 0){ messageClient( %client, 'SetLineHud', "", %tag, %index++, ""); messageClient( %client, 'SetLineHud', "", %tag, %index++, 'View other gametypes'); messageClient( %client, 'SetLineHud', "", %tag, %index++, "" @ %line); } } case "GLBOARDS": %lType = %client.curLType; %page = %client.curPage; %mon = getField($lData::mon[%lType, %client.lgame, %page],0); %year = getField($lData::mon[%lType, %client.lgame, %page],1); %client.backPage = "GLBOARDS"; %NA = "N/A"; messageClient( %client, 'SetScoreHudHeader', "", "" @ $dtStats::gtNameShort[%client.lgame] SPC "Greatest Hits"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,$dtStats::topAmount,%lType,%page,%client.lgame); //exec("scripts/autoexec/zDarktigerStats.cs"); %clG = %client.lgame; switch$(%clG){ case "CTFGame": %var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total"; %var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average"; %var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "winLostPctAvg"; %var1Title = "Win Lost Ratio:"; %var1Name = "Win lost Ratio Average"; %var1TypeName = "Ratio"; %var2 = "defenseScoreTG"; %var2Title = "Defense Score:"; %var2Name = "Defense Score"; %var2TypeName = "Total"; %var3 = "offenseScoreTG"; %var3Title = "Offense Score:"; %var3Name = "Offense Score"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "flagCapsTG"; %var1Title = "Flag Caps:"; %var1Name = "Flag Caps"; %var1TypeName = "Total"; %var2 = "flagGrabsTG"; %var2Title = "Flag Grabs:"; %var2Name = "Flag Grabs"; %var2TypeName = "Total"; %var3 = "flagReturnsTG"; %var3Title = "Flag Returns:"; %var3Name = "Flag Returns"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "carrierKillsTG"; %var1Title = "Carrier Kills:"; %var1Name = "Carrier Kills"; %var1TypeName = "Total"; %var2 = "escortAssistsTG"; %var2Title = "Flag Assists:"; %var2Name = "Flag Assists"; %var2TypeName = "Total"; %var3 = "flagDefendsTG"; %var3Title = "Flag Defends:"; %var3Name = "Flag Defends"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "grabSpeedAvg"; %var1Title = "Grab Speed Avg:"; %var1Name = "Grab Speed Avg"; %var1TypeName = "Speed KM/H"; %var2 = "heldTimeSecAvgI"; %var2Title = "Held Time Avg:"; %var2Name = "Held Time Avg"; %var2TypeName = "Seconds"; %var3 = "capEfficiencyAvg"; %var3Title = "Cap Efficiency:"; %var3Name = "Cap Efficiency Caps/Grabs"; %var3TypeName = "Value"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "killsTG"; %var1Title = "Kills:"; %var1Name = "Kills"; %var1TypeName = "Total"; %var2 = "assistTG"; %var2Title = "Kill Assists:"; %var2Name = "Kill Assists"; %var2TypeName = "Total"; %var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "EVKillsTG"; %var1Title = "EV Kills:"; %var1Name = "Environmental Kills"; %var1TypeName = "Total"; %var2 = "killStreakMax"; %var2Title = "Kill Streak:"; %var2Name = "Highest Kill Streak"; %var2TypeName = "Max"; %var3 = "kdrAvg"; %var3Title = "KDR Avg:"; %var3Name = "Kill / Death Ratio"; %var3TypeName = "Value"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "airTimeTG"; %var1Title = "Air Time:"; %var1Name = "Total Air Time"; %var1TypeName = "Minutes"; %var2 = "groundTimeTG"; %var2Title = "Ground Time:"; %var2Name = "Total Ground Time"; %var2TypeName = "Minutes"; %var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Total KM"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "killAirTG"; %var1Title = "Air kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total"; %var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total"; %var3 = "totalMATG"; %var3Title = "Total MidAirs:"; %var3Name = "Total MidAirs"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "roadKillsTG"; %var1Title = "Road Kills:"; %var1Name = "Road Kills"; %var1TypeName = "Total"; %var2 = "shrikeBlasterKillsTG"; %var2Title = "Shrike Kills:"; %var2Name = "Shrike Blaster Kills"; %var2TypeName = "Total"; %var3 = "bomberBombsKillsTG"; %var3Title = "Bomber Kills:"; %var3Name = "Bomber Bomb Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "destructionTG"; %var1Title = "Assets Destroyed:"; %var1Name = "Assets Destroyed"; %var1TypeName = "Total"; %var2 = "repairsTG"; %var2Title = "Repairs:"; %var2Name = "Repairs"; %var2TypeName = "Total"; %var3 = "repairpackpickupCountTTL"; %var3Title = "Repair Pack Grab:"; %var3Name = "Repair Pack Pickup"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "depStationDestroysTG"; %var1Title = "DepStation-Des:"; %var1Name = "Deployable Station Destroys"; %var1TypeName = "Total"; %var2 = "depTurretDestroysTG"; %var2Title = "DepTurret-Des:"; %var2Name = "Deployable Turret Destroys"; %var2TypeName = "Total"; %var3 = "depSensorDestroysTG"; %var3Title = "DepSensor-Des:"; %var3Name = "Deployable Sensor Destroys"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "genDefendsTG"; %var1Title = "Gen Defends:"; %var1Name = "Generator Defends"; %var1TypeName = "Total"; %var2 = "genDestroysTG"; %var2Title = "Gen Destroys:"; %var2Name = "Generator Destroys"; %var2TypeName = "Total"; %var3 = "genRepairsTG"; %var3Title = "Gen Repairs:"; %var3Name = "Generator Repairs"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "flagCatchTG"; %var1Title = "Flag Catch:"; %var1Name = "Flag Catch"; %var1TypeName = "Total"; %var2 = "flagCatchSpeedMax"; %var2Title = "Catch Speed:"; %var2Name = "Max Flag Catch Speed"; %var2TypeName = "KM/H"; %var3 = "flagTossTG"; %var3Title = "Flag Toss:"; %var3Name = "Flag Toss"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "maFlagCatchTG"; %var1Title = "MA Flag Catch:"; %var1Name = "MidAir Flag Catch"; %var1TypeName = "Total"; %var2 = "maFlagCatchSpeedMax"; %var2Title = "MA Catch Speed:"; %var2Name = "MidAir Catch Speed"; %var2TypeName = "KM/H"; %var3 = "flagTossCatchTG"; %var3Title = "Successful Pass:"; %var3Name = "Successful Flag Passes"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "interceptedFlagTG"; %var1Title = "Flag Interception:"; %var1Name = "Flag Interception"; %var1TypeName = "Total"; %var2 = "maInterceptedFlagTG"; %var2Title = "MA Interception:"; %var2Name = "MidAir Flag Interception"; %var2TypeName = "KM/H"; %var3 = "interceptSpeedMax"; %var3Title = "Intercept Speed:"; %var3Name = "Successful Flag Passes"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); case "SCtfGame": //1 %var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total"; %var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average"; %var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //2 %var1 = "winLostPctAvg"; %var1Title = "Win Lost Ratio:"; %var1Name = "Win lost Average"; %var1TypeName = "Percentage"; %var2 = "defenseScoreTG"; %var2Title = "Defense Score:"; %var2Name = "Defense Score"; %var2TypeName = "Total"; %var3 = "offenseScoreTG"; %var3Title = "Offense Score:"; %var3Name = "Offense Score"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //3 %var1 = "flagCapsTG"; %var1Title = "Flag Caps:"; %var1Name = "Flag Caps"; %var1TypeName = "Total"; %var2 = "flagGrabsTG"; %var2Title = "Flag Grabs:"; %var2Name = "Flag Grabs"; %var2TypeName = "Total"; %var3 = "flagReturnsTG"; %var3Title = "Flag Returns:"; %var3Name = "Flag Returns"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //4 %var1 = "carrierKillsTG"; %var1Title = "Carrier Kills:"; %var1Name = "Carrier Kills"; %var1TypeName = "Total"; %var2 = "escortAssistsTG"; %var2Title = "Flag Assists:"; %var2Name = "Flag Assists"; %var2TypeName = "Total"; %var3 = "flagDefendsTG"; %var3Title = "Flag Defends:"; %var3Name = "Flag Defends"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //5 %var1 = "grabSpeedAvg"; %var1Title = "Grab Speed Avg:"; %var1Name = "Grab Speed Avg"; %var1TypeName = "Speed KM/H"; %var2 = "heldTimeSecAvgI"; %var2Title = "Held Time Avg:"; %var2Name = "Held Time Avg"; %var2TypeName = "Seconds"; %var3 = "capEfficiencyAvg"; %var3Title = "Cap Efficiency:"; %var3Name = "Cap Efficiency"; %var3TypeName = "Percentage"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //6 %var1 = "killsTG"; %var1Title = "Kills:"; %var1Name = "Kills"; %var1TypeName = "Total"; %var2 = "assistTG"; %var2Title = "Kill Assists:"; %var2Name = "Kill Assists"; %var2TypeName = "Total"; %var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //7 %var1 = "EVKillsTG"; %var1Title = "EV Kills:"; %var1Name = "Environmental Kills"; %var1TypeName = "Total"; %var2 = "killStreakMax"; %var2Title = "Kill Streak:"; %var2Name = "Highest Kill Streak"; %var2TypeName = "Max"; %var3 = "kdrAvg"; %var3Title = "KDR Avg:"; %var3Name = "Kill / Death Ratio"; %var3TypeName = "Value"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //8 %var1 = "airTimeTG"; %var1Title = "Air Time:"; %var1Name = "Total Air Time"; %var1TypeName = "Minutes"; %var2 = "groundTimeTG"; %var2Title = "Ground Time:"; %var2Name = "Total Ground Time"; %var2TypeName = "Minutes"; %var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Total KM"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //9 %var1 = "killAirTG"; %var1Title = "Air kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total"; %var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total"; %var3 = "totalMATG"; %var3Title = "Total MidAirs:"; %var3Name = "Total MidAirs"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //10 %var1 = "multiKillTG"; %var1Title = "Multi Kills:"; %var1Name = "Multi Kills"; %var1TypeName = "Total"; %var2 = "chainKillTG"; %var2Title = "Chain Kills:"; %var2Name = "Chain Kills"; %var2TypeName = "Total"; %var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //11 %var1 = "doubleKillTG"; %var1Title = "Double Kills:"; %var1Name = "Double Kills"; %var1TypeName = "Total"; %var2 = "tripleKillTG"; %var2Title = "Triple Kill:"; %var2Name = "Triple Kill"; %var2TypeName = "Total"; %var3 = "quadrupleKillTG"; %var3Title = "Quad kill:"; %var3Name = "Quadruple Kill"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //12 %var1 = "doubleChainKillTG"; %var1Title = "Double Chain Kill:"; %var1Name = "Double Chain Kill"; %var1TypeName = "Total"; %var2 = "tripleChainKillTG"; %var2Title = "Triple Chain Kill:"; %var2Name = "Triple Chain Kill"; %var2TypeName = "Total"; %var3 = "quadrupleChainKillTG"; %var3Title = "Quad Chain Kill:"; %var3Name = "Quadruple Chain Kill"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //13 %var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes"; %var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds"; %var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "flagCatchTG"; %var1Title = "Flag Catch:"; %var1Name = "Flag Catch"; %var1TypeName = "Total"; %var2 = "flagCatchSpeedMax"; %var2Title = "Catch Speed:"; %var2Name = "Max Flag Catch Speed"; %var2TypeName = "KM/H"; %var3 = "flagTossTG"; %var3Title = "Flag Toss:"; %var3Name = "Flag Toss"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "maFlagCatchTG"; %var1Title = "MA Flag Catch:"; %var1Name = "MidAir Flag Catch"; %var1TypeName = "Total"; %var2 = "maFlagCatchSpeedMax"; %var2Title = "MA Catch Speed:"; %var2Name = "MidAir Catch Speed"; %var2TypeName = "KM/H"; %var3 = "flagTossCatchTG"; %var3Title = "Successful Pass:"; %var3Name = "Successful Flag Passes"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //16 %var1 = "interceptedFlagTG"; %var1Title = "Flag Interception:"; %var1Name = "Flag Interception"; %var1TypeName = "Total"; %var2 = "maInterceptedFlagTG"; %var2Title = "MA Interception:"; %var2Name = "MidAir Flag Interception"; %var2TypeName = "KM/H"; %var3 = "interceptSpeedMax"; %var3Title = "Intercept Speed:"; %var3Name = "Successful Flag Passes"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); case "LakRabbitGame": //1 %var1 = "flagGrabsTG"; %var1Title = "Flag Grabs:"; %var1Name = "Flag Grabs"; %var1TypeName = "Total"; %var2 = "flagTimeMinTG"; %var2Title = "Flag Time:"; %var2Name = "Flag Time"; %var2TypeName = "Minutes"; %var3 = "MidairflagGrabsTG"; %var3Title = "MidAir Grabs:"; %var3Name = "MidAir Flag Grabs"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //2 %var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total"; %var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average"; %var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //3 %var1 = "killsTG"; %var1Title = "Kills:"; %var1Name = "Kills"; %var1TypeName = "Total"; %var2 = "assistTG"; %var2Title = "Kill Assists:"; %var2Name = "Kill Assists"; %var2TypeName = "Total"; %var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //4 %var1 = "EVKillsTG"; %var1Title = "EV Kills:"; %var1Name = "Environmental Kills"; %var1TypeName = "Total"; %var2 = "killStreakMax"; %var2Title = "Kill Streak:"; %var2Name = "Highest Kill Streak"; %var2TypeName = "Max"; %var3 = "kdrAvg"; %var3Title = "KDR Avg:"; %var3Name = "Kill / Death Ratio"; %var3TypeName = "Value"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //5 %var1 = "airTimeTG"; %var1Title = "Air Time:"; %var1Name = "Total Air Time"; %var1TypeName = "Minutes"; %var2 = "groundTimeTG"; %var2Title = "Ground Time:"; %var2Name = "Total Ground Time"; %var2TypeName = "Minutes"; %var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Total KM"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //6 %var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes"; %var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds"; %var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //7 %var1 = "killAirTG"; %var1Title = "Air kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total"; %var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total"; %var3 = "totalMATG"; %var3Title = "Total MidAirs:"; %var3Name = "Total MidAirs"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //8 %var1 = "multiKillTG"; %var1Title = "Multi Kills:"; %var1Name = "Multi Kills"; %var1TypeName = "Total"; %var2 = "chainKillTG"; %var2Title = "Chain Kills:"; %var2Name = "Chain Kills"; %var2TypeName = "Total"; %var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //9 %var1 = "doubleKillTG"; %var1Title = "Double Kills:"; %var1Name = "Double Kills"; %var1TypeName = "Total"; %var2 = "tripleKillTG"; %var2Title = "Triple Kill:"; %var2Name = "Triple Kill"; %var2TypeName = "Total"; %var3 = "quadrupleKillTG"; %var3Title = "Quad kill:"; %var3Name = "Quadruple Kill"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //10 %var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total"; %var2 = "killAirGroundTG"; %var2Title = "Air To Ground:"; %var2Name = "Air To Ground Kills"; %var2TypeName = "Total"; %var3 = "killAirAirTG"; %var3Title = "Air To Air:"; %var3Name = "Air To Air Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //11 %var1 = "killGroundTG"; %var1Title = "Ground Kills:"; %var1Name = "Ground Kills"; %var1TypeName = "Total"; %var2 = "killGroundAirTG"; %var2Title = "Ground To Air:"; %var2Name = "Ground To Air Kills"; %var2TypeName = "Total"; %var3 = "killGroundGroundTG"; %var3Title = "Ground To Ground:"; %var3Name = "Ground To Ground Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //12 %var1 = "maHitDistMax"; %var1Title = "MidAir Dist:"; %var1Name = "MidAir Max Distance"; %var1TypeName = "Meters"; %var2 = "maHitHeightMax"; %var2Title = "MidAir Height:"; %var2Name = "MidAir Max Height"; %var2TypeName = "Meters"; %var3 = "maHitSVMax"; %var3Title = "MidAir Speed:"; %var3Name = "MidAir Max Speed"; %var3TypeName = "KM/H"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //13 %var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes"; %var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds"; %var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discReflectHitTG"; %var1Title = "Disc Reflect Hit:"; %var1Name = "Disc Reflect Hit"; %var1TypeName = "Total"; %var2 = "discReflectKillTG"; %var2Title = "Disc Reflect Kill:"; %var2Name = "Disc Reflect Kill"; %var2TypeName = "Total"; %var3 = "killerDiscJumpTG"; %var3Title = "Disc Jump Kill:"; %var3Name = "Disc Jump Kill"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterReflectHitTG"; %var1Title = "Blaster Bounce Hit:"; %var1Name = "Blaster Bounce Hit"; %var1TypeName = "Total"; %var2 = "blasterReflectKillTG"; %var2Title = "Blaster Bounce Kill:"; %var2Name = "Blaster Bounce Kill"; %var2TypeName = "Total"; %var3 = "discJumpTG"; %var3Title = "Disc Jumps:"; %var3Name = "Disc Jumps"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); default:// the rest //1 %var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total"; %var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average"; %var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //2 %var1 = "killsTG"; %var1Title = "Kills:"; %var1Name = "Kills"; %var1TypeName = "Total"; %var2 = "assistTG"; %var2Title = "Kill Assists:"; %var2Name = "Kill Assists"; %var2TypeName = "Total"; %var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //3 %var1 = "EVKillsTG"; %var1Title = "EV Kills:"; %var1Name = "Environmental Kills"; %var1TypeName = "Total"; %var2 = "killStreakMax"; %var2Title = "Kill Streak:"; %var2Name = "Highest Kill Streak"; %var2TypeName = "Max"; %var3 = "kdrAvg"; %var3Title = "KDR Avg:"; %var3Name = "Kill / Death Ratio"; %var3TypeName = "Value"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //4 %var1 = "airTimeTG"; %var1Title = "Air Time:"; %var1Name = "Total Air Time"; %var1TypeName = "Minutes"; %var2 = "groundTimeTG"; %var2Title = "Ground Time:"; %var2Name = "Total Ground Time"; %var2TypeName = "Minutes"; %var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Total KM"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //5 %var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes"; %var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds"; %var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //6 %var1 = "killAirTG"; %var1Title = "Air kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total"; %var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total"; %var3 = "totalMATG"; %var3Title = "Total MidAirs:"; %var3Name = "Total MidAirs"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //7 %var1 = "multiKillTG"; %var1Title = "Multi Kills:"; %var1Name = "Multi Kills"; %var1TypeName = "Total"; %var2 = "chainKillTG"; %var2Title = "Chain Kills:"; %var2Name = "Chain Kills"; %var2TypeName = "Total"; %var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //8 %var1 = "doubleKillTG"; %var1Title = "Double Kills:"; %var1Name = "Double Kills"; %var1TypeName = "Total"; %var2 = "tripleKillTG"; %var2Title = "Triple Kill:"; %var2Name = "Triple Kill"; %var2TypeName = "Total"; %var3 = "quadrupleKillTG"; %var3Title = "Quad kill:"; %var3Name = "Quadruple Kill"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //9 %var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total"; %var2 = "killAirGroundTG"; %var2Title = "Air To Ground:"; %var2Name = "Air To Ground Kills"; %var2TypeName = "Total"; %var3 = "killAirAirTG"; %var3Title = "Air To Air:"; %var3Name = "Air To Air Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //10 %var1 = "killGroundTG"; %var1Title = "Ground Kills:"; %var1Name = "Ground Kills"; %var1TypeName = "Total"; %var2 = "killGroundAirTG"; %var2Title = "Ground To Air:"; %var2Name = "Ground To Air Kills"; %var2TypeName = "Total"; %var3 = "killGroundGroundTG"; %var3Title = "Ground To Ground:"; %var3Name = "Ground To Ground Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //11 %var1 = "maHitDistMax"; %var1Title = "MidAir Distance:"; %var1Name = "MidAir Max Distance"; %var1TypeName = "Meters"; %var2 = "maHitHeightMax"; %var2Title = "MidAir Height:"; %var2Name = "MidAir Max Height"; %var2TypeName = "Meters"; %var3 = "maHitSVMax"; %var3Title = "MidAir Speed:"; %var3Name = "MidAir Max Speed"; %var3TypeName = "KM/H"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //12 %var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes"; %var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds"; %var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "lArmorTimeTG"; %var1Title = "Lt Armor Time:"; %var1Name = "Scout Armor Time"; %var1TypeName = "Minutes"; %var2 = "mArmorTimeTG"; %var2Title = "Med Armor Time:"; %var2Name = "Assault Armor Time"; %var2TypeName = "Minutes"; %var3 = "hArmorTimeTG"; %var3Title = "Hvy Armor Time:"; %var3Name = "Juggernaut Armor Time"; %var3TypeName = "Minutes"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discReflectHitTG"; %var1Title = "Disc Reflect Hit:"; %var1Name = "Disc Reflect Hit"; %var1TypeName = "Total"; %var2 = "discReflectKillTG"; %var2Title = "Disc Reflect Kill:"; %var2Name = "Disc Reflect Kill"; %var2TypeName = "Total"; %var3 = "killerDiscJumpTG"; %var3Title = "Disc Jump Kill:"; %var3Name = "Disc Jump Kill"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //15 %var1 = "blasterReflectHitTG"; %var1Title = "Blaster Bounce Hit:"; %var1Name = "Blaster Bounce Hit"; %var1TypeName = "Total"; %var2 = "blasterReflectKillTG"; %var2Title = "Blaster Bounce Kill:"; %var2Name = "Blaster Bounce Kill"; %var2TypeName = "Total"; %var3 = "discJumpTG"; %var3Title = "Disc Jumps:"; %var3Name = "Disc Jumps"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); } for(%i = %index; %i < 15; %i++) messageClient( %client, 'SetLineHud', "", %tag, %index++, ''); if(%client.lgame $= "CTFgame" || %client.lgame $= "SCtfGame") messageClient( %client, 'SetLineHud', "", %tag, %index++, 'Click on player name to view the top %1 players View More', $dtStats::topAmount,%vClient); else messageClient( %client, 'SetLineHud', "", %tag, %index++, 'Click on player name to view the top %1 players', $dtStats::topAmount,%vClient); case "GLBOARDS2": %lType = %client.curLType; %page = %client.curPage; %mon = getField($lData::mon[%lType, %client.lgame, %page],0); %year = getField($lData::mon[%lType, %client.lgame, %page],1); %client.backPage = "GLBOARDS2"; %NA = "N/A"; messageClient( %client, 'SetScoreHudHeader', "", "" @ $dtStats::gtNameShort[%client.lgame] SPC "Greatest Hits"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,$dtStats::topAmount,%lType,%page,%client.lgame); //exec("scripts/autoexec/zDarktigerStats.cs"); %clG = %client.lgame; switch$(%clG){ case "CTFGame": %var1 = "concussHitTG"; %var1Title = "Concussion Hits:"; %var1Name = "Concussion Nade Hits"; %var1TypeName = "Total"; %var2 = "concussFlagTG"; %var2Title = "Concussion Flags:"; %var2Name = "Concussion Flags"; %var2TypeName = "Total"; %var3 = "depInvyUseTG"; %var3Title = "Deploy Invy Use"; %var3Name = "Deploy Invy Use"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "multiKillTG"; %var1Title = "Multi Kills:"; %var1Name = "Multi Kills"; %var1TypeName = "Total"; %var2 = "chainKillTG"; %var2Title = "Chain Kills:"; %var2Name = "Chain Kills"; %var2TypeName = "Total"; %var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "totalTimeTG"; %var1Title = "Server Time:"; %var1Name = "Total Server Time"; %var1TypeName = "Minutes"; %var2 = "timeTLAvg"; %var2Title = "Avg Lifetime:"; %var2Name = "Average Lifetime"; %var2TypeName = "Seconds"; %var3 = "maxSpeedMax"; %var3Title = "Max Speed:"; %var3Name = "Highest Speed"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //4 %var1 = "lArmorTimeTG"; %var1Title = "Lt Armor Time:"; %var1Name = "Scout Armor Time"; %var1TypeName = "Minutes"; %var2 = "mArmorTimeTG"; %var2Title = "Med Armor Time:"; %var2Name = "Assault Armor Time"; %var2TypeName = "Minutes"; %var3 = "hArmorTimeTG"; %var3Title = "Hvy Armor Time:"; %var3Name = "Juggernaut Armor Time"; %var3TypeName = "Minutes"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discReflectHitTG"; %var1Title = "Disc Reflect Hit:"; %var1Name = "Disc Reflect Hit"; %var1TypeName = "Total"; %var2 = "discReflectKillTG"; %var2Title = "Disc Reflect Kill:"; %var2Name = "Disc Reflect Kill"; %var2TypeName = "Total"; %var3 = "killerDiscJumpTG"; %var3Title = "Disc Jump Kill:"; %var3Name = "Disc Jump Kill"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterReflectHitTG"; %var1Title = "Blaster Bounce Hit:"; %var1Name = "Blaster Bounce Hit"; %var1TypeName = "Total"; %var2 = "blasterReflectKillTG"; %var2Title = "Blaster Bounce Kill:"; %var2Name = "Blaster Bounce Kill"; %var2TypeName = "Total"; %var3 = "discJumpTG"; %var3Title = "Disc Jumps:"; %var3Name = "Disc Jumps"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "flareKillTG"; %var1Title = "Flare Kills:"; %var1Name = "Flare Kills"; %var1TypeName = "Total"; %var2 = "flareHitTG"; %var2Title = "Flare Hits:"; %var2Name = "Flare Hits"; %var2TypeName = "Total"; %var3 = "missileTKTG"; %var3Title = "Missile TKs:"; %var3Name = "Missile Team Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "inventoryKillsTG"; %var1Title = "Invy Kills:"; %var1Name = "Inventory Kills"; %var1TypeName = "Total"; %var2 = "inventoryDeathsTG"; %var2Title = "Invy Deaths:"; %var2Name = "Inventory Deaths"; %var2TypeName = "Total"; %var3 = "repairEnemyTG"; %var3Title = "Enemy Repairs:"; %var3Name = "Enemy Repairs"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); case "SCtfGame": messageClient( %client, 'SetLineHud', "", %tag, %index++, "Dont look not done yet :( ",%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discReflectHitTG"; %var1Title = "Disc Reflect Hit:"; %var1Name = "Disc Reflect Hit"; %var1TypeName = "Total"; %var2 = "discReflectKillTG"; %var2Title = "Disc Reflect Kill:"; %var2Name = "Disc Reflect Kill"; %var2TypeName = "Total"; %var3 = "killerDiscJumpTG"; %var3Title = "Disc Jump Kill:"; %var3Name = "Disc Jump Kill"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterReflectHitTG"; %var1Title = "Blaster Bounce Hit:"; %var1Name = "Blaster Bounce Hit"; %var1TypeName = "Total"; %var2 = "blasterReflectKillTG"; %var2Title = "Blaster Bounce Kill:"; %var2Name = "Blaster Bounce Kill"; %var2TypeName = "Total"; %var3 = "discJumpTG"; %var3Title = "Disc Jumps:"; %var3Name = "Disc Jumps"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //%var1 = "inventoryKillsTG"; %var1Title = "Invy Kills:"; %var1Name = "Inventory Kills"; %var1TypeName = "Total"; //%var2 = "inventoryDeathsTG"; %var2Title = "Invy Deaths:"; %var2Name = "Inventory Deaths"; %var2TypeName = "Total"; //%var3 = "interceptFlagSpeedMax"; %var3Title = "Intercept Flag Speed:"; %var3Name = "Intercept Flag Speed"; %var3TypeName = "Speed KM/H"; //%i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; //%i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; //%i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; //%client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; //%client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; //%client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; //%line = '\t%3\t%4\t%5'; //%nameTitle1 = "" @ %var1Title SPC "" @ %i1; //%nameTitle2 = "" @ %var2Title SPC "" @ %i2; //%nameTitle3 = "" @ %var3Title SPC "" @ %i3; //messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //case "LakRabbitGame": default:// the rest //1 %var1 = "scoreTG"; %var1Title = "Score Total:"; %var1Name = "Score Total"; %var1TypeName = "Total"; %var2 = "scoreAVG"; %var2Title = "Score Avg:"; %var2Name = "Score Average "; %var2TypeName = "Average"; %var3 = "scoreMax"; %var3Title = "Highest Score:"; %var3Name = "Highest Score"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); } for(%i = %index; %i < 15; %i++) messageClient( %client, 'SetLineHud', "", %tag, %index++, ''); messageClient( %client, 'SetLineHud', "", %tag, %index++, 'Click on player name to view the top %1 players', $dtStats::topAmount); case "WLBOARDS": %lType = %client.curLType; %page = %client.curPage; %mon = getField($lData::mon[%lType, %client.lgame, %page],0); %year = getField($lData::mon[%lType, %client.lgame, %page],1); %client.backPage = "WLBOARDS"; %NA = "N/A"; messageClient( %client, 'SetScoreHudHeader', "", 'Weapons Greatest Hits'); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,$dtStats::topAmount,%lType,%page,%client.lgame); %var1 = "minePlusDiscTG"; %var1Title = "Mine + Disc:"; %var1Name = "Mine Disc Hits"; %var1TypeName = "Total"; %var2 = "discACCAvg"; %var2Title = "Spinfusor Acc:"; %var2Name = "Spinfusor Accuracy"; %var2TypeName = "Percentage"; %var3 = "discMAHitDistMax"; %var3Title = "Disc MA Dist:"; %var3Name = "Spinfusor MidAir Distance"; %var3TypeName = "Meters"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "weaponHitDistMax"; %var1Title = "Longest Shot:"; %var1Name = "Longest Shot"; %var1TypeName = "Meters"; %var2 = "maxSpeedMax"; %var2Title = "Highest Speed:"; %var2Name = "Highest Speed"; %var2TypeName = "KM/H"; %var3 = "satchelKillsTG"; %var3Title = "Satchel Kills:"; %var3Name = "Satchel Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "totalWepDmgTG"; %var1Title = "Tot Wep Damage:"; %var1Name = "Total Weapon Damage"; %var1TypeName = "Total"; %var2 = "shotsFiredTG"; %var2Title = "Rounds Fired:"; %var2Name = "Rounds Fired"; %var2TypeName = "Total"; %var3 = "elfShotsFiredTG"; %var3Title = "ELF Usage:"; %var3Name = "ELF Usage"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "shockRearShotTG"; %var1Title = "Rearshots:"; %var1Name = "Rear Shocklance"; %var1TypeName = "Total"; %var2 = "laserHeadShotTG"; %var2Title = "Headshots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total"; %var3 = "comboCountTG"; %var3Title = "Combos:"; %var3Name = "Weapon Combos"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %header = ' Weapon\tKills\tMidAirs\tDistance\tSpeed'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %header); %wep = "Blaster"; %var1 = "blasterKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "blasterMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "blasterHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "blasterHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Plasma Rifle"; %var1 = "plasmaKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "plasmaMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "plasmaHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "plasmaHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Chaingun"; %var1 = "cgKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "cgMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "cgHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "cgHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Spinfusor"; %var1 = "discKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "discMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "discHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "discHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Grenade Launcher"; %var1 = "grenadeKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "grenadeMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "grenadeHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "grenadeHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Laser Rifle"; %var1 = "laserKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "laserMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "laserHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "laserHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Fusion Mortar"; %var1 = "mortarKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "mortarMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "mortarHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "mortarHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Missile Launcher"; %var1 = "missileKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "missileMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "missileHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "missileHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Shocklance"; %var1 = "shockKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "shockMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "shockHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "shockHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Mine"; %var1 = "mineKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "mineMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "mineHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "mineHitVVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); %wep = "Hand Grenade"; %var1 = "hGrenadeKillsTG"; %var1Name = %wep SPC "Kills"; %var1TypeName = "Total"; %var2 = "hGrenadeMATG"; %var2Name = %wep SPC "MidAirs"; %var2TypeName = "Total"; %var3 = "hGrenadeHitDistMax"; %var3Name = %wep SPC "Distance"; %var3TypeName = "Meters"; %var4 = "hGrenadeHitSVMax"; %var4Name = %wep SPC "Hit Speed"; %var4TypeName = "KM/h"; %nameTitle1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %nameTitle4 = getField($lData::data[%var4,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var4,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %client.statsFieldSet[%vsc4 = %f++] = %var4 TAB %var4Name TAB %var4TypeName; %client.linkSet[%l++] = %vsc1 TAB %vsc2 TAB %vsc3 TAB %vsc4; %line = ' %2\t%3\t%4\t%5\t%6'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%wep,%nameTitle1,%nameTitle2,%nameTitle3,%nameTitle4,%l); messageClient( %client, 'SetLineHud', "", %tag, %index++, 'Click on player name to view the top %1 players', $dtStats::topAmount); case "MLBOARDS": //misc %lType = %client.curLType; %page = %client.curPage; %mon = getField($lData::mon[%lType, %client.lgame, %page],0); %year = getField($lData::mon[%lType, %client.lgame, %page],1); %client.backPage = "MLBOARDS"; %NA = "N/A"; messageClient( %client, 'SetScoreHudHeader', "", "" @ $dtStats::gtNameShort[%client.lgame] SPC "Misc"); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,$dtStats::topAmount,%lType,%page,%client.lgame); %var1 = "firstKillTG"; %var1Title = "First Kills:"; %var1Name = "First Kills"; %var1TypeName = "Total"; %var2 = "lastKillTG"; %var2Title = "Last Kills:"; %var2Name = "Last Kills"; %var2TypeName = "Total"; %var3 = "deathKillsTG"; %var3Title = "Death Kills:"; %var3Name = "Kills While Dead"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "groundDeathsTG"; %var1Title = "Ground Deaths:"; %var1Name = "Ground Deaths"; %var1TypeName = "Total"; %var2 = "groundKillsTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total"; %var3 = "mpbGlitchTG"; %var3Title = "MPB Glitch:"; %var3Name = "MPB Terrain Glitch"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "lavaDeathsTG"; %var1Title = "Lava Deaths:"; %var1Name = "Lava Deaths"; %var1TypeName = "Total"; %var2 = "lavaKillsTG"; %var2Title = "Lava Kills:"; %var2Name = "Lava Kills"; %var2TypeName = "Total"; %var3 = "idleTimeTG"; %var3Title = "Idle Time:"; %var3Name = "Idle Time"; %var3TypeName = "Seconds"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "chatallCountTTL"; %var1Title = "Chat All:"; %var1Name = "Chat All"; %var1TypeName = "Total"; %var2 = "chatteamCountTTL"; %var2Title = "Chat Team:"; %var2Name = "Chat Team"; %var2TypeName = "Total"; %var3 = "voteCountTTL"; %var3Title = "Vote Starts:"; %var3Name = "Vote Starts"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "voicebindsallCountTTL"; %var1Title = "Voice Binds All:"; %var1Name = "Voice Binds All"; %var1TypeName = "Total"; %var2 = "voicebindsteamCountTTL"; %var2Title = "Voice Binds Team:"; %var2Name = "Voice Binds Team"; %var2TypeName = "Total"; %var3 = "kickCountTTL"; %var3Title = "Kick Count:"; %var3Name = "Kick Count"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "leavemissionareaCountTTL"; %var1Title = "Leave Mission Area:"; %var1Name = "Leave Mission Area"; %var1TypeName = "Total"; %var2 = "vehicleSpawnKillsTG"; %var2Title = "Veh Spawn Kills:"; %var2Name = "Vehicle Spawn Kills"; %var2TypeName = "Total"; %var3 = "vehicleSpawnDeathsTG"; %var3Title = "Veh Spawn Deaths:"; %var3Name = "Vehicle Spawn Deaths"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "switchteamCountTTL"; %var1Title = "Switch Teams:"; %var1Name = "Switch Teams"; %var1TypeName = "Total"; %var2 = "teamkillCountTTL"; %var2Title = "Team Kills:"; %var2Name = "Team Kills"; %var2TypeName = "Average"; %var3 = "obstimeoutkickCountTTL"; %var3Title = "Observer kick:"; %var3Name = "Observer Timeout Kick"; %var3TypeName = "Max"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "explosionKillsTG"; %var1Title = "Explosion Kills:"; %var1Name = "Explosion Kills"; %var1TypeName = "Total"; %var2 = "explosionDeathsTG"; %var2Title = "Explosion Deaths:"; %var2Name = "Explosion Deaths"; %var2TypeName = "Total"; %var3 = "deadDistMax"; %var3Title = "Dead Distance:"; %var3Name = "Dead Distance"; %var3TypeName = "Meters"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "forceFieldPowerUpKillsTG"; %var1Title = "Forcefield Kills:"; %var1Name = "Forcefield Kills"; %var1TypeName = "Total"; %var2 = "forceFieldPowerUpDeathsTG"; %var2Title = "Forcefield Deaths:"; %var2Name = "Forcefield Deaths"; %var2TypeName = "Total"; %var3 = "ctrlKKillsTG"; %var3Title = "Suicide Kills:"; %var3Name = "Suicide Kills"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "spawnobstimeoutCountTTL"; %var1Title = "Spawn Timeouts:"; %var1Name = "Spawn Timeouts"; %var1TypeName = "Total"; %var2 = "weaponpickupCountTTL"; %var2Title = "Weapon Pickups:"; %var2Name = "Weapon Pickups"; %var2TypeName = "Total"; %var3 = "nullTG"; %var3Title = "RNG Luck:"; %var3Name = "Random Number"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "packpickupCountTTL"; %var1Title = "Pack Pickup:"; %var1Name = "Pack Pickup"; %var1TypeName = "Total"; %var2 = "flipflopCountTTL"; %var2Title = "Switch Hits:"; %var2Name = "Switch Triggers"; %var2TypeName = "Total"; %var3 = "lagSpikesTTL"; %var3Title = "Lag Spikes:"; %var3Name = "Lag Spikes"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "repairpackpickupCountTTL"; %var1Title = "Repair Pickup:"; %var1Name = "Repair Pickup"; %var1TypeName = "Total"; %var2 = "repairpackpickupEnemyTTL"; %var2Title = "Pickup Enemy:"; %var2Name = "Repair Pickup Enemy"; %var2TypeName = "Total"; %var3 = "invyEatRepairPackTTL"; %var3Title = "Invy Eat:"; %var3Name = "Repair Packs Eaten"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "hitHeadTG"; %var1Title = "Head Hits:"; %var1Name = "Head Hits"; %var1TypeName = "Total"; %var2 = "hitTorsoTG"; %var2Title = "Torso Hits:"; %var2Name = "Torso Hits"; %var2TypeName = "Total"; %var3 = "hitLegsTG"; %var3Title = "Leg Hits:"; %var3Name = "Leg Hits"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //12 %var1 = "lightningDeathsTG"; %var1Title = "Lightning Deaths:"; %var1Name = "Lightning Deaths"; %var1TypeName = "Total"; %var2 = "lightningKillsTG"; %var2Title = "Lightning Kills:"; %var2Name = "Lightning Kills"; %var2TypeName = "Total"; %var3 = "lightningMAkillsTG"; %var3Title = "Lightning + MA Kills"; %var3Name = "Lightning MA Kills, Lightning + Wep"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); //13 %var1 = "lightningMAEVKillsTG"; %var1Title = "MA + Lightning Kills:"; %var1Name = "MA Lightning Kills, Wep + Lightning"; %var1TypeName = "Total"; %var2 = "lightningMAHitsTG"; %var2Title = "Lightning + Ma Hits:"; %var2Name = "Lightning MidAir Hits"; %var2TypeName = "Total"; %var3 = "lightningMAEVHitsTG"; %var3Title = "Ma Hits + Lightning"; %var3Name = "MidAir Lightning Hits"; %var3TypeName = "Total"; %i1 = getField($lData::data[%var1,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var1,%client.lgame,%lType,%mon,%year],0) : %NA; %i2 = getField($lData::data[%var2,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var2,%client.lgame,%lType,%mon,%year],0) : %NA; %i3 = getField($lData::data[%var3,%client.lgame,%lType,%mon,%year],0) ? getField($lData::name[%var3,%client.lgame,%lType,%mon,%year],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,0,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); for(%i = %index; %i < 15; %i++) messageClient( %client, 'SetLineHud', "", %tag, %index++, ''); messageClient( %client, 'SetLineHud', "", %tag, %index++, 'Click on player name to view the top %1 players', $dtStats::topAmount); case "LB"://listBoards %lType = %client.curLType; %page = %client.curPage; %mon = getField($lData::mon[%lType, %client.lgame, %page],0); %year = getField($lData::mon[%lType, %client.lgame, %page],1); if(%client.GlArg4 != 0){ %set = %client.linkSet[%client.GlArg4]; // find the array set %fi = getField(%set,%client.GlArg5);//find the array postion %fieldSet = %client.statsFieldSet[%fi]; %field = getField(%fieldSet,0); %name = getField(%fieldSet,1); %fieldName = getField(%fieldSet,2); } else{ %fieldSet = %client.statsFieldSet[%client.GlArg5]; %field = getField(%fieldSet,0); %name = getField(%fieldSet,1); %fieldName = getField(%fieldSet,2); } messageClient( %client, 'SetScoreHudHeader', "", '%2 (Top %1 Players)',$dtStats::topAmount, %name); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,%lType,%client.backPage); %header = '\t#. \t%1\t%2'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %header,%name,%fieldName); for(%i = 0; %i < getFieldCount($lData::data[%field,%client.lgame,%lType,%mon,%year]) && %i < $dtStats::topAmount; %i++){ %scoreName = getField($lData::name[%field,%client.lgame,%lType,%mon,%year],%i); %gameScore = getField($lData::data[%field,%client.lgame,%lType,%mon,%year],%i); if(%scoreName !$= "NA"){ %gameScore = (strPos(%gameScore,"x") == -1) ? (mFloatLength(%gameScore,2) + 0) : %gameScore; %line = ' \t%1. \t%2\t%3'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i+1,%scoreName,%gameScore); } else{ if(%i == 0) %line = '\tNo data for this stat at this time'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); break; } } case "LBM"://listBoardsMap %map = %client.GlArg4; %GlArg4 = %client.statsFieldSet[%client.GlArg5]; %field = getField(%GlArg4,0); %name = getField(%GlArg4,1); %fieldName = getField(%GlArg4,2); messageClient( %client, 'SetScoreHudHeader', "", '%2 (Top %1 Players)',$dtStats::topAmount, %name); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,%map); %header = '\t#. \t%1\t%2'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %header,%name,%fieldName); for(%i = 0; %i < getFieldCount($lMapData::data[%map,%field,%client.lgame,%client.curMon]) && %i < $dtStats::topAmount; %i++){ %scoreName = getField($lMapData::name[%map,%field,%client.lgame,%client.curMon],%i); %gameScore = getField($lMapData::data[%map,%field,%client.lgame,%client.curMon],%i); if(%scoreName !$= "NA"){ %gameScore = (strPos(%gameScore,"x") == -1) ? (mFloatLength(%gameScore,2) + 0) : %gameScore; %line = ' \t%1. \t%2\t%3'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%i+1,%scoreName,%gameScore); } else{ if(%i == 0) %line = '\tNo data for this stat at this time'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); break; } } case "Map"://listBoards %map = %client.GlArg4; messageClient( %client, 'SetScoreHudHeader', "", 'Map stats for %1 - %2',%map,monthString(%client.curMon)); messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,%client.lgame,%client.curMon); %NA = "NA"; %f = -1; %gm = %client.lgame; switch$(%gm){ case "CTFGame": %var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total"; %var2 = "defenseScoreTG"; %var2Title = "Defense Score:"; %var2Name = "Defense Score"; %var2TypeName = "Total"; %var3 = "offenseScoreTG"; %var3Title = "Offense Score:"; %var3Name = "Offense Score"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "assistTG"; %var1Title = "Kill Assists:"; %var1Name = "Kill Assist"; %var1TypeName = "Total"; %var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total"; %var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "flagCapsTG"; %var1Title = "Flag Caps:"; %var1Name = "Flag Caps"; %var1TypeName = "Total"; %var2 = "flagGrabsTG"; %var2Title = "Flag Grabs:"; %var2Name = "Flag Grabs"; %var2TypeName = "Total"; %var3 = "flagReturnsTG"; %var3Title = "Flag Returns:"; %var3Name = "Flag Returns"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "carrierKillsTG"; %var1Title = "Carrier Kills:"; %var1Name = "Carrier Kills"; %var1TypeName = "Total"; %var2 = "escortAssistsTG"; %var2Title = "Flag Assists:"; %var2Name = "Flag Assists"; %var2TypeName = "Total"; %var3 = "flagDefendsTG"; %var3Title = "Flag Defends:"; %var3Name = "Flag Returns"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "heldTimeSecMin"; %var1Title = "Flag Cap Time:"; %var1Name = "Flag Capture Time"; %var1TypeName = "Time In Secs"; %var2 = "grabSpeedMax"; %var2Title = "Flag Grab Speed:"; %var2Name = "Flag Grab Speed"; %var2TypeName = "Highest Speed KM/H"; %var3 = "capEfficiencyAvg"; %var3Title = "Flag Cap Eff:"; %var3Name = "Flag Capture Efficiency"; %var3TypeName = "Percentage"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "destructionTG"; %var1Title = "Assets Destroyed:"; %var1Name = "Assets Destroyed"; %var1TypeName = "Total"; %var2 = "repairsTG"; %var2Title = "Repairs:"; %var2Name = "Repaired Base Items"; %var2TypeName = "Total"; %var3 = "genDefendsTG"; %var3Title = "Gen Defends:"; %var3Name = "Generator Defends"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "roadKillsTG"; %var1Title = "Road Kills:"; %var1Name = "Road Kills"; %var1TypeName = "Total"; %var2 = "vehicleScoreTG"; %var2Title = "Vehicle Score:"; %var2Name = "Vehicle Score"; %var2TypeName = "Total"; %var3 = "bomberBombsKillsTG"; %var3Title = "Bomber Kills:"; %var3Name = "Bomber Bombs Kills"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discKillsTG"; %var1Title = "Disc Kills:"; %var1Name = "Spinfusor Kills"; %var1TypeName = "Total"; %var2 = "discMATG"; %var2Title = "Disc MidAirs:"; %var2Name = "Spinfusor MidAirs"; %var2TypeName = "Total"; %var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Kills"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total"; %var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total"; %var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total"; %var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total"; %var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total"; %var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total"; %var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total"; %var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total"; %var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterKillsTG"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total"; %var2 = "blasterMATG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total"; %var3 = "blasterHitDistMax"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total"; %var2 = "mortarKillsTG"; %var2Title = "Mortar Kills:"; %var2Name = "Fusion Mortar Kills"; %var2TypeName = "Total"; %var3 = "missileKillsTG"; %var3Title = "Missile Kills:"; %var3Name = "Missile Launcher"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total"; %var2 = "hGrenadeKillsTG"; %var2Title = "H-Grenade Kills:"; %var2Name = "Hand Grenade"; %var2TypeName = "Total"; %var3 = "satchelKillsTG"; %var3Title = "Satchel Kills:"; %var3Name = "Satchel Charge Kills"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); case "SCtFGame": %var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total"; %var2 = "defenseScoreTG"; %var2Title = "Defense Score:"; %var2Name = "Defense Score"; %var2TypeName = "Total"; %var3 = "offenseScoreTG"; %var3Title = "Offense Score:"; %var3Name = "Offense Score"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "assistTG"; %var1Title = "Kill Assists:"; %var1Name = "Kill Assists"; %var1TypeName = "Total"; %var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total"; %var3 = "teamKillsTG"; %var3Title = "Team Kills:"; %var3Name = "Team Kills"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "flagCapsTG"; %var1Title = "Flag Caps:"; %var1Name = "Flag Caps"; %var1TypeName = "Total"; %var2 = "flagGrabsTG"; %var2Title = "Flag Grabs:"; %var2Name = "Flag Grabs"; %var2TypeName = "Total"; %var3 = "flagReturnsTG"; %var3Title = "Flag Returns:"; %var3Name = "Flag Returns"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "carrierKillsTG"; %var1Title = "Carrier Kills:"; %var1Name = "Carrier Kills"; %var1TypeName = "Total"; %var2 = "escortAssistsTG"; %var2Title = "Flag Assists:"; %var2Name = "Flag Assists"; %var2TypeName = "Total"; %var3 = "flagDefendsTG"; %var3Title = "Flag Defends:"; %var3Name = "Flag Returns"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "heldTimeSecMin"; %var1Title = "Flag Cap Time:"; %var1Name = "Flag Capture Time"; %var1TypeName = "Time In Secs"; %var2 = "grabSpeedMax"; %var2Title = "Flag Grab Speed:"; %var2Name = "Flag Grab Speed"; %var2TypeName = "Highest Speed KM/H"; %var3 = "capEfficiencyAvg"; %var3Title = "Flag Cap Eff:"; %var3Name = "Flag Capture Efficiency"; %var3TypeName = "Percentage"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "heldTimeSecAvgi"; %var1Title = "Cap Time Avg:"; %var1Name = "Flag Capture Time"; %var1TypeName = "Time In Secs"; %var2 = "grabSpeedAvg"; %var2Title = "Grab Speed Avg:"; %var2Name = "Flag Grab Speed"; %var2TypeName = "Average KM/H"; %var3 = "capEfficiencyAvg"; %var3Title = "Cap Eff Avg:"; %var3Name = "Flag Capture Efficiency"; %var3TypeName = "Percentage"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discKillsTG"; %var1Title = "Disc Kills:"; %var1Name = "Spinfusor Kills"; %var1TypeName = "Total"; %var2 = "discMATG"; %var2Title = "Disc MidAirs:"; %var2Name = "Spinfusor MidAirs"; %var2TypeName = "Total"; %var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Kills"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total"; %var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total"; %var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total"; %var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total"; %var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total"; %var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total"; %var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total"; %var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total"; %var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total"; %var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total"; %var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterHitSVMax"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total"; %var2 = "blasterDmgTG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total"; %var3 = "blasterComTG"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total"; %var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "MineMidAirs"; %var2TypeName = "Total"; %var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total"; %var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var1Name = "Hand Grenade MidAirs"; %var2TypeName = "Total"; %var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); case "LakRabbitGame": %var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total"; %var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total"; %var3 = "assistTG"; %var3Title = "Kill Assists:"; %var3Name = "Kill Assists"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "flagGrabsTG"; %var1Title = "Flag Grabs:"; %var1Name = "Flag Grabs"; %var1TypeName = "Total"; %var2 = "MidairflagGrabsTG"; %var2Title = "MidAir Flag Grabs:"; %var2Name = "MidAir Flag Grabs"; %var2TypeName = "Total"; %var3 = "flagTimeMinTG"; %var3Title = "Flag Held Time:"; %var3Name = "Flag Held Time"; %var3TypeName = "Minutes"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discKillsTG"; %var1Title = "Spinfusor Kills:"; %var1Name = "Spinfusor Kills"; %var1TypeName = "Total"; %var2 = "discMATG"; %var2Title = "Spinfusor MidAirs:"; %var2Name = "Spinfusor MidAirs"; %var2TypeName = "Total"; %var3 = "discHitDistMax"; %var3Title = "Spinfusor Max Dist:"; %var3Name = "Spinfusor Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discDmgTG"; %var1Title = "Spinfusor Damage:"; %var1Name = "Spinfusor Damage"; %var1TypeName = "Total"; %var2 = "discCom"; %var2Title = "Spinfusor Combos:"; %var2Name = "Spinfusor Combos"; %var2TypeName = "Total"; %var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Hits"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total"; %var2 = "shockMATG"; %var2Title = "Shock MidAirs:"; %var2Name = "Shocklance MidAirs"; %var2TypeName = "Total"; %var3 = "shockRearShotTG"; %var3Title = "Shock Max Dist:"; %var3Name = "Shocklance Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "shockHitSVMax"; %var1Title = "Shock Speed:"; %var1Name = "Shocklance Max Speed"; %var1TypeName = "KM/H"; %var2 = "shockDmgTG"; %var2Title = "Shock Damage:"; %var2Name = "Shocklance Damage"; %var2TypeName = "Total"; %var3 = "shockComTG"; %var3Title = "Shock Combo:"; %var3Name = "Shocklance Combos"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Kills"; %var1TypeName = "Total"; %var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma MidAirs"; %var2TypeName = "Total"; %var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "plasmaHitSVMax"; %var1Title = "Plasma Speed:"; %var1Name = "Plasma Max Speed"; %var1TypeName = "KM/H"; %var2 = "plasmaDmgTG"; %var2Title = "Plasma Damage:"; %var2Name = "Plasma Damage"; %var2TypeName = "Total"; %var3 = "plasmaComTG"; %var3Title = "Plasma Combos:"; %var3Name = "Plasma Combos"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total"; %var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total"; %var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "grenadeHitSVMax"; %var1Title = "GrenadeL Speed:"; %var1Name = "Grenade Launcher Max Speed"; %var1TypeName = "KM/H"; %var2 = "grenadeDmgTG"; %var2Title = "GrenadeL Damage:"; %var2Name = "Grenade Launcher Damage"; %var2TypeName = "Total"; %var3 = "grenadeComTG"; %var3Title = "GrenadeL Combos:"; %var3Name = "Grenade Launcher Combos"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterKillsTG"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total"; %var2 = "blasterMATG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total"; %var3 = "blasterHitDistMax"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterHitSVMax"; %var1Title = "Blaster Speed:"; %var1Name = "Blaster Max Speed"; %var1TypeName = "KM/H"; %var2 = "blasterDmgTG"; %var2Title = "Blaster Damage:"; %var2Name = "Blaster Damage"; %var2TypeName = "Total"; %var3 = "blasterComTG"; %var3Title = "Blaster Combos:"; %var3Name = "Blaster Combos"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total"; %var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "Mine MidAirs"; %var2TypeName = "Total"; %var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mineHitVVMax"; %var1Title = "Mine Speed:"; %var1Name = "Mine Max Speed"; %var1TypeName = "KM/H"; %var2 = "mineDmgTG"; %var2Title = "Mine Damage:"; %var2Name = "Mine Damage"; %var2TypeName = "Total"; %var3 = "mineComTG"; %var3Title = "Mine Combos:"; %var3Name = "Mine Combos"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total"; %var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var2Name = "Hand Grenade MidAirs"; %var2TypeName = "Total"; %var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "hGrenadeHitSVMax"; %var1Title = "HGrenade Speed:"; %var1Name = "Hand Grenade Max Speed"; %var1TypeName = "KM/H"; %var2 = "hGrenadeDmgTG"; %var2Title = "HGrenade Damage:"; %var2Name = "Hand Grenade Damage"; %var2TypeName = "Total"; %var3 = "hGrenadeComTG"; %var3Title = "HGrenade Combos:"; %var3Name = "Hand Grenade Combos"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); case "DMGame": %var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total"; %var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total"; %var3 = "assistTG"; %var3Title = "Kill Assists:"; %var3Name = "Kill Assists"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "efficiencyAvg"; %var1Title = "Efficiency Avg:"; %var1Name = "Efficiency Avg"; %var1TypeName = "Value"; %var2 = "timeTLAvg"; %var2Title = "Survival Time Avg:"; %var2Name = "Survival Time"; %var2TypeName = "Seconds"; %var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air kills"; %var1TypeName = "Total"; %var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total"; %var3 = "EVKillsTG"; %var3Title = "Environmental Kills:"; %var3Name = "Environmental Kills"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "firstKillTG"; %var1Title = "First Kills:"; %var1Name = "First kills"; %var1TypeName = "Total"; %var2 = "lastKillTG"; %var2Title = "Last Kills:"; %var2Name = "Last Kills"; %var2TypeName = "Total"; %var3 = "deathKillsTG"; %var3Title = "Kills After Death:"; %var3Name = "Kills After Death"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "doubleChainKillTG"; %var1Title = "Double Kills:"; %var1Name = "Double Kills"; %var1TypeName = "Total"; %var2 = "tripleChainKillTG"; %var2Title = "Triple Kills:"; %var2Name = "Triple Kills"; %var2TypeName = "Total"; %var3 = "quadrupleChainKillTG"; %var3Title = "Quad kills:"; %var3Name = "Quadruple Kill"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "killStreakMax"; %var1Title = "Kill Streak:"; %var1Name = "Highest Kill Streak"; %var1TypeName = "Total"; %var2 = "comboCountTG"; %var2Title = "Weapon Combos:"; %var1Name = "Weapon Combos"; %var2TypeName = "Total"; %var3 = "kdrAvg"; %var3Title = "K/D Ratio Avg:"; %var3Name = "Kill Death Average"; %var3TypeName = "Percentage"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discKillsTG"; %var1Title = "Spinfusor Kills:"; %var1Name = "Spinfusor Kills"; %var1TypeName = "Total"; %var2 = "discMATG"; %var2Title = "Spinfusor MidAirs:"; %var2Name = "Spinfusor MidAirs"; %var2TypeName = "Total"; %var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Hits"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total"; %var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total"; %var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total"; %var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total"; %var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total"; %var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total"; %var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total"; %var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total"; %var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mortarKillsTG"; %var1Title = "Mortar Kills:"; %var1Name = "Mortar Kills"; %var1TypeName = "Total"; %var2 = "mortarMATG"; %var3Title = "Mortar MidAir:"; %var3Name = "Mortar MidAIrs"; %var3TypeName = "Total"; %var3 = "mortarHitDistMax"; %var3Title = "Mortar Max Dist:"; %var3Name = "Mortar Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total"; %var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total"; %var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterKillsTG"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total"; %var2 = "blasterMATG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total"; %var3 = "blasterHitDistMax"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total"; %var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "Mine MidAirs"; %var2TypeName = "Total"; %var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total"; %var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var2Name = "Hand Grenade MidAirs"; %var2TypeName = "Total"; %var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); case "DuelGame": %var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total"; %var2 = "killsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total"; %var3 = "deathsTG"; %var3Title = "Deaths:"; %var3Name = "Deaths"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air Kills"; %var1TypeName = "Total"; %var2 = "deathAirTG"; %var2Title = "Air Deaths:"; %var2Name = "Air Deaths"; %var2TypeName = "Total"; %var3 = "airTimeAvg"; %var3Title = "Air Time Avg:"; %var3Name = "Air Time Average"; %var3TypeName = "Average"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "killGroundTG"; %var1Title = "Ground Kills:"; %var1Name = "Ground Kills"; %var1TypeName = "Total"; %var2 = "deathGroundTG"; %var2Title = "Ground Deaths:"; %var2Name = "Ground Deaths"; %var2TypeName = "Total"; %var3 = "groundTimeAvg"; %var3Title = "Ground Time Avg:"; %var3Name = "Ground Time Average"; %var3TypeName = "Average"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "kdrAvg"; %var1Title = "K/D Ratio Avg:"; %var1Name = "Kill Death Average"; %var1TypeName = "Percentage"; %var2 = "EVKillsTG"; %var2Title = "Environmental Kills:"; %var2Name = "Environmental Kills"; %var2TypeName = "Total"; %var3 = "comboCountTG"; %var3Title = "Weapon Combos:"; %var3Name = "Weapon Combos"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "distMovTG"; %var1Title = "Distance Moved"; %var1Name = "Distance Moved"; %var1TypeName = "Percentage"; %var2 = "maxSpeedMax"; %var2Title = "Highest Speed:"; %var2Name = "Highest Speed"; %var2TypeName = "KM/H"; %var3 = "timeTLAvg"; %var3Title = "Survival Time Avg:"; %var3Name = "Survival Time Average "; %var3TypeName = "seconds "; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discDmgTG"; %var1Title = "Spinfusor Damage:"; %var1Name = "Spinfusor Damage"; %var1TypeName = "Total"; %var2 = "discCom"; %var2Title = "Spinfusor Combos:"; %var2Name = "Spinfusor Combos"; %var2TypeName = "Total"; %var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Hits"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total"; %var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total"; %var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total"; %var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total"; %var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total"; %var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total"; %var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total"; %var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total"; %var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mortarKillsTG"; %var1Title = "Mortar Kills:"; %var1Name = "Mortar Kills"; %var1TypeName = "Total"; %var2 = "mortarMATG"; %var2Title = "Mortar MidAir:"; %var2Name = "Mortar MidAIrs"; %var2TypeName = "Total"; %var3 = "mortarHitDistMax"; %var3Title = "Mortar Max Dist:"; %var3Name = "Mortar Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total"; %var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total"; %var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterHitSVMax"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total"; %var2 = "blasterDmgTG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total"; %var3 = "blasterComTG"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total"; %var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "Mine MidAirs"; %var2TypeName = "Total"; %var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total"; %var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var2Name = "Hand Grenade MidAirs"; %var2TypeName = "Total"; %var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); case "ArenaGame": %var1 = "scoreTG"; %var1Title = "Score:"; %var1Name = "Score"; %var1TypeName = "Total"; %var2 = "roundKillsTG"; %var2Title = "Kills:"; %var2Name = "Kills"; %var2TypeName = "Total"; %var3 = "assistTG"; %var3Title = "Kill Assists:"; %var3Name = "Kill Assists"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "roundsWonTG"; %var1Title = "Rounds Won:"; %var1Name = "Rounds Won"; %var1TypeName = "Total"; %var2 = "teamKillsTG"; %var2Title = "Team Kills:"; %var2Name = "Team Kills"; %var2TypeName = "Total"; %var3 = "hatTricksTG"; %var3Title = "Hat Tricks:"; %var3Name = "Hat Tricks"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "maxSpeedMax"; %var1Title = "Highest Speed:"; %var1Name = "Highest Speed"; %var1TypeName = "KM/H"; %var2 = "timeTLAvg"; %var2Title = "Survival Time Avg:"; %var2Name = "Survival Time"; %var2TypeName = "Seconds "; %var3 = "distMovTG"; %var3Title = "Distance Moved:"; %var3Name = "Distance Moved"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "killAirTG"; %var1Title = "Air Kills:"; %var1Name = "Air kills"; %var1TypeName = "Total"; %var2 = "killGroundTG"; %var2Title = "Ground Kills:"; %var2Name = "Ground Kills"; %var2TypeName = "Total"; %var3 = "EVKillsTG"; %var3Title = "Environmental Kills:"; %var3Name = "Environmental Kills"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "firstKillTG"; %var1Title = "First Kills:"; %var1Name = "First kills"; %var1TypeName = "Total"; %var2 = "lastKillTG"; %var2Title = "Last Kills:"; %var2Name = "Last Kills"; %var2TypeName = "Total"; %var3 = "deathKillsTG"; %var3Title = "Kills After Death:"; %var3Name = "Kills After Death"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "killStreakMax"; %var1Title = "Kill Streak:"; %var1Name = "Highest Kill Streak"; %var1TypeName = "Total"; %var2 = "comboCountTG"; %var2Title = "Weapon Combos:"; %var1Name = "Weapon Combos"; %var2TypeName = "Total"; %var3 = "kdrAvg"; %var3Title = "K/D Ratio Avg:"; %var3Name = "Kill Death Average"; %var3TypeName = "Percentage"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "discDmgTG"; %var1Title = "Spinfusor Damage:"; %var1Name = "Spinfusor Damage"; %var1TypeName = "Total"; %var2 = "discCom"; %var2Title = "Spinfusor Combos:"; %var2Name = "Spinfusor Combos"; %var2TypeName = "Total"; %var3 = "minePlusDiscTG"; %var3Title = "Mine + Disc:"; %var3Name = "Mine + Disc Hits"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "plasmaKillsTG"; %var1Title = "Plasma Kills:"; %var1Name = "Plasma Rifle Kills"; %var1TypeName = "Total"; %var2 = "plasmaMATG"; %var2Title = "Plasma MidAirs:"; %var2Name = "Plasma Rifle MidAirs"; %var2TypeName = "Total"; %var3 = "plasmaHitDistMax"; %var3Title = "Plasma Max Dist:"; %var3Name = "Plasma Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "grenadeKillsTG"; %var1Title = "GrenadeL Kills:"; %var1Name = "Grenade Launcher Kills"; %var1TypeName = "Total"; %var2 = "grenadeMATG"; %var2Title = "GrenadeL MidAirs:"; %var2Name = "Grenade Launcher MidAirs"; %var2TypeName = "Total"; %var3 = "grenadeHitDistMax"; %var3Title = "GrenadeL Max Dist:"; %var3Name = "Grenade Launcher Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "laserKillsTG"; %var1Title = "Laser Kills:"; %var1Name = "Laser Rifle Kills"; %var1TypeName = "Total"; %var2 = "laserHeadShotTG"; %var2Title = "Head Shots:"; %var2Name = "Laser Rifle Head Shots"; %var2TypeName = "Total"; %var3 = "laserHitDistMax"; %var3Title = "Laser Max Dist:"; %var3Name = "Laser Rifle Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "shockKillsTG"; %var1Title = "Shock Kills:"; %var1Name = "Shocklance Kills"; %var1TypeName = "Total"; %var2 = "shockRearShotTG"; %var2Title = "Shock Rear:"; %var2Name = "Rear Shocklance Hits"; %var2TypeName = "Total"; %var3 = "shockMATG"; %var3Title = "Shock MidAir:"; %var3Name = "Shocklance MidAIrs"; %var3TypeName = "Total"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mortarKillsTG"; %var1Title = "Mortar Kills:"; %var1Name = "Mortar Kills"; %var1TypeName = "Total"; %var2 = "mortarMATG"; %var2Title = "Mortar MidAir:"; %var2Name = "Mortar MidAIrs"; %var2TypeName = "Total"; %var3 = "mortarHitDistMax"; %var3Title = "Mortar Max Dist:"; %var3Name = "Mortar Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "cgKillsTG"; %var1Title = "Chaingun Kills:"; %var1Name = "ChaingunKills"; %var1TypeName = "Total"; %var2 = "cgACCAvg"; %var2Title = "Chaingun MidAirs:"; %var2Name = "Chaingun MidAirs"; %var2TypeName = "Total"; %var3 = "cgHitDistMax"; %var3Title = "Chaingun Max Dist:"; %var3Name = "Chaingun Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "blasterHitSVMax"; %var1Title = "Blaster Kills:"; %var1Name = "Blaster Kills"; %var1TypeName = "Total"; %var2 = "blasterDmgTG"; %var2Title = "Blaster MidAirs:"; %var2Name = "Blaster MidAirs"; %var2TypeName = "Total"; %var3 = "blasterComTG"; %var3Title = "Blaster Max Dist:"; %var3Name = "Blaster Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "mineKillsTG"; %var1Title = "Mine Kills:"; %var1Name = "Mine Kills"; %var1TypeName = "Total"; %var2 = "mineMATG"; %var2Title = "Mine MidAirs:"; %var2Name = "Mine MidAirs"; %var2TypeName = "Total"; %var3 = "mineHitDistMax"; %var3Title = "Mine Max Dist:"; %var3Name = "Mine Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); %var1 = "hGrenadeKillsTG"; %var1Title = "HGrenade Kills:"; %var1Name = "Hand Grenade Kills"; %var1TypeName = "Total"; %var2 = "hGrenadeMATG"; %var2Title = "HGrenade MidAirs:"; %var2Name = "Hand Grenade MidAirs"; %var2TypeName = "Total"; %var3 = "hGrenadeHitDistMax"; %var3Title = "HGrenade Max Dist:"; %var3Name = "Hand Grenade Max Distance"; %var3TypeName = "Meters"; %i1 = getField($lMapData::data[%map,%var1,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var1,%client.lgame,%client.curMon],0) : %NA; %i2 = getField($lMapData::data[%map,%var2,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var2,%client.lgame,%client.curMon],0) : %NA; %i3 = getField($lMapData::data[%map,%var3,%client.lgame,%client.curMon],0) ? getField($lMapData::name[%map,%var3,%client.lgame,%client.curMon],0) : %NA; %client.statsFieldSet[%vsc1 = %f++] = %var1 TAB %var1Name TAB %var1TypeName; %client.statsFieldSet[%vsc2 = %f++] = %var2 TAB %var2Name TAB %var2TypeName; %client.statsFieldSet[%vsc3 = %f++] = %var3 TAB %var3Name TAB %var3TypeName; %line = '\t%3\t%4\t%5'; %nameTitle1 = "" @ %var1Title SPC "" @ %i1; %nameTitle2 = "" @ %var2Title SPC "" @ %i2; %nameTitle3 = "" @ %var3Title SPC "" @ %i3; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%nameTitle1,%nameTitle2,%nameTitle3,%vsc1,%vsc2,%vsc3); } case "MAPLIST": %vLPage = %client.GlArg4; %field5 = strreplace(%client.GlArg5,"-","\t"); %client.lgame = getField(%field5,0); %curMon = ($lMapData::mapCount[%client.lgame,$dtStats::curMonth] > 0) ? 1 : 0; %lMon = $dtStats::curMonth - 1; if(%lMon < 1) %lMon = 12; %lastMon = ($lMapData::mapCount[%client.lgame,%lMon] > 0) ? 1 : 0; if(%curMon + %lastMon == 2) %client.curMon = getField(%field5,1); else if(%curMon) %client.curMon = $dtStats::curMonth; else if(%lastMon) %client.curMon = %lMon; if(%vLPage == -1) %vLPage = %client.lastMapPage; else %client.lastMapPage = %vLPage; %perPage = 14;// num of games listed per page // messageClient( %client, 'SetScoreHudHeader', "", "Map List" SPC monthString(%client.curMon)); if(%curMon + %lastMon == 2 && %client.curMon == $dtStats::curMonth){ %line = ' Back - Return To Score Screen [View last month stats]'; messageClient( %client, 'SetScoreHudSubheader', "", %line,%vClient,1, %client.lgame, %lMon); } else if(%curMon + %lastMon == 2 && %client.curMon == %lMon){ %line = ' Back - Return To Score Screen [View current month stats]'; messageClient( %client, 'SetScoreHudSubheader', "", %line,%vClient,1, %client.lgame, $dtStats::curMonth); } else{ %line = ' Back - Return To Score Screen '; messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient); } %switch = %client.lgame; switch$(%switch){ case "CTFGame" or "SCtFGame": %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Offense Score","Defense Score","Flag Time","Flag Grab Speed"); %gc = $lMapData::mapCount[%client.lgame,%client.curMon]; for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){ %map = $lMapData::mapList[%z,%client.lgame,%client.curMon]; %v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0); %v2 = getField($lMapData::name[%map,"offenseScoreTG",%client.lgame,%client.curMon],0); %v3 = getField($lMapData::name[%map,"defenseScoreTG",%client.lgame,%client.curMon],0); %v4 = getField($lMapData::name[%map,"heldTimeSecMin",%client.lgame,%client.curMon],0); %v5 = getField($lMapData::name[%map,"grabSpeedMax",%client.lgame,%client.curMon],0); %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5); } case "DMGame": %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Kills","Assists","Kill Streak","Efficiency"); %gc = $lMapData::mapCount[%client.lgame,%client.curMon]; for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){ %map = $lMapData::mapList[%z,%client.lgame,%client.curMon]; %v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0); %v2 = getField($lMapData::name[%map,"killsTG",%client.lgame,%client.curMon],0); %v3 = getField($lMapData::name[%map,"assistTG",%client.lgame,%client.curMon],0); %v4 = getField($lMapData::name[%map,"killStreakMax",%client.lgame,%client.curMon],0); %v5 = getField($lMapData::name[%map,"efficiencyAvg",%client.lgame,%client.curMon],0); %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5); } case "LakRabbitGame": %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Kills","Flag Grabs","MidAir Grabs","Flag Time"); %gc = $lMapData::mapCount[%client.lgame,%client.curMon]; for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){ %map = $lMapData::mapList[%z,%client.lgame,%client.curMon]; %v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0); %v2 = getField($lMapData::name[%map,"killsTG",%client.lgame,%client.curMon],0); %v3 = getField($lMapData::name[%map,"flagGrabsTG",%client.lgame,%client.curMon],0); %v4 = getField($lMapData::name[%map,"MidairflagGrabsTG",%client.lgame,%client.curMon],0); %v5 = getField($lMapData::name[%map,"flagTimeMinTG",%client.lgame,%client.curMon],0); %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5); } case "DuelGame": %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Kills","Deaths","MidAir Kills","Ground Kills"); %gc = $lMapData::mapCount[%client.lgame,%client.curMon]; for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){ %map = $lMapData::mapList[%z,%client.lgame,%client.curMon]; %v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0); %v2 = getField($lMapData::name[%map,"killsTG",%client.lgame,%client.curMon],0); %v3 = getField($lMapData::name[%map,"deathsTG",%client.lgame,%client.curMon],0); %v4 = getField($lMapData::name[%map,"killAirTG",%client.lgame,%client.curMon],0); %v5 = getField($lMapData::name[%map,"killGroundTG",%client.lgame,%client.curMon],0); %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5); } case "ArenaGame": %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,"Map Name","Score","Kills","Assists","Rounds Won","Kill Streak"); %gc = $lMapData::mapCount[%client.lgame,%client.curMon]; for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z < %gc; %z++){ %map = $lMapData::mapList[%z,%client.lgame,%client.curMon]; %v1 = getField($lMapData::name[%map,"scoreTG",%client.lgame,%client.curMon],0); %v2 = getField($lMapData::name[%map,"roundKillsTG",%client.lgame,%client.curMon],0); %v3 = getField($lMapData::name[%map,"assistTG",%client.lgame,%client.curMon],0); %v4 = getField($lMapData::name[%map,"roundsWonTG",%client.lgame,%client.curMon],0); %v5 = getField($lMapData::name[%map,"killStreakMax",%client.lgame,%client.curMon],0); %line = '%2\t%3\t%4\t%5\t%6\t%7'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%map,%v1,%v2,%v3,%v4,%v5); } } for(%i = %index; %i < %perPage; %i++) messageClient( %client, 'SetLineHud', "", %tag, %index++, ''); if(%curMon || %lastMon){ if($lMapData::mapCount[%client.lgame,%client.curMon] > %perPage){ if(%vLPage == 1){ %line = ' Next Page > '; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage + 1, %client.lgame, %client.curMon); } else if(%vLPage * %perPage > $lMapData::mapCount[%client.lgame,%client.curMon]){ %line = ' < Back Page'; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage - 1, %client.lgame, %client.curMon); } else if(%vLPage > 1){ %line = ' < Back Page Next Page > '; messageClient( %client, 'SetLineHud', "", %tag, %index++,%line,%vClient,%vLPage - 1,%vLPage + 1, %client.lgame, %client.curMon); } } %hasCount = 0; %line = ""; for(%i = 0; %i < $dtStats::gameTypeCount; %i++){ if($lMapData::mapCount[$dtStats::gameType[%i], %client.curMon] > 0 && $dtStats::gameType[%i] !$= %client.lgame){ %hasCount++; %line = %line @ "[" @ $dtStats::gtNameShort[$dtStats::gameType[%i]] @ "] "; } } if(%hasCount > 0) messageClient( %client, 'SetLineHud', "", %tag, %index++, "Switch Game Type" SPC %line); //switch months } else messageClient( %client, 'SetLineHud', "", %tag, %index++, "No data at this time, check back in 24 hours"); case "VARLIST": %reset = %client.GlArg5; if($dtStats::resetList[%reset]){ $dtStats::resetList[%reset] = 0; } else{ $dtStats::resetList[%reset] = 1; } if(!%client.curPage) %client.curPage = 1; %client.lgame = %game; %pagex = %client.curPage; %vLPage = %client.GlArg4; %lType = "month"; %mon = getMonthNum(); %year = getYear(); %client.backPage = "VARLIST"; if(%vLPage == 0){ // back button was hit %vLPage = %client.GlArg4 = %client.varListPage; // set it to the last one we were on } if(%vLPage $= "" || !%client.varListPage){ %vLPage = 1; } %client.varListPage = %vLPage; // update with current page %perPage = 16;// num of games listed per page messageClient( %client, 'SetScoreHudHeader', "", "Variable List"); // messageClient( %client, 'SetScoreHudSubheader', "", ' Back - Return To Score Screen',%vClient,$dtStats::topAmount,%lType); if(%vLPage == 1){ %line = ' Back - Return To Score Screen - Next Page >'; messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient,%vLPage + 1, %lType, %pagex,%client.lgame); } else if(%vLPage * %perPage > $statsVars::count[%client.lgame]){ %line = ' Back - Return To Score Screen - < Back Page '; messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient,%vLPage - 1, %lType, %pagex,%client.lgame); } else if(%vLPage > 1){ %line = ' Back - Return To Score Screen - < Back Page | Next Page > '; messageClient( %client, 'SetScoreHudSubheader', "",%line,%vClient,%vLPage - 1,%vLPage + 1, %lType, %pagex,%client.lgame); } %line = 'Variable NamePlayer NameReset Stat'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line); %gc = $statsVars::count[%client.lgame]; for(%z = (%vLPage - 1) * %perPage; %z < %vLPage * %perPage && %z <= %gc; %z++){ %var = $statsVars::varNameType[%z,%client.lgame]; %cat = $statsVars::varType[%var,%client.lgame]; if(%cat !$= "Game"){// not sorted %name = getField($lData::name[%var,%client.lgame,%lType,%mon,%year],0); %client.statsFieldSet[%f++] = %var TAB %var TAB "Value"; %line = '%2%3%5'; if($dtStats::resetList[%var]){ %reset = "Undo"; %color = "00FF00"; } else{ %reset = "Reset"; %color = "FF0000"; } messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%var,%name,%f,%reset,%color,%vLPage); } else{ %line = '%2%3'; messageClient( %client, 'SetLineHud', "", %tag, %index++, %line,%vClient,%var,"NA"); } } default: %client.viewMenu = 0; %client.viewClient = 0; %client.viewStats = 0; %client.lastPage = 1; %client.lgame = %game; } } //////////////////////////////////////////////////////////////////////////////// // LeaderBoards //////////////////////////////////////////////////////////////////////////////// function lStatsCycle(%build,%runReset){ // starts and manages the build/sort cycle if($dtStats::debugEchos){error("lStatsCycle" SPC $dtStats::build["day"] SPC $dtStats::week && !$dtStats::build["week"] SPC $dtStats::build["month"] SPC $dtStats::build["quarter"] SPC $dtStats::build["year"] SPC $dtStats::lCount);} if(%runReset){ if(!$dtStats::statsSave){ $dtStats::statReset = 1; dtStatClear(); $dtStats::hostTimeLimit = $Host::TimeLimit; if(isGameRun()){//if for some reason the game is running extend the time limit untill done Game.voteChangeTimeLimit(1,$Host::TimeLimit+120); messageAll('MsgStats', '\c3Stats build started, adjusting time limit temporarily'); $dtStats::timeChange =1; } } else{ schedule(5000,0,"lStatsCycle",1,1);//waiting on other stuff to finish return; } } if(%build){//reset if(!$dtStats::statsSave && !$dtStats::statReset){// make sure we are not inbetween missions and saveing $dtStats::build["day"] = 0; $dtStats::build["week"] = 0; $dtStats::build["month"] = 0; $dtStats::build["quarter"] = 0; $dtStats::build["year"] = 0; $dtStats::lCount = 0; $dtStats::building = 1; if(!$dtStats::timeChange){ $dtStats::hostTimeLimit = $Host::TimeLimit; if(isGameRun()){//if for some reason the game is running extend the time limit untill done Game.voteChangeTimeLimit(1,$Host::TimeLimit+120); messageAll('MsgStats', '\c3Stats build started, adjusting time limit temporarily'); $dtStats::timeChange =1; } } } else{ schedule(5000,0,"lStatsCycle",1,0);//waiting on other stuff to finish return; } } if($dtStats::day > 0 && !$dtStats::build["day"]){ %game = $dtStats::gameType[$dtStats::lCount]; if($dtStats::lCount++ >= $dtStats::gameTypeCount){ $dtStats::build["day"] = 1; // mark as done $dtStats::lCount = 0; // reset } preLoadStats(%game,"day"); } else if($dtStats::week > 0 && !$dtStats::build["week"]){ %game = $dtStats::gameType[$dtStats::lCount]; if($dtStats::lCount++ >= $dtStats::gameTypeCount){ $dtStats::build["week"] = 1; // mark as done $dtStats::lCount = 0; // reset } preLoadStats(%game,"week"); } else if($dtStats::month > 0 && !$dtStats::build["month"]){ %game = $dtStats::gameType[$dtStats::lCount]; if($dtStats::lCount++ >= $dtStats::gameTypeCount){ $dtStats::build["month"] = 1; // mark as done $dtStats::lCount = 0; // reset } preLoadStats(%game,"month"); } else if($dtStats::quarter > 0 && !$dtStats::build["quarter"]){ %game = $dtStats::gameType[$dtStats::lCount]; if($dtStats::lCount++ >= $dtStats::gameTypeCount){ $dtStats::build["quarter"] = 1; // mark as done $dtStats::lCount = 0; // reset } preLoadStats(%game,"quarter"); } else if($dtStats::year > 0 && !$dtStats::build["year"]){ %game = $dtStats::gameType[$dtStats::lCount]; if($dtStats::lCount++ >= $dtStats::gameTypeCount){ $dtStats::build["year"] = 1; // mark as done $dtStats::lCount = 0; // reset } preLoadStats(%game,"year"); } else{ if($dtStats::debugEchos){error("leaderBoards finished building");} //schedule(5000,0,"loadLeaderboards",1);// reset and reload leaderboards mapStatsCycle(1); } } // only load one gameType/leaderboard at at time to reduce memory allocation function preLoadStats(%game,%lType){ //queue up files for processing if($dtStats::debugEchos){error("preLoadStats queuing up files for" SPC %game SPC %lType);} %folderPath = "serverStats/stats/" @ %game @ "/*t.cs"; %count = getFileCount(%folderPath); if(!%count){ lStatsCycle(0,0); } if(!isObject(serverStats)){new SimGroup(serverStats);RootGroup.add(serverStats);} else{serverStats.delete(); new SimGroup(serverStats);RootGroup.add(serverStats);} for (%i = 0; %i < %count; %i++){ %file = findNextfile(%folderPath); schedule(%i * 32, 0,"loadStatsData",%file,%game,%lType,%i,%count); } } function markNewDay(){// updates are dates when the server is ready to cycle over to a new day $dtStats::curDay = getDayNum(); $dtStats::curWeek = getWeekNum(); $dtStats::curMonth = getMonthNum(); $dtStats::curQuarter = getQuarterNum(); $dtStats::curYear = getYear(); if($dtStats::debugEchos){error("MarkNewDay =" SPC $dtStats::curDay SPC $dtStats::curWeek SPC $dtStats::curMonth SPC $dtStats::curQuarter SPC $dtStats::curYear);} } // var old new old new old new old new old new // var day day week week month month quarter quarter year year // 0 1 2 3 4 5 6 7 8 9 10 function loadStatsData(%filepath,%game,%lType,%fileNum,%total){ if($dtStats::debugEchos){error("loadStatsData" SPC %filePath SPC %fileNum SPC %total);} switch$(%lType){ case "day": %mon = $dtStats::curDay; %fieldOld = 1; %fieldNew = 2; case "week": %mon = $dtStats::curWeek; %fieldOld = 3; %fieldNew = 4; case "month": %mon = $dtStats::curMonth; %fieldOld = 5; %fieldNew = 6; case "quarter":%mon = $dtStats::curQuarter; %fieldOld = 7; %fieldNew = 8; case "year": %mon = $dtStats::curYear; %fieldOld = 9; %fieldNew = 10; default: %mon = getMonthNum(); %fieldOld = 5; %fieldNew = 6; } %file = new FileObject(); RootGroup.add(%file); %file.OpenForRead(%filepath); %day = strreplace(%file.readline(),"%t","\t"); if(getFieldCount(%day) >= 9) { %guid = getField(strreplace(getField(strreplace(%filepath,"/","\t"),3),"t","\t"),0); %gameCount = strreplace(%file.readline(),"%t","\t"); %name = getField(strreplace(%file.readline(),"%t","\t"),1); %monOld = getField(%day,%fieldOld); %monNew = getField(%day,%fieldNew);// should allways be this one %found = -1; if(%monNew == %mon){%found = %fieldNew;} else if(%monold == %mon){%found = %fieldOld;} if(%found > -1){ %obj = new scriptObject(); serverStats.add(%obj); %obj.name = %name; %obj.gameCount = getField(%gameCount,%found); %obj.guid = %guid; while( !%file.isEOF() ){ %line = strreplace(%file.readline(),"%t","\t"); %var = getField(%line,0); %obj.LStats[%var,%game] = getField(%line,%found); } } } %file.close(); %file.delete(); if(%fileNum >= %total-1){ if(serverStats.getCount()){// make sure we have data to sort sortLStats(0,%game,%lType); } else{ if($dtStats::debugEchos){error("No Valid Data For" SPC %lType SPC %mon);} lStatsCycle(0,0); } } } function sortLStats(%c,%game,%lType){ if($dtStats::debugEchos){error("sortLStats" SPC %c SPC %game SPC %lType);} %var = $statsVars::varNameType[%c,%game]; %cat = $statsVars::varType[%var,%game]; if(%cat !$= "Game"){ %sortCount = 0; if(!isObject(LFData)){ switch$(%lType){ case "day": %mon = $dtStats::curDay; case "week": %mon = $dtStats::curWeek; case "month": %mon = $dtStats::curMonth; case "quarter":%mon = $dtStats::curQuarter; case "year": %mon = $dtStats::curYear; default: error("ltype is not set"); return; } //%fc = getFileCount("serverStats/LData/-CTFGame*.cs"); new FileObject(LFData); RootGroup.add(LFData); LFData.openForWrite("serverStats/lData/" @ "-" @ %game @ "-" @ %mon @ "-" @ $dtStats::curYear @ "-" @ %lType @"-.cs"); } %n = %var @ "%tname";// name list %s = %var @ "%tdata"; // data list %g = %var @ "%tguid"; // data list %statsCount = serverStats.getCount(); if(%cat $= "AvgI" || %cat $= "Min"){ %invCount = 0; for (%i = 0; %i < %statsCount; %i++){//selection sort %maxCount = %i; for (%j = %i+1; %j < %statsCount; %j++){ if(%cat $= "AvgI"){ %aVal = getField(strreplace(serverStats.getObject(%j).LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(serverStats.getObject(%j).LStats[%var,%game],"%a","\t"),0) : 0; %bVal = getField(strreplace(serverStats.getObject(%maxCount).LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(serverStats.getObject(%maxCount).LStats[%var,%game],"%a","\t"),0) : 0; if (%aVal < %bVal) %maxCount = %j; } else{ if (serverStats.getObject(%j).LStats[%var,%game] < serverStats.getObject(%maxCount).LStats[%var,%game]) %maxCount = %j; } } %obj = serverStats.getObject(%maxCount); serverStats.bringToFront(%obj);// push the ones we have sorted to the front so we dont pass over them again if(%cat $= "AvgI") %num = getField(strreplace(%obj.LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(%obj.LStats[%var,%game],"%a","\t"),0) : 0; else %num = %obj.LStats[%var,%game]; if(%num != 0){ %invCount++; %n = %n @ "%t" @ %obj.name; %s = %s @ "%t" @ %num; %g = %g @ "%t" @ %obj.guid; } if(%invCount >= $dtStats::topAmount){ break; } } if(!%invCount){ %n = %n @ "%t" @ "NA"; %s = %s @ "%t" @ 0; %g = %g @ "%t" @ 0; } } else{ %invCount = 0; for (%i = 0; %i < %statsCount && %i < $dtStats::topAmount; %i++){//selection sort %maxCount = %i; for (%j = %i+1; %j < %statsCount; %j++){ if(%cat $= "Avg"){ %aVal = getField(strreplace(serverStats.getObject(%j).LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(serverStats.getObject(%j).LStats[%var,%game],"%a","\t"),0) : 0; %bVal = getField(strreplace(serverStats.getObject(%maxCount).LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(serverStats.getObject(%maxCount).LStats[%var,%game],"%a","\t"),0) : 0; if (%aVal > %bVal) %maxCount = %j; } else{ if (xlCompare(serverStats.getObject(%j).LStats[%var,%game] , serverStats.getObject(%maxCount).LStats[%var,%game]) $= ">") %maxCount = %j; } } %obj = serverStats.getObject(%maxCount); serverStats.bringToFront(%obj);// push the ones we have sorted to the front so we dont pass over them again if(%cat $= "Avg") %num = getField(strreplace(%obj.LStats[%var,%game],"%a","\t"),2) >= $dtStats::minTotal ? getField(strreplace(%obj.LStats[%var,%game],"%a","\t"),0) : 0; else %num = %obj.LStats[%var,%game]; if(%num != 0){ %invCount++; %n = %n @ "%t" @ %obj.name; %s = %s @ "%t" @ %num; %g = %g @ "%t" @ %obj.guid; } } if(!%invCount){ %n = %n @ "%t" @ "NA"; %s = %s @ "%t" @ 0; %g = %g @ "%t" @ 0; } } LFData.writeLine(%n); LFData.writeLine(%s); LFData.writeLine(%g); } if(%c++ < $statsVars::count[%game]) schedule($dtStats::sortSpeed,0,"sortLStats",%c,%game,%lType); else{ LFData.close(); LFData.delete(); lStatsCycle(0,0); // kick off the next one } } function loadMapLeaderBoards(%reset){ if(!$dtStats::mapStats) return; if($dtStats::debugEchos){error("loadMapLeaderBoards reset =" SPC %reset);} if(%reset){deleteVariables("$lMapData::*");} if(!$lMapData::load){$lMapData::load = 1;} else{return;}// exit if we have all ready loaded %file = new FileObject(); RootGroup.add(%file); %folderPath = "serverStats/mlData/*.cs"; %count = getFileCount(%folderPath); for (%i = 0; %i < %count; %i++){ %filepath = findNextfile(%folderPath); %game = getField(strreplace(%filePath,"/","\t"),2); %fieldPath =strreplace(%filePath,"-","\t"); %mon = getField(%fieldPath,1); %year = getField(%fieldPath,2); %map = getField(%fieldPath,3); if(!isFileExpired("mapData",%mon,%year)){// do to the amount of data we only load 2 months worth %file.OpenForRead(%filepath); %break = 0; while( !%file.isEOF() ){ %line = strreplace(%file.readline(),"%t","\t"); %var = getField(%line,0); %stack = getField(%line,1); if(%stack $= "name"){ %name = getFields(%line,2,getFieldCount(%line)-1); if(%var $= "scoreTG"){// check first score to see if its worth loading if(getField(%name,0) $= "NA"){ %break = 1; break; } } $lMapData::name[%map,%var,%game,%mon] = %name; } else if(%stack $= "data"){ %data = getFields(%line,2,getFieldCount(%line)-1); $lMapData::data[%map,%var,%game,%mon] = %data; } else if(%stack $= "guid"){ %guid = getFields(%line,2,getFieldCount(%line)-1); $lMapData::guid[%map,%var,%game,%mon] = %guid; } } if(!%break){ %c = $lMapData::mapCount[%game,%mon]++; $lMapData::mapList[%c-1,%game,%mon] = %map; } %file.close(); } else{ if($dtStats::lsmMap){ if($dtStats::debugEchos){error("Deleting old file" SPC %filepath);} schedule((%i+1) * 256,0,"deleteFile",%filepath); } } } %file.close(); %file.delete(); }schedule(2000,0,"loadMapLeaderBoards",0); function loadLeaderboards(%reset){ // loads up leaderboards if($dtStats::debugEchos){error("loadLeaderboards reset =" SPC %reset);} if(%reset){deleteVariables("$lData::*");} if(!$lData::load){$lData::load = 1;} else{return;}// exit if we have all ready loaded markNewDay();//called when server starts and when build completes dtCleanUp(0); if(!isEventPending($dtStats::buildEvent)) $dtStats::buildEvent = schedule(getTimeDif($dtStats::buildSetTime),0,"lStatsCycle",1,1); $dtStats::building = 0; if(isFile("serverStats/saveVars.cs")) exec("serverStats/saveVars.cs"); %oldFileCount = 0; %file = new FileObject(); RootGroup.add(%file); %folderPath = "serverStats/LData/*.cs"; %count = getFileCount(%folderPath); for (%i = 0; %i < %count; %i++){ %filepath = findNextfile(%folderPath); %fieldPath =strreplace(%filePath,"-","\t"); %game = getField(%fieldPath,1); %mon = getField(%fieldPath,2); // 0 path / 1 game / 2 mon / 3 year / 4 type / 5 .cs %year = getField(%fieldPath,3); %lType = getField(%fieldPath,4); //echo(isFileExpired(%lType,%mon,%year) SPC %lType SPC %mon SPC %year); if(!isFileExpired(%lType,%mon,%year)){ $lData::mon[%lType, %game, $lData::monCount[%game,%lType]++] = %mon TAB %year; if(!$lData::hasData[%lType,%game]){ %sortArray[%sortCount++] = %lType TAB %game; } $lData::hasData[%lType,%game] = 1; %file.OpenForRead(%filepath); while( !%file.isEOF() ){ %line = strreplace(%file.readline(),"%t","\t"); %var = getField(%line,0); %stack = getField(%line,1); if(%stack $= "name"){ %name = getFields(%line,2,getFieldCount(%line)-1); $lData::name[%var,%game,%lType,%mon,%year] = %name; } else if(%stack $= "data"){ %data = getFields(%line,2,getFieldCount(%line)-1); $lData::data[%var,%game,%lType,%mon,%year] = %data; } else if(%stack $= "guid"){ %guid = getFields(%line,2,getFieldCount(%line)-1); $lData::guid[%var,%game,%lType,%mon,%year] = %guid; } } %file.close(); } else{// not valid any more delete; if($dtStats::lsm){ if($dtStats::debugEchos){error("Deleting old file" SPC %filepath);} schedule((%i+1) * 256,0,"deleteFile",%filepath); } else{ %oldFileCount++; } } } %file.close(); %file.delete(); error("Found" SPC %oldFileCount SPC "Expired Leaderboard Files"); if(%sortCount > 1){// sorts what the data we loaded by date as windows vs linux will return diffrent file orders for(%i = 1; %i <= %sortCount; %i++){ sortMon(getField(%sortArray[%i],0),getField(%sortArray[%i],1)); } } }schedule(5000,0,"loadLeaderboards",0);// delay this so supporting functions are exec first function sortMon(%lType, %game){ %n = $lData::monCount[%game,%lType]; if(%n > 1){//make sure we have enough elments worth sorting for (%i = 1; %i <= %n-1; %i++){//sort by %ltype first %m = %i; for (%j = %i+1; %j <= %n; %j++) if (getField($lData::mon[%lType, %game,%j],0) > getField($lData::mon[%lType, %game, %m],0)) %m = %j; %low = $lData::mon[%lType, %game, %m]; %high = $lData::mon[%lType, %game, %i]; $lData::mon[%lType, %game, %m] = %high; $lData::mon[%lType, %game, %i] = %low; } for (%i = 1; %i <= %n-1; %i++){// sort by year %m = %i; for (%j = %i+1; %j <= %n; %j++) if (getField($lData::mon[%lType, %game, %j],1) > getField($lData::mon[%lType, %game, %m],1)) %m = %j; %low = $lData::mon[%lType, %game, %m]; %high = $lData::mon[%lType, %game, %i]; $lData::mon[%lType, %game, %m] = %high; $lData::mon[%lType, %game, %i] = %low; } } //debug //for (%i = 1; %i <= %n; %i++){echo($lData::mon[%lType, %game,%i] SPC %game);} } function dtCleanUp(%force){ %filename = "serverStats/stats/*t.cs"; %count = getFileCount(%filename); %file = new FileObject(); RootGroup.add(%file); %oldFileCount = 0; for (%i = 0; %i < %count; %i++){ %filepath = findNextfile(%filename); %file.OpenForRead(%filepath); %game = getField(strreplace(%filePath,"/","\t"),2); %dateLine = strreplace(%file.readline(),"%t","\t"); %gameCountLine = strreplace(%file.readline(),"%t","\t"); %day = getField(%dateLine,2); %year = getField(%dateLine,10); %file.close(); //%d0 TAB %d1 TAB %w0 TAB %w1 TAB %m0 TAB %m1 TAB %q0 TAB %q1 TAB %y0 TAB %y1; %dayCount = isFileExpired("getCount",%day,%year); if(%dayCount > $dtStats::expireMin){ %gcCM = getField(%gameCountLine,6); %gcPM = getField(%gameCountLine,5); %gc = (%gcCM > %gcPM) ? %gcCM : %gcPM; %extraDays = mCeil((%gc * $dtStats::expireFactor[%game])); //error(%extraDays SPC %dayCount); if(%dayCount > %extraDays || %dayCount > $dtStats::expireMax){ if($dtStats::sm || %force){ if($dtStats::debugEchos){error("Deleting old file" SPC %dayCount SPC %extraDays SPC %filepath);} if(isFile(%filepath)){ schedule(%v++ * 256,0,"deleteFile",%filepath); %oldFileCount++; } %mPath = strreplace(%filepath,"t.cs","m.cs"); if(isFile(%mPath)){ schedule(%v++ * 256,0,"deleteFile",%mPath); %oldFileCount++; } %gPath = strreplace(%filepath,"t.cs","g.cs"); if(isFile(%gPath)){ schedule(%v++ * 256,0,"deleteFile",%gPath); %oldFileCount++; } } else{ %oldFileCount++; } } } } if($dtStats::sm || %force){ error("Found" SPC %oldFileCount SPC "Expired Player Files"); } else{ error("Found" SPC %oldFileCount SPC "Expired Player Files, Type dtCleanUp(1) to force clean and delete"); } %file.delete(); } function isFileExpired(%lType,%d,%year){ switch$(%lType){ case "expire": if($dtStats::expireMax > 1){ %dif = $dtStats::curYear - %year; %days += 365 * (%dif-1); %days += 366 - %d; %days += $dtStats::curDay; if(%days > $dtStats::expireMax){ return 1; } else{ return 0; } } else{ return 1; } case "getCount": if($dtStats::expireMax > 1){ %dif = $dtStats::curYear - %year; %days += 365 * (%dif-1); %days += 366 - %d; %days += $dtStats::curDay; return %days; } else{ return -1; } case "mapData": %dif = $dtStats::curYear - %year; %days += 12 * (%dif-1); %days += 13 - %d; %days += $dtStats::curMonth; //error(%days); if(%days > 2){ return 1; } else{ return 0; } case "day": if($dtStats::day > 1){ %dif = $dtStats::curYear - %year; %days += 365 * (%dif-1); %days += 366 - %d; %days += $dtStats::curDay; if(%days > $dtStats::day){ return 1; } else{ return 0; } } else{ return 1; } case "week": if($dtStats::week > 1){ %dif = $dtStats::curYear - %year; %days += 53 * (%dif-1); %days += 54 - %d; %days += $dtStats::curWeek; if(%days > $dtStats::week){ return 1; } else{ return 0; } } else{ return 1; } case "month": if($dtStats::month > 1){ %dif = $dtStats::curYear - %year; %days += 12 * (%dif-1); %days += 13 - %d; %days += $dtStats::curMonth; //error(%days); if(%days > $dtStats::month){ return 1; } else{ return 0; } } else{ return 1; } case "quarter": if($dtStats::quarter > 1){ %dif = $dtStats::curYear - %year; %days += 4 * (%dif-1); %days += 5 - %d; %days += $dtStats::curQuarter; if(%days > $dtStats::quarter){ return 1; } else{ return 0; } } else{ return 1; } case "year": %mon = $dtStats::curYear - %d; if(%mon <= $dtStats::year){ return 0; } } return 1; } function dtStatClear(){ %fc = 0; for(%g = 0; %g < $dtStats::gameTypeCount; %g++){ %game = $dtStats::gameType[%g]; for(%q = 0; %q < $statsVars::count[%game]; %q++){ %varNameType = $statsVars::varNameType[%q,%game]; if($dtStats::resetList[%varNameType]){ %fc++; %stats = (%fc == 1) ? %varNameType : %stats TAB %varNameType; $dtStats::resetList[%varNameType] = 0; } } } if(!%fc){ $dtStats::statReset = 0; return 0; } error(%stats); %file = new FileObject(); RootGroup.add(%file); %time = 64; %tcount = getFileCount("serverStats/stats/*t.cs"); %c = -1; for (%i = 0; %i < %tcount; %i++){ %filepath = findNextfile("serverStats/stats/*t.cs"); schedule(%c++ *%time, 0, "clearStatFile", %file, %filepath, %i, %tcount, %stats,"t"); } %gcount = getFileCount("serverStats/stats/*g.cs"); for (%i = 0; %i < %gcount; %i++){ %filepath = findNextfile("serverStats/stats/*g.cs"); schedule(%c++ * %time, 0, "clearStatFile", %file, %filepath, %i, %gcount, %stats,"g"); } %mcount = getFileCount("serverStats/stats/*m.cs"); for (%i = 0; %i < %mcount; %i++){ %filepath = findNextfile("serverStats/stats/*m.cs"); schedule(%c++ * %time, 0, "clearMapFile", %file, %filepath, %i, %mcount, %stats); } %file.schedule(%c++ * %time, "delete"); schedule(%c++ * %time, 0, "doneStatClear"); } function doneStatClear(){ $dtStats::statReset = 0; } function clearStatFile(%file,%filepath,%i,%count, %stats,%type){ error("Clearing Stats" SPC %i SPC %count-1 SPC %filepath); %file.OpenForRead(%filepath); %lc = -1; %found = 0; while( !%file.isEOF() ){// load the rest of the file %line = %file.readline(); %field = strreplace(%line,"%t","\t"); %safe = 1; for(%f = 0; %f < getFieldCount(%stats); %f++){ if(getField(%field,0) $= getField(%stats,%f)){ %safe = 0; %found = 1; error(getField(%field,0)); break; } } if(%safe) %line[%lc++] = %line; else{ %line[%lc++] = strreplace(getField(%field,0) TAB $dtStats::blank[%type], "\t", "%t"); } } %file.close(); if(%found){ %file.OpenForWrite(%filepath); %lc++; for (%x = 0; %x < %lc; %x++){ %file.writeLine(%line[%x]); } %file.close(); } } function clearMapFile(%file,%filepath,%i,%count, %stats){ error("Clearing Map Stats" SPC %i SPC %count-1); %file.OpenForRead(%filepath); %lc = -1; %foundVarName = 0; %fc = 0; while( !%file.isEOF() ){// load the rest of the file %line = %file.readline(); %field = strreplace(%line,"%t","\t"); if(getField(%field,0) $= "varName"){ %foundVarName = 1; for(%v = 1; %v < getFieldCount(%field); %v++){ %var = getField(%field,%v); for(%f = 0; %f < getFieldCount(%stats); %f++){ if(%var $= getField(%stats,%f)){ %fc++; %resetFields = (%fc == 1) ? %v : %resetFields TAB %v; } } } %line[%lc++] = %line; continue; } if(%foundVarName){ for(%x = 0; %x < getFieldCount(%resetFields); %x++){ %zeroField = getField(%resetFields,%x); %field = setField(%field,%zeroField,0); } %line[%lc++] = strreplace(%field,"\t","%t"); } else{ %line[%lc++] = %line; } } %file.close(); if(%fc){ %file.OpenForWrite(%filepath); %lc++; for (%z = 0; %z < %lc; %z++){ %file.writeLine(%line[%z]); } %file.close(); } } //////////////////////////////////////////////////////////////////////////////// // Map Stats //////////////////////////////////////////////////////////////////////////////// function mapStatsCycle(%build){ // starts and manages the build/sort cycle if($dtStats::debugEchos){error("mapStatsCycle" SPC $dtStats::build["day"] SPC $dtStats::week && !$dtStats::build["week"] SPC $dtStats::build["month"] SPC $dtStats::build["quarter"] SPC $dtStats::build["year"] SPC $dtStats::lCount);} if(%build){//reset $dtStats::mapBuild["month"] = 0; $dtStats::mapLCount = 0; } if($dtStats::month > 0 && !$dtStats::mapBuild["month"]){ %game = $dtStats::gameType[$dtStats::mapLCount]; if($dtStats::mapLCount++ >= $dtStats::gameTypeCount){ $dtStats::mapBuild["month"] = 1; // mark as done $dtStats::mapLCount = 0; // reset } preLoadMapStats(%game,"month"); } else{ if($dtStats::debugEchos){error("map leader Boards finished building");} schedule(1000,0,"loadMapLeaderBoards",1); schedule(5000,0,"loadLeaderboards",1);// reset and reload leaderboards $dtServerVars::lastBuildTime = formattimestring("hh:nn:a mm-dd-yy"); dtSaveServerVars(); if(isObject(Game)){ Game.voteChangeTimeLimit(1,$dtStats::hostTimeLimit);//put back to normal messageAll( 'MsgStats', '\c3Stats build complete, reverting time back to normal'); $dtStats::timeChange = 0; } } } function preLoadMapStats(%game,%lType){ //queue up files for processing if($dtStats::debugEchos){error("preLoadMapStats queuing up files for" SPC %game SPC %lType);} %folderPath = "serverStats/stats/" @ %game @ "/*m.cs"; %count = getFileCount(%folderPath); if(!%count){ mapStatsCycle(0); } if(!isObject(serverMapStats)){new SimGroup(serverMapStats);RootGroup.add(serverMapStats);} else{serverMapStats.delete(); new SimGroup(serverMapStats);RootGroup.add(serverMapStats);} for (%i = 0; %i < %count; %i++){ %file = findNextfile(%folderPath); schedule(%i * 32, 0,"scanGameData",%file,%game,%lType,%i,%count); } } function scanGameData(%filepath,%game,%lType,%i,%count){ if($dtStats::debugEchos){error("scanGameData" SPC %filePath SPC %fileNum SPC %total);} %file = new FileObject(); RootGroup.add(%file); %file.OpenForRead(%filepath); //header stuff junk %date = getField(strreplace(%file.readline(),"%t","\t"),2); %name = getField(strreplace(%file.readline(),"%t","\t"),1); %var = strreplace(%file.readline(),"%t","\t"); %guid = getField(strreplace(getField(strreplace(%filepath,"/","\t"),3),"m","\t"),0); %mon = $dtStats::curMonth; //------------------------------------------------------------------------------ if(%mon == %date){// if we have valid games %obj = new scriptObject(); // make an object to store it in serverMapStats.add(%obj); %obj.varList = %var; %obj.guid = %guid; %obj.name = %name; while( !%file.isEOF() ){// load the rest of the file %line = strreplace(%file.readline(),"%t","\t"); %mapNameID = getField(%line,0); %obj.mapStats[%mapNameID] = %line; // dump stats into temp var } } %file.close();// done with file lets close and delete %file.delete(); if(%i >= %count-1){ if(serverMapStats.getCount())// make sure we have data to sort sortMapStats(1,%game,%lType,1); else mapStatsCycle(0); } } function sortMapStats(%varIndex,%game,%lType,%mapIndex){ %map = $mapID::IDNameGame[%mapIndex,%game]; %mid = getMapID(%map,%game,0,0); %gid = getMapID(%map,%game,1,0); %mapNameID = %map @ "-" @ %mid @ "-" @ %gid; if($dtStats::debugEchos){error("sortMmapStats" SPC %varIndex SPC %game SPC %lType SPC %mapNameID);} %var = $mapStats::mapVars[%varIndex,%game]; %cat = $statsVars::varType[%var,%game]; %sortCount = 0; if(!isObject(LMFData)){ %mon = $dtStats::curMonth; new FileObject(LMFData); RootGroup.add(LMFData); LMFData.openForWrite("serverStats/mlData/" @ %game @ "/" @ "-" @ %mon @ "-" @ $dtStats::curYear @ "-" @ %map @"-.cs"); } if(%var !$= ""){// make sure its not a skip %n = %var @ "%tname";// name list %s = %var @ "%tdata"; // data list %g = %var @ "%tguid"; // data list %statsCount = serverMapStats.getCount(); if(%cat $= "AvgI" || %cat $= "Min"){ %invCount = 0; for (%i = 0; %i < %statsCount; %i++){//selection sort %maxCount = %i; for (%j = %i+1; %j < %statsCount; %j++){ %obj1 = serverMapStats.getObject(%j); %obj2 = serverMapStats.getObject(%maxCount); if(getField(%obj1.varList,%varIndex) $= getField(%obj2.varList,%varIndex)){//make sure the var matches up in case of change if(%cat $= "AvgI"){ //%avgCount = getField(strreplace(getField(%obj1.mapStats[%mapNameID],%varIndex),"%a","\t"),2); //%avgCountM = getField(strreplace(getField(%obj2.mapStats[%mapNameID],%varIndex),"%a","\t"),2); if (getField(strreplace(getField(%obj1.mapStats[%mapNameID],%varIndex),"%a","\t"),0) < getField(strreplace(getField(%obj2.mapStats[%mapNameID],%varIndex),"%a","\t"),0)) %maxCount = %j; } else{ if (getField(%obj1.mapStats[%mapNameID],%varIndex) < getField(%obj2.mapStats[%mapNameID],%varIndex)) %maxCount = %j; } } } %objMax = serverMapStats.getObject(%maxCount); serverMapStats.bringToFront(%objMax);// push the ones we have sorted to the front so we dont pass over them again if(%cat $= "AvgI") %num = getField(strreplace(getField(%objMax.mapStats[%mapNameID],%varIndex),"%a","\t"),0); else %num = getField(%objMax.mapStats[%mapNameID],%varIndex); if(%num != 0){ %invCount++; %n = %n @ "%t" @ %objMax.name; %s = %s @ "%t" @ %num; %g = %g @ "%t" @ %objMax.guid; } if(%invCount >= $dtStats::topAmount){ break; } } if(!%invCount){ %n = %n @ "%t" @ "NA"; %s = %s @ "%t" @ 0; %g = %g @ "%t" @ 0; } } else{ %invCount = 0; for (%i = 0; %i < %statsCount && %i < $dtStats::topAmount; %i++){//selection sort %maxCount = %i; for (%j = %i+1; %j < %statsCount; %j++){ %obj1 = serverMapStats.getObject(%j); %obj2 = serverMapStats.getObject(%maxCount); if(getField(%obj1.varList,%varIndex) $= getField(%obj2.varList,%varIndex)){ if(%cat $= "Avg"){ //%avgCount = getField(strreplace(getField(%obj1.mapStats[%mapNameID],%varIndex),"%a","\t"),2); //%avgCountM = getField(strreplace(getField(%obj2.mapStats[%mapNameID],%varIndex),"%a","\t"),2); if(getField(strreplace(getField(%obj1.mapStats[%mapNameID],%varIndex),"%a","\t"),0) > getField(strreplace(getField(%obj2.mapStats[%mapNameID],%varIndex),"%a","\t"),0)) %maxCount = %j; } else{ if (xlCompare(getField(%obj1.mapStats[%mapNameID],%varIndex) , getField(%obj2.mapStats[%mapNameID],%varIndex)) $= ">") %maxCount = %j; } } } %objMax = serverMapStats.getObject(%maxCount); serverMapStats.bringToFront(%objMax);// push the ones we have sorted to the front so we dont pass over them again if(%cat $= "Avg") %num = getField(strreplace(getField(%objMax.mapStats[%mapNameID],%varIndex),"%a","\t"),0); else %num = getField(%objMax.mapStats[%mapNameID],%varIndex); if(%num != 0){ %invCount++; %n = %n @ "%t" @ %objMax.name; %s = %s @ "%t" @ %num; %g = %g @ "%t" @ %objMax.guid; } } if(!%invCount){ %n = %n @ "%t" @ "NA"; %s = %s @ "%t" @ 0; %g = %g @ "%t" @ 0; } } LMFData.writeLine(%n); LMFData.writeLine(%s); LMFData.writeLine(%g); } if(%varIndex++ <= $mapStats::mapVarCount[%game]) schedule($dtStats::sortSpeed,0,"sortmapStats",%varIndex,%game,%lType,%mapIndex); else if(%mapIndex++ <= $mapID::countGame[%game]){ LMFData.close(); LMFData.delete(); schedule($dtStats::sortSpeed,0,"sortmapStats",1,%game,%lType,%mapIndex); } else{ LMFData.close(); LMFData.delete(); mapStatsCycle(0); // kick off the next one } } //////////////////////////////////////////////////////////////////////////////// //Server Stats //////////////////////////////////////////////////////////////////////////////// $dtStats::prefTestTime = 512;// the lower the better tracking $dtStats::prefTestIdleTime = 10*1000;// if no one is playing just run slow $dtStats::prefTolerance = 128;//this number is to account for base line preformance and differences between engine simTime and realtime $dtStats::prefLog = 0; // enable logging of server hangs $dtStats::eventLockout = 10*1000;//every 10 sec function prefTest(%time,%skip){ %real = getRealTime(); %plCount = $HostGamePlayerCount - $HostGameBotCount; if(isGameRun() && !$dtStats::building && %plCount > 1){// only track during run time %dif = (%real - %time) - $dtStats::prefTestTime; if(%dif > $dtStats::prefTolerance && !%skip){ %msg = "Server Hang" SPC dtFormatTime(getSimTime()) SPC "Delay =" SPC %dif @ "ms" SPC "Player Count =" SPC %plCount SPC $CurrentMission; if($dtStats::debugEchos){error(%msg);} $dtServer::serverHangTotal++; $dtServer::serverHangMap[cleanMapName($CurrentMission),Game.class]++; $dtServer::serverHangLast = formattimestring("hh:nn:a mm-dd-yy"); $dtServer::serverHangTime = %dif; dtEventLog(%msg, 0); %skip = 1; } else %skip = 0; dtPingAvg(); } if($dtStats::prefEnable){ if(isGameRun() && !$dtStats::building && %plCount > 1) schedule($dtStats::prefTestTime, 0, "prefTest",%real,%skip); else schedule($dtStats::prefTestIdleTime, 0, "prefTest",%real,1); } } function dtPingAvg(){ %ping = %pingT = %pc = %txStop = %lowAvg = 0; %xPing = %plCount = %hpCount = %lowPing = 0; %min = 100000; %max = -100000; for(%i = 0; %i < ClientGroup.getCount(); %i++){ %cl = ClientGroup.getObject(%i); if(isObject(%cl.player)){ %tform = %cl.player.getTransform(); if(%tform $= %cl.tform){ %cl.dtStats.idleTime += ($dtStats::prefTestTime/1000); } %cl.tform = %tform; } else if(%cl.team == 0) %cl.dtStats.idleTime += ($dtStats::prefTestTime/1000); if(!%cl.isAIControlled()){ %ping = %cl.getPing(); %min = (%ping < %min) ? %ping : %min; %max = (%ping > %max) ? %ping : %max; if(%ping == %cl.lastPing){ %cl.lpC++; if(%cl.lpC > 2){ %cl.dtStats.txStop++; %txStop++; } } else %cl.lpC = 0; %cl.lastPing = %ping; if(%ping > 500){ %cl.dtStats.lagSpikes++; %hpCount++; } else if(%ping > 200){ %hpCount++; } else{ %lowCount++; %lowPing += %ping; } if( %cl.getPacketLoss() > 0){ %cl.dtStats.packetLoss++; %plCount++; } %pc++; %pingT += %ping; } } if(%pc > 3){ %lowAvg = (%lowCount > 0) ? (%lowPing/%lowCount) : 0; $dtStats::pingAvg = %pingT / %pc; if(%txStop / %pc > 0.5){ if(getSimTime() - $dtStats:evTime[0] > $dtStats::eventLockout){ %msg = "TX Loss" SPC dtFormatTime(getSimTime()) SPC "TX Loss Count =" SPC %txStop SPC "Player Count =" SPC %pc; if($dtStats::debugEchos){error(%msg);} dtEventLog(%msg, 0); $dtStats:evTime[0] = getSimTime(); } } if(%plCount / %pc > 0.5){ if(getSimTime() - $dtStats:evTime[1] > $dtStats::eventLockout){ %msg = "Packet Loss" SPC dtFormatTime(getSimTime()) SPC "Packet Loss Count =" SPC %plCount SPC "Player Count =" SPC %pc; dtEventLog(%msg, 0); if($dtStats::debugEchos){error(%msg);} $dtStats:evTime[1] = getSimTime(); } } %hpct = (%hpCount > 0) ? (%hpCount/%pc) : 0; if(%hpct > 0.5){ if($dtStats::pingAvg > 1000){//network issues if(getSimTime() - $dtStats:evTime[2] > $dtStats::eventLockout){ %msg = "Host Hang" SPC dtFormatTime(getSimTime()) SPC "Avg:" @ $dtStats::pingAvg @ "/" @ %lowAvg SPC "Min:" @ %min SPC "Max:" @ %max SPC "Counts =" SPC %hpCount @ "/" @ %pc; if($dtStats::debugEchos){error(%msg);} dtEventLog(%msg, 0); $dtServer::hostHangMap[cleanMapName($CurrentMission),Game.class]++; $dtServer::hostHangTotal++; $dtServer::hostHangLast = formattimestring("hh:nn:a mm-dd-yy"); $dtServer::hostHangTime = %pingT / %pc; $dtStats:evTime[2] = getSimTime(); } } else if($dtStats::pingAvg > 500){ if(getSimTime() - $dtStats:evTime[3] > $dtStats::eventLockout){ %msg = "500+ Ping" SPC dtFormatTime(getSimTime()) SPC "Avg:" @ $dtStats::pingAvg @ "/" @ %lowAvg SPC "Min:" @ %min SPC "Max:" @ %max SPC "Counts =" SPC %hpCount @ "/" @ %pc; if($dtStats::debugEchos){error(%msg);} dtEventLog(%msg, 0); $dtStats:evTime[3] = getSimTime(); } } else if($dtStats::pingAvg > 250){ if(getSimTime() - $dtStats:evTime[4] > $dtStats::eventLockout){ %msg = "250+ Ping" SPC dtFormatTime(getSimTime()) SPC "Avg:" @ $dtStats::pingAvg @ "/" @ %lowAvg SPC "Min:" @ %min SPC "Max:" @ %max SPC "Counts =" SPC %hpCount @ "/" @ %pc; if($dtStats::debugEchos){error(%msg);} error(%msg, 0); $dtStats:evTime[4] = getSimTime(); } } } if(%min > 200){ if(getSimTime() - $dtStats:evTime[5] > $dtStats::eventLockout){ %msg = "Ping Min Event" SPC dtFormatTime(getSimTime()) SPC "Min:" SPC %min SPC "Max:" SPC %max SPC "Player Count =" SPC %pc; dtEventLog(%msg, 0); $dtStats:evTime[5] = getSimTime(); } } } } $dtStats::eventMax = 100; function dtEventLog(%log,%save){ %count = $dtServer::eventLogCount++; if($dtServer::eventMax < $dtStats::eventMax) $dtServer::eventMax++; if(%count > $dtStats::eventMax-1) %count = $dtServer::eventLogCount = 0; $dtServer::eventLog[%count] = %log; $dtStats:lastEvent = getSimTime(); if(%save) export("$dtServer::event*", "serverStats/eventLog.cs", false ); } function startMonitor(){ if(!$dtStats::prefEnable){// if we are running dont start again $dtStats::prefEnable =1; if($dtStats::prefTestTime < 128){$dtStats::prefTestTime = 128;} prefTest(getRealTime(),1); } } function dtSaveServerVars(){ $dtServerVars::lastSimTime = getSimTime(); $dtServerVars::lastDate = formattimestring("mm/dd/yy hh:nn:a"); $dtServerVars::lastMission = cleanMapName($CurrentMission); $dtServerVars::lastGameType = Game.class; $dtServerVars::lastPlayerCount = $HostGamePlayerCount - $HostGameBotCount; schedule(1,0,"export", "$dtServerVars::*", "serverStats/serverVars.cs", false ); schedule(1000,0,"export", "$dtServer::serverHang*", "serverStats/serverHangs.cs", false ); schedule(2000,0,"export", "$dtServer::hostHang*", "serverStats/hostHangs.cs", false ); schedule(3000,0,"export", "$dtServer::playCount*", "serverStats/playCount.cs", false ); schedule(3000,0,"export", "$dtServer::lastPlay*", "serverStats/lastPlay.cs", false ); schedule(4000,0,"export", "$dtServer::mapDisconnects*", "serverStats/mapDisconnects.cs", false ); schedule(5000,0,"export", "$dtServer::mapReconnects*", "serverStats/mapReconnects.cs", false ); schedule(6000,0,"export", "$dtServer::voteFor*", "serverStats/voteFor.cs", false ); schedule(7000,0,"export", "$dtServer::skipCount*", "serverStats/skipCount.cs", false ); schedule(8000,0,"export", "$dtServer::maxPlayers*", "serverStats/maxPlayers.cs", false ); schedule(9000,0,"export", "$mapID::*", "serverStats/mapIDList.cs", false ); //schedule(10000,0,"export", "$dtServer::event*", "serverStats/eventLog.cs", false ); } function dtLoadServerVars(){// keep function at the bottom if($dtStats::Enable){ if(!statsGroup.serverStart){ statsGroup.serverStart = 1; $dtStats::teamOneCapTimes = 0; $dtStats::teamTwoCapTimes = 0; $dtStats::teamOneCapCount = 0; $dtStats::teamTwoCapCount = 0; $dtServerVars::upTimeCount = -1; if(isFile("serverStats/serverVars.cs")){ exec("serverStats/serverVars.cs"); %date = $dtServerVars::lastDate; %upTime = dtFormatTime($dtServerVars::lastSimTime); %mis = $dtServerVars::lastMission; if($dtStats::debugEchos){schedule(6000,0,"error","last server uptime = " SPC %date @ "-" @ %upTime @ "-" @ %mis);} $dtServerVars::upTime[$dtServerVars::upTimeCount++] = %date @ "-" @ %upTime @ "-" @ %mis; if($dtServerVars::lastPlayerCount > 3){ $dtServerVars::serverCrash[%mis, $dtServerVars::lastGameType]++; $dtServerVars::crashLog[$dtServerVars::crashLogCount++] = %date @ "-" @ %upTime @ "-" @ %mis @ "-" @ $dtServerVars::lastGameType @ "-" @ $dtServerVars::lastPlayerCount; schedule(15000,0,"dtEventLog","Server Crash" SPC %date SPC "Pl Count =" SPC $dtServerVars::lastPlayerCount SPC "Map =" SPC %mis SPC "Up Time =" SPC %upTime, 0); } } if($dtServerVars::upTimeCount >= 30) $dtServerVars::upTimeCount = 0; if($dtServerVars::crashLogCount >= 15) $dtServerVars::crashLogCount = 0; $dtServerVars::lastPlayerCount = 0; $dtServerVars::lastSimTime = getSimTime(); $dtServerVars::lastDate = formattimestring("mm/dd/yy hh:nn:a"); export( "$dtServerVars::*", "serverStats/serverVars.cs", false ); if(isFile("serverStats/serverHangs.cs")) exec("serverStats/serverHangs.cs"); if(isFile("serverStats/hostHangs.cs")) exec("serverStats/hostHangs.cs"); if(isFile("serverStats/playCount.cs")) exec("serverStats/playCount.cs"); if(isFile("serverStats/lastPlay.cs")) exec("serverStats/lastPlay.cs"); if(isFile("serverStats/mapDisconnects.cs")) exec("serverStats/mapDisconnects.cs"); if(isFile("serverStats/mapReconnects.cs")) exec("serverStats/mapReconnects.cs"); if(isFile("serverStats/voteFor.cs")) exec("serverStats/voteFor.cs"); if(isFile("serverStats/skipCount.cs")) exec("serverStats/skipCount.cs"); if(isFile("serverStats/maxPlayers.cs")) exec("serverStats/maxPlayers.cs"); $dtServer::eventLogCount = -1; //if(isFile("serverStats/eventLog.cs")) //exec("serverStats/eventLog.cs"); dtEventLog("Server Start" SPC formattimestring("hh:nn:a mm-dd-yy"), 0); genBlanks(); buildVarList(); startMonitor(); loadMapIdList(); } } }dtLoadServerVars(); function testVarsRandomAll(%max){ %game = Game.class; for(%q = 0; %q < $statsVars::count[%game]; %q++){ %varNameType = $statsVars::varNameType[%q,%game]; %varName = $statsVars::varName[%q,%game]; for(%i = 0; %i < ClientGroup.getCount(); %i++){ %client = ClientGroup.getObject(%i); %val = getRandom(0,%max); setDynamicField(%client.dtStats,%varName,%val); setDynamicField(%client,%varName,%val); } } } //ChangeLog // 4.0 // *Removed most redudent/repeating code // *Menus - removed redudent menus // *Global arrays - reorganized to get rid of repeating field values // *Save Load - removed unused functions from the load/save fast methods // *Stats - condensed the stats handling code by 50% // *Fixed bug with saveing weapon stats after a person has left // *Removed $dtStats::fullGames, as it was not necessary becuase $dtStats::fgPercentage gives the same level of contorl // *Null GUID protection, just to prevent garbage or null data // // 5.0 // Rework functions to remove dependencies on other .vl2 this script now works in base, classic, and some variants of the two. // Arena and Duel Mod Support added // MA stats across all weapons/items // Mine Grenades Satchel Turrets Vehicles stats added // Stats menu clean up and rework, some stuff was not even working // Remvoed ProjectileData::onCollision hook for stats collection, everything is now under clientDmg // Make processGameLink into one funciton for all game types // Added fail safe to getCNameToCID to prevent blank names // Reduce decimal places and scale down large numbers in the menus // Added $dtStats::debugEchos for debuging issues // Fix issue with reset when player joins the game // Fix issue with back button bricking the score hud, as well as add a fail safe so this cant happen // Added to options to control whats displayed // Reworked history to remove redudent menus and to add the ablity to view weapon history, may expand on later // Cleaned up the field value array removed unused and unnecessary values // Total stats now reset onces a value has getting near the 32 bit int limit // Added Live View so players can watch there stats in realtime with the added feature of being able to pin it and keep that window in place // Added Player/Armror kill stats // // 5.5 fixes // Rework hand grenade stats collection // Moved commonly overridden functions in its own package and uses DefaultGame- // -activate/deactivatePackages to correctly postion them on top of gameType // -overrides this fixes issues with lakRabbitGame overrides // Reworked some of the values on live screen to be more correct // Moved resetDtStats to MissionDropReady so that liveStats work in lan game // // 6.0 // Full lan/no guid support - function will gen a uid and associate it with the players name // Overhall of the way we store stats - NOTE this breaks compatibility with older versions so delete serverStats folder // Leader Board/Best Of System - this info is compled during non peak server hours see $dtStats::buildSetTime // Rename set/getFieldValue to set/getDynamicField to be less confuseing with the other field functions that deal with strings // Added setValueField function to handel the new way of stats storage // Made skip zeros the the only method for running averages there for removed extra code // Removed timeLimitReached and scoreLimitReached, not sure why i needed them in the first place everything runs threw gameover anyways // Removed $dtStats::slowLoadTime its not used any more with the new system as theres only 2 files to load vs 11 at a given time // History menu redone added a page system to allow for larger then 10 game history // System now self maintains files and will delete when out of date see $dtStats::expireMax // Removed AI checks and added in ai support for better testing // Fix some divide by zero issues useing conditional ternary operator example condition ? result1 : result2 // Fix few dynamic fields that were named wrong resulting in stats just showing 0 // Score resetting is handeld in script to better handel end game saving // Added unused varable array uFV for short, this is only to reset the values we dont track directly or unused gametype values // Renamed the arrays to keep them shorter, example fieldValue is now FV // Added max array to allow recording of varables we only want the max of example being longest sniper shot // Added an averaging array to be able to store current averages, keeps code complexity down on loaderboard stuff, may rework later // setValueField will now default to 0 is value is "" // Fixed mine disc code forgot to add %targetClient to the resetCode // Replaced gameWinStat with postGameStats were custom stuff can added up or handled at the end of the game // Added Armor::onTrigger to better track stats on player, and to remove duplicate code // Added a handfull of new varables to track, too many to list. // Surival time is now acurite also simplified the code // Removed turrets stats other then kills death // // 6.5 Fixes // Misc fixes from 6.0 additions/changes // Added option to view the other game types within the leaderboard stuff // Bumped up distance for mortar midAirs so it's just outside its damage radius something strange is going on there // Added game type arrays for display and processing // // 6.6 // Added game id to track individual games // Removed misc turret stuff // Removed vehicle menus // Misc fixes // // 6.7 // Escort fix moved // Stats now allways save no matter the condition, this should reduce some edge cases problems and to have a more complete data set // Added gamePCT becuase of the change to always save to track witch maps/games were cut short or joined in the middle of a match // MapID Gen to track map specific stats // // 7.0 // Way to many changes to list so here are the major changes // Super heavy opmtiation and rework, new changes has improved some areas by 25-75% in terms of speed/impact on the server // Player Map Stats - like totals but done per map, this is also used to build map based leaderboards // Server/Map Stats - track whats being played and whats being skipped as well as server health // Added fail safe options load after and load slow in case the amount of stat tracking grows too large // Ton of new stat values added // Score hud UI mostly Reworked // // 7.1 // Combined save game and save total into one function // Switched client leave for onDrop as client leave is tied to game type and does not work in between maps // changed vote override too serverCmdStartNewVote just so this script works in base and default classic // Few misc stats fixes // Vote for map stat now gens an map id, so it will now show on the list // Renamed var for server hangs and host hangs, as they were not saving // Removed a few stats that have no relevance // Typo for ping avg var fix // Fixed gameID now saves and was moved to MissonLoadDone // Added mapGameID for parsers // Fixed chat stats // Added LeftID to better track what game the client left mainly for stat resetting // Added deploy stats // Fixed issue were if a player left during the game over screen and it hasent saved yet, it would delete the stats before saving // Score restore optimization // // 7.2 // Map stats sorting and load optimization // Added version number global, and saved in player stats // Added lastPlay, mapReconnects and mapDisconnectsScore for server stats // Stats ui cleanup // Fix for onDeploy was missing return %obj; // incGameStats now has $dtStats::mapStats to completely disable this feature if need be // Fixed armor vs armor total // Added a global var to control build/sort speed of stats and set it back to 128 // Few new stats // Disabled some mine disc stats as they were not accurate, may revisit later // Fixed Flipflop stat // // 7.3 // Stat fixes to do copy paste mistakes // // 7.35 // Mine Disc Kill Stat // Some extra lightning stats // Stat name and rename fixes // Fixed pixel margin on LMB and LB page // clientDmgStats optimization and cleanup // Score hud bug with viewing last month map stats // Remove dtTurret stat unused // // 7.4 // Fix for mine disc kill stat // Fix for name to client id function not working in lak // Reworked a ugly fix for %kPlayer var in clientKillStats // Lightning stats tweak // Changed time restriction on flag escort from 3 to 5 // Adjusted clientShotsFired, to fix warnings, still unsure why flyingVehicleObject is getting passed into a onFire? // Added server crashing tracking, not 100% accurate // // 7.5 // Fixed averages was useing the total avg instead of game avg // Removed distance calc from weapon score on throwables // Fixed killStreaks // Fixed unused vars reset // // 7.6 // Removed the cross check form mine disc, as the timer cross check is enough // Converted kdr to decimal to better match website and is less confusing // Commented out nexusCampingKills/Deaths as we currenlty dont support hunters // Commented out server stat client crash, it will just echo to the console if it sees any // Removed lockout schedule on chain kills, left the multi kill one in as its kind of nessaary in how it functions // Renamed mid air distance vars to know at a glance how its tracking, Ex: instead of cgMaDist renamed to cgMAHitDist // Fixed land spike turret stats // // 7.7 // Added teamScore to player game files for correct team scores // KDR adjustment // Adjusted cleanup function // Mine disc kill fix // // 7.8 // Added Armor Timers // 7.9 // Added Concussion Stats // Invy use stat // // 8.0 // Added check for teams for concuss // Adjust crash log player count to > 1 // // 8.1 // Misc stat fixes // Added mpb glitch stat // Added flag tossing and catching stats // // 8.2 // Misc Fixes and clean up // Removed beta tags // Added seconed pages to leaderboards and rearranged them // Added few new misc stats // Packet loss and high ping avg added to server monitor // // 8.3 // Removed client crash code, does not catch anything // Added event logs to server panel // Added server event for tracking when ping stops updateing do to loss of transmission // Added Projecitle tracking function for wierd edge cases when it comes to stats // Added second page to lctf stats // Eight new stats // // 8.4 // Stat Fixes // Tweaks to event logging to be less spammy // Disabled eventlog saving as its meant to monitor the server on the fly and the console log keeps a record of the events // Comment out hit locaiton stats // // 8.5 // Back button fix in server panel // Added the ablity to reset stats in varlist // Moved varlist to server panel // Added inventory kill death stat // Fix blank size for total stats it was off by 1 // Fix flag intercept speed on CTF // // 8.6 // Stat Fixes // New Stat enemy repair, flag speed // Added \c0 to stripChars // Reworked server monitor // // 8.7 // Server monitor fix/tweaks // // 8.8 // Removed arbitrary weapon scores replaced with total kills // Added map name to server hang in case its a map issue we need to keep an eye on // 200+ server warning now only echos to console // // 8.9 // New stats to track time spent on teams and game length // Sorter now looks at avg count and rejects low counts for better leaderboard avgs // Misc Stat fixes // Speed up file delete time // Removed loadslow in favor for loadafter, less edge cases // // 9.0 // Misc Stat Fixes // Reverted team changes and removed some of the inconsistencies with team tracking // Added flag capture times // Capped gamepct do to timeing/score it can go over 100 // Added startPCt and endPct for game progress info // Added clientQuit to make filtering easier // Some code cleanup // // 9.1 // Stat fixes // - made cap timers global instead of client... oops // - fixed endPCt/leftPCT // // 9.2 // Added a delay for server crash to be able to report it to the bot on server start // Fix Cap timers a 3rd time // Server crash messsage fix // // 9.3 // Stat format change for flag cap times, they now start at 0